Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 15:25:17 Player: Demise Result: System corrupted Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (183) 915 Value Destroyed (4978) 4978 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 10134 Bonus ------- High Alert Combat Kills 339 Follower Combat Kills 476 Friendly Fire -374 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 100/100 System Corruption 100% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Drone Bay (0/2) Drone Bay (0/2) Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating Insulated Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Micro Nuclear Core Medium Treads High-capacity Matter Pod Gravity Neutralizing Apparatus Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Salvage Targeting Computer Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved Recalibrator Drone Bay Drone Bay Drone Bay Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Arc Projector Plasma Cannon Mini Grenade Launcher Remote Datajack Katana [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 182 | 3 14 6 31 5 1 2 57 36 18 9 Power 20 | . 1 4 4 1 . 1 3 5 1 . Engine 14 | . 1 2 4 1 . . 2 4 . . Core 6 | . . 2 . . . 1 1 1 1 . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 4 2 5 1 . . 19 6 2 1 Treads 38 | 2 4 2 5 1 . . 16 5 2 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 3 | . . . . . . . 2 1 . . Utility 58 | 1 2 . 8 3 1 . 16 11 12 4 Device 23 | . . . 1 . . . 4 8 7 3 Storage 9 | 1 2 . 1 1 1 . 2 1 . . Processor 4 | . . . 2 . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 22 | . . . 4 2 . . 8 2 5 1 Artifact . | . . . . . . . . . . . Weapon 62 | . 7 . 14 . . 1 19 14 3 4 Energy Gun 15 | . . . 5 . . . 2 5 1 2 Energy Cannon 12 | . 6 . . . . . 2 2 2 . Ballistic Gun 24 | . . . 7 . . 1 11 5 . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 6 | . . . 1 . . . 3 1 . 1 Special Weapon 3 | . 1 . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 5 3 . . Parts Lost 36 | . . 5 4 . . 1 8 10 . 8 Power 5 | . . 2 . . . . 1 1 . 1 Propulsion 8 | . . 1 1 . . . 1 3 . 2 Utility 7 | . . . 1 . . . 1 2 . 3 Weapon 16 | . . 2 2 . . 1 5 4 . 2 Highest Loss Streak 7 | . . 5 2 . . 1 4 3 . 7 Average Slot Usage (%) 92 | . 99 99 98 100 100 100 98 98 98 11 Engine 6 | . 13 9 11 11 11 6 4 5 . . Core 2 | . . 3 . . . 4 4 3 7 . Treads 18 | . 28 27 21 22 22 22 17 16 14 1 Device 4 | . . . 1 . . . 10 8 10 2 Storage 24 | . 28 28 20 22 26 33 23 27 30 2 Processor 7 | . . . 10 11 11 11 10 9 7 . Protection 6 | . . . 11 11 6 . 9 9 10 1 Energy Gun 2 | . 7 . 8 . . . 1 4 3 . Energy Cannon 5 | . 20 28 . . . . . 5 10 1 Ballistic Gun 9 | . . . 13 22 22 22 14 7 . . Naked Turns 1009 | . . . . . . . . . . 1009 Heaviest Build 122 | 17 53 57 59 85 85 84 101 114 122 121 Greatest Support 50 | 40 40 40 40 40 40 40 42 45 50 50 Greatest Overweight (x) 25 | . 1 2 2 2 2 2 25 5 4 5 Average Overweight (x) 1 | . . 1 1 1 2 1 1 2 2 . Largest Inventory Capacity 32 | 8 16 16 16 20 22 22 26 32 32 32 Average Capacity 20 | 7 13 16 15 19 20 22 23 26 32 6 Most Carried 32 | 8 16 16 16 20 22 22 26 32 32 32 Average Carried 20 | 6 13 15 15 18 18 21 23 26 31 5 Final Capacity 32 | 8 16 16 16 20 22 22 26 32 32 4 Final Carried 32 | 8 16 14 16 20 22 22 26 32 32 3 Class Distribution -------------------- 56% | Hauler-Mutant 27% | Mutant 9% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Matter Collected 3951 | 230 490 30 444 243 . 230 1165 837 148 134 Remotely . | . . . . . . . . . . . Salvage Created 7324 | 246 621 319 827 275 . 347 1559 2598 346 186 Parts 421 | 17 46 21 57 16 . 11 103 138 12 . Haulers Intercepted 15 | . 2 . 3 . . . 4 5 1 . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 134 | . 13 11 14 8 . 5 34 42 6 1 Guns 90 | . 5 . 14 8 . 5 27 29 2 . Cannons 31 | . 4 9 . . . . 1 13 4 . AOE 12 | . 4 2 . . . . 5 . . 1 Classes Destroyed 17 | 3 5 1 1 1 . 1 1 2 1 1 Worker 6 | 2 3 . . . . . . 1 . . Builder 1 | . . . . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . Hauler 15 | . 2 . 3 . . . 4 5 1 . Recycler 7 | 1 . 1 1 . . 1 1 2 . . Operator 4 | . 1 . 1 . . . . 2 . . Watcher 9 | . 2 . 1 . . . 4 2 . . Swarmer 35 | . 6 6 3 3 . . 14 3 . . Grunt 57 | . 7 . 6 4 . 4 10 23 3 . Brawler 3 | . . . . 1 . . . 1 1 . Duelist 3 | . . . . . . 1 1 1 . . Protector 1 | . . . . . . . . 1 . . Sentry 25 | . . . 5 . . . 8 12 . . Hunter 3 | . . . . . . . 1 1 1 . Programmer 1 | . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . . . Thug 2 | . . 2 . . . . . . . . Best Kill Streak 7 | 4 4 4 5 3 . 4 5 7 2 1 Combat Bots Only 7 | . 3 4 5 3 . 3 5 7 2 1 Max Kills in Single Turn 3 | 2 2 2 2 1 . 1 3 2 1 1 Gunslinging 1 | . . . 1 . . . 1 1 . . Exploded 3 | . 2 2 . . . . 3 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Damage Taken 8010 | . 230 834 627 180 . 520 1719 2613 404 883 Core 1277 | . 28 171 105 . . 62 154 231 62 464 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 52 | 100 . 20 . . . 58 . 30 . . Volleys Fired 445 | 11 45 15 43 15 . 19 111 155 21 10 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 150 | 80 112 112 150 50 . 50 100 133 133 98 Shots Fired 832 | 22 88 30 79 30 . 38 194 298 40 13 Gun 623 | 22 44 . 78 30 . 38 188 210 11 2 Cannon 194 | . 42 30 . . . . 1 88 29 4 Launcher 10 | . . . . . . . 3 . . 7 Special 5 | . 2 . 1 . . . 2 . . . Kinetic 410 | . . . 34 30 . 38 164 143 . 1 Thermal 247 | . 2 . 45 . . . 2 155 40 3 Explosive 10 | . . . . . . . 3 . . 7 Electromagnetic 165 | 22 86 30 . . . . 25 . . 2 Robot Hit Streak 30 | 4 9 7 12 15 . 13 18 30 14 14 Robot Miss Streak 5 | 2 3 5 2 3 . 1 4 3 2 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 11 | . . . 2 1 . 2 5 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . . Shots Hit Robots 595 | 11 50 15 53 17 . 29 148 230 30 12 Core Hits 268 | 8 23 14 23 8 . 11 70 94 11 6 Critical Hits 15 | . 2 . 1 . . 1 2 5 3 1 Critical Kills 6 | . 1 . 1 . . . 1 2 1 . Critical Parts Destroyed 8 | . 1 . . . . 1 1 3 2 . Melee Attacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13363 | 185 1215 793 1052 269 . 466 2964 4704 676 1039 Guns 8049 | 146 323 . 1052 269 . 466 2630 3041 120 2 Cannons 3271 | . 591 365 . . . . 23 1663 556 73 Explosions 2006 | 39 301 391 . . . . 311 . . 964 Melee . | . . . . . . . . . . . Ramming 37 | . . 37 . . . . . . . . Kinetic 5465 | . . . 349 269 . 466 2227 2123 . 31 Thermal 4733 | 39 301 391 703 . . . . 2581 676 42 Explosive 1275 | . . . . . . . 311 . . 964 Electromagnetic 1853 | 146 914 365 . . . . 426 . . 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 100 | . 2 2 3 3 3 3 1 2 2 100 Average Corruption 6 | . 2 2 2 3 3 3 1 1 1 48 Corruption Purged . | . . . . . . . . . . . Effects 243 | . 14 4 17 27 9 20 5 27 7 113 Message Errors 53 | . 6 1 3 7 5 5 1 9 . 16 Matter Fused 30 | . . . 5 7 2 4 . . . 12 Heat Flow Errors 18 | . 1 . 1 3 1 2 . 2 2 6 Energy Discharges 27 | . . 1 2 5 1 3 1 4 3 7 Data Loss (minor) 34 | . 6 2 1 5 . 4 1 3 . 12 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 52 | . . . . . . . . . . 52 Targeting Errors 17 | . 1 . 4 . . 2 . 6 2 2 Weapon Failures 7 | . . . 1 . . . 2 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 218 | . 28 80 . . . . 26 45 1 38 Projectiles 76 | . 10 20 . . . . . 45 1 . Explosions 142 | . 18 60 . . . . 26 . . 38 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 467 | . 31 131 . . . . . . . 305 Shots 12 | . 2 3 . . . . . . . 7 Rammed 8 | . . 8 . . . . . . . . Targets Rammed 9 | . . 9 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 498 | 126 380 204 403 285 277 194 10 498 200 235 Average Temperature 80 | 49 65 81 108 64 142 51 3 85 57 105 Received Heat Transfer 2394 | . 48 63 192 48 . 198 522 1188 135 . Effects 14 | . 1 . 1 3 2 . . 7 . . Shutdowns 2 | . 1 . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 9 | . . . 1 3 2 . . 3 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 8 | . 6 . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . 3 . . . . 3 2 . Heat Transferred 8109 | . 500 350 1221 . . . . 4854 1110 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | 1 5 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Peak Influence 934 | 40 171 143 219 138 . 75 261 934 531 30 Initial 424 | . 26 3 . 48 . . 19 40 424 28 Average 182 | 27 63 61 116 74 . 29 125 515 290 5 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 . Low Security (%) 72 | 100 100 100 92 100 . 100 80 15 27 100 Level 1 14 | . . . 7 . . . 19 23 48 . Level 2 6 | . . . . . . . . 22 24 . Level 3 7 | . . . . . . . . 37 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 . 3 . . . 3 10 3 . Investigation 13 | . 1 . 3 . . . 3 5 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 4 | . 1 . . . . . . 3 . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Distress Signals 9 | . 2 . . . . . 2 5 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 271 | . 35 25 20 11 . 9 45 67 10 49 Peak Tracking Total 10 | . 4 10 6 3 . 3 5 8 4 5 Tactical Retreats 28 | . 2 4 3 . . 2 . 6 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Traps Triggered 11 | . 3 . 2 . . . . 4 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . Reused 6 | . . . . . . . . 6 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . . . . . . 6 . . Exploded 3 | . . . . . . . . 1 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Disabled 6 | . 1 2 . . . . . 2 1 . Max in Single Turn 2 | . 1 2 . . . . . 1 1 . Garrison Access 2 | . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Accessed 51 | . 10 . 8 . 1 . 12 15 5 . Terminals 34 | . 7 . 5 . . . 8 11 3 . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 2 2 . Recycling Units 6 | . 2 . 2 . . . 1 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 166 | . 41 . 24 . 1 . 44 39 17 . Successful 111 | . 29 . 19 . 1 . 29 20 13 . Failed 53 | . 11 . 5 . . . 14 19 4 . Catastrophic 5 | . . . . . . . . 5 . . Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 94 | . 25 . 13 . . . 24 26 6 . Terminals 116 | . 29 . 19 . . . 28 31 9 . Fabricators . | . . . . . . . . . . . Repair Stations 25 | . 8 . . . . . 4 5 8 . Recycling Units 10 | . 4 . 2 . . . 3 1 . . Scanalyzers 9 | . . . 3 . . . 6 . . . Garrison Access 5 | . . . . . . . 3 2 . . Terminal Hacks 37 | . 9 . 11 . 1 . 8 5 3 . Record 1 | . . . . . 1 . . . . . Part Schematic 3 | . 2 . . . . . 1 . . . Robot Analysis 7 | . 2 . 2 . . . 1 . 2 . Prototype ID Bank 3 | . 1 . 1 . . . . . 1 . Open Door 3 | . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . Locate Traps 9 | . 3 . 4 . . . 2 . . . Disarm Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . 1 . . Recall Investigation 2 | . . . 2 . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 22 | . 8 . . . . . 4 4 6 . Scan Component 11 | . 4 . . . . . 2 2 3 . Repair 11 | . 4 . . . . . 2 2 3 . Recycling Unit Hacks 8 | . 3 . 2 . . . 2 1 . . Report Inventory 6 | . 2 . 2 . . . 1 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer 7 | . . . 1 . . . 6 . . . Insert Component 4 | . . . 1 . . . 3 . . . Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 35 | . 9 . 5 . . . 8 9 4 . Terminals 35 | . 9 . 5 . . . 8 9 4 . Track 2 | . 1 . . . . . . 1 . . Assimilate 2 | . . . . . . . 1 1 . . Botnet 28 | . 7 . 5 . . . 6 7 3 . Operators 3 | . 1 . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 34 | . 7 . 4 . . . 8 11 4 . Full Trace Events 10 | . . . 2 . . . 3 4 1 . Feedback Events 2 | . . . 1 . . . 1 . . . Corruption 2 | . . . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 11 | . 4 . . . . . 2 2 3 . Time 395 | . 116 . . . . . 86 60 133 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . 10 . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Total Allies 17 | . . . . 5 . . 1 10 . 1 Largest Group 10 | . . . . 4 3 2 1 10 8 1 Highest-Rated Group 173 | . . . . 71 63 32 26 173 141 31 Highest-Rated Ally 31 | . . . . 31 31 16 26 29 29 31 Total Orders 12 | . . . . . . . . 2 9 1 STAY 3 | . . . . . . . . 1 2 . FOLLOW 1 | . . . . . . . . 1 . . EXPLORE 8 | . . . . . . . . . 7 1 Ally Attacks 107 | . . . . 31 . 11 . 38 26 1 Total Damage 1561 | . . . . 415 . 179 . 562 385 20 Kills 16 | . . . . 3 . 1 . 8 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total 7 | . 2 . 2 . . . 1 . 2 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches 13 | . . . . . . . . . 6 7 Drone Recoveries 3 | . . . . . . . . . 1 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Turns Passed 15666 | 190 1770 686 1339 1330 886 1115 2725 2760 1650 1215 Spaces Moved 7082 | 86 825 332 620 648 435 550 1086 1019 549 932 Core 878 | . . . . . . . 1 . . 877 Treads 6193 | 75 825 332 620 648 435 550 1085 1019 549 55 Legs 11 | 11 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 160 180 180 180 200 180 180 185 192 50 Average Speed 173 | 154 171 180 180 196 200 191 196 199 192 64 Slowest Speed 1300 | 160 180 200 200 200 200 200 1300 270 240 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 4 98 47 46 98 66 98 70 95 25 99 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . Spaces Dug 6 | . 2 . 1 . . . 2 1 . . Terrain Destroyed 108 | 2 23 24 1 . . . 27 3 . 28 Melee 1 | . . . . . . . . 1 . . Projectile 7 | . 2 . 1 . . . 2 2 . . AOE 100 | 2 21 24 . . . . 25 . . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Total 9748 | 131 1096 387 774 683 457 582 1516 1476 1108 1538 Wait 1681 | 6 174 1 41 5 . 3 165 209 495 582 Move 7073 | 85 824 331 619 647 434 549 1085 1018 549 932 Hop . | . . . . . . . . . . . Pick Up 159 | 14 21 11 15 5 11 5 40 27 9 1 Fast Attach 65 | 1 7 3 9 1 1 . 22 13 7 1 Attach 48 | 2 1 2 8 . . 2 12 9 5 7 Detach 11 | . . . 2 . 1 . 4 . 1 3 Swap 71 | . 6 1 14 4 . . 25 14 6 1 Drop 183 | 12 18 14 23 6 10 4 52 30 13 1 Fire 445 | 11 45 15 43 15 . 19 111 155 21 10 Melee 1 | . . . . . . . . 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . . 9 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 191 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 5) 545 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 11) 1058 | -10/Materials | Central database locked down 1316 | -10/Materials | Discovered new exit (range 3) 1472 | -10/Materials | Repaired Lgt. Armor Plating 1499 | -10/Materials | Repaired Ion Engine 1536 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1570 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1961 | -10/Materials | Entered Mines 2031 | -10/Mines | Met a Derelict bent on vengeance 2300 | -10/Mines | Discovered new exit (range 8) 2401 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2537 | -10/Mines | Assembled infested the area 2542 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2585 | -10/Mines | Core integrity fell below 50% 2647 | -10/Mines | Entered Materials 2647 | -9/Materials | Evolved 2 slots: Utility x2 2675 | -9/Materials | Lost 5 parts (2p1n2w) 2781 | -9/Materials | Discovered new exit (range 16) 3185 | -9/Materials | Build established: Scavenger-Mutant 3747 | -9/Materials | Discovered new exit (range 15) 3876 | -9/Materials | Build established: Mutant 3986 | -9/Materials | Entered Mines 4092 | -9/Mines | Learned 8 Materials zone layouts 4495 | -9/Mines | Build established: Hauler-Mutant 4563 | -9/Mines | Discovered new exit (range 8) 4613 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4729 | -9/Mines | Discovered new exit (range 5) 4782 | -9/Mines | Learned location of Storage (-8) 4948 | -9/Mines | Discovered new exit (range 10) 5316 | -9/Mines | Entered Exiles 5316 | -9/Exiles | Found Exiles lab abandoned 5316 | -9/Exiles | Accompanied by 3 allies 5344 | -9/Exiles | Discovered new exit (range 15) 5346 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6202 | -9/Exiles | Entered Mines 6202 | -8/Mines | Accompanied by 2 allies 6842 | -8/Mines | Discovered new exit (range 16) 7137 | -8/Mines | Discovered new exit (range 5) 7317 | -8/Mines | Entered Materials 7317 | -8/Materials | Evolved 2 slots: Utility x2 7318 | -8/Materials | Identified exit to Storage 7318 | -8/Materials | Identified exit to Factory 7617 | -8/Materials | Build established: Scavenger-Mutant 7787 | -8/Materials | Lost 4 parts (1p1u2w) 8322 | -8/Materials | Build established: Hauler-Mutant 9192 | -8/Materials | Central database locked down 9721 | -8/Materials | Repaired Hcp. Storage Unit 9827 | -8/Materials | Repaired Enh. Autogun 10042 | -8/Materials | Entered Storage 10748 | -8/Storage | Used back door to open Recycling access 10748 | -8/Storage | Discovered new exit (range 5) 11145 | -8/Storage | Garrison activated, responded to threat 11217 | -8/Storage | Core integrity fell below 50% 11274 | -8/Storage | Lost 3 parts (2n1w) 11471 | -8/Storage | Repaired Rnf. Ion Engine 11642 | -8/Storage | First assault squad dispatched 11682 | -8/Storage | Repaired Lyr. Light Armor Plating 11814 | -8/Storage | Destroyed 7 combat bots 12186 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12473 | -8/Storage | Build established: Commander-Mutant 12572 | -8/Storage | Identified exit to Recycling 12621 | -8/Storage | Discovered exit to Factory (range 16) 12802 | -8/Storage | Entered Factory 12802 | -7/Factory | Accompanied by 8 allies 12802 | -7/Factory | Evolved 2 slots: Utility x2 13533 | -7/Factory | Build established: Hauler-Mutant 14280 | -7/Factory | Repaired Adv. Beam Cannon 14320 | -7/Factory | Repaired Adv. Treads 14365 | -7/Factory | Repaired Lyr. Light Armor Plating 14452 | -7/Factory | Sucked down chute 14452 | -7/Factory | Entered Waste 14453 | -7/Waste | Met a frightened Derelict 14467 | -7/Waste | EMP discharged 14545 | -7/Waste | Spotted C-40 Crusher 14549 | -7/Waste | Spotted C-40 Crusher 14555 | -7/Waste | Spotted C-40 Crusher 14563 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14566 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14567 | -7/Waste | EMP discharged 14567 | -7/Waste | System corruption reached 10% 14569 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14570 | -7/Waste | Destroyed C-40 Crusher 14575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14578 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14581 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14584 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14615 | -7/Waste | Lost 7 parts (1p2n3u1w) 14652 | -7/Waste | Spotted C-40 Crusher 14661 | -7/Waste | Crushed by Compactor (1 part destroyed) 14667 | -7/Waste | EMP discharged 14709 | -7/Waste | Spotted C-40 Crusher 14731 | -7/Waste | Spotted C-40 Crusher 14734 | -7/Waste | Discovered new exit (range 16) 14767 | -7/Waste | EMP discharged 14767 | -7/Waste | System corruption reached 30% 14845 | -7/Waste | Build established: Mutant 14867 | -7/Waste | EMP discharged 14868 | -7/Waste | Core integrity fell below 50% 14967 | -7/Waste | EMP discharged 15067 | -7/Waste | EMP discharged 15167 | -7/Waste | EMP discharged 15267 | -7/Waste | EMP discharged 15367 | -7/Waste | EMP discharged 15467 | -7/Waste | EMP discharged 15567 | -7/Waste | EMP discharged 15667 | -7/Waste | EMP discharged 15668 | -7/Waste | System corrupted Last Messages --------------- 15431_ System corrupted: Matter fused (-6). 15448_ 6A%S/G5LNLMN%IJ=%>AMO/ YFGOW 15457_ ALERT: Foreign system detected. Charging EMP. 15463_ TQ<9XR/0HWYAA=H9>#>1 JR7R9D8P1Z4CT> KS9 15467_ System corrupted (+10). 15478_ System corrupted: Matter fused (-8). 15509_ System corrupted: Component data lost. 15542_ System corrupted: Matter fused (-8). 15557_ ALERT: Foreign system detected. Charging EMP. 15558_ System corrupted: Matter fused (-5). 15567_ System corrupted (+8). 15573_ WJO#PHZTDRHEYEGTZNQJBLINGK:0VD7WYBC6Y9SV7=%RK06M43TJE 15650_ System corrupted: Matter fused (-6). 15657_ ALERT: Foreign system detected. Charging EMP. 15666_ System corrupted: Component data lost. 15667_ System corrupted (+5). 15668_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????######??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??############????????????????? | | #??????# #??# #????????????????? | | #??????# #??# @#????????????????? | | ######## #### #????????????????? | | CC CC #????????????????? | | CC CC CC #????????????????? | | CCCC < #????????????????? | | CC #????????????????? | | ######## #### #????????????????? | | #??????# #??# #????????????????? | | #??????# #??# #????????????????? | | #??????# #??############????????????????? | | ######## ###????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ######## ###????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | ######## ###????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ######## ###????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Lyr. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GuidanceAntimissileProcessor Manual? 0 Play Time 02:13:45 Cumulative 37.0 hours Start 2020.10.22 @ 10:07:47 End 2020.10.22 @ 15:25:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2ba9816-d381-4147-98c6-092de55f7434