Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 19:15:07 Player: Momo Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (124) 620 Value Destroyed (5195) 5195 Prototype IDs (285) 5700 Alien Tech Used (17) 3400 Bonus (54503) 54503 TOTAL SCORE: 81118 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1643 Follower Combat Kills 1416 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -56 Cogmind --------- Core Integrity 168/1600 Matter 415/425 Energy 523/800 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Advanced Phase Shifter Thermal Barrier > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (5) ---- Subatomic Replicator Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Triangulator Enhanced Optical Array Experimental Terrain Scan Processor Core Analyzer Advanced Transmission Jammer Experimental Power Shielding Thermal Barrier Spacefold Activator > --- WEAPON ----------- Vortex Rail Vibroblade > --- INVENTORY -------- Matter Drive Long-range Terrain Scanner Experimental Target Analyzer Improved Armor Integrity Analyzer Phase Redirector High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Core Physics Calibrator Vortex Cannon Core Cannon Sigix Broadsword [Rating: 172] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Matter Drive Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Makeshift Axe Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 2 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 298 | 6 2 2 8 2 3 2 2 26 17 6 2 . 12 12 3 2 4 2 19 1 2 17 5 16 1 . 13 5 17 9 12 32 14 2 19 1 Power 27 | 1 . 1 1 . . . . 1 . . . . 1 1 . . . . 6 1 1 1 . 3 . . 3 . 3 . 1 1 . . 1 . Engine 7 | 1 . 1 1 . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . . . . . . 4 1 1 1 . 2 . . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 3 . 1 1 . . 1 . Propulsion 38 | 2 . . 4 1 . . . 3 6 1 . . . 6 . 2 . . 1 . 1 2 . 5 . . 2 . 1 1 . . . . . . Treads 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 30 | . . . . . . . . 3 6 1 . . . 6 . 2 . . 1 . 1 2 . 5 . . 1 . 1 1 . . . . . . Utility 155 | 1 2 . 2 1 . 1 1 6 6 2 2 . 3 3 2 . 2 . 9 . . 8 3 7 1 . 7 5 10 8 11 28 10 2 11 1 Device 98 | . 1 . . 1 . . . 3 3 2 2 . 2 1 2 . . . 7 . . 7 3 6 . . 4 3 7 7 1 22 6 1 6 1 Storage 10 | 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 2 2 . . . Processor 19 | . 1 . . . . . . . 1 . . . . 1 . . 2 . . . . 1 . . . . . . 1 1 3 4 . . 4 . Hackware 7 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 1 . . Protection 14 | . . . 1 . . . 1 3 2 . . . . . . . . . . . . . . . 1 . 2 2 1 . . . 1 . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . Weapon 78 | 2 . 1 1 . 3 1 1 16 5 3 . . 8 2 1 . 2 2 3 . . 6 2 1 . . 1 . 3 . . 3 4 . 7 . Energy Gun 26 | 1 . . . . 1 . . 8 3 2 . . 3 . 1 . 1 . 1 . . 3 . . . . . . 1 . . . . . 1 . Energy Cannon 8 | . . . 1 . 1 . . 1 . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 2 . Ballistic Gun 5 | 1 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 1 . 3 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 1 . . 1 1 1 . . 2 1 . . 1 1 2 . . 1 1 . . . . . 1 . . 2 2 . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 . . . . 1 . . . . Unidentified Prototypes 49 | . . . . 1 2 . . 10 2 1 . . . . . . 3 . 4 . . 6 . 1 . . 5 . 3 2 1 2 6 . . . Parts Lost 27 | . . 2 3 1 . . . . . . . . . 4 . 1 1 2 2 . . . 1 . . . . 1 1 1 4 1 . . 2 . Power 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 11 | . . . 1 1 . . . . . . . . . 2 . 1 . 2 1 . . . 1 . . . . . . . 2 . . . . . Utility 9 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 2 1 . . 2 . Weapon 4 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . . 2 2 1 . . . . . . . . . 4 . 1 1 2 2 . . . 1 . . . . 1 1 1 4 1 . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 92 90 99 92 100 81 94 96 92 92 92 92 87 93 93 92 88 79 76 79 88 94 96 100 100 97 96 89 94 72 62 62 64 66 69 Engine 7 | . 14 7 9 11 11 11 9 9 7 7 7 7 6 13 13 13 13 13 4 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 7 9 8 9 9 7 7 7 Treads 9 | . . . 20 32 33 33 27 23 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 28 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 7 7 7 Flight 18 | . . . . . . . . 17 30 46 46 46 46 46 46 46 46 41 29 29 31 36 40 35 36 36 36 36 28 28 8 . . . . . Device 9 | . 4 14 11 11 11 . . 6 13 15 15 15 15 5 6 6 6 6 5 11 11 12 11 21 21 21 15 14 15 21 6 5 12 20 20 23 Storage 9 | . 14 14 11 11 11 22 18 13 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 9 9 7 6 . Processor 7 | . 6 . . . . . . . . 7 7 7 7 9 13 13 12 13 11 11 11 14 17 10 10 10 10 10 12 13 11 19 14 7 14 23 Protection 3 | . . . 8 11 11 11 9 7 6 . . . . . . . . . . . . . . . . 5 8 7 7 5 1 . . . . . Energy Gun 3 | . 14 6 . . . . . 5 4 6 7 7 5 . 6 6 5 3 . 5 5 . 4 . . . . . . 4 15 1 . . . . Energy Cannon 1 | . . . 5 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Ballistic Gun 3 | . 14 21 16 11 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 11 7 1 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 11 9 6 6 . . . . 1 . . . 1 4 . . 1 . 5 5 5 5 5 4 4 1 8 8 7 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 14 14 33 36 36 35 38 46 46 40 40 40 41 47 45 45 45 47 37 36 36 43 46 53 51 51 62 57 56 57 55 59 58 59 72 50 Greatest Support 85 | 20 20 20 60 60 60 60 60 66 49 40 40 40 40 48 46 48 48 48 37 36 40 50 50 53 53 53 53 53 56 60 60 60 60 60 85 60 Greatest Overweight (x) 5 | . . . 1 . . . . . . 3 3 . 3 1 1 . 3 1 1 . . . . . . . 5 1 . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 14 5 Most Carried 15 | . 5 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 13 | . 2 6 7 12 14 14 14 14 14 14 15 15 14 14 14 14 14 14 14 14 14 14 14 14 15 15 14 14 14 14 12 14 14 15 12 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 5 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 14 14 15 15 15 15 15 4 3 Class Distribution -------------------- 35% | Mutant 22% | Scavenger-Mutant 15% | Alien-Sigix 8% | Sprinter 5% | Commander-Mutant 5% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Zion Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5161 | 186 105 194 134 43 . 120 20 465 5 258 22 . 201 . 102 79 50 7 43 34 23 361 55 50 63 . . 618 64 16 392 523 . . 858 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5570 | . 141 93 87 109 . 132 52 750 209 60 . . 224 . 21 25 . 6 29 . 51 . 44 75 . . . 648 . 120 470 481 17 . 1579 147 Parts 260 | . 10 9 7 2 . 24 3 34 13 2 . . 14 . 3 4 . 4 3 . 4 . 2 4 . . . 8 . 8 26 22 5 . 41 8 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 2 . . 15 . . . 1 4 . . 3 17 2 . . . . . . . . . . . . . Prevented 17 | . . . . . . . . . . . . . 4 . . . . . . . . 13 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 96 | . 5 3 2 3 . 12 . 11 6 1 . . 6 . 1 1 . 6 . . 2 . 2 . . . . . . 1 5 4 1 . 23 1 Melee 17 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 1 . 8 . Guns 25 | . 5 3 2 . . . . 1 2 1 . . . . 1 1 . . . . 2 . 2 . . . . . . . 5 . . . . . Cannons 6 | . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 AOE 48 | . . . . . . 11 . 9 3 . . . 3 . . . . 6 . . . . . . . . . . . 1 . . . . 15 . Classes Destroyed 20 | . 3 1 1 1 . . 1 2 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 3 . 1 . 3 . Worker 8 | . . 2 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . 2 . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Swarmer 53 | . 3 3 1 1 . 12 . 6 4 . . . 4 . . . . 6 . . 2 . 2 . . . . . . . . . . . 9 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 13 | . 2 . . 1 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 3 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 6 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Master Thief 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 4 4 2 2 . 4 1 6 4 1 . . 4 . 1 1 . 6 1 . 2 . 2 1 . . . . . 1 4 2 1 . 16 1 Combat Bots Only 9 | . 3 3 1 2 . 4 . 6 4 1 . . 4 . 1 1 . 6 . . 2 . 2 . . . . . . 1 4 1 1 . 9 1 Max Kills in Single Turn 4 | . 1 1 2 1 . 3 1 3 1 1 . . 2 . 1 1 . 3 1 . 1 . 1 1 . . . . . 1 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 3 1 . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . 4 . Melee 1 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 11091 | . 344 121 317 308 . 113 . 74 253 33 . . 114 459 66 86 . 192 349 22 111 45 262 56 . . . 84 156 397 2103 599 100 54 4120 153 Core 3465 | . 95 51 45 8 . 15 . 9 79 . . . . 47 33 32 . 78 188 22 42 . 65 . . . . . 48 79 933 234 30 18 1264 50 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Redirected to Shielding 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 32 93 56 . . . . . Regen/Repaired (Parts) 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . . 164 . Core Remaining (%) 68 | 100 . 41 . . . 83 . 98 . . . . 88 . . . . 77 . . . . 68 . . . . 100 . . 10 . 81 . . 10 Volleys Fired 180 | . 22 9 11 19 . 7 . 16 7 . . . 10 6 . . . 6 . . . . . . . . . . 1 8 32 . . . 23 3 Largest 2 | . 2 2 2 2 . 1 . 2 2 . . . 1 1 . . . 1 . . . . . . . . . . 1 1 2 . . . 1 1 Hottest 300 | . 60 60 80 80 . 30 . 120 120 . . . 120 90 . . . 43 . . . . . . . . . . 45 45 200 . . . 100 300 Shots Fired 329 | . 35 11 20 38 . 7 . 18 8 5 . . 11 6 13 29 . 6 . . 10 . 21 . . . . . 1 8 56 . . . 23 3 Gun 239 | . 35 11 17 19 . . . 6 5 5 . . 2 . 13 29 . . . . 10 . 21 . . . . . 1 8 56 . . . 1 . Cannon 34 | . . . 3 19 . . . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . 3 Launcher 56 | . . . . . . 7 . 12 3 . . . 6 . . . . 6 . . . . . . . . . . . . . . . . 22 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . 22 10 17 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 128 | . 13 1 3 19 . . . . . 5 . . 5 6 13 29 . . . . 10 . 21 . . . . . . . . . . . . 3 Explosive 39 | . . . . . . 7 . 4 . . . . . . . . . 6 . . . . . . . . . . . . . . . . 22 . Electromagnetic 28 | . . . . . . . . 14 8 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . 1 . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 6 . . . . . Robot Hit Streak 11 | . 8 4 11 4 . 1 . 4 6 9 . . 6 . 4 5 . 2 . . 7 . 9 . . . . . . . 7 . . . . 1 Robot Miss Streak 5 | . 2 1 3 4 . . . 1 . 1 . . . . 4 5 . 2 . . 1 . 2 . . . . . . . 3 . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autonomous 80 | . . . . . . . . . . 5 . . 2 . 13 29 . . . . 10 . 21 . . . . . . . . . . . . . Shots Hit Robots 284 | . 25 7 13 18 . 7 3 16 7 4 . . 6 . 8 13 . 2 1 . 9 4 16 10 . . . 13 . 2 33 15 1 . 50 1 Core Hits 188 | . 9 5 6 6 . 14 1 22 9 2 . . 9 . 2 2 . 7 1 . 4 . 3 4 . . . 4 . 3 10 6 1 . 57 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 285 | . . . . . . 7 3 25 19 1 . . 1 13 . . 1 . 11 . . 8 1 34 . . . 13 15 21 8 36 6 1 61 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 277 | . . . . . . 7 3 25 19 1 . . 1 13 . . 1 . 11 . . 4 1 30 . . . 13 15 21 8 36 6 1 61 . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 1 7 . . . . . . . . . . 1 . . 4 . . . . . . . 1 2 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25391 | . 315 102 152 251 . 854 137 1325 346 120 . . 344 . 227 346 . 715 101 . 209 18 438 377 . . . 981 . 301 2381 2876 265 . 11510 700 Guns 4349 | . 315 102 117 74 . . . 97 92 120 . . 67 . 227 346 . . . . 209 . 438 . . . . . . . 2145 . . . . . Cannons 1022 | . . . 35 177 . . . . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . 700 Explosions 5342 | . . . . . . 535 . 516 174 . . . 117 . . . . 715 . . . . . . . . . . . 96 . . . . 3189 . Melee 14678 | . . . . . . 319 137 712 80 . . . 50 . . . . . 101 . . 18 . 377 . . . 981 . 205 236 2876 265 . 8321 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 499 | . 206 102 117 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2594 | . 109 . 35 177 . . . 4 52 120 . . 177 . 227 346 . . . . 209 . 438 . . . . . . . . . . . . 700 Explosive 4864 | . . . . . . 535 . 329 . . . . . . . . . 715 . . . . . . . . . . . 96 . . . . 3189 . Electromagnetic 611 | . . . . . . . . 280 214 . . . 117 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16802 | . . . . . . 319 137 712 80 . . . 50 . . . . . 101 . . . . 374 . . . 981 . 205 2381 2876 265 . 8321 . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . 18 . 3 . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 6 6 6 6 6 9 1 1 1 . . . . . . . . . . . . . 7 1 1 . 5 1 Average Corruption 4 | . . . . . . . . . 5 6 6 6 6 4 1 1 1 . . . . . . . . . . . . . 7 1 1 . 2 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Effects 67 | . . . . . . . . . 16 7 2 . 18 5 1 . . . . . . . . . . . . . . . 7 . 1 . 10 . Message Errors 18 | . . . . . . . . . 5 2 1 . 4 1 . . . . . . . . . . . . . . . . 3 . . . 2 . Matter Fused 17 | . . . . . . . . . 2 2 . . 6 2 1 . . . . . . . . . . . . . . . 1 . . . 3 . Heat Flow Errors 8 | . . . . . . . . . 2 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Discharges 8 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 4 1 . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2648 | . . . . . . 27 1 269 13 . . . . . . . . 89 . . . . . 86 . . . 609 . . 60 477 . . 975 42 Projectiles 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Explosions 269 | . . . . . . 5 . 1 . . . . . . . . . 89 . . . . . . . . . . . . . . . . 174 . Melee 2337 | . . . . . . 22 1 268 13 . . . . . . . . . . . . . . 86 . . . 609 . . 60 477 . . 801 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . 32 . . 12 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 81 . 114 234 . . . 36 239 195 120 96 291 365 301 322 315 296 13 . . 146 228 6 . . . 17 . . 502 . . . 99 340 Average Temperature 95 | . 32 . 41 67 . . . 15 42 45 44 51 71 130 126 151 116 100 2 . . 57 73 3 . . . 7 . . 231 . . . 99 160 Received Heat Transfer 996 | . 138 . 96 63 . . . . . . . . 12 30 12 27 . . 9 . . . . . . . . 33 21 96 . 108 18 . 333 . Effects 19 | . . . . . . . . . . . . . . 6 1 4 1 . . . . . 1 . . . . . . . 6 . . . . . Energy Bleed 6 | . . . . . . . . . . . . . . 2 1 1 1 . . . . . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . . . . . . 4 . 3 . . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2860 | . 250 . 74 370 . . . 50 100 148 . . 314 . 296 444 . . . . 259 . 555 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2976 | . 158 75 345 304 . 221 17 449 216 . . . . 281 . . . . 278 . . . . 387 . . . . 256 442 1615 2976 2583 1552 996 . Initial 1674 | . . . 1 134 . . . 7 174 . . . . 35 . . . . 97 . . . . 59 . . . . 20 144 248 1100 1674 1549 941 . Average 390 | . 68 4 183 110 . 107 6 223 133 . . . . 77 . . . . 104 . . . . 263 . . . . 141 208 407 2032 2045 1542 898 . Maximum Alert Level 5 | . . . 1 1 . 1 . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 5 5 5 4 4 . Low Security (%) 55 | 100 100 100 49 70 . 76 100 57 72 . . . . 94 . . . . 88 . . . . 29 . . . . 59 45 11 . . . . . Level 1 19 | . . . 50 29 . 23 . 19 27 . . . . 5 . . . . 11 . . . . 70 . . . . 40 47 63 . . . . . Level 2 4 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . 7 20 . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 34 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 100 65 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 82 67 . . . Squads Dispatched 46 | . 1 . 1 . . . . 3 2 . . . . 2 . . . . 2 . . . . 4 . . . 1 1 2 9 . 14 2 2 . Investigation 6 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . Extermination 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 15 | . . . 1 . . . . 3 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 3 . . 2 . . Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . 12 . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 36 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . 7 2 1 20 . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 5 4 . . . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 5 4 . . . . . Times Spotted 477 | . 10 3 16 12 . 9 2 29 9 1 3 . 17 16 3 19 . 9 14 9 21 23 14 24 . . . 12 12 26 30 43 50 . 36 5 Peak Tracking Total 37 | . 5 3 4 3 . 4 2 7 5 1 6 . 4 9 2 8 . 8 7 9 10 14 8 10 . . . 11 8 16 16 37 23 . 13 4 Tactical Retreats 76 | . 1 . 1 . . . . . . . 3 . 5 4 1 2 . 2 4 2 2 4 2 5 . . . 1 4 3 3 16 5 . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 11 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 . . . . . . . . . . 9 . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 3 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 33 | . . . . . . 1 . 7 1 1 . . . . . . . . . . . . . . . . . . . 8 5 1 6 . 3 . Max in Single Turn 3 | . . . . . . 1 . 3 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 93 | . 1 . 3 1 1 . 1 7 5 1 . 4 . 5 1 5 . . 12 1 . 5 . 7 . . 8 . 8 9 5 1 1 1 . . Terminals 51 | . 1 . 2 . . . 1 7 3 . . . . 3 . 1 . . 7 . . . . 6 . . . . 5 7 5 1 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . Scanalyzers 7 | . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 242 | . 1 . 8 1 2 . 2 17 6 1 . 30 . 11 1 10 . . 30 1 . 12 . 11 . . 47 . 14 16 16 1 2 2 . . Successful 159 | . . . 4 1 2 . 2 9 1 1 . 30 . 2 1 10 . . 13 1 . 12 . 1 . . 47 . 6 8 8 . . . . . Failed 83 | . 1 . 4 . . . . 8 5 . . . . 9 . . . . 17 . . . . 10 . . . . 8 8 8 1 2 2 . . Catastrophic 18 | . . . 1 . . . . 2 1 . . . . 1 . . . . 5 . . . . 3 . . . . 2 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . . . 5 . 1 . . 5 . . . . . . . . 1 . 11 . . 1 . 5 . . . . 4 5 8 . 2 . . . Terminals 108 | . 1 . 5 . . . 2 17 4 . . . . 8 . 1 . . 18 . . . . 10 . . . . 9 12 16 1 2 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . . . . Scanalyzers 13 | . . . 3 . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 136 | . . . . 1 2 . 2 8 . 1 . 30 . 2 1 10 . . 4 1 . 12 . 1 . . 47 . 3 4 7 . . . . . Record 69 | . . . . . 2 . . . . 1 . 11 . . . 7 . . . . . 11 . . . . 35 . . 2 . . . . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 1 1 . . . 3 . . . . . . 1 . . . . . . . 4 . . . . . . . . . Open Door 13 | . . . . 1 . . . 3 . . . . . . 1 3 . . . 1 . 1 . . . . . . 1 . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . Locate Traps 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . Process 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Insert Component 6 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . 2 1 . . . . . Terminals 8 | . . . 1 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . 2 1 . . . . . Assimilate 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 . 3 . . . 1 4 4 . . . . 4 . . . . 10 . . . . 7 . . . . 8 7 5 1 1 1 . . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 . . . . . . . . 10 . . . . 15 . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 68 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . 39 . . . . . . . Retrieved Matter 41 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 39 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 169 | . . 3 1 2 . . . 10 . . . . 1 . . 2 . . . . . . . . . . . . . . . 78 1 18 53 . Largest Group 10 | . . 3 4 5 1 . . 10 4 . . . 1 . . 2 . . . . . . . . . . . . . . . 6 1 6 8 . Highest-Rated Group 173 | . . 40 50 81 7 . . 173 74 . . . 96 . . 56 . . . . . . . . . . . . . . . 82 123 86 114 . Highest-Rated Ally 123 | . . 16 16 31 7 . . 29 26 . . . 96 . . 31 . . . . . . . . . . . . . . . 15 123 15 15 . Total Orders 33 | . . . . 3 . . . 2 . 5 8 . 4 . . . . . 1 . . . 2 7 . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ROAM 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 13 | . . . . 1 . . . . . 1 4 . 2 . . . . . . . . . 1 4 . . . . . . . . . . . . RETURN 16 | . . . . 2 . . . . . 3 4 . 2 . . . . . 1 . . . 1 3 . . . . . . . . . . . . Ally Attacks 253 | . . . 45 41 . . . 78 11 1 . . 19 . . 4 . . 1 . . . 1 . . . . . . . . 23 7 11 11 . Total Damage 9633 | . . . 446 369 . . . 978 131 . . . 373 . . 83 . . 6 . . . 10 . . . . . . . . 533 6305 247 152 . Kills 48 | . . . 9 8 . . . 12 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 16 . 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 21 | . . 2 . 2 . . . . . 1 1 . 3 . . 2 2 1 . 1 1 . 1 . 3 1 . . . . . . . . . . Drone Launches 24 | . . . . 3 . . . . . 4 3 . 2 . . . . . 3 . . . 2 7 . . . . . . . . . . . . Drone Recoveries 16 | . . . . 3 . . . . . 4 3 . 2 . . . . . 3 . . . 1 . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 10 3 . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . . . Items 14 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 6 2 . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 15154 | 53 451 793 373 1231 453 945 357 1457 879 267 111 17 623 279 209 226 1449 209 281 132 66 281 154 308 74 52 63 212 290 295 416 886 242 152 857 11 Spaces Moved 22085 | 41 318 618 216 698 277 562 213 768 593 557 273 85 896 742 614 740 999 671 844 504 257 1072 597 1039 386 306 169 571 508 841 845 2026 536 332 1357 14 Core 624 | 6 . . . . . . . . . 3 3 . 57 . . . 554 . . . . . . . . . 1 . . . . . . . . . Treads 3119 | . . . 148 698 277 562 213 768 453 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5729 | 35 318 618 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . 425 2026 536 332 1357 14 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12592 | . . . . . . . . . 140 554 270 85 839 742 614 740 445 671 844 504 257 1072 597 1039 386 306 168 571 508 841 399 . . . . . Fastest Speed 16 | 50 120 120 120 160 160 160 160 160 20 20 20 20 20 17 17 17 18 18 23 23 20 17 17 16 17 17 17 17 17 20 20 30 30 30 30 30 Average Speed 52 | 109 120 120 152 160 160 160 160 160 127 20 21 20 31 17 17 17 142 21 23 23 21 19 17 17 17 17 19 18 19 20 25 30 30 30 30 30 Slowest Speed 300 | 120 120 120 190 160 160 160 160 160 160 200 200 20 200 87 85 18 200 94 94 23 23 20 19 19 17 17 300 86 20 20 99 30 30 30 90 30 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . 3 7 2 . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Exploration Rate (%) 59 | 4 76 99 37 98 70 89 14 91 26 68 66 70 92 23 83 73 86 80 30 68 39 89 73 33 57 57 62 75 21 92 58 56 69 8 61 2 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 14 | . . . . 1 1 . . . . 1 . 1 1 . . 2 2 . . . . . 1 . 1 . 3 . . . . . . . . . Known Exits Taken 17 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 . . 1 . . . 1 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 . . . . . . . . 1 1 . 1 . 1 . . . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 31 | . . 3 . 1 . 1 . . . 1 2 . 3 . 3 1 2 1 . 3 1 . 2 . 3 2 . 2 . . . . . . . . Spaces Dug 198 | . . . . . . . . 9 16 . . . . 19 . . . 21 10 . . 2 1 13 . . . . 18 54 10 20 3 1 1 . Terrain Destroyed 438 | . . . . . . 49 . 46 24 1 . . . 19 4 7 . 95 10 . 3 2 4 13 . . . . 18 55 17 20 3 1 25 22 Melee 121 | . . . . . . . . 9 16 . . . . 13 . . . . 10 . . 2 1 13 . . . . 15 13 4 20 3 1 1 . Projectile 74 | . . . . . . . . . . 1 . . . 6 4 7 . . . . 3 . 3 . . . . . 3 12 13 . . . . 22 AOE 243 | . . . . . . 49 . 37 8 . . . . . . . . 95 . . . . . . . . . . . 30 . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 24978 | 46 352 657 239 778 290 593 229 956 693 705 323 84 1228 871 716 836 1019 733 913 519 266 1147 646 1132 393 305 199 662 671 923 959 2231 606 380 1660 18 Wait 1736 | . 5 26 2 52 . 15 1 69 36 133 47 . 289 87 94 91 5 49 17 11 6 20 41 39 6 . 3 68 118 27 48 106 26 46 153 . Move 21993 | 40 317 617 215 697 276 561 212 767 592 556 272 84 895 739 613 739 998 670 843 503 256 1071 596 1023 385 305 168 570 502 826 826 2024 535 331 1356 13 Hop 19 | . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . 2 7 2 . . . . . Pick Up 137 | . 5 3 1 7 2 1 5 13 6 3 . . 7 5 3 2 3 1 7 2 . 11 1 2 . . 1 1 3 9 16 2 2 . 13 . Fast Attach 186 | 6 2 2 5 2 2 . . 15 8 3 2 . 5 5 2 . 4 . 10 1 1 8 1 10 1 . 12 3 12 6 11 27 13 2 5 . Attach 83 | . . . 1 . 1 1 1 4 2 3 . . 7 6 1 1 1 2 8 . 1 5 2 4 . . 2 2 2 4 6 3 1 . 11 1 Detach 38 | . . . . . 3 . . 2 1 2 . . 2 2 . . 1 2 4 . 1 4 . 2 . . 1 1 . 1 2 3 1 . 3 . Swap 44 | . . . 2 . . 1 1 7 7 1 . . . 1 . 1 . . 1 . . 4 2 2 . . . . 3 2 2 2 . . 4 1 Drop 248 | . 1 . 2 1 6 . 6 25 15 3 2 . 12 6 3 2 6 3 12 2 1 16 2 9 1 . 12 4 13 12 5 27 16 . 23 . Fire 180 | . 22 9 11 19 . 7 . 16 7 . . . 10 6 . . . 6 . . . . . . . . . . 1 8 32 . . . 23 3 Melee 285 | . . . . . . 7 3 25 19 1 . . 1 13 . . 1 . 11 . . 8 1 34 . . . 13 15 21 8 36 6 1 61 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 8 . Rewire 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Trap 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 493 | -10/Materials | Discovered new exit (range 10) 505 | -10/Materials | Entered Mines 519 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 527 | -10/Mines | Learned Materials terminal intel 671 | -10/Mines | Discovered new exit (range 11) 865 | -10/Mines | Core integrity fell below 50% 922 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1055 | -10/Mines | Discovered new exit (range 8) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Accompanied by 3 allies 1298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Loaded intel: 12 terminal locations 1635 | -9/Materials | Discovered new exit (range 8) 1671 | -9/Materials | Entered Mines 1671 | -9/Mines | Accompanied by 3 allies 1768 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1781 | -9/Mines | Build established: Scavenger-Mutant 1829 | -9/Mines | Found a hidden stash of uninstalled traps 1905 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1905 | -9/Mines | Discovered new exit (range 5) 2117 | -9/Mines | Assembled infested the area 2122 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2340 | -9/Mines | Discovered new exit (range 7) 2374 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2386 | -9/Mines | Learned Materials terminal intel 2486 | -9/Mines | Learned location of Storage (-8) 2582 | -9/Mines | Discovered new exit (range 12) 2647 | -9/Mines | Found the Drone Emporium 2658 | -9/Mines | Found Prototype Device 2658 | -9/Mines | Identified Thief Drone Bay 2902 | -9/Mines | Entered Exiles 2902 | -9/Exiles | Accompanied by 1 ally 2942 | -9/Exiles | Met 8R-AWN 2968 | -9/Exiles | Met EX-HEX 3011 | -9/Exiles | Met EX-BIN 3030 | -9/Exiles | Aligned with FarCom system 3032 | -9/Exiles | Given EX-Vault access code 3069 | -9/Exiles | Opened EX-Vault 3078 | -9/Exiles | Found Prototype Energy Gun 3078 | -9/Exiles | Identified AWS/Thermal 3083 | -9/Exiles | Found Prototype Energy Cannon 3083 | -9/Exiles | Identified Gui. Plasma Cannon 3094 | -9/Exiles | Found Prototype Processor 3132 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3179 | -9/Exiles | Met EX-DEC 3185 | -9/Exiles | Learned location of Zion (-6) 3337 | -9/Exiles | Discovered new exit (range 12) 3355 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, AWS/Thermal, Modified TNC 3355 | -9/Exiles | Entered Mines 3355 | -8/Mines | Accompanied by 1 ally 3561 | -8/Mines | Discovered new exit (range 13) 3696 | -8/Mines | Discovered new exit (range 8) 4300 | -8/Mines | Entered Materials 4300 | -8/Materials | Evolved 2 slots: Propulsion x2 4300 | -8/Materials | Discovered new exit (range 7) 4301 | -8/Materials | Identified exit to Storage 4302 | -8/Materials | Loaded intel: 12 terminal locations 4657 | -8/Materials | Entered Storage 5207 | -8/Storage | Build established: Mutant 5299 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5329 | -8/Storage | Found Prototype Launcher 5329 | -8/Storage | Identified Gui. Missile Launcher 5611 | -8/Storage | Build established: Commander-Mutant 5653 | -8/Storage | Discovered new exit (range 10) 6114 | -8/Storage | Entered Factory 6114 | -7/Factory | Accompanied by 4 allies 6114 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6116 | -7/Factory | FarCom data flow suspended 6444 | -7/Factory | Build established: Mutant 6707 | -7/Factory | Identified Modified TNC 6951 | -7/Factory | Discovered new exit (range 16) 6955 | -7/Factory | Identified exit to Factory 6989 | -7/Factory | Discovered new exit (range 4) 6992 | -7/Factory | Identified exit to Lower Caves 6993 | -7/Factory | Entered Lower Caves 7164 | -7/Lower Caves | Found Alien Artifact 7164 | -7/Lower Caves | Identified Dimensional Node Initializer 7164 | -7/Lower Caves | Initialized slip node 7214 | -7/Lower Caves | Discovered new exit (range 7) 7215 | -7/Lower Caves | Identified exit to Lower Caves 7260 | -7/Lower Caves | Entered another Lower Caves area 7271 | -7/Lower Caves | Learned location of 1 exit from Factory 7360 | -7/Lower Caves | Discovered new exit (range 23) 7371 | -7/Lower Caves | Identified exit to Data Miner 7371 | -7/Lower Caves | Entered Data Miner 7371 | -7/Data Miner | Discovered new exit (range 6) 7373 | -7/Data Miner | Identified exit to Proximity Caves 7376 | -7/Data Miner | Met Data Miner 7381 | -7/Data Miner | Learned location of Section 7 (-3) 7381 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7383 | -7/Data Miner | Received God Mode back door access code from Data Miner 7388 | -7/Data Miner | Entered Proximity Caves 7449 | -6/Proximity Caves | Learned Factory emergency access door positions 7500 | -6/Proximity Caves | Escorted by Enhanced Grunt 7572 | -6/Proximity Caves | Learned Factory terminal intel 7610 | -6/Proximity Caves | Spotted B-75 Beast 8009 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8010 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8011 | -6/Proximity Caves | Entered Factory 8011 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8012 | -6/Factory | Identified exit to Lower Caves 8014 | -6/Factory | Loaded intel: 26 terminal locations 8126 | -6/Factory | Crushed by falling debris 8157 | -6/Factory | Lost 4 parts (2n1u1w) 8290 | -6/Factory | Entered Lower Caves 8290 | -6/Lower Caves | Spotted OJ-MY4(f) 8291 | -6/Lower Caves | Encountered a Master Thief 8297 | -6/Lower Caves | Spotted B-75 Beast 8306 | -6/Lower Caves | Destroyed OJ-MY4(f) 8423 | -6/Lower Caves | Discovered new exit (range 10) 8498 | -6/Lower Caves | Identified exit to Lower Caves 8499 | -6/Lower Caves | Entered another Lower Caves area 8499 | -6/Lower Caves | Spotted F5-91G(f) 8499 | -6/Lower Caves | Spotted CM-ZOY(f) 8500 | -6/Lower Caves | Encountered a Master Thief 8500 | -6/Lower Caves | Encountered a Master Thief 8500 | -6/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 8555 | -6/Lower Caves | Destroyed F5-91G(f) 8576 | -6/Lower Caves | Discovered new exit (range 14) 8580 | -6/Lower Caves | A Commander dispatched an escort 8582 | -6/Lower Caves | Learned location of Extension (-5) 8582 | -6/Lower Caves | Learned Armory trap positions 8582 | -6/Lower Caves | Learned Armory garrison access intel 8582 | -6/Lower Caves | Learned location of 1 exit from Factory 8629 | -6/Lower Caves | Found Prototype Device 8675 | -6/Lower Caves | Learned Factory emergency access door positions 8719 | -6/Lower Caves | Discovered new exit (range 6) 8720 | -6/Lower Caves | Identified exit to Zion 8725 | -6/Lower Caves | Entered Zion 8741 | -6/Zion | Received a hallucinogenic algorithm 8786 | -6/Zion | Discovered new exit (range 9) 8814 | -6/Zion | System corruption cleaned by Quarantine Array 8841 | -6/Zion | Found Prototype Processor 8841 | -6/Zion | Identified Exp. Target Analyzer 8846 | -6/Zion | Found Prototype Processor 8846 | -6/Zion | Identified Exp. Terrain Scan Processor 8868 | -6/Zion | Given A8's code to call for help 9604 | -6/Zion | Learned Factory garrison access intel 9608 | -6/Zion | Learned location of 1 exit from Lower Caves 9776 | -6/Zion | Learned location of Warlord (-5) 9981 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10174 | -6/Zion | Entered Proximity Caves 10175 | -5/Proximity Caves | Learned location of 1 exit from Factory 10301 | -5/Proximity Caves | Spotted B-75 Beast 10381 | -5/Proximity Caves | Discovered new exit (range 9) 10383 | -5/Proximity Caves | Entered Factory 10383 | -5/Factory | Evolved 2 slots: Utility x2 10384 | -5/Factory | Identified exit to Factory 10384 | -5/Factory | Identified exit to Extension 10386 | -5/Factory | Loaded intel: 4 garrison access locations 10386 | -5/Factory | Identified Heart of Steel 10499 | -5/Factory | Discovered exit to Extension (range 16) 10602 | -5/Factory | Discovered exit to Factory (range 11) 10614 | -5/Factory | Incoming investigation squad redirected 10632 | -5/Factory | Identified exit to Upper Caves 10664 | -5/Factory | Entered Upper Caves 10687 | -5/Upper Caves | Encountered a Warlord checkpoint 10758 | -5/Upper Caves | Learned Factory security intel 10759 | -5/Upper Caves | Spotted B-75 Beast 10792 | -5/Upper Caves | Discovered new exit (range 16) 10796 | -5/Upper Caves | Entered another Upper Caves area 10814 | -5/Upper Caves | Discovered exit to Factory (range 5) 10856 | -5/Upper Caves | Identified exit to Warlord 10862 | -5/Upper Caves | Entered Warlord 10885 | -5/Warlord | Visited the Vortex Lab 10887 | -5/Warlord | Found Prototype Energy Cannon 10887 | -5/Warlord | Identified Vortex Cannon 10890 | -5/Warlord | Found Vortex Cannon 10891 | -5/Warlord | Found Prototype Energy Gun 10891 | -5/Warlord | Identified Vortex Rail 10897 | -5/Warlord | Found Vortex Rail 10908 | -5/Warlord | Warlord's base attacked by MAIN.C 10916 | -5/Warlord | Build established: Sprinter 10947 | -5/Warlord | Learned Quarantine trap positions 10948 | -5/Warlord | Learned 4 Testing zone layouts 10948 | -5/Warlord | Learned 4 Armory zone layouts 10948 | -5/Warlord | Learned Factory garrison access intel 10948 | -5/Warlord | Learned Armory fabricator intel 10948 | -5/Warlord | Learned Armory scanalyzer intel 10948 | -5/Warlord | Learned Research repair station intel 10984 | -5/Warlord | Met Warlord 10988 | -5/Warlord | Opened Warlord's prototype stash 10993 | -5/Warlord | Found Prototype Device 11044 | -5/Warlord | Found Prototype Device 11044 | -5/Warlord | Identified Minesniffer Drone Bay 11053 | -5/Warlord | Spotted B-86 Titan 11091 | -5/Warlord | Found Exp. Target Analyzer 11094 | -5/Warlord | Identified Thermal Barrier 11112 | -5/Warlord | Warlord forces counterattacked 11130 | -5/Warlord | Spotted B-86 Titan 11135 | -5/Warlord | Spotted B-75 Beast 11137 | -5/Warlord | Discovered new exit (range 12) 11143 | -5/Warlord | Entered Proximity Caves 11151 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11208 | -4/Proximity Caves | Learned location of Quarantine (-3) 11295 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11297 | -4/Proximity Caves | Entered Factory 11297 | -4/Factory | Evolved 2 slots: Utility x2 11298 | -4/Factory | Identified exit to Research 11300 | -4/Factory | Loaded intel: 4 garrison access locations 11335 | -4/Factory | Discovered new exit (range 5) 11378 | -4/Factory | Discovered new exit (range 13) 11413 | -4/Factory | Discovered exit to Research (range 12) 11478 | -4/Factory | Garrison activated, responded to threat 11596 | -4/Factory | Identified exit to Upper Caves 11605 | -4/Factory | Entered Upper Caves 11607 | -4/Upper Caves | Identified exit to Upper Caves 11640 | -4/Upper Caves | Learned location of Testing (-2) 11668 | -4/Upper Caves | Learned Research terminal intel 11679 | -4/Upper Caves | Entered another Upper Caves area 11690 | -4/Upper Caves | Learned location of 1 exit from Research 11710 | -4/Upper Caves | Discovered new exit (range 14) 11729 | -4/Upper Caves | Spotted B-86 Titan 11731 | -4/Upper Caves | Entered Zhirov 11731 | -4/Zhirov | Discovered new exit (range 3) 11735 | -4/Zhirov | Met Zhirov 11738 | -4/Zhirov | Learned location of Command (-1) 11742 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11746 | -4/Zhirov | Found Alien Artifact 11746 | -4/Zhirov | Identified Integrated Dissipator 11746 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11787 | -4/Zhirov | Found Alien Artifact 11794 | -4/Zhirov | Entered Proximity Caves 11933 | -3/Proximity Caves | Spotted B-86 Titan 11992 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11999 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12002 | -3/Proximity Caves | Discovered exit to Research (range 11) 12006 | -3/Proximity Caves | Entered Research 12006 | -3/Research | Evolved 2 slots: Utility x2 12007 | -3/Research | Identified exit to Armory 12008 | -3/Research | Loaded intel: 25 terminal locations 12009 | -3/Research | Loaded intel: 4 repair station locations 12016 | -3/Research | Found Unknown Device 12016 | -3/Research | Identified Quantum Capacitor 12040 | -3/Research | Found Prototype Device 12040 | -3/Research | Identified Exp. Focal Shield 12055 | -3/Research | Discovered new exit (range 12) 12071 | -3/Research | Found Prototype Slashing Weapon 12071 | -3/Research | Identified Vibroblade 12147 | -3/Research | Discovered new exit (range 21) 12296 | -3/Research | Entered Quarantine 12297 | -3/Quarantine | Loaded intel: 24 trap records 12306 | -3/Quarantine | Found Alien Slashing Weapon 12316 | -3/Quarantine | Found Alien Artifact 12316 | -3/Quarantine | Identified Terrabomb 12316 | -3/Quarantine | Used Terrabomb 12320 | -3/Quarantine | Found Terrabomb 12334 | -3/Quarantine | Found Alien Energy Cannon 12368 | -3/Quarantine | Found Alien Artifact 12410 | -3/Quarantine | Found Alien Reactor 12427 | -3/Quarantine | Identified Transdimensional Reconstructor 12427 | -3/Quarantine | Identified Core Reset Matrix 12463 | -3/Quarantine | Discovered new exit (range 5) 12468 | -3/Quarantine | Found Alien Artifact 12497 | -3/Quarantine | Found Alien Artifact 12520 | -3/Quarantine | Found Alien Artifact 12520 | -3/Quarantine | Identified Subatomic Replicator 12570 | -3/Quarantine | Spotted Fortress 12572 | -3/Quarantine | Warped through subspace 12580 | -3/Quarantine | Discovered new exit (range 6) 12591 | -3/Quarantine | Entered Section 7 12592 | -3/Section 7 | Identified Matter Drive 12592 | -3/Section 7 | Identified Phase Redirector 12592 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 12592 | -3/Section 7 | Identified Core Cannon 12592 | -3/Section 7 | Identified Sigix Broadsword 12592 | -3/Section 7 | Used Core Reset Matrix 12594 | -3/Section 7 | Spotted S7 Guard 12596 | -3/Section 7 | Sensed 23 artifacts in vicinity 12603 | -3/Section 7 | Found Core Physics Calibrator 12628 | -3/Section 7 | Discovered new exit (range 15) 12629 | -3/Section 7 | Found Spacefold Activator 12680 | -3/Section 7 | Spotted Executioner 12680 | -3/Section 7 | Spotted Executioner 12694 | -3/Section 7 | Spotted Striker 12694 | -3/Section 7 | Spotted Striker 12696 | -3/Section 7 | Used Terrabomb 12703 | -3/Section 7 | Crushed by falling debris 12709 | -3/Section 7 | Found Sigix Sheargun 12714 | -3/Section 7 | Found Sigix Sheargun 12717 | -3/Section 7 | Spotted Striker 12717 | -3/Section 7 | Spotted Striker 12720 | -3/Section 7 | Spotted Executioner 12720 | -3/Section 7 | Spotted Executioner 12732 | -3/Section 7 | Integrated with Sigix Exoskeleton 12747 | -3/Section 7 | Lost 4 parts (2n2u) 12749 | -3/Section 7 | Core integrity fell below 50% 12756 | -3/Section 7 | Destroyed Striker 12761 | -3/Section 7 | Destroyed Striker 12769 | -3/Section 7 | Destroyed Executioner 12785 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12788 | -3/Section 7 | Destroyed Executioner 12793 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 12809 | -3/Section 7 | Destroyed Striker 12829 | -3/Section 7 | Found Prototype Processor 12829 | -3/Section 7 | Identified Exp. Core Analyzer 12841 | -3/Section 7 | Search patrols dispatched 12848 | -3/Section 7 | Spotted B-99 Colossus 12859 | -3/Section 7 | Found Integrated Dissipator 12859 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12861 | -3/Section 7 | Found Integrated Dissipator 12861 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12872 | -3/Section 7 | Found LRC Insulator 12872 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12875 | -3/Section 7 | Found LRC Matter Compressor 12875 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12890 | -3/Section 7 | Core integrity fell below 20% 12890 | -3/Section 7 | Found Core Reset Matrix 12894 | -3/Section 7 | Sensed 14 artifacts in vicinity 12943 | -3/Section 7 | Found Transdimensional Reconstructor 12945 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 12992 | -3/Section 7 | Discovered new exit (range 15) 13003 | -3/Section 7 | Build established: Alien-Sigix 13007 | -3/Section 7 | Entered Research 13007 | -2/Research | Warlord forces began assault on 0b10 13007 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13012 | -2/Research | Emitted hypermatrix ping 13017 | -2/Research | Assembled emerged from beneath the floor 13047 | -2/Research | Discovered new exit (range 18) 13057 | -2/Research | Discovered new exit (range 18) 13103 | -2/Research | Assembled emerged from beneath the floor 13117 | -2/Research | Research machine network offline 13123 | -2/Research | Found Prototype Processor 13123 | -2/Research | Identified Exp. Melee Analysis Suite 13160 | -2/Research | Assembled emerged from beneath the floor 13179 | -2/Research | Assembled emerged from beneath the floor 13236 | -2/Research | Assembled emerged from beneath the floor 13261 | -2/Research | Assembled emerged from beneath the floor 13276 | -2/Research | Assembled emerged from beneath the floor 13302 | -2/Research | Assembled emerged from beneath the floor 13314 | -2/Research | Assembled emerged from beneath the floor 13330 | -2/Research | Attacked by Warlord 13344 | -2/Research | Crushed by falling debris 13444 | -2/Research | Assembled emerged from beneath the floor 13504 | -2/Research | Warlord destroyed during the assault 13524 | -2/Research | Borebot progress halted 13550 | -2/Research | Found Prototype Device 13550 | -2/Research | Identified Exp. Force Field 13675 | -2/Research | Spotted Striker 13679 | -2/Research | Borebot progress halted 13696 | -2/Research | Identified exit to Access 13715 | -2/Research | Spotted B-90 Cyclops 13748 | -2/Research | Spotted Striker 13770 | -2/Research | Discovered new exit (range 16) 13806 | -2/Research | Assembled emerged from beneath the floor 13851 | -2/Research | Assembled emerged from beneath the floor 13869 | -2/Research | Spotted Executioner 13891 | -2/Research | Spotted Striker 13892 | -2/Research | Identified exit to Testing 13893 | -2/Research | Entered Testing 13937 | -2/Testing | Found Prototype Launcher 13937 | -2/Testing | Identified Tactical Quantum Warhead 13977 | -2/Testing | Found Prototype Protection 13977 | -2/Testing | Identified Lgt. Regenerative Plating 13992 | -2/Testing | Spotted Executioner 13997 | -2/Testing | Discovered exit to Access (range 18) 14005 | -2/Testing | Spotted PD-FIN533EQ0B 14012 | -2/Testing | Rewired PD-FIN533EQ0B 14016 | -2/Testing | Found Prototype Hackware 14016 | -2/Testing | Identified Ghost Barrier 14020 | -2/Testing | Allies destroyed Executioner 14022 | -2/Testing | Garrison activated, responded to threat 14048 | -2/Testing | Found Portable AFG 14087 | -2/Testing | Found Prototype Launcher 14087 | -2/Testing | Identified Gui. Micro-nuke Launcher 14135 | -2/Testing | Entered Access 14135 | -1/Access | Evolved 2 slots: Utility x2 14140 | -1/Access | Emitted hypermatrix ping 14145 | -1/Access | Assembled emerged from beneath the floor 14166 | -1/Access | Assembled emerged from beneath the floor 14189 | -1/Access | Found Unknown Device 14189 | -1/Access | Identified Antimissile System 14229 | -1/Access | Assembled emerged from beneath the floor 14271 | -1/Access | Discovered new exit (range 15) 14278 | -1/Access | Spotted B-99 Colossus 14287 | -1/Access | Entered Command 14292 | -1/Command | Emitted hypermatrix ping 14297 | -1/Command | Assembled emerged from beneath the floor 14337 | -1/Command | 0b10 Conduit disabled 14343 | -1/Command | Incoming investigation squad redirected 14356 | -1/Command | Met MAIN.C 14407 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 14407 | -1/Command | Destroyed MAIN.C Shell 14407 | -1/Command | Spotted M Shell/Def 14407 | -1/Command | Spotted M Shell/Atk 14407 | -1/Command | Spotted M Shell/Def 14407 | -1/Command | Spotted M Shell/Atk 14407 | -1/Command | Spotted M Shell/Atk 14407 | -1/Command | Spotted M Shell/Def 14407 | -1/Command | Spotted M Shell/Atk 14407 | -1/Command | Spotted M Shell/Def 14410 | -1/Command | MAIN.C activated Command garrisons 14475 | -1/Command | Destroyed M Shell/Atk 14484 | -1/Command | Destroyed M Shell/Atk 14502 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 14502 | -1/Command | Core integrity fell below 50% 14509 | -1/Command | Destroyed M Shell/Atk 14517 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 14533 | -1/Command | Destroyed MAIN.C 14536 | -1/Command | Discovered new exit (range 38) 14536 | -1/Command | Discovered new exit (range 100) 14536 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14550 | -1/Command | Found Exp. System Purifier 14689 | -1/Command | Destroyed 9 combat bots 14761 | -1/Command | Found Exp. Weapon Cycler 14767 | -1/Command | Found Vortex Chain Reactor 14791 | -1/Command | Found Spectral Analyzer 14887 | -1/Command | Assembled emerged from beneath the floor 14907 | -1/Command | Core integrity fell below 20% 14919 | -1/Command | Assembled emerged from beneath the floor 14944 | -1/Command | Assembled emerged from beneath the floor 14996 | -1/Command | Found Exp. Core Analyzer 15028 | -1/Command | Assembled emerged from beneath the floor 15047 | -1/Command | Assembled emerged from beneath the floor 15066 | -1/Command | Assembled emerged from beneath the floor 15141 | -1/Command | Warped through subspace to slip node 15141 | -1/Command | Discovered new exit (range 4) 15144 | -1/Command | Entered Access_0 15145 | -1/Access_0 | Sensed 4 artifacts in vicinity 15146 | -1/Access_0 | Met Architect 15147 | -1/Access_0 | Destroyed Architect 15148 | -1/Access_0 | Architect triggered a singularity event 15150 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 15151 | -1/Access_0 | Warped through subspace to slip node 15151 | -1/Access_0 | Discovered new exit (range 8) 15155 | *** | Escaped singularity! Last Messages --------------- 15146_ Beam penetrates A8. 15146_ Destroyed Arc Projector. 15147_ Penetrated by Quantum Shear. 15147_ Beam penetrates Architect. 15147_ Architect: "If I can't win, no one wins!" 15147_ Architect destroyed. 15148_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 15148_ A0_COM: Initiating irreversible singularity event. Goodbye. 15149_ A0_COM: 10. 15150_ A0_COM: 9. 15150_ Acquired data core, extracted unknown sensor trigger ID. 15150_ Acquired 60 matter. 15151_ A0_COM: 8. 15151_ Warped through subspace, drawn to slip node. 15151_ EXIT=FOUND 15152_ A0_COM: 7. 15152_ Acquired 10 matter. 15153_ A0_COM: 6. 15154_ A0_COM: 5. 15155_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# % ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 86 Energy Capacity 800 Matter Stores 450 Matter Capacity 450 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 Corruption Containment 8 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 90 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Terrabomb Subatomic Replicator Transdimensional Reconstructor Core Reset Matrix Spacefold Activator Phase Redirector Sigix Exoskeleton Sigix Sheargun Core Physics Calibrator LRC Insulator LRC Matter Compressor Matter Drive Sigix Broadsword Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed CoreIntegratedRipper Manual? 0 Play Time 09:09:33 Cumulative 237.6 hours Start 2022.04.08 @ 18:30:34 End 2022.04.10 @ 19:15:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 101 Adventurer 0 Explorer 4 Win Type 6 Total 14 Types 4/0/2/2/1/2/3/0/0 Lore% 70 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e654378e-f8ef-4a3f-8df1-887a36cfe60a