Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.28 @ 11:20:18 // AFD2020/Player2 Player: Kyzrati Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (3441) 3441 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5667) 5667 TOTAL SCORE: 15793 Bonus ------- High Alert Combat Kills 1201 Follower Combat Kills 4595 Met Imprinter 300 Was Imprinted 300 Friendly Fire -729 Cogmind --------- Core Integrity 0/1300 Matter 190/300 Energy 40/180 System Corruption 9% Temperature Cool (353) Movement Treading (186) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor Light Particle Reactor > --- PROPULSION (4) --- Armored Treads Armored Medium Treads Heavy Treads > --- UTILITY (13) ----- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Inertial Stasis Machine Experimental Optical Array Quantum Capacitor Advanced Weapon Cycler Layered Heavy Armor Plating Insulated Plating > --- WEAPON (2) ------- Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY (24) --- Light Particle Reactor Armored Treads Heavy Treads Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Heavy Armor Plating Bomb Factory No. 2 Particle Cannon Heavy Machine Gun KE Penetrator Gauss Cannon Heavy Flak Cannon Enhanced Gauss Cannon Linear Accelerator Improved Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Particle Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Inertial Stasis Machine Experimental Optical Array Quantum Capacitor Advanced Weapon Cycler Layered Heavy Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY -------- Light Particle Reactor Armored Treads Heavy Treads Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Heavy Armor Plating Bomb Factory No. 2 Particle Cannon Heavy Machine Gun KE Penetrator Gauss Cannon Heavy Flak Cannon Enhanced Gauss Cannon Linear Accelerator Improved Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Heavy Pick [Rating: 129] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Wheel Centrium Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Experimental Optical Array Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . Utility 11 | . . 2 . 2 2 1 . . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 131 | 6 5 4 . 5 12 20 6 4 6 24 13 6 20 Power 11 | 1 . . . . . 1 1 . . 2 4 . 2 Engine 2 | 1 . . . . . . . . . . 1 . . Core 3 | . . . . . . . . . . 1 2 . . Reactor 6 | . . . . . . 1 1 . . 1 1 . 2 Propulsion 13 | 2 . . . . 2 4 . . . 1 2 2 . Treads 8 | 2 . . . . 2 1 . . . . 1 2 . Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . . 3 . . . 1 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 1 2 1 . 4 6 2 1 4 1 8 5 3 9 Device 12 | . . . . . 1 1 . 1 . 2 2 1 4 Storage 6 | 1 1 1 . 1 . 1 . 1 . . . . . Processor 3 | . . . . . . . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . Protection 26 | . 1 . . 3 5 . 1 2 . 5 2 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 3 3 . 1 4 13 4 . 5 13 2 1 9 Energy Gun 3 | 1 2 . . . . . . . . . . . . Energy Cannon 7 | . . 1 . . . . . . 2 3 1 . . Ballistic Gun 18 | 1 . 2 . 1 1 9 2 . 1 1 . . . Ballistic Cannon 9 | . . . . . . . . . . 4 . 1 4 Launcher 20 | . 1 . . . 2 3 2 . 2 5 . . 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . . 1 . 1 . 2 1 1 3 Parts Lost 14 | . . . . 2 . 1 2 . . 2 2 1 4 Power 3 | . . . . . . . 1 . . . 2 . . Propulsion 1 | . . . . . . . . . . 1 . . . Utility 7 | . . . . 1 . . 1 . . 1 . . 4 Weapon 3 | . . . . 1 . 1 . . . . . 1 . Highest Loss Streak 2 | . . . . 2 . 1 2 . . 1 1 1 2 Average Slot Usage (%) 93 | . 97 82 88 96 97 99 98 93 93 93 89 91 84 Engine 3 | . 14 11 11 9 7 . . . . . 3 5 1 Reactor 4 | . . . . . . 5 5 6 6 5 1 5 7 Treads 9 | . 28 22 22 18 15 15 . . . . 4 5 14 Wheel 8 | . . . . . . 4 20 20 20 16 15 13 . Device 12 | . . . . . 5 12 13 13 13 13 19 21 22 Storage 18 | . 14 16 22 26 23 20 20 20 20 17 15 15 14 Processor 2 | . . . . . . . . . 3 7 6 5 4 Protection 17 | . 12 11 11 24 29 26 24 20 16 12 6 7 9 Energy Gun 1 | . 11 11 11 5 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 3 5 8 6 4 Ballistic Gun 7 | . 6 4 11 12 12 12 12 13 8 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 3 . 3 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 156 | 12 48 67 66 96 109 119 123 133 138 145 141 141 156 Greatest Support 117 | 40 40 40 40 40 40 60 42 42 42 48 48 117 117 Greatest Overweight (x) 7 | . 1 1 1 2 2 3 2 3 3 3 2 7 1 Average Overweight (x) 2 | . . 1 1 1 2 1 2 2 3 2 2 2 1 Largest Inventory Capacity 24 | 6 12 18 18 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 9 14 18 23 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 11 13 12 19 24 24 24 24 24 24 24 24 24 Average Carried 21 | 3 6 10 12 15 23 23 23 23 24 23 22 23 23 Final Capacity 24 | 6 12 18 18 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 11 12 12 19 24 24 23 24 24 24 24 24 24 Class Distribution -------------------- 45% | Messiah-Mutant 38% | Hauler-Mutant 9% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Extension Messiah-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Matter Collected 2437 | 260 39 76 . 81 55 459 241 40 155 513 170 60 288 Remotely . | . . . . . . . . . . . . . . Salvage Created 2488 | . 114 . . 106 4 362 260 . 94 343 286 160 759 Parts 105 | . 8 . . 3 1 14 5 . 7 14 11 5 37 Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 7 . 8 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Combat Hostiles Destroyed 61 | . 3 . . 2 1 5 6 . 6 13 6 2 17 Guns 7 | . . . . 2 . 2 2 . 1 . . . . Cannons 22 | . . . . . . . . . . 5 5 2 10 AOE 32 | . 3 . . . 1 3 4 . 5 8 1 . 7 Classes Destroyed 12 | . 4 . . 1 1 2 1 . . 1 . . 2 Worker 7 | . 1 . . . . 2 . . . 2 . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 22 | . . . . . 1 2 . . 4 3 3 . 9 Grunt 24 | . 3 . . 1 . 2 5 . 2 7 1 2 1 Brawler 2 | . . . . . . . 1 . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 6 | . . . . 1 . 1 . . . 1 2 . 1 Hunter 2 | . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . 4 Best Kill Streak 7 | . 6 . . 1 1 3 3 . 3 7 3 2 5 Combat Bots Only 7 | . 3 . . 1 1 3 3 . 3 7 3 2 5 Max Kills in Single Turn 4 | . 2 . . 1 1 2 2 . 2 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 1 2 2 . 2 2 1 . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Damage Taken 5884 | . 259 92 . 241 102 651 375 . 347 908 774 556 1579 Core 314 | . 25 . . . . 39 66 . . 73 . 68 43 Absorbed by Shields 20 | . . . . . . . . . . . . 20 . Core Remaining (%) 86 | 100 78 . 88 92 90 . . . 75 83 . 84 . Volleys Fired 273 | . 5 . . 12 4 32 14 . 9 44 33 21 99 Largest 2 | . 2 . . 2 1 2 2 . 2 2 1 1 2 Hottest 179 | . 70 . . 88 30 56 56 . 109 179 98 98 155 Shots Fired 361 | . 6 . . 24 4 62 22 . 12 70 33 21 107 Gun 109 | . 3 . . 24 . 60 16 . 5 1 . . . Cannon 208 | . . . . . . . . . 2 59 33 21 93 Launcher 44 | . 3 . . . 4 2 6 . 5 10 . . 14 Special . | . . . . . . . . . . . . . . Kinetic 134 | . 2 . . 16 . 60 16 . 5 28 . . 7 Thermal 170 | . 1 . . 8 . . . . . 21 33 21 86 Explosive 40 | . 3 . . . 4 2 6 . 5 10 . . 10 Electromagnetic 17 | . . . . . . . . . 2 11 . . 4 Robot Hit Streak 33 | . 3 . . 13 . 33 4 . 3 6 6 9 25 Robot Miss Streak 15 | . 1 . . 4 1 3 2 . 4 15 2 1 6 Penetration Max 1 | . . . . . . . 1 . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . Capacitor 134 | . . . . . . . . . . . 33 21 80 Shots Hit Robots 255 | . 4 . . 22 . 49 16 . 5 40 25 17 77 Core Hits 204 | . 7 . . 10 3 22 17 . 11 51 8 4 71 Critical Hits 8 | . . . . . . 2 . . . 3 . . 3 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . . 3 . . 3 Melee Attacks 17 | . . . . . 11 3 . . . . 3 . . Impact . | . . . . . . . . . . . . . . Slashing 17 | . . . . . 11 3 . . . . 3 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12693 | . 542 . . 230 166 1052 1208 . 921 2460 1149 622 4343 Guns 1358 | . 21 . . 230 . 719 346 . 42 . . . . Cannons 5157 | . . . . . . . . . . 999 938 622 2598 Explosions 6125 | . 521 . . . 166 333 862 . 879 1461 211 . 1692 Melee . | . . . . . . . . . . . . . . Ramming 53 | . . . . . . . . . . . . . 53 Kinetic 2001 | . 8 . . 146 . 719 346 . 42 551 . . 189 Thermal 4904 | . 260 . . 84 . . . . . 380 1149 622 2409 Explosive 5186 | . 274 . . . 166 333 862 . 879 1461 . . 1211 Electromagnetic 549 | . . . . . . . . . . 68 . . 481 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . 3 3 . . 1 1 1 . . . . 9 Average Corruption 3 | . . 2 3 . . 1 1 1 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 32 | . . . 1 . . 4 3 1 . . . . 23 Message Errors 11 | . . . . . . 1 1 1 . . . . 8 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 4 | . . . 1 . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . 1 . . . . . 1 Data Loss (minor) 5 | . . . . . . 3 1 . . . . . 1 Misfires 3 | . . . . . . . . . . . . . 3 Targeting Errors 3 | . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 704 | . 94 . . . 23 22 19 . 137 30 125 51 203 Projectiles 240 | . . . . . . . . . . . 32 51 157 Explosions 464 | . 94 . . . 23 22 19 . 137 30 93 . 46 Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 4 . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 4 . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . 87 . . . 17 . 28 . . . 141 . 10 Shots 8 | . 2 . . . 1 . 1 . . . 2 . 2 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 398 | . 48 . 141 148 21 24 38 . 117 398 368 181 196 Average Temperature 83 | . 25 . 74 67 10 12 11 . 50 77 120 88 97 Received Heat Transfer 1250 | . 90 14 . 126 . 174 156 . 84 312 117 99 78 Effects 2 | . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . 1 2 5 Heat Transferred 4919 | . 187 . . 105 . . . . . 407 1149 666 2405 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Peak Influence 1632 | . 343 487 189 296 162 515 . . . 1211 1059 1630 1632 Average Influence 519 | . 180 270 189 163 64 286 . . . 363 811 981 1252 Maximum Alert Level 5 | . 1 2 . 1 . 2 . . . 4 3 5 5 Low Security (%) 37 | 100 49 57 100 74 100 12 . . . 52 . . . Level 1 21 | . 50 11 . 25 . 85 . . . 5 . . . Level 2 9 | . . 31 . . . 1 . . . 16 44 29 . Level 3 12 | . . . . . . . . . . 19 55 19 24 Level 4 18 | . . . . . . . . . . 6 . 49 67 Level 5 1 | . . . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 2 1 7 . . . 5 1 6 10 Investigation 5 | . . . . . . 1 . . . 3 . . 1 Extermination 5 | . . . . . 1 2 . . . . . . 2 Reinforcement 13 | . 1 . . 2 . 1 . . . . . 4 5 Assault 5 | . . . . . . . . . . 1 . 2 2 Garrison 5 | . . . . . . 3 . . . 1 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 3 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Distress Signals 10 | . 1 1 . 2 . . . . . 2 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 204 | . 9 7 . 9 6 18 10 . 9 30 9 44 53 Peak Tracking Total 12 | . 4 3 . 3 4 4 4 . 5 6 4 12 9 Tactical Retreats 6 | . . . . . . 1 . . 1 . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Traps Triggered 7 | . . 3 . . . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Machines Disabled 35 | . 3 1 . . . 2 . . . 16 6 3 4 Max in Single Turn 5 | . 1 . . . . 1 . . . 5 5 . . Garrison Access 3 | . . . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Machines Accessed 12 | . . 1 . 1 3 2 . 1 . 2 2 . . Terminals 6 | . . 1 . 1 3 1 . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 1 . . Total Hacks 27 | . . 4 . 2 8 4 . 4 . 3 2 . . Successful 11 | . . . . . 3 1 . 4 . 1 2 . . Failed 16 | . . 4 . 2 5 3 . . . 2 . . . Catastrophic 5 | . . 1 . 1 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . . 4 . 2 7 3 . . . 17 3 6 6 Terminals 16 | . . 4 . 2 8 2 . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 3 1 . . Terminal Hacks 5 | . . . . . 1 . . 4 . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . 1 1 . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . 1 3 2 . . . 1 1 . . Full Trace Events 2 | . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Matter 234 | . . . . . . 234 . . . . . . . Time 117 | . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Total Allies 36 | . 1 . . . . 3 . 4 . 4 3 20 1 Largest Group 17 | . 1 1 1 1 1 4 2 5 5 8 1 17 5 Highest-Rated Group 1137 | . 61 68 68 76 84 197 135 257 258 472 137 1137 577 Highest-Rated Ally 174 | . 61 68 68 76 84 104 104 104 105 128 137 156 174 Zionite Dispatches 7 | . . . . . . . . . . 2 1 3 1 Heavy 1 | . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . 1 . 1 . Fire 1 | . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . 1 . . Thermal Resupply 2 | . . . . . . . . . . 1 . . 1 Total Orders 13 | . . . . . . . . . . 10 2 . 1 STAY 2 | . . . . . . . . . . 1 . . 1 GOTO 1 | . . . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . . 4 . . . DROP 1 | . . . . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . 3 2 . . Ally Attacks 495 | . 15 16 . 10 12 46 19 . 7 55 13 184 118 Total Damage 22321 | . 540 1027 . 421 643 1927 399 . 169 3234 617 8155 5189 Kills 158 | . 8 16 . 5 9 11 6 . 2 24 4 39 34 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 3 . . 1 Main Access 1 | . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Turns Passed 8286 | 88 302 270 89 556 885 1147 302 1148 406 948 337 589 1219 Spaces Moved 4814 | 49 156 133 49 254 411 602 232 941 309 592 209 368 509 Core 2 | 2 . . . . . . . . . . . . . Treads 1982 | 47 156 133 49 254 411 411 . . . . . 12 509 Legs . | . . . . . . . . . . . . . . Wheels 2830 | . . . . . . 191 232 941 309 592 209 356 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 200 106 106 106 116 106 113 113 186 Average Speed 144 | 155 172 180 180 198 200 159 106 113 116 115 113 119 186 Slowest Speed 290 | 160 180 180 180 200 200 205 106 116 116 120 113 290 186 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 27 19 22 20 10 12 30 89 52 19 8 45 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 7 | . . . . . . . . 1 . 6 . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . . . . Spaces Dug 46 | . . . . . 27 3 . . . 8 2 1 5 Terrain Destroyed 390 | . 13 . . . 34 19 85 . 47 86 43 2 61 Melee 16 | . . . . . 11 3 . . . . 2 . . Projectile 38 | . . . . . . . 2 . . 13 5 2 16 AOE 336 | . 13 . . . 23 16 83 . 47 73 36 . 45 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Total 5962 | 58 186 164 50 283 455 739 270 1023 344 805 306 521 758 Wait 506 | . . 23 2 3 3 66 14 66 20 116 35 50 108 Move 4801 | 48 155 132 48 253 410 601 231 940 308 591 208 367 509 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 4 12 1 . 10 7 4 2 3 . 11 4 3 6 Fast Attach 48 | 6 2 3 . 2 3 7 2 2 1 7 5 2 6 Attach 25 | . 1 . . 3 . 2 . 1 . 5 5 3 5 Detach 20 | . 2 2 . . . 1 . 4 . 3 5 . 3 Swap 58 | . 2 1 . . 9 11 4 1 5 12 3 1 9 Drop 72 | . 7 2 . . 8 12 3 6 1 15 5 6 7 Fire 273 | . 5 . . 12 4 32 14 . 9 44 33 21 99 Melee 17 | . . . . . 11 3 . . . . 3 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 4 Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire 68 | . . . . . . . . . . . . 68 . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Extension -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Accompanied by 1 ally 391 | -9/Materials | Evolved 2 slots: Utility x2 608 | -9/Materials | Discovered new exit (range 13) 661 | -9/Materials | Entered Mines 661 | -9/Mines | Accompanied by 1 ally 717 | -9/Mines | Discovered new exit (range 16) 750 | -9/Mines | Entered Materials 750 | -8/Materials | Accompanied by 1 ally 750 | -8/Materials | Evolved 2 slots: Utility x2 1120 | -8/Materials | Build established: Hauler-Mutant 1260 | -8/Materials | Discovered new exit (range 5) 1306 | -8/Materials | Entered Factory 1306 | -7/Factory | Accompanied by 1 ally 1306 | -7/Factory | Evolved 2 slots: Utility x2 2101 | -7/Factory | Discovered new exit (range 13) 2191 | -7/Factory | Entered another Factory area 2191 | -6/Factory | Accompanied by 1 ally 2191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -6/Factory | Garrison activated, responded to threat 2731 | -6/Factory | Discovered new exit (range 15) 2866 | -6/Factory | Build established: Scavenger-Mutant 2866 | -6/Factory | Allied Derelicts emerged from ambush trap array 2983 | -6/Factory | Fabricated Centrium Wheel? 3236 | -6/Factory | Spotted B-75 Beast 3338 | -6/Factory | Entered Lower Caves 3338 | -6/Lower Caves | Accompanied by 2 allies 3400 | -6/Lower Caves | Build established: Hauler-Mutant 3623 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3640 | -6/Lower Caves | Entered Zion 3640 | -6/Zion | Accompanied by 1 ally 3689 | -6/Zion | Identified exit to Proximity Caves 3714 | -6/Zion | Found Prototype Device 3714 | -6/Zion | Identified Bomb Factory No. 2 3826 | -6/Zion | System corruption cleaned by Quarantine Array 4372 | -6/Zion | Learned location of Warlord (-5) 4502 | -6/Zion | Imprinted 4504 | -6/Zion | Declared Zion's savior 4788 | -6/Zion | Entered Proximity Caves 4788 | -5/Proximity Caves | Accompanied by 5 allies 4802 | -5/Proximity Caves | Build established: Messiah-Mutant 4863 | -5/Proximity Caves | Spotted B-75 Beast 4984 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5168 | -5/Proximity Caves | Discovered new exit (range 6) 5194 | -5/Proximity Caves | Entered Factory 5194 | -5/Factory | Accompanied by 5 allies 5194 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5283 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5284 | -5/Factory | Zion Light squad teleported in 5339 | -5/Factory | Found Prototype Protection 5339 | -5/Factory | Identified Zio. Weapon Casing 5467 | -5/Factory | Zion Thermal Resupply teleported in 5560 | -5/Factory | Retrieved Zion intel report: Emergency Access 5641 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6044 | -5/Factory | Destroyed 7 combat bots 6067 | -5/Factory | Discovered new exit (range 28) 6142 | -5/Factory | Entered another Factory area 6142 | -4/Factory | Accompanied by 3 allies 6142 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6205 | -4/Factory | Garrison activated, responded to threat 6225 | -4/Factory | Found Quantum Capacitor 6456 | -4/Factory | Discovered new exit (range 7) 6457 | -4/Factory | Spotted B-86 Titan 6476 | -4/Factory | Zion Hacker squad teleported in 6479 | -4/Factory | Entered Extension 6479 | -4/Extension | Accompanied by 4 allies 6489 | -4/Extension | Rescued a captive Derelict 6499 | -4/Extension | Rescued a captive Derelict 6517 | -4/Extension | Zion Light squad teleported in 6517 | -4/Extension | Rescued A7 6545 | -4/Extension | Zion Fire squad teleported in 6979 | -4/Extension | First assault squad dispatched 6980 | -4/Extension | Spotted B-86 Titan 6995 | -4/Extension | Spotted B-86 Titan 6996 | -4/Extension | Allies destroyed B-86 Titan 7002 | -4/Extension | Discovered new exit (range 15) 7017 | -4/Extension | Allies destroyed B-86 Titan 7056 | -4/Extension | Zion Heavy squad teleported in 7068 | -4/Extension | Entered Research 7068 | -3/Research | Accompanied by 5 allies 7068 | -3/Research | Evolved 2 slots: Utility x2 7209 | -3/Research | Found Prototype Protection 7209 | -3/Research | Identified Zio. Heavy Carapace 7318 | -3/Research | First assault squad dispatched 7781 | -3/Research | Core integrity fell below 50% 8132 | -3/Research | Found Gamma Bomb Array 8161 | -3/Research | Retrieved Zion intel report: Main Access 8161 | -3/Research | Identified exit to Research 8162 | -3/Research | Zion Thermal Resupply teleported in 8276 | -3/Research | Core integrity fell below 20% 8287 | -3/Research | Terminal network hard line cut 8287 | -3/Research | Core destroyed Last Messages --------------- cleaned. 08277_ Player 2 suffers critical hit. 08277_ L-61 Swordsman suffers critical hit. 08278_ Gamma Bomb intercepted. 08278_ Chain reaction triggered in Neutrino Core. 08281_ P-80 Master resets I-47 Archangel, system corruption cleaned. 08281_ P-80 Master resets B-74 Champion, system corruption cleaned. 08281_ Gamma Bomb intercepted. 08283_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 08285_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08285_ P-80 Master resets P-80 Master, system corruption cleaned. 08287_ System corrupted: Heat flow error (+184). 08287_ ALERT: Terminal network compromised, cutting hard line. 08287_ Gamma Bomb intercepted. 08287_ Door malfunctions. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?????????????### ?????????????????????????????? | | #???????????? ??????????????????????????????? | | #???????????? ??????????????????????????????? | | #??????????? ???????????????????????????????? | | #?????????? ????????????????????????????????? | | #?????????? #?????????????????????????????????? | | #????????? #?????????????????????????????????? | | ########### #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ???????????????????????????????????? | | "" ?????????????????????????????????????? | | F" #????????????????????????????????????????? | | " #????????????????????????????????????????? | | "" ########?????????????????????????????????? | | ^ #?????????????????????????????????? | | ! #?????????????????????????????????? | | =%= ##############????????????????????? | | * !! # !#????????????????????? | | ##### !!! # != #????????????????????? | | ????# !! # ! """ #????????????????????? | | ?#### # """ #????????????????????? | | ?+ """ #????????????????????? | | ?#### # @ #????????????????????? | | ????# ^ i ##???????????????????? | | ????# gp p " b #???????????????????? | | ????# ^ u#!p@g%""S"" ##?########??????????? | | ?#### w # !l["""""" #??# #??????????? | | ?## / [ #??# #??????????? | | ?# # = #??# #??????????? | | ?## ! ##### #####+##??# #??????????? | | ?# ! #???# " ??# #???# #??????????? | | ?# #???# ###?# #????? ???????????? | | ?# = #???# ##### ########+##???????????? | | ?# " #???# ###### | | ?# " #???# | | ?# #???# ######! | | ?#### #???# #??????????## | | ??? ###### #???# #???????????? | | ??###+##????# #???# #???????????? | | ???? ??????+ ?????????? | | ??? ??????########################### ???????? | | ??? ???????????????????????????????????###??????? | | ?? ????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 53 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Fac Fac Ext Res Slots Evolved 14 | . 2 . 2 2 2 . . . 2 2 . 2 . Power 2 | . . . . 1 1 . . . . . . . . Propulsion 5 | . 1 . 1 . . . . . 1 1 . 1 . Utility 5 | . . . . 1 1 . . . 1 1 . 1 . Weapon 2 | . 1 . 1 . . . . . . . . . . Parts Attached 177 | . 13 12 . 13 9 27 4 1 1 10 7 15 65 Parts Lost 76 | . 1 . . . . 7 . . . 2 2 9 55 Damage Taken 11704 | . 249 123 . 181 217 1407 45 . . 1011 410 1269 6792 Core 1743 | . 30 45 . 39 69 103 . . . 91 18 89 1259 Player 2/Cogmind (%) 84 | . 54 100 . 100 100 72 . . . 55 100 56 96 Absorbed by Shields . | . . . . . . . . . . . . . . Damage Inflicted 11650 | . 540 1027 . 421 643 1800 187 . 114 1578 617 622 4101 Player 2/Cogmind (%) 47 | . 49 100 . 64 79 63 13 . 11 39 34 50 48 Combat Hostiles Destroyed 71 | . 5 10 . 5 6 10 2 . 1 9 4 2 17 Player 2/Cogmind (%) 53 | . 62 100 . 71 85 66 25 . 14 40 40 50 50 Game ------ Seed FlightBurstKatana Manual? 0 Play Time 01:59:03 Cumulative 235.8 hours Start 2020.04.28 @ 09:16:53 End 2020.04.28 @ 11:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 19 Types 15/0/1/2/0/1/0 Lore% 31 Gallery% 74 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7700c96-e558-42e7-a55b-ed0f5f73715f