Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.14 @ 14:59:41 Player: Luigi Panache Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (973) 973 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 11923 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (6) Movement Walking (210) Ox3 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Seismic Analyzer System Shield > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Seismic Analyzer Recoil Stabilizer Improved Light Armor Plating System Shield > --- WEAPON ----------- Shock Rifle Arc Projector Heavy Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Armored Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Cesium-ion Thruster Improved Cooling System Recoil Stabilizer Light Armor Plating Small Laser Minigun Barrage Gun Heavy Flail [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Slots Evolved 7 | . 1 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 5 | . 1 1 . 2 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 75 | 7 6 5 7 11 5 7 27 . Power 7 | 1 . . . 1 . 2 3 . Engine 3 | 1 . . . . . 2 . . Core 4 | . . . . 1 . . 3 . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 4 2 3 3 2 11 . Treads 9 | 2 . 1 2 2 . . 2 . Leg 9 | . . 1 . 1 . . 7 . Wheel 11 | . 2 2 . . 3 2 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 2 . 2 4 1 1 4 . Device 6 | 1 1 . . . 1 . 3 . Storage 4 | 1 . . . 3 . . . . Processor 2 | . 1 . 1 . . . . . Hackware 1 | . . . . 1 . . . . Protection 3 | . . . 1 . . 1 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 2 1 3 3 1 2 9 . Energy Gun 10 | 1 1 . 1 2 . 1 4 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 8 | 1 1 1 1 1 . 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . . . 7 . . 3 25 2 Power 4 | . . . 1 . . . 3 . Propulsion 11 | . . . 3 . . . 7 1 Utility 8 | . . . 1 . . . 7 . Weapon 14 | . . . 2 . . 3 8 1 Highest Loss Streak 18 | . . . 7 . . 2 18 2 Average Slot Usage (%) 89 | . 96 89 71 87 98 96 86 70 Engine 3 | . 12 10 3 . . 5 3 . Core 2 | . . . . . 7 1 2 7 Treads 5 | . . 3 12 24 9 . . . Leg 3 | . . . . . . . 7 21 Wheel 12 | . 25 25 6 . 12 21 11 . Device 4 | . 10 10 . . 5 7 4 . Storage 17 | . 12 10 10 17 21 21 17 14 Processor 8 | . 12 10 12 14 7 7 7 7 Hackware 5 | . . . . 5 7 7 7 7 Protection 5 | . . . 6 8 7 7 3 . Energy Gun 8 | . 10 5 6 8 7 6 12 6 Ballistic Gun 6 | . 12 14 8 5 7 10 3 . Launcher 1 | . . . 5 2 7 1 . . Impact Weapon 1 | . . . . . . . 2 7 Naked Turns . | . . . . . . . . . Heaviest Build 98 | 17 19 20 20 78 85 87 98 75 Greatest Support 60 | 40 32 42 42 60 60 48 48 35 Greatest Overweight (x) 22 | 5 . . 2 1 1 1 22 3 Average Overweight (x) . | . . . . . 1 1 1 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 10 20 20 20 20 Most Carried 20 | 8 8 8 8 11 18 20 19 6 Average Carried 12 | 5 7 7 5 7 14 19 13 6 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 Final Carried 20 | 8 8 8 4 11 18 20 6 6 Class Distribution -------------------- 59% | Hacker-Mutant 36% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Matter Collected 1391 | 277 86 178 195 125 156 153 221 . Remotely . | . . . . . . . . . Salvage Created 1206 | 185 34 292 103 95 72 220 205 . Parts 64 | 19 1 17 . 4 2 13 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 32 | . 1 8 13 2 1 3 4 . Guns 30 | . 1 8 11 2 1 3 4 . AOE 2 | . . . 2 . . . . . Classes Destroyed 13 | 2 1 4 2 . . 3 1 . Worker 1 | . . 1 . . . . . . Tunneler 5 | 5 . . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 2 | . . 1 . . 1 . . . Swarmer 3 | . . 3 . . . . . . Grunt 8 | . 1 2 . 2 . . 3 . Brawler 1 | . . . . . . . 1 . Sentry 5 | . . 3 . . 1 1 . . Demolisher 2 | . . . 2 . . . . . Programmer 1 | . . . . . . 1 . . Assembled 11 | . . . 11 . . . . . Butcher 1 | . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 10 | 2 1 3 10 2 1 1 2 . Combat Bots Only 10 | . 1 3 10 2 1 1 2 . Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Damage Taken 4080 | . 33 155 554 39 215 275 2445 364 Core 919 | . 7 20 161 11 35 25 565 95 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 97 . 54 98 . . . . Volleys Fired 150 | 17 4 24 22 6 11 24 40 2 Largest 3 | 2 2 2 2 2 3 3 3 1 Hottest 170 | 70 73 73 70 83 119 111 170 65 Shots Fired 276 | 34 8 48 40 12 23 50 59 2 Gun 257 | 34 8 48 38 12 22 50 43 2 Cannon 9 | . . . . . . . 9 . Launcher 10 | . . . 2 . 1 . 7 . Special . | . . . . . . . . . Kinetic 156 | 17 4 32 33 6 11 35 18 . Thermal 95 | 17 4 16 5 6 11 15 19 2 Explosive 9 | . . . 2 . . . 7 . Electromagnetic 16 | . . . . . 1 . 15 . Robot Hit Streak 60 | 23 13 45 15 21 8 35 60 . Robot Miss Streak 2 | 1 . 1 2 1 1 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 3 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 248 | 27 7 45 38 11 19 44 56 1 Core Hits 103 | 10 4 18 27 6 6 13 19 . Critical Hits 3 | . . . 1 . . 2 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Melee Attacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4005 | 276 108 754 638 145 295 655 1092 42 Guns 3253 | 276 108 754 544 145 269 655 502 . Cannons 234 | . . . . . . . 234 . Explosions 476 | . . . 94 . 26 . 356 . Melee 42 | . . . . . . . . 42 Ramming . | . . . . . . . . . Kinetic 2027 | 89 58 567 480 47 81 434 271 . Thermal 1401 | 187 50 187 64 98 188 221 406 . Explosive 389 | . . . 94 . . . 295 . Electromagnetic 146 | . . . . . 26 . 120 . Impact 42 | . . . . . . . . 42 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 . 1 1 1 1 Average Corruption 1 | . . . 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 11 | . . . 2 . 4 2 3 . Message Errors 5 | . . . 1 . 1 2 1 . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 4 | . . . 1 . 2 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 32 | . . . . . . . . 32 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 32 | . . . . . . . . 32 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | . . . . . 13 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 345 | 90 58 72 40 77 301 290 345 10 Average Temperature 70 | 32 34 20 20 34 153 91 94 7 Received Heat Transfer 1852 | . 30 81 40 36 84 48 1461 72 Effects 2 | . . . . . 1 . 1 . Energy Bleed 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 3149 | 555 148 555 185 222 407 481 596 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Peak Influence 273 | 30 34 273 75 64 67 . . . Initial 75 | . 14 9 75 14 21 . . . Average 44 | 13 15 147 50 20 31 . . . Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 94 | 100 100 63 100 100 100 . . . Level 1 5 | . . 36 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . 1 . 1 . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Distress Signals 2 | . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 2 11 22 4 5 4 11 4 Peak Tracking Total 15 | . 2 4 15 2 2 2 7 4 Tactical Retreats 7 | . . . 3 . . 1 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Traps Triggered 3 | . 1 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Accessed 13 | . . 2 . 4 3 . . 4 Terminals 4 | . . 1 . 2 1 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 51 | . . 6 . 11 10 . . 24 Successful 45 | . . 6 . 8 7 . . 24 Failed 6 | . . . . 3 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . 2 . 1 5 . . . Terminals 11 | . . 2 . 6 3 . . . Fabricators 7 | . . . . . 7 . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 29 | . . 1 . 3 1 . . 24 Record 11 | . . . . . . . . 11 Part Schematic 4 | . . . . . . . . 4 Robot Schematic 6 | . . . . . . . . 6 Robot Analysis 2 | . . . . 2 . . . . Prototype ID Bank 3 | . . . . . . . . 3 Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . . Fabricator Hacks 4 | . . . . . 4 . . . Load Schematic 1 | . . . . . 1 . . . Build 3 | . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . . 1 . 1 2 . . . Terminals 3 | . . 1 . 1 1 . . . Botnet 3 | . . 1 . 1 1 . . . Fabricators 1 | . . . . . 1 . . . Siphon 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 2 . 2 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . 4 Parts Built 4 | . . . . . 4 . . . Matter 390 | . . . . . 390 . . . Time 103 | . . . . . 103 . . . Total Part Build Rating 4 | . . . . . 4 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Robot Analysis Total 117 | . . . . 2 . . . 115 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Turns Passed 3501 | 261 79 236 177 391 493 655 1072 137 Spaces Moved 2197 | 121 57 124 73 211 303 529 707 72 Core 17 | 14 . . 2 . . . 1 . Treads 460 | 107 . . 59 203 83 . 8 . Legs 272 | . . . . 8 . . 192 72 Wheels 1448 | . 57 124 12 . 220 529 506 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 93 90 150 110 110 110 180 Average Speed 131 | 161 100 95 148 166 129 110 133 180 Slowest Speed 1150 | 300 100 100 160 183 183 110 1150 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 8 13 13 26 20 11 72 86 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 27 | . . . . . . . . 27 Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . . . 15 . . . 6 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 21 | . . . 15 . . . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total 2549 | 152 69 191 102 238 380 563 779 75 Wait 101 | . . 38 . 3 54 . 6 . Move 2189 | 120 56 123 72 210 302 528 706 72 Hop . | . . . . . . . . . Pick Up 24 | 8 1 . . 6 8 1 . . Fast Attach 25 | 7 3 1 2 4 1 3 4 . Attach 27 | . 1 1 5 1 1 . 18 . Detach 2 | . . 1 1 . . . . . Swap 23 | . 2 3 . 6 3 4 5 . Drop 7 | . 2 . . 2 . 3 . . Fire 150 | 17 4 24 22 6 11 24 40 2 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 15) 262 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Evolved 1 slot: Utility x1 319 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Discovered exit to Materials (range 7) 341 | -10/Materials | Build established: Hacker-Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 347 | -9/Materials | Identified exit to Mines 577 | -9/Materials | Entered Mines 579 | -9/Mines | Assembled infested the area 581 | -9/Mines | Met a Derelict bent on vengeance 657 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 664 | -9/Mines | Lost 7 parts (1p3n1u2w) 668 | -9/Mines | Destroyed 10 combat bots 740 | -9/Mines | Identified exit to Materials 740 | -9/Mines | Discovered exit to Materials (range 10) 754 | -9/Mines | Entered Materials 754 | -8/Materials | Evolved 2 slots: Utility x2 1118 | -8/Materials | Identified exit to Factory 1118 | -8/Materials | Discovered exit to Factory (range 9) 1145 | -8/Materials | Entered Factory 1145 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1321 | -7/Factory | Fabricated Com. Wheel (x2) 1352 | -7/Factory | Fabricated Com. Wheel (x2) 1456 | -7/Factory | Build established: Hacker-Tank 1535 | -7/Factory | Identified exit to Factory 1625 | -7/Factory | Identified exit to Lower Caves 1625 | -7/Factory | Discovered exit to Lower Caves (range 12) 1638 | -7/Factory | Entered Lower Caves 1724 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1931 | -7/Lower Caves | Spotted B-75 Beast 2082 | -7/Lower Caves | Encountered a Warlord checkpoint 2276 | -7/Lower Caves | Identified exit to Lower Caves 2276 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 2293 | -7/Lower Caves | Entered another Lower Caves area 2315 | -7/Lower Caves | Encountered a Warlord checkpoint 2344 | -7/Lower Caves | Spotted B-75 Beast 2527 | -7/Lower Caves | Discovered exit to Factory (range 6) 2856 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 2962 | -7/Lower Caves | Core integrity fell below 50% 2982 | -7/Lower Caves | Core integrity fell below 20% 3019 | -7/Lower Caves | Lost 18 parts (2p5n6u5w) 3169 | -7/Lower Caves | Build established: Hacker-Mutant 3248 | -7/Lower Caves | Identified exit to Data Miner 3248 | -7/Lower Caves | Discovered exit to Data Miner (range 12) 3365 | -7/Lower Caves | Entered Data Miner 3365 | -7/Data Miner | Identified exit to Proximity Caves 3365 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3400 | -7/Data Miner | Met Data Miner 3432 | -7/Data Miner | Learned location of Section 7 (-3) 3432 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3468 | -7/Data Miner | Received God Mode back door access code from Data Miner 3486 | -7/Data Miner | Interfaced with the Data Conduit 3502 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Gui. EMP Blaster Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\7R4X to gain control via the back door I've installed. Now off with you. 03483_ Sneak attack on Data Miner. 03483_ Destroyed Prototype Hackware. 03483_ Data Miner system corrupted by crushing effect. 03483_ Data Miner disappears through a trap door. 03486_ Interfacing with system... Downloaded 115 analysis records. Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 26 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 03493_ Particle Gun destroyed. 03500_ Carbon-fiber Leg destroyed. 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"#####????????????????? | | ??????######"## "#????????????????????? | | ???????????#"### "#????????????????????? | | ???????????#"### "#????????????????????? | | ???????????#"## "#????????????????????? | | ???????????#?## "#????????????????????? | | ?????????????# "#????????????????????? | | ?????????????### "#????????????????????? | | ???????????????# "##???????????????????? | | ??????????????## ""#???????????????????? | | ?????????????## ""#???????????????????? | | ??????????##"#"X ""#???????????????????? | | ??????????""""" "####????????????????? | | ??????????""""" X"""""????????????????? | | ??????????##"#"X "##"#????????????????? | | ???????????#"## X""""#????????????????? | | ??????????????## "##"#????????????????? | | ???????????????#######???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Com. Wheel | x2 | -7/Factory Com. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed GaussIonicMagmablaster Manual? 0 Play Time 00:27:22 Cumulative 44.5 hours Start 2020.10.14 @ 14:33:38 End 2020.10.14 @ 14:59:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 32 Rogue 3 Adventurer 11 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f8906c-8692-4175-8237-ac5265ab9f85