Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 19:13:02 Player: Loumardes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (4412) 4412 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 10625 Bonus ------- Follower Combat Kills 53 Registered with UFD 300 Met Imprinter 300 Friendly Fire -20 Cogmind --------- Core Integrity 354/850 Matter 25/300 Energy 0/100 System Corruption 5% Temperature Cool (3) Movement Flying (40) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flightbrick > --- UTILITY (7) ------ Advanced Heat Sink Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Melee Analysis Suite ECM Suite System Shield > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Medium Insulated Plating Force Field Hacking Drone Bay (1/1) Gauss Rifle GAL Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Flightbrick > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Targeting Computer Melee Analysis Suite ECM Suite Improved Reaction Control System Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Power Sword Makeshift Spear > --- INVENTORY -------- Medium Insulated Plating A0-MCA's Component Scanner Improved Proton Missile Launcher Greatsword [Rating: 88] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . 4 . . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . . Utility 5 | . . . . 1 . . . 4 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 239 | 4 13 10 28 41 35 13 10 43 9 24 6 3 Power 22 | . 2 1 5 5 3 . 1 4 . 1 . . Engine 13 | . 2 1 5 4 1 . . . . . . . Core 9 | . . . . 1 2 . 1 4 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 44 | 2 . . 7 5 7 6 2 9 3 3 . . Treads 20 | 2 . . 3 2 3 5 1 3 . 1 . . Leg 3 | . . . . . . . . . 2 1 . . Wheel 17 | . . . 4 3 4 1 . 4 1 . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . 1 2 . 1 . . Utility 84 | . 5 5 7 7 12 5 4 17 1 13 5 3 Device 56 | . 3 5 4 5 10 3 3 9 1 6 4 3 Storage 5 | . 2 . . 1 . 1 . . . 1 . . Processor 5 | . . . . 1 . . . 1 . 3 . . Hackware 3 | . . . . . . . . 1 . 2 . . Protection 15 | . . . 3 . 2 1 1 6 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 89 | 2 6 4 9 24 13 2 3 13 5 7 1 . Energy Gun 17 | 2 2 . . 5 2 1 . 4 1 . . . Energy Cannon 13 | . 3 1 3 . 1 1 . 3 . 1 . . Ballistic Gun 22 | . . . 2 11 6 . . 1 . 2 . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . Launcher 16 | . . 1 4 2 2 . . 2 3 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . 1 2 . 4 . . . . . . . . Slashing Weapon 10 | . . . . 2 2 . 3 . 1 2 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . . 4 3 . . 2 . . 1 . Corrupted Parts 2 | . . . 1 . 1 . . . . . . . System Corruption 7 | . . . 5 . 2 . . . . . . . Parts Lost 41 | . . 1 4 2 12 1 . 6 2 9 . 4 Power 7 | . . 1 1 . 2 . . 1 . 1 . 1 Propulsion 18 | . . . 2 1 7 . . 4 1 2 . 1 Utility 12 | . . . 1 1 1 1 . 1 1 5 . 1 Weapon 4 | . . . . . 2 . . . . 1 . 1 Highest Loss Streak 11 | . . 1 2 2 11 1 . 3 1 4 . 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 88 87 88 99 81 95 93 85 81 77 Engine 3 | . 13 13 14 6 6 . . . . . . . Core 4 | . . . . 2 2 9 9 6 6 4 6 5 Treads 20 | . 28 28 10 11 13 35 44 21 . . 6 3 Leg 1 | . . . . . . . . . 4 8 . . Wheel 8 | . . . 17 24 21 9 . 3 15 3 . . Flight 2 | . . . . . . . . 4 6 6 6 6 Device 9 | . 11 14 1 6 7 7 7 16 11 12 17 18 Storage 6 | . 13 14 2 8 9 9 9 6 6 3 . . Processor 8 | . . . . 6 9 9 9 9 13 17 18 18 Hackware 2 | . . . . . . . . 5 6 9 12 9 Protection 3 | . . . 12 2 1 1 1 5 6 3 . . Energy Gun 2 | . 16 . . 4 3 5 . 1 1 . . . Energy Cannon 2 | . 11 21 2 . . 2 . 4 . . 6 5 Ballistic Gun 6 | . . . 18 12 13 9 . . 6 4 4 . Launcher 1 | . . . 6 . . . . . 3 3 1 6 Peak Build Rating 88 | 4 10 10 16 30 33 38 41 58 57 88 86 86 Average Rating 37 | 2 8 9 13 25 28 36 30 54 54 67 81 82 On Entrance 34 | . 4 9 9 16 30 29 36 41 53 57 77 86 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 3 32 33 35 53 43 56 57 81 69 73 30 28 Greatest Support 100 | 3 40 40 40 48 48 100 100 83 40 35 33 33 Greatest Overweight (x) 12 | . 2 . 1 3 12 5 . 6 6 7 1 1 Average Overweight (x) . | . . . . . . 2 . . 2 2 . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 5 5 Average Capacity 15 | 5 14 15 7 14 15 18 20 20 20 13 5 5 Most Carried 20 | 5 15 15 15 15 15 20 20 20 20 20 5 5 Average Carried 14 | 3 12 14 6 13 14 18 19 19 19 13 4 5 Final Capacity 20 | 5 15 15 5 15 15 20 20 20 20 5 5 5 Final Carried 20 | 4 15 15 5 15 15 20 19 20 20 5 5 5 Class Distribution -------------------- 26% | Commander-Mutant 24% | Mutant 18% | Scavenger-Mutant 12% | Subdweller-Mutant 9% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Matter Collected 4140 | 240 161 67 454 603 710 222 148 808 278 286 77 86 Remotely . | . . . . . . . . . . . . . Salvage Created 5436 | . 329 137 558 899 1185 406 . 844 450 390 44 194 Parts 300 | . 13 10 42 62 63 11 . 39 21 26 1 12 Haulers Intercepted 7 | . 2 . . 4 1 . . . . . . . Recyclers Shooed 4 | . . . . 1 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . 11 . . . . . 13 18 . 6 Prevented 7 | . . . . . . . . . 5 2 . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 103 | . 6 6 15 14 12 5 . 18 11 8 1 7 Melee 4 | . . . . . . . . . . 4 . . Guns 43 | . 6 . 7 11 11 4 . . 2 2 . . Cannons 27 | . . 5 4 . . 1 . 15 . . . 2 AOE 28 | . . 1 4 3 1 . . 3 9 2 1 4 Classes Destroyed 17 | . 4 2 3 2 3 1 . . . 1 . 1 Worker 2 | . . . . . 2 . . . . . . . Builder 5 | . . 1 . . 2 . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 7 | . 2 . . 4 1 . . . . . . . Recycler 8 | . . . . 2 4 2 . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 7 | . 1 . . 3 1 . . 2 . . . . Swarmer 32 | . 2 6 3 7 . . . 4 7 3 . . Grunt 29 | . 4 . 2 3 6 1 . 10 3 . . . Sentry 16 | . . . 1 3 5 3 . 2 1 1 . . Hunter 6 | . . . . 1 1 . . . . 2 . 2 Programmer 7 | . . . . . . 1 . 2 . 1 . 3 Artisan 1 | . . . 1 . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 2 5 3 6 8 2 . 4 4 3 1 2 Combat Bots Only 4 | . 2 3 3 4 3 2 . 4 4 3 1 2 Max Kills in Single Turn 4 | . 1 2 2 3 4 1 . 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 2 3 1 . . 2 2 2 1 1 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 1013 | . 37 44 77 46 145 21 . 201 75 179 126 62 Missed 301 | . 12 7 19 9 36 4 . 62 22 60 51 19 Damage Taken 9171 | . 238 362 938 525 1424 230 . 1503 504 1495 978 974 Core 1061 | . 42 40 145 50 255 33 . 111 88 132 20 145 Absorbed by Shields 1037 | . 73 . 28 20 192 28 . 488 196 12 . . Ignored by Resistances 138 | . . . . . 31 3 . 104 . . . . Regen/Repaired (Parts) 1243 | . 64 . . . . . . 208 . . 971 . Core Remaining (%) 49 | 100 . . 9 . . . 38 . . . . . Volleys Fired 386 | . 34 28 56 52 63 14 . 87 15 6 5 26 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 143 | . 120 120 120 83 89 100 . 143 110 73 133 133 Shots Fired 649 | . 68 35 90 90 117 28 . 139 25 8 7 42 Gun 375 | . 64 . 49 87 112 25 . 16 17 5 . . Cannon 210 | . 4 32 25 . . 3 . 119 . . 5 22 Launcher 64 | . . 3 16 3 5 . . 4 8 3 2 20 Special . | . . . . . . . . . . . . . Kinetic 319 | . . . 49 69 89 16 . 79 12 5 . . Thermal 266 | . 68 32 25 18 23 12 . 56 5 . 5 22 Explosive 22 | . . . . . . . . . . . 2 20 Electromagnetic 42 | . . 3 16 3 5 . . 4 8 3 . . Robot Hit Streak 28 | . 11 4 28 8 27 15 . 13 3 2 3 4 Robot Miss Streak 5 | . 2 4 3 3 3 1 . 5 5 1 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 408 | . 48 11 51 51 80 22 . 88 10 24 3 20 Core Hits 216 | . 16 8 27 30 41 9 . 41 17 13 5 9 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . . Critical Strikes 15 | . 5 . 1 3 1 . . 3 . 1 . 1 Burn 6 | . 5 . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 4 | . . . 1 2 1 . . . . . . . Blast 3 | . . . . . . . . 3 . . . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 47 | . 3 2 . 7 . . . 1 3 31 . . Impact 10 | . 3 2 . 5 . . . . . . . . Slashing 32 | . . . . 2 . . . . 3 27 . . Piercing 4 | . . . . . . . . . . 4 . . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . Damage Inflicted 12343 | . 633 397 1254 1288 1926 473 . 2909 666 1230 393 1174 Guns 4424 | . 597 . 433 920 1521 398 . 290 179 86 . . Cannons 3416 | . 36 202 403 . . 75 . 2313 . . 32 355 Explosions 3465 | . . 195 418 361 405 . . 299 487 120 361 819 Melee 1024 | . . . . . . . . . . 1024 . . Ramming 14 | . . . . 7 . . . 7 . . . . Kinetic 4408 | . . . 433 801 1189 229 . 1538 132 86 . . Thermal 3914 | . 633 213 433 328 507 244 . 1065 104 . 32 355 Explosive 1180 | . . . . . . . . . . . 361 819 Electromagnetic 1803 | . . 184 388 152 230 . . 299 430 120 . . Impact . | . . . . . . . . . . . . . Slashing 998 | . . . . . . . . . . 998 . . Piercing 26 | . . . . . . . . . . 26 . . Highest Corruption 6 | . . . 5 . 2 2 2 1 1 6 6 5 Average Corruption 2 | . . . 5 . 2 2 2 1 1 4 3 3 Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 98 | . . . 6 . 5 10 39 6 6 14 4 8 Message Errors 21 | . . . 1 . 1 3 8 1 2 . 2 3 Matter Fused 24 | . . . 1 . 4 3 7 . 1 5 2 1 Heat Flow Errors 11 | . . . . . . 1 4 1 1 3 . 1 Energy Discharges 13 | . . . 1 . . . 7 2 1 1 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 2 | . . . 1 . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . 1 6 . . 4 . 1 Data Loss (major) 9 | . . . . . . 2 5 . . 1 . 1 Misfires 3 | . . . 2 . . . . 1 . . . . Alerts 2 | . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 268 | . . 38 . 42 7 . . 62 3 69 . 47 Projectiles 95 | . . 33 . . . . . 62 . . . . Explosions 104 | . . 5 . 42 7 . . . 3 . . 47 Melee 69 | . . . . . . . . . . 69 . . Knockbacks 17 | . . . . . . . . 17 . . . . Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 17 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . 78 29 54 81 . . 44 73 . 45 181 Shots 27 | . . 4 4 2 5 . . 3 3 . 1 5 Rammed 2 | . . . . 1 . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 416 | . 416 240 45 292 107 144 207 318 370 260 95 241 Average Temperature 83 | . 115 101 18 37 35 60 100 98 113 96 36 102 Received Heat Transfer 1772 | . 104 . 156 146 530 53 . 492 76 18 161 36 Effects 6 | . 2 3 . . . . . 1 . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Interference 4 | . . 3 . . . . . 1 . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . 2 2 . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 12 | . 2 . 1 1 1 . . 4 1 . . 2 Heat Transferred 7398 | . 2135 457 901 396 903 407 . 1425 224 . 50 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 2 2 3 . . . 2 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Peak Influence 310 | . 182 157 . 249 310 126 . 220 . . . . Initial 72 | . . . . 36 72 62 . . . . . . Average 105 | . 70 120 . 130 220 51 . 88 . . . . Maximum Alert Level 1 | . . . . 1 1 . . 1 . . . . Low Security (%) 85 | 100 100 100 . 73 36 100 . 96 . . . . Level 1 14 | . . . . 26 63 . . 3 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . 3 2 . . 4 . . . . Investigation 4 | . . . . 2 . . . 2 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 3 | . . . . 1 2 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 186 | . 10 7 20 28 17 5 . 30 14 14 34 7 Peak Tracking Total 13 | . 3 3 6 5 5 2 . 4 4 4 13 2 Tactical Retreats 22 | . 1 1 1 3 . . . 3 3 4 6 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Traps Triggered 4 | . 1 . . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Machines Disabled 14 | . 1 . 1 1 3 . . 3 3 1 1 . Max in Single Turn 3 | . 1 . 1 1 1 . . 1 3 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Machines Accessed 49 | . 10 . 1 7 6 10 8 7 . . . . Terminals 26 | . 7 . . 4 6 6 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 7 | . 2 . . 1 . 3 . 1 . . . . Scanalyzers 3 | . . . . 2 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 168 | . 34 . 9 15 21 20 52 17 . . . . Successful 105 | . 17 . 9 8 3 8 52 8 . . . . Failed 62 | . 16 . . 7 18 12 . 9 . . . . Catastrophic 10 | . 1 . . 2 2 3 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 53 | . 12 . 2 9 7 11 . 12 . . . . Terminals 82 | . 29 . . 8 21 13 . 11 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . 2 . . . . . . 1 . . . . Recycling Units 13 | . 3 . . 3 . 6 . 1 . . . . Scanalyzers 6 | . . . . 4 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 86 | . 12 . 9 4 3 4 52 2 . . . . Record 62 | . . . 8 . . 2 52 . . . . . Part Schematic 2 | . . . . . . 1 . 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 5 | . 4 . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 . 4 . . . . . . Report Inventory 6 | . 2 . . 1 . 3 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . 3 . . . 1 . . . . Insert Component 3 | . . . . 2 . . . 1 . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . . 4 . . . . Terminals 3 | . 1 . . . . . . 2 . . . . Disrupt 1 | . . . . . . . . 1 . . . . Operators 2 | . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Patch 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . 6 7 7 . 5 . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . 1 . 1 . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . find_station 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Total Allies 8 | . . . . . . 6 . . . . 2 . Largest Group 6 | . . . . . . 6 5 5 . . 2 . Highest-Rated Group 70 | . . . . . . 65 55 55 . . 70 . Highest-Rated Ally 39 | . . . . . . 18 18 18 . . 39 . Total Orders 35 | . . . . . . 19 3 13 . . . . STAY 10 | . . . . . . 3 . 7 . . . . FOLLOW 8 | . . . . . . 4 . 4 . . . . AID 8 | . . . . . . 6 . 2 . . . . DROP 2 | . . . . . . 1 1 . . . . . PICKUP 6 | . . . . . . 4 2 . . . . . COLLECT 1 | . . . . . . 1 . . . . . . Ally Attacks 24 | . . . . . . 8 . 16 . . . . Total Damage 350 | . . . . . . 121 . 229 . . . . Kills 2 | . . . . . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Robot Analysis Total 5 | . 4 . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 1 2 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Turns Passed 14575 | 26 1101 192 1882 1247 815 1116 3181 1634 911 1338 701 431 Spaces Moved 9586 | 31 557 54 1091 772 428 651 1867 808 699 1305 932 391 Core 53 | 31 20 . . . 2 . . . . . . . Treads 3540 | . 537 54 379 19 14 115 1867 555 . . . . Legs 3 | . . . . . . . . . . 3 . . Wheels 3777 | . . . 712 753 412 536 . 253 699 412 . . Hover . | . . . . . . . . . . . . . Flight 2213 | . . . . . . . . . . 890 932 391 Fastest Speed 34 | 50 50 160 110 100 80 80 165 95 95 34 60 40 Average Speed 127 | 50 156 160 152 110 107 136 165 149 118 90 71 90 Slowest Speed 650 | 50 160 160 240 320 650 167 166 243 170 195 100 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 89 15 62 51 56 95 95 14 86 96 89 58 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 27 | . . . . . . . 8 . 3 11 4 1 Spaces Dug 60 | . 1 . . 7 . . . 1 9 . . 42 Terrain Destroyed 384 | . 1 2 14 22 17 . . 50 9 . 8 261 Melee 11 | . 1 . . 7 . . . . 3 . . . Projectile 37 | . . . . . 5 . . 23 . . . 9 AOE 336 | . . 2 14 15 12 . . 27 6 . 8 252 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Pro Total 11245 | 39 713 117 1226 1057 659 855 1953 1089 750 1410 955 422 Wait 635 | . 75 21 12 130 116 59 58 115 16 25 8 . Move 9574 | 30 556 53 1090 771 427 650 1866 807 698 1304 931 391 Hop . | . . . . . . . . . . . . . Pick Up 122 | 5 21 2 10 31 8 12 5 14 5 7 2 . Fast Attach 73 | 3 6 . 3 8 11 5 6 13 3 12 1 2 Attach 39 | 1 3 1 4 5 4 1 1 11 2 6 . . Detach 7 | . . . 1 . 1 . . 3 . 2 . . Swap 127 | . 4 9 21 28 20 7 3 19 4 6 5 1 Drop 137 | . 11 1 25 24 9 12 14 17 4 15 3 2 Fire 386 | . 34 28 56 52 63 14 . 87 15 6 5 26 Melee 43 | . 3 2 . 7 . . . 1 3 27 . . Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 96 | . . . . . . 95 . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 416 | -10/Materials | Central database locked down 570 | -10/Materials | Discovered new exit (range 13) 895 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Repaired Lgt. Armor Plating 1128 | -10/Materials | Entered Mines 1247 | -10/Mines | Discovered new exit (range 5) 1315 | -10/Mines | Discovered new exit (range 3) 1320 | -10/Mines | Entered Subcaves 1329 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1348 | -10/Subcaves | Core integrity fell below 50% 1645 | -10/Subcaves | Core integrity fell below 20% 1695 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1880 | -10/Subcaves | Learned Materials garrison access intel 1992 | -10/Subcaves | Build established: Subdweller-Mutant 2154 | -10/Subcaves | Discovered new exit (range 13) 2174 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2717 | -10/Subcaves | Visited 4L-MR0's lab 2741 | -10/Subcaves | Found Flightbrick 3122 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3200 | -10/Subcaves | Discovered new exit (range 16) 3202 | -10/Subcaves | Entered Materials 3202 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3203 | -8/Materials | Loaded intel: 1 garrison access location 3596 | -8/Materials | Discovered new exit (range 7) 3609 | -8/Materials | Identified exit to Factory 3775 | -8/Materials | Build established: Scavenger-Mutant 3902 | -8/Materials | Discovered exit to Factory (range 16) 4136 | -8/Materials | Discovered new exit (range 16) 4171 | -8/Materials | Identified exit to Storage 4449 | -8/Materials | Entered Storage 4991 | -8/Storage | Core integrity fell below 50% 5019 | -8/Storage | Lost 11 parts (2p6n1u2w) 5260 | -8/Storage | Used back door to open Recycling access 5260 | -8/Storage | Discovered new exit (range 5) 5264 | -8/Storage | Identified exit to Recycling 5264 | -8/Storage | Entered Recycling 5700 | -8/Recycling | Build established: Mutant 6201 | -8/Recycling | Discovered new exit (range 8) 6226 | -8/Recycling | Build established: Commander-Mutant 6331 | -8/Recycling | Scanned before Scraplab entrance 6372 | -8/Recycling | Discovered new exit (range 2) 6372 | -8/Recycling | Identified exit to Scraptown 6380 | -8/Recycling | Entered Scraptown 6380 | -8/Scraptown | Accompanied by 5 allies 6432 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6671 | -8/Scraptown | Visited Bundlers 6701 | -8/Scraptown | Visited Cyclists 6755 | -8/Scraptown | Visited Cave Peace 6804 | -8/Scraptown | Visited Red Mages 6878 | -8/Scraptown | Visited Fellowship of the Rings 7019 | -8/Scraptown | Discovered new exit (range 11) 7487 | -8/Scraptown | Identified exit to Factory 7575 | -8/Scraptown | Visited SPCMW 7621 | -8/Scraptown | Visited UFD Registry 7621 | -8/Scraptown | Registered with UFD as "Fissioncoil" 7654 | -8/Scraptown | Visited Awakened 7989 | -8/Scraptown | Visited Research Penetration Think Tank 8026 | -8/Scraptown | Visited Observation Area 8104 | -8/Scraptown | Visited Scrap Suit Storage 8163 | -8/Scraptown | Visited Curators Association 8205 | -8/Scraptown | Visited Supply Room 8301 | -8/Scraptown | Visited Junk Repository 8377 | -8/Scraptown | Visited Scrapoid Pod Storage 8524 | -8/Scraptown | Discovered exit to Factory (range 3) 8577 | -8/Scraptown | Visited A0-MCA Data Center 8587 | -8/Scraptown | Given a B rating by A0-MCA 8592 | -8/Scraptown | Found A0-MCA's Component Scanner 8628 | -8/Scraptown | Visited Chapter 10 9271 | -8/Scraptown | Entered Cyclist Reading Room 9555 | -8/Scraptown | System corruption cleaned by C-Scrubber 9561 | -8/Scraptown | Entered Factory 9561 | -6/Factory | Accompanied by 5 allies 9561 | -6/Factory | Evolved 4 slots: Utility x4 9878 | -6/Factory | Lost 3 allies 10129 | -6/Factory | Build established: Mutant 10638 | -6/Factory | Identified exit to Lower Caves 10673 | -6/Factory | Build established: Skirmisher 11005 | -6/Factory | Lost 3 parts (1p2n) 11195 | -6/Factory | Entered Lower Caves 11213 | -6/Lower Caves | Learned 4 Factory zone layouts 11227 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11527 | -6/Lower Caves | Build established: Scavenger-Mutant 11796 | -6/Lower Caves | Spotted B-75 Beast 11988 | -6/Lower Caves | Discovered new exit (range 13) 12067 | -6/Lower Caves | Identified exit to Lower Caves 12106 | -6/Lower Caves | Entered another Lower Caves area 12120 | -6/Lower Caves | Learned Factory garrison access intel 12230 | -6/Lower Caves | Discovered new exit (range 7) 12238 | -6/Lower Caves | Identified exit to Factory 12443 | -6/Lower Caves | Build established: Derelict-Mutant 12513 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12789 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12801 | -6/Lower Caves | Build established: Mutant 12865 | -6/Lower Caves | Ambushed by research squad 12872 | -6/Lower Caves | Attached Flightbrick, gained temporary slots: Utility x3 12912 | -6/Lower Caves | Lost 4 parts (1n2u1w) 13143 | -6/Lower Caves | Lost 4 parts (1n3u) 13177 | -6/Lower Caves | Spotted B-75 Beast 13381 | -6/Lower Caves | Discovered new exit (range 5) 13384 | -6/Lower Caves | Identified exit to Zion 13404 | -6/Lower Caves | Build established: Hacker-Mutant 13424 | -6/Lower Caves | Learned 4 Factory zone layouts 13444 | -6/Lower Caves | Entered Zion 13486 | -6/Zion | Gained Derelict followers 13512 | -6/Zion | System corruption cleaned by Quarantine Array 13545 | -6/Zion | Learned Factory emergency access door positions 13600 | -6/Zion | Learned Factory emergency access door positions 13797 | -6/Zion | Learned Factory terminal intel 13799 | -6/Zion | Visited the Megawrench Repair Shop 13799 | -6/Zion | Megawrench repaired 9 parts 13901 | -6/Zion | Received a visual enhancement algorithm 13953 | -6/Zion | Given the Hacking Drone Bay 13953 | -6/Zion | Found Prototype Device 13954 | -6/Zion | Identified Hacking Drone Bay 13989 | -6/Zion | Turned away by Imprinter 13998 | -6/Zion | Attempted to imprint without authorization 13998 | -6/Zion | Attacked by Zionites 14088 | -6/Zion | Found GAL Module 14100 | -6/Zion | Spotted EB-Z86(B) 14104 | -6/Zion | Spotted CM-LFC(B) 14131 | -6/Zion | Discovered new exit (range 10) 14145 | -6/Zion | Identified exit to Proximity Caves 14145 | -6/Zion | Entered Proximity Caves 14168 | -5/Proximity Caves | Spotter reported a threat 14522 | -5/Proximity Caves | Spotted B-75 Beast 14528 | -5/Proximity Caves | Core integrity fell below 50% 14576 | -5/Proximity Caves | Self-destructed Last Messages --------------- 14453_ Acquired 51 matter. 14458_ Dropped Hacking Drone Bay. 14458_ Acquired Unknown Device. 14458_ Identified Particle Charger. 14459_ CDXA7I||LPD W>:GDZID|H:HR7NDJ/GJ%JO>7| 14460_ Dropped Particle Charger. 14461_ Acquired Hacking Drone Bay. 14511_ =#AAFVOGJQ/WO7VYZHI2FWISCC4Z4KXF 14528_ System corrupted: Component data lost. 14539_ Penetrated by Slug. 14549_ System corrupted: Substantial component data lost. 14549_ Penetrated by Slug. 14554_ H-66 Slayer destroyed. 14556_ The unstable cave ceiling collapses. 14567_ Lgt. Fission Core destroyed. 14567_ Destroyed Lgt. Fission Core. 14567_ Hvy. Plasma Cannon destroyed. 14570_ Acquired 3 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????? | | ## #### % ?????????????????????? | | ## #??###### ?????????????????????? | | ## #?????### ?????????????????????? | | ## ????##" ?????????????????????? | | ####????# # ###??????????????????????? | | #?????## #??##????????????????????????? | | #??????# #????????????????????????????? | | ##??????## #????????????????????????????? | | ##????????# ###??????????????????????????? | | #?????????# #??????????????????????????? | | #?????????# #??????????????????????????? | | #?????????# "#???????????????????????????? | | ??????????# #####????????????????????????? | | ??????????### ## % #????????????????????????? | | ????????????#?# ### ###??????????????????????? | | ????????????# #?# #??????????????????????? | | ?????????# #?### #??????????????????????? | | ?????????# #??# #??????????????????????? | | ??????? #??# #??????????????????????? | | ????? # ??# #??????????????????????? | | ???? ?# #??????????????????????? | | ???? ## #??????????????????????? | | ????? % ### #??????????????????????? | | ????? ####?# #??????????????????????? | | ?????? ##????#@#??????????????????????? | | ?????? ??????# ?????????????????????? | | ???????? ??????#####????????????????????? | | ?????????? # # ???????????????????????????????? | | ?????????????## ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 20 Resistance: EM 20 Evasion (%) 73 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Energy Filter | -8/Materials | Scanalyzed Reaction Control System | -8/Recycling | Hacked Adv. System Shield | -6/Factory | Hacked Imp. Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Lance | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Deadly Force This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed SuperchargedClaymoresSuite Manual? 0 Play Time 11:17:19 Cumulative 241.1 hours Start 2024.12.10 @ 11:41:49 End 2025.01.11 @ 19:13:02 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478f4f42-f00c-44f3-85a8-5605e0e1778e