Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.22 @ 17:43:38 Player: Blade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (269) 1345 Value Destroyed (9423) 9423 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1891) 1891 TOTAL SCORE: 19399 Bonus ------- High Alert Combat Kills 540 Follower Combat Kills 1057 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -306 Cogmind --------- Core Integrity 0/1150 Matter 51/300 Energy 91/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Impulse Thruster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Energy Well Advanced Targeting Computer Launcher Loader Advanced Reaction Control System Improved System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle Dual-blade Saw > --- INVENTORY -------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . 1 . . . . . . 1 Utility 8 | . . . 2 . . . 1 1 . 1 . . . . 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 251 | . 6 2 4 6 1 13 28 18 30 21 3 5 21 1 32 23 37 Power 26 | . . . . 1 . 2 3 2 3 4 . 1 . . 5 1 4 Engine 11 | . . . . 1 . . 1 1 1 3 . . . . 3 . 1 Core 15 | . . . . . . 2 2 1 2 1 . 1 . . 2 1 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 62 | . 2 . . 2 . 2 6 6 3 4 1 2 8 1 8 4 13 Treads 37 | . 2 . . 2 . 2 2 6 3 4 1 2 6 1 2 4 . Leg 8 | . . . . . . . 4 . . . . . 2 . 2 . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . . . . . . 4 . 4 Flight 8 | . . . . . . . . . . . . . . . . . 8 Utility 66 | . 1 2 3 1 . . 7 3 10 8 1 . 6 . 10 3 11 Device 16 | . . 1 1 1 . . . . 2 1 . . 1 . 4 . 5 Storage 7 | . . 1 . . . . . . 1 2 . . . . 2 . 1 Processor 8 | . . . . . . . . . 1 . . . . . 2 . 5 Hackware 3 | . . . . . . . . 1 . . . . . . 2 . . Protection 32 | . 1 . 2 . . . 7 2 6 5 1 . 5 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 97 | . 3 . 1 2 1 9 12 7 14 5 1 2 7 . 9 15 9 Energy Gun 21 | . 2 . . 1 . 4 2 . 4 1 1 . 1 . . 3 2 Energy Cannon 23 | . . . . . 1 2 2 2 1 1 . . 2 . 5 3 4 Ballistic Gun 9 | . . . . . . . 7 1 . . . . 1 . . . . Ballistic Cannon 12 | . . . . . . . . 3 4 1 . 1 1 . . 2 . Launcher 22 | . 1 . 1 . . 3 1 1 5 2 . 1 . . 1 6 . Special Weapon 3 | . . . . 1 . . . . . . . . . . 1 . 1 Impact Weapon 3 | . . . . . . . . . . . . . 2 . 1 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 1 1 . 1 . 1 1 3 1 . . 1 . 4 . 2 Corrupted Parts 7 | . . . . . . 1 1 . . . . . 4 . . 1 . System Corruption 25 | . . . . . . 1 3 . . . . . 11 . . 10 . Parts Lost 86 | . . . . 1 . 2 3 2 5 9 . 4 17 2 3 19 19 Power 11 | . . . . 1 . 1 . . 1 2 . . 1 . 2 1 2 Propulsion 29 | . . . . . . 1 1 . . 4 . 3 5 1 . 5 9 Utility 31 | . . . . . . . 2 2 3 3 . 1 7 1 . 7 5 Weapon 15 | . . . . . . . . . 1 . . . 4 . 1 6 3 Highest Loss Streak 17 | . . . . 1 . 1 3 1 2 5 . 2 8 3 2 17 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 100 94 96 78 77 81 90 96 96 89 85 82 6 60 76 40 Engine 2 | . 14 14 11 8 11 5 1 . . 3 . . . . 1 . . Core 3 | . . . . . . 2 7 6 6 2 6 6 5 . 2 3 . Treads 18 | . 17 28 22 22 22 19 14 19 23 24 22 17 19 . 4 12 . Device 5 | . . 8 5 10 11 1 . . 3 7 6 6 7 . 8 6 3 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 . 3 5 1 Processor 4 | . . . . . . . . . 5 6 6 6 6 6 7 10 7 Hackware 4 | . . . . . . . . 3 7 6 6 6 4 . 7 10 2 Protection 16 | . 9 5 22 22 22 22 28 31 18 18 20 16 13 . . 6 . Energy Gun 5 | . 15 14 11 6 . 7 6 . 3 15 6 6 . . . . 4 Energy Cannon 2 | . . . . . 1 4 1 . . 1 6 1 . . 10 6 1 Ballistic Gun 1 | . . . . . . . 7 11 1 . . . 3 . . . . Ballistic Cannon 1 | . . . . . . . . 2 6 . . 3 4 . . . . Launcher 3 | . 12 14 11 11 . 2 3 3 7 . . 4 3 . . 3 . Naked Turns 152 | . . . . . . . . . . . . . . . 152 . . Heaviest Build 74 | 13 17 22 27 27 40 40 57 59 51 64 57 57 74 10 46 49 36 Greatest Support 96 | 20 40 40 40 43 43 43 40 72 72 94 96 96 96 20 46 66 35 Greatest Overweight (x) 11 | . . . . . . 1 3 1 . 1 . 1 3 3 1 1 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 Average Capacity 8 | 8 8 9 10 10 10 10 10 10 9 9 10 10 10 5 5 5 5 Most Carried 10 | 6 8 7 8 9 10 10 10 10 10 10 10 10 10 4 5 5 5 Average Carried 7 | 6 5 6 6 7 9 8 7 7 8 8 8 9 8 3 4 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 5 7 8 8 10 9 6 10 10 8 10 10 4 4 5 5 2 Class Distribution -------------------- 29% | Mutant 19% | Hacker-Tank 13% | Scavenger-Tank 10% | Hacker-Mutant 7% | Hacker-Bomber 6% | Scavenger-Mutant 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Bomber | -8/Materials Scavenger-Bomber | -7/Factory Hacker-Tank | -7/Storage Hacker-Bomber | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Matter Collected 5024 | 200 61 31 113 131 . 198 456 395 1170 462 50 91 405 . 507 640 114 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10502 | . 140 . 472 198 . 500 1161 936 1578 1767 106 489 751 . 646 1536 222 Parts 487 | . 19 . 27 8 . 23 50 52 63 68 6 14 46 . 28 67 16 Haulers Intercepted 8 | . 1 . . . . . . 1 6 . . . . . . . . Recyclers Shooed 11 | . 1 . 1 . . . . 1 2 1 . . . . 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 5 4 . . . . . Prevented 7 | . . . . . . . . . . . . 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 193 | . 8 . 11 6 . 11 23 16 29 36 4 5 7 . 9 20 8 Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 58 | . 2 . 1 2 . 5 12 6 5 15 4 2 4 . . . . Cannons 54 | . . . . . . . . 4 18 7 . . 2 . 6 13 4 AOE 61 | . 6 . 8 4 . 4 6 6 4 11 . 2 . . 3 4 3 Classes Destroyed 23 | . 3 . 7 1 . 1 1 2 1 2 . . 3 . . 2 . Worker 10 | . 2 . . . . 1 1 . . 4 . . . . . 1 1 Builder 12 | . . . 1 . . . 1 1 . 5 . . . . . 4 . Tunneler 5 | . . . 1 . . 3 . . . . . . . . . 1 . Hauler 8 | . 1 . . . . . . 1 6 . . . . . . . . Recycler 12 | . . . 1 1 . . . 4 2 . . . . . 1 3 . Carrier 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 1 . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . Watcher 7 | . . . 1 . . . . 2 1 1 . . . . 2 . . Swarmer 54 | . 8 . 7 3 . 4 4 4 2 6 4 . . . . 8 4 Grunt 69 | . . . 2 . . 6 14 7 14 14 . 4 . . 5 3 . Brawler 4 | . . . . . . . 1 . . 1 . . . . 1 1 . Duelist 3 | . . . 1 . . . 1 . 1 . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . . 1 . . . 2 1 4 4 . . . . 1 3 . Specialist 4 | . . . . . . . . . . 4 . . . . . . . Hunter 6 | . . . . . . 1 1 . 2 1 . 1 . . . . . Programmer 21 | . . . . . . . . 4 5 6 . . . . 2 . 4 Behemoth 2 | . . . . . . . . . . . . . . . . 2 . Zionite 24 | . . . . . . . . . . . . . 24 . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . Butcher 3 | . . . . . . . . . . . . . 2 . . 1 . Guerrilla 2 | . . . . . . . . . . . . . . . . 2 . Mutant 4 | . . . . . . . . . . . . . 4 . . . . Best Kill Streak 18 | . 3 . 7 4 . 5 6 4 8 18 4 4 7 . 4 6 6 Combat Bots Only 7 | . 3 . 4 3 . 4 5 2 7 7 4 4 4 . 3 5 6 Max Kills in Single Turn 5 | . 2 . 3 2 . 3 3 3 2 5 1 1 2 . 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 . 3 2 2 2 3 . 1 . . 3 2 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Hostile Shots Fired 1746 | . 28 . 30 6 . 34 101 84 148 276 16 26 451 21 57 216 252 Missed 622 | . 16 . 10 1 . 12 19 24 45 109 6 8 190 7 13 63 99 Damage Taken 15081 | . 88 . 204 108 . 350 1125 762 1525 1769 116 270 2930 212 690 2398 2534 Core 3286 | . 23 . 30 51 . 119 203 49 398 126 . 14 467 123 82 440 1161 Absorbed by Shields 290 | . . . . . . . . . . 203 . . . . . 87 . Redirected to Shielding 364 | . 2 . 25 . . 14 155 110 58 . . . . . . . . Ignored by Resistances 4307 | . 29 . 63 33 . 99 299 223 355 576 34 77 867 63 189 680 720 Regen/Repaired (Parts) 925 | . . . 16 . . . . . 909 . . . . . . . . Core Remaining (%) 57 | 100 . 90 . . . 50 63 . 36 . . . . 14 . 47 . Volleys Fired 541 | . 22 . 13 16 . 34 46 47 86 84 9 14 63 . 37 48 22 Largest 3 | . 2 . 2 2 . 1 3 3 3 3 1 3 3 . 3 3 2 Hottest 305 | . 90 . 81 100 . 250 295 298 305 298 55 156 298 . 255 211 130 Shots Fired 884 | . 32 . 17 20 . 34 61 71 174 175 9 25 94 . 47 99 26 Gun 425 | . 23 . 5 8 . 23 56 37 74 135 9 14 29 . . 6 6 Cannon 354 | . . . . . . 4 4 33 86 29 . 6 61 . 44 67 20 Launcher 97 | . 9 . 12 4 . 7 1 1 14 11 . 5 4 . 3 26 . Special 8 | . . . . 8 . . . . . . . . . . . . . Kinetic 338 | . . . . . . . 40 66 108 24 . 6 85 . . 9 . Thermal 404 | . 23 . . 8 . 27 8 4 52 140 9 14 5 . 44 50 20 Explosive 30 | . 9 . . . . . . 1 . 11 . . . . 3 6 . Electromagnetic 112 | . . . 17 12 . 7 13 . 14 . . 5 4 . . 34 6 Robot Hit Streak 67 | . 4 . 7 11 . 12 18 27 67 49 13 24 44 . 20 38 51 Robot Miss Streak 2 | . 2 . 1 2 . 2 2 2 2 2 1 . 1 . 2 2 1 Penetration Max 1 | . . . . . . . 1 1 1 . . . 1 . . 1 . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 699 | . 12 . 8 6 . 28 50 50 135 144 8 23 88 . 39 86 22 Core Hits 471 | . 15 . 19 10 . 26 41 43 60 102 6 13 40 . 23 63 10 Critical Kills 7 | . . . . . . . . 1 . . . . 2 . . 3 1 Critical Parts Destroyed 6 | . . . . . . . 1 1 . . . . 3 . . 1 . Critical Strikes 34 | . 1 . . . . . 1 5 3 5 1 . 10 . . 7 1 Burn 9 | . 1 . . . . . . . 1 5 1 . 1 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 1 Destroy 7 | . . . . . . . 1 2 . . . . 1 . . 3 . Blast 8 | . . . . . . . . 3 2 . . . 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . Smash 5 | . . . . . . . . . . . . . 5 . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 52 | . . . . . . . . . . . . . 28 . 13 9 2 Impact 31 | . . . . . . . . . . . . . 28 . 3 . . Slashing 21 | . . . . . . . . . . . . . . . 10 9 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . Damage Inflicted 28291 | . 493 . 839 332 . 1058 1630 1953 4227 5764 143 961 3057 2 1793 4716 1323 Guns 7174 | . 131 . 87 66 . 212 917 731 1225 2504 143 358 617 . . 147 36 Cannons 8040 | . . . . . . 43 45 630 1976 636 . 101 1196 . 1129 1529 755 Explosions 11513 | . 361 . 752 254 . 779 665 573 985 2608 . 502 496 . 555 2505 478 Melee 1418 | . . . . . . . . . . . . . 745 . 104 523 46 Ramming 146 | . 1 . . 12 . 24 3 19 41 16 . . 3 2 5 12 8 Kinetic 6838 | . . . . . . . 701 1331 2281 524 . 101 1751 . . 149 . Thermal 10782 | . 131 . 58 23 . 721 668 273 938 3642 143 493 360 . 1129 1448 755 Explosive 4367 | . 361 . . . . . . 330 59 1582 . . . . 555 1002 478 Electromagnetic 4740 | . . . 781 297 . 313 258 . 908 . . 367 198 . . 1582 36 Impact 849 | . . . . . . . . . . . . . 745 . 104 . . Slashing 569 | . . . . . . . . . . . . . . . . 523 46 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 1 1 2 3 1 1 . . . 18 18 9 19 12 Average Corruption 4 | . . . . 1 1 1 3 1 1 . . . 13 18 6 9 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 217 | . . . . 8 11 6 13 1 16 . . . 31 11 31 41 48 Message Errors 60 | . . . . 3 3 3 5 . 4 . . . 5 3 13 10 11 Matter Fused 51 | . . . . . 4 2 3 1 5 . . . 10 4 3 9 10 Heat Flow Errors 22 | . . . . . . . . . 1 . . . 2 1 2 9 7 Energy Discharges 22 | . . . . 2 3 . 1 . 5 . . . 3 . 1 3 4 Parts Rejected 5 | . . . . . . 1 . . . . . . 2 . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . 2 1 . 2 . 1 . . . 2 2 6 2 7 Data Loss (major) 8 | . . . . 1 . . . . . . . . 2 1 1 . 3 Misfires 7 | . . . . . . . . . . . . . 2 . 1 2 2 Alerts 5 | . . . . . . . . . . . . . . . 2 2 1 Misdirections 3 | . . . . . . . . . . . . . 1 . . . 2 Weapon Failures 8 | . . . . . . . 2 . . . . . 2 . 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 826 | . 1 . 5 6 . 36 . 25 54 155 . 3 286 . 94 125 36 Projectiles 178 | . . . . . . . . 5 24 . . . 37 . 94 . 18 Explosions 335 | . 1 . 5 6 . 36 . 20 30 155 . 3 10 . . 51 18 Melee 313 | . . . . . . . . . . . . . 239 . . 74 . Knockbacks 50 | . . . . . . . . 10 13 4 . 2 21 . . . . Impact 7 | . . . . . . . . . . . . . 7 . . . . Kinetic 39 | . . . . . . . . 9 11 4 . 2 13 . . . . Secondary 4 | . . . . . . . . 1 2 . . . 1 . . . . Self-Inflicted Damage 597 | . 17 . 32 79 . 95 72 4 95 82 . . . . . . 121 Shots 31 | . 1 . 3 4 . 6 5 1 6 3 . . . . . . 2 Rammed 39 | . 2 . . 4 . 7 2 6 9 3 . . 1 1 1 2 1 Targets Rammed 42 | . 2 . . 4 . 7 2 7 9 4 . . 1 1 1 3 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 . 1 . . . . . 1 . Highest Temperature 641 | . 36 . 73 40 . 287 543 522 641 355 . 102 546 158 517 341 233 Average Temperature 127 | . 15 . 35 17 . 99 189 156 118 83 . 62 143 84 96 127 63 Received Heat Transfer 3664 | . . . 84 . . 144 666 219 576 393 . 48 551 9 102 833 39 Effects 63 | . . . . . . . 12 17 14 . . . 17 . 2 . 1 Shutdowns 16 | . . . . . . . 4 5 3 . . . 3 . 1 . . Energy Bleed 7 | . . . . . . . 1 2 1 . . . 1 . 1 . 1 Interference 9 | . . . . . . . 2 2 2 . . . 3 . . . . Matter Decay 3 | . . . . . . . . 1 1 . . . 1 . . . . Short Circuit 5 | . . . . . . . . 1 1 . . . 3 . . . . Damage (minor) 7 | . . . . . . . 3 2 . . . . 2 . . . . Damage (major) 12 | . . . . . . . 1 4 3 . . . 4 . . . . Damage (core) 4 | . . . . . . . 1 . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 . . 1 . . 3 . . 1 . . . 1 . Combat Hostiles 7 | . . . 2 . . 1 . . 2 . . 1 . . . 1 . Parts Fried 25 | . . . 4 . . 2 . . 8 . . 3 4 . . 4 . Impact Corruptions 11 | . . . . . . . . 1 . . . . 10 . . . . Robots Melted 15 | . . . . . . 1 6 . . 3 . . 3 . . 1 1 Combat Hostiles 12 | . . . . . . 1 5 . . 3 . . 1 . . 1 1 Parts Melted 60 | . . . 1 . . 2 14 4 2 21 1 1 8 . 2 3 1 Heat Transferred 25607 | . 433 . 150 50 . 2345 3530 1920 1620 9391 370 668 1951 . 1295 1662 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 3 2 . 4 2 . 2 . . 1 . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Peak Influence 835 | . 242 22 375 123 . 264 442 335 507 835 . . . . 440 592 402 Initial 205 | . . 22 7 123 . . 51 158 . 69 . . . . 16 115 205 Average 179 | . 91 22 163 34 . 114 195 99 193 259 . . . . 271 358 186 Maximum Alert Level 3 | . 1 . 1 . . 1 2 1 2 3 . . . . 2 2 2 Low Security (%) 63 | 100 83 100 63 100 . 79 50 91 60 61 . . . . 19 13 45 Level 1 24 | . 16 . 36 . . 20 39 8 32 5 . . . . 61 47 37 Level 2 12 | . . . . . . . 9 . 6 29 . . . . 18 38 16 Level 3 . | . . . . . . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . . 2 . . 1 3 11 14 13 . . . . 2 3 6 Investigation 10 | . . . 1 . . . 2 1 3 1 . . . . 1 . 1 Extermination 20 | . . . . . . . . 5 5 6 . . . . 1 . 3 Reinforcement 18 | . . . 1 . . 1 1 2 4 5 . . . . . 2 2 Assault 4 | . . . . . . . . . 2 1 . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 . 1 . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . 3 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Distress Signals 14 | . 1 . . . . . 1 . 2 4 . . . . 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 13 . 16 6 . 11 26 19 47 44 4 5 48 2 22 38 44 Peak Tracking Total 16 | . 5 . 5 3 . 4 6 5 11 10 4 4 8 2 5 6 16 Tactical Retreats 22 | . . . . . . . 1 2 2 1 . 1 7 2 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 6 | . . . 1 . . . 2 2 . . . . . . . . 1 Indirectly 1 | . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 43 | . 1 . 1 . . 3 5 2 7 3 . . 3 . 6 6 6 Max in Single Turn 3 | . 1 . 1 . . 3 1 1 1 2 . . 2 . 1 1 2 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 52 | . 4 . 2 . 1 1 1 9 6 8 2 . . 1 6 7 4 Terminals 37 | . 4 . . . . 1 . 7 5 7 . . . 1 4 6 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . 1 . 1 . . . . . . . . Recycling Units 6 | . . . 1 . . . . 1 . 1 . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 118 | . 10 . 3 . 1 3 1 18 30 13 4 . . 1 10 13 11 Successful 62 | . 4 . 3 . 1 . 1 8 20 5 4 . . 1 5 6 4 Failed 56 | . 6 . . . . 3 . 10 10 8 . . . . 5 7 7 Catastrophic 14 | . 2 . . . . . . 3 2 2 . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 63 | . 9 . . . 1 3 . 7 12 9 . . . 1 4 10 7 Terminals 76 | . 10 . . . . 3 . 14 14 11 . . . 1 6 12 5 Fabricators 5 | . . . . . . . . 2 . . . . . . . . 3 Repair Stations 19 | . . . 2 . . . 1 . 16 . . . . . . . . Recycling Units 10 | . . . 1 . . . . 2 . 2 . . . . 4 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 Terminal Hacks 36 | . 4 . . . 1 . . 6 5 5 4 . . 1 3 6 1 Record 6 | . . . . . 1 . . . . 1 3 . . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 1 1 . . . . . 1 . Terminal Index 4 | . 1 . . . . . . 1 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . . . . . . 1 1 1 . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . Patrol Status 3 | . . . . . . . . . . 1 . . . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . . . 1 Repair Station Hacks 18 | . . . 2 . . . 1 . 15 . . . . . . . . Scan Component 9 | . . . 1 . . . . . 8 . . . . . . . . Repair 8 | . . . 1 . . . . . 7 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . 2 . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 1 . . 1 . 8 7 7 . . . 1 4 3 4 Full Trace Events 7 | . . . . . . . . 1 3 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . . . 14 . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . . . 36 . . . . . . . . 95 Total Part Build Rating 16 | . . . . . . . . 6 . . . . . . . . 10 Parts Repaired 8 | . . . 1 . . . . . 7 . . . . . . . . Time 413 | . . . 108 . . . . . 305 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . 11 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Total Allies 25 | . . . . . . . . . 12 . . . . 2 . 11 . Largest Group 10 | . . . . . . . . . 10 . . . . 2 2 5 . Highest-Rated Group 288 | . . . . . . . . . 180 . . . . 192 192 288 . Highest-Rated Ally 159 | . . . . . . . . . 31 . . . . 96 96 159 . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 230 | . . . . . . . . . 114 . . . . . 42 74 . Total Damage 5435 | . . . . . . . . . 1496 . . . . . 1271 2668 . Kills 41 | . . . . . . . . . 13 . . . . . 9 19 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Turns Passed 22108 | 2 717 220 395 1802 1077 501 1084 2016 2569 2452 2400 1059 1645 226 1199 1026 1718 Spaces Moved 11938 | 2 441 136 154 930 672 212 441 879 800 1193 1474 549 895 387 822 474 1477 Core 579 | . . . . . . . . . . . . . 1 384 132 20 42 Treads 9055 | . 255 136 154 930 672 212 355 879 800 1193 1474 549 779 3 210 454 . Legs 611 | 2 186 . . . . . 86 . . . . . 115 . 222 . . Wheels 306 | . . . . . . . . . . . . . . . . . 306 Hover 373 | . . . . . . . . . . . . . . . 258 . 115 Flight 1014 | . . . . . . . . . . . . . . . . . 1014 Fastest Speed 28 | 120 120 160 160 160 160 160 90 145 145 148 160 160 120 50 33 50 28 Average Speed 138 | 120 143 160 160 160 160 161 166 180 147 151 160 184 156 52 97 157 51 Slowest Speed 600 | 120 160 160 160 160 160 240 360 240 150 240 160 240 250 200 240 240 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 56 28 18 91 92 28 28 20 69 25 98 66 56 53 14 42 26 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . 2 . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 8 | . . 1 . 1 . . . . . . 4 2 . . . . . Spaces Dug 19 | . . . . 8 . . . . . . . . . . 11 . . Terrain Destroyed 486 | . 42 . 8 17 . 88 28 29 40 87 . 5 . . 38 58 46 Melee 9 | . . . . . . . . . . . . . . . 9 . . Projectile 47 | . . . . 8 . 2 2 6 7 2 . 2 . . 8 9 1 AOE 430 | . 42 . 8 9 . 86 26 23 33 85 . 3 . . 21 49 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Fac Total 16502 | 1 494 138 286 1204 674 335 735 1234 2033 1687 1507 574 1022 410 1151 643 2374 Wait 3459 | . 13 . 110 248 . 60 173 268 1087 373 13 . . 20 221 45 828 Move 11882 | 1 440 135 153 929 671 211 440 878 799 1192 1473 548 894 386 821 473 1438 Hop 18 | . . . . . . . . . . . . . . . . . 18 Pick Up 65 | . 4 1 3 1 . 1 6 5 7 4 5 2 5 1 9 6 5 Fast Attach 124 | . 2 . 2 . 1 2 10 8 14 7 1 2 6 . 24 12 33 Attach 71 | . . . 2 2 . 8 13 5 7 9 . 2 8 1 6 5 3 Detach 27 | . . . 1 . 2 6 11 2 1 2 . . 1 . 1 . . Swap 57 | . 4 2 . 4 . 3 5 5 9 6 2 1 7 . 2 6 1 Drop 122 | . 7 . 2 . . 3 19 9 12 6 4 3 10 . 16 8 23 Fire 541 | . 22 . 13 16 . 34 46 47 86 84 9 14 63 . 37 48 22 Melee 51 | . . . . . . . . . . . . . 27 . 13 9 2 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 41 | . 2 . . 4 . 7 2 7 9 4 . . 1 1 1 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . 10 . 2 . . 2 . 1 . 28 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / Cet) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 232 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 720 | -10/Materials | Entered Mines 767 | -10/Mines | Learned 2 Materials zone layouts 807 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 813 | -10/Mines | Found Prototype Device 814 | -10/Mines | Identified Exp. Sensor Array 916 | -10/Mines | Discovered new exit (range 9) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Utility x2 1005 | -9/Materials | Discovered new exit (range 15) 1138 | -9/Materials | Repaired Exp. Sensor Array 1317 | -9/Materials | Discovered new exit (range 11) 1335 | -9/Materials | Entered Mines 1444 | -9/Mines | Learned Materials terminal intel 1450 | -9/Mines | Assembled infested the area 1856 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1875 | -9/Mines | Discovered new exit (range 12) 2188 | -9/Mines | Discovered new exit (range 3) 3126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3128 | -9/Mines | Discovered new exit (range 5) 3137 | -9/Mines | Entered Exiles 3191 | -9/Exiles | Met 8R-AWN 3228 | -9/Exiles | Met EX-HEX 3329 | -9/Exiles | Met EX-DEC 3384 | -9/Exiles | Visited The Gauntlet 3681 | -9/Exiles | Learned location of Zion (-6) 3775 | -9/Exiles | Discovered new exit (range 14) 3924 | -9/Exiles | Met EX-BIN 3958 | -9/Exiles | Aligned with FarCom system 3959 | -9/Exiles | Given EX-Vault access code 4010 | -9/Exiles | Opened EX-Vault 4023 | -9/Exiles | Found Prototype Energy Cannon 4023 | -9/Exiles | Identified Firepult 4058 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4214 | -9/Exiles | Left Exiles lab with Firepult 4214 | -9/Exiles | Entered Mines 4690 | -8/Mines | Discovered new exit (range 10) 4715 | -8/Mines | Entered Materials 4715 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4716 | -8/Materials | Loaded intel: 12 terminal locations 5158 | -8/Materials | Build established: Bomber 5274 | -8/Materials | Lost 3 parts (1n2u) 5775 | -8/Materials | Discovered new exit (range 11) 5799 | -8/Materials | Entered Factory 5799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5897 | -7/Factory | Build established: Scavenger-Mutant 6244 | -7/Factory | Build established: Scavenger-Bomber 7066 | -7/Factory | Build established: Hacker-Tank 7123 | -7/Factory | Garrison activated, responded to threat 7628 | -7/Factory | Fabricated Adv. Treads? 7724 | -7/Factory | Build established: Hacker-Mutant 7796 | -7/Factory | Discovered new exit (range 10) 7815 | -7/Factory | Entered Storage 7849 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7906 | -7/Storage | Identified exit to Recycling 8123 | -7/Storage | Met a pair of Derelict thieves 8163 | -7/Storage | Build established: Commander-Tank 8278 | -7/Storage | Lost 9 allies 8507 | -7/Storage | Build established: Hacker-Tank 8758 | -7/Storage | Core integrity fell below 50% 8774 | -7/Storage | Destroyed 7 combat bots 8817 | -7/Storage | Build established: Hacker-Mutant 8894 | -7/Storage | Repaired Broken Med. Treads 8933 | -7/Storage | Repaired Adv. Treads 8961 | -7/Storage | Repaired Med. Storage Unit 9028 | -7/Storage | Repaired Adv. Assault Cannon 9090 | -7/Storage | Repaired Adv. EMP Blaster 9129 | -7/Storage | Repaired Adv. Treads 9170 | -7/Storage | Repaired Imp. Light Armor Plating 9476 | -7/Storage | Build established: Hacker-Tank 9755 | -7/Storage | Identified exit to Factory 10139 | -7/Storage | Build established: Hacker-Bomber 10384 | -7/Storage | Entered Factory 10384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10539 | -6/Factory | Build established: Hacker-Tank 11431 | -6/Factory | Build established: Hacker-Bomber 12131 | -6/Factory | Destroyed 7 combat bots 12180 | -6/Factory | Identified exit to Lower Caves 12323 | -6/Factory | Cargo convoy interrupted 12415 | -6/Factory | Lost 5 parts (1p1n3u) 12836 | -6/Factory | Entered Lower Caves 12997 | -6/Lower Caves | Build established: Scavenger-Tank 13013 | -6/Lower Caves | Encountered a Warlord checkpoint 13499 | -6/Lower Caves | Discovered new exit (range 6) 13966 | -6/Lower Caves | Learned location of Extension (-5) 15236 | -6/Lower Caves | Entered another Lower Caves area 15404 | -6/Lower Caves | Discovered new exit (range 8) 15876 | -6/Lower Caves | Build established: Hacker-Tank 15956 | -6/Lower Caves | Discovered new exit (range 8) 16295 | -6/Lower Caves | Entered Zion 16313 | -6/Zion | Learned location of 1 exit from Factory 16388 | -6/Zion | Given the Hacking Drone Bay 16398 | -6/Zion | Found Prototype Device 16398 | -6/Zion | Identified Hacking Drone Bay 16425 | -6/Zion | Discovered new exit (range 14) 16551 | -6/Zion | Learned location of Warlord (-5) 16780 | -6/Zion | Visited the Megawrench Repair Shop 16849 | -6/Zion | Given A8's code to call for help 17172 | -6/Zion | Rebuked by Imprinter 17208 | -6/Zion | Attempted to imprint without authorization 17208 | -6/Zion | Attacked by Zionites 17269 | -6/Zion | System corruption reached 10% 17590 | -6/Zion | Destroyed Imprinter 17601 | -6/Zion | Extracted access codes from Imprinter's data core 17830 | -6/Zion | Lost 8 parts (1p3n3u1w) 17846 | -6/Zion | Spotted MD-JW8(B) 17852 | -6/Zion | Spotted 0O-XH8(B) 17857 | -6/Zion | Core integrity fell below 50% 17900 | -6/Zion | Lost 3 parts (1n2w) 17940 | -6/Zion | Entered Proximity Caves 17962 | -5/Proximity Caves | Identified exit to Factory 17976 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17977 | -5/Proximity Caves | Core integrity fell below 20% 17984 | -5/Proximity Caves | Lost 3 parts (2n1u) 18042 | -5/Proximity Caves | Learned Factory interactive machine intel 18132 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 18137 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 18166 | -5/Proximity Caves | Entered Factory 18166 | -5/Factory | Accompanied by 2 allies 18166 | -5/Factory | Evolved 2 slots: Utility x2 18167 | -5/Factory | Identified exit to Upper Caves 18168 | -5/Factory | Identified exit to Factory 18169 | -5/Factory | Loaded intel: 54 interactive machine locations 18187 | -5/Factory | Build established: Mutant 18952 | -5/Factory | Discovered exit to Factory (range 8) 19162 | -5/Factory | Build established: Scavenger-Mutant 19230 | -5/Factory | Discovered new exit (range 10) 19349 | -5/Factory | Discovered exit to Factory (range 9) 19365 | -5/Factory | Entered Extension 19582 | -5/Extension | Rescued a captive Derelict 19584 | -5/Extension | Rescued a captive Derelict 19764 | -5/Extension | Identified exit to Cetus 19815 | -5/Extension | Disrupted transfer network 19820 | -5/Extension | Energy Cycler disabled 19821 | -5/Extension | Rescued A7 20007 | -5/Extension | Lost 3 allies 20227 | -5/Extension | Spotted B-75 Beast 20249 | -5/Extension | Destroyed B-75 Beast 20252 | -5/Extension | Spotted B-75 Beast 20265 | -5/Extension | First assault squad dispatched 20278 | -5/Extension | Lost 4 allies 20327 | -5/Extension | Destroyed B-75 Beast 20370 | -5/Extension | System corruption reached 10% 20372 | -5/Extension | Discovered exit to Factory (range 15) 20390 | -5/Extension | Core integrity fell below 50% 20391 | -5/Extension | Entered Factory 20391 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20392 | -4/Factory | Identified exit to Research 20417 | -4/Factory | Lost 17 parts (1p4n6u6w) 20655 | -4/Factory | Build established: Hacker-Mutant 20867 | -4/Factory | Found Unknown Device 20867 | -4/Factory | Identified Launcher Loader 21269 | -4/Factory | Lost 7 parts (3n2u2w) 21504 | -4/Factory | Build established: Mutant 21803 | -4/Factory | System corruption reached 10% 22043 | -4/Factory | Fabricated Fission Core? 22043 | -4/Factory | Core integrity fell below 50% 22060 | -4/Factory | Core integrity fell below 20% 22109 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22060_ Dropped Fission Core. 22060_ Penetrated by Slug. 22061_ U-05 Engineer builds a Door. 22061_ K-01 Serf collects debris. 22063_ Penetrated by Slug. 22065_ K-01 Serf collects debris. 22066_ Slug penetrates Fabricator. 22069_ System corrupted: Heat flow error (+183). 22073_ Fission Core destroyed. 22089_ Impulse Thruster destroyed. 22091_ K-01 Serf destroyed. 22094_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22096_ O-24 Administrator uses terminal to summon reinforcements. 22096_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 22096_ O-24 Administrator locks terminal. 22100_ Impulse Thruster destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ## | | | ????????????????????????????????????# / | | ????????????????????????????????????# ######### "" | | ????????????????????????????????????# ????????# "" | | ????????????? ???????????????????# ????????# "" | | ???????????# ?????????????????????????????#### | | ???????????# ????????????????????????????????? | | ???????? ?# #???????????????????????????????? | | ????????? ?# #???????????????????????????##### | | ?????????? # #????????????????????T | | ?????????? # #???????????????????????????## ## | | ???????????/ #????????????????????????????# #? | | ???????????# #????????????????????????????# #? | | ???????????# #????????????????????????????# #? | | ???????????# #####+######################## ## | | ???????????# | | ???????????# pp | | ???????????# s""" g g ! | | ???????????# """ =% | | ???????????# s """ "" | | ???????????####+#####s "" ################### | | ???????????# #s !! oT" #?????????????????? | | ???????????# """ # !! "" #?????????????????? | | ???????????# """ # !! "" #?????????????????? | | ???????????# """ # #?????????????????? | | ???????????# + @ #?????????????##### | | ???????????# """ #+#### #?????????????# | | ???????????# """ # ## #?????????????# | | ???????????# """ # ## #?????????????# | | ???????????# # ##% ????????????# | | ???????????########## ## ??????????# | | ????????????????????# ## """" *!= ????????# | | ????????????????????# #? "F " *!= ???????# | | ????????????????????# #? *== ???????# | | ????????????????????#####? ? ???????# | | ?????????????????????????? ???" "?? ????????##### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 975 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 14 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Treads | -7/Factory | Hacked Adv. Thermal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Fission Core | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Adv. Treads | x2 | -7/Factory Fission Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Help From High Places Monster Prison Break This Is Interesting... Challenges ------------ None Game ------ Seed LinearRecyclingDriver Manual? 0 Play Time 02:58:17 Cumulative 37.8 hours Start 2024.05.22 @ 11:12:17 End 2024.05.22 @ 17:43:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 0 Adventurer 43 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffa31008-a45a-4a98-af1d-4b93e19f035e