Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 05:19:29 Player: Zonalar Result: Destroyed by MA-HXR(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (807) 807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1397 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (10) --- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Sensor Array Improved Terrain Scanner Power Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Heat Sink Subdweller Optics Sensor Array Improved Terrain Scanner Seismic Detector Power Shielding Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 7 28 2 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads 3 | 2 1 . Leg 4 | . 4 . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 11 | 1 9 1 Device 6 | . 6 . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 3 7 1 Energy Gun 6 | 3 2 1 Energy Cannon 4 | . 4 . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 8 2 Power 1 | . 1 . Propulsion 6 | . 5 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes 1 | . 1 . Average Backups 8 | 3 9 9 Power . | . . 1 Propulsion 2 | 1 2 4 Utility 4 | . 4 4 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 18 | . 12 6 Power 1 | . . 1 Propulsion 10 | . 6 4 Utility 4 | . 3 1 Weapon 3 | . 3 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 13 | . 13 14 Treads 7 | . 7 . Leg 13 | . 11 28 Wheel 6 | . 7 . Device 11 | . 11 14 Storage 13 | . 13 14 Protection 1 | . 1 . Energy Gun 7 | . 6 28 Energy Cannon 16 | . 17 . Ballistic Cannon 3 | . 3 . Peak Build Rating 11 | 7 11 11 Average Rating 8 | 5 8 10 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 15 | . 15 . Naked Turns . | . . . Heaviest Build 53 | 14 53 20 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 8 | . 8 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 11 | 7 12 10 Most Carried 15 | 8 15 14 Average Carried 8 | 3 9 9 Final Capacity 15 | 8 15 10 Final Carried 15 | 8 15 9 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 820 | 367 453 . Remotely . | . . . Salvage Created 1301 | 281 996 24 Parts 69 | 15 51 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 20 1 Guns 2 | . 2 . Cannons 17 | . 17 . AOE 1 | . . 1 Classes Destroyed 8 | 3 5 . Worker 6 | 3 3 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 4 | 1 3 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Subdweller 3 | . 2 1 Best Kill Streak 6 | 4 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 158 | . 131 27 Missed 53 | . 43 10 Hits 105 | . 88 17 Projectile 105 | . 88 17 AOE 2 | . 2 . Critical Strikes 1 | . 1 . Damage Taken 1591 | . 1203 388 Core 267 | . 246 21 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 21 74 5 Largest 2 | 2 2 2 Hottest 120 | 100 120 90 Shots Fired 200 | 42 148 10 Gun 90 | 42 38 10 Cannon 110 | . 110 . Launcher . | . . . Special . | . . . Kinetic 9 | . 9 . Thermal 179 | 42 137 . Explosive . | . . . Electromagnetic 12 | . 2 10 Robot Hit Streak 12 | 11 8 12 Robot Miss Streak 5 | 5 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 108 | 26 74 8 Core Hits 46 | 10 34 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | 2 3 . Burn 4 | 2 2 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2004 | 324 1578 102 Guns 746 | 324 320 102 Cannons 1008 | . 1008 . Explosions 250 | . 250 . Melee . | . . . Ramming . | . . . Kinetic 67 | . 67 . Thermal 1553 | 324 1229 . Explosive 250 | . 250 . Electromagnetic 134 | . 32 102 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles 27 | . 27 . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 159 | . 159 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 408 | 200 408 . Average Temperature 99 | 76 106 . Received Heat Transfer 321 | . 297 24 Effects 2 | 1 1 . Energy Bleed 1 | 1 . . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 10 | 4 6 . Heat Transferred 4058 | 1098 2960 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 83 . Level 1 13 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 242 | 10 242 . Initial . | . . . Average 83 | 1 99 . Influence Increases 735 | 45 690 . Destroy 0b10 Robot/C 360 | . 360 . Destroy 0b10 Robot/NC 85 | 45 40 . Destroy Leader 74 | . 74 . Disable Machine 165 | . 165 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 726 | 45 498 183 Entered New Map 93 | . . 93 Time Decay 553 | 45 438 70 Lost Part 80 | . 60 20 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 35 8 Peak Tracking Total 9 | . 9 4 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 11 | . 11 . Max in Single Turn 5 | . 5 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 10 | . 10 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 3 | . 3 . Retrieved Matter 3 | . 3 . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1280 | . 1140 140 Optics 67 | . 67 . Sensors 59 | . 59 . Terrain 634 | . 634 . Seismic 520 | . 380 140 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2563 | 396 2027 140 Spaces Moved 1168 | 170 900 98 Core 11 | 9 2 . Treads 402 | 161 241 . Legs 456 | . 358 98 Wheels 299 | . 299 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 155 | 154 158 120 Slowest Speed 450 | 160 450 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 6 90 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1724 | 261 1351 112 Wait 306 | 49 256 1 Move 1166 | 169 899 98 Hop . | . . . Pick Up 67 | 14 52 1 Fast Attach 5 | . 5 . Attach 21 | 6 14 1 Detach 2 | . 2 . Swap 24 | 2 21 1 Drop 33 | . 28 5 Fire 100 | 21 74 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 397 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Derelicts attacked the area 943 | -10/Materials | Core integrity fell below 50% 1257 | -10/Materials | Discovered new exit (range 13) 1292 | -10/Materials | Build established: Scavenger-Mutant 1412 | -10/Materials | Discovered new exit (range 14) 1480 | -10/Materials | Core integrity fell below 20% 1569 | -10/Materials | Discovered new exit (range 12) 1738 | -10/Materials | Discovered new exit (range 16) 2424 | -10/Materials | Entered Subcaves 2425 | -10/Subcaves | Approached by a straggling Scientist 2451 | -10/Subcaves | Discovered new exit (range 2) 2564 | -10/Subcaves | Destroyed by MA-HXR(R) with Subdweller Machine Gun Last Messages --------------- 02425_ SY-89A(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02425_ Dropped Lgt. Cannon. 02426_ Dropped Lgt. Armor Plating. 02426_ Dropped Sub. Optics. 02428_ SY-89A(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 02428_ Dropped Lrg. Storage Unit. 02430_ Acquired Imp. Hover Unit. 02431_ SY-89A(c) destroyed. 02434_ N5-7A6(R) misfires. 02438_ Subatomizers dissect the Lgt. Ion Engine. 02442_ N5-7A6(R) misfires. 02445_ N5-7A6(R) IFF system glitched. 02451_ EXIT=FOUND 02463_ Hvy. EM Pulse Gun destroyed. 02484_ Triggered Piercing Trap. 02484_ Spikes shoot up from the floor. 02563_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####??????##????##??????????????????????? | | ?#####??# ##????? #????# ###???????????????????? | | ## ##?# ###### #????# #########???????????? | | # ### #????# #???????????? | | ###??# ##??????????? | | ##### #??????????? | | ### #???????????? | | # # ##R #???????????? | | #### #??# R #???????????? | | #??# ##???# R ## ### #???????????? | | ## #??# #????# ## @#### #??##???????????? | | #####??## #????# #?####?# #???????????????? | | ###???????### ##??## #??????# #???????????????? | | ????????????# #### #??####### #???????????????? | | ????????????# #### ### ###?????????????? | | ????????????####### ## ##????????????? | | ??????????????????## ### #????????????? | | ???????????????????# ##?# #?????????? | | ??????????????????# ##??# #?????????? | | ??????????????????# #???# #### #??????? | | ??????????????????# #???## #??? ##??????? | | ????????????????? #????# ??? #???????? | | ???????????????? #????# ???# ##???????? | | ??????????????# ???? ??? #????????? | | ??????????????## ????## ??? #???????? | | ???????????????# ??????##??? #???????? | | ??????????????? #??????????? ###???????? | | ?????????????? ## ##??????????? ? ??????????? | | ?????????????# #?## #?????????????????????????? | | ?????????????###???# #?????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????## ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanStormStorage Manual? 0 Play Time 00:43:02 Cumulative 39.0 hours Start 2025.12.02 @ 04:35:06 End 2025.12.02 @ 05:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ed3169-23b3-4c10-9106-c3bbeb86df9d