Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 15:16:58 Player: Arttano Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (402) 402 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 947 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 121/125 System Corruption 4% Temperature Cool (8) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Wheel Terrain Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Terrain Scanner Improved Terrain Scanner EM Shotgun Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 1 7 4 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads . | . . . Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device 1 | 1 . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Backups 6 | 6 7 4 Power 1 | 1 1 . Propulsion 2 | 4 2 2 Utility 1 | . 2 2 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 18 | 7 6 5 Power 2 | 1 . 1 Propulsion 7 | 3 2 2 Utility 4 | 1 1 2 Weapon 5 | 2 3 . Tool/Special . | . . . Average Slot Usage (%) 95 | . 97 87 Engine 13 | . 13 14 Leg 25 | . 26 19 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 2 | . 2 . Ballistic Gun 24 | . 24 24 Peak Build Rating 10 | 8 10 7 Average Rating 7 | 6 7 6 On Entrance 5 | 6 8 2 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 12 14 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 8 8 6 Average Carried 6 | 6 7 4 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 506 | 226 210 70 Remotely . | . . . Salvage Created 538 | 52 450 36 Parts 29 | 9 18 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 11 1 Guns 10 | . 9 1 AOE 2 | . 2 . Classes Destroyed 4 | 1 3 . Tunneler 3 | 3 . . Recycler 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 8 1 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 118 8 Missed 39 | . 37 2 Hits 87 | . 81 6 Projectile 87 | . 81 6 Damage Taken 871 | . 794 77 Core 256 | . 190 66 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | 4 36 2 Largest 2 | 2 2 2 Hottest 65 | 40 65 40 Shots Fired 78 | 8 66 4 Gun 78 | 8 66 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 75 | 8 63 4 Thermal . | . . . Explosive . | . . . Electromagnetic 3 | . 3 . Robot Hit Streak 6 | 4 6 1 Robot Miss Streak 6 | 1 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | 5 39 1 Core Hits 24 | 3 20 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 912 | 61 835 16 Guns 516 | 61 439 16 Cannons . | . . . Explosions 396 | . 396 . Melee . | . . . Ramming . | . . . Kinetic 463 | 61 386 16 Thermal . | . . . Explosive 396 | . 396 . Electromagnetic 53 | . 53 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 2 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 3 2 Message Errors 1 | . 1 . Matter Fused 2 | . . 2 Data Loss (major) 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 13 | . 13 . Projectiles . | . . . Explosions 13 | . 13 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . 75 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 21 | . 21 6 Average Temperature 9 | . 9 6 Received Heat Transfer 204 | . 162 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 172 | 10 172 68 Initial 53 | . . 53 Average 71 | 2 95 46 Influence Increases 384 | 15 324 45 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 40 | . 30 10 Successful Hack 11 | . 11 . Disable Machine 30 | . 30 . Destroy Structure 8 | . 8 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 316 | 15 186 115 Entered New Map 85 | . . 85 Time Decay 181 | 15 136 30 Lost Part 50 | . 50 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 19 5 Peak Tracking Total 6 | . 6 2 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 428 | 17 336 75 Seismic 428 | 17 336 75 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 497 | 86 336 75 Spaces Moved 220 | 25 173 22 Core 7 | . 5 2 Treads . | . . . Legs 213 | 25 168 20 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 120 Average Speed 122 | 120 120 136 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 2 35 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 380 | 74 242 64 Wait 85 | 41 11 33 Move 218 | 24 172 22 Hop . | . . . Pick Up 10 | 3 5 2 Fast Attach 2 | 1 . 1 Attach 5 | . 1 4 Detach . | . . . Swap 7 | . 7 . Drop 11 | 1 10 . Fire 42 | 4 36 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 384 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Core integrity fell below 50% 423 | -10/Materials | Entered Mines 424 | -10/Mines | Assembled infested the area 425 | -10/Mines | Core integrity fell below 20% 429 | -10/Mines | Assisted by a Guerilla fighting off Assembled 451 | -10/Mines | Lost 5 parts (1p2n2w) 498 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00436_ HV Slug penetrates Wall. 00436_ Acquired 10 matter. 00438_ System corrupted: Matter fused (-7). 00438_ Acquired 7 matter. 00441_ Acquired 5 matter. 00442_ Acquired 4 matter. 00446_ Acquired Aluminum Leg. 00446_ HV Slug penetrates Wall. 00448_ Acquired 1 matter. 00454_ HV Slug penetrates G-34 Mercenary. 00454_ G-34 Mercenary suffers critical hit (Destroy). 00454_ G-34 Mercenary knocked back. 00454_ HV Slug penetrates G-34 Mercenary. 00455_ System corrupted: Matter fused (-9). 00456_ HV Slug penetrates G-47 Trooper. 00458_ Acquired Ion Engine. 00458_ TI-YP1(h) suffers critical hit (Burn). 00485_ G-47 Trooper destroyed. 00498_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##;???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????% % ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? %#??????????????????????? | | ???????????????????????; #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??##??????????????????? | | ???????????????????????# =#?# #??????????????????? | | ??????????????????????## @##"#???????????????????? | | ??????????????????????# ! ##???????????????????? | | ??????????????????????# ;#???????????????????? | | ??????????????????????# %##???????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectTrackerBuckler Manual? 0 Play Time 00:11:50 Cumulative 17.0 hours Start 2026.07.18 @ 15:04:26 End 2026.07.18 @ 15:16:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe62359d-b358-4a23-a920-456b161aee11