Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 18:33:31 Player: Jezoensis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (278) 1390 Value Destroyed (11997) 11997 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5563) 5563 TOTAL SCORE: 25690 Bonus ------- High Alert Combat Kills 1950 Follower Combat Kills 413 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Kinecellerator Improved Kinecellerator Improved Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- AWS/Autocannon Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Fission Core Compact Wheel Advanced Cooling System High-capacity Matter Pod Matter Compressor Improved Terrain Scanner Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Focal Shield Long-range Tractor Beam Tesla Rifle Heavy Laser Plasma Rifle Long-range Missile Launcher Improved Remote Datajack Ripper [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . . . 2 . 1 . 1 . . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 483 | 10 13 4 23 27 2 5 25 67 24 17 20 22 49 58 41 12 6 58 Power 22 | 1 . . 2 3 . . 1 . . 1 2 1 . 2 2 . . 7 Engine 10 | 1 . . 2 3 . . . . . . . 1 . . . . . 3 Core 9 | . . . . . . . 1 . . 1 2 . . 1 1 . . 3 Reactor 3 | . . . . . . . . . . . . . . 1 1 . . 1 Propulsion 92 | 5 5 2 6 7 1 . 2 21 4 7 2 4 10 7 1 1 . 7 Treads 50 | . 2 1 4 4 1 . 1 11 2 3 1 3 5 5 1 1 . 5 Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel 41 | 5 3 1 2 3 . . 1 10 2 4 1 1 5 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 206 | 2 1 . 6 10 . 2 14 16 11 7 13 7 28 29 25 5 5 25 Device 140 | 1 . . 4 9 . 1 8 12 9 3 7 3 15 22 18 4 4 20 Storage 4 | 1 1 . . . . . . . . . 1 . . . 1 . . . Processor 12 | . . . 2 1 . . 1 . 1 . 1 . . 3 1 . 1 1 Hackware 4 | . . . . . . . . . 1 . 2 . 1 . . . . . Protection 46 | . . . . . . 1 5 4 . 4 2 4 12 4 5 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 7 2 9 7 1 3 8 30 9 2 3 10 11 20 13 6 1 19 Energy Gun 28 | 1 5 2 2 1 . . . . . . . . . 6 2 3 . 6 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 63 | 1 1 . 6 4 . 1 6 16 3 1 1 5 4 7 7 . . . Ballistic Cannon 7 | . . . . . . . . . . . . . 1 . 1 . . 5 Launcher 25 | . . . . . . 1 . 9 2 . . 1 . 3 1 1 1 6 Special Weapon 10 | . 1 . . 2 . . . . 2 . 1 . 4 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . 1 1 2 5 2 1 1 4 2 4 2 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 . . . 1 . . . 1 . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . 2 1 1 . . System Corruption 21 | . . . . . . . . . . . . . . 14 6 1 . . Parts Lost 55 | . . . 1 2 . . 2 1 1 1 . 1 2 8 7 4 . 25 Power 6 | . . . 1 1 . . . . . 1 . . . 1 . . . 2 Propulsion 18 | . . . . 1 . . . 1 1 . . 1 2 3 1 1 . 7 Utility 16 | . . . . . . . 1 . . . . . . 2 2 2 . 9 Weapon 15 | . . . . . . . 1 . . . . . . 2 4 1 . 7 Highest Loss Streak 10 | . . . 1 2 . . 1 1 1 1 . 1 1 6 5 2 . 10 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 1 . 4 Average Slot Usage (%) 93 | . 99 100 96 99 88 100 99 99 99 100 100 99 96 88 87 83 78 68 Engine 3 | . 14 14 8 11 11 11 5 . . . . 5 6 1 . . . 1 Core 2 | . . . . . . . 3 9 9 9 7 1 . 2 . . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 . Treads 11 | . 2 . 11 12 11 11 9 10 10 11 7 13 13 13 11 10 11 12 Wheel 11 | . 25 27 21 20 22 22 18 16 15 15 15 7 12 3 . . . . Device 9 | . 14 14 11 11 11 9 8 4 4 . 6 5 11 6 10 17 16 16 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 5 5 5 4 Processor 15 | . . . 10 11 11 11 9 9 18 18 23 23 20 23 22 13 11 9 Protection 5 | . . . . . . 1 9 13 . 9 3 5 6 7 5 4 5 4 Energy Gun 3 | . 14 14 3 3 . . . . . . . . . 3 2 17 17 2 Ballistic Gun 13 | . 13 14 18 17 . 11 23 20 20 25 18 17 7 9 15 1 . . Slashing Weapon 2 | . . . . . 11 9 3 3 4 . 3 4 2 2 3 2 . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . 10 Heaviest Build 152 | 15 50 50 54 54 50 53 72 79 67 68 67 86 86 87 99 102 103 152 Greatest Support 150 | 32 26 26 26 20 20 20 26 26 26 26 20 47 87 150 135 135 135 135 Greatest Overweight (x) 8 | . 1 1 2 5 2 2 2 6 6 6 3 8 6 6 . . . 7 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 2 3 2 5 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 19 4 Class Distribution -------------------- 32% | Scavenger-Mutant 18% | Scavenger-Skirmisher 16% | Mutant 15% | Scavenger-Assassin 7% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Matter Collected 11051 | 265 531 185 365 447 20 73 355 1133 821 663 235 453 1139 1240 1222 224 180 1500 Remotely 4317 | . . . . . . . . 216 470 338 158 . 265 730 934 . 153 1053 Salvage Created 12128 | 42 302 80 417 415 . 66 425 1345 747 670 324 404 1252 1530 1592 486 138 1893 Parts 610 | 6 28 9 24 20 . 2 27 74 30 41 10 19 60 70 103 17 6 64 Haulers Intercepted 7 | . 1 . 2 . . . 1 . 2 . 1 . . . . . . . Recyclers Shooed 7 | 1 . . 1 . . . . . . . 1 . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . 14 2 . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 226 | . 5 3 7 13 . 3 5 31 9 16 1 13 14 29 19 11 6 41 Melee 2 | . . . . . . . . 1 . . . . . . . . . 1 Guns 112 | . 5 3 7 13 . . 5 13 5 16 1 11 3 10 13 5 2 . Cannons 49 | . . . . . . . . . . . . . 11 6 1 . . 31 AOE 62 | . . . . . . 3 . 17 4 . . 2 . 13 5 5 4 9 Classes Destroyed 23 | 1 5 1 2 2 . 1 . 1 1 1 . . 2 1 1 . . 4 Worker 14 | . 2 . . 1 . . 1 . 1 . . . 4 . 5 . . . Builder 9 | . . 1 . . . . . . 1 . . . 1 . 6 . . . Tunneler 8 | 2 2 . . 1 . . . . . . 1 . 2 . . . . . Hauler 7 | . 1 . 2 . . . 1 . 2 . 1 . . . . . . . Recycler 14 | . . . 1 . . . 1 . 3 . 2 . 4 . 3 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 6 | . 1 . 2 . . . . . 2 . . . . . 1 . . . Swarmer 45 | . 3 3 4 . . . . 3 3 3 . 6 . 11 4 5 . . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . Grunt 59 | . 2 . . 1 . 2 . 15 3 6 1 6 4 7 4 4 3 1 Brawler 6 | . . . . . . 1 . 1 . . . . . 1 1 2 . . Duelist 8 | . . . . 1 . . . 3 . 1 . . . 1 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 28 | . . . 3 2 . . 5 6 2 2 . . 4 4 . . . . Specialist 4 | . . . . . . . . . . . . . 4 . . . . . Hunter 7 | . . . . . . . . 3 1 1 . . . . 2 . . . Programmer 14 | . . . . . . . . . . 3 . 1 1 1 6 . 2 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . 2 Thug 16 | . . . . . . . . . . . . . . . . . . 16 Butcher 2 | . . . . . . . . . . . . . . . . . . 2 Bouncer 9 | . . . . . . . . . . . . . . . . . . 9 Marauder 2 | . . . . . . . . . . . . . . . . . . 2 Mutant 8 | . . . . . . . . . . . . . . . . . . 8 Commander 1 | . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . 1 Troll 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 2 3 3 6 5 . 3 2 8 9 3 3 4 3 9 18 5 4 16 Combat Bots Only 15 | . 3 3 5 5 . 3 1 8 5 3 1 4 3 9 6 5 4 15 Max Kills in Single Turn 9 | 1 2 1 1 2 . 2 1 3 3 1 1 2 1 3 9 4 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . . . 2 . 3 2 . . 1 . 3 3 4 1 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Damage Taken 15967 | . 191 46 271 453 . 22 283 556 280 629 13 374 1173 2074 2159 500 389 6554 Core 1624 | . 19 16 71 39 . . 20 70 25 68 . 30 122 131 69 18 37 889 Absorbed by Shields 245 | . . . . . . . 61 108 76 . . . . . . . . . Reduced by Siege Mode 479 | . . . . . . . . . . . . . . 118 225 15 11 110 Redirected to Shielding 339 | . . . . . . . . . . . . 38 36 41 58 . . 166 Core Remaining (%) 81 | 100 . 86 . . . 72 . . . 66 . 95 . 70 . . . . Volleys Fired 531 | 8 25 9 32 44 . 3 20 46 25 40 9 22 58 63 35 20 13 59 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 4 4 2 2 Hottest 278 | 70 100 70 68 100 . 62 71 98 91 91 91 94 108 195 111 278 144 180 Shots Fired 1237 | 15 46 18 64 74 . 6 57 120 52 113 15 57 87 132 129 53 15 184 Gun 933 | 15 45 18 64 58 . 3 57 95 45 113 10 55 40 114 124 51 6 20 Cannon 193 | . . . . . . . . . . . . . 41 12 3 . . 137 Launcher 79 | . . . . . . 3 . 25 3 . . 2 . 6 2 2 9 27 Special 32 | . 1 . . 16 . . . . 4 . 5 . 6 . . . . . Kinetic 936 | 8 20 9 54 45 . 3 57 95 45 113 10 55 81 78 126 . . 137 Thermal 125 | 7 21 6 . 16 . . . . . . . . . 15 1 45 6 8 Explosive 65 | . . . . . . 3 . 11 3 . . 2 . 6 2 2 9 27 Electromagnetic 96 | . 5 3 10 13 . . . 14 . . . . . 33 . 6 . 12 Robot Hit Streak 30 | 3 13 2 15 10 . 1 12 20 15 10 9 15 30 17 24 18 8 30 Robot Miss Streak 4 | 4 3 3 2 2 . 2 2 2 2 3 1 4 1 3 2 3 3 2 Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 1 1 . . . Secondary Targets 20 | . 1 . 2 . . . . 3 1 2 . 4 1 1 5 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 1 . 1 1 1 1 . . . Autonomous 111 | . . . . . . . . . . . . . . . 3 . . 108 Shots Hit Robots 899 | 8 29 6 51 45 . 1 37 79 40 67 14 29 69 99 107 40 11 167 Core Hits 491 | 2 15 4 19 29 . 5 13 52 22 26 5 20 28 57 66 22 14 92 Critical Kills 6 | . . . . 1 . . . . 1 1 . 2 . . 1 . . . Critical Parts Destroyed 6 | . . . . . . . . . 1 . . 1 1 2 1 . . . Critical Strikes 37 | . . . . 1 . . . . 2 1 . 3 6 4 3 2 . 15 Burn 2 | . . . . . . . . . . . . . . 1 . 1 . . Destroy 12 | . . . . 1 . . . . 2 1 . 3 1 2 2 . . . Blast 22 | . . . . . . . . . . . . . 5 1 1 . . 15 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 86 | . . . . . . . 4 15 5 4 8 8 11 4 18 1 . 8 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 4 15 5 4 8 8 11 4 18 1 . 8 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 2 3 . 3 . 6 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 37709 | 98 396 76 809 695 . 230 621 2786 1430 1846 398 1034 3599 3634 3765 1235 1024 14033 Guns 13995 | 98 396 76 772 695 . . 621 1175 741 1846 148 803 771 2014 2616 801 98 324 Cannons 14260 | . . . . . . . . . . . . . 2393 590 259 . . 11018 Explosions 8142 | . . . 37 . . 230 . 1493 496 . . 231 . 1030 792 434 926 2473 Melee 1278 | . . . . . . . . 118 193 . 250 . 435 . 64 . . 218 Ramming 34 | . . . . . . . . . . . . . . . 34 . . . Kinetic 25598 | 47 186 38 648 528 . . 621 1175 741 1846 148 803 3164 1760 2875 . . 11018 Thermal 1632 | 51 127 12 37 . . . . 216 109 . . . . 150 . 680 98 152 Explosive 7291 | . . . . . . 230 . 788 387 . . 231 . 1030 792 434 926 2473 Electromagnetic 1876 | . 83 26 124 167 . . . 489 . . . . . 694 . 121 . 172 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1278 | . . . . . . . . 118 193 . 250 . 435 . 64 . . 218 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 5 5 5 . . . 4 . 1 . 15 10 20 20 20 Average Corruption 9 | . . . . 5 5 5 . . . 3 . 1 . 13 7 15 20 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . 11 4 3 . . . 8 . 3 . 48 13 23 17 8 Message Errors 36 | . . . . 3 1 . . . . 4 . 1 . 12 5 5 3 2 Matter Fused 31 | . . . . 2 . 1 . . . 2 . 1 . 10 4 3 6 2 Heat Flow Errors 18 | . . . . 2 3 . . . . . . . . 4 2 3 2 2 Energy Discharges 14 | . . . . 2 . 1 . . . . . 1 . 4 . 4 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . 1 . . . 7 . 2 1 . Data Loss (major) 5 | . . . . . . . . . . . . . . 3 1 . 1 . Misfires 9 | . . . . 2 . 1 . . . 1 . . . 3 . 2 . . Alerts 3 | . . . . . . . . . . . . . . 2 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . 1 . 1 . . Weapon Failures 7 | . . . . . . . . . . . . . . 2 1 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1632 | . . . 4 . . . 45 74 75 . 5 26 320 16 131 54 54 828 Projectiles 957 | . . . . . . . . . . . . . 200 16 31 . . 710 Explosions 435 | . . . 4 . . . 45 68 . . . 26 . . 66 54 54 118 Melee 240 | . . . . . . . . 6 75 . 5 . 120 . 34 . . . Knockbacks 57 | . . . . . . . . . . . . . 10 . 1 . . 46 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . . . . . . . . . 10 . 1 . . 42 Secondary 4 | . . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 398 | . . . 15 . . 22 114 34 . . . . . . . . . 213 Shots 12 | . . . 1 . . 1 1 4 . . . . . . . . . 5 Rammed 6 | . . . . . . . . . . . . . . . 6 . . . Targets Rammed 6 | . . . . . . . . . . . . . . . 6 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | 36 72 18 32 171 166 10 126 162 60 216 12 90 232 369 544 454 169 582 Average Temperature 85 | 14 21 6 15 62 77 9 32 42 25 80 6 32 70 130 123 195 41 140 Received Heat Transfer 2807 | . 18 . 81 206 . . 87 193 74 81 9 66 306 468 483 153 54 528 Effects 24 | . . . . . . . . . . 1 . . . 2 9 3 . 9 Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 6 | . . . . . . . . . . 1 . . . 1 . 1 . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . 1 Damage (minor) 5 | . . . . . . . . . . . . . . . 1 1 . 3 Damage (major) 9 | . . . . . . . . . . . . . . . 8 . . 1 Siege Activations 19 | . . . . . . . . . . . . . . 4 6 3 1 5 Total Turns 277 | . . . . . . . . . . . . . . 54 107 38 12 66 Longest Duration 40 | . . . . . . . . . . . . . . 28 40 18 12 23 Robots Corrupted 4 | . . . . . . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . 2 1 . . . . . . . . . 14 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Melted 6 | . 1 . . . . . . . . . . . . . . 5 . . Heat Transferred 3261 | 148 370 37 50 . . . . 150 100 . . . . 370 . 1501 187 348 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . . 6 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Peak Influence 1358 | 10 261 112 369 156 . 138 191 1117 915 1104 674 1358 758 1252 917 . . . Initial 712 | . 6 37 43 65 . . 53 78 544 594 579 471 712 368 657 . . . Average 573 | 3 128 74 201 91 . 105 75 643 555 847 610 1039 476 875 682 . . . Maximum Alert Level 4 | . 1 . 1 . . . . 4 3 4 2 4 3 4 3 . . . Low Security (%) 25 | 100 81 100 47 100 . 100 100 9 . . . . . . . . . . Level 1 7 | . 18 . 52 . . . . 9 . . . . 27 4 . . . . Level 2 26 | . . . . . . . . 35 84 21 100 15 51 9 52 . . . Level 3 28 | . . . . . . . . 42 15 69 . 20 21 61 47 . . . Level 4 12 | . . . . . . . . 3 . 8 . 63 . 25 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 . . . 2 . 2 . . . 6 . 4 . . . Investigation 5 | . 3 . 2 . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 1 . 2 . . . Reinforcement 7 | . . . . . . . 1 . 1 . . . 4 . 1 . . . Assault 2 | . . . . . . . . . . . . . 1 . 1 . . . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Distress Signals 7 | . . . 1 . . . 2 . 2 . . . 1 . 1 . . . Communications Jammed 85 | . . . . . . . . . . . . . 3 . 82 . . . Distress Signals 85 | . . . . . . . . . . . . . 3 . 82 . . . Times Spotted 290 | . 10 3 10 18 . 3 10 27 16 12 4 22 29 27 30 7 6 56 Peak Tracking Total 12 | . 4 3 6 5 . 3 4 5 5 3 2 6 6 6 7 3 3 12 Tactical Retreats 15 | . 2 . . 3 . . 1 1 . 1 . . 2 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Traps Triggered 33 | . 1 . 1 1 . . . 10 . 4 . 6 . 4 1 . . 5 Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . 13 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Machines Disabled 26 | . . . . 3 . 1 2 4 5 1 . 2 1 2 2 . . 3 Max in Single Turn 4 | . . . . 1 . 1 2 1 4 1 . 1 1 1 1 . . 2 Garrison Relay 4 | . . . . . . . . 2 . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Machines Accessed 50 | . 6 . 3 1 1 1 7 2 3 3 6 3 4 2 6 . 2 . Terminals 37 | . 4 . 2 1 . 1 6 2 2 3 3 3 3 2 5 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Total Hacks 131 | . 15 . 11 3 1 7 22 3 9 4 12 8 10 4 14 . 8 . Successful 73 | . 10 . 4 1 1 3 12 1 7 3 5 3 5 2 8 . 8 . Failed 56 | . 4 . 7 2 . 3 10 2 2 1 7 5 5 2 6 . . . Catastrophic 8 | . . . 1 . . 1 1 . . . 2 . 1 1 1 . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . Manual 80 | . 13 . 11 3 1 7 14 . 6 . 7 . 7 . 11 . . . Terminals 104 | . 11 . 10 3 . 7 20 3 7 4 8 8 8 4 11 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . 1 . . . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . 2 . 2 . 2 . . . . . Terminal Hacks 40 | . 4 . 1 1 1 3 4 1 3 3 1 3 2 2 3 . 8 . Record 7 | . . . . . . . . . . . . . . . . . 7 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 1 . 2 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . 1 . . . 1 . 1 . . . . Terminal Index 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . . Unreport Threat 5 | . . . . . . . 1 . 1 . . . 2 . 1 . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . 1 . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . 1 . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 2 . 2 . 2 . 2 . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Coupler Status 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Unauthorized Hacks 23 | . 6 . 3 . . . 6 . 2 . 2 . 1 . 3 . . . Terminals 19 | . 3 . 2 . . . 6 . 2 . 2 . 1 . 3 . . . Track 4 | . 1 . . . . . 3 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 2 . . . Botnet 11 | . 2 . 1 . . . 2 . 2 . 2 . 1 . 1 . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 2 1 . 1 6 1 3 3 6 3 3 2 6 . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 220 | . . . . . . . . . . . . . . . 220 . . . Retrieved Components 9 | . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 9 | . . . . . . . . . 2 . 2 . 5 . . . . . Non-combat 4 | . . . . . . . . . . . . . 4 . . . . . Combat 5 | . . . . . . . . . 2 . 2 . 1 . . . . . Robot Hacks Applied 13 | . . . . . . . . . 4 . 4 . 5 . . . . . parse_system 2 | . . . . . . . . . . . . . 2 . . . . . purge_threat 1 | . . . . . . . . . . . . . 1 . . . . . map_route 2 | . . . . . . . . . . . . . 2 . . . . . find_garrison 2 | . . . . . . . . . 1 . 1 . . . . . . . scatter_targeting 2 | . . . . . . . . . 1 . 1 . . . . . . . link_complan 2 | . . . . . . . . . 1 . 1 . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 9 . 9 . 4 . . . . . . Machine Destruction 18 | . . . . . . . . 9 . 5 . 4 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . Attached 3 | . . . . . . . . . 1 . 1 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Total Allies 10 | . . . . . . . . . 1 . 1 6 . . 2 . . . Largest Group 6 | . . . . . . . . . 1 . 1 6 . . 2 . . . Highest-Rated Group 286 | . . . . . . . . . 15 . 16 286 . . 36 . . . Highest-Rated Ally 80 | . . . . . . . . . 15 . 16 80 . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . 8 . 1 58 . . . . . . Total Damage 1437 | . . . . . . . . . 145 . 13 1279 . . . . . . Kills 16 | . . . . . . . . . 1 . . 15 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Robot Analysis Total 7 | . 2 . 1 1 . 2 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Turns Passed 12132 | 76 485 227 454 851 247 81 614 1308 334 737 347 1192 1121 1441 997 494 404 722 Spaces Moved 6962 | 41 393 184 277 567 220 59 399 819 174 427 230 629 648 733 448 245 219 250 Core 37 | 15 . . . . . . . . . . . . . . . . . 22 Treads 1666 | . . . . . . . . . . . . . 30 514 448 245 219 210 Legs 7 | . . . . . . . . . . . . . . . . . . 7 Wheels 5252 | 26 393 184 277 567 220 59 399 819 174 427 230 629 618 219 . . . 11 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 110 110 110 120 120 120 120 110 110 108 101 165 165 165 50 Average Speed 133 | 79 93 105 109 112 110 110 120 120 123 131 116 160 128 151 165 165 165 189 Slowest Speed 250 | 100 105 105 120 155 110 110 120 170 170 170 125 200 170 170 165 165 165 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 51 32 27 97 61 20 46 80 34 50 11 77 20 75 19 56 53 50 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . 2 1 1 1 . . . . . . . . . . . . 1 . Known Exits Taken 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . 1 . . Scrap Searched 7 | . . 1 . 3 . 1 . . . . . . . . . 1 1 . Spaces Dug 45 | . 1 . . 9 . . 4 1 2 . 2 . 8 . 17 1 . . Terrain Destroyed 735 | . 1 . 8 13 . 46 31 96 87 2 2 21 16 96 30 24 82 180 Melee 32 | . . . . . . . 4 1 2 . 2 . 5 . 17 1 . . Projectile 56 | . 1 . . 13 . . . . 7 2 . . 11 10 . . . 12 AOE 646 | . . . 8 . . 46 27 95 78 . . 20 . 86 13 23 82 168 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp War Total 8648 | 65 462 198 364 670 227 67 486 1004 236 513 288 752 816 931 593 300 245 431 Wait 175 | . 2 . 5 15 . . 9 12 2 8 1 5 24 29 16 18 4 25 Move 6940 | 40 392 183 276 566 219 58 398 817 173 425 229 627 647 731 447 244 218 250 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 163 | 7 18 1 9 10 1 1 13 11 4 4 9 9 12 20 15 2 3 14 Fast Attach 48 | 5 4 . 6 . . . 2 5 . . 2 1 3 8 5 1 . 6 Attach 98 | 2 1 . 4 4 1 1 5 5 2 2 5 4 8 13 9 3 1 28 Detach 34 | . 1 . 5 . 1 . 3 2 . . 1 . 4 3 3 1 1 9 Swap 338 | 3 8 4 13 23 1 4 19 57 22 15 13 17 38 37 27 8 5 24 Drop 152 | . 11 1 14 8 4 . 13 18 3 3 11 10 11 23 12 2 . 8 Fire 531 | 8 25 9 32 44 . 3 20 46 25 40 9 22 58 63 35 20 13 59 Melee 86 | . . . . . . . 4 15 5 4 8 8 11 4 18 1 . 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . 6 . . . Escape Stasis 48 | . . . . . . . . 16 . 12 . 20 . . . . . . Rewire 29 | . . . . . . . . . . . . 29 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Central database locked down 562 | -10/Materials | Entered Mines 630 | -10/Mines | Met a Derelict bent on vengeance 649 | -10/Mines | Learned location of Zion (-7) 690 | -10/Mines | Discovered new exit (range 6) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -9/Materials | Discovered new exit (range 12) 1243 | -9/Materials | Entered Mines 1313 | -9/Mines | Build established: Scavenger-Mutant 1368 | -9/Mines | Learned location of Storage (-9) 1478 | -9/Mines | Assembled infested the area 1483 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1619 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1628 | -9/Mines | Learned location of 1 exit from Materials 1915 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1963 | -9/Mines | Discovered new exit (range 9) 2069 | -9/Mines | Discovered new exit (range 8) 2089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2089 | -9/Mines | Discovered new exit (range 5) 2094 | -9/Mines | Entered Exiles 2111 | -9/Exiles | Discovered new exit (range 15) 2124 | -9/Exiles | Met 8R-AWN 2143 | -9/Exiles | Met EX-HEX 2173 | -9/Exiles | Met EX-BIN 2185 | -9/Exiles | Aligned with FarCom system 2186 | -9/Exiles | Given EX-Vault access code 2211 | -9/Exiles | Opened EX-Vault 2221 | -9/Exiles | Found AWS/Autocannon 2246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2276 | -9/Exiles | Met EX-DEC 2332 | -9/Exiles | Discovered new exit (range 11) 2341 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2341 | -9/Exiles | Entered Mines 2391 | -8/Mines | Discovered new exit (range 15) 2415 | -8/Mines | Central database locked down 2422 | -8/Mines | Entered Materials 2422 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2423 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Garrison activated, responded to threat 3035 | -8/Materials | Identified exit to Garrison 3036 | -8/Materials | Entered Garrison 3117 | -8/Garrison | Triggered checkpoint 3166 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Destroyed 8 combat bots 3252 | -8/Garrison | Discovered new exit (range 12) 3334 | -8/Garrison | Triggered checkpoint 3390 | -8/Garrison | Garrison Relay disabled 3527 | -8/Garrison | Discovered new exit (range 10) 3696 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Triggered checkpoint 3810 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Triggered checkpoint 3924 | -8/Garrison | Installed Relay Interface Framework 4083 | -8/Garrison | Discovered new exit (range 10) 4295 | -8/Garrison | Garrison Relay disabled 4344 | -8/Garrison | Entered Materials 4614 | -8/Materials | Garrison activated, responded to threat 4677 | -8/Materials | Identified exit to Garrison 4678 | -8/Materials | Entered Garrison 4764 | -8/Garrison | Triggered checkpoint 4798 | -8/Garrison | Garrison Relay disabled 4883 | -8/Garrison | Triggered checkpoint 4910 | -8/Garrison | Triggered checkpoint 4942 | -8/Garrison | Learned Factory security intel 4998 | -8/Garrison | Triggered checkpoint 5007 | -8/Garrison | Discovered exit to Factory (range 11) 5136 | -8/Garrison | Build established: Skirmisher 5190 | -8/Garrison | Discovered exit to Factory (range 70) 5190 | -8/Garrison | Discovered exit to Factory (range 62) 5190 | -8/Garrison | Discovered exit to Factory (range 15) 5340 | -8/Garrison | Triggered checkpoint 5370 | -8/Garrison | Expanded RIF knowledge: Program Shield 5415 | -8/Garrison | Entered Factory 5415 | -7/Factory | Evolved 2 slots: Utility x2 5759 | -7/Factory | Identified exit to Garrison 5762 | -7/Factory | Entered Garrison 5789 | -7/Garrison | Triggered checkpoint 5839 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5922 | -7/Garrison | Found embedded Infiltrators 6124 | -7/Garrison | Triggered checkpoint 6124 | -7/Garrison | Triggered checkpoint 6230 | -7/Garrison | Triggered checkpoint 6285 | -7/Garrison | Discovered new exit (range 8) 6328 | -7/Garrison | Triggered checkpoint 6620 | -7/Garrison | Discovered new exit (range 11) 6739 | -7/Garrison | Discovered new exit (range 12) 6821 | -7/Garrison | Triggered checkpoint 6873 | -7/Garrison | Garrison Relay disabled 6899 | -7/Garrison | Build established: Scavenger-Mutant 6954 | -7/Garrison | Entered Factory 6954 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7633 | -6/Factory | Spotted B-75 Beast 7840 | -6/Factory | Discovered new exit (range 11) 8004 | -6/Factory | First assault squad dispatched 8020 | -6/Factory | Build established: Scavenger-Assassin 8069 | -6/Factory | Identified exit to Garrison 8075 | -6/Factory | Entered Garrison 8102 | -6/Garrison | Triggered checkpoint 8139 | -6/Garrison | Triggered checkpoint 8139 | -6/Garrison | Triggered checkpoint 8141 | -6/Garrison | Triggered checkpoint 8168 | -6/Garrison | Destroyed 9 combat bots 8181 | -6/Garrison | Heavy support dispatched to Factory 8331 | -6/Garrison | Discovered new exit (range 16) 8364 | -6/Garrison | Heavy support dispatched to Factory 8372 | -6/Garrison | Build established: Scavenger-Mutant 8528 | -6/Garrison | Lost 6 parts (1p2n2u1w) 8584 | -6/Garrison | System corruption reached 10% 8797 | -6/Garrison | Spotted B-75 Beast 8797 | -6/Garrison | Spotted B-75 Beast 8821 | -6/Garrison | Discovered new exit (range 17) 8919 | -6/Garrison | Triggered checkpoint 9022 | -6/Garrison | Triggered checkpoint 9236 | -6/Garrison | Discovered new exit (range 11) 9251 | -6/Garrison | Discovered new exit (range 70) 9251 | -6/Garrison | Discovered new exit (range 50) 9251 | -6/Garrison | Discovered new exit (range 12) 9516 | -6/Garrison | Entered Factory 9516 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9705 | -5/Factory | Identified exit to Upper Caves 10116 | -5/Factory | First assault squad dispatched 10234 | -5/Factory | System corruption reached 10% 10272 | -5/Factory | Lost 5 parts (1n1u3w) 10513 | -5/Factory | Entered Upper Caves 10534 | -5/Upper Caves | Encountered a Warlord checkpoint 10845 | -5/Upper Caves | Learned Factory security intel 10990 | -5/Upper Caves | Discovered new exit (range 11) 11007 | -5/Upper Caves | Entered another Upper Caves area 11116 | -5/Upper Caves | Learned Research trap positions 11116 | -5/Upper Caves | Learned Armory emergency access door positions 11116 | -5/Upper Caves | Learned Research emergency access door positions 11116 | -5/Upper Caves | Learned Research security intel 11311 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11395 | -5/Upper Caves | Discovered new exit (range 9) 11410 | -5/Upper Caves | Identified exit to Warlord 11411 | -5/Upper Caves | Entered Warlord 11476 | -5/Warlord | System corruption cleaned by Quarantine Array 11482 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11482 | -5/Warlord | Attacked by Warlord forces 11550 | -5/Warlord | Spotted J0-W7L(B) 11550 | -5/Warlord | Spotted ZJ-Y14(B) 11561 | -5/Warlord | Destroyed J0-W7L(B) 11571 | -5/Warlord | Destroyed ZJ-Y14(B) 11594 | -5/Warlord | Lost 3 parts (2u1w) 11652 | -5/Warlord | Warlord's base attacked by MAIN.C 11685 | -5/Warlord | Spotted ZW-6BD(L) 11695 | -5/Warlord | Lost 5 parts (1p1n3u) 11698 | -5/Warlord | Destroyed ZW-6BD(L) 11756 | -5/Warlord | Destroyed 15 combat bots 11789 | -5/Warlord | Found Prototype Ballistic Cannon 11801 | -5/Warlord | Found Prototype Ballistic Cannon 11842 | -5/Warlord | Spotted QX-WYL(g) 11858 | -5/Warlord | Destroyed QX-WYL(g) 11879 | -5/Warlord | Destroyed 14 combat bots 11945 | -5/Warlord | Crushed by falling debris 12002 | -5/Warlord | Warlord forces counterattacked 12027 | -5/Warlord | Spotted B1-WHK(K) 12027 | -5/Warlord | Spotted TK-B2R(K) 12030 | -5/Warlord | Identified Hvy. Autocannon (x2) 12062 | -5/Warlord | Destroyed B1-WHK(K) 12083 | -5/Warlord | Core integrity fell below 50% 12095 | -5/Warlord | Released all parts (9) 12112 | -5/Warlord | Core integrity fell below 20% 12125 | -5/Warlord | Lost 10 parts (4n2u4w) 12133 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12099_ Critical hit (Burn: +37). 12100_ Triggered Fire Trap. 12100_ Burning plasma bursts from the floor. 12102_ QL#HV92XF6A3XI3 12120_ HV Slug penetrates Wall. 12124_ Penetrated by HV Slug. 12124_ HV Slug penetrates Wall. 12125_ Acquired 26 matter. 12130_ Penetrated by HV Slug. 12130_ HV Slug penetrates Wall. 12130_ I-47 Archangel triggered Fire Trap. 12130_ Burning plasma bursts from the floor. 12133_ I-47 Archangel heat short circuits Com. Wheel. 12133_ HV Slug penetrates Wall. 12133_ Flexi-carbon Leg destroyed. 12133_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????#""""" """??????????????? | | ???????????????#" " "#?????????????? | | ???????????????#" "#?????????????? | | ???????????????#" "#?????????????? | | ???????????????#" "#?#???????????? | | ???????????????#" "#?????????????? | | ?????????##"""##" "??????????????? | | ?????????#X # "??????????????? | | ??????????? ???????#???????? | | ????????????? ???????????????? | | ??????????????? ????????????????# | | ????????????????? ??????????????## | | ?????????????#??### ###????????????? # | | ?????????????????# ! ##???????????# # | | ????????########## ! ????????#### | | ??????# # !*########/# # | | ??????# """ """ / !!!!* | | ??????????" """ # ==/ ! | | ??????????" """ # * | | ??????????? """ ?#####"## ##+"## # | | ??????????? """ ??????#### ##= ## | | ??????????? ???#??????# ## ##! | | ???????????######+#??????# %## % ##%= | | ???????########;# #;###### ## % # | | ???????# % !W i^ g ## *% | | ???????# M !%@! %%## // ## = | | ???????## ##;###;+### ## / ! # [ | | ????????# ?????# # ## !! # ! | | ????????#????#?# # ## # | | ???????????????# # ## # | | ???????????????# # ## # | | ???????????????############### ## | | ????????????????????????????## ## | | ??????????????????????????#?######### | | ????????????????????????#?##?#??????## | | ???????????????????#???#??#??????????# | | ???????????????????????#?????#??????## | | ?????????????????????????????????#??# | | ????????????????????????????????????#" | | | ??????????????????????????#??????#?##"= | | ??????????????????????????#?????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ??????????????????????????"????????## | | ?????????????????????????????????#??# | | ???????????????????????????? ?????#####+ | | ????????????????????????? ?? ?????# | | ????????????????????????? ?????"??# "" | | ??????????????????????????????????# "" | | ???????????????????????????? ?????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 23 Energy Capacity 340 Matter Stores 514 Matter Capacity 550 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Lrn. Tractor Beam | -8/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxSupercompositeAutohacker Manual? 0 Play Time 02:59:11 Cumulative 917.0 hours Start 2023.04.01 @ 23:13:37 End 2023.04.02 @ 18:33:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 351 Adventurer 125 Explorer 2 Win Type - Total 107 Types 85/8/7/2/2/0/0/2/1 Lore% 85 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00882a0c-27f7-4038-ac7e-9084dec884b2