Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 19:11:57 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 2674 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (94) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Aluminum Leg Weight Redist. System Experimental Sensor Array Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Rifle Shotgun Shotgun Battle Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Weight Redist. System Experimental Sensor Array Seismic Detector Assault Rifle Datajack [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Light Armor Plating Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 25 | 6 1 1 6 2 9 Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 4 . 4 Treads . | . . . . . . Leg 10 | 2 . . 4 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 1 . Device . | . . . . . . Storage 2 | 1 . . . 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 2 . . 1 1 5 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 . . 1 . 4 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 100 98 100 81 Engine 1 | . 14 3 . . . Core 10 | . . 10 11 11 7 Leg 31 | . 28 28 33 33 23 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 9 11 8 Protection 10 | . 8 14 11 11 2 Energy Gun 3 | . 14 14 3 . . Ballistic Gun 19 | . 14 14 18 20 20 Ballistic Cannon 1 | . . . . 1 6 Peak Build Rating 24 | 6 7 9 15 18 24 Average Rating 14 | 4 6 8 13 16 18 On Entrance 9 | . 6 7 9 15 18 Naked Turns . | . . . . . . Heaviest Build 99 | 11 14 16 18 94 99 Greatest Support 45 | 20 20 20 39 39 45 Greatest Overweight (x) 26 | 1 . . . 2 26 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 16 | 7 8 8 8 20 25 Most Carried 11 | 2 3 7 8 10 11 Average Carried 7 | . 2 5 7 9 8 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 10 | 2 3 7 7 10 7 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 596 | 115 . 200 74 189 18 Remotely . | . . . . . . Salvage Created 645 | . . 180 207 59 199 Parts 42 | . . 10 15 2 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 19 | . . 4 3 6 6 Guns 14 | . . 4 3 3 4 Cannons 5 | . . . . 3 2 Classes Destroyed 7 | . . 3 1 2 1 Recycler 2 | . . 1 1 . . Watcher 1 | . . . . . 1 Swarmer 7 | . . 2 . 1 4 Grunt 6 | . . 2 2 . 2 Duelist 1 | . . . 1 . . Demolisher 1 | . . . . 1 . Assembled 4 | . . . . 4 . Best Kill Streak 7 | . . 3 4 4 7 Combat Bots Only 6 | . . 2 3 4 6 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 204 | . . 5 13 28 158 Missed 40 | . . . 5 9 26 Damage Taken 2208 | . . 45 117 343 1703 Core 657 | . . 19 15 67 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 92 . 79 . Volleys Fired 48 | . . 13 9 14 12 Largest 4 | . . 2 2 2 4 Hottest 145 | . . 60 43 62 145 Shots Fired 115 | . . 26 18 28 43 Gun 87 | . . 26 18 17 26 Cannon 28 | . . . . 11 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 94 | . . 13 18 28 35 Thermal 13 | . . 13 . . . Explosive . | . . . . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 9 | . . 6 9 7 9 Robot Miss Streak 6 | . . 2 2 5 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 66 | . . 16 16 17 17 Core Hits 39 | . . 8 8 12 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 . 1 1 Destroy 1 | . . 1 . . . Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1107 | . . 201 225 290 391 Guns 747 | . . 198 225 143 181 Cannons 355 | . . . . 147 208 Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . 3 . . 2 Kinetic 862 | . . 100 225 290 247 Thermal 98 | . . 98 . . . Explosive . | . . . . . . Electromagnetic 142 | . . . . . 142 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 499 | . . 60 6 110 499 Average Temperature 139 | . . 16 3 49 284 Received Heat Transfer 841 | . . . 48 109 684 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 225 | . . 225 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 173 | . . 173 156 141 154 Initial 66 | . . . 66 60 . Average 78 | . . 93 116 79 52 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . 1 . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . . 9 4 22 17 Peak Tracking Total 9 | . . 3 3 8 9 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 . Highest-Rated Group 40 | . . 31 . 40 . Highest-Rated Ally 31 | . . 31 . 16 . Total Orders . | . . . . . . Ally Attacks 35 | . . 15 . 20 . Total Damage 491 | . . 277 . 214 . Kills 10 | . . 4 . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1476 | 58 41 279 166 803 129 Spaces Moved 766 | 41 33 196 107 365 24 Core 4 | 3 . . . . 1 Treads . | . . . . . . Legs 762 | 38 33 196 107 365 23 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 260 Average Speed 164 | 116 120 120 120 199 325 Slowest Speed 1350 | 120 120 120 120 260 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 7 53 14 86 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 2 2 Melee . | . . . . . . Projectile 4 | . . . . 2 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 883 | 48 34 213 127 412 49 Wait 23 | . . . . 23 . Move 761 | 40 32 195 106 364 24 Hop . | . . . . . . Pick Up 16 | 2 1 3 2 7 1 Fast Attach 9 | 6 1 . 1 1 . Attach 6 | . . . 1 . 5 Detach . | . . . . . . Swap 10 | . . 1 4 1 4 Drop 8 | . . . 4 2 2 Fire 48 | . . 13 9 14 12 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Entered Mines 123 | -10/Mines | Met a Derelict testing a Signal Generator 206 | -10/Mines | Learned location of Zion (-7) 313 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 6) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Discovered new exit (range 13) 545 | -9/Materials | Entered Mines 568 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 602 | -9/Mines | Discovered new exit (range 10) 634 | -9/Mines | Met a Derelict bent on vengeance 644 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 647 | -9/Mines | Found Prototype Device 673 | -9/Mines | Learned location of Storage (-8) 701 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1145 | -9/Mines | Lost 3 allies 1242 | -9/Mines | Assembled infested the area 1247 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1348 | -9/Mines | Entered Materials 1348 | -8/Materials | Evolved 2 slots: Weapon x2 1469 | -8/Materials | Core integrity fell below 50% 1475 | -8/Materials | Core integrity fell below 20% 1477 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01443_ Critical hit (Burn: +37). 01444_ Overheating: Energy bleed (-19). 01444_ Acquired 18 matter. 01445_ Power failure, Lgt. Nuclear Core shutdown. 01445_ Broken Carbon-fiber Leg destroyed. 01448_ U-05 Engineer builds a Wall. 01453_ Shotgun destroyed. 01454_ Lgt. Nuclear Core destroyed. 01455_ K-01 Serf collects debris. 01458_ Carbon-fiber Leg destroyed. 01462_ Assault Rifle destroyed. 01462_ Shotgun destroyed. 01462_ Carbon-fiber Leg destroyed. 01463_ W-25 Informer sends out distress signal. 01465_ Aluminum Leg destroyed. 01466_ Overheating: Energy bleed (-16). 01466_ Targeting Computer destroyed. 01468_ Critical hit (Burn: +37). 01468_ Y-45 Defender suffers critical hit (Burn). 01476_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ?????#? ???????? ???????#???????????????????? | | ?????# ??????? 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" " #????????????????????? | | ??? #### "" #????????????????????? | | ??# # #??# """ ] #????????????????????? | | ??##?# #??# "" "" #????????????????????? | | ?????# #??# "T """ #????????????????????? | | ?????#####??# "" " #????????????????????? | | ????????????# +????????????????????? | | ????????????# #????????????????????? | | ????????????#######+### #????????????????????? | | ????????????????????????#?###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalSubatomicTrident Manual? 0 Play Time 00:13:33 Cumulative 11.5 hours Start 2024.09.13 @ 19:00:14 End 2024.09.13 @ 19:11:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97fe18aa-fbb6-4f01-9a9f-73816b30ce71