Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 19:11:47 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3004) 3004 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 7517 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 48 Cogmind --------- Core Integrity 416/700 Matter 276/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Treading (153) Location -7/Data Miner Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Medium Treads Armored Huge Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Skeleton Box Advanced Beam Cannon Enhanced Autogun Flak Cannon Advanced Assault Cannon Gauss Cannon Rocket Launcher Makeshift Sword Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Medium Treads Medium Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Skeleton Box Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 3 | . . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 74 | 6 8 1 6 . 2 1 12 33 2 3 . Power 8 | 1 . 1 . . . . 2 4 . . . Engine 4 | 1 . 1 . . . . . 2 . . . Core 4 | . . . . . . . 2 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 2 . 1 . . . 4 10 . . . Treads 12 | 2 . . . . . . . 10 . . . Leg . | . . . . . . . . . . . . Wheel 7 | . 2 . 1 . . . 4 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 2 . 1 . 2 1 4 13 2 1 . Device 10 | . . . . . 1 . 2 5 2 . . Storage 2 | 1 1 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 14 | . 1 . 1 . 1 1 2 7 . 1 . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 4 . 4 . . . 2 6 . 2 . Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 11 | 2 . . 3 . . . 1 4 . 1 . Ballistic Cannon 4 | . 3 . . . . . . 1 . . . Launcher 4 | . 1 . 1 . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . . . Parts Lost 8 | . . . . . . . . 8 . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 4 . . . Utility 3 | . . . . . . . . 3 . . . Weapon 1 | . . . . . . . . 1 . . . Highest Loss Streak 8 | . . . . . . . . 8 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 100 100 98 99 100 100 Engine 7 | . 14 14 11 11 11 11 3 1 7 7 7 Core 1 | . . . . . . . 5 5 . . . Treads 16 | . 8 . . . . . . 37 38 38 38 Wheel 17 | . 19 28 33 33 33 33 36 . . . . Device 4 | . . . . . . . 4 9 6 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 Processor 2 | . . . . . . . . 6 7 7 7 Protection 17 | . 12 14 22 22 21 22 22 12 15 15 15 Energy Cannon 1 | . . . . . . . . 6 . . . Ballistic Gun 11 | . 9 . 6 22 22 22 17 2 15 14 15 Ballistic Cannon 6 | . 18 28 14 . . . . 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 12 96 96 101 101 101 101 110 113 107 110 110 Greatest Support 124 | 40 40 24 36 36 36 36 48 124 114 114 114 Greatest Overweight (x) 3 | 1 3 3 2 2 2 2 2 1 . . . Average Overweight (x) 1 | . 2 3 2 2 2 2 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 23 23 22 24 25 25 25 23 25 25 Average Carried 21 | 1 10 19 20 21 22 24 24 23 17 24 25 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 19 21 22 24 25 25 14 23 25 25 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 2814 | 249 204 303 240 66 . 66 339 899 359 89 . Remotely . | . . . . . . . . . . . . Salvage Created 3321 | . 215 47 296 184 . 113 835 1250 344 37 . Parts 218 | . 16 7 30 17 . 8 55 64 15 6 . Haulers Intercepted 6 | . 1 . 1 . . . 4 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 16 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 77 | . 6 4 9 8 . 1 13 28 4 4 . Guns 34 | . 1 . 1 8 . 1 13 6 4 . . Cannons 21 | . 2 4 4 . . . . 11 . . . AOE 22 | . 3 . 4 . . . . 11 . 4 . Classes Destroyed 16 | . 5 2 3 1 . 1 . 3 1 . . Worker 5 | . 1 1 . . . 1 1 1 . . . Builder 3 | . 1 . 1 . . . . 1 . . . Tunneler 2 | . . 1 . . . 1 . . . . . Hauler 6 | . 1 . 1 . . . 4 . . . . Recycler 5 | . . . 1 . . . . 4 . . . Minesweeper 1 | . . . . . . . . . 1 . . Watcher 2 | . . . 1 . . . 1 . . . . Swarmer 24 | . 3 1 5 6 . . 2 . 3 4 . Grunt 18 | . 3 . 2 1 . . 4 8 . . . Brawler 2 | . . . . 1 . . 1 . . . . Protector 3 | . . . . . . . . 3 . . . Sentry 10 | . . . 2 . . . 4 4 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 5 | . . . . . . 1 2 2 . . . Programmer 10 | . . . . . . . . 9 1 . . Decomposer 1 | . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 14 | . 3 1 7 4 . 2 2 14 3 4 . Combat Bots Only 12 | . 3 1 5 4 . 1 2 12 3 4 . Max Kills in Single Turn 4 | . 2 1 4 2 . 1 1 4 1 2 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . 2 . 3 . . . . 4 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 4560 | . 90 138 139 117 . 61 509 2809 368 52 277 Core 431 | . 19 16 51 10 . . 51 253 31 . . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 86 . . . 84 90 . . . . Volleys Fired 251 | 1 21 18 18 12 . 5 63 86 24 3 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . Hottest 116 | 40 70 70 70 46 . 46 48 116 50 33 . Shots Fired 468 | 2 40 36 30 24 . 10 126 147 49 3 1 Gun 288 | 2 24 . 4 24 . 10 126 48 49 . 1 Cannon 162 | . 14 36 22 . . . . 90 . . . Launcher 18 | . 2 . 4 . . . . 9 . 3 . Special . | . . . . . . . . . . . . Kinetic 405 | 2 38 36 26 24 . 10 126 93 49 . 1 Thermal 45 | . . . . . . . . 45 . . . Explosive 18 | . 2 . 4 . . . . 9 . 3 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 2 7 7 14 5 . 6 10 10 12 1 2 Robot Miss Streak 5 | . 3 2 2 2 . 1 3 4 5 2 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 5 | . . . . 3 . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . Shots Hit Robots 295 | 2 20 21 17 14 . 7 86 100 26 1 1 Core Hits 185 | . 11 10 16 9 . 4 34 83 13 4 1 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . 1 . . 3 . . . . Critical Strikes 7 | . 1 1 . 1 . . 4 . . . . Destroy 5 | . . . . 1 . . 4 . . . . Blast 2 | . 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8040 | 16 453 360 648 202 . 83 1319 4130 506 305 18 Guns 3047 | 16 104 . 51 202 . 83 1319 748 506 . 18 Cannons 2283 | . 170 360 254 . . . . 1499 . . . Explosions 2710 | . 179 . 343 . . . . 1883 . 305 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4660 | 16 274 360 305 202 . 83 1319 1577 506 . 18 Thermal 867 | . . . . . . . . 867 . . . Explosive 2513 | . 179 . 343 . . . . 1686 . 305 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 10 6 6 Average Corruption 5 | . . . . . . . . 4 6 6 6 Corruption Purged 5 | . . . . . . . . 1 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . . . . . 15 23 20 1 Message Errors 23 | . . . . . . . . 4 10 9 . Matter Fused 12 | . . . . . . . . 4 2 6 . Heat Flow Errors 3 | . . . . . . . . 2 1 . . Energy Discharges 7 | . . . . . . . . 2 3 2 . Data Loss (minor) 8 | . . . . . . . . . 5 3 . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 98 | . 11 . 1 . . . . 58 . 28 . Projectiles 31 | . 11 . . . . . . 20 . . . Explosions 67 | . . . 1 . . . . 38 . 28 . Melee . | . . . . . . . . . . . . Knockbacks 15 | . 3 4 . . . . . 8 . . . Impact . | . . . . . . . . . . . . Kinetic 14 | . 3 4 . . . . . 7 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . 117 156 192 36 . 12 150 405 77 . . Average Temperature 65 | . 32 48 79 14 . 5 56 98 51 . . Received Heat Transfer 1052 | . 33 80 30 18 . . 180 711 . . . Effects 4 | . . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 2 | . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 1347 | . . . . . . . . 1347 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 519 | . 191 165 397 359 . 94 329 519 . . . Initial 154 | . . 6 64 154 . . 36 122 . . . Average 168 | . 54 34 187 328 . 42 206 251 . . . Maximum Alert Level 2 | . . . 1 1 . . 1 2 . . . Low Security (%) 57 | 100 100 100 70 1 . 100 35 33 . . . Level 1 39 | . . . 29 98 . . 64 53 . . . Level 2 3 | . . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . . 5 . . . Investigation 1 | . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 2 | . 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 4 | . 1 . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 12 12 13 9 . 2 26 36 5 4 4 Peak Tracking Total 12 | . 3 2 5 4 . 1 4 12 4 4 4 Tactical Retreats 14 | . 1 7 . 1 . . 3 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 3 | . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . Triggered 4 | . . 4 . . . . . . . . . Most Traps Carried 9 | . . 4 . . . . . . 9 9 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 5 | . . . . . . 1 . 4 . . . Max in Single Turn 3 | . . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 20 | . 4 . . . . 1 7 7 . 1 . Terminals 14 | . 4 . . . . 1 6 3 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 42 | . 10 . . . . 1 18 12 . 1 . Successful 23 | . 4 . . . . 1 11 6 . 1 . Failed 19 | . 6 . . . . . 7 6 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 1 . . . 1 . 4 6 . . . Terminals 32 | . 10 . . . . 1 16 5 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 15 | . 4 . . . . 1 8 1 . 1 . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . Zone Layout 4 | . 1 . . . . 1 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 4 | . . . . . . . 1 3 . . . Terminals 3 | . . . . . . . 1 2 . . . Track 1 | . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . . . 4 6 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies 4 | . . . . . 3 . 1 . . . . Largest Group 3 | . . . . . 3 3 1 . . . . Highest-Rated Group 37 | . . . . . 37 37 21 . . . . Highest-Rated Ally 21 | . . . . . 21 21 21 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 26 5 . . . . Total Damage 511 | . . . . . . 383 128 . . . . Kills 3 | . . . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 6774 | 56 499 779 254 390 510 365 1051 1346 798 672 54 Spaces Moved 4044 | 36 283 407 151 295 399 257 675 599 477 430 35 Core 16 | 16 . . . . . . . . . . . Treads 1620 | 20 59 . . . . . . 599 477 430 35 Legs . | . . . . . . . . . . . . Wheels 2408 | . 224 407 151 295 399 257 675 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 120 120 120 120 120 153 153 153 153 Average Speed 137 | 119 144 135 120 120 120 120 120 167 153 153 153 Slowest Speed 320 | 160 320 135 120 120 120 120 120 245 153 153 153 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 3 44 74 19 54 88 71 62 22 67 55 65 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 5 | . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . Scrap Searched 14 | . . 1 . 2 . 1 . . 2 8 . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 121 | . 16 . 21 . . . . 53 . 31 . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . . 7 . . . AOE 114 | . 16 . 21 . . . . 46 . 31 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 4806 | 47 338 603 194 307 430 304 799 792 516 441 35 Wait 280 | . 4 160 10 . 2 37 10 53 4 . . Move 4033 | 35 282 406 150 294 398 256 674 598 476 429 35 Hop . | . . . . . . . . . . . . Pick Up 80 | 5 18 9 7 1 1 3 17 6 10 3 . Fast Attach 14 | 2 1 . . . 2 . 3 5 . 1 . Attach 34 | 4 4 1 3 . . . 3 18 1 . . Detach 1 | . . . . . 1 . . . . . . Swap 26 | . 3 . 3 . . 1 6 10 1 2 . Drop 58 | . 5 5 3 . 1 2 23 16 . 3 . Fire 251 | 1 21 18 18 12 . 5 63 86 24 3 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 25 | . . . . . 25 . . . . . . Trap 4 | . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Entered Mines 557 | -10/Mines | Assembled infested the area 866 | -10/Mines | Found a hidden stash of uninstalled traps 1162 | -10/Mines | Learned location of 1 exit from Materials 1326 | -10/Mines | Discovered new exit (range 9) 1335 | -10/Mines | Entered Materials 1335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -9/Materials | Identified exit to Materials 1568 | -9/Materials | Discovered new exit (range 9) 1589 | -9/Materials | Entered Mines 1606 | -9/Mines | Learned Materials stockpile data 1630 | -9/Mines | Discovered exit to Materials (range 11) 1814 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -9/Mines | Discovered new exit (range 5) 1979 | -9/Mines | Entered Exiles 1979 | -9/Exiles | Found Exiles lab destroyed 2133 | -9/Exiles | Opened EX-Vault 2139 | -9/Exiles | Found Prototype Device 2139 | -9/Exiles | Identified Skeleton Box 2469 | -9/Exiles | Discovered new exit (range 15) 2489 | -9/Exiles | Entered Mines 2489 | -8/Mines | Accompanied by 3 allies 2821 | -8/Mines | Discovered exit to Materials (range 12) 2831 | -8/Mines | Discovered exit to Materials (range 15) 2854 | -8/Mines | Entered Materials 2854 | -8/Materials | Accompanied by 1 ally 2854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3640 | -8/Materials | Discovered new exit (range 10) 3780 | -8/Materials | Discovered new exit (range 4) 3905 | -8/Materials | Entered Factory 3905 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4379 | -7/Factory | Identified exit to Storage 4379 | -7/Factory | Identified exit to Lower Caves 5071 | -7/Factory | Cargo convoy interrupted 5079 | -7/Factory | System corruption reached 10% 5104 | -7/Factory | Garrison activated, responded to threat 5125 | -7/Factory | Destroyed 12 combat bots 5182 | -7/Factory | Lost 8 parts (4n3u1w) 5251 | -7/Factory | Entered Lower Caves 5559 | -7/Lower Caves | Encountered a Warlord checkpoint 5992 | -7/Lower Caves | Discovered new exit (range 11) 6037 | -7/Lower Caves | Identified exit to Lower Caves 6049 | -7/Lower Caves | Entered another Lower Caves area 6515 | -7/Lower Caves | Encountered a Warlord checkpoint 6580 | -7/Lower Caves | Discovered new exit (range 12) 6595 | -7/Lower Caves | Identified exit to Data Miner 6721 | -7/Lower Caves | Entered Data Miner 6721 | -7/Data Miner | Discovered new exit (range 8) 6759 | -7/Data Miner | Data Conduit disabled 6775 | -7/Data Miner | Self-destructed Last Messages --------------- 06401_ System corrupted: Component data lost. 06404_ Acquired 9 matter. 06439_ System corrupted: Matter fused (-10). 06463_ System corrupted: Matter fused (-9). 06510_ System corrupted: Energy discharge (-60). 06515_ VI-GRR(M): "If you spot any more Unaware lurking around the area, let us know." 06528_ ST75RZPB LWMOUG6&IEESCYBGLCAM=SWLSVMPS 06579_ SK=O#SQP59F R|IMC75SZSDGUUESA& G 06580_ EXIT=FOUND 06595_ EXIT=IDENTIFIED: DATA MINER 06683_ N0 LJ4V 53DM=PXRS3WG 06702_ System corrupted: Component data lost. LOCATION=DATA MINER GOAL=ESCAPE 06721_ EXIT=FOUND 06754_ System corrupted: FCS attempts to trigger Enh. Autogun. 06754_ System corrupted: Enh. Autogun misfires. 06754_ Data Miner disappears through a trap door. 06759_ Data Conduit disabled. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ???????????##########?????##?#?????### #?? | | ???????????"""""""""###### # #?#?### #?? | | ????????""""" """"""""# # # # ## < ##?? | | ????????""""" ### | | ???????""" | | ???????""" | | ???????"" | | ???????""" | | ???????""" """"""""""""""### | | ????????""" """"###############?? | | ????????""" g""""###???????????????? | | ????????""""" g"#####?????????????????? | | ?????????###"#" "#?????????????????????? | | ?????????????### "#?????????????????????? | | ??????????????## "#?????????????????????? | | ??????????????# "#?????????????????????? | | ?????????????## "#?????????????????????? | | ?????????????# "#?????????????????????? | | ?????????????### @"#?????????????????????? | | ???????????????# "#?????????????????????? | | ???????????????# ""#????????????????????? | | ??????????????# ""#????????????????????? | | ?????????????#"X ""#????????????????????? | | ????????????""" "#????????????????????? | | ????????????""" X""????????????????????? | | ????????????"#"X "?????????????????????? | | ?????????????## X"?????????????????????? | | ??????????????## ??????????????????????? | | ???????????????#####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 50 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityBiocellBay Manual? 0 Play Time 00:49:32 Cumulative 870.5 hours Start 2022.04.30 @ 18:11:41 End 2022.04.30 @ 19:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type - Total 66 Types 37/5/13/6/1/1/3/0/0 Lore% 86 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12e795bb-5a14-4016-bd22-643e2b927220