Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 09:52:47 Player: Hilbert Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (29) 145 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 8693 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 853 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Improved Heat Sink Smartbomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Armored Heavy Treads Centrium Leg Centrium Leg Linear Gravjet Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Smartbomb Launcher [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 10 | . . 1 . . . 1 2 2 1 1 . 2 Utility 6 | . . 1 . 2 . 1 . . . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 60 | 2 1 7 2 8 3 15 . 4 3 3 6 6 Power 3 | . . 1 . . . 1 . 1 . . . . Engine 2 | . . 1 . . . 1 . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . 1 . 3 2 6 . 1 3 2 4 6 Treads 14 | 1 . 1 . 3 2 2 . 1 . . 1 3 Leg 2 | . . . . . . . . . . . 2 . Wheel 6 | 1 . . . . . 4 . . 1 . . . Hover 4 | . . . . . . . . . 1 . . 3 Flight 4 | . . . . . . . . . 1 2 1 . Utility 10 | . 1 2 . 2 . 3 . 2 . . . . Device 7 | . . . . 2 . 3 . 2 . . . . Storage 2 | . 1 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . 1 . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | . . 3 2 3 1 5 . . . 1 2 . Energy Gun 1 | . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 6 | . . 2 1 1 . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . 1 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 33 | . . 2 . 5 . 8 . . 2 1 . 15 Power 2 | . . 1 . . . 1 . . . . . . Propulsion 22 | . . . . 2 . 4 . . 1 1 . 14 Utility 1 | . . . . . . 1 . . . . . . Weapon 8 | . . 1 . 3 . 2 . . 1 . . 1 Highest Loss Streak 10 | . . 2 . 4 . 4 . . 2 1 . 10 Average Slot Usage (%) 62 | . 97 96 100 88 100 68 6 5 22 18 33 23 Engine 5 | . 14 10 11 9 9 4 . . . . . . Treads 10 | . 14 22 22 15 18 9 . . 5 4 7 5 Leg 1 | . . . . . . . . . . . 6 6 Wheel 7 | . 14 11 11 9 9 10 . . 4 4 . . Flight 1 | . . . . . . . . . 3 3 12 6 Device 6 | . . . . 10 18 15 . . . . . . Storage 10 | . 25 22 22 18 18 10 . . . . . . Hackware 3 | . . 8 11 9 9 5 . . . . . . Energy Gun 4 | . 14 10 . 2 9 4 . . . . . . Ballistic Gun 4 | . 14 11 22 11 7 1 . . . 1 . . Slashing Weapon 2 | . . . . . 1 3 6 5 3 . . 2 Naked Turns 69 | . . . . . . . . . . . . 69 Heaviest Build 54 | 9 25 43 45 47 47 54 2 2 2 . 4 4 Greatest Support 65 | 16 20 40 16 40 40 65 3 3 3 3 3 60 Greatest Overweight (x) 2 | . 1 2 2 2 2 2 . . . . 1 1 Average Overweight (x) . | . . . 2 1 1 . . . . . . . Largest Inventory Capacity 16 | 6 12 16 16 16 16 16 4 4 4 4 4 4 Average Capacity 10 | 6 11 12 16 16 16 12 4 4 4 4 4 4 Most Carried 16 | 6 7 11 13 15 16 16 4 4 4 4 4 4 Average Carried 8 | 4 5 7 11 13 15 11 4 3 4 4 4 4 Final Capacity 16 | 6 12 16 16 16 16 4 4 4 4 4 4 4 Final Carried 16 | 4 7 11 13 11 16 4 4 4 4 4 4 4 Class Distribution -------------------- 75% | Mutant 21% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 949 | 220 20 82 33 93 162 207 . 18 . . . 114 Remotely . | . . . . . . . . . . . . . Salvage Created 711 | . 124 174 22 181 . 178 . 13 . . . 19 Parts 56 | . 13 10 4 9 . 17 . 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 20 | . 4 3 3 5 . 5 . . . . . . Guns 10 | . 4 3 . 3 . . . . . . . . Cannons 2 | . . . . . . 2 . . . . . . AOE 8 | . . . 3 2 . 3 . . . . . . Classes Destroyed 10 | . 4 1 . 1 . 3 . 1 . . . . Worker 2 | . . . . . . . . 1 . . . 1 Builder 4 | . 1 . . 1 . 2 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 8 | . 3 . 3 . . 2 . . . . . . Grunt 7 | . 1 . . 4 . 2 . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Best Kill Streak 5 | . 4 1 3 4 . 5 . 1 . . . 1 Combat Bots Only 4 | . 3 1 3 4 . 3 . . . . . . Max Kills in Single Turn 3 | . 2 1 3 1 . 2 . 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . 3 1 . 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Damage Taken 8775 | . 144 323 31 446 . 2193 76 211 506 50 222 4573 Core 2535 | . 22 95 6 29 . 399 61 191 99 . 30 1603 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 91 . 74 . 94 43 92 80 91 100 97 . Volleys Fired 77 | . 10 13 1 25 1 19 . . . . 8 . Largest 2 | . 2 2 2 2 1 2 . . . . 1 . Hottest 105 | . 60 60 53 78 50 105 . . . . 20 . Shots Fired 125 | . 20 25 2 42 1 27 . . . . 8 . Gun 88 | . 20 25 1 33 1 8 . . . . . . Cannon 7 | . . . . . . 7 . . . . . . Launcher 22 | . . . 1 9 . 12 . . . . . . Special 8 | . . . . . . . . . . . 8 . Kinetic 57 | . 10 16 1 26 . 4 . . . . . . Thermal 46 | . 10 9 . 7 1 11 . . . . 8 . Explosive 22 | . . . 1 9 . 12 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 24 | . 5 21 23 24 . 7 . . . . . . Robot Miss Streak 3 | . 1 1 . 1 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 98 | . 14 23 2 33 . 21 1 3 . . . 1 Core Hits 55 | . 8 7 3 13 . 20 . 1 . . . 3 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 43 | . . . . . 1 12 1 17 6 . . 6 Impact . | . . . . . . . . . . . . . Slashing 43 | . . . . . 1 12 1 17 6 . . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2738 | . 158 234 130 803 . 979 42 239 . . 6 147 Guns 871 | . 158 234 13 340 . 126 . . . . . . Cannons 181 | . . . . . . 181 . . . . . . Explosions 1068 | . . . 117 463 . 488 . . . . . . Melee 581 | . . . . . . 159 42 239 . . . 141 Ramming 37 | . . . . . . 25 . . . . 6 6 Kinetic 558 | . 54 136 13 276 . 79 . . . . . . Thermal 494 | . 104 98 . 64 . 228 . . . . . . Explosive 1068 | . . . 117 463 . 488 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 581 | . . . . . . 159 42 239 . . . 141 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 1 . . . . 1 20 Average Corruption 6 | . . . . . 1 1 . . . . 1 13 Corruption Purged . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . 13 Message Errors 3 | . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . . . 39 . 5 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 44 | . . . . 39 . 5 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 30 . 10 . . . . 3 3 Shots 2 | . . . . 2 . . . . . . . . Rammed 14 | . . . . . . 10 . . . . 1 3 Targets Rammed 14 | . . . . . . 10 . . . . 1 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 213 | . 58 46 . 5 . 108 . . . . . 213 Average Temperature 34 | . 22 14 . 1 . 54 . . . . . 89 Received Heat Transfer 1203 | . 24 99 . 198 . 213 24 63 186 9 36 351 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 980 | . 225 200 . 185 . 370 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Peak Influence 567 | . 144 115 122 137 567 481 171 174 181 119 150 104 Initial 173 | . . 60 44 47 57 173 156 83 84 89 60 89 Average 170 | . 96 57 108 68 235 332 162 117 122 90 103 80 Maximum Alert Level 2 | . . . . . 2 2 . . . . . . Low Security (%) 71 | 100 100 100 100 100 31 20 100 100 100 100 100 100 Level 1 17 | . . . . . 45 45 . . . . . . Level 2 11 | . . . . . 22 33 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 1 8 . 1 . . 1 . Investigation 2 | . . . . . . 2 . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 6 | . 1 . . 1 1 2 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 1 . . 1 1 5 . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 11 3 3 12 16 35 1 8 17 2 8 42 Peak Tracking Total 19 | . 5 1 3 5 4 9 1 5 12 2 4 19 Tactical Retreats 28 | . . . . 2 1 6 . 4 4 . 2 9 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . 1 2 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . 1 . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 19 | . 2 2 1 1 7 3 . 1 1 . 1 . Terminals 18 | . 2 2 . 1 7 3 . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 5 6 1 3 16 7 . 2 3 . 4 . Successful 27 | . 5 3 1 2 11 . . 2 1 . 2 . Failed 20 | . . 3 . 1 5 7 . . 2 . 2 . Catastrophic 1 | . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 5 6 . 3 11 5 . 1 1 . 3 . Terminals 46 | . 5 6 . 3 16 7 . 2 3 . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 3 2 1 1 6 . . 1 1 . 1 . Robot Analysis 4 | . 2 1 . . 1 . . . . . . . Open Door 3 | . . . 1 . 2 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Unreport Threat 3 | . . 1 . 1 1 . . . . . . . Zone Layout 4 | . 1 . . . . . . 1 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 1 . 1 5 . . 1 . . 1 . Terminals 11 | . 2 1 . 1 5 . . 1 . . 1 . Botnet 11 | . 2 1 . 1 5 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . 1 2 3 . 1 . . 1 . Full Trace Events 3 | . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 15 | . . . 2 . 13 . . . . . . . Largest Group 11 | . . . 2 1 11 10 . . . . . . Highest-Rated Group 234 | . . . 41 31 234 218 . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 226 | . . . . 3 114 109 . . . . . . Total Damage 3084 | . . . . 64 1533 1487 . . . . . . Kills 29 | . . . . . 16 13 . . . . . . Allies Corrupted 2 | . . . . . 1 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 1 . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 3476 | 8 340 235 157 172 452 853 15 321 182 40 263 438 Spaces Moved 3730 | 6 212 129 125 74 341 915 25 538 325 69 408 563 Core 2383 | . . . . . . 456 25 538 325 69 408 562 Treads 143 | . 101 32 . 3 4 3 . . . . . . Legs 1 | . . . . . . . . . . . . 1 Wheels 1203 | 6 111 97 125 71 337 456 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 100 100 110 120 120 120 50 50 50 50 50 50 50 Average Speed 79 | 100 141 123 120 122 120 78 50 50 50 50 56 72 Slowest Speed 210 | 100 180 160 120 180 210 190 50 50 50 50 100 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 41 17 43 12 51 40 1 18 15 3 14 24 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 30 | . . . . . 1 5 . 13 6 . . 5 Terrain Destroyed 94 | . . . 3 39 1 27 . 13 6 . . 5 Melee 30 | . . . . . 1 5 . 13 6 . . 5 Projectile . | . . . . . . . . . . . . . AOE 64 | . . . 3 39 . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Acc Total 4049 | 9 234 182 129 112 377 1010 25 564 333 72 424 578 Wait 82 | . 9 27 . 3 25 15 . 2 . . 1 . Move 3718 | 5 211 128 124 73 340 914 24 537 324 68 407 563 Hop . | . . . . . . . . . . . . . Pick Up 23 | . 3 5 2 3 4 5 . 1 . . . . Fast Attach 29 | . 1 2 . 3 . 4 . 1 3 3 6 6 Attach 21 | 2 . 4 . 5 . 7 . 3 . . . . Detach 7 | . . 2 . . . 4 . 1 . . . . Swap 10 | . . 1 2 . 3 4 . . . . . . Drop 23 | 2 . . . . 1 16 . 2 . 1 1 . Fire 77 | . 10 13 1 25 1 19 . . . . 8 . Melee 43 | . . . . . 1 12 1 17 6 . . 6 Ram 14 | . . . . . . 10 . . . . 1 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Discovered new exit (range 4) 584 | -9/Materials | Entered Mines 692 | -9/Mines | Learned 2 Materials zone layouts 699 | -9/Mines | Discovered new exit (range 9) 714 | -9/Mines | Found the Drone Emporium 729 | -9/Mines | Found Prototype Device 741 | -9/Mines | Entered Materials 741 | -8/Materials | Accompanied by 1 ally 741 | -8/Materials | Evolved 2 slots: Utility x2 742 | -8/Materials | Identified exit to Factory 746 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 859 | -8/Materials | Discovered new exit (range 15) 913 | -8/Materials | Entered Storage 914 | -8/Storage | Lost 4 parts (2n2w) 957 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1132 | -8/Storage | Identified exit to Recycling 1249 | -8/Storage | Build established: Commander-Mutant 1329 | -8/Storage | Allied Derelicts emerged from ambush trap array 1365 | -8/Storage | Entered Factory 1365 | -7/Factory | Accompanied by 10 allies 1365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -7/Factory | Identified Thief Drone Bay 1841 | -7/Factory | Garrison activated, responded to threat 1941 | -7/Factory | Lost 4 parts (2n1u1w) 2000 | -7/Factory | Build established: Mutant 2175 | -7/Factory | Core integrity fell below 50% 2211 | -7/Factory | Discovered new exit (range 15) 2218 | -7/Factory | Entered another Factory area 2218 | -6/Factory | Evolved 2 slots: Propulsion x2 2226 | -6/Factory | Discovered new exit (range 9) 2233 | -6/Factory | Entered another Factory area 2233 | -5/Factory | Evolved 2 slots: Propulsion x2 2535 | -5/Factory | Discovered new exit (range 17) 2554 | -5/Factory | Entered another Factory area 2554 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2731 | -4/Factory | Discovered new exit (range 11) 2736 | -4/Factory | Entered Research 2736 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -3/Research | Discovered new exit (range 4) 2776 | -3/Research | Entered another Research area 2776 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3033 | -2/Research | Discovered new exit (range 6) 3039 | -2/Research | Entered Access 3039 | -1/Access | Evolved 2 slots: Propulsion x2 3303 | -1/Access | System corruption reached 10% 3304 | -1/Access | Lost 4 parts (4n) 3397 | -1/Access | Spotted B-99 Colossus 3407 | -1/Access | Core integrity fell below 50% 3417 | -1/Access | Core integrity fell below 20% 3439 | -1/Access | Lost 10 parts (9n1w) 3474 | -1/Access | Spotted B-99 Colossus 3477 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03406_ Imp. Linear Gravjet destroyed. 03406_ Knocked back. 03406_ Penetrated by Slug. 03406_ Imp. Linear Gravjet destroyed. 03406_ Penetrated by Slug. 03406_ Slug penetrates Wall. 03407_ P-80 Master resets P-80 Master, system corruption cleaned. 03408_ Penetrated by Slug. 03408_ Imp. Linear Gravjet destroyed. 03409_ Knocked back. 03409_ Penetrated by Slug. 03411_ B-99 Colossus activates siege mode. 03413_ Penetrated by Slug. 03418_ 3DKWXWFITXNHVCUOVVY/JGI3LFI&E 16 0S3 03425_ U-05 Engineer lays Concrete. 03434_ 11XEN M5DRIWHKW2RAA&JO1WMJ686HY 03468_ 8ZPKXYB#BXFCGJ3FYAD<=K| 03475_ Slug penetrates Wall. 03475_ Penetrated by Slug. 03475_ Slug penetrates Wall. 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