Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.24 @ 15:07:27 Player: JACKBOI Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1286) 1286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 4201 Bonus ------- High Alert Combat Kills 115 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 229/265 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink ECM Suite > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (5) ---- Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Improved Heat Sink Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Protection Hardened Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 57 | 6 4 2 1 . 8 14 22 Power 14 | 1 . . 1 . . 4 8 Engine 11 | 1 . . 1 . . 3 6 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 10 | 2 1 . . . 1 3 3 Treads . | . . . . . . . . Leg 10 | 2 1 . . . 1 3 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 1 . . . 2 3 2 Device 7 | 1 1 . . . 2 2 1 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 24 | 2 2 2 . . 5 4 9 Energy Gun 13 | 2 2 1 . . 3 1 4 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 2 | . . . . . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 5 | . . 1 . . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . . . . 3 13 Power 5 | . . . . . . 1 4 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . 1 1 Weapon 6 | . . . . . . 1 5 Highest Loss Streak 8 | . . . . . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 86 88 80 Engine 11 | . 14 14 14 14 9 9 11 Core 2 | . . . . . . 6 4 Leg 25 | . 28 28 28 28 27 24 21 Device 20 | . 25 28 28 28 24 18 12 Protection 2 | . . . . . . 2 7 Energy Gun 17 | . 28 25 28 28 21 15 6 Energy Cannon 3 | . . . . . . 1 9 Ballistic Gun 1 | . . . . . 3 2 . Ballistic Cannon 1 | . . . . . . 2 2 Launcher 2 | . . 2 . . 2 4 4 Naked Turns . | . . . . . . . . Heaviest Build 53 | 8 11 11 11 11 18 46 53 Greatest Support 33 | 20 20 20 20 20 30 30 33 Greatest Overweight (x) 8 | . . . . . . 2 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 5 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 1 Class Distribution -------------------- 53% | Mutant 17% | Scavenger-Tank 13% | Scavenger-Mutant 11% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1155 | 260 . 18 . 64 93 277 443 Remotely . | . . . . . . . . Salvage Created 1300 | 50 . . . . 128 353 769 Parts 77 | 4 . . . . 4 22 47 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 36 | 1 . . . . 3 14 18 Guns 12 | 1 . . . . 3 4 4 Cannons 8 | . . . . . . . 8 AOE 16 | . . . . . . 10 6 Classes Destroyed 9 | 1 . . . . 2 2 4 Builder 1 | . . . . . . . 1 Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 11 | . . . . . . 7 4 Grunt 16 | 1 . . . . 2 6 7 Duelist 2 | . . . . . . 1 1 Protector 1 | . . . . . . . 1 Sentry 6 | . . . . . 1 . 5 Best Kill Streak 7 | 1 . . . . 2 7 5 Combat Bots Only 7 | 1 . . . . 2 7 4 Max Kills in Single Turn 3 | 1 . . . . 1 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 2465 | 8 . 17 . . 103 640 1697 Core 559 | . . . . . 12 88 459 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . . . 108 Regen/Repaired (Parts) 4 | . . . . . 4 . . Core Remaining (%) 100 | 100 . . . 100 . . . Volleys Fired 63 | 2 . 1 . . 11 14 35 Largest 3 | 2 . 1 . . 3 3 3 Hottest 199 | 80 . 30 . . 140 149 199 Shots Fired 134 | 4 . 1 . . 13 41 75 Gun 73 | 4 . . . . 12 28 29 Cannon 42 | . . . . . . 5 37 Launcher 19 | . . 1 . . 1 8 9 Special . | . . . . . . . . Kinetic 21 | . . . . . . 9 12 Thermal 64 | . . . . . 11 14 39 Explosive 19 | . . 1 . . 1 8 9 Electromagnetic 30 | 4 . . . . 1 10 15 Robot Hit Streak 20 | 2 . . . . 20 13 15 Robot Miss Streak 3 | 1 . . . . 2 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 92 | 2 . . . . 12 27 51 Core Hits 92 | 2 . . . . 24 25 41 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . 2 3 Burn 5 | . . . . . . 2 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3086 | 28 . . . . 285 1203 1570 Guns 850 | 28 . . . . 205 325 292 Cannons 818 | . . . . . . 82 736 Explosions 1418 | . . . . . 80 796 542 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 388 | . . . . . . 129 259 Thermal 920 | . . . . . 205 155 560 Explosive 1339 | . . . . . 80 796 463 Electromagnetic 439 | 28 . . . . . 123 288 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . 1 . 1 2 . . . Message Errors 1 | . 1 . . . . . . Matter Fused 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . . 12 7 Projectiles . | . . . . . . . . Explosions 19 | . . . . . . 12 7 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 263 | . . 19 . . . 123 121 Shots 11 | . . 2 . . . 5 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 671 | 42 . . . . 42 576 671 Average Temperature 216 | 23 . . . . 28 192 238 Received Heat Transfer 996 | 6 . . . . 81 225 684 Effects 62 | . . . . . . 11 51 Shutdowns 18 | . . . . . . 3 15 Energy Bleed 8 | . . . . . . 1 7 Interference 9 | . . . . . . . 9 Matter Decay 6 | . . . . . . 1 5 Short Circuit 5 | . . . . . . 2 3 Damage (minor) 4 | . . . . . . . 4 Damage (major) 10 | . . . . . . 4 6 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 2123 | . . . . . 260 518 1345 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 633 | 20 17 66 . . 149 471 633 Initial 193 | . 11 5 . . . 84 193 Average 209 | 3 12 26 . . 64 359 427 Maximum Alert Level 2 | . . . . . . 2 2 Low Security (%) 55 | 100 100 100 . 100 100 15 6 Level 1 15 | . . . . . . 32 31 Level 2 28 | . . . . . . 52 61 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 . 9 Investigation 5 | . 1 . . . . . 4 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | 1 . . . 2 5 14 26 Peak Tracking Total 7 | 1 . . . 2 2 7 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 1 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . 1 . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . 1 . . . 3 . 2 Terminals 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 18 | . 3 . . . 6 . 9 Successful 13 | . 2 . . . 5 . 6 Failed 5 | . 1 . . . 1 . 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 3 . . . 1 . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 5 | . . . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 4 | . 2 . . . 1 . 1 Record 2 | . 2 . . . . . . Reinforcement Status 1 | . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . . 5 Recycle Component 2 | . . . . . . . 2 Process 2 | . . . . . . . 2 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 2 . 1 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 13 | . . . . . 13 . . Parts Recycled 2 | . . . . . . . 2 Recycled Matter 249 | . . . . . . . 249 Retrieved Matter 249 | . . . . . . . 249 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 1860 | 94 64 122 63 385 239 366 527 Spaces Moved 975 | 70 46 46 38 288 107 205 175 Core 27 | 14 . . . . . . 13 Treads . | . . . . . . . . Legs 948 | 56 46 46 38 288 107 205 162 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 150 Average Speed 139 | 106 120 120 120 120 120 143 206 Slowest Speed 450 | 120 120 120 120 120 120 260 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 6 15 16 8 59 10 46 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 91 | . . 15 . . 6 18 52 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 86 | . . 15 . . 6 18 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 1348 | 83 55 111 55 328 203 244 269 Wait 216 | . . 63 16 39 73 . 25 Move 968 | 69 45 45 37 287 106 204 175 Hop . | . . . . . . . . Pick Up 18 | 5 3 . . 1 3 1 5 Fast Attach 26 | 6 3 . 1 . 2 6 8 Attach 11 | . . . . . 2 3 6 Detach . | . . . . . . . . Swap 20 | . 1 2 . . 4 5 8 Drop 26 | 1 3 . 1 1 2 11 7 Fire 63 | 2 . 1 . . 11 14 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 159 | -10/Materials | Entered Mines 261 | -10/Mines | Assembled infested the area 277 | -10/Mines | Discovered new exit (range 5) 281 | -10/Mines | Entered Exiles 303 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Discovered new exit (range 14) 344 | -10/Exiles | Entered Mines 345 | -9/Mines | Learned location of Storage (-7) 717 | -9/Mines | Discovered new exit (range 9) 729 | -9/Mines | Entered Materials 729 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 926 | -8/Materials | Repaired EM Pulse Gun? 950 | -8/Materials | Identified exit to Garrison 968 | -8/Materials | Entered Garrison 1020 | -8/Garrison | Triggered checkpoint 1020 | -8/Garrison | Triggered checkpoint 1075 | -8/Garrison | Destroyed 7 combat bots 1106 | -8/Garrison | Triggered checkpoint 1142 | -8/Garrison | Triggered checkpoint 1322 | -8/Garrison | Discovered new exit (range 7) 1334 | -8/Garrison | Entered Materials 1553 | -8/Materials | Core integrity fell below 50% 1594 | -8/Materials | Garrison activated, responded to threat 1734 | -8/Materials | First assault squad dispatched 1810 | -8/Materials | Lost 3 parts (1p2n) 1836 | -8/Materials | Core integrity fell below 20% 1861 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01844_ U-05 Engineer lays Concrete. [Achievement: Let's See Who's Tougher] 01846_ G-50 Soldier suffers critical hit (Burn). 01846_ K-01 Serf collects debris. 01847_ U-05 Engineer lays Concrete. 01847_ Lgt. Ion Engine destroyed. 01848_ U-05 Engineer lays Concrete. 01848_ U-05 Engineer builds a Wall. 01849_ Acquired 23 matter. 01852_ K-01 Serf collects debris. 01852_ U-05 Engineer builds a Wall. 01852_ I-25 Savior destroyed. 01852_ U-05 Engineer lays Concrete. 01855_ U-05 Engineer builds a Door. 01855_ Grenade Launcher destroyed. 01856_ U-05 Engineer builds a Wall. 01857_ K-01 Serf collects debris. 01860_ U-05 Engineer lays Concrete. 01861_ U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????##########??????????????? | | ????????????# """ #??? ??????????? | | ????????????# "Y" #??? ??????????? | | ????????????# % ###? #?????????? | | ????????????# ## #?????????? | | ????????????# # # #?????????? | | ????????????# """ #### #?????????? | | ???????????## """ u # # #?????????? | | ???????????# *"" # # #?????????? | | ??????????###!%= # # ##????????? | | ?#]] ###### !!#u##### #????????? | | ?#]] g % #????????? | | ?#|| #### @ g T #????????? | | ??????????#kb %% #????????? | | ?????????## +### #?????###+ | | ?????????# ## ##????? ? | | ?????????# ## #????? ?? | | ?????????+ ## #????? ??? | | ????????## ## #???? #??? | | ?????????# ## #???? #?? | | ?????????# ## #### # | | ?????????# ## ##"# " [ | | ?????????############## # | | ??????????????????????# / "" | | ???????????????? """ # % # "" | | ???????????????? """ + %##### ##??" | | ???????????????? """ # ##??? #???? | | ???????????????# ??# "#????#???? | | ???????????????# ????# ##????????? | | ??????????????######### #?????????? | | ??????????????# ! / #?????????? | | ??????????????# ![ ## #?????????? | | ??????????????# = ! ## + ????????? | | ??????????????# = ## # "???????? | | ??????????????# ## # ??????? | | ??????????????# ## #####?????? | | ???????###?######%/### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Loot Pinata One Hack Too Far Part-time Mechanic Significant Disruption Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed IntegratedFlightReplicator Manual? 0 Play Time 00:28:06 Cumulative 0.8 hours Start 2022.05.24 @ 14:12:41 End 2022.05.24 @ 15:07:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b992c02d-5765-4d95-b4ce-58fa533d1442