Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 17:14:41 Player: SH-pl7 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (5795) 5795 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1821) 1821 TOTAL SCORE: 11621 Bonus ------- High Alert Combat Kills 938 Follower Combat Kills 183 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 213/700 Matter 294/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Layered Heavy Armor Plating > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Deuterium Engine Transmission Jammer Relay Coupler [Behemoth] (11) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Chainsword > --- INVENTORY -------- Micro Nuclear Core Light Treads Armored Treads Advanced Treads Armored Medium Treads Microactuators Microactuators Microactuators Transmission Jammer Improved Light Armor Plating Advanced System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Behemoth] Mini Drone Bay Improved Datajack Remote Datajack [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 126 | 8 3 7 13 9 33 7 36 2 8 Power 9 | 1 . 1 2 . 3 . 1 . 1 Engine 8 | 1 . 1 2 . 3 . 1 . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 45 | 3 . 2 6 3 8 4 15 1 3 Treads 16 | 2 . . 1 . . 2 9 1 1 Leg 24 | . . 1 4 2 8 2 6 . 1 Wheel 2 | 1 . 1 . . . . . . . Hover 2 | . . . . 1 . . . . 1 Flight 1 | . . . 1 . . . . . . Utility 27 | 1 1 . 3 1 5 1 12 . 3 Device 8 | . 1 . . . 1 . 5 . 1 Storage 4 | 1 . . 1 1 . 1 . . . Processor . | . . . . . . . . . . Hackware 4 | . . . . . . . 4 . . Protection 11 | . . . 2 . 4 . 3 . 2 Artifact . | . . . . . . . . . . Weapon 45 | 3 2 4 2 5 17 2 8 1 1 Energy Gun 8 | 1 . 1 . . 5 1 . . . Energy Cannon 5 | . . . . . 3 1 1 . . Ballistic Gun 16 | 2 1 1 1 5 6 . . . . Ballistic Cannon 4 | . . 1 1 . 2 . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 3 | . 1 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 3 1 . Unidentified Prototypes 3 | . . . 2 1 . . . . . Parts Lost 36 | . . 4 1 . 9 . 10 5 7 Power 5 | . . 1 1 . 1 . . 1 1 Propulsion 16 | . . 2 . . 4 . 4 3 3 Utility 7 | . . . . . 2 . 3 . 2 Weapon 8 | . . 1 . . 2 . 3 1 1 Highest Loss Streak 7 | . . 2 1 . 5 . 4 5 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 91 | . 99 89 85 99 95 99 91 92 50 Engine 8 | . 14 13 10 9 8 9 7 6 . Treads 11 | . 28 17 1 . . 15 23 26 3 Leg 20 | . . 5 28 36 35 20 13 5 5 Device 8 | . 13 14 11 9 6 9 7 14 7 Storage 8 | . 14 14 11 9 9 9 7 7 . Hackware 1 | . . . . . . . 3 7 6 Protection 7 | . . . 9 9 11 9 5 . 3 Energy Gun 2 | . . 2 . . 3 8 2 . . Energy Cannon 4 | . . . . . 4 8 8 . . Ballistic Gun 9 | . 24 6 . 26 13 9 1 . . Ballistic Cannon 1 | . . 8 11 . 1 . . . . Slashing Weapon 2 | . . . . . . . 4 15 12 Peak Build Rating 61 | 6 8 12 28 36 49 55 61 46 35 Average Rating 37 | 3 7 10 21 34 41 54 51 41 24 On Entrance 24 | . 6 8 12 28 35 49 50 46 10 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 14 23 47 42 55 73 95 61 33 Greatest Support 109 | 40 40 40 51 68 69 69 109 89 20 Greatest Overweight (x) 3 | 2 . 2 1 . . 1 1 2 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 5 Average Capacity 14 | 7 8 8 10 15 15 19 20 18 5 Most Carried 20 | 8 8 8 15 15 15 16 20 14 5 Average Carried 13 | 5 7 7 8 14 14 15 18 13 3 Final Capacity 20 | 8 8 8 15 15 15 20 20 5 5 Final Carried 16 | 6 8 8 15 15 15 16 14 5 3 Class Distribution -------------------- 36% | Tank 30% | Mutant 22% | Bothacker-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Gladiator | -7/Waste Gladiator | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Matter Collected 3620 | 230 142 110 578 560 1231 265 387 . 117 Remotely . | . . . . . . . . . . Salvage Created 5017 | . 117 148 335 814 1602 858 918 . 225 Parts 298 | . 10 7 18 48 115 49 42 . 9 Haulers Intercepted 5 | . . . 1 2 . 2 . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 104 | . 4 4 10 14 45 8 15 . 4 Melee 12 | . . . . . . . 8 . 4 Guns 52 | . 4 2 . 14 28 3 1 . . Cannons 36 | . . 2 10 . 14 5 5 . . AOE 4 | . . . . . 3 . 1 . . Classes Destroyed 16 | . 2 2 3 3 4 2 . . . Worker 5 | . . 1 . . . 4 . . . Builder 6 | . . . 1 . . 4 1 . . Tunneler 1 | . . . . . . 1 . . . Hauler 5 | . . . 1 2 . 2 . . . Recycler 4 | . . . . 2 . 1 1 . . Operator 2 | . . . . 1 . 1 . . . Watcher 2 | . . . . 1 . . 1 . . Swarmer 21 | . 2 . . 5 14 . . . . Cutter 2 | . . . . . 2 . . . . Grunt 34 | . 2 2 5 5 11 3 5 . 1 Brawler 1 | . . . 1 . . . . . . Duelist 3 | . . . . . . 2 1 . . Sentry 28 | . . 2 4 4 10 3 4 . 1 Specialist 2 | . . . . . 1 . . . 1 Hunter 2 | . . . . . 2 . . . . Programmer 11 | . . . . . 5 . 5 . 1 Best Kill Streak 8 | . 4 2 3 8 6 4 3 . 2 Combat Bots Only 6 | . 4 2 3 4 6 3 3 . 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . . . 3 . 1 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Hostile Shots Fired 821 | . 32 52 47 57 216 35 178 4 200 Missed 253 | . 8 7 18 14 53 7 53 . 93 Damage Taken 7619 | . 261 627 559 573 2236 547 1422 210 1184 Core 1322 | . 44 132 171 55 381 52 176 118 193 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . 10 . . Regen/Repaired (Parts) 329 | . . . . 329 . . . . . Core Remaining (%) 49 | 100 . 29 57 . . 11 . . . Volleys Fired 345 | . 23 27 52 53 129 32 29 . . Largest 3 | . 2 2 1 3 3 3 3 . . Hottest 255 | . 100 120 60 69 151 198 255 . . Shots Fired 654 | . 41 29 52 154 236 94 48 . . Gun 461 | . 36 18 . 154 180 67 6 . . Cannon 180 | . . 10 52 . 55 27 36 . . Launcher 1 | . . . . . 1 . . . . Special 12 | . 5 1 . . . . 6 . . Kinetic 492 | . 36 28 52 154 188 34 . . . Thermal 147 | . 5 1 . . 39 60 42 . . Explosive 1 | . . . . . 1 . . . . Electromagnetic 8 | . . . . . 8 . . . . Robot Hit Streak 16 | . 9 8 10 15 16 7 11 . . Robot Miss Streak 5 | . 4 2 5 5 4 3 2 . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 6 | . 1 . . 1 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 430 | . 22 23 33 106 125 44 62 . 15 Core Hits 177 | . 10 9 11 34 62 25 21 . 5 Critical Kills 4 | . . . . . 4 . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . Critical Strikes 25 | . . . 5 . 11 2 5 . 2 Burn 1 | . . . . . 1 . . . . Destroy 7 | . . . . . 5 2 . . . Blast 9 | . . . 5 . 4 . . . . Corrupt 1 | . . . . . 1 . . . . Sever 7 | . . . . . . . 5 . 2 Melee Attacks 58 | . . . . . . . 41 . 17 Impact . | . . . . . . . . . . Slashing 54 | . . . . . . . 37 . 17 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 11661 | . 217 538 1763 1691 3354 1460 2136 . 502 Guns 5154 | . 217 136 . 1691 2064 880 166 . . Cannons 4656 | . . 402 1763 . 1181 580 730 . . Explosions 251 | . . . . . 109 . 142 . . Melee 1600 | . . . . . . . 1098 . 502 Ramming . | . . . . . . . . . . Kinetic 7414 | . 217 538 1763 1691 2737 468 . . . Thermal 2459 | . . . . . 429 992 1038 . . Explosive 109 | . . . . . 109 . . . . Electromagnetic 79 | . . . . . 79 . . . . Impact . | . . . . . . . . . . Slashing 1600 | . . . . . . . 1098 . 502 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 7 7 5 10 20 Average Corruption 5 | . . . . . 3 7 3 9 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 135 | . . . . . 36 53 19 3 24 Message Errors 29 | . . . . . 10 10 3 2 4 Matter Fused 28 | . . . . . 8 8 4 1 7 Heat Flow Errors 19 | . . . . . 5 7 2 . 5 Energy Discharges 20 | . . . . . 7 6 3 . 4 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 18 | . . . . . 4 7 5 . 2 Data Loss (major) 9 | . . . . . 2 5 1 . 1 Misfires 5 | . . . . . . 5 . . . Alerts 3 | . . . . . . 2 . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 1 | . . . . . . . 1 . . Overflow Damage 511 | . . 24 106 . 60 3 300 . 18 Projectiles 264 | . . 24 106 . 60 3 71 . . Explosions 157 | . . . . . . . 157 . . Melee 90 | . . . . . . . 72 . 18 Knockbacks 13 | . . . 4 . 9 . . . . Impact . | . . . . . . . . . . Kinetic 12 | . . . 4 . 8 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 161 | . . . 36 . . . 125 . . Shots 3 | . . . 1 . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 588 | . 20 116 255 56 428 588 553 . 211 Average Temperature 96 | . 10 40 76 15 86 167 148 . 87 Received Heat Transfer 1923 | . 87 267 129 243 612 207 315 . 63 Effects 37 | . . . . . 5 22 10 . . Shutdowns 7 | . . . . . . 5 2 . . Energy Bleed 4 | . . . . . . 4 . . . Interference 6 | . . . . . 3 3 . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 3 | . . . . . . 2 1 . . Damage (minor) 4 | . . . . . 1 2 1 . . Damage (major) 12 | . . . . . . 6 6 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . . 1 5 . . Heat Transferred 2903 | . . . . . 666 1249 988 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Peak Influence 2249 | . 133 79 232 420 2249 1301 529 90 88 Initial 1095 | . . 1 1 97 196 1095 528 60 28 Average 547 | . 30 33 103 249 1153 1163 345 72 29 Maximum Alert Level 5 | . . . 1 2 5 4 2 . . Low Security (%) 36 | 100 100 100 93 26 1 . 13 100 100 Level 1 20 | . . . 6 70 6 . 56 . . Level 2 9 | . . . . 3 11 . 29 . . Level 3 8 | . . . . . 26 16 . . . Level 4 20 | . . . . . 35 83 . . . Level 5 4 | . . . . . 18 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . 1 1 1 . 12 10 . . Investigation 4 | . . 1 . . . 3 . . . Extermination 5 | . . . . . . . 5 . . Reinforcement 11 | . . . 1 1 . 5 4 . . Assault 1 | . . . . . . 1 . . . Garrison 4 | . . . . . . 3 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Distress Signals 9 | . . . 2 2 . 2 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 6 6 28 25 45 23 30 6 19 Peak Tracking Total 11 | . 4 2 4 5 6 5 6 6 11 Tactical Retreats 9 | . . . . 2 2 2 2 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Traps Triggered 12 | . . . . . 7 . 3 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Machines Disabled 18 | . . 1 2 1 8 1 5 . . Max in Single Turn 5 | . . 1 2 1 1 1 5 . . Garrison Relay 8 | . . . . . 8 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Machines Accessed 27 | . 7 1 4 4 4 3 4 . . Terminals 20 | . 7 . 4 1 4 2 2 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 56 | . 14 1 9 8 6 11 7 . . Successful 28 | . 6 1 4 6 2 8 1 . . Failed 28 | . 8 . 5 2 4 3 6 . . Catastrophic 6 | . . . 1 1 2 . 2 . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 12 . 8 1 . 1 2 . . Terminals 36 | . 14 . 9 1 6 4 2 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . 6 . . 3 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 7 | . . . . . . 7 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 9 | . 2 1 2 . 2 2 . . . Robot Analysis 2 | . 1 . 1 . . . . . . Open Door 2 | . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . Scan Component 3 | . . . . 3 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 6 | . . . . . . 6 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 3 | . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . . . . Terminals 6 | . 4 . 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 3 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 5 . 4 1 3 3 4 . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 89 | . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . 5 . . Non-combat 3 | . . . . . . . 3 . . Combat 2 | . . . . . . . 2 . . Robot Hacks Applied 8 | . . . . . . . 8 . . drop_inventory 1 | . . . . . . . 1 . . check_alert 1 | . . . . . . . 1 . . purge_threat 2 | . . . . . . . 2 . . streamctrl_high 1 | . . . . . . . 1 . . formatsys_low 2 | . . . . . . . 2 . . formatsys_high 1 | . . . . . . . 1 . . Relay Couplers Released 34 | . . . . . 34 . . . . Machine Destruction 34 | . . . . . 34 . . . . Attached 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Total Allies 10 | . 1 3 . . 2 . 4 . . Largest Group 4 | . 1 4 4 . 2 2 3 . . Highest-Rated Group 62 | . 10 50 50 . 62 62 58 . . Highest-Rated Ally 31 | . 10 16 16 . 31 31 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . . 40 . . 24 4 . . Total Damage 891 | . . . 408 . . 420 63 . . Kills 11 | . . . 5 . . 6 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Turns Passed 11004 | 74 1041 490 1099 877 2561 1556 2477 101 728 Spaces Moved 5959 | 47 578 292 679 467 1572 604 1298 61 361 Core 105 | 26 . . . . . . . 7 72 Treads 2294 | 21 578 155 . . . 490 874 54 122 Legs 3244 | . . 1 499 467 1572 114 424 . 167 Wheels 316 | . . 136 180 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 130 126 127 126 100 120 Average Speed 153 | 118 160 139 126 130 127 236 163 161 176 Slowest Speed 320 | 160 160 260 200 130 130 250 241 320 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 58 63 63 49 96 73 41 81 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 14 | . 5 . . . . 6 3 . . Terrain Destroyed 180 | . 5 5 38 . 19 32 81 . . Melee 3 | . . . . . . . 3 . . Projectile 90 | . 5 5 18 . 18 32 12 . . AOE 87 | . . . 20 . 1 . 66 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Total 7166 | 64 648 348 843 621 1923 658 1574 62 425 Wait 514 | . 37 7 73 78 125 14 145 . 35 Move 5952 | 46 577 291 678 467 1571 603 1298 60 361 Hop . | . . . . . . . . . . Pick Up 88 | 10 5 9 15 7 27 1 13 . 1 Fast Attach 33 | 2 . 1 7 3 5 2 6 2 5 Attach 47 | 4 1 4 1 4 14 . 16 . 3 Detach 10 | . . . . . 4 . 4 . 2 Swap 46 | 2 2 2 5 2 14 5 14 . . Drop 68 | . 3 7 12 7 27 1 10 . 1 Fire 345 | . 23 27 52 53 129 32 29 . . Melee 56 | . . . . . . . 39 . 17 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 12) 1019 | -10/Materials | Discovered new exit (range 7) 1116 | -10/Materials | Entered Mines 1116 | -10/Mines | Accompanied by 1 ally 1188 | -10/Mines | Core integrity fell below 50% 1301 | -10/Mines | Met a Derelict shopkeep closing up shop 1571 | -10/Mines | Discovered new exit (range 14) 1594 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1606 | -10/Mines | Entered Materials 1606 | -9/Materials | Accompanied by 4 allies 1606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1953 | -9/Materials | Discovered new exit (range 6) 2122 | -9/Materials | Lost 4 allies 2355 | -9/Materials | Discovered new exit (range 3) 2693 | -9/Materials | Discovered new exit (range 10) 2705 | -9/Materials | Entered another Materials area 2705 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3001 | -8/Materials | Build established: Tank 3298 | -8/Materials | Discovered new exit (range 10) 3409 | -8/Materials | Repaired Hvy. Assault Cannon? 3546 | -8/Materials | Repaired Imp. Assault Rifle? 3582 | -8/Materials | Identified exit to Garrison 3582 | -8/Materials | Entered Garrison 3614 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Triggered checkpoint 3945 | -8/Garrison | Discovered new exit (range 15) 4036 | -8/Garrison | Garrison Relay disabled 4085 | -8/Garrison | Core integrity fell below 50% 4111 | -8/Garrison | Lost 5 parts (1p3n1u) 4219 | -8/Garrison | Build established: Mutant 4244 | -8/Garrison | Triggered checkpoint 4283 | -8/Garrison | Discovered new exit (range 10) 4314 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Triggered checkpoint 4687 | -8/Garrison | Discovered new exit (range 14) 4748 | -8/Garrison | Triggered checkpoint 4786 | -8/Garrison | Build established: Tank 5310 | -8/Garrison | Installed Relay Interface Framework 5509 | -8/Garrison | Garrison Relay disabled 5632 | -8/Garrison | Garrison Relay disabled 5743 | -8/Garrison | Garrison Relay disabled 5890 | -8/Garrison | Garrison Relay disabled 5931 | -8/Garrison | Garrison Relay disabled 5938 | -8/Garrison | Garrison Relay disabled 5940 | -8/Garrison | Garrison Relay disabled 6132 | -8/Garrison | Rescued a captive Derelict 6140 | -8/Garrison | Rescued a captive Derelict 6143 | -8/Garrison | Entered Materials 6143 | -8/Materials | Accompanied by 2 allies 6543 | -8/Materials | First assault squad dispatched 6744 | -8/Materials | Garrison activated, responded to threat 6829 | -8/Materials | Met 7R-MNS 6937 | -8/Materials | Core integrity fell below 20% 7669 | -8/Materials | Discovered new exit (range 16) 7699 | -8/Materials | Entered Factory 7699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7700 | -7/Factory | Caught up to 7R-MNS 7814 | -7/Factory | Build established: Bothacker-Mutant 8125 | -7/Factory | Garrison activated, responded to threat 8644 | -7/Factory | Lost 3 parts (2u1w) 9039 | -7/Factory | Discovered new exit (range 12) 9138 | -7/Factory | Discovered new exit (range 15) 9829 | -7/Factory | Lost 4 parts (4n) 10176 | -7/Factory | Sucked down chute 10176 | -7/Factory | Entered Waste 10184 | -7/Waste | Spotted C-40 Crusher 10191 | -7/Waste | EMP discharged 10191 | -7/Waste | System corruption reached 10% 10216 | -7/Waste | Spotted C-40 Crusher 10230 | -7/Waste | Spotted C-40 Crusher 10237 | -7/Waste | Spotted C-40 Crusher 10246 | -7/Waste | Build established: Bothacker-Gladiator 10249 | -7/Waste | Spotted C-40 Crusher 10256 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10257 | -7/Waste | Spotted C-40 Crusher 10259 | -7/Waste | Discovered new exit (range 10) 10261 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10266 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10270 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10277 | -7/Waste | Entered Factory 10301 | -7/Factory | Lost 5 parts (1p3n1w) 10812 | -7/Factory | Build established: Gladiator 10895 | -7/Factory | Cargo convoy interrupted 10956 | -7/Factory | Core integrity fell below 50% 11005 | -7/Factory | Self-destructed Last Messages --------------- 10982_ Relay Coupler [NC] destroyed. 10985_ Axe destroyed. 10988_ Destroyed Imp. Heat Sink. 10988_ Slug penetrates Wall. 10990_ X-57 Shotgunner destroyed. 10991_ Slug penetrates Wall. 10992_ Lgt. Treads destroyed. 10994_ Slug penetrates Wall. 10995_ X-57 Shotgunner VSS Leg severed. 10997_ Slug penetrates Wall. 10998_ X-57 Shotgunner Shotgun severed. 11000_ Slug penetrates Wall. 11001_ Critical hit (Destroy). 11002_ R-06 Scavenger collects Shotgun. 11003_ System corrupted: Matter fused (-6). 11003_ Mic. Nuclear Core destroyed. 11003_ Slug penetrates Wall. 11005_ Wall collapses. 11005_ R-06 Scavenger collects Hrd. Medium Armor Plating. Map ----- +----------------------------------------------------+ | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ############????????? | | ???????????????????????????# # #??????? | | ???????????????????????????# # """" """" #??????? | | ???????????????????????????# # """" """" #??????? | | ?????????????############### # """" """" #??????? | | ????????????? # """" """" #??????? | | ???????????? " # #######? | | ???????????? "%" *+ """" "" + | | ???????????? "%" # """" "" #??????? | | ???????????? " / """" T" #??????? | | ??????????????####/########### """" "" #??????? | | ???????????????????????? #?# "" #??????? | | ??????????????????????? =#?# #??????? | | ???????????????????????? #########/######??????? | | ??????????????????? ??? # # #???????????? | | ?????????????????? ?? #""" # #???????????? | | ?????????????????? #""" # #???????????? | | ????????????????? """^"""x #"S [# #???????????? | | ??????????????? """ """ #""" # #???????????? | | ???????????????? m""" """ # "" # ###########?? | | ??????????????? "" "" # # | | ??????????????# ""r ""= # ! + | | ??????????????# ux@=; h # | | ?????????????????#+#####x### !!! ############### | | ???????????????????????#p#?# !! #?????????????? | | ???????????????????????# #?# !! #?????????????? | | ??????????########?????# #?# #?????????????? | | ?????????? ????# #?# """ #?????????????? | | ????????? ##### ### """ #?????????????? | | ??????????????# # """ #?????????????? | | ??????????????# # #?????????????? | | ??????????????# #/#####/#?????????????? | | ??????????????# ]]/ # #???# #?????????????? | | ??????????????# ]! # #???# #?????????????? | | ??????????????# ]/ # #???# #???########### | | ??????????????# # #???# #???# | | ??????????????# """" # #???# #???# """ """ | | ??????????????# """" # #???# #???# """ """ | | ??????????????# """" # ##### #???# """ """ | | ??????????????# # #???# | | ??????????????# """" #???# | | ??????????????# """" #???# | | ??????????????# ? """" #??#######+#### | | ?????????????????? #### *** | | ?????????????????? # ** # | | ????????????????? # ** # | | ???????????????? ######### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 55 Recoil Reduction 5 Relay Coupler Types 2 Relay Coupler Value 30 Item Schematics ----------------- Adv. System Shield | -8/Materials | Scanalyzed Hvy. Phase Cannon | -8/Materials | Scanalyzed Mni. Drone Bay | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHelicalSword Manual? 0 Play Time 01:29:56 Cumulative 111.0 hours Start 2024.12.05 @ 23:52:42 End 2024.12.06 @ 17:14:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c17d934-4392-4663-a5ef-e50b63d02fde