Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 10:40:03 Player: Ragnakor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2713) 2713 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5899 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 125/160 System Corruption 7% Temperature Cool (10) Movement Hovering (140) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Gravmag System > --- UTILITY (6) ------ Visual Processing Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Corruption Screen > --- WEAPON (2) ------- Shock Rifle Great Axe (fused) > --- INVENTORY (5) ---- Light Nuclear Core Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Cooled Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Compact Matter Pod Machine Analyzer Visual Processing Unit Seismic Detector Target Analyzer Authchip [R/Combat] > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Behemoth] Improved Datajack Chainsword [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 85 | 7 12 22 1 11 32 Power 17 | 1 2 4 . 4 6 Engine 9 | 1 2 4 . . 2 Core 8 | . . . . 4 4 Reactor . | . . . . . . Propulsion 32 | 2 5 10 . 6 9 Treads 4 | 2 . 1 . . 1 Leg 15 | . 5 4 . 2 4 Wheel . | . . . . . . Hover 5 | . . . . 2 3 Flight 8 | . . 5 . 2 1 Utility 16 | 2 1 2 1 1 9 Device 4 | 1 . . . . 3 Storage 3 | 1 . 1 1 . . Processor 7 | . . 1 . . 6 Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 20 | 2 4 6 . . 8 Energy Gun 2 | . . . . . 2 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 6 | 2 2 1 . . 1 Ballistic Cannon 2 | . 1 . . . 1 Launcher 4 | . . 3 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 3 | . . 1 . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 53 | . 5 10 . 17 21 Power 11 | . 1 2 . 3 5 Propulsion 25 | . 1 6 . 10 8 Utility 8 | . 1 2 . . 5 Weapon 9 | . 2 . . 4 3 Highest Loss Streak 11 | . 4 4 . 10 11 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 7 5 4 3 Power 1 | . 1 1 . . . Propulsion . | . . . 2 . . Utility 1 | . 1 1 . 1 2 Weapon 1 | . . 2 2 1 . Tool/Special . | . . . . . . Unused Backups 13 | . 1 4 . 1 7 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 9 | . 1 3 . 1 4 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 77 | . 96 82 81 61 69 Engine 5 | . 14 9 9 . . Core 2 | . . . . 6 3 Treads 3 | . 13 2 . . 1 Leg 15 | . 14 28 . 4 8 Hover 1 | . . . . . 3 Flight 3 | . . 1 36 16 . Device 2 | . 7 . . . 2 Storage 10 | . 14 16 9 9 4 Processor 11 | . . . 9 9 29 Hackware 1 | . . . . . 3 Protection 1 | . 4 3 . . . Energy Cannon 1 | . 4 . . . . Ballistic Gun 8 | . 16 15 9 4 . Ballistic Cannon 1 | . 5 . . . 2 Slashing Weapon 3 | . . 2 9 6 3 Peak Build Rating 40 | 9 12 16 18 19 40 Average Rating 16 | 6 8 13 16 14 28 On Entrance 10 | . 9 12 15 17 11 Avg Prop Armor Cover (%) 9 | . 12 8 . 4 10 Naked Turns . | . . . . . . Heaviest Build 19 | 13 17 19 13 13 18 Greatest Support 40 | 40 40 40 16 20 24 Greatest Overweight (x) 5 | . 1 3 . 3 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 2 8 8 5 5 5 Average Carried 4 | 1 3 7 5 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 2 8 5 5 5 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 1457 | 248 170 410 . 210 419 Remotely . | . . . . . . Salvage Created 2025 | 133 381 621 . 387 503 Parts 131 | 12 19 48 . 20 32 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 58 | . 10 19 . 13 16 Melee 15 | . 2 . . 3 10 Guns 16 | . 5 9 . 2 . Cannons 5 | . 3 . . . 2 AOE 22 | . . 10 . 8 4 Classes Destroyed 14 | 3 4 4 . 2 1 Worker 2 | 1 . 1 . . . Builder 2 | . 1 1 . . . Tunneler 5 | 3 . . . . 2 Hauler 2 | . 1 1 . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 17 | . 2 8 . 4 3 Grunt 28 | . 8 5 . 7 8 Duelist 1 | . . 1 . . . Sentry 6 | . . 5 . . 1 Hunter 1 | . . . . 1 . Programmer 5 | . . . . 1 4 Best Kill Streak 12 | 2 5 12 . 7 5 Combat Bots Only 10 | . 3 10 . 7 5 Max Kills in Single Turn 5 | 1 1 5 . 4 3 Gunslinging . | . . . . . . Exploded 4 | . . 4 . 4 2 Melee 1 | . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 548 | . 101 149 1 84 213 Missed 170 | . 26 46 1 28 69 Hits 378 | . 75 103 . 56 144 Melee 7 | . . 7 . . . Projectile 371 | . 75 96 . 56 144 Critical Strikes 17 | . 1 4 . 5 7 Actively Blocked 1 | . . 1 . . . Damage Taken 5343 | . 849 1414 . 926 2154 Core 1475 | . 174 284 . 306 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . 17 37 . . . Core Remaining (%) 50 | 100 30 29 . 44 . Volleys Fired 145 | 11 48 45 . 20 21 Largest 2 | 2 2 2 . 2 1 Hottest 90 | 40 90 66 . 56 65 Shots Fired 238 | 22 96 76 . 23 21 Gun 185 | 22 78 69 . 15 1 Cannon 30 | . 18 . . . 12 Launcher 23 | . . 7 . 8 8 Special . | . . . . . . Kinetic 205 | 22 87 69 . 15 12 Thermal 10 | . 9 . . . 1 Explosive 23 | . . 7 . 8 8 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 10 10 . 6 9 Robot Miss Streak 7 | 1 5 7 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 184 | 15 59 49 . 27 34 Core Hits 111 | 8 22 35 . 22 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 10 | . 1 . . 3 6 Destroy 1 | . . . . 1 . Blast 4 | . 1 . . . 3 Sever 5 | . . . . 2 3 Melee Attacks 64 | . . 4 1 27 32 Impact . | . . . . . . Slashing 64 | . . 4 1 27 32 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5153 | 123 583 1362 . 1119 1966 Guns 1425 | 123 396 673 . 233 . Cannons 456 | . 154 . . . 302 Explosions 2001 | . . 689 . 482 830 Melee 1138 | . . . . 402 736 Ramming 133 | . 33 . . 2 98 Kinetic 1811 | 123 480 673 . 233 302 Thermal 70 | . 70 . . . . Explosive 2001 | . . 689 . 482 830 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1138 | . . . . 402 736 Piercing . | . . . . . . Highest Corruption 7 | . . . . 5 7 Average Corruption 4 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 3 19 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 9 | . . . . 2 7 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 169 | . . 4 . 58 107 Projectiles . | . . . . . . Explosions 73 | . . 4 . 8 61 Melee 96 | . . . . 50 46 Knockbacks 6 | . 1 . . . 5 Impact . | . . . . . . Kinetic 6 | . 1 . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 149 | . . 22 . 73 54 Shots 5 | . . 2 . 2 1 Rammed 8 | . 5 . . 2 1 Targets Rammed 47 | . 18 . . 2 27 Kicked 37 | . 11 . . . 26 Crushed 2 | . 2 . . . . Highest Temperature 256 | . 176 16 . 256 249 Average Temperature 66 | . 54 7 . 78 85 Received Heat Transfer 1584 | . 387 348 . 315 534 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . 148 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 53 | 100 100 61 100 15 24 Level 1 32 | . . 38 . 50 45 Level 2 14 | . . . . 34 29 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 435 | 5 185 302 75 427 435 Initial 185 | . . 53 74 44 185 Average 195 | . 87 160 72 299 286 Influence Increases 2344 | 25 359 631 5 480 844 Destroy 0b10 Robot/C 1160 | . 200 380 . 260 320 Destroy 0b10 Robot/NC 80 | 25 10 30 . . 15 Destroy Leader 236 | . 52 84 . 20 80 Successful Hack 78 | . 7 44 4 14 9 Select Force Hacks 30 | . . . . . 30 Disable Machine 195 | . . 15 . . 180 Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 165 | . . 33 1 56 75 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 285 | . 90 30 . 30 135 Influence Decreases 1929 | 25 231 582 113 195 783 Entered New Map 372 | . . 75 103 25 169 Time Decay 978 | 25 181 358 10 . 404 Lost Part 520 | . 50 90 . 170 210 Purge Threat 59 | . . 59 . . . Squads Dispatched 12 | . 2 1 1 . 8 Investigation 3 | . 1 . . . 2 Extermination 4 | . . . . . 4 Reinforcement 5 | . 1 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 9 | . 1 4 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 23 30 3 14 36 Peak Tracking Total 11 | . 6 11 2 7 8 Tactical Retreats 11 | . 3 2 . 1 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 15 | . . 1 . 2 12 Max in Single Turn 5 | . . 1 . 1 5 Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 28 | . 4 11 1 1 11 Terminals 18 | . 3 9 . 1 5 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 4 | . . 2 . . 2 Garrison Access 1 | . . . 1 . . Total Hacks 65 | . 11 31 1 1 21 Successful 38 | . 4 20 1 1 12 Failed 27 | . 7 11 . . 9 Catastrophic 5 | . . 3 . . 2 Database Lockouts . | . . . . . . Manual 38 | . 3 19 . . 16 Terminals 45 | . 8 27 . 1 9 Fabricators 3 | . . . . . 3 Repair Stations 1 | . . . . . 1 Recycling Units 5 | . 3 . . . 2 Scanalyzers 10 | . . 4 . . 6 Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 2 8 . 1 2 Robot Analysis 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Maintenance Status 2 | . . 2 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . 2 . . 3 Retrieve Study 5 | . . 2 . . 3 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 15 | . . 10 . . 5 Terminals 10 | . . 9 . . 1 Botnet 10 | . . 9 . . 1 Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers 3 | . . 1 . . 2 Researchers 3 | . . 1 . . 2 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 3 10 . 1 9 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 2 . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . 9 . Machine Destruction 9 | . . . . 9 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 3 | . . . . . 3 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 1847 | 112 306 3 24 441 961 Optics 1429 | . . 3 24 441 961 Terrain 418 | 112 306 . . . . Seismic 260 | . . . . . 260 Machine Analysis 610 | . . . . . 610 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 3092 | 199 549 918 24 441 961 Spaces Moved 2311 | 103 274 638 51 462 783 Core 171 | 5 . . . 66 100 Treads 252 | 98 104 . . . 50 Legs 1267 | . 170 591 . 74 432 Wheels . | . . . . . . Hover 208 | . . . . 12 196 Flight 413 | . . 47 51 310 5 Fastest Speed 31 | 50 120 31 31 31 50 Average Speed 97 | 154 135 115 31 50 93 Slowest Speed 300 | 160 190 300 31 280 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 6 49 50 5 56 27 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . 3 1 . 6 Terrain Destroyed 188 | . . 42 1 33 112 Melee 10 | . . 3 1 . 6 Projectile 4 | . . . . . 4 AOE 174 | . . 39 . 33 102 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 2790 | 122 359 730 58 599 922 Wait 18 | . . . . 4 14 Move 2307 | 102 273 637 51 461 783 Hop . | . . . . . . Pick Up 26 | 2 6 6 2 5 5 Fast Attach 55 | 7 2 10 1 7 28 Attach 15 | . 3 5 . 4 3 Detach . | . . . . . . Swap 32 | . 8 15 . 7 2 Drop 21 | . 1 8 3 2 7 Fire 145 | 11 48 45 . 20 21 Melee 64 | . . 4 1 27 32 Ram 3 | . . . . 2 1 Kick 37 | . 11 . . . 26 Crush 7 | . 7 . . . . Escape Stasis 60 | . . . . 60 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 505 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Lost 4 parts (1p1u2w) 712 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Discovered new exit (range 14) 1070 | -9/Materials | Destroyed 10 combat bots 1269 | -9/Materials | Discovered new exit (range 5) 1404 | -9/Materials | Core integrity fell below 50% 1442 | -9/Materials | Lost 3 parts (1p2n) 1609 | -9/Materials | Discovered new exit (range 16) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Utility x2 1672 | -8/Materials | Lost 4 parts (1p2n1u) 1691 | -8/Materials | Identified exit to Garrison 1691 | -8/Materials | Entered Garrison 1697 | -8/Garrison | Triggered checkpoint 1704 | -8/Garrison | Build established: Scavenger-Mutant 1732 | -8/Garrison | Garrison Relay disabled 1749 | -8/Garrison | Lost 4 parts (1p3n) 1756 | -8/Garrison | Triggered checkpoint 1798 | -8/Garrison | Destroyed 7 combat bots 1832 | -8/Garrison | Garrison Relay disabled 1849 | -8/Garrison | Discovered new exit (range 8) 1883 | -8/Garrison | Triggered checkpoint 1891 | -8/Garrison | Discovered new exit (range 9) 1911 | -8/Garrison | Discovered new exit (range 49) 1911 | -8/Garrison | Discovered new exit (range 6) 1911 | -8/Garrison | Discovered new exit (range 50) 1911 | -8/Garrison | Discovered new exit (range 57) 2089 | -8/Garrison | Core integrity fell below 50% 2128 | -8/Garrison | Lost 10 parts (2p5n3w) 2132 | -8/Garrison | Entered Factory 2132 | -7/Factory | Evolved 2 slots: Utility x2 2232 | -7/Factory | Discovered new exit (range 18) 2336 | -7/Factory | Build established: Mutant 2590 | -7/Factory | Core integrity fell below 50% 2628 | -7/Factory | Lost 11 parts (3p4n2u2w) 2828 | -7/Factory | Core integrity fell below 20% 2862 | -7/Factory | Lost 4 parts (1p1n1u1w) 3027 | -7/Factory | Identified exit to Lower Caves 3088 | -7/Factory | Discovered new exit (range 10) 3093 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03034_ Connecting with Terminal... 03041_ K-01 Serf cleans the Fusion Modulator. 03045_ W-25 Informer sends out distress signal. 03051_ Drone sends a signal. 03066_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5U. 03074_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-2/Quarantine] 03074_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 03077_ SN>AUH%9TED 9NX2Q%&W 1V2T%YHVC< 03081_ Acquired Lgt. Nuclear Core. 03084_ Sneak attack on G-47 Trooper. 03084_ Destroyed Particle Gun. 03088_ EXIT=FOUND 03091_ Gravmag System destroyed. 03092_ System corrupted: Energy discharge (-48). Map ----- +----------------------------------------------------+ | ??????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ??????????????? ??? ??? #????????????????? | | ???????????????? ? ??? #?????????""?"""?? | | ???????????????? "?? """ #?????????""F"""?? | | ???????????????? "?? """ #??????????"""""?? | | ???????????????? "?? """ #????????????????? | | ???????????????? ?? #????????????????? | | #??????????????? ?? #????????????????? | | #???????????????# #??# #????????????????? | | #???????????????# #??# #????????????????? | | #???????????????# #??# #????????????????? | | #???????????????# #??#g #????????????????? | | #???????????????# #??# #????????????????? | | #???????#########+#### #????????????????? | | #???????# # #????????????????? | | ######### """ # #????????????????? | | + "Y # #????????????????? | | ######### """ """ # #????????????????? | | #???????# """ # #????????????????? | | #???????# """ + #????????????????? | | #???????# #p +????????????????? | | #???????# /// !# #????????????????? | | ???????# // # g #????????????????? | | #???????# // # #????????????????? | | ????????# # @ #???"""??????????? | | ????????+ # #???"""??????????? | | ????????############## #???"""??????????? | | ?????????????????????# +????????????????? | | ?????????????????????# < #????????????????? | | ?????????????????????# #?""?""??????????? | | ?????????????????????# #?""S""??????????? | | ?????????????????????### ###?""""???????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????? ??????>???????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked VSS Leg | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed ActiveNodeWell Manual? 0 Play Time 00:49:48 Cumulative 24.0 hours Start 2026.03.14 @ 09:51:36 End 2026.03.14 @ 10:40:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c564f9aa-b48b-4ab2-853d-a4542594fb85