Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 19:16:27 Player: the Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (423) 2115 Value Destroyed (27104) 27104 Prototype IDs (79) 1580 Alien Tech Used (1) 200 Bonus (19934) 19934 TOTAL SCORE: 59433 Bonus ------- High Alert Combat Kills 2998 Follower Combat Kills 294 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -518 Cogmind --------- Core Integrity 1293/1600 Matter 300/300 Energy 1450/1697 System Corruption 14% Temperature Cool (16) Movement Walking (36) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Cld. Quantum-Antimatter Reactor > --- PROPULSION (7) --- Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Quantum Capacitor Active Cooling Armor Advanced Force Field > --- WEAPON (4) ------- Warp Thermal Construct/C > --- INVENTORY (25) --- Coolant Network Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Improved Matter Compressor (300) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Precision Matter Filter Layered Heavy Armor Plating Graphene Brace Advanced Force Field Vortex Field Projector Advanced Point Defense System Subatomic Replicator Vortex Shotgun (50) Heavy Quantum Rifle Vortex Driver (30) Vortex Driver (28) Peak State ------------ > --- POWER ------------ Cld. Quantum-Antimatter Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Vortex Field Projector > --- WEAPON ----------- Warp Thermal Construct/C > --- INVENTORY -------- Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Improved Matter Compressor Advanced Matter Compressor Precision Matter Filter Quantum Capacitor Layered Heavy Armor Plating Active Cooling Armor Graphene Brace Advanced Force Field Advanced Force Field Subatomic Replicator Warp Gun Vortex Shotgun Vortex Shotgun Heavy Quantum Rifle Vortex Driver Vortex Driver [Rating: 227] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . 2 . 2 . 2 . Power 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . Utility 10 | . . . 1 1 . . 2 . . . . 2 . . . . 2 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 159 | 7 8 10 29 22 8 6 5 4 5 14 . 7 3 . 4 2 10 3 4 8 Power 14 | 1 1 . 4 4 2 1 . . . . . . . . . 1 . . . . Engine 10 | 1 1 . 3 3 1 1 . . . . . . . . . . . . . . Core 4 | . . . 1 1 1 . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 . 1 10 6 1 . 1 1 . . . . . . 1 . . . . . Treads 19 | 2 . 1 10 6 . . . . . . . . . . . . . . . . Leg 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 2 1 9 7 1 4 4 2 3 9 . 6 3 . 3 1 10 3 4 8 Device 54 | 1 1 . 5 3 1 2 2 2 3 5 . 5 2 . 3 1 5 3 4 6 Storage 9 | 1 1 . 1 1 . 1 . . . 1 . . . . . . 2 . . 1 Processor 9 | . . . 1 . . . 1 . . 2 . 1 1 . . . 3 . . . Hackware 4 | . . . 1 3 . . . . . . . . . . . . . . . . Protection 6 | . . 1 1 . . 1 1 . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 5 8 6 5 4 1 . 1 2 5 . 1 . . . . . . . . Energy Gun 8 | 1 1 4 . . . . . . . 2 . . . . . . . . . . Energy Cannon 8 | . 1 1 . 2 1 . . . . 3 . . . . . . . . . . Ballistic Gun 10 | 1 . 2 3 . 1 1 . . 1 . . 1 . . . . . . . . Ballistic Cannon 9 | . 2 . 3 3 1 . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 9 5 2 1 1 . 7 . . 2 . 1 . 4 2 1 4 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . System Corruption 17 | . . . . 17 . . . . . . . . . . . . . . . . Parts Lost 13 | . 1 3 2 2 . . 1 . . . . . 3 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Utility 10 | . 1 1 2 1 . . 1 . . . . . 3 . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 1 2 . . 1 . . . . . 2 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 10 13 19 18 17 13 11 15 17 15 17 16 16 17 17 17 18 20 19 18 Power 1 | . . . 2 1 3 2 1 . . . 1 1 1 2 . . . . . . Propulsion 1 | . . . 3 6 6 1 . . . . . . . . . . . . . . Utility 9 | . 4 6 5 5 6 6 8 15 16 11 11 9 9 9 11 11 12 13 11 12 Weapon 3 | . 4 5 7 4 2 1 1 . . 2 4 4 4 6 5 4 4 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 2 7 10 11 2 9 9 1 2 9 . 4 4 . 7 2 2 3 1 13 Power 4 | . . . 1 . . . 1 . . . . . . . 2 . . . . . Propulsion 14 | . . 1 . 2 2 5 . . . 1 . 1 1 . . . 1 . . . Utility 37 | . 2 3 4 3 . . . 1 1 6 . . 3 . 2 . 1 3 . 8 Weapon 41 | . . 3 5 6 . 4 8 . 1 2 . 3 . . 3 1 . . 1 4 Tool/Special 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 65 | . 99 99 98 94 84 49 44 44 44 44 44 49 50 50 45 44 48 47 49 42 Engine 5 | . 13 14 8 11 10 7 2 . . . . . . . . . . . . . Core 2 | . . . . 3 4 . 2 5 5 5 5 5 5 5 . . . . . . Treads 11 | . 27 28 34 26 14 2 2 3 5 3 . . . . . . . . . . Leg 1 | . . . . . . 1 . 1 . . . . 4 5 . . 3 4 2 3 Device 12 | . 13 9 7 6 11 14 13 16 16 15 11 15 15 15 13 12 15 14 18 14 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 6 | . . . 4 7 3 . 5 5 5 5 11 14 15 15 13 13 15 16 15 9 Hackware 1 | . . . 4 6 7 . . . . . . . . . . . . . . . Energy Cannon 3 | . 2 5 . . 18 5 3 5 . . 3 3 . . . 3 4 4 3 3 Ballistic Gun 2 | . 7 9 3 . . 3 . . . . . . . . . . . . . . Ballistic Cannon 6 | . 12 4 20 21 3 1 1 . 5 5 1 1 4 5 4 . . . . . Peak Build Rating 227 | 7 9 14 36 82 87 94 87 100 95 122 120 145 173 173 181 176 203 204 219 227 Average Rating 89 | 5 7 12 33 57 83 58 74 88 89 94 117 138 161 173 168 169 187 198 216 218 On Entrance 105 | . 7 9 13 36 77 84 53 84 89 89 115 120 139 173 173 166 170 197 202 216 Avg Prop Armor Cover (%) 4 | . . . . . 3 6 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 372 | 13 32 40 81 92 91 89 86 81 83 106 79 95 113 111 111 97 159 174 189 372 Greatest Support 333 | 40 40 40 83 120 150 150 72 104 104 123 153 153 115 115 115 115 208 208 333 333 Greatest Overweight (x) 3 | . . . 1 1 . 3 3 1 . 1 . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Most Carried 25 | 4 15 15 20 20 20 20 16 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 17 | 1 10 14 19 19 19 15 13 17 19 17 20 19 19 20 19 19 20 24 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 4 15 15 20 20 20 14 12 19 20 20 20 20 20 20 20 20 25 25 24 23 Scrap Engine Consumption 196 | . . . . . . 36 29 12 6 24 . 24 20 . 10 9 8 . 3 15 Constructs Created 4 | . . . . . . 3 . 1 . . . . . . . . . . . . Constructs Modified 79 | . . . . . . 13 13 5 2 8 2 11 9 . 2 3 5 . 5 1 Class Distribution -------------------- 52% | Construct 18% | Mutant 12% | Skirmisher 5% | Tank 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Matter Collected 16652 | 293 467 464 1922 1966 470 379 129 120 90 230 10 201 396 . 1335 880 1827 810 1422 3241 Remotely 750 | . . . 497 253 . . . . . . . . . . . . . . . . Salvage Created 24952 | 131 614 428 1883 553 782 679 1020 760 172 59 . 1455 1278 . 1423 1276 2981 949 2898 5611 Parts 889 | 9 58 21 85 30 41 19 39 31 7 4 . 58 59 . 69 23 58 13 57 208 Haulers Intercepted 14 | . 2 . 4 . . . 1 . . . . 1 . . 2 . 3 . 1 . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 7 . . . . . 26 10 . . . . . . . . . . . Prevented 6 | . . . . . . . . 2 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Combat Hostiles Destroyed 308 | . 14 9 31 17 15 6 12 18 2 1 . 20 18 . 13 15 27 10 30 50 Guns 23 | . 6 2 15 . . . . . . . . . . . . . . . . . Cannons 225 | . 2 6 14 16 14 6 9 17 2 1 . 16 18 . 13 10 16 5 18 42 AOE 10 | . 6 . 2 1 1 . . . . . . . . . . . . . . . Classes Destroyed 27 | 2 7 1 2 3 1 . 2 1 1 . . . 1 . . 1 3 1 1 . Worker 14 | . 3 . 3 2 1 . . . . . . . . . . 1 1 . 3 . Builder 14 | . 5 . 2 1 . 1 1 . . . . . . . 3 . . 1 . . Tunneler 8 | 3 2 . . 1 . . . . . . . 2 . . . . . . . . Hauler 14 | . 2 . 4 . . . 1 . . . . 1 . . 2 . 3 . 1 . Recycler 34 | 1 2 . 6 3 2 6 2 . . . . 1 . . 2 . 1 1 4 3 Carrier 3 | . . . . . . . . . . . . . . . . . 3 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 10 | . 2 . 1 1 1 . . . . . . . 2 . . 1 1 . . 1 Drone 4 | . . . . . . . . . . . . . . . . . . . 4 . Watcher 18 | . 2 . 4 1 . . 1 . . . . . 1 . 1 2 . 2 4 . Swarmer 69 | . 9 2 3 4 3 . 4 10 . . . 7 3 . 4 . 2 2 6 10 Grunt 76 | . 5 . 20 6 3 . 2 5 1 . . 5 4 . 3 7 5 . 6 4 Brawler 2 | . . . . . . . 1 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 41 | . . . 7 2 7 2 1 1 1 . . 6 3 . 2 . 5 . 3 1 Demolisher 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Specialist 8 | . . . . 2 . . . . . . . . . . . 5 . . . 1 Hunter 16 | . . . 1 . 1 . 3 . . . . . 1 . . . 1 7 2 . Programmer 21 | . . . . 2 1 . . . . 1 . 2 4 . 3 2 2 . 4 . Heavy 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . 1 4 . Behemoth 6 | . . . . . . . 1 . . . . . . . 1 . 2 . . 2 Armor Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 27 | . . . . . . . . . . . . . . . . . . . . 27 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 7 | . . . . . . . . . . . . . . . . . 7 . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . . Subdweller 11 | . . 7 . . . 4 . . . . . . . . . . . . . . Best Kill Streak 20 | 4 6 2 5 8 7 2 7 4 1 1 . 5 4 . 6 6 11 8 20 12 Combat Bots Only 11 | . 6 2 4 7 5 1 5 4 1 1 . 5 4 . 5 6 8 3 9 11 Max Kills in Single Turn 3 | 1 2 1 1 3 2 1 1 1 1 1 . 1 1 . 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 1 1 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Hostile Shots Fired 1539 | . 44 39 133 151 162 79 56 85 16 45 . 98 143 . 48 97 31 24 96 192 Missed 500 | . 13 12 36 47 54 30 15 34 6 16 . 33 27 . 11 54 14 7 31 60 Deflected 16 | . . . . . . . . . . . . . 16 . . . . . . . Hits 1039 | . 31 27 97 104 108 49 41 51 10 29 . 65 116 . 37 43 17 17 65 132 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Projectile 1038 | . 31 27 97 104 108 49 41 51 10 29 . 65 116 . 37 43 16 17 65 132 AOE 11 | . . . . . . . . . . . . . 4 . . . . 2 . 5 Critical Strikes 40 | . . 1 7 4 . . 1 1 . 1 . 2 8 . 2 2 . 1 2 8 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Damage Taken 17752 | . 331 591 1434 1737 1115 520 999 813 217 583 . 1228 2109 . 865 828 554 366 792 2670 Core 1859 | . 70 31 161 247 107 76 155 55 . 219 . 72 74 . 126 29 130 . 75 232 Absorbed by Shields 3085 | . . . . . . . . . . 33 . 125 98 . . . . 36 822 1971 Reduced by Siege Mode 15 | . . . . 15 . . . . . . . . . . . . . . . . Ignored by Resistances 387 | . . . 9 . . . 48 94 . . . . 236 . . . . . . . Regen/Repaired (Parts) 8048 | . 159 . 83 214 404 37 611 508 107 481 58 735 1443 100 238 717 716 . 1076 361 Core Remaining (%) 74 | 100 . 59 70 . . 38 . . . . 57 . . 87 . 88 . 91 . 80 Volleys Fired 1225 | 9 57 44 124 63 40 56 48 98 23 18 3 77 76 . 51 56 73 22 96 191 Largest 3 | 2 2 2 3 3 3 3 1 1 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 420 | 70 80 110 180 166 233 163 153 184 184 184 184 315 420 . 218 218 218 218 218 218 Shots Fired 1660 | 18 101 77 316 153 95 71 48 98 23 18 3 77 76 . 51 55 73 22 96 189 Gun 290 | 18 62 49 135 . . 26 . . . . . . . . . . . . . . Cannon 1350 | . 25 27 178 153 95 45 48 97 23 17 3 77 76 . 51 55 73 22 96 189 Launcher 18 | . 14 1 3 . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Kinetic 723 | 9 53 46 265 146 14 43 17 . 23 5 . 16 26 . 51 9 . . . . Thermal 555 | 9 34 30 48 7 81 28 5 97 . 11 3 34 50 . . . . . . 118 Explosive 18 | . 14 1 3 . . . . . . . . . . . . . . . . . Electromagnetic 360 | . . . . . . . 26 . . . . 26 . . . 46 73 22 96 71 Entropic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Robot Hit Streak 35 | 3 7 16 11 7 7 11 6 10 10 5 . 21 23 . 25 6 4 5 8 35 Robot Miss Streak 8 | 2 3 2 8 4 7 2 2 2 2 2 . 2 4 . 2 2 2 1 4 2 Penetration Max 1 | . . . 1 . . . . . . . . 1 . . 1 . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Capacitor 123 | . . . . . . . . . . . . . . . . . . . . 123 Shots Hit Robots 885 | 11 57 49 164 79 53 50 31 40 16 8 . 53 49 . 26 23 37 13 48 78 Core Hits 416 | 5 37 18 70 27 42 18 12 18 4 3 . 20 16 . 16 10 21 6 23 50 Critical Kills 10 | . . 1 2 . . . . . . . . . . . 2 . 1 . 3 1 Critical Parts Destroyed 26 | . . . . . . . . . . . . . 5 . 2 2 4 . 5 8 Critical Strikes 67 | 1 4 1 15 8 . . . . . . . . 6 . 4 2 5 . 9 12 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 40 | . . . 2 . . . . . . . . . 6 . 4 2 5 . 9 12 Blast 21 | . . . 13 8 . . . . . . . . . . . . . . . . Melee Attacks 11 | . . 7 . 4 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . 7 . 4 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105369 | 148 1841 1071 4278 3177 1980 1759 2258 2493 676 440 . 3723 6935 . 5580 4659 7986 3553 10928 41884 Guns 3134 | 139 497 503 1454 . . 541 . . . . . . . . . . . . . . Cannons 100293 | . 301 489 2608 2698 1886 1206 2248 2493 676 440 . 3723 6935 . 5580 4659 7986 3553 10928 41884 Explosions 1694 | . 1016 79 154 392 53 . . . . . . . . . . . . . . . Melee 76 | . . . . 76 . . . . . . . . . . . . . . . . Ramming 172 | 9 27 . 62 11 41 12 10 . . . . . . . . . . . . . Kinetic 19869 | 52 441 411 3466 2552 211 979 642 . 676 161 . 1396 2762 . 5580 540 . . . . Thermal 48949 | 87 357 581 596 538 1675 768 200 2493 . 279 . 1446 4173 . . . . . . 35756 Explosive 1285 | . 999 79 154 . 53 . . . . . . . . . . . . . . . Electromagnetic 34930 | . 17 . . . . . 1406 . . . . 793 . . . 4119 7986 3553 10928 6128 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . 76 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 88 | . . . . . . . . . . . . 88 . . . . . . . . Highest Corruption 19 | . . . 1 19 19 19 . . . . . 1 3 3 3 6 1 . 6 16 Average Corruption 7 | . . . 1 5 19 14 . . . . . 1 1 3 2 4 1 . 2 10 Corruption Purged 18 | . . . . . . 5 . . . . . . . . . . 1 . . 12 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . 10 10 46 103 . . . . . 5 9 . 4 13 2 . 12 31 Message Errors 62 | . . . 4 1 14 27 . . . . . 1 3 . . 1 . . 2 9 Matter Fused 58 | . . . 1 5 6 26 . . . . . 2 . . 2 4 . . 2 10 Heat Flow Errors 26 | . . . 1 . 5 14 . . . . . . 1 . . 1 . . 2 2 Energy Discharges 27 | . . . 1 1 6 7 . . . . . 1 2 . 1 3 1 . 2 2 Parts Rejected 4 | . . . . 1 1 . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 33 | . . . 2 . 6 15 . . . . . . 2 . . 2 . . 3 3 Data Loss (major) 16 | . . . . . 2 8 . . . . . 1 1 . . 1 1 . . 2 Misfires 7 | . . . 1 . 3 3 . . . . . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . 2 2 1 . . . . . . . . . 1 . . . 2 Overload Shots 7 | . . . . . 7 . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 20800 | . 26 . 86 266 49 . 332 164 59 6 . 488 1312 . 1027 1365 925 1048 2708 10939 Projectiles 20663 | . . . 86 172 32 . 332 164 59 6 . 488 1312 . 1027 1365 925 1048 2708 10939 Explosions 120 | . 26 . . 94 . . . . . . . . . . . . . . . . Melee 17 | . . . . . 17 . . . . . . . . . . . . . . . Knockbacks 59 | . 1 . 23 15 1 . 4 . 2 2 . 5 3 . 3 . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic 52 | . 1 . 20 15 1 . 3 . 2 1 . 4 3 . 2 . . . . . Secondary 6 | . . . 3 . . . . . . 1 . 1 . . 1 . . . . . Self-Inflicted Damage 345 | . 60 . . 226 53 6 . . . . . . . . . . . . . . Shots 6 | . 3 . . 2 1 . . . . . . . . . . . . . . . Rammed 14 | 1 2 . 4 1 4 1 1 . . . . . . . . . . . . . Targets Rammed 18 | 1 3 . 6 2 4 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . Highest Temperature 520 | 63 90 81 312 337 200 356 316 296 306 313 256 413 520 . 199 216 199 192 183 338 Average Temperature 99 | 27 30 26 97 76 51 105 116 121 120 128 125 104 129 . 106 82 98 94 17 101 Received Heat Transfer 2961 | . 42 135 792 240 261 126 126 135 54 45 . 179 444 . 60 90 27 . 4 201 Effects 14 | . . . 3 2 . 3 1 1 . 1 . 1 2 . . . . . . . Energy Bleed 7 | . . . 1 1 . 2 1 1 . 1 . . . . . . . . . . Interference 6 | . . . 2 . . 1 . . . . . 1 2 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . 1 . . . . . . . . . . . . . . . . Total Turns 22 | . . . . 22 . . . . . . . . . . . . . . . . Longest Duration 22 | . . . . 22 . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . 2 . . . . . . . Total Turns 56 | . . . . . . . . . . . . . 56 . . . . . . . Longest Duration 38 | . . . . . . . . . . . . . 38 . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 54 | . . . . . . . 5 . . . . 4 . . . 5 15 5 12 8 Combat Hostiles 48 | . . . . . . . 3 . . . . 4 . . . 5 11 5 12 8 Parts Fried 302 | . . . . . 1 . 8 . . . . 5 . . . 42 80 25 85 56 Impact Corruptions 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Robots Melted 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Parts Melted 15 | 2 . 5 . . 4 1 . 2 . . . . 1 . . . . . . . Heat Transferred 14124 | 333 1258 754 725 525 1973 945 111 1517 . 259 . 740 1147 . . . . . . 3837 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Maximum Alert Level 4 | . 1 . 1 2 2 1 . . . . . 1 2 . 2 2 3 2 4 4 Low Security (%) 56 | 100 55 . 81 91 . 96 100 . . . . 38 14 . 44 7 7 . . 57 Level 1 24 | . 44 . 18 . 25 3 . . . . . 61 72 . 35 44 43 . 25 . Level 2 13 | . . . . 8 74 . . . . . . . 13 . 20 48 32 100 20 . Level 3 4 | . . . . . . . . . . . . . . . . . 16 . 47 23 Level 4 1 | . . . . . . . . . . . . . . . . . . . 6 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1254 | 10 348 . 303 539 564 222 198 . . . . 393 474 . 456 473 758 606 1181 1254 Initial 745 | . . . . 70 239 211 100 . . . . 7 159 . . 165 246 412 357 745 Average 233 | 1 166 . 135 100 446 26 87 . . . . 232 320 . 239 347 443 493 676 858 Influence Increases 11302 | 20 740 65 1263 1013 725 156 510 759 45 105 62 661 915 . 664 551 916 314 1134 684 Destroy 0b10 Robot/C 5720 | . 280 40 620 340 320 40 240 420 40 20 60 400 460 . 260 320 600 200 600 460 Destroy 0b10 Robot/NC 580 | 20 90 . 100 45 25 35 25 . 5 . . 20 25 . 40 20 30 20 60 20 Destroy Leader 1208 | . 68 10 166 92 120 . 44 30 . . . 102 96 . 76 24 166 34 120 60 Allied During Kill 84 | . . . . . 5 . . 9 . 10 2 . 58 . . . . . . . Successful Hack 285 | . 23 . 35 5 11 18 . . . . . 5 61 . 18 64 . . 24 21 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 1290 | . 135 . 180 420 150 45 15 . . . . 75 30 . 45 60 15 45 45 30 Destroy Structure 880 | . 84 . 102 96 64 18 26 . . . . 44 80 . 120 48 45 15 105 33 Advance Influence 100 | . . . . . . . 100 . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1065 | . . 15 60 15 30 . 60 300 . 75 . 15 105 . 105 15 60 . 165 45 Influence Decreases 10053 | 20 702 103 1107 641 711 698 356 525 433 105 50 346 784 458 369 408 620 452 565 600 Entered New Map 2791 | . . 19 . 86 289 331 . 58 74 . . 5 168 458 . 130 192 322 239 420 Time Decay 6266 | 20 542 74 623 535 422 367 354 427 359 105 30 341 506 . 219 278 428 130 326 180 Lost Part 92 | . 10 10 20 20 . . 2 . . . . . 30 . . . . . . . Lost Ally 140 | . . . . . . . . 40 . . 20 . 80 . . . . . . . Purge Threat 764 | . 150 . 464 . . . . . . . . . . . 150 . . . . . Squads Dispatched 48 | . 3 . 5 8 5 . 1 . . . . 4 4 . 3 4 . 3 7 1 Investigation 6 | . 2 . 2 . . . . . . . . . . . 1 1 . . . . Extermination 17 | . . . . 3 2 . 1 . . . . 2 3 . 1 1 . 1 3 . Reinforcement 18 | . 1 . 2 4 1 . . . . . . 2 . . 1 1 . 1 4 1 Assault 6 | . . . . 1 2 . . . . . . . 1 . . 1 . 1 . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 2 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Distress Signals 45 | . 1 . 5 5 4 3 1 . . . . 1 3 . . . 9 . 3 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 25 9 47 28 27 7 20 32 5 56 . 25 28 . 20 26 26 12 44 52 Peak Tracking Total 11 | . 4 3 5 4 6 2 4 7 2 11 . 4 5 . 5 4 4 3 8 9 Tactical Retreats 42 | . . 1 3 1 2 1 3 10 . 3 . 1 4 . 3 1 3 . 5 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Traps Triggered 20 | . 1 1 2 1 4 . 3 . . . . 2 2 . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Disabled 91 | . 9 1 12 28 10 3 1 . . 2 . 6 2 . 4 4 1 3 3 2 Max in Single Turn 13 | . 2 1 2 13 3 1 1 . . 1 . 1 1 . 1 1 1 1 1 1 Garrison Access 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Accessed 95 | . 9 1 11 6 8 8 7 1 . 2 . 4 6 . 3 9 1 6 10 3 Terminals 60 | . 6 . 8 2 6 5 1 . . . . 3 4 . 3 7 . 3 9 3 Fabricators 2 | . . . . . . . . . . . . 1 1 . . . . . . . Repair Stations 6 | . 1 . 1 2 1 . . . . . . . . . . . . 1 . . Recycling Units 14 | . 2 . 1 1 1 2 5 . . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 5 | . . . 1 1 . . 1 . . . . . . . . 1 . 1 . . Total Hacks 212 | . 40 1 33 11 22 17 10 1 . 6 . 7 13 . 10 16 1 9 12 3 Successful 104 | . 30 1 21 5 5 7 6 1 . 6 . 1 5 . 5 7 . 2 1 1 Failed 108 | . 10 . 12 6 17 10 4 . . . . 6 8 . 5 9 1 7 11 2 Catastrophic 32 | . 1 . 3 . 3 7 2 . . . . 3 . . 2 4 . 2 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 18 . 6 2 9 2 . . . . . 2 1 . 7 . . . 1 . Terminals 128 | . 23 . 28 3 12 9 3 . . . . 3 8 . 10 12 . 4 10 3 Fabricators 7 | . . . . . . . . . . . . 4 3 . . . . . . . Repair Stations 24 | . 10 . 2 4 6 . . . . . . . . . . . . 2 . . Recycling Units 29 | . 7 . 2 3 4 5 5 . . . . . 2 . . . 1 . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 2 . 1 2 . Garrison Access 8 | . . . 1 1 . . 2 . . . . . . . . 2 . 2 . . Terminal Hacks 53 | . 8 1 15 1 2 4 1 1 . 6 . . 4 . 4 4 . . 1 1 Record 4 | . . . . . . 1 . . . . . . . . . 2 . . . 1 Part Schematic 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 13 | . 3 . 4 . . . 1 . . 5 . . . . . . . . . . Open Door 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . 2 . . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . 1 . 4 . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . . 1 . . . . . . . . . . . . 2 . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 20 | . 10 . 2 4 3 . . . . . . . . . . . . 1 . . Scan Component 11 | . 5 . 1 2 2 . . . . . . . . . . . . 1 . . Repair 9 | . 5 . 1 2 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . 3 4 . . . . . . . . . . . . . Retrieve Components 10 | . 2 . 1 . . 3 4 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Seal Access 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Unauthorized Hacks 13 | . 9 . 2 . . . . . . . . . 1 . 1 . . . . . Terminals 11 | . 7 . 2 . . . . . . . . . 1 . 1 . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 4 . 2 . . . . . . . . . 1 . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . 1 1 . . . . . . . 1 . . . . . . 1 Used 4 | . 1 . . 1 1 . . . . . . . . . . . . . . 1 Hacking Detections 80 | . 8 . 10 5 7 6 4 . . . . 3 6 . 2 9 1 6 10 3 Full Trace Events 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . 9 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 5 . 1 2 1 . . . . . . . . . . . . . . . Time 300 | . 130 . 44 64 62 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . 12 . 3 . . 16 12 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 2 . 5 . . 4 . . . . . . . Allies Hacked 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Total Allies 13 | . . . . . 2 . . 2 . 5 . . 4 . . . . . . . Largest Group 5 | . . . . . 2 . . 2 . 5 1 . 4 . . . . . . . Highest-Rated Group 250 | . . . . . 62 . . 60 . 250 68 . 192 . . . . . . . Highest-Rated Ally 68 | . . . . . 31 . . 30 . 68 68 . 48 . . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 75 | . . . . . 11 . . 7 . 1 9 . 47 . . . . . . . Total Damage 2398 | . . . . . 165 . . 209 . 95 580 . 1349 . . . . . . . Kills 14 | . . . . . 1 . . 3 . . 3 . 7 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . . 7 Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Active Infowar (turns) 19631 | 28 1635 1019 2045 1208 563 2321 574 1503 1107 1042 286 853 1362 11 560 611 1055 274 731 843 Optics 6606 | . . . . . . . . . . 20 286 853 1362 11 560 611 1055 274 731 843 Sensors 5263 | . . . 2045 1206 . . . . . . . . . . . . 1043 259 695 15 Seismic 12070 | 28 1635 1019 . . 563 2321 574 1503 1107 1022 286 473 967 11 471 90 . . . . Jamming 475 | . . . . . . . . . . . . . 473 . . . . . . 2 ECM 2 | . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Turns Passed 23050 | 136 1671 1560 2934 1608 1033 2503 890 1608 1168 1353 286 853 1362 11 560 611 1055 274 731 843 Spaces Moved 16860 | 62 805 763 1373 787 469 962 517 1456 1010 1241 474 777 625 10 542 701 1844 472 1178 792 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 7752 | 57 805 763 1373 787 469 258 332 960 1010 914 . . . . . . . . 24 . Legs 5384 | . . . . . . 79 . 496 . 31 . . 598 10 69 . 1683 472 1154 792 Wheels 15 | . . . . . . 15 . . . . . . . . . . . . . . Hover 1982 | . . . . . . 398 87 . . 248 474 775 . . . . . . . . Flight 1722 | . . . . . . 212 98 . . 48 . 2 27 . 473 701 161 . . . Fastest Speed 36 | 50 160 160 160 155 160 124 109 81 81 59 54 48 108 108 63 63 36 36 36 36 Average Speed 97 | 151 160 160 161 159 160 182 135 83 81 79 55 51 162 108 68 63 43 36 36 37 Slowest Speed 260 | 160 160 160 242 236 165 260 201 109 81 127 59 161 229 108 108 63 63 36 36 86 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . 7 5 . . . . Potential Cave-ins 11 | . . . . 2 1 . . . . . . . . . 4 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 98 57 83 24 65 97 13 99 91 94 65 22 46 5 20 81 51 51 43 23 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 . . . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 12 | 1 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 11 | . . 4 . . . . . 2 2 . 3 . . . . . . . . . Spaces Dug 102 | . 4 2 7 15 3 2 1 6 . 1 1 6 15 . 11 8 6 1 8 5 Terrain Destroyed 701 | . 93 10 104 107 57 17 13 54 5 2 3 23 39 . 54 29 21 5 39 26 Melee 5 | . . 2 . 3 . . . . . . . . . . . . . . . . Projectile 494 | . . 2 86 55 21 17 13 54 5 2 3 23 39 . 54 29 21 5 39 26 AOE 202 | . 93 6 18 49 36 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Com Total 21802 | 82 1083 1018 1852 1005 641 1646 655 1730 1331 1595 493 1140 876 10 661 801 2004 551 1371 1257 Wait 2697 | . 175 159 245 47 95 565 53 111 278 197 16 252 48 1 42 39 45 40 77 212 Move 16817 | 61 804 762 1372 786 468 961 516 1455 1009 1240 473 776 624 9 528 690 1843 471 1177 792 Hop 11 | . . . . . . . . . . . . . . . 6 5 . . . . Pick Up 216 | 4 19 13 28 23 6 17 15 9 4 15 . 7 10 . 11 4 8 5 4 14 Fast Attach 76 | 7 5 2 7 8 5 5 2 4 2 7 . 1 . . 1 1 10 2 2 5 Attach 60 | . 4 4 6 8 1 3 3 . . 2 . 4 3 . 1 2 4 . 2 13 Detach 23 | . 1 . 2 5 2 1 . . 1 5 . 1 . . . . 1 . . 4 Swap 205 | . 9 14 30 31 13 2 2 8 7 14 1 14 26 . 11 . 6 4 6 7 Drop 243 | . 6 13 32 28 7 35 15 6 5 23 . 7 7 . 10 4 14 7 5 19 Fire 1225 | 9 57 44 124 63 40 56 48 98 23 18 3 77 76 . 51 56 73 22 96 191 Melee 11 | . . 7 . 4 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 17 | 1 3 . 6 2 4 . 1 . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 1 10 . . . . . 2 . Rewire 185 | . . . . . . . . 39 . 74 . . 72 . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 477 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Discovered new exit (range 7) 1200 | -10/Materials | Repaired Lgt. Treads 1228 | -10/Materials | Repaired Lgt. Treads 1255 | -10/Materials | Repaired Grenade Launcher 1282 | -10/Materials | Repaired Seismic Detector 1323 | -10/Materials | Repaired Lgt. Treads 1808 | -10/Materials | Entered Subcaves 1809 | -10/Subcaves | Approached by a straggling Scientist 1830 | -10/Subcaves | Identified exit to Materials 1993 | -10/Subcaves | Visited 4L-MR0's lab 2012 | -10/Subcaves | Found Power Bank 2193 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2201 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3043 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3096 | -10/Subcaves | Discovered exit to Materials (range 11) 3243 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3244 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3251 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3368 | -10/Subcaves | Entered Materials 3368 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3664 | -8/Materials | Build established: Scavenger-Gunner 4258 | -8/Materials | Garrison activated, responded to threat 4288 | -8/Materials | Build established: Scavenger-Skirmisher 4481 | -8/Materials | Discovered new exit (range 4) 4652 | -8/Materials | Build established: Skirmisher 6174 | -8/Materials | Repaired Gauss Cannon 6240 | -8/Materials | Identified exit to Factory 6302 | -8/Materials | Entered Factory 6302 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6413 | -7/Factory | Repaired Lrg. Storage Unit 6862 | -7/Factory | Repaired Arm. Treads 6897 | -7/Factory | Discovered new exit (range 5) 6903 | -7/Factory | Identified exit to Factory 7105 | -7/Factory | Cargo convoy interrupted 7181 | -7/Factory | Found Prototype Protection 7196 | -7/Factory | Found Prototype Device 7197 | -7/Factory | Identified Exp. ECM Suite 7473 | -7/Factory | Identified exit to Storage 7473 | -7/Factory | Identified exit to Lower Caves 7790 | -7/Factory | System corruption reached 10% 7799 | -7/Factory | Destroyed 7 combat bots 7902 | -7/Factory | First assault squad dispatched 7910 | -7/Factory | Entered Storage 7962 | -7/Storage | Found Prototype Processor 8024 | -7/Storage | Build established: Tank 8103 | -7/Storage | Repaired Imp. Heavy Treads 8513 | -7/Storage | Discovered exit to Factory (range 6) 8598 | -7/Storage | Identified exit to Recycling 8646 | -7/Storage | Core integrity fell below 50% 8869 | -7/Storage | Met a pair of Derelict thieves 8929 | -7/Storage | Used back door to open Recycling access 8943 | -7/Storage | Entered Recycling 9023 | -7/Recycling | Entered Scraplab 9029 | -7/Recycling | Identified Active Cooling Armor 9044 | -7/Recycling | Found Prototype Device 9044 | -7/Recycling | Identified Scrap Engine 9337 | -7/Recycling | Build established: Mutant 9907 | -7/Recycling | Discovered new exit (range 16) 9936 | -7/Recycling | Build established: Construct 11446 | -7/Recycling | Entered Factory 11446 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 11446 | -5/Factory | Identified Exp. Targeting Computer 11599 | -5/Factory | Discovered new exit (range 5) 11690 | -5/Factory | Spotted B-75 Beast 11704 | -5/Factory | Destroyed B-75 Beast 12336 | -5/Factory | Entered Upper Caves 12669 | -5/Upper Caves | Found Alien Artifact 12669 | -5/Upper Caves | Identified Core Expander 12669 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 12921 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13860 | -5/Upper Caves | Learned Factory terminal intel 13888 | -5/Upper Caves | Discovered new exit (range 15) 13944 | -5/Upper Caves | Entered another Upper Caves area 13975 | -5/Upper Caves | Learned 4 Factory zone layouts 14272 | -5/Upper Caves | Discovered new exit (range 5) 14327 | -5/Upper Caves | Spotted B-75 Beast 14443 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15112 | -5/Upper Caves | Entered Warlord 15674 | -5/Warlord | Warlord's base attacked by MAIN.C 15711 | -5/Warlord | Found Prototype Energy Cannon 15711 | -5/Warlord | Identified Vortex Driver 15713 | -5/Warlord | Found Prototype Energy Gun 15713 | -5/Warlord | Identified Vortex Shotgun 15717 | -5/Warlord | Found Vortex Shotgun 15719 | -5/Warlord | Found Vortex Driver 15755 | -5/Warlord | Build established: Commander-Construct 15979 | -5/Warlord | Warlord forces counterattacked 16021 | -5/Warlord | Found Prototype Reactor 16024 | -5/Warlord | Found Exp. Targeting Computer 16036 | -5/Warlord | Found Prototype Processor 16036 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 16039 | -5/Warlord | Found Prototype Device 16039 | -5/Warlord | Identified Thermal Barrier 16102 | -5/Warlord | Spotted Executioner 16103 | -5/Warlord | Spotted Executioner 16113 | -5/Warlord | P-80 Master assimilated allied E4-5XB(g) 16150 | -5/Warlord | Spotted Executioner 16157 | -5/Warlord | Found Exp. Targeting Computer 16161 | -5/Warlord | Attached CPS modules to Executioner. 16217 | -5/Warlord | Found Prototype Processor 16224 | -5/Warlord | Discovered new exit (range 12) 16248 | -5/Warlord | Opened side exit 16266 | -5/Warlord | Lost 23 allies 16338 | -5/Warlord | Met Warlord 16349 | -5/Warlord | Warlord base infiltrated, sounded retreat 16465 | -5/Warlord | Entered Proximity Caves 16465 | -4/Proximity Caves | Accompanied by 1 ally 16582 | -4/Proximity Caves | Learned Research security intel 16732 | -4/Proximity Caves | Discovered new exit (range 7) 16733 | -4/Proximity Caves | Build established: Construct 16751 | -4/Proximity Caves | Entered Factory 16751 | -4/Factory | Evolved 2 slots: Utility x2 16753 | -4/Factory | Loaded intel: 26 terminal locations 16793 | -4/Factory | Discovered new exit (range 14) 16859 | -4/Factory | Discovered new exit (range 5) 16996 | -4/Factory | Fabricated Biometal Heavy Treads? 17095 | -4/Factory | Discovered new exit (range 12) 17348 | -4/Factory | Discovered new exit (range 14) 17604 | -4/Factory | Entered Armory 17656 | -4/Armory | Watched by a mysterious "MATRIX" hacker. 17681 | -4/Armory | Spotted B-86 Titan 18079 | -4/Armory | Lost 4 allies 18545 | -4/Armory | Spotted Armor Guard 18545 | -4/Armory | Spotted Armor Guard 18555 | -4/Armory | Identified Exp. Core Analyzer 18571 | -4/Armory | Destroyed Armor Guard 18586 | -4/Armory | Destroyed Armor Guard 18816 | -4/Armory | Discovered new exit (range 2) 18854 | -4/Armory | First assault squad dispatched 18966 | -4/Armory | Entered Lab 18966 | -4/Lab | Discovered new exit (range 9) 18977 | -4/Lab | Entered Research 18977 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19334 | -3/Research | Identified exit to Quarantine 19387 | -3/Research | Spotted B-86 Titan 19402 | -3/Research | Destroyed B-86 Titan 19537 | -3/Research | Entered Quarantine 19613 | -3/Quarantine | Found Alien Artifact 19634 | -3/Quarantine | Found Alien Artifact 19680 | -3/Quarantine | Identified Core Reset Matrix 19680 | -3/Quarantine | Identified Subatomic Replicator 19834 | -3/Quarantine | Discovered new exit (range 12) 20037 | -3/Quarantine | First assault squad dispatched 20120 | -3/Quarantine | Scanned by Researcher 20148 | -3/Quarantine | Entered Research 20148 | -2/Research | Warlord forces began assault on 0b10 20148 | -2/Research | Evolved 2 slots: Utility x2 20204 | -2/Research | Spotted B-90 Cyclops 20226 | -2/Research | Destroyed B-90 Cyclops 20258 | -2/Research | Research machine network offline 20300 | -2/Research | Discovered new exit (range 10) 20305 | -2/Research | Identified exit to Access 20355 | -2/Research | Met up with Warlord 20423 | -2/Research | Found Prototype Hackware 20471 | -2/Research | Spotted B-90 Cyclops 20476 | -2/Research | Spotted Executioner 20477 | -2/Research | Spotted Striker 20478 | -2/Research | Spotted Striker 20481 | -2/Research | Destroyed Striker 20483 | -2/Research | Destroyed Striker 20505 | -2/Research | Spotted Executioner 20506 | -2/Research | Destroyed Executioner 20514 | -2/Research | Destroyed B-90 Cyclops 20538 | -2/Research | Spotted LW-KLB(L) 20656 | -2/Research | Lost 5 allies 20698 | -2/Research | Borebot progress halted 20755 | -2/Research | Spotted Striker 20764 | -2/Research | Destroyed Striker 20784 | -2/Research | Spotted Executioner 20784 | -2/Research | Spotted Striker 20786 | -2/Research | Destroyed Executioner 20792 | -2/Research | Destroyed Striker 20814 | -2/Research | Destroyed 8 combat bots 20820 | -2/Research | Borebot progress halted 20853 | -2/Research | Borebot progress halted 20882 | -2/Research | Found Prototype Device 20882 | -2/Research | Identified Vortex Field Projector 20936 | -2/Research | Spotted Striker 20985 | -2/Research | Discovered new exit (range 5) 21032 | -2/Research | Spotted Striker 21033 | -2/Research | Destroyed Striker 21043 | -2/Research | Discovered new exit (range 9) 21097 | -2/Research | Found Prototype Processor 21097 | -2/Research | Identified Spectral Analyzer 21124 | -2/Research | Spotted Striker 21125 | -2/Research | Destroyed Striker 21125 | -2/Research | Spotted Striker 21126 | -2/Research | Destroyed Striker 21181 | -2/Research | Identified exit to Testing 21203 | -2/Research | Entered Testing 21263 | -2/Testing | Lost 3 allies 21316 | -2/Testing | Found Prototype Device 21316 | -2/Testing | Identified Exp. Thermal Shield 21363 | -2/Testing | Discovered exit to Access (range 17) 21453 | -2/Testing | First assault squad dispatched 21458 | -2/Testing | Found Prototype Energy Gun 21477 | -2/Testing | Entered Access 21477 | -1/Access | Evolved 2 slots: Utility x2 21509 | -1/Access | Spotted B-99 Colossus 21572 | -1/Access | Lost 3 allies 21840 | -1/Access | Destroyed 9 combat bots 22166 | -1/Access | Discovered new exit (range 7) 22172 | -1/Access | Identified exit to Command 22208 | -1/Access | Entered Command 22209 | -1/Command | Spotted B-99 Colossus 22221 | -1/Command | Destroyed B-99 Colossus 22264 | -1/Command | Found Quantum Capacitor 22417 | -1/Command | Spotted B-99 Colossus 22427 | -1/Command | Destroyed B-99 Colossus 22448 | -1/Command | Destroyed 11 combat bots 22464 | -1/Command | Spotted M Guard 22466 | -1/Command | Destroyed M Guard 22466 | -1/Command | Spotted M Guard 22468 | -1/Command | Spotted Combat Programmer 22470 | -1/Command | Spotted Combat Programmer 22485 | -1/Command | Destroyed M Guard 22488 | -1/Command | System corruption reached 10% 22490 | -1/Command | Destroyed Combat Programmer 22504 | -1/Command | Destroyed Combat Programmer 22504 | -1/Command | All MAIN.C guards destroyed 22557 | -1/Command | Met MAIN.C 22569 | -1/Command | Destroyed MAIN.C Shell 22570 | -1/Command | Surrendered to MAIN.C 22570 | -1/Command | Loaded intel: 63 machine locations 22570 | -1/Command | Loaded intel: 94 trap records 22570 | -1/Command | Identified exit to Surface 22570 | -1/Command | Discovered exit to Surface (range 42) 22570 | -1/Command | Discovered exit to Surface (range 88) 22596 | -1/Command | Found Prototype Device 22596 | -1/Command | Identified Exp. Transmission Jammer 22600 | -1/Command | Found Prototype Device 22600 | -1/Command | Identified Exp. Hardlight Generator 22602 | -1/Command | Found Prototype Device 22602 | -1/Command | Identified Exp. System Purifier 22635 | -1/Command | MAIN.C activated Command garrisons 22674 | -1/Command | Unknown forces attacked Command 22674 | -1/Command | Spotted EQ-006 22674 | -1/Command | Spotted EQ-003 22674 | -1/Command | Spotted EQ-001 22674 | -1/Command | Spotted EQ-017 22674 | -1/Command | Spotted EQ-000 22674 | -1/Command | Spotted EQ-002 22674 | -1/Command | Spotted EQ-004 22674 | -1/Command | Spotted EQ-005 22676 | -1/Command | Destroyed EQ-001 22686 | -1/Command | Destroyed EQ-004 22689 | -1/Command | Destroyed EQ-000 22696 | -1/Command | Destroyed EQ-002 22702 | -1/Command | Destroyed EQ-003 22705 | -1/Command | Destroyed EQ-006 22754 | -1/Command | Spotted EQ-018 22754 | -1/Command | Spotted EQ-020 22754 | -1/Command | Spotted EQ-019 22757 | -1/Command | Destroyed EQ-020 22760 | -1/Command | Destroyed EQ-019 22762 | -1/Command | Destroyed EQ-018 22797 | -1/Command | Spotted EQ-030 22800 | -1/Command | Destroyed EQ-030 22802 | -1/Command | Spotted EQ-011 22805 | -1/Command | Destroyed EQ-011 22807 | -1/Command | Spotted EQ-007 22810 | -1/Command | Destroyed EQ-007 22812 | -1/Command | Spotted EQ-035 22815 | -1/Command | Destroyed EQ-035 22841 | -1/Command | Lost 3 allies 22861 | -1/Command | Spotted EQ-039 22861 | -1/Command | Spotted EQ-040 22861 | -1/Command | Spotted EQ-038 22864 | -1/Command | Destroyed EQ-039 22879 | -1/Command | Spotted EQ-057 22885 | -1/Command | Destroyed EQ-057 22887 | -1/Command | Spotted EQ-027 22893 | -1/Command | Destroyed EQ-027 22915 | -1/Command | Lost 5 allies 22931 | -1/Command | Destroyed EQ-052 22935 | -1/Command | Spotted EQ-048 22937 | -1/Command | Destroyed EQ-048 22939 | -1/Command | Spotted EQ-047 22942 | -1/Command | Destroyed EQ-047 22972 | -1/Command | Spotted EQ-060 22975 | -1/Command | Destroyed EQ-060 22989 | -1/Command | Spotted EQ-067 22990 | -1/Command | Destroyed EQ-067 22991 | -1/Command | Spotted EQ-071 22994 | -1/Command | Destroyed EQ-071 22998 | -1/Command | Spotted EQ-081 23000 | -1/Command | Destroyed EQ-081 23023 | -1/Command | Spotted EQ-083 23033 | -1/Command | Spotted EQ-074 23037 | -1/Command | Destroyed EQ-074 23040 | -1/Command | Spotted EQ-076 23041 | -1/Command | Spotted EQ-069 23041 | -1/Command | Destroyed EQ-076 23042 | -1/Command | Destroyed EQ-069 23044 | -1/Command | Spotted EQ-063 23047 | -1/Command | Destroyed EQ-063 23048 | -1/Command | Attackers retreated from Command 23051 | *** | Fortifying 0b10! Last Messages --------------- 23043_ Acquired 15 matter. 23043_ K-01 Serf collects debris. 23043_ K-01 Serf destroyed. 23044_ Destroyed Lgt. Quantum Reactor. 23045_ Destroyed Exp. Heat Sink. 23046_ Destroyed Prototype Reactor. 23046_ Destroyed Prototype Protection. 23047_ EQ-063 destroyed. 23048_ ALERT: Enemy forces retreating. 23048_ Acquired 47 matter. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Magneto] [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | ]]!#?????# #?????????????????????????????? | | ]]!#?????# #?????????????????????????????? | | ]!!#?????# #?????????????????????????????? | | ###########"####?????????????????????????????? | | # + #???????????????????????????????? | | + # #???????????????????????????????? | | # + #???????######################### | | # "" # #???????#???????????????????????? | | #= """" #!*!#???????#?####################### | | # """" #!%!#???????#?#""""" "" %%% %# | | + "" #*!!#???????#?#"" " % # | | # #[*[#???????#?#"""" % " %# | | ] # #!!!#???????#?#" """" % %/ | | ########## ! #???????#?# "" =]= % / | | #????????" "???????#?# ! p*p % | | ######???#=%!"???????#?# !%! %!*! %# | | ## #???#%%[#???????#?# ! ! " K ! # | | #+#### < #???#%!%!???????#?#![[ != %! # | | #???#=!*#???????#?#* != !!!M= * "# | | #??##!*%##??????#?#!!= !]!!!! 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Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 71% | -10/Materials Lgt. Treads | 65% | -10/Materials Grenade Launcher | 35% | -10/Materials Seismic Detector | 90% | -10/Materials Lgt. Treads | 78% | -10/Materials Gauss Cannon | 51% | -8/Materials Lrg. Storage Unit | 74% | -7/Factory Arm. Treads | 59% | -7/Factory Imp. Heavy Treads | 26% | -7/Storage Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Magneto Prodigal Son Stronghold Untouchable Challenges ------------ None Game ------ Seed ExplosiveEncryptedMeganuke Manual? 0 Play Time 04:31:27 Cumulative 603.6 hours Start 2026.02.28 @ 14:31:13 End 2026.02.28 @ 19:16:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type 8 Total 22 Types 12/0/6/0/0/0/1/2/1/0 Lore% 89 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb266ac8-7503-461b-b4bd-54761bb263d5