Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 16:37:14 Player: Boxplot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (333) 1665 Value Destroyed (15553) 15553 Prototype IDs (70) 1400 Alien Tech Used (6) 1200 Bonus (11719) 11719 TOTAL SCORE: 43637 Bonus ------- High Alert Combat Kills 2534 Follower Combat Kills 439 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1632 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -986 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Terrain Scanner Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Experimental Terrain Scan Processor Weapon Mount Improved Armor Integrity Analyzer Precision Energy Filter Precision Energy Filter Quantum Capacitor Experimental Utility Shielding Experimental Focal Shield Experimental EM Shield AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Siege Treads Experimental Coolant Injector Experimental Energy Well Experimental Sensor Array Experimental Terrain Scanner Improved Transmission Jammer Experimental Utility Shielding Thermal Barrier Advanced Point Defense System Hacking Suite Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Railgun Heavy Gauss Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Gamma Bomb Array Gamma Bomb Array Hellfire Missile Launcher [Rating: 249] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads High-density Centrium Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Diametric Drive Utility Advanced Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Vortex Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Parts Attached 270 | 8 6 9 28 8 1 2 16 19 4 4 . 1 10 3 . 3 1 14 2 7 2 1 19 . 15 . 11 5 1 5 2 9 11 11 23 3 2 4 Power 18 | 1 1 . 5 . . . 1 2 1 . . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 1 . . . . 1 Engine 11 | 1 1 . 5 . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . 1 Propulsion 69 | 3 2 3 7 6 . 1 4 6 . . . . 3 . . . . 5 1 3 . . 7 . 1 . 1 1 . 1 . 4 2 4 3 . 1 . Treads 23 | 1 1 2 4 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . 1 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Wheel 12 | 2 1 1 3 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . 6 . . . . 3 . . . . 5 1 3 . . 5 . 1 . 1 1 . . . 4 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 106 | 2 1 2 10 . 1 . 5 7 . 1 . . 4 2 . 1 . 6 . 3 2 . 9 . 12 . 7 3 . 1 . 2 4 3 14 1 . 3 Device 39 | 1 . 2 3 . . . 1 2 . . . . . . . . . 2 . 1 1 . 5 . 2 . 2 2 . . . . 2 1 9 1 . 2 Storage 11 | 1 1 . 1 . 1 . 1 1 . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Processor 13 | . . . 1 . . . 2 2 . . . . 1 1 . . . . . 1 . . . . . . 2 . . . . 1 . 1 1 . . . Hackware 25 | . . . . . . . . 1 . . . . 2 . . . . 4 . 1 . . 2 . 10 . 2 . . 1 . 1 . . . . . 1 Protection 17 | . . . 5 . . . 1 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 77 | 2 2 4 6 2 . 1 6 4 3 3 . 1 2 1 . 2 1 3 1 1 . 1 3 . 2 . 1 1 1 2 2 2 4 4 6 2 1 . Energy Gun 8 | 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 3 . . . . . Energy Cannon 10 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 . . 1 . 1 1 2 . . . . Ballistic Gun 26 | 1 2 1 5 1 . 1 5 2 3 1 . . . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 10 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 4 1 . . Launcher 14 | . . 2 1 1 . . 1 1 . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . 1 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . 10 . . . . . . 3 . . 7 . 15 1 . . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . System Corruption 39 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 27 . . . Parts Lost 36 | . . 1 4 1 . . 9 . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 16 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . 2 . . . 4 . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 Utility 16 | . . 1 2 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Highest Loss Streak 16 | . . 1 2 1 . . 4 . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 8 9 11 14 16 19 19 15 15 15 15 14 14 14 15 15 15 18 20 19 19 19 19 19 18 18 17 17 18 17 18 20 21 21 21 21 20 20 Power 1 | 1 1 1 1 1 1 1 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . 1 1 . Propulsion 2 | 2 4 5 5 6 6 6 5 . 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 . . . 1 1 . 1 1 . . . 1 1 . Utility 9 | . . . 1 4 6 8 8 8 8 8 8 7 8 9 10 11 11 12 14 14 14 15 14 15 12 12 10 10 11 10 10 11 12 15 11 10 8 8 Weapon 4 | . 2 3 3 2 3 3 3 3 4 4 4 4 4 3 2 2 2 3 4 3 3 3 3 2 3 5 5 5 5 4 5 5 6 5 7 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | 1 6 2 13 . . 4 3 5 . . . . 4 1 1 1 . 6 . . . . 4 . 3 . 1 . . . . 1 2 1 12 . . 5 Power 6 | . 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 37 | . 1 1 3 . . 2 2 3 . . . . 4 . 1 1 . 5 . . . . 4 . 1 . 1 . . . . 1 . . 7 . . . Weapon 24 | . 3 . 3 . . 2 1 1 . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . 2 1 5 . . 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 94 | . 99 99 99 99 100 100 94 99 100 100 100 100 99 99 100 99 100 98 100 100 100 100 99 100 99 100 99 100 100 92 100 95 94 83 77 75 77 68 Engine 5 | . 14 14 11 11 11 11 8 1 3 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 6 4 4 4 4 3 Treads 7 | . 14 14 21 22 22 22 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 13 13 12 11 Wheel 3 | . 14 14 11 11 11 11 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 37 38 38 38 38 32 33 33 33 33 35 35 35 35 35 34 35 31 31 31 31 31 31 31 28 25 2 . . . . Device 11 | . 14 13 3 10 11 10 8 6 7 6 7 6 5 5 6 5 5 4 5 4 4 4 7 11 8 10 9 15 15 10 10 8 13 19 25 27 32 29 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 9 5 9 10 4 4 4 4 4 4 3 Processor 9 | . . . 4 11 11 11 10 16 15 15 15 15 12 11 13 13 13 11 11 11 11 11 5 5 5 5 5 10 10 10 10 10 9 10 13 13 12 7 Hackware 10 | . . . . . . . . 3 7 7 7 7 19 20 20 20 20 22 23 23 23 23 23 23 32 31 30 15 15 15 15 16 11 6 . . . . Protection 2 | . . . 13 . . . 6 2 . . . . . 1 . . . . . . . . . . . . . 1 5 5 5 4 6 5 4 2 3 3 Energy Gun 1 | . 3 . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 . . . 2 4 4 . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 2 3 4 6 4 5 5 4 4 4 5 4 1 5 5 5 2 4 3 3 4 . 1 1 2 Ballistic Gun 8 | . 24 11 21 21 22 21 17 14 14 13 15 5 4 1 6 5 6 3 5 5 5 5 1 . . . . . 5 . 4 4 3 2 . . . . Launcher 1 | . . 12 . . . . . . . . . 2 . 1 . 1 . . . . . . 2 . . 3 . . . . . 1 . 1 5 3 2 2 Slashing Weapon 1 | . . . . . . . . . . 1 . 6 5 5 2 . . . . . . . . . . . . . . . . . . . 3 4 3 3 Peak Build Rating 249 | 7 8 13 22 23 20 22 26 41 43 44 43 44 62 63 64 67 65 87 88 90 91 93 122 122 138 134 141 137 128 134 138 163 186 208 227 234 248 249 Average Rating 97 | 5 7 9 17 20 20 20 22 38 41 43 43 42 54 62 63 63 63 77 86 87 88 91 107 120 133 133 134 135 127 125 134 146 175 202 217 227 242 221 On Entrance 90 | . 7 8 12 22 20 20 22 26 41 43 43 43 44 62 63 64 67 64 86 86 87 88 93 120 122 134 134 137 128 128 134 134 162 183 206 222 234 237 Avg Prop Armor Cover (%) 14 | 15 13 11 13 19 20 19 12 . . . . . . . . . . . . . . . 6 . . . . . . 22 . . 2 2 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 204 | 14 19 22 41 41 53 59 62 58 33 33 33 35 50 51 45 48 48 66 65 68 84 84 91 75 76 71 80 80 75 80 86 150 180 204 204 180 185 187 Greatest Support 270 | 32 16 10 20 16 16 16 36 43 43 43 43 43 53 53 53 53 53 70 70 70 72 72 81 81 81 80 80 80 80 80 79 83 145 235 270 270 270 270 Greatest Overweight (x) 24 | . 1 2 4 2 3 5 2 1 . . . . . . . . . 1 . . 1 1 1 . 1 . . . . 24 1 1 1 1 . . . . Average Overweight (x) . | . . 1 2 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 20 20 15 15 15 15 25 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 18 | 7 8 10 11 15 19 20 20 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 23 Most Carried 25 | 7 10 10 15 15 18 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 18 | 4 8 9 11 14 16 19 19 15 14 15 15 14 14 14 14 14 15 18 20 19 19 19 19 20 19 20 19 19 20 19 20 22 24 24 24 24 24 23 Final Capacity 25 | 8 10 10 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 10 10 15 15 18 20 20 15 15 15 15 14 15 15 15 15 15 20 20 20 19 20 20 20 20 20 19 20 20 20 20 24 25 24 25 25 25 4 Class Distribution -------------------- 24% | Mutant 22% | Hacker-Scout 13% | Scavenger-Mutant 7% | Hacker-Skirmisher 7% | Hacker-Mutant 6% | Wizard-Mutant 6% | Machinist-Mutant 5% | Machinist-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Machinist-Mutant | -2/Quarantine Machinist-Mutant | -2/Section 7 Machinist-Assassin | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 12321 | 289 401 255 1165 335 10 181 395 67 257 208 . 356 247 380 80 109 101 188 286 171 238 40 550 27 522 766 149 166 125 207 148 105 730 290 904 788 698 387 Remotely 135 | . . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16606 | 107 471 33 1695 368 . 248 689 67 75 38 . 585 455 661 . . 24 184 124 151 525 . 570 . 592 1140 125 . . 413 111 155 1121 574 788 1511 2399 607 Parts 686 | 10 23 2 103 18 . 20 47 6 . 8 . 17 10 25 . . . 6 3 12 21 . 40 . 23 2 3 . . 2 1 6 59 15 37 40 100 27 Haulers Intercepted 9 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 1 7 . 4 . 9 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Prevented 54 | . . . . . . . . . . . . 10 . 21 1 . . . . . 20 . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 250 | . 9 8 33 9 . 8 17 1 . 3 . 10 . 11 . . 2 2 . 2 8 . 18 1 6 6 . . . . 1 1 13 8 6 21 35 11 Guns 76 | . 9 . 27 7 . 5 13 1 . 1 . . . . . . . . . 2 . . 1 . 1 . . . . . . . 6 3 . . . . Cannons 32 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . . . . . . . . 5 5 . 7 8 2 AOE 106 | . . 8 6 2 . 3 4 . . 2 . 8 . 10 . . 1 . . . 3 . 12 1 4 6 . . . . 1 . 1 . . 9 18 7 Classes Destroyed 26 | 3 5 1 1 1 . 1 2 1 1 . . 1 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 4 . . Worker 23 | 1 . 1 3 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 11 2 Builder 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 7 . Tunneler 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 20 | 1 . . 3 2 . . 1 . . . . . 3 . . . . . . . . . . . 3 . 1 . . . . . 2 . . 1 2 1 Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Watcher 16 | . 2 . 4 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . 2 2 1 Swarmer 60 | . 3 . 12 6 . 5 8 . . 3 . . . 4 . . . . . . . . 9 . 4 . . . . . . . . . . . 5 1 Grunt 70 | . 6 . 12 2 . 3 5 . . . . 7 . 5 . . . 2 . . 6 . 3 . . . . . . . . . . 5 . 8 6 . Brawler 6 | . . . . 1 . . 1 . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 17 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . 10 2 Programmer 37 | . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 1 1 . . . . . . . 11 1 . 5 7 5 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 3 8 5 5 . 3 5 1 1 3 . 3 1 6 . . 1 2 . 1 2 . 8 1 6 3 1 . . . 1 1 4 5 2 5 15 5 Combat Bots Only 10 | . 3 8 4 3 . 3 5 1 . 3 . 3 . 6 . . 1 2 . 1 2 . 8 1 4 3 . . . . 1 1 3 5 2 5 10 3 Max Kills in Single Turn 8 | 1 1 3 3 1 . 2 4 1 1 2 . 2 1 3 . . 1 1 1 1 1 . 8 1 3 2 1 . . . 1 1 2 1 2 2 6 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 3 2 1 . 2 4 . . 2 . 2 . 3 . . 1 . . . 1 . 8 1 3 2 . . . . 1 . 1 . . 2 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1363 | . 30 9 168 36 . 20 108 4 . 10 . 10 . 15 15 . . 13 . 10 2 . 23 16 22 . . 6 . . . 11 165 78 28 163 182 219 Missed 422 | . 6 2 51 7 . 7 32 1 . 3 . 6 . 6 10 . . 4 . 5 . . 9 4 7 . . 4 . . . 5 51 20 13 60 48 61 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Hits 941 | . 24 7 117 29 . 13 76 3 . 7 . 4 . 9 5 . . 9 . 5 2 . 14 12 15 . . 2 . . . 6 114 58 15 103 134 158 Melee 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . 3 Projectile 933 | . 24 7 117 29 . 13 76 3 . 7 . 4 . 8 5 . . 9 . 5 2 . 14 12 15 . . 2 . . . 6 114 54 15 103 134 155 AOE 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Critical Strikes 53 | . . . 6 . . . 4 . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . 4 6 1 9 6 13 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 Damage Taken 15066 | . 264 152 1316 316 . 165 1067 50 . 100 . 96 . 178 34 . . 142 . 96 120 . 359 277 436 48 77 40 . . . 141 1429 722 241 1098 1675 4427 Core 2573 | . 68 50 180 9 . 55 95 14 . 13 . . . 35 . . . 57 . 18 . . 22 43 23 24 29 23 . . . . 174 . . 37 8 1596 Absorbed by Shields 3386 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 631 234 475 688 873 Reduced by Siege Mode 247 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 115 85 Redirected to Shielding 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . 32 105 104 Ignored by Resistances 4149 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 19 . . . . . . . 154 153 156 1569 1186 898 Regen/Repaired (Parts) 2300 | . 42 . 123 . . . . . . . . . 39 . . 212 . . . . . . . . . . . . . . . . . 83 67 635 788 311 Core Remaining (%) 82 | 100 . 52 . . . 39 82 . . . . 96 . . . . 95 . . . . . . 86 . . . . . . 91 . 86 . . 97 . . Volleys Fired 1216 | 9 61 7 134 26 . 15 81 7 4 3 . 40 6 56 8 1 14 78 36 42 49 3 38 29 67 12 28 8 23 42 22 45 64 30 22 36 43 27 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 . 1 1 1 1 1 2 2 2 2 1 1 2 2 2 1 1 1 2 1 2 1 3 4 2 2 2 2 Hottest 284 | 70 70 60 50 46 . 46 60 53 46 66 . 39 85 85 30 85 115 115 115 118 85 105 145 155 105 50 105 90 123 81 160 113 236 284 160 200 200 200 Shots Fired 1714 | 18 122 14 261 47 . 27 162 13 8 5 . 40 6 55 9 1 18 79 46 51 49 3 40 30 69 12 30 8 24 41 23 45 130 64 30 47 57 30 Gun 835 | 18 122 1 255 42 . 24 160 11 8 4 . . . 2 9 . 4 4 36 11 . . 3 1 4 . . . 1 . 1 . 92 22 . . . . Cannon 652 | . . 1 . . . . . . . . . . 6 27 . 1 11 73 10 40 36 3 23 26 61 . 30 8 23 41 20 43 38 42 14 23 32 20 Launcher 225 | . . 12 6 5 . 3 2 2 . 1 . 40 . 26 . . 3 . . . 13 . 14 3 4 12 . . . . 2 2 . . 16 24 25 10 Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 762 | 9 109 2 255 42 . 24 160 11 8 4 . . 2 2 9 . 4 4 36 11 . . . . . . . . 1 9 1 . 32 21 . 1 5 . Thermal 654 | 9 13 . . . . . . . . . . . 4 27 . 1 11 65 10 40 19 3 23 26 61 . 30 8 23 . 20 37 98 43 14 22 27 20 Explosive 61 | . . 12 6 5 . 3 2 2 . 1 . 5 . 2 . . . . . . . . 1 3 2 12 . . . . . . . . . . 3 2 Electromagnetic 227 | . . . . . . . . . . . . 35 . 24 . . 3 8 . . 30 . 13 . 2 . . . . 32 2 8 . . 16 24 22 8 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . . . . . . . . . . . . . Robot Hit Streak 25 | 7 11 2 25 17 . 9 17 4 6 5 . . . 9 3 . 1 4 8 7 6 . 14 . 5 4 7 . . 14 4 . 9 10 4 20 13 14 Robot Miss Streak 10 | 2 6 1 7 1 . 3 4 1 1 . . 1 . . 1 . 6 7 3 2 2 . 1 . 10 8 1 . . 1 1 3 5 1 1 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 1 4 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Shots Hit Robots 815 | 10 71 4 174 36 . 20 118 9 7 1 . . 6 9 5 . 1 13 31 17 13 . 20 . 14 12 10 . . 36 3 . 54 32 4 27 36 22 Core Hits 664 | 4 25 10 76 15 . 17 56 4 3 3 . 24 2 34 2 . 1 4 12 7 13 . 54 6 22 22 3 . . 21 3 3 26 16 20 43 89 24 Critical Kills 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . 1 . . . 2 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . 1 . . . 1 . . . . . . . . . . 1 1 . 1 . 2 . 1 . . . . 1 . . 1 . . . 2 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . 2 1 Destroy 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 78 | . . . . . . . . 2 2 2 . 6 23 1 . . . . . . . . . . 1 . . . . . . . . . 11 7 18 5 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . . 2 . 6 23 1 . . . . . . . . . . . . . . . . . . . . 9 7 18 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 1 . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51648 | 107 702 403 3037 728 . 540 1199 195 178 197 . 1023 428 1368 108 . 113 383 918 505 779 . 2489 220 1037 4726 350 . . 799 190 295 3040 1359 857 6726 11603 5046 Guns 8921 | 107 702 12 2644 541 . 291 1054 132 87 22 . . . 21 108 . . 44 737 147 . . 51 58 52 . . . . . . . 1519 592 . . . . Cannons 14495 | . . 23 . . . . . . . . . . . . . . 30 339 181 358 433 . 628 . 327 . 350 . . 799 140 87 1053 752 44 3057 3935 1959 Explosions 26410 | . . 368 393 187 . 249 145 . . 175 . 1023 . 1347 . . 83 . . . 346 . 1810 162 658 4726 . . . . 50 208 468 . 768 3552 7282 2410 Melee 1729 | . . . . . . . . 46 91 . . . 428 . . . . . . . . . . . . . . . . . . . . . 45 117 386 616 Ramming 93 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 61 Kinetic 7789 | 43 628 35 2644 541 . 291 1054 132 87 22 . . . 21 108 . . 44 737 147 . . . . . . . . . 334 . . 402 418 45 . 56 . Thermal 24426 | 64 74 . . . . . . . . . . 161 . . . . 30 154 181 358 67 . 1066 . 327 . 350 . . . 140 . 2638 926 44 5396 8489 3961 Explosive 9452 | . . 368 393 187 . 249 145 . . 175 . . . 342 . . . . . . . . 980 162 446 4726 . . . . . . . . . . 1114 165 Electromagnetic 8043 | . . . . . . . . . . . . 862 . 1005 . . 83 185 . . 712 . 392 . 212 . . . . 465 50 295 . . 768 1213 1558 243 Impact 137 | . . . . . . . . 46 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1547 | . . . . . . . . . . . . . 428 . . . . . . . . . . . . . . . . . . . . . . 117 386 616 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 161 | . . . . . . . . . . . . . . . . . . . . . . . 51 58 52 . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 . . . . . 1 . . . 1 . 4 4 4 . . . 1 1 1 12 14 . 14 16 16 16 16 16 4 17 . 27 . . . Average Corruption 6 | . 1 1 . . . . . 1 . . . 1 . 4 4 4 . . . 1 1 1 9 12 . 9 14 16 16 16 16 2 9 . 15 . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 244 | . 5 5 . . . . . 1 . . . 13 . 21 9 . . . . 2 7 . 4 18 . 5 36 18 27 15 16 6 36 . . . . . Message Errors 63 | . 1 1 . . . . . . . . . 3 . 8 3 . . . . . 1 . 2 5 . 1 4 6 10 4 3 1 10 . . . . . Matter Fused 56 | . 1 2 . . . . . 1 . . . 4 . 4 2 . . . . 1 . . . 6 . 2 8 6 6 4 3 1 5 . . . . . Heat Flow Errors 27 | . 2 1 . . . . . . . . . 1 . 3 . . . . . . 1 . . 1 . 1 5 3 2 3 2 . 2 . . . . . Energy Discharges 38 | . 1 1 . . . . . . . . . 2 . 1 3 . . . . . 1 . 1 4 . 1 10 . 3 1 1 1 7 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . . . . . . 2 . 1 . . . . . . 3 . . 1 . . 2 2 2 2 2 . 2 . . . . . Data Loss (major) 13 | . . . . . . . . . . . . 1 . 3 . . . . . . 1 . . 1 . . 3 . 2 . . 1 1 . . . . . Misfires 13 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 . 1 . 2 . 5 . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 2 . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4428 | . . 8 . 22 . 11 . . 51 26 . 28 156 100 . . 40 . . 6 6 . 31 . 14 4 16 . . 123 . . 117 . . 779 1883 1007 Projectiles 2405 | . . . . . . . . . . . . . . . . . . . . 6 . . 9 . 14 . 16 . . 123 . . 1 . . 462 1082 692 Explosions 1673 | . . 8 . 22 . 11 . . . 26 . 28 . 100 . . 40 . . . 6 . 22 . . 4 . . . . . . 116 . . 317 769 204 Melee 350 | . . . . . . . . . 51 . . . 156 . . . . . . . . . . . . . . . . . . . . . . . 32 111 Knockbacks 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 702 | . . 70 . 59 . 3 . 8 . . . 37 . . . . . . . . 83 . 34 13 . 51 . . . . . . . . . 92 92 160 Shots 28 | . . 3 . 2 . 1 . . . . . 3 . . . . . . . . 2 . 2 1 . 3 . . . . . . . . . 6 3 2 Rammed 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Targets Rammed 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | 70 161 123 35 10 . 15 32 . . 42 . 192 64 303 10 38 134 302 109 150 196 152 342 183 180 97 236 184 185 267 222 108 429 190 198 215 180 320 Average Temperature 58 | 29 64 63 11 4 . 6 8 . . 18 . 61 26 73 4 20 52 59 47 36 36 40 64 62 50 57 64 61 44 148 46 29 99 61 81 76 71 98 Received Heat Transfer 2357 | . 105 20 438 48 . 81 405 . . . . 18 . 36 6 . . 27 . . 18 . 42 9 . . . . . . . . . 73 12 105 38 876 Effects 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 3 Total Turns 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 87 72 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 42 47 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . 1 . . 2 . 1 . . . 2 . . 3 . . . 1 . . . . 1 . 1 . . 5 4 6 . Combat Hostiles 26 | . . . . . . . . . . . . 2 . 1 . . . 2 . . 3 . . . 1 . . . . 1 . 1 . . 5 4 6 . Parts Fried 78 | . . . . . . . . . 1 . . 5 . 1 . . . 2 . . 5 . . . . . . . . 1 . 2 . . 22 21 18 . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 . . 1 3 2 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 3 2 Parts Melted 26 | . 2 . . . . . . . . . . . . 1 . . . . . . . . 6 . 1 . . . . . . . 5 2 . 1 7 1 Heat Transferred 16639 | 185 296 . . . . . . . . . . 200 . . . . 37 185 222 407 50 . 890 . 333 . 370 . . . 148 . 1863 851 4 3000 5570 2028 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 17 | . . . . . . . . . . . . 3 . 2 . . . . . . 1 . 7 . . . . . . . . . . . 1 1 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . . 2 5 4 Low Security (%) 76 | 100 100 100 16 100 . 100 100 100 . . . . 49 . . . . 100 100 100 . . . . 97 84 100 . . . . 100 80 100 100 69 . . Level 1 12 | . . . 75 . . . . . . . . . 37 . . . . . . . . . . . 2 15 . . . . . . 19 . . 11 7 . Level 2 4 | . . . 7 . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 18 37 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 16 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 83 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1704 | 5 105 32 410 169 . 111 128 30 . . . . 574 . . . . 150 104 55 . . . . 211 211 119 . . . . 34 227 123 63 579 1704 1491 Initial 1067 | . . 15 . 159 . . 23 30 . . . . 566 . . . . 150 34 2 . . . . . 63 119 . . . . . 13 123 24 31 340 1067 Average 177 | . 27 2 273 107 . 38 63 4 . . . . 270 . . . . 62 46 14 . . . . 40 166 24 . . . . 4 96 37 10 177 995 1290 Influence Increases 12319 | 15 319 69 1135 499 . 277 515 96 40 70 . 535 549 405 30 . 10 534 144 239 600 . 540 60 385 198 64 75 . 15 10 148 571 262 395 935 1870 710 Destroy 0b10 Robot/C 4840 | . 180 20 660 340 . 200 340 20 . 60 . 160 . 220 . . . 40 . 40 160 . 320 20 120 . . . . . . 20 260 160 120 440 700 240 Destroy 0b10 Robot/NC 490 | 15 25 5 90 10 . 10 15 5 10 . . 10 20 5 . . 10 10 . 5 . . 10 . 25 . 10 . . 15 10 5 20 . . 15 115 20 Destroy Leader 970 | . 48 10 198 60 . 30 62 10 . 10 . 20 . 30 . . . 2 . 12 20 . . 10 2 . . . . . . 12 52 30 50 84 176 42 Allied During Kill 88 | . . 2 . 52 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Successful Hack 211 | . 21 . 28 . . . . 12 . . . . 42 . . . . 22 . 29 . . . . 4 . 17 . . . . . . . 36 . . . Disable Machine 630 | . . . . . . . . 30 . . . . 15 . . . . 45 . 45 . . . . 15 . 15 . . . . 30 135 . 135 120 . 45 Destroy Structure 2510 | . . 32 39 37 . 17 8 19 . . . . 22 . . . . 100 144 48 . . . . 174 198 22 . . . . 66 104 72 54 261 774 319 Advance Influence 600 | . . . . . . . . . . . . . 450 . . . . 150 . . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . 15 . 15 . . . . 15 . . . . . . 15 . . . . . . Lose Combat Pursuer 1920 | . 45 . 120 . . . 90 . 30 . . 345 . 150 30 . . 150 . 45 420 . 210 30 30 . . 75 . . . . . . . 15 105 30 Influence Decreases 11092 | 15 280 108 727 819 88 216 507 165 40 70 . 349 630 410 130 . 10 436 238 243 408 192 254 346 205 207 235 75 . 15 10 124 374 439 382 425 769 1151 Entered New Map 2109 | . . 24 . 249 88 . 38 39 . . . . 70 40 19 . . . 64 2 . 38 . 286 . 117 52 . . . . . 11 98 20 26 227 601 Time Decay 8183 | 15 280 74 687 530 . 196 379 126 40 70 . 349 310 350 111 . 10 426 174 241 398 154 244 60 185 90 183 75 . 15 10 124 363 341 362 399 542 270 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 350 | . . 10 40 10 . . 90 . . . . . . 10 . . . . . . 10 . 10 . 10 . . . . . . . . . . . . 160 Lost Ally 200 | . . . . 30 . 20 . . . . . . . 10 . . . 10 . . . . . . 10 . . . . . . . . . . . . 120 Purge Threat 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 1 2 . . . 3 4 . . . . 4 . . . . 7 . 4 . . . . 8 . 5 . . . . 4 6 1 2 5 13 8 Investigation 17 | . . 1 . . . . . 1 . . . . 2 . . . . 4 . 2 . . . . 2 . 3 . . . . . . 1 . . . 1 Extermination 26 | . . . . . . . . 3 . . . . 2 . . . . 3 . 2 . . . . 4 . 1 . . . . 2 4 . . 1 2 2 Reinforcement 19 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 2 . 2 3 3 2 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 3 Garrison 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 30 | . 2 1 4 . . . 6 . . . . . . . . . . 1 . 1 . . 4 . 1 . . . . . . . 1 5 . 1 2 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 5 10 . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 7 . Times Spotted 531 | . 22 10 63 16 . 10 26 6 1 6 . 18 3 23 6 . 2 18 6 13 28 1 65 2 18 5 1 5 . . . 6 24 24 7 25 35 36 Peak Tracking Total 18 | . 4 6 5 3 . 4 8 1 2 3 . 4 1 5 4 . 2 5 3 5 4 3 15 2 5 2 2 5 . . . 3 6 14 2 6 7 18 Tactical Retreats 67 | . 2 . 5 . . . 5 . 1 . . 11 . 6 2 . . 5 . 2 13 . 5 2 1 . . 3 . . . . . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . 1 . . 1 1 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 47 | . . . . . . . . 2 . . . . 1 1 . . . 3 . 3 . . 2 . 1 . 1 . . 2 . 2 9 . 9 8 . 3 Max in Single Turn 2 | . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 . . 1 . 1 . 1 . . 1 . 1 1 . 1 2 . 2 Garrison Access 9 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . 2 . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 112 | . 9 1 13 . . . 3 3 1 1 4 . 13 . . . . 14 . 9 . 1 7 . 7 . 10 1 . 4 . 4 1 2 2 . 1 1 Terminals 48 | . 6 . 8 . . . 1 1 . . . . 6 . . . . 8 . 5 . . . . 5 . 4 1 . . . 1 . . . . 1 1 Fabricators 16 | . . . . . . . . 1 . . . . 2 . . . . 4 . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . Repair Stations 6 | . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 2 . . . Garrison Access 10 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . 2 . . . . 2 . 1 . . . . Total Hacks 310 | . 26 1 24 . . . 6 7 1 5 31 . 32 . . . . 43 . 22 . 1 11 . 37 . 24 2 . 17 . 8 1 2 5 . 1 3 Successful 222 | . 11 1 13 . . . 3 3 1 5 31 . 22 . . . . 27 . 18 . 1 11 . 30 . 17 2 . 17 . 5 1 1 2 . . . Failed 85 | . 15 . 10 . . . 3 4 . . . . 10 . . . . 15 . 4 . . . . 6 . 7 . . . . 3 . 1 3 . 1 3 Catastrophic 14 | . 1 . 2 . . . . 1 . . . . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . . . 1 . . . 2 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Manual 128 | . 18 . 12 . . . 1 2 . . . . 18 . . . . 25 . 15 . . 1 . 20 . 14 . . . . 1 1 . . . . . Terminals 133 | . 21 . 15 . . . 1 1 . . . . 17 . . . . 26 . 12 . . . . 20 . 12 2 . . . 2 . . . . 1 3 Fabricators 59 | . . . . . . . . 2 . . . . 5 . . . . 14 . 8 . . . . 17 . 9 . . . . 3 . 1 . . . . Repair Stations 14 | . 3 . 2 . . . 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 5 . . . . 4 . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 . 5 . . . Garrison Access 13 | . . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . . . 2 . . . . 3 . 1 . . . . Terminal Hacks 108 | . 4 1 3 . . . . . 1 5 31 . 7 . . . . 6 . 5 . 1 11 . 9 . 4 2 . 17 . 1 . . . . . . Record 28 | . . . . . . . . . . 5 11 . . . . . . . . . . . 5 . . . . 2 . 5 . . . . . . . . Part Schematic 29 | . 2 . . . . . . . . . 12 . 3 . . . . 1 . 2 . . . . 3 . 2 . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . Prototype ID Bank 14 | . 1 . 1 . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 41 | . . . . . . . . 1 . . . . 2 . . . . 9 . 5 . . . . 14 . 7 . . . . 2 . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Load Schematic 27 | . . . . . . . . 1 . . . . 2 . . . . 6 . 3 . . . . 8 . 5 . . . . 1 . 1 . . . . Build 12 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 6 . 2 . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . 2 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Retrieve Study 7 | . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . Seal Access 8 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . Unauthorized Hacks 43 | . 3 . 4 . . . 1 1 . . . . 6 . . . . 10 . 6 . . . . 7 . 3 . . . . 1 1 . . . . . Terminals 25 | . 3 . 4 . . . 1 . . . . . 4 . . . . 5 . 3 . . . . 4 . 1 . . . . . . . . . . . Assimilate 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Botnet 14 | . 2 . 2 . . . . . . . . . 2 . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . 1 . . . . 2 . . . . 5 . 3 . . . . 3 . 2 . . . . 1 . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . Recompile 13 | . . . . . . . . 1 . . . . 2 . . . . 4 . 2 . . . . 2 . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 . 8 . . . 3 3 . . . . 8 . . . . 10 . 4 . . . . 6 . 2 1 . . . 2 1 2 2 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 2 . . . . . . . . . 12 . 3 . . 11 . 1 . 2 . . . . 3 . 2 . . 4 . . . . 1 . . . Parts Built 14 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 6 . 2 . . . . 1 . . . . . . Authchips 12 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 6 . 2 . . . . 1 . . . . . . Time 988 | . . . . . . . . . . . . . . . . . . 199 . 117 . . . . 179 . 306 . . . . 187 . . . . . . Total Part Build Rating 91 | . . . . . . . . . . . . . . . . . . 15 . 14 . . . . 39 . 16 . . . . 7 . . . . . . Part Studies Acquired 7 | . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 86 | . 26 . 38 . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 36 | . . 1 1 5 . . . . . . . . 1 1 . . . 1 19 . . . . . 1 . . . . . . . . . . . . 6 Largest Group 19 | . . 1 1 5 4 2 . . . . . . 1 1 . . . 1 19 2 . . . . 1 . . . . . . . . . . . . 4 Highest-Rated Group 684 | . . 31 10 82 66 24 . . . . . . 26 30 . . . 26 684 54 . . . . 26 . . . . . . . . . . . . 57 Highest-Rated Ally 50 | . . 31 10 31 31 16 . . . . . . 26 30 . . . 26 50 27 . . . . 26 . . . . . . . . . . . . 15 Total Orders 11 | . . . 4 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . STAY 8 | . . . 2 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . 4 . 29 . 9 . . . . . . . 4 . . . . 119 . . . . . . . . . . . . . . . . . . 16 Total Damage 5768 | . . 40 . 394 . 63 . . . . . . . 103 . . . . 4725 . . . . . . . . . . . . . . . . . . 443 Kills 25 | . . 2 . 8 . 2 . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 30020 | 57 1356 897 596 1397 553 1044 917 764 463 571 37 1134 689 780 351 408 343 1278 370 761 1335 401 1266 525 1199 185 745 391 557 360 407 926 987 1128 1923 986 1555 378 Optics 6437 | . . . . . . . . . . . . . 251 780 351 408 343 1278 370 761 1335 401 159 . . . . . . . . . . . . . . . Sensors 26383 | . . . 370 1397 553 1044 917 764 463 571 37 1134 686 737 351 403 337 1258 370 726 1314 399 1266 525 1199 185 743 381 557 358 407 924 956 1072 1851 754 1374 . Terrain 6853 | . . . 182 . . . . . . . . . . . . . . . . . . . . . . . 35 391 557 360 407 895 881 1061 794 324 966 . Seismic 2354 | 57 1356 897 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jamming 4723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 1881 785 1496 378 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . Derelict Logs Recovered 23 | . . 2 . 1 . . . . . 1 . 2 . 3 2 2 2 . . . 3 2 . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 33365 | 133 1356 991 2925 1504 553 1069 1018 788 463 584 37 1138 691 780 351 408 343 1278 370 761 1335 401 1278 525 1283 185 749 391 557 360 407 942 1123 1174 1955 1019 1555 585 Spaces Moved 30204 | 79 869 696 1798 959 332 669 568 940 765 954 77 1337 1061 1087 550 802 629 2069 380 976 1614 661 1351 625 1367 231 733 593 746 189 528 543 560 486 1027 411 677 265 Core 83 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 73 Treads 2853 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 486 1027 411 677 192 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5969 | 78 869 696 1798 959 332 669 568 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21299 | . . . . . . . . 940 765 954 77 1337 1061 1087 550 802 629 2069 380 976 1614 661 1351 625 1367 231 733 593 746 180 528 543 500 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 95 95 95 115 130 145 101 48 48 48 48 48 48 48 48 48 48 43 47 47 47 47 44 52 52 54 49 51 55 51 51 51 128 161 160 160 160 50 Average Speed 77 | 99 97 106 122 129 141 146 115 53 48 48 48 48 48 48 48 48 48 44 47 47 47 47 46 52 52 54 52 53 55 110 51 105 140 192 163 160 160 130 Slowest Speed 1250 | 100 100 110 140 130 145 155 120 110 48 48 48 53 53 48 48 48 48 104 47 47 117 110 119 52 142 54 54 55 55 1250 129 132 247 260 166 160 160 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 98 96 95 98 75 98 46 22 74 86 68 76 39 92 59 81 92 50 95 26 94 87 91 77 27 97 21 82 81 60 69 22 68 22 76 22 22 13 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 11 | . . . . 1 . . . . . 1 1 . . 1 . 3 . . . . . 1 . . . . . . . 3 . . . . . . . . Known Exits Taken 31 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 3 . 1 . . 3 2 . 1 . 2 2 2 2 . . . 4 . . 1 . . . 4 3 . 2 . . . . . . . Spaces Dug 281 | . . . . . . . . . 1 2 . 6 20 11 . . 5 41 . 18 13 3 1 11 35 . 8 3 9 . 7 28 16 13 11 4 15 . Terrain Destroyed 1879 | . . 58 36 57 . 23 13 19 1 16 . 107 22 49 . . 11 58 5 27 26 3 37 98 94 296 11 8 23 . 16 34 55 29 19 137 310 181 Melee 49 | . . . . . . . . . 1 2 . 6 16 1 . . . . . . . . . . . . . . . . . . . . 5 4 14 . Projectile 416 | . . . . . . . . . . . . . 6 27 . . 11 58 5 27 19 3 1 25 48 . 11 8 23 . 16 34 43 29 9 2 6 5 AOE 1414 | . . 58 36 57 . 23 13 19 . 14 . 101 . 21 . . . . . . 7 . 36 73 46 296 . . . . . . 12 . 5 131 290 176 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 38429 | 114 1277 936 2287 1168 416 736 794 1210 847 1070 76 1779 1218 1278 629 820 649 2354 524 1222 2134 747 1952 788 1851 259 1067 653 866 296 636 864 782 672 1243 695 1033 487 Wait 5570 | 9 314 206 253 158 78 35 101 193 62 102 . 368 88 107 67 . 2 146 102 180 445 78 484 131 363 15 281 37 95 44 79 248 63 109 55 140 213 119 Move 30168 | 78 868 695 1797 958 331 668 567 939 764 953 76 1336 1060 1086 549 801 628 2069 379 975 1613 660 1350 624 1367 230 732 592 745 188 527 542 559 485 1026 410 676 265 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 262 | 8 12 6 26 3 4 6 12 17 2 1 . 5 12 3 2 2 . 20 . 2 2 2 13 . 14 . 4 3 . 3 . 5 14 6 26 11 9 7 Fast Attach 84 | 7 1 1 7 . . . 5 2 . . . . 2 . . 2 . . . 3 . . 6 . 1 . 2 1 . 2 . 3 4 8 5 12 7 3 Attach 86 | . . 1 3 1 . . 6 5 . . . 1 2 1 . . . 5 . 1 1 . 3 . 8 . 2 . . 2 . . 6 2 4 10 12 10 Detach 49 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . 1 . . 1 . . 4 1 6 13 9 8 Swap 538 | 1 7 10 28 15 1 7 13 21 6 7 . 18 11 20 1 10 5 20 5 13 13 3 35 4 25 2 12 8 3 9 8 15 36 17 54 34 33 8 Drop 340 | 2 14 10 39 7 2 5 9 20 2 2 . 5 13 2 2 4 . 15 2 6 2 1 21 . 5 . 5 4 . 5 . 6 19 13 34 22 13 29 Fire 1216 | 9 61 7 134 26 . 15 81 7 4 3 . 40 6 56 8 1 14 78 36 42 49 3 38 29 67 12 28 8 23 42 22 45 64 30 22 36 43 27 Melee 78 | . . . . . . . . 2 2 2 . 6 23 1 . . . . . . . . . . 1 . . . . . . . . . 11 7 18 5 Ram 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Rewire 11 | . . . . . . . . . . . . . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Repaired Lgt. Assault Rifle 1154 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Discovered new exit (range 12) 1243 | -10/Materials | Discovered new exit (range 14) 1366 | -10/Materials | Build established: Scavenger-Mutant 1490 | -10/Materials | Entered Mines 1510 | -10/Mines | Assembled infested the area 1515 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1709 | -10/Mines | Destroyed 8 combat bots 1795 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1835 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1888 | -10/Mines | Received a Mining Laser from a helpful Derelict 1917 | -10/Mines | Learned location of 1 exit from Materials 1934 | -10/Mines | Build established: Mutant 2026 | -10/Mines | Discovered new exit (range 7) 2037 | -10/Mines | Learned Materials non-interactive machine intel 2082 | -10/Mines | Met a Derelict shopkeep closing up shop 2230 | -10/Mines | Discovered new exit (range 9) 2481 | -10/Mines | Entered Materials 2481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -9/Materials | Identified exit to Materials 2483 | -9/Materials | Loaded intel: 50 non-interactive machine locations 2847 | -9/Materials | Discovered new exit (range 15) 2885 | -9/Materials | Discovered new exit (range 15) 3122 | -9/Materials | Build established: Scavenger-Mutant 3788 | -9/Materials | Repaired Adv. Treads 3820 | -9/Materials | Discovered exit to Materials (range 15) 4259 | -9/Materials | Discovered exit to Materials (range 4) 4276 | -9/Materials | Central database locked down 4991 | -9/Materials | Build established: Mutant 5297 | -9/Materials | Identified exit to Mines 5406 | -9/Materials | Entered Mines 5406 | -9/Mines | Accompanied by 1 ally 5418 | -9/Mines | Discovered exit to Materials (range 12) 5419 | -9/Mines | Learned location of Storage (-8) 5629 | -9/Mines | Found DCF Scrap (11 items) 5847 | -9/Mines | Learned Materials emergency access door positions 5953 | -9/Mines | Found a hidden stash of uninstalled traps 6151 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6178 | -9/Mines | Discovered new exit (range 5) 6550 | -9/Mines | Discovered exit to Materials (range 5) 6896 | -9/Mines | Identified exit to Exiles 6910 | -9/Mines | Entered Exiles 6910 | -9/Exiles | Accompanied by 4 allies 6940 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6943 | -9/Exiles | Met 8R-AWN 6962 | -9/Exiles | Met EX-HEX 7040 | -9/Exiles | Met EX-DEC 7065 | -9/Exiles | Visited The Gauntlet 7180 | -9/Exiles | Met EX-BIN 7369 | -9/Exiles | Discovered new exit (range 14) 7385 | -9/Exiles | Identified exit to Mines 7463 | -9/Exiles | Entered Mines 7463 | -8/Mines | Accompanied by 2 allies 7488 | -8/Mines | Discovered exit to Materials (range 9) 7980 | -8/Mines | Discovered exit to Materials (range 5) 8317 | -8/Mines | Core integrity fell below 50% 8532 | -8/Mines | Entered Materials 8532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8888 | -8/Materials | Lost 4 parts (2n1u1w) 8915 | -8/Materials | Build established: Scavenger-Mutant 9230 | -8/Materials | Garrison activated, responded to threat 9430 | -8/Materials | Lost 4 parts (1p2n1u) 9473 | -8/Materials | Discovered new exit (range 16) 9549 | -8/Materials | Identified exit to Factory 9550 | -8/Materials | Entered Factory 9550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9691 | -7/Factory | Build established: Mutant 10310 | -7/Factory | Discovered new exit (range 5) 10336 | -7/Factory | Identified exit to Lower Caves 10338 | -7/Factory | Entered Lower Caves 10788 | -7/Lower Caves | Discovered new exit (range 7) 10794 | -7/Lower Caves | Identified exit to Lower Caves 10801 | -7/Lower Caves | Entered another Lower Caves area 10824 | -7/Lower Caves | Discovered new exit (range 11) 10838 | -7/Lower Caves | Identified exit to Factory 10841 | -7/Lower Caves | Learned Factory emergency access door positions 10921 | -7/Lower Caves | Learned 8 Research zone layouts 10921 | -7/Lower Caves | Learned Factory trap positions 10921 | -7/Lower Caves | Learned Factory terminal intel 11122 | -7/Lower Caves | Discovered new exit (range 15) 11191 | -7/Lower Caves | Identified exit to Data Miner 11385 | -7/Lower Caves | Entered Data Miner 11385 | -7/Data Miner | Discovered new exit (range 7) 11395 | -7/Data Miner | Met Data Miner 11405 | -7/Data Miner | Learned location of Section 7 (-2) 11405 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11411 | -7/Data Miner | Received God Mode back door access code from Data Miner 11422 | -7/Data Miner | Identified exit to Proximity Caves 11422 | -7/Data Miner | Entered Proximity Caves 11425 | -6/Proximity Caves | Spotter reported a threat 11600 | -6/Proximity Caves | Spotter reported a threat 11900 | -6/Proximity Caves | Build established: Scavenger-Mutant 11910 | -6/Proximity Caves | Spotter reported a threat 12458 | -6/Proximity Caves | Learned Factory emergency access door positions 12482 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12553 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12559 | -6/Proximity Caves | Spotted B-75 Beast 12560 | -6/Proximity Caves | Entered Factory 12560 | -6/Factory | Evolved 2 slots: Utility x2 12561 | -6/Factory | Loaded intel: 85 trap records 12563 | -6/Factory | Loaded intel: 257 non-interactive machine locations 12564 | -6/Factory | Loaded intel: 26 terminal locations 12586 | -6/Factory | Identified exit to Lower Caves 12832 | -6/Factory | Build established: Hacker-Mutant 12893 | -6/Factory | Repaired Gravmag System+ 12910 | -6/Factory | Search patrols dispatched 13096 | -6/Factory | Discovered new exit (range 14) 13251 | -6/Factory | Entered Lower Caves 13251 | -6/Lower Caves | Accompanied by 1 ally 13378 | -6/Lower Caves | Learned Factory stockpile data 13565 | -6/Lower Caves | Learned location of Extension (-5) 13661 | -6/Lower Caves | Learned location of 1 exit from Factory 13666 | -6/Lower Caves | Build established: Hacker-Scout 13849 | -6/Lower Caves | Encountered a Warlord checkpoint 13869 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13938 | -6/Lower Caves | Discovered new exit (range 8) 13941 | -6/Lower Caves | Identified exit to Lower Caves 14031 | -6/Lower Caves | Entered another Lower Caves area 14042 | -6/Lower Caves | Discovered new exit (range 14) 14051 | -6/Lower Caves | Lost 5 allies 14051 | -6/Lower Caves | Identified exit to Factory 14076 | -6/Lower Caves | Learned location of 1 exit from Factory 14172 | -6/Lower Caves | Spotted B-75 Beast 14216 | -6/Lower Caves | Discovered new exit (range 20) 14380 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14381 | -6/Lower Caves | Identified exit to Zion 14382 | -6/Lower Caves | Entered Zion 14404 | -6/Zion | System corruption cleaned by Quarantine Array 14436 | -6/Zion | Discovered new exit (range 19) 14444 | -6/Zion | Identified exit to Proximity Caves 14508 | -6/Zion | Learned location of Warlord (-5) 14520 | -6/Zion | Visited the Megawrench Repair Shop 14523 | -6/Zion | Megawrench repaired 10 parts 14673 | -6/Zion | Identified exit to Deep Caves 14689 | -6/Zion | Found Prototype Special Weapon 14689 | -6/Zion | Identified RU-N14's Throwing Claymores 14693 | -6/Zion | Found RU-N14's Throwing Claymores 14790 | -6/Zion | Entered Proximity Caves 14792 | -5/Proximity Caves | Spotter reported a threat 14878 | -5/Proximity Caves | Found DCF Scrap (13 items) 14901 | -5/Proximity Caves | Learned 4 Factory zone layouts 15133 | -5/Proximity Caves | Entered Factory 15133 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15134 | -5/Factory | Identified exit to Extension 15134 | -5/Factory | Identified exit to Factory 15213 | -5/Factory | Discovered exit to Factory (range 2) 15350 | -5/Factory | Fabricated Weapon Mount (x2) 15380 | -5/Factory | Spotted B-75 Beast 15380 | -5/Factory | Discovered exit to Factory (range 5) 15492 | -5/Factory | Discovered new exit (range 8) 15495 | -5/Factory | Identified exit to Upper Caves 15578 | -5/Factory | Watched by a mysterious "MATRIX" hacker 15824 | -5/Factory | Central database locked down 16130 | -5/Factory | Fabricated Exp. Utility Shielding? 16174 | -5/Factory | Found Scatter Rocket Array 16411 | -5/Factory | Sucked down chute 16411 | -5/Factory | Entered Waste 16427 | -5/Waste | Warlord forces began an assault 16494 | -5/Waste | Spotted C-40 Crusher 16494 | -5/Waste | Spotted C-40 Crusher 16502 | -5/Waste | Spotted C-40 Crusher 16506 | -5/Waste | Allies destroyed C-40 Crusher 16508 | -5/Waste | Allies destroyed C-40 Crusher 16514 | -5/Waste | Allies destroyed C-40 Crusher 16528 | -5/Waste | Spotted C-40 Crusher 16538 | -5/Waste | Allies destroyed C-40 Crusher 16545 | -5/Waste | Spotted C-40 Crusher 16554 | -5/Waste | Allies destroyed C-40 Crusher 16561 | -5/Waste | Spotted C-40 Crusher 16564 | -5/Waste | Discovered new exit (range 22) 16567 | -5/Waste | Lost 6 allies 16579 | -5/Waste | Allies destroyed C-40 Crusher 16773 | -5/Waste | Identified exit to Factory 16781 | -5/Waste | Entered Factory 16781 | -5/Factory | Accompanied by 2 allies 16967 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 17292 | -5/Factory | Discovered exit to Factory (range 7) 17542 | -5/Factory | Entered Upper Caves 17806 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17806 | -5/Upper Caves | Identified exit to Warlord 17830 | -5/Upper Caves | Discovered new exit (range 9) 17833 | -5/Upper Caves | Identified exit to Upper Caves 17892 | -5/Upper Caves | Learned Factory garrison access intel 17893 | -5/Upper Caves | Learned Factory stockpile data 18112 | -5/Upper Caves | Spotted B-75 Beast 18877 | -5/Upper Caves | Entered another Upper Caves area 18908 | -5/Upper Caves | Discovered exit to Factory (range 10) 19096 | -5/Upper Caves | Learned location of Armory (-4) 19135 | -5/Upper Caves | Spotted B-75 Beast 19164 | -5/Upper Caves | Learned 8 Factory zone layouts 19170 | -5/Upper Caves | Discovered exit to Warlord (range 4) 19278 | -5/Upper Caves | Entered Warlord 19295 | -5/Warlord | System corruption cleaned by Quarantine Array 19415 | -5/Warlord | Opened Warlord's prototype stash 19447 | -5/Warlord | Found Prototype Reactor 19449 | -5/Warlord | Found Prototype Device 19449 | -5/Warlord | Identified Exp. Cloaking Device 19460 | -5/Warlord | Found Prototype Device 19460 | -5/Warlord | Identified Exp. Focal Shield 19467 | -5/Warlord | Found Prototype Hackware 19467 | -5/Warlord | Identified Ghost Barrier 19473 | -5/Warlord | Found Prototype Processor 19543 | -5/Warlord | Met Warlord 19568 | -5/Warlord | Warlord's base attacked by MAIN.C 19663 | -5/Warlord | Found Prototype Energy Gun 19663 | -5/Warlord | Identified Vortex Rifle 19668 | -5/Warlord | Found Vortex Rifle 19708 | -5/Warlord | Build established: Hacker-Mutant 19847 | -5/Warlord | Lost 3 allies 19918 | -5/Warlord | Warlord forces counterattacked 19966 | -5/Warlord | Destroyed 8 combat bots 20035 | -5/Warlord | Spotted Striker 20163 | -5/Warlord | Lost 24 allies 20189 | -5/Warlord | Spotted Executioner 20243 | -5/Warlord | Warlord base infiltrated, sounded retreat 20268 | -5/Warlord | Spotted Striker 20273 | -5/Warlord | Spotted Executioner 20401 | -5/Warlord | Spotted Striker 20418 | -5/Warlord | Spotted Executioner 20444 | -5/Warlord | Lost 6 allies 20482 | -5/Warlord | System corruption reached 10% 20488 | -5/Warlord | Spotted Executioner 20490 | -5/Warlord | Spotted Striker 20523 | -5/Warlord | Lost 4 allies 20524 | -5/Warlord | Discovered new exit (range 8) 20527 | -5/Warlord | Identified exit to Proximity Caves 20556 | -5/Warlord | Entered Proximity Caves 20927 | -4/Proximity Caves | Spotted B-86 Titan 21078 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21081 | -4/Proximity Caves | Entered Factory 21081 | -4/Factory | Evolved 2 slots: Utility x2 21082 | -4/Factory | Identified exit to Armory 21083 | -4/Factory | Identified exit to Upper Caves 21085 | -4/Factory | Loaded intel: 4 garrison access locations 21087 | -4/Factory | Discovered exit to Upper Caves (range 4) 21369 | -4/Factory | Build established: Wizard-Mutant 21442 | -4/Factory | Found Quantum Capacitor 21507 | -4/Factory | Fabricated Prc. Energy Filter (x1) 21555 | -4/Factory | Fabricated Prc. Energy Filter? 21577 | -4/Factory | Central database locked down 21783 | -4/Factory | Fabricated Gamma Bomb Array (x1) 21811 | -4/Factory | Fabricated Prc. Energy Filter (x1) 21836 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 21858 | -4/Factory | Fabricated Gamma Bomb Array (x1) 22364 | -4/Factory | Sucked down chute 22364 | -4/Factory | Entered Waste 22372 | -4/Waste | Spotted C-40 Crusher 22374 | -4/Waste | Spotted C-40 Crusher 22379 | -4/Waste | EMP discharged 22379 | -4/Waste | Destroyed C-40 Crusher 22379 | -4/Waste | Destroyed C-40 Crusher 22388 | -4/Waste | Spotted C-40 Crusher 22400 | -4/Waste | Destroyed C-40 Crusher 22409 | -4/Waste | Spotted C-40 Crusher 22415 | -4/Waste | Destroyed C-40 Crusher 22427 | -4/Waste | Spotted C-40 Crusher 22430 | -4/Waste | Destroyed C-40 Crusher 22460 | -4/Waste | Spotted C-40 Crusher 22479 | -4/Waste | EMP discharged 22479 | -4/Waste | System corruption reached 10% 22489 | -4/Waste | Destroyed C-40 Crusher 22539 | -4/Waste | Discovered new exit (range 12) 22548 | -4/Waste | Identified exit to Factory 22549 | -4/Waste | Entered Factory 22554 | -4/Factory | Identified Exp. Target Analyzer 22583 | -4/Factory | Discovered exit to Upper Caves (range 8) 22810 | -4/Factory | Fabricated Exp. Sensor Array (x1) 22861 | -4/Factory | Targeted by mysterious "MATRIX" hacker 22941 | -4/Factory | Discovered exit to Upper Caves (range 15) 23159 | -4/Factory | Fabricated Exp. Terrain Scanner? 23298 | -4/Factory | Entered Upper Caves 23300 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23446 | -4/Upper Caves | Encountered a Warlord checkpoint 23577 | -4/Upper Caves | Build established: Hacker-Scout 23636 | -4/Upper Caves | Discovered new exit (range 16) 23687 | -4/Upper Caves | Identified exit to Upper Caves 23689 | -4/Upper Caves | Entered another Upper Caves area 23726 | -4/Upper Caves | Learned 8 Research zone layouts 23740 | -4/Upper Caves | Discovered new exit (range 21) 24069 | -4/Upper Caves | Encountered a Warlord checkpoint 24119 | -4/Upper Caves | Discovered new exit (range 12) 24124 | -4/Upper Caves | Identified exit to Zhirov 24246 | -4/Upper Caves | Entered Zhirov 24246 | -4/Zhirov | Discovered new exit (range 3) 24247 | -4/Zhirov | Identified exit to Proximity Caves 24257 | -4/Zhirov | Met Zhirov 24270 | -4/Zhirov | Learned location of Quarantine (-2) 24270 | -4/Zhirov | Learned location of Testing (-3) 24270 | -4/Zhirov | Learned location of Command (-1) 24273 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24282 | -4/Zhirov | Found Alien Artifact 24282 | -4/Zhirov | Identified Integrated Dissipator 24282 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24290 | -4/Zhirov | Found Alien Artifact 24606 | -4/Zhirov | Entered Proximity Caves 25011 | -3/Proximity Caves | Discovered new exit (range 5) 25012 | -3/Proximity Caves | Identified exit to Research 25013 | -3/Proximity Caves | Entered Research 25013 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 25014 | -3/Research | Identified exit to Testing 25015 | -3/Research | Identified exit to Research 25264 | -3/Research | Found Launcher Loader 25554 | -3/Research | Build established: Hacker-Skirmisher 25568 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 25677 | -3/Research | Garrison activated, responded to threat 25955 | -3/Research | Entered Testing 26182 | -3/Testing | Found Prototype Energy Gun 26182 | -3/Testing | Identified Hyp. EM Gauss Rifle 26286 | -3/Testing | Discovered exit to Research (range 26) 26344 | -3/Testing | Found Prototype Energy Cannon 26344 | -3/Testing | Identified Imp. Potential Cannon 26402 | -3/Testing | Found Adv. Powered Armor 26404 | -3/Testing | Identified Vortex Chain Reactor 26469 | -3/Testing | System corruption reached 10% 26621 | -3/Testing | Found Prototype Energy Gun 26621 | -3/Testing | Identified Tachyon Dispersion Ray 26742 | -3/Testing | Found Prototype Device 26742 | -3/Testing | Identified AEGIS Remote Shield 27018 | -3/Testing | Found Prototype Processor 27078 | -3/Testing | Entered Research 27078 | -2/Research | Warlord forces began assault on 0b10 27078 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27188 | -2/Research | Research machine network offline 27387 | -2/Research | Borebot progress halted 27399 | -2/Research | Borebot progress halted 27609 | -2/Research | Met up with Warlord 27634 | -2/Research | Borebot progress halted 28003 | -2/Research | Discovered new exit (range 29) 28090 | -2/Research | Build established: Machinist-Skirmisher 28092 | -2/Research | Discovered new exit (range 25) 28231 | -2/Research | Spotted Striker 28235 | -2/Research | Spotted Striker 28238 | -2/Research | Spotted Striker 28250 | -2/Research | Identified exit to Quarantine 28252 | -2/Research | Entered Quarantine 28276 | -2/Quarantine | Found Alien Slashing Weapon 28278 | -2/Quarantine | Identified Sigix Broadsword 28351 | -2/Quarantine | Cryocooling Duct disabled 28353 | -2/Quarantine | Cryocooling Duct disabled 28366 | -2/Quarantine | Ambient heat levels rising (+20) 28366 | -2/Quarantine | Non-combat units ordered to evacuate 28368 | -2/Quarantine | Ambient heat levels rising (+20) 28368 | -2/Quarantine | Combat units ordered to evacuate 28393 | -2/Quarantine | Identified Exp. Target Analyzer 28460 | -2/Quarantine | Found Alien Energy Cannon 28468 | -2/Quarantine | Quarantine Guard activated 28533 | -2/Quarantine | Build established: Machinist-Assassin 28568 | -2/Quarantine | Found Alien Artifact 28614 | -2/Quarantine | Found Alien Artifact 28619 | -2/Quarantine | Cryocooling Duct disabled 28620 | -2/Quarantine | Spotted Quarantine Guard 28627 | -2/Quarantine | Cryocooling Duct disabled 28634 | -2/Quarantine | Ambient heat levels rising (+20) 28642 | -2/Quarantine | Ambient heat levels rising (+20) 28718 | -2/Quarantine | Spotted Quarantine Guard 28738 | -2/Quarantine | Destroyed Quarantine Guard 28864 | -2/Quarantine | Found Alien Artifact 28864 | -2/Quarantine | Identified Phase Redirector 28924 | -2/Quarantine | Discovered new exit (range 25) 28962 | -2/Quarantine | Spotted Quarantine Guard 28970 | -2/Quarantine | Destroyed Quarantine Guard 28985 | -2/Quarantine | Identified exit to Access 29026 | -2/Quarantine | Spotted Quarantine Guard 29046 | -2/Quarantine | Destroyed Quarantine Guard 29135 | -2/Quarantine | Found Alien Impact Weapon 29248 | -2/Quarantine | Build established: Machinist-Mutant 29320 | -2/Quarantine | Found Prototype Launcher 29343 | -2/Quarantine | Identified Hellfire Missile Launcher 29471 | -2/Quarantine | Identified Core Stripper 29474 | -2/Quarantine | Spotted Fortress 29484 | -2/Quarantine | Destroyed Fortress 29504 | -2/Quarantine | Found Prototype Device 29504 | -2/Quarantine | Identified Exp. Force Field 29529 | -2/Quarantine | Found Prototype Device 29529 | -2/Quarantine | Identified Exp. EM Shield 29545 | -2/Quarantine | Found Prototype Device 29545 | -2/Quarantine | Identified Thermal Barrier 29791 | -2/Quarantine | System corruption reached 10% 29793 | -2/Quarantine | Identified Core Reset Matrix 29793 | -2/Quarantine | Identified Transdimensional Reconstructor 29793 | -2/Quarantine | Identified Subatomic Replicator 29793 | -2/Quarantine | Used Core Reset Matrix 29797 | -2/Quarantine | Detected hypermatrix surge 29797 | -2/Quarantine | Sensed 12 artifacts in vicinity 29925 | -2/Quarantine | Spotted Quarantine Guard 30032 | -2/Quarantine | Found Vortex Chain Reactor 30141 | -2/Quarantine | Discovered new exit (range 30) 30161 | -2/Quarantine | Discovered new exit (range 17) 30173 | -2/Quarantine | Spotted Quarantine Guard 30173 | -2/Quarantine | Spotted Quarantine Guard 30177 | -2/Quarantine | Destroyed Quarantine Guard 30177 | -2/Quarantine | Destroyed Quarantine Guard 30197 | -2/Quarantine | Identified exit to Protoforge 30204 | -2/Quarantine | Identified exit to Section 7 30207 | -2/Quarantine | Entered Section 7 30208 | -2/Section 7 | Detected hypermatrix surge 30208 | -2/Section 7 | Sensed 24 artifacts in vicinity 30334 | -2/Section 7 | Spotted S7 Guard 30341 | -2/Section 7 | Destroyed S7 Guard 30356 | -2/Section 7 | Found Core Membrane 30356 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30393 | -2/Section 7 | Found Prototype Launcher 30393 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 30522 | -2/Section 7 | Discovered exit to Access (range 27) 30523 | -2/Section 7 | Found Integrity Redistributor 30959 | -2/Section 7 | Scanned by Researcher 30986 | -2/Section 7 | Spotted Executioner 30986 | -2/Section 7 | Spotted Executioner 30996 | -2/Section 7 | Destroyed Executioner 30997 | -2/Section 7 | Destroyed Executioner 31207 | -2/Section 7 | First assault squad dispatched 31226 | -2/Section 7 | Entered Access 31226 | -1/Access | Evolved 2 slots: Utility x2 31313 | -1/Access | Garrison activated, responded to threat 31523 | -1/Access | Build established: Machinist-Assassin 31790 | -1/Access | Discovered new exit (range 23) 31904 | -1/Access | Intercept squad dispatched 31912 | -1/Access | Spotted Tracker 31913 | -1/Access | Spotted Tracker 31916 | -1/Access | Destroyed Tracker 31932 | -1/Access | Destroyed Combat Programmer 31933 | -1/Access | Spotted Combat Programmer 31936 | -1/Access | Destroyed Combat Programmer 31936 | -1/Access | Destroyed Tracker 31964 | -1/Access | Destroyed 7 combat bots 32202 | -1/Access | Destroyed 10 combat bots 32470 | -1/Access | Discovered new exit (range 22) 32476 | -1/Access | First assault squad dispatched 32778 | -1/Access | Build established: Machinist-Mutant 32780 | -1/Access | Identified exit to Command 32781 | -1/Access | Entered Command 33249 | -1/Command | Spotted Combat Programmer 33249 | -1/Command | Spotted Combat Programmer 33256 | -1/Command | Destroyed Combat Programmer 33258 | -1/Command | Destroyed Combat Programmer 33267 | -1/Command | Spotted M Guard 33268 | -1/Command | Spotted M Guard 33281 | -1/Command | First assault squad dispatched 33309 | -1/Command | Incoming assault squad redirected 33311 | -1/Command | Incoming assault squad redirected 33337 | -1/Command | Core integrity fell below 50% 33349 | -1/Command | Emitted hypermatrix ping 33351 | -1/Command | Core integrity fell below 20% 33354 | -1/Command | Assembled emerged from beneath the floor 33366 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 33344_ Exp. Terrain Scan Processor broken. 33344_ Destabilizing: Short circuit. 33345_ Critical hit (Burn: +37). 33345_ Slammed into G-73 Enforcer. 33347_ Penetrated by Slug. 33347_ Slammed into G-73 Enforcer. 33349_ Emitted hypermatrix ping. 33349_ Exp. Coolant Injector destroyed. 33349_ Slammed into G-73 Enforcer. 33349_ Core Membrane filtered system corruption (1). 33350_ Acquired 120 matter. 33351_ Broken Exp. Terrain Scan Processor destroyed. 33351_ Core Membrane filtered system corruption (3). 33354_ Identified Hacking Suite. 33355_ Connecting with Cave Seal Controls... 33355_ ALERT: Suspicious activity at Terminal C016. Dispatching Investigation squad. 33358_ Core Membrane filtered system corruption (1). 33364_ Detected hypermatrix ping. 33364_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ??????????????????????? +@ #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????#p ########??????????????? | | ????????????????????????# # #??????????????? | | ????????????????????????# p# """ #??????????????? | | ????????????????????????# # T""" #??????????????? | | ????????????????????????# # """" #??????????????? | | ????????????????????????# # """ #??????????????? | | ????????????????????????# # #??????????????? | | ????????????????????????# g##/#########+####?????? | | ????????????????????????# ??? | | ????????????????????????# % ??? | | ????????????????????????######%"###########??????? | | ?????????????????????????????#" #? [ #??????? | | ?????????????????????????????#" ## #??????? | | ????????????????????????????## #" #??????? | | ???????????????????????????## % ] """ #??????? | | ?????????????????????????### % " ###/#??? | | ?????????????????????????# # ?? | | ?????????????????????????# # " ?? | | ?????????????????????????# # " | | ?????????????????????????# # """ | | ?????????????????????????# ## % """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 14 Cloak Strength 4 EM Shielding 4 Armor Coverage 775 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 90 Point Defense Rating 240 Evasion (%) 56 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 75 Offensive Hacking 80 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Repaired ---------- Lgt. Assault Rifle | 47% | -10/Materials Adv. Treads | 27% | -9/Materials Gravmag System | 13% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Core Stripper Core Reset Matrix Core Membrane Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed AssembledTractorArchive Manual? 0 Play Time 08:02:29 Cumulative 573.9 hours Start 2026.08.17 @ 23:16:54 End 2026.08.18 @ 16:37:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/0/0/0/1/0/0/0 Lore% 74 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33d508f0-59dd-48f3-af70-a438bc20b17a