Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 01:56:50 Player: Wiperd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3001) 3001 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 6824 Bonus ------- High Alert Combat Kills 503 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Deuterium Engine Light Angular Momentum Engine Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Small Storage Unit Enhanced Optical Array Improved Sensor Array > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Gravmag System Improved Light Armor Plating Improved Light Armor Plating Precision Grenade Launcher [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 90 | 6 1 6 9 25 18 25 Power 14 | 1 . 1 2 4 1 5 Engine 14 | 1 . 1 2 4 1 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 2 . 1 3 7 5 7 Treads 6 | . . 1 . 2 3 . Leg 11 | 2 . . 3 4 2 . Wheel . | . . . . . . . Hover 7 | . . . . 1 . 6 Flight 1 | . . . . . . 1 Utility 16 | 1 1 1 1 2 5 5 Device 7 | . 1 . . 1 2 3 Storage 2 | 1 . . . . 1 . Processor 2 | . . 1 . . 1 . Hackware 1 | . . . . 1 . . Protection 4 | . . . 1 . 1 2 Artifact . | . . . . . . . Weapon 35 | 2 . 3 3 12 7 8 Energy Gun 15 | 1 . 2 2 8 . 2 Energy Cannon 11 | . . . 1 1 5 4 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 . 3 . 2 Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 1 5 Parts Lost 43 | . . . 5 18 1 19 Power 7 | . . . 1 3 . 3 Propulsion 15 | . . . 1 6 . 8 Utility 10 | . . . 1 3 1 5 Weapon 11 | . . . 2 6 . 3 Highest Loss Streak 14 | . . . 2 7 1 14 Average Slot Usage (%) 83 | . 99 97 94 66 65 87 Engine 10 | . 14 11 10 10 4 11 Treads 3 | . . 11 5 4 3 . Leg 16 | . 28 22 26 14 7 3 Hover 5 | . . . . . 7 20 Device 5 | . 13 11 . 2 5 11 Storage 8 | . 14 11 11 6 1 7 Processor 9 | . . 9 11 9 11 11 Protection 4 | . . . 7 4 . 5 Energy Gun 7 | . 14 9 12 8 1 . Energy Cannon 5 | . . . 4 . 11 11 Ballistic Gun 3 | . 14 11 5 . . . Launcher 1 | . . . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 44 | 10 11 11 12 30 34 44 Greatest Support 66 | 20 20 20 30 40 66 50 Greatest Overweight (x) 10 | . . . 1 2 3 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 4 6 Most Carried 6 | 4 6 6 6 6 5 6 Average Carried 3 | 3 4 5 4 1 3 4 Final Capacity 6 | 6 6 6 6 4 6 6 Final Carried 6 | 4 6 6 5 1 4 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1600 | 214 30 79 151 541 160 425 Remotely . | . . . . . . . Salvage Created 2792 | . 61 91 516 822 160 1142 Parts 151 | . 3 8 17 49 7 67 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 67 | . 2 5 12 25 3 20 Guns 15 | . 2 1 7 4 . 1 Cannons 20 | . . . 4 . 3 13 AOE 31 | . . 4 1 21 . 5 Classes Destroyed 17 | . 1 2 2 10 . 2 Worker 3 | . . . . . . 3 Builder 4 | . . . . 2 . 2 Tunneler 1 | . . . . 1 . . Hauler 2 | . . . . 1 . 1 Recycler 5 | . . 1 1 2 . 1 Mechanic 1 | . . . . 1 . . Operator 2 | . . . . 1 . 1 Watcher 6 | . . . . 4 . 2 Swarmer 7 | . . 4 . 3 . . Grunt 36 | . 2 1 7 10 2 14 Brawler 5 | . . . 2 2 . 1 Duelist 3 | . . . . 3 . . Protector 1 | . . . . 1 . . Sentry 8 | . . . . 5 1 2 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . . 3 Assembled 3 | . . . 3 . . . Best Kill Streak 10 | . 2 5 4 10 1 7 Combat Bots Only 9 | . 2 4 3 9 1 5 Max Kills in Single Turn 4 | . 1 4 1 3 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 5518 | . 144 103 612 1814 274 2571 Core 1334 | . 56 21 47 508 26 676 Absorbed by Shields 21 | . . . . . 21 . Core Remaining (%) 66 | 100 77 . 83 7 . . Volleys Fired 235 | . 17 7 46 69 24 72 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 70 70 90 95 160 160 Shots Fired 405 | . 34 14 88 86 43 140 Gun 152 | . 34 12 61 33 . 12 Cannon 185 | . . . 27 . 38 120 Launcher 63 | . . 2 . 53 . 8 Special 5 | . . . . . 5 . Kinetic 57 | . 17 7 33 . . . Thermal 273 | . 17 5 55 26 38 132 Explosive 63 | . . 2 . 53 . 8 Electromagnetic 7 | . . . . 7 . . Robot Hit Streak 18 | . 6 3 7 18 5 14 Robot Miss Streak 5 | . 4 5 4 3 5 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 229 | . 19 5 50 65 26 64 Core Hits 178 | . 5 7 23 81 8 54 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7913 | 4 172 344 710 3430 534 2719 Guns 1029 | . 172 45 341 326 . 145 Cannons 2451 | . . . 282 . 534 1635 Explosions 4355 | . . 290 87 3104 . 874 Melee . | . . . . . . . Ramming 78 | 4 . 9 . . . 65 Kinetic 218 | . 74 19 125 . . . Thermal 3277 | . 98 26 585 254 534 1780 Explosive 4268 | . . 290 . 3104 . 874 Electromagnetic 72 | . . . . 72 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 . 2 Average Corruption 2 | . . . . 4 . 1 Corruption Purged . | . . . . . . . Effects 9 | . . . . 8 . 1 Message Errors 2 | . . . . 1 . 1 Matter Fused 1 | . . . . 1 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 283 | . . 9 . 173 19 82 Projectiles 33 | . . . . . 19 14 Explosions 226 | . . 9 . 173 . 44 Melee 24 | . . . . . . 24 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 670 | . . 11 30 450 . 179 Shots 20 | . . 1 1 15 . 3 Rammed 6 | . . 1 . . . 5 Targets Rammed 7 | 1 . 1 . . . 5 Kicked 1 | 1 . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 292 68 182 270 6 318 Average Temperature 84 | . 145 24 75 68 2 94 Received Heat Transfer 1603 | . 78 18 138 342 121 906 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 14 | . . . 1 2 2 9 Heat Transferred 6529 | . 296 74 1298 569 970 3322 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 854 | . 55 182 250 854 478 849 Initial 388 | . . 22 70 27 388 133 Average 120 | . 13 63 125 570 398 520 Maximum Alert Level 3 | . . . 1 3 2 3 Low Security (%) 79 | 100 100 100 73 18 . 15 Level 1 7 | . . . 26 6 62 19 Level 2 6 | . . . . 30 37 33 Level 3 6 | . . . . 43 . 31 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . 1 . 4 1 11 Investigation 5 | . . . . . . 5 Extermination 2 | . . . . . . 2 Reinforcement 9 | . . 1 . 3 1 4 Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 7 | . . 1 . 4 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 4 8 12 49 7 44 Peak Tracking Total 8 | . 2 5 3 8 3 7 Tactical Retreats 17 | . . 3 . 7 1 6 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 7 | . . . . 2 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 13 | . . . 3 5 1 4 Max in Single Turn 2 | . . . 2 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 9 | . 3 . . 1 . 5 Terminals 8 | . 2 . . 1 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 9 . . 2 . 16 Successful 17 | . 4 . . 2 . 11 Failed 10 | . 5 . . . . 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 26 | . 8 . . 2 . 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 . . 2 . 11 Record 6 | . . . . . . 6 Open Door 2 | . . . . . . 2 Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Maintenance Status 1 | . . . . . . 1 Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . . 3 Full Trace Events 4 | . 1 . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 8325 | 5319 326 186 752 731 429 582 Spaces Moved 2287 | 150 228 126 494 472 293 524 Core 142 | 8 . . . 122 . 12 Treads 100 | . . . . 81 19 . Legs 1367 | 142 228 126 494 226 91 60 Wheels . | . . . . . . . Hover 678 | . . . . 43 183 452 Flight . | . . . . . . . Fastest Speed 38 | 50 120 120 120 50 50 38 Average Speed 102 | 116 120 120 121 109 104 59 Slowest Speed 550 | 120 120 120 150 180 210 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 45 | 20 31 18 99 56 11 85 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 378 | . . 19 11 252 . 96 Melee . | . . . . . . . Projectile 27 | . . . . . . 27 AOE 351 | . . 19 11 252 . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 7871 | 5294 250 147 562 597 370 651 Wait 5183 | 5128 2 2 8 12 23 8 Move 2281 | 149 227 125 493 471 292 524 Hop . | . . . . . . . Pick Up 58 | 10 3 3 5 16 10 11 Fast Attach 11 | . . . . 2 5 4 Attach 50 | 6 1 2 6 18 6 11 Detach . | . . . . . . . Swap 29 | . . 4 3 5 7 10 Drop 17 | . . 3 1 4 3 6 Fire 235 | . 17 7 46 69 24 72 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 2 | 1 . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 5320 | -11/Scrapyard | Entered Materials 5321 | -10/Materials | Build established: Mutant 5368 | -10/Materials | Identified exit to Materials 5646 | -10/Materials | Entered another Materials area 5646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5798 | -9/Materials | Discovered new exit (range 8) 5831 | -9/Materials | Identified exit to Mines 5832 | -9/Materials | Entered Mines 5954 | -9/Mines | Found a hidden stash of uninstalled traps 6098 | -9/Mines | Excavation squad dispatched 6098 | -9/Mines | A large section of the Mines collapsed 6301 | -9/Mines | Discovered new exit (range 6) 6327 | -9/Mines | Identified exit to Materials 6457 | -9/Mines | Discovered exit to Materials (range 9) 6584 | -9/Mines | Entered Materials 6584 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6607 | -8/Materials | Build established: Scavenger-Mutant 6782 | -8/Materials | Destroyed 9 combat bots 6789 | -8/Materials | Lost 7 parts (2p3n2w) 6914 | -8/Materials | Crushed by falling debris 6914 | -8/Materials | Core integrity fell below 50% 6984 | -8/Materials | First assault squad dispatched 7117 | -8/Materials | Lost 4 parts (2n2u) 7203 | -8/Materials | Core integrity fell below 20% 7281 | -8/Materials | Discovered new exit (range 16) 7315 | -8/Materials | Identified exit to Factory 7315 | -8/Materials | Entered Factory 7315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7392 | -7/Factory | Build established: Mutant 7708 | -7/Factory | Discovered new exit (range 16) 7742 | -7/Factory | Identified exit to Storage 7744 | -7/Factory | Entered Storage 8300 | -7/Storage | Core integrity fell below 50% 8314 | -7/Storage | Core integrity fell below 20% 8326 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 2 Builders 2 Recyclers Downloaded coordinate data. [Achievement: GoHome()] >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad CHWD5RSFQ6. >>Enumerate(Reinforcements) Retrieving latest reported positions... Found 1 active reinforcement squad. Downloaded coordinate data. ALERT: Suspicious activity at Terminal S002. Dispatching Investigation squad. [Achievement: Party Time] K-01 Serf collects debris. Slammed into Y-54 Guardian. Destabilizing: System corrupted (+1). Slammed into Y-54 Guardian. K-01 Serf collects debris. U-05 Engineer builds a Wall. 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