Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 15:51:25 // AFD2020/Player2 Player: daniels1231 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (513) 513 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 1853 Bonus ------- Follower Combat Kills 91 Friendly Fire -166 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Authchip [Weapon] Small Laser Small Laser Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Authchip [Storage] Authchip [Weapon] Small Laser Small Laser Light Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 18 | 6 4 3 5 . Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 1 | . . . 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 2 3 2 1 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 6 7 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 7 | . . . 3 4 Highest Loss Streak 7 | . . . 4 7 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 5 9 13 Power 2 | . 1 1 3 4 Propulsion 1 | 1 2 2 1 3 Utility . | . . . . 2 Weapon 3 | . 3 2 4 4 Tool/Special . | . . . . . Unused Backups 18 | . 2 . 2 14 Power 4 | . . . . 4 Propulsion 4 | . . . 2 2 Utility 5 | . 1 . . 4 Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 98 85 96 Engine 4 | . 14 11 2 . Core 4 | . . . 4 11 Leg 12 | . . . 16 20 Wheel 9 | . 28 22 5 . Device 1 | . . . . 11 Storage 11 | . 14 10 11 11 Protection 4 | . 12 11 2 . Energy Gun 1 | . . . . 10 Ballistic Gun 28 | . 24 32 30 20 Launcher 9 | . 3 11 11 10 Peak Build Rating 16 | 6 11 14 15 16 Average Rating 11 | 5 10 13 12 14 On Entrance 8 | . 6 9 14 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 14 23 45 45 36 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 9 | . . 1 2 9 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 12 15 15 Most Carried 15 | 4 8 9 13 15 Average Carried 8 | 3 7 5 9 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 7 9 11 15 Class Distribution -------------------- 33% | Gunner 31% | Mutant 21% | Tank 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 787 | 211 114 25 421 16 Remotely . | . . . . . Salvage Created 577 | . 155 84 338 . Parts 30 | . 7 7 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented 2 | . . . . 2 Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 27 | . 4 3 20 . Guns 12 | . 1 3 8 . AOE 15 | . 3 . 12 . Classes Destroyed 6 | . 1 3 2 . Recycler 2 | . . 1 1 . Operator 1 | . . 1 . . Swarmer 6 | . . 3 3 . Grunt 9 | . 4 . 5 . Demolisher 1 | . . . 1 . Assembled 11 | . . . 11 . Best Kill Streak 11 | . 3 5 11 . Combat Bots Only 11 | . 3 3 11 . Max Kills in Single Turn 3 | . 3 2 3 . Gunslinging . | . . . . . Exploded 3 | . 3 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 102 | . 2 6 42 52 Missed 40 | . 1 2 14 23 Hits 62 | . 1 4 28 29 Melee 6 | . . . 6 . Projectile 56 | . 1 4 22 29 AOE 9 | . . . 9 . Critical Strikes 1 | . . . . 1 Damage Taken 1437 | . 11 64 718 644 Core 290 | . . 7 94 189 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 95 . . . Volleys Fired 38 | . 3 5 25 5 Largest 4 | . 2 4 4 2 Hottest 102 | . 53 102 102 60 Shots Fired 116 | . 6 20 83 7 Gun 98 | . 5 15 71 7 Cannon . | . . . . . Launcher 18 | . 1 5 12 . Special . | . . . . . Kinetic 96 | . 5 15 71 5 Thermal . | . . . . . Explosive 18 | . 1 5 12 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 9 | . 1 2 9 2 Robot Miss Streak 6 | . 2 2 6 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 46 | . 1 4 37 4 Core Hits 56 | . 6 6 41 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1882 | . 136 209 1461 76 Guns 696 | . 44 55 521 76 Cannons . | . . . . . Explosions 1172 | . 92 154 926 . Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 668 | . 44 55 521 48 Thermal 118 | . . . 118 . Explosive 1054 | . 92 154 808 . Electromagnetic 28 | . . . . 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . 17 16 . Projectiles . | . . . . . Explosions 33 | . . 17 16 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 38 60 . Shots 5 | . . 3 2 . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 106 | . . 106 91 . Average Temperature 36 | . . 51 32 . Received Heat Transfer 61 | . 6 . 55 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 90 . Level 1 4 | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 229 | . 120 154 229 . Initial 52 | . . 46 52 . Average 54 | . 48 66 77 . Influence Increases 788 | . 160 168 460 . Destroy 0b10 Robot/C 380 | . 100 60 220 . Destroy 0b10 Robot/NC 15 | . . 10 5 . Destroy Leader 80 | . 20 10 50 . Allied During Kill 114 | . 29 19 66 . Disable Machine 60 | . . 30 30 . Destroy Structure 139 | . 11 39 89 . Influence Decreases 788 | . 50 144 425 169 Entered New Map 315 | . . 64 82 169 Time Decay 428 | . 50 80 298 . Lost Part 45 | . . . 45 . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 5 4 35 3 Peak Tracking Total 14 | . 3 3 14 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 4 | . . 2 2 . Max in Single Turn 2 | . . 2 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 68 | . 63 68 68 67 Highest-Rated Ally 68 | . 63 68 68 67 Total Orders . | . . . . . Ally Attacks 38 | . 8 . 21 9 Total Damage 667 | . 90 . 411 166 Kills 8 | . 1 . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1718 | 381 158 165 835 179 Spaces Moved 859 | 75 129 131 441 83 Core 3 | 1 . . . 2 Treads . | . . . . . Legs 390 | . . . 309 81 Wheels 466 | 74 129 131 132 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 105 190 Average Speed 141 | 91 90 104 165 195 Slowest Speed 500 | 100 90 105 260 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 24 16 63 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 161 | . 10 37 114 . Melee . | . . . . . Projectile . | . . . . . AOE 161 | . 10 37 114 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1278 | 383 165 147 491 92 Wait 322 | 299 23 . . . Move 855 | 74 128 130 440 83 Hop . | . . . . . Pick Up 26 | 4 3 4 11 4 Fast Attach 11 | 6 2 1 2 . Attach 10 | . 1 4 5 . Detach 5 | . 2 2 1 . Swap 1 | . 1 . . . Drop 8 | . 2 1 5 . Fire 38 | . 3 5 25 5 Melee . | . . . . . Ram 1 | . . . 1 . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 382 | -11/Scrapyard | Entered Materials 383 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Weapon x2 638 | -9/Materials | Discovered new exit (range 13) 705 | -9/Materials | Entered Mines 706 | -9/Mines | Assembled infested the area 817 | -9/Mines | Destroyed 11 combat bots 826 | -9/Mines | Build established: Tank 933 | -9/Mines | Lost 4 parts (1p1n1u1w) 1060 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1204 | -9/Mines | Build established: Gunner 1366 | -9/Mines | Core integrity fell below 50% 1516 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1540 | -9/Mines | Entered Zion 1697 | -7/Zion | Attacked by Zionites 1698 | -7/Zion | Spotted AM-0S3(B) 1698 | -7/Zion | Spotted J1-OPV(B) 1710 | -7/Zion | Core integrity fell below 20% 1719 | -7/Zion | Core destroyed Last Messages --------------- Array. 01702_ Aluminum Leg destroyed. 01702_ EM Pulse Gun destroyed. 01705_ Slug penetrates System Quarantine Field Array. 01706_ Aluminum Leg destroyed. 01706_ Grenade Launcher destroyed. 01706_ Knocked back. 01709_ Penetrated by Slug. 01709_ Knocked back. 01709_ H-77 Assassin destroyed. 01710_ Acquired 16 matter. 01712_ Assault Rifle destroyed. 01712_ Penetrated by Slug. 01715_ Myomer Leg self-destruct mechanism malfunctions. 01715_ Coil Gun self-destruct mechanism malfunctions. 01715_ J1-OPV(B) suffers critical hit (Destroy). 01715_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????? #?????????????? | | ???????????????##########???? #?????????????? | | ????????????""""""""""""#???? #?????????????? | | ?????????# BB" " "" #????# ??????????? ? | | ???????# BB [ ###### # #?????????? ? | | ?????? =%= ;#???????????? ? | | ?????? 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Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . 1 . . . Parts Attached 19 | . 8 3 8 . Parts Lost 2 | . . . 2 . Damage Taken 807 | . 55 . 672 80 Core 141 | . 12 . 101 28 Player 2/Cogmind (%) 32 | . 100 . 51 12 Absorbed by Shields . | . . . . . Damage Inflicted 667 | . 90 . 411 166 Player 2/Cogmind (%) 26 | . 39 . 21 68 Combat Hostiles Destroyed 8 | . 1 . 7 . Player 2/Cogmind (%) 22 | . 20 . 25 . Game ------ Seed MetaActuatorStatue Manual? 0 Play Time 00:12:04 Cumulative 9.7 hours Start 2025.11.16 @ 15:38:44 End 2025.11.16 @ 15:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f2fbeae-4273-452d-8733-e20d1a28c524