Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 15:21:56 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (283) 1415 Value Destroyed (11022) 11022 Prototype IDs (387) 7740 Alien Tech Used (12) 2400 Bonus (29858) 29858 TOTAL SCORE: 63935 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 454 Hunted by Unchained 500 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Cogmind --------- Core Integrity 39/1600 Matter 270/300 Energy 233/240 System Corruption 1% Temperature Cool (14) Movement Hovering (59) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Combat Gravmag System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- High-capacity Storage Unit Triangulator Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Femtoactuators Experimental Weapon Shielding Assault Drone Bay (0/2) Assault Drone Bay (0/2) Assault Drone Bay (0/2) Spacefold Activator > --- WEAPON (3) ------- Molecular Scythe Molecular Scythe Plasma Lance > --- INVENTORY (20) --- Graviton Reactor Advanced Force Booster Experimental Powered Armor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Airjet Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Femtoactuators Experimental Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Centrium Heavy Armor Plating Experimental System Purifier Spacefold Activator > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Triangulator Improved Armor Integrity Analyzer Advanced Force Booster Advanced Reaction Control System Improved Utility Shielding Improved Utility Shielding Experimental Powered Armor Assault Drone Bay Assault Drone Bay Assault Drone Bay Transdimensional Reconstructor Compact HERF Cannon [Rating: 238] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Femtoactuators Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . Utility 11 | . . . 1 . . . 2 . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 247 | 1 3 8 20 2 1 6 19 3 6 12 2 9 22 . . . . 9 . 11 . . 3 . 6 . 14 6 6 9 4 5 9 34 17 Power 31 | . 2 . 3 . . 1 1 1 . 2 . . 3 . . . . 2 . 1 . . 1 . 2 . 1 2 2 1 2 . . 3 1 Engine 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 17 | . 1 . 1 . . 1 1 1 . 2 . . 3 . . . . 2 . 1 . . 1 . 2 . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 2 . . 3 1 Propulsion 76 | . . 3 9 . . . 9 . 3 4 . 6 7 . . . . 2 . 1 . . . . 1 . 8 . 3 3 . 4 1 10 2 Treads 32 | . . 2 9 . . . 8 . 2 4 . 5 2 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 . 3 3 . 4 1 10 2 Flight 11 | . . . . . . . 1 . . . . 1 5 . . . . 2 . 1 . . . . 1 . . . . . . . . . . Utility 100 | 1 1 2 3 1 1 2 4 2 1 4 2 2 8 . . . . 5 . 9 . . 2 . 2 . 3 4 . 4 1 1 7 17 11 Device 31 | 1 . 1 1 . . 1 . 1 . 1 1 1 1 . . . . 1 . 4 . . . . 2 . 1 1 . 1 1 . 1 7 3 Storage 13 | . 1 1 . . 1 1 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 . . . 2 1 Processor 15 | . . . 1 . . . 2 1 . . . 1 2 . . . . . . 1 . . . . . . 1 . . 1 . . . 5 . Hackware 19 | . . . . . . . . . 1 1 . . 2 . . . . 4 . . . . 2 . . . 1 2 . 1 . . 5 . . Protection 21 | . . . 1 1 . . 1 . . 2 1 . 2 . . . . . . 2 . . . . . . . . . . . . 1 3 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 40 | . . 3 5 1 . 3 5 . 2 2 . 1 4 . . . . . . . . . . . 1 . 2 . 1 1 1 . 1 4 3 Energy Gun 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 Ballistic Gun 15 | . . . 4 . . 2 4 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 5 | . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 3 . . 2 3 . 1 . . . 3 . . . . . . 1 . . 1 . 1 . . . 2 . 1 7 . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 11 . Parts Lost 45 | . . 2 3 . . 1 3 . . 4 . 1 . . . . . 1 . . . . . . 2 . . . 2 2 . 1 . 1 22 Power 9 | . . 1 2 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 2 Propulsion 14 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 2 . 1 . . 6 Utility 18 | . . 1 . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 13 Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 6 | . . 2 2 . . 1 1 . . 2 . 1 . . . . . 1 . . . . . . 2 . . . 2 1 . 1 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 6 9 9 14 15 15 12 23 25 25 24 23 25 16 10 10 9 10 9 10 10 10 10 10 10 9 10 9 8 7 13 17 17 16 14 9 Power 1 | 1 1 . 1 2 2 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . 3 2 1 2 2 1 Propulsion 3 | 4 4 3 3 4 4 2 6 7 6 7 7 7 4 2 2 2 1 1 2 2 2 2 2 2 1 1 1 1 . 1 2 1 1 3 1 Utility 6 | . 2 2 3 3 3 3 8 10 10 10 9 10 8 7 7 6 8 7 7 7 7 7 7 7 8 9 7 6 7 7 9 8 8 6 4 Weapon 3 | 1 1 3 6 6 6 4 6 7 6 5 5 5 2 . . . . . . . . . . . . . . . . . 2 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 5 2 5 . . . 9 1 5 1 . . 4 . . 1 . . . 1 . . . . . . 1 . 1 1 4 2 1 14 1 Power 7 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Propulsion 15 | . . 2 1 . . . 3 . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . . 4 . Utility 21 | . 3 . 1 . . . 3 . 1 1 . . 3 . . . . . . . . . . . . . . . 1 . 2 1 1 3 1 Weapon 11 | . . . 3 . . . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Tool/Special 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Average Slot Usage (%) 94 | . 100 99 98 100 100 80 99 100 100 98 99 97 98 100 100 100 97 94 94 93 93 94 88 94 89 89 92 99 99 94 96 94 94 88 88 Engine 1 | . 13 9 1 11 11 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 4 8 . . 6 4 5 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 5 2 4 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 6 8 8 8 7 7 6 Treads 14 | . . 4 33 33 33 33 26 27 27 26 29 29 13 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 32 32 30 30 30 30 30 29 Flight 5 | . . . . . . . . . . . . . 19 33 33 33 33 25 23 23 23 23 23 23 26 26 11 . . . . . . . . Device 7 | . 14 13 10 10 11 . 1 4 5 . 6 1 3 6 6 6 6 5 5 5 5 5 5 5 7 10 9 9 8 8 13 13 12 13 14 Storage 6 | . 14 14 11 11 11 6 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 12 | . . . 10 11 11 11 25 22 18 18 15 18 18 13 13 13 13 11 11 11 11 11 11 11 10 10 10 9 9 10 8 8 7 10 12 Hackware 5 | . . . . . . . . . 3 4 . . 7 13 13 13 13 20 23 20 17 17 17 17 15 15 15 14 14 16 17 13 14 1 . Protection 7 | . . . . . . 4 9 9 9 11 15 15 9 6 6 6 6 5 5 6 11 11 10 11 10 10 9 8 9 7 8 7 5 8 10 Ballistic Gun 8 | . 14 14 20 21 20 17 17 18 17 10 14 13 5 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . 1 . . . . . . 1 3 6 6 6 4 5 5 4 4 5 . 5 3 . . . 3 . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 . . . 1 3 Peak Build Rating 238 | 7 10 11 20 21 20 23 38 39 42 40 41 51 64 57 57 65 58 81 78 93 93 93 100 100 119 112 129 144 152 169 185 206 225 238 233 Average Rating 84 | 6 7 8 18 20 20 17 33 38 39 37 38 48 56 57 57 62 56 73 78 83 92 93 93 100 108 112 117 142 148 157 179 191 220 218 207 On Entrance 81 | 6 7 8 11 20 20 20 23 38 39 40 33 41 51 57 57 57 58 58 78 78 93 93 93 100 100 112 112 129 144 152 168 185 206 224 233 Avg Prop Armor Cover (%) 16 | . . . . . . 35 . . . . . . . . . . . 6 . . . . . . 3 . 4 3 3 . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 20 30 35 42 56 59 102 102 100 107 104 104 103 25 25 25 25 26 24 25 25 25 27 27 30 29 40 54 55 88 89 96 113 123 114 Greatest Support 142 | 20 20 40 63 63 63 63 63 62 64 62 80 100 128 25 25 25 25 34 31 38 38 32 32 32 37 43 71 81 84 96 99 113 111 125 142 Greatest Overweight (x) 4 | . . 2 . . . 1 1 1 2 2 1 1 4 . . . . 1 . . . . . . 1 . 1 1 . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 8 9 10 15 15 18 14 23 25 25 25 25 25 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 20 20 20 20 13 Most Carried 25 | 7 10 10 15 15 15 19 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Average Carried 16 | 6 9 9 14 15 15 12 23 24 24 24 23 24 16 10 10 9 10 9 10 10 10 10 9 10 9 10 9 8 9 16 19 19 19 18 10 Final Capacity 25 | 8 10 15 15 15 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Final Carried 25 | 7 10 10 15 15 15 19 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 20 20 20 20 4 Class Distribution -------------------- 47% | Mutant 26% | Hacker-Scout 7% | Scavenger-Gladiator 6% | Scavenger-Mutant 4% | Scavenger-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Wizard-Scout | -1/Access Scavenger-Gladiator | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8616 | 239 88 314 852 136 30 798 883 . 357 798 . 559 546 20 . . 100 84 . 178 . 96 . 80 127 . 206 67 610 129 103 383 305 361 167 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13492 | 134 138 186 1428 145 . 633 1705 . 684 983 . 469 1035 . 53 23 66 344 . 202 . . . 13 125 . 255 . 837 591 197 482 429 1962 373 Parts 673 | 13 7 9 80 7 . 50 88 . 38 54 . 28 29 . . 4 . 17 . 2 . . . . 3 . 11 . 41 28 11 22 23 88 20 Haulers Intercepted 26 | . 1 . 6 . . . 6 . 3 . . . 2 . . . . 2 . 2 . . . . 1 . 1 . 1 1 . . . . . Recyclers Shooed 17 | 1 . 1 . . . 3 1 . . . . . 10 . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 190 | . 2 15 24 4 . 19 22 . 8 26 . 9 4 . 1 . . 5 . . . . . 2 . . 2 . 17 2 2 6 6 10 4 Melee 33 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . . 2 . 4 2 2 2 2 10 3 Guns 84 | . 2 3 18 1 . 10 22 . 8 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . AOE 72 | . . 12 6 3 . 9 . . . 8 . 3 4 . . . . 5 . . . . . 1 . . . . 13 . . 4 4 . . Classes Destroyed 19 | 2 2 1 6 1 . 1 2 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Worker 15 | . . . 1 . . 1 3 . 2 . . . . . . . . . . . . . . . 1 . 1 . 2 2 1 . . 1 . Builder 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . Tunneler 13 | 4 . 1 . . . 6 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 26 | . 1 . 6 . . . 6 . 3 . . . 2 . . . . 2 . 2 . . . . 1 . 1 . 1 1 . . . . . Recycler 25 | 1 . 1 2 1 . 2 5 . 1 . . . 6 . . . . . . . . . . . . . . . 1 1 . 2 1 1 . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 17 | . . . 2 . . . 3 . 1 . . . 1 . . . . 2 . . . . . . . . 1 . 2 2 . . . 3 . Swarmer 48 | . . . 4 . . 11 8 . 1 6 . . 4 . . . . 5 . . . . . . . . . . 5 . . 4 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 55 | . 2 2 11 3 . 5 3 . 4 9 . 4 . . 1 . . . . . . . . . . . . . 9 . 2 . . . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 31 | . . . 8 . . . 7 . 4 6 . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 . Specialist 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Programmer 14 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 6 . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 4 1 11 7 4 . 15 8 . 5 4 . 3 5 . 1 1 . 5 . 1 . . . 2 1 . 2 . 11 3 2 4 4 3 2 Combat Bots Only 10 | . 1 10 7 3 . 9 6 . 1 4 . 3 4 . 1 . . 5 . . . . . 2 . . 2 . 8 2 2 4 4 2 2 Max Kills in Single Turn 4 | 1 1 2 3 2 . 4 2 . 1 3 . 1 2 . 1 1 1 3 . 1 . . . 1 1 . 1 . 4 1 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 . 4 . . . 3 . 1 2 . . . . 3 . . . . . 1 . . . . 3 . . 2 2 . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 1C-UTU (-8/Mines) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1886 | . 10 42 105 4 . 49 102 . 31 114 . 55 48 . . . . 16 . 18 12 12 . 3 36 . 44 6 62 9 5 38 26 135 904 Missed 1057 | . 1 14 38 1 . 15 32 . 4 32 . 22 33 . . . . 11 . 14 5 5 . 2 17 . 24 3 29 2 3 14 17 67 652 Hits 829 | . 9 28 67 3 . 34 70 . 27 82 . 33 15 . . . . 5 . 4 7 7 . 1 19 . 20 3 33 7 2 24 9 68 252 Melee 13 | . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Projectile 816 | . 9 24 67 3 . 34 70 . 27 81 . 33 15 . . . . 5 . 4 7 7 . 1 19 . 20 3 33 7 2 24 4 68 249 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 Critical Strikes 48 | . . . 1 1 . 2 3 . 1 2 . . . . . . . . . . . 1 . . 1 . 1 . . . . . 2 4 29 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Part Disruptions 9 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 18795 | . 98 447 961 41 . 407 870 . 376 1214 . 777 144 . . . . 172 . 148 116 127 . 49 424 . 375 93 546 207 19 809 710 2018 7647 Core 3131 | . 11 142 92 . . 24 80 . 16 154 . 84 19 . . . . 24 . 58 20 17 . . 63 . 57 . 17 . . 376 321 431 1125 Absorbed by Shields 28 | . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 456 | . . . . . . . . . . . . . . . . . . . . . . 16 . . 14 . 10 . 22 . . 34 . 60 300 Ignored by Resistances 344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 247 79 Regen/Repaired (Parts) 3397 | . . . . . . . . . . . . . . . . . . . . . 5 65 13 22 69 5 128 22 88 125 16 583 314 785 1157 Core Remaining (%) 71 | 100 . 38 . . . 71 . . . 54 . 88 . . . . 97 . . . . . . 88 . . 84 . 98 . . 64 . . 2 Volleys Fired 673 | 15 18 42 101 10 2 160 87 3 32 54 . 40 35 . . . . 2 . 3 . . . 1 3 . . . 23 1 2 7 10 19 3 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 . 2 2 . . . . 1 . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 Hottest 120 | 70 70 70 79 46 33 60 50 50 50 50 . 50 115 . . . . 30 . 30 . . . 30 30 . . . 80 54 54 80 120 120 94 Shots Fired 1082 | 30 36 54 198 13 2 199 174 6 58 100 . 71 65 . . . . 2 . 4 . . 1 1 3 . . . 23 1 2 7 10 19 3 Gun 953 | 30 36 32 194 6 . 189 174 6 56 91 . 62 59 . . . . . . . . . . . . . . . . . . . . 18 . Cannon 26 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 6 1 2 4 6 1 3 Launcher 95 | . . 22 4 7 2 10 . . . 3 . 9 3 . . . . 2 . 4 . . 1 1 3 . . . 17 . . 3 4 . . Special 8 | . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 893 | 15 18 12 190 6 . 189 174 6 56 91 . 62 59 . . . . . . . . . . . . . . . . 1 2 4 3 5 . Thermal 66 | 15 18 20 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 3 . Explosive 95 | . . 22 4 7 2 10 . . . 3 . 9 3 . . . . 2 . 4 . . 1 1 3 . . . 17 . . 3 4 . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 11 3 Robot Hit Streak 18 | 7 10 10 18 6 . 7 17 . 10 13 . 14 17 . . . . . . . . . . . . . . . 2 . . 4 7 12 15 Robot Miss Streak 7 | 3 3 2 3 1 . 7 5 . 3 2 . 1 2 . . . . 3 . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . 1 . . 2 4 . 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 863 | 16 26 28 148 7 . 84 127 . 39 77 . 46 57 . 1 1 1 5 . 7 . . . 1 2 . 13 . 24 13 4 9 11 69 47 Core Hits 477 | 6 8 32 59 8 . 49 60 1 19 39 . 21 29 . 1 1 . 8 . 3 . . . 2 2 . 7 . 51 7 3 10 8 27 16 Critical Kills 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | 1 3 2 2 1 . . 3 . 1 1 . . 1 . . . . 3 . 1 . . . . 1 . 5 . 2 2 . 1 . 5 1 Burn 7 | 1 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Impale 16 | . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 5 . 2 2 . . . 1 . Melee Attacks 606 | . . . . . . . . . . 22 . . 88 4 2 33 13 49 . 25 9 5 . 2 25 . 31 8 39 31 18 21 23 99 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . . . . . 22 . . 5 . . . . . . . . . . . . . . . . . 16 21 23 96 41 Piercing 382 | . . . . . . . . . . . . . 83 4 2 33 13 49 . 25 9 5 . 2 25 . 31 8 39 31 2 . . 3 18 Sneak Attacks 40 | . . . . . . . . . . 4 . . 3 . 1 1 1 3 . 3 . . . 1 2 . 2 . 4 5 2 2 4 2 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Inflicted 33675 | 211 329 1226 2703 391 . 2125 2180 27 680 1980 5 1003 1848 . 100 67 89 655 . 633 . . . 107 126 . 514 . 3645 754 413 1126 1411 5159 4168 Guns 9919 | 211 323 302 2203 75 . 1226 2106 . 665 1043 . 755 838 . . . . . . . . . . . . . . . . . . . . 172 . Cannons 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 105 Explosions 7571 | . . 878 484 307 . 872 . . . 434 . 248 378 . . . . 294 . 179 . . . 43 . . . . 2627 . . 484 343 . . Melee 15802 | . . . . . . . . . . 503 . . 632 . 100 67 89 361 . 454 . . . 64 126 . 514 . 1018 754 413 642 1068 4934 4063 Ramming 225 | . 6 46 16 9 . 27 74 27 15 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9296 | 75 147 114 2189 75 . 1226 2106 . 665 1043 . 755 838 . . . . . . . . . . . . . . . . . . . . 63 . Thermal 793 | 136 176 188 14 . . . . . . . . . . . . . . 56 . 170 . . . . . . . . . . . . . 53 . Explosive 7345 | . . 878 484 307 . 872 . . . 434 . 248 378 . . . . 238 . 9 . . . 43 . . . . 2627 . . 484 343 . . Electromagnetic 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 105 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10617 | . . . . . . . . . . 503 . . . . . . . . . . . . . . . . . . . . 413 642 1068 4846 3145 Piercing 5185 | . . . . . . . . . . . . . 632 . 100 67 89 361 . 454 . . . 64 126 . 514 . 1018 754 . . . 88 918 Highest Corruption 10 | . . . . . . . . . . 4 . . . . . . . . 5 5 4 4 4 4 . 9 9 . 10 . 4 4 . 7 1 Average Corruption 3 | . . . . . . . . . . 3 . . . . . . . . 5 4 4 4 4 4 . 9 3 . 1 . 4 4 . 4 1 Corruption Purged 26 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . . . . 18 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . . . 29 . . . . . . . . . 17 5 2 2 2 . . 9 . 2 . 10 12 . 18 9 Message Errors 34 | . . . . . . . . . . 9 . . . . . . . . . 3 3 1 . 2 . . 3 . . . 2 3 . 5 3 Matter Fused 28 | . . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . 2 . 1 . 3 4 . 6 1 Heat Flow Errors 11 | . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . 2 . . . 1 1 . 1 . Energy Discharges 12 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . 1 . 1 . 2 1 . 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 2 Data Loss (minor) 9 | . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . 1 . . . 2 1 . 1 . Data Loss (major) 9 | . . . . . . . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . 1 . 3 . Misfires 5 | . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2209 | . . 23 . . . . . . . 12 . . 96 . . . 73 209 . 100 . . . . . . 18 . 148 210 86 178 453 413 190 Projectiles 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Explosions 167 | . . 23 . . . . . . . 6 . . 31 . . . . 26 . 55 . . . . . . . . 16 . . 10 . . . Melee 2004 | . . . . . . . . . . 6 . . 65 . . . 73 183 . 45 . . . . . . 18 . 132 210 86 168 453 375 190 Knockbacks 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . 37 . . 2 . . . 40 . . . . . . . 75 . 83 . . . 34 33 . . . . . . . 20 . . Shots 9 | . . . 1 . . 1 . . . 1 . . . . . . . 1 . 2 . . . 1 1 . . . . . . . 1 . . Rammed 20 | . . . 5 1 . 3 6 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 1 8 5 1 . 3 6 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | 81 111 117 20 25 . 45 86 12 54 200 . . 317 4 4 3 4 8 . 200 33 20 . . . . 155 60 58 17 111 146 . 141 . Average Temperature 25 | 34 43 36 3 17 . 17 23 8 19 66 . . 29 2 2 2 2 3 . 78 15 12 . . . . 85 29 9 4 68 42 . 62 . Received Heat Transfer 1721 | . 57 106 378 42 . 81 189 . 135 333 . 7 36 . . . . 9 . . 27 54 . . 54 . 21 . 30 36 . 45 9 36 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 2 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2272 | 481 740 703 111 . . . . . . . . . . . . . . 50 . 150 . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 3 | . . . 1 . . 2 1 3 2 3 2 2 1 . . . . 2 . 1 . . . . 2 . . . 2 2 1 2 2 2 . Low Security (%) 40 | 100 100 100 58 100 . 67 16 2 . . . . 70 . . . . 68 100 63 . . . . 68 100 100 100 44 . 32 29 . . . Level 1 36 | . . . 41 . . 18 83 48 65 16 . 49 29 . . . . 8 . 36 . . . . 29 . . . 5 29 67 67 87 57 . Level 2 17 | . . . . . . 13 . 39 34 15 100 50 . . . . . 23 . . . . . . 1 . . . 49 70 . 2 12 42 . Level 3 5 | . . . . . . . . 9 . 68 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1052 | 15 45 73 256 182 . 438 354 787 457 1052 552 555 291 . . . . 450 149 290 . . . . 403 147 182 90 640 492 249 403 424 420 . Initial 552 | . 6 . . 91 . . 166 187 383 222 552 302 291 . . . . . 149 104 . . . . 150 132 102 90 27 353 249 82 217 265 . Average 251 | 2 11 10 172 49 . 137 258 485 383 717 492 388 152 . . . . 136 149 143 . . . . 210 140 45 51 279 422 206 264 355 347 . Influence Increases 11223 | 25 109 140 745 131 . 643 721 600 529 890 . 263 424 . 20 20 45 711 . 471 195 60 . 10 823 15 376 108 892 302 128 569 433 747 78 Destroy 0b10 Robot/C 3680 | . 40 40 480 80 . 360 440 . 300 520 . 180 80 . 20 20 . 100 . . . . . . . . 40 60 360 60 40 140 120 200 . Destroy 0b10 Robot/NC 570 | 25 5 10 60 5 . 45 90 . 65 . . . 55 . . . . 20 . 15 . . . 10 10 . 15 . 35 35 10 10 10 40 . Destroy Leader 798 | . 12 10 156 20 . 60 138 . 82 20 . 30 16 . . . . 16 . 4 . . . . 2 . 14 10 46 36 . 40 30 56 . Allied During Kill 120 | . . . . . . . . . 66 1 . . . . . . . . . . . . . . . . . 7 12 9 . 6 6 13 . Successful Hack 210 | . 7 . 2 . . . 8 . . . . . 25 . . . . 42 . 25 . . . . 28 . . . . . . 10 33 30 . Select Force Hacks 60 | . 30 . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 765 | . . . 15 . . 75 30 . 15 . . 15 60 . . . . 165 . 90 . . . . 15 . . . 30 . 30 120 30 30 45 Anti-Garrison Action 950 | . . . . . . . . 600 . 300 . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 1445 | . . 80 32 26 . 43 . . 1 49 . 38 38 . . . . 188 . 112 . . . . 78 . 22 16 274 57 33 78 69 208 3 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 525 | . . . . . . . . . . . . . . . . . . 75 . 60 . . . . 105 15 15 . 120 15 . 15 30 45 30 Lose Combat Pursuer 1950 | . 15 . . . . 60 15 . . . . . 150 . . . 45 75 . 165 195 60 . . 435 . 270 15 15 90 15 150 105 75 . Influence Decreases 11223 | 15 119 140 510 366 . 215 860 102 974 180 620 140 748 157 94 20 45 284 278 431 191 128 125 10 444 247 349 234 311 486 426 353 380 519 722 Entered New Map 4464 | . 4 . . 144 . . 262 102 404 120 500 130 264 87 15 . . . 278 45 71 38 125 . . 247 45 84 21 276 196 65 146 151 644 Time Decay 5916 | 15 115 120 480 222 . 215 568 . 470 . 120 . 474 70 79 20 45 269 . 286 120 90 . 10 294 . 294 150 250 180 230 278 214 238 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . 100 . . . . 100 . . . . . . . . . . Lost Part 298 | . . 20 30 . . . 30 . . 40 . 10 . . . . . 10 . . . . . . 20 . . . 20 20 . 10 . 10 78 Lost Ally 345 | . . . . . . . . . 100 20 . . 10 . . . . 5 . . . . . . 30 . 10 . 20 10 . . 20 120 . Squads Dispatched 60 | . 2 . 3 . . . 1 . . . . 2 7 . . . . 8 . 5 . . . . 7 . 1 1 5 7 2 2 5 2 . Investigation 13 | . 1 . 1 . . . . . . . . . 3 . . . . 3 . 2 . . . . 2 . . . . . . . 1 . . Extermination 21 | . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . 1 1 2 2 2 2 1 2 . Reinforcement 21 | . 1 . 2 . . . 1 . . . . 2 2 . . . . 2 . 2 . . . . 3 . . . 2 1 . . 3 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . 2 1 3 . . . 2 . 2 . . . 4 . . . . 1 . 1 . . . . 1 . 3 . 2 2 . . . 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 553 | . 7 15 38 4 . 26 32 . 24 26 . 10 29 . . 3 6 13 5 14 17 11 . 5 34 1 33 6 20 17 5 22 13 29 88 Peak Tracking Total 34 | . 3 6 5 2 9 8 7 . 3 4 . 3 14 . . 3 3 5 5 4 8 6 . 5 12 1 14 2 5 7 2 5 7 7 34 Tactical Retreats 83 | . 1 . . . . 3 1 . . . . . 4 . . . 1 4 . 6 4 2 . 3 9 . 6 1 1 4 1 5 4 4 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . . . 2 . . . . 2 . 7 1 . 1 . . . . 1 . 3 . . . . 1 . . . . . 1 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 63 | . . . 1 . 1 5 2 3 1 4 . 1 4 . . 1 . 11 . 6 . . . . 1 . . . 3 . 2 8 2 4 3 Max in Single Turn 9 | . . . 1 . 1 1 1 1 . 1 . 1 1 . . 1 . 9 . 4 . . . . 1 . . . 1 . 1 1 1 2 1 Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . 2 . . Garrison Relay 7 | . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 86 | . 2 . 1 . 2 . 2 2 1 1 1 . 7 . 1 3 . 12 . 8 . . 4 . 6 . 3 3 3 3 3 4 10 4 . Terminals 43 | . 1 . . . . . . 2 . 1 1 . 3 . . . . 6 . 5 . . . . 3 . 2 2 1 3 . 3 6 4 . Fabricators 14 | . . . . . . . . . . . . . 3 . . . . 3 . 2 . . . . 2 . 1 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . 1 . 2 1 . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . 2 . . Total Hacks 239 | . 3 . 3 . 2 . 4 3 1 2 2 . 15 . 1 22 . 35 . 31 . . 17 . 17 . 9 8 8 7 6 8 25 10 . Successful 171 | . 2 . 2 . 2 . 4 1 1 1 1 . 10 . 1 22 . 24 . 15 . . 17 . 13 . 6 6 4 2 6 7 18 6 . Failed 67 | . 1 . 1 . . . . 2 . 1 1 . 5 . . . . 10 . 16 . . . . 4 . 3 2 4 5 . 1 7 4 . Catastrophic 6 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 100 | . 3 . . . 1 . . . . . . . 9 . . . . 18 . 23 . . . . 11 . 5 4 5 5 . 3 7 6 . Terminals 108 | . 2 . . . . . . 3 . 2 2 . 6 . . . . 17 . 21 . . . . 9 . 4 4 5 7 . 5 11 10 . Fabricators 51 | . . . . . . . . . . . . . 7 . . . . 10 . 9 . . . . 4 . 5 4 . . . . 12 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 3 . . . 3 . . . . . . . . . . 7 . . . . . . 4 . . . 2 . 5 3 . . . Garrison Access 10 | . . . . . . . 1 . 1 . . . 2 . . . . 1 . 1 . . . . . . . . 1 . 1 . 2 . . Terminal Hacks 69 | . 1 . . . 2 . . 1 . 1 1 . 2 . 1 22 . 4 . 3 . . 17 . . . 1 1 1 1 . 2 5 3 . Record 12 | . . . . . 1 . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . Part Schematic 16 | . 1 . . . . . . . . . . . . . . 10 . . . 1 . . 4 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . . . . . . 2 . . . . 6 . 4 . . . . 2 . 3 4 . . . . 8 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 16 | . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . 2 . 1 2 . . . . 4 . . Build 12 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 2 2 . . . . 4 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 2 . . . 3 . . . . . . . . . . 3 . . . . . . 4 . . . 2 . 5 2 . . . Insert Component 12 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . 2 . 3 2 . . . Analyze 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . . 2 . . . . 1 . 1 . . . . . . . . 1 . 1 . 2 . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 . 2 . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 1 . . . . . . . . . . . 4 . . . . 10 . 7 . . . . 7 . 2 1 . 1 . 3 3 3 . Terminals 28 | . . . . . . . . . . . . . 1 . . . . 7 . 5 . . . . 5 . 1 1 . 1 . 3 1 3 . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Assimilate 11 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . 1 1 . 1 . 1 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 12 | . . . . . . . . . . . . . . . . . . 5 . 5 . . . . 2 . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . 3 . . . . 2 . 2 . . . . 2 . 1 . . . . . 2 . . Prioritize 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . 2 . . Recompile 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . . . . . 1 . 1 . . 4 . . . . 9 . 6 . . . . 2 . 2 . 2 3 1 3 4 4 . Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 1 . . . 1 . . . . . . . . 10 . 11 . 1 . . 4 . 1 . . . . . . . . . . Parts Built 12 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 2 2 . . . . 4 . . Authchips 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . 4 . . Time 567 | . . . . . . . . . . . . . . . . . . 98 . 76 . . . . . . 84 124 . . . . 185 . . Total Part Build Rating 75 | . . . . . . . . . . . . . . . . . . 12 . 10 . . . . . . 11 14 . . . . 28 . . Part Studies Acquired 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 12 . 16 . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 30 | . . . . . . . . 12 . 16 . . . . . . . . . . . . . . . . . . . . 2 . . . . Attached 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 23 | . . . . 3 . . . 6 1 1 . . 1 . . . . 2 . . . . . . 3 . 1 1 1 1 . 1 1 . . Largest Group 6 | . . . . 3 3 3 . 6 6 1 . . 1 . . . . 2 . . . . . . 2 . 1 1 1 1 . 1 2 . . Highest-Rated Group 153 | . . . . 40 40 40 . 124 124 16 . . 26 . . . . 20 . . . . . . 52 . 26 26 153 45 . 26 71 . . Highest-Rated Ally 153 | . . . . 16 16 16 . 31 31 16 . . 26 . . . . 10 . . . . . . 26 . 26 26 153 45 . 26 45 . . Total Orders 50 | . . . . . 1 . . . . 1 . . 2 . . . . 3 . . . . . . 2 . . 8 1 7 . 7 3 15 . STAY 11 | . . . . . 1 . . . . 1 . . 1 . . . . 2 . . . . . . 1 . . 3 1 . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 3 . . . 1 . 1 . RETURN 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . 5 3 14 . Ally Attacks 297 | . . . . . . 5 . . 86 2 . . . . . . . . . . . . . . . . . 19 4 20 . 12 7 142 . Total Damage 6111 | . . . . . . 54 . . 1283 . . . . . . . . . . . . . . . . . . 357 210 482 . 251 161 3313 . Kills 21 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . 3 1 1 . 1 . 1 . Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 22867 | 58 363 905 1707 763 612 2300 1705 1191 763 1 257 191 1202 156 215 162 346 860 17 627 255 196 49 153 648 16 726 314 649 375 486 602 440 2878 679 Optics 19070 | . . . 1631 763 612 2300 1705 615 . . . 148 1202 156 215 162 346 860 17 627 255 196 49 153 648 16 726 314 649 375 486 602 440 2802 . Sensors 8224 | . . . . . . . . . . . 257 41 693 156 215 37 346 857 17 627 255 196 49 153 582 16 701 314 628 375 317 517 397 478 . Seismic 5967 | 58 363 905 1685 706 612 30 269 576 763 . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 830 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 679 ECM 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . . . 2 2 . 1 . . . 1 3 . 1 . . . . . . . . . . . Drone Launches 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . 4 4 21 6 Drone Recoveries 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . 4 4 15 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 25220 | 88 363 922 1707 763 612 2300 1705 1191 1192 1479 258 334 1202 156 215 162 346 860 17 627 255 196 49 153 648 16 726 314 649 375 486 602 440 2878 934 Spaces Moved 28314 | 23 244 614 794 453 375 1757 643 474 457 497 102 88 1575 626 600 178 736 2000 61 1384 593 523 134 432 1574 64 729 526 1211 774 640 1047 811 3765 1810 Core 1148 | . . . . . . 1148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4809 | . . 87 794 453 375 609 643 474 457 497 102 88 230 . . . . . . . . . . . . . . . . . . . . . . Legs 794 | 23 244 527 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10897 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 405 526 1211 774 640 1021 792 3747 1781 Flight 10574 | . . . . . . . . . . . . . 1345 626 600 178 736 2000 61 1384 593 523 134 432 1574 64 324 . . . . . . . . Fastest Speed 17 | 120 120 120 160 160 160 50 160 238 233 238 240 232 23 23 23 23 23 23 27 20 20 27 27 27 24 17 24 27 28 25 28 32 34 25 24 Average Speed 62 | 120 120 126 160 160 160 88 216 238 236 238 240 236 43 23 23 23 23 25 27 26 26 27 27 27 25 23 33 40 31 31 32 36 34 40 42 Slowest Speed 325 | 120 120 260 160 160 160 160 243 238 317 325 240 240 303 23 23 23 23 99 27 27 27 27 27 27 102 24 111 105 36 99 33 38 96 103 59 Overloaded Moves 306 | . . . . . . . . . . . . . . . . . . 1 . 19 44 . . . . 1 3 6 19 10 30 9 . 19 145 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . 5 . . . . 6 . 10 4 . . 2 12 . 3 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 Spacefolds 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 6 9 Exploration Rate (%) 60 | 3 42 91 65 91 64 92 69 83 56 64 3 79 42 85 86 82 74 35 88 40 59 71 61 67 48 80 19 11 90 22 77 63 23 74 72 Regions Visited 35 Branch Regions 17 Pre-discovered Areas 12 | . 1 1 . 1 1 . . . . . . . . 1 . 1 . 2 . 1 . . 3 . . . . . . . . . . . . Known Exits Taken 20 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . . . 3 1 . 2 . . . . 2 . 2 . . . . . . . . . . . Spaces Dug 229 | . . . . . . . . . . . . . 27 2 1 4 11 32 . 12 9 5 . 1 22 . 11 8 14 19 11 5 15 19 1 Terrain Destroyed 1081 | . . 191 42 55 16 73 . . . 4 . 62 45 2 1 4 11 98 . 63 9 5 8 9 44 . 11 8 159 19 11 24 23 83 1 Melee 224 | . . . . . . . . . . . . . 27 2 1 4 11 32 . 12 9 5 . 1 22 . 11 8 14 18 9 4 14 19 1 Projectile 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 6 . . AOE 846 | . . 191 42 55 16 73 . . . 4 . 62 18 . . . . 66 . 51 . . 8 8 22 . . . 145 . . 18 3 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total 34161 | 53 280 705 1036 476 385 2306 838 533 534 690 113 169 1873 629 672 275 885 2244 60 1576 668 566 146 460 1751 63 1180 621 1437 893 909 1237 940 5040 1918 Wait 3558 | 14 6 25 71 9 6 352 26 . 14 63 . 15 93 . 71 56 121 176 . 118 69 38 . 28 144 . 387 67 140 47 220 104 62 1003 13 Move 28139 | 22 243 613 793 452 374 1756 642 473 457 496 101 87 1564 625 599 177 735 1988 60 1363 585 522 133 427 1551 63 722 525 1210 773 639 1031 797 3752 1789 Hop 40 | . . . . . . . . . . . . . 5 . . . . 6 . 10 3 . . 2 11 . 3 . . . . . . . . Pick Up 216 | 1 5 4 18 . . 17 22 2 7 7 3 2 8 . . 3 . 4 . 2 . . 2 . 2 . 6 3 4 11 10 12 8 40 13 Fast Attach 148 | 1 . 1 5 . . 4 8 1 4 2 2 3 7 . . . 8 6 . 8 1 1 4 . 5 . 7 2 8 7 2 15 6 17 13 Attach 128 | . . 3 2 . . 3 7 1 1 6 3 3 8 . . 1 . 3 . . . . 2 . 2 . 4 6 1 8 3 17 11 16 17 Detach 68 | . . . 1 . . . 2 1 . 3 . 1 4 . . 1 . 1 . 2 . . 2 . . . 3 3 . 10 2 11 6 14 1 Swap 163 | . 3 5 17 4 2 5 11 1 4 24 2 10 15 . . 1 . 2 . 6 . . . . 3 . 6 3 . . 2 5 7 11 14 Drop 283 | . 4 4 23 . 1 6 27 2 12 5 1 8 31 . . 3 8 7 . 11 1 . 3 . 5 . 11 4 10 5 11 14 10 47 9 Fire 673 | 15 18 42 101 10 2 160 87 3 32 54 . 40 35 . . . . 2 . 3 . . . 1 3 . . . 23 1 2 7 10 19 3 Melee 593 | . . . . . . . . . . 22 . . 88 4 2 33 13 49 . 25 9 5 . 2 25 . 31 8 39 31 18 21 23 99 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . . 5 1 . 3 6 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . 8 . . 15 . . . . . . 28 . . . . . . . . . . . . . 16 . Rewire 50 | . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Entered Mines 785 | -10/Mines | Discovered new exit (range 7) 786 | -10/Mines | Learned location of Storage (-8) 885 | -10/Mines | Assembled infested the area 890 | -10/Mines | Assisted by a Guerilla fighting off Assembled 923 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Learned 2 Materials zone layouts 1107 | -10/Mines | Core integrity fell below 50% 1138 | -10/Mines | Destroyed 10 combat bots 1366 | -10/Mines | Discovered new exit (range 6) 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Destroyed 7 combat bots 1693 | -9/Materials | Discovered new exit (range 11) 2058 | -9/Materials | Discovered new exit (range 17) 2223 | -9/Materials | Discovered new exit (range 17) 3081 | -9/Materials | Entered Mines 3112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3116 | -9/Mines | Met a Derelict bent on vengeance 3132 | -9/Mines | Discovered new exit (range 10) 3244 | -9/Mines | Discovered new exit (range 12) 3484 | -9/Mines | Learned Materials non-interactive machine intel 3722 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3833 | -9/Mines | Discovered new exit (range 5) 3844 | -9/Mines | Entered Exiles 3844 | -9/Exiles | Accompanied by 3 allies 3865 | -9/Exiles | Discovered new exit (range 16) 3888 | -9/Exiles | Met 8R-AWN 3910 | -9/Exiles | Met EX-HEX 3955 | -9/Exiles | Met EX-BIN 3971 | -9/Exiles | Met EX-DEC 3980 | -9/Exiles | Learned location of Zion (-7) 4062 | -9/Exiles | Discovered new exit (range 15) 4203 | -9/Exiles | Aligned with FarCom system 4204 | -9/Exiles | Given EX-Vault access code 4243 | -9/Exiles | Opened EX-Vault 4283 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4431 | -9/Exiles | Attacked by the Exiles 4456 | -9/Exiles | Entered Mines 4456 | -8/Mines | Accompanied by 3 allies 4481 | -8/Mines | 1C-UTU came to Exiles' defense 4511 | -8/Mines | Lost 3 allies 5355 | -8/Mines | Destroyed 1C-UTU 5360 | -8/Mines | Found Prototype Device 5360 | -8/Mines | Identified Femtoactuators 6040 | -8/Mines | Destroyed 9 combat bots 6095 | -8/Mines | Discovered new exit (range 8) 6756 | -8/Mines | Entered Materials 6756 | -8/Materials | Evolved 2 slots: Utility x2 6757 | -8/Materials | Loaded intel: 22 non-interactive machine locations 7673 | -8/Materials | Discovered new exit (range 18) 7745 | -8/Materials | Build established: Scavenger-Mutant 8079 | -8/Materials | Build established: Mutant 8211 | -8/Materials | Discovered new exit (range 4) 8265 | -8/Materials | Discovered new exit (range 18) 8443 | -8/Materials | Identified exit to Garrison 8461 | -8/Materials | Entered Garrison 8461 | -8/Garrison | Discovered recently destroyed garrison 8585 | -8/Garrison | Garrison Relay disabled 8783 | -8/Garrison | Garrison Relay disabled 8824 | -8/Garrison | Discovered new exit (range 10) 8898 | -8/Garrison | Installed Relay Interface Framework 9030 | -8/Garrison | Rescued a captive Derelict 9031 | -8/Garrison | Rescued a captive Derelict 9069 | -8/Garrison | Garrison Relay disabled 9235 | -8/Garrison | Discovered new exit (range 8) 9447 | -8/Garrison | Discovered new exit (range 13) 9652 | -8/Garrison | Entered Materials 9652 | -8/Materials | Accompanied by 6 allies 9740 | -8/Materials | Build established: Commander-Mutant 9871 | -8/Materials | Discovered new exit (range 13) 10065 | -8/Materials | Build established: Mutant 10156 | -8/Materials | Discovered new exit (range 5) 10844 | -8/Materials | Identified exit to Garrison 10844 | -8/Materials | Entered Garrison 10859 | -8/Garrison | Garrison Relay disabled 10940 | -8/Garrison | Triggered checkpoint 10989 | -8/Garrison | Garrison Relay disabled 11088 | -8/Garrison | Triggered checkpoint 11304 | -8/Garrison | Triggered checkpoint 11490 | -8/Garrison | Triggered checkpoint 11511 | -8/Garrison | Discovered new exit (range 15) 11577 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 11660 | -8/Garrison | Triggered checkpoint 11750 | -8/Garrison | Discovered new exit (range 13) 11824 | -8/Garrison | Triggered checkpoint 12004 | -8/Garrison | Expanded RIF knowledge: Program Shield 12192 | -8/Garrison | Garrison Relay disabled 12221 | -8/Garrison | Build established: Scavenger-Mutant 12323 | -8/Garrison | Entered Factory 12323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12581 | -7/Factory | Identified exit to DSF 12581 | -7/Factory | Entered DSF 12599 | -7/DSF | Additional patrols routed to DSF 12831 | -7/DSF | Discovered new exit (range 16) 12887 | -7/DSF | Build established: Mutant 12888 | -7/DSF | Sterilization system engaged 12908 | -7/DSF | Ambient heat levels rising (+10) 12915 | -7/DSF | Entered Factory 12915 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13304 | -6/Factory | Discovered new exit (range 9) 13316 | -6/Factory | Identified exit to Factory 13729 | -6/Factory | Build established: Hacker-Scout 13855 | -6/Factory | Discovered exit to Factory (range 6) 13866 | -6/Factory | Identified exit to Lower Caves 13989 | -6/Factory | Cargo convoy interrupted 14117 | -6/Factory | Entered Lower Caves 14159 | -6/Lower Caves | Encountered a Warlord checkpoint 14247 | -6/Lower Caves | Learned Factory trap positions 14266 | -6/Lower Caves | Discovered new exit (range 5) 14273 | -6/Lower Caves | Identified exit to Lower Caves 14273 | -6/Lower Caves | Entered another Lower Caves area 14382 | -6/Lower Caves | Learned location of 1 exit from Factory 14382 | -6/Lower Caves | Discovered exit to Factory (range 13) 14485 | -6/Lower Caves | Discovered new exit (range 4) 14488 | -6/Lower Caves | Identified exit to Data Miner 14488 | -6/Lower Caves | Entered Data Miner 14488 | -6/Data Miner | Discovered new exit (range 6) 14491 | -6/Data Miner | Met Data Miner 14498 | -6/Data Miner | Learned location of Section 7 (-2) 14498 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14501 | -6/Data Miner | Received God Mode back door access code from Data Miner 14506 | -6/Data Miner | Identified exit to Proximity Caves 14531 | -6/Data Miner | Destroyed Data Miner 14533 | -6/Data Miner | Found Prototype Hackware 14534 | -6/Data Miner | Found Prototype Hackware 14536 | -6/Data Miner | Data Conduit disabled 14650 | -6/Data Miner | Entered Proximity Caves 14887 | -5/Proximity Caves | Spotted B-75 Beast 14938 | -5/Proximity Caves | Learned 12 Factory zone layouts 14945 | -5/Proximity Caves | Discovered exit to Factory (range 20) 14996 | -5/Proximity Caves | Entered Factory 14996 | -5/Factory | Evolved 2 slots: Utility x2 14997 | -5/Factory | Identified exit to Factory 14999 | -5/Factory | Loaded intel: 93 trap records 15079 | -5/Factory | Identified Ghost Barrier 15091 | -5/Factory | Discovered new exit (range 7) 15092 | -5/Factory | Identified exit to Upper Caves 15107 | -5/Factory | Spotted B-75 Beast 15296 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 15442 | -5/Factory | Identified Deep Network Scanner 15442 | -5/Factory | Central database locked down 15462 | -5/Factory | Discovered new exit (range 12) 15719 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 15741 | -5/Factory | Learned location of Warlord (-4) 15783 | -5/Factory | Learned 4 Research zone layouts 15814 | -5/Factory | Learned Testing trap positions 15834 | -5/Factory | Loaded intel: 4 garrison access locations 15844 | -5/Factory | Learned 4 Proximity Caves zone layouts 15856 | -5/Factory | Manually triggered Chute Trap 15856 | -5/Factory | Sucked down chute 15856 | -5/Factory | Entered Waste 15857 | -5/Waste | Spotted C-40 Crusher 15858 | -5/Waste | Spotted C-40 Crusher 15862 | -5/Waste | Spotted C-40 Crusher 15865 | -5/Waste | Spotted C-40 Crusher 15865 | -5/Waste | Spotted C-40 Crusher 15865 | -5/Waste | Spotted C-40 Crusher 15870 | -5/Waste | Discovered new exit (range 10) 15871 | -5/Waste | EMP discharged 15872 | -5/Waste | Identified exit to Factory 15873 | -5/Waste | Entered Factory 15907 | -5/Factory | Identified exit to Extension 15948 | -5/Factory | Discovered exit to Factory (range 4) 16038 | -5/Factory | Discovered exit to Factory (range 12) 16145 | -5/Factory | Fabricated Exp. Utility Shielding? 16295 | -5/Factory | Spotted B-75 Beast 16332 | -5/Factory | Learned 4 Upper Caves zone layouts 16403 | -5/Factory | Learned location of 1 exit from Quarantine 16434 | -5/Factory | Learned Research emergency access door positions 16456 | -5/Factory | Learned Testing stockpile data 16473 | -5/Factory | Search patrols dispatched 16492 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16500 | -5/Factory | Entered Upper Caves 16565 | -5/Upper Caves | Identified exit to Upper Caves 16576 | -5/Upper Caves | Spotted B-75 Beast 16755 | -5/Upper Caves | Entered another Upper Caves area 16814 | -5/Upper Caves | Encountered a Warlord checkpoint 16849 | -5/Upper Caves | Learned Factory stockpile data 16858 | -5/Upper Caves | Learned Factory trap positions 16872 | -5/Upper Caves | Learned 8 Factory zone layouts 16897 | -5/Upper Caves | Discovered new exit (range 19) 16950 | -5/Upper Caves | Identified exit to Zhirov 16951 | -5/Upper Caves | Entered Zhirov 16952 | -5/Zhirov | Discovered new exit (range 3) 16957 | -5/Zhirov | Met Zhirov 16962 | -5/Zhirov | Learned location of Quarantine (-2) 16962 | -5/Zhirov | Learned location of Testing (-3) 16962 | -5/Zhirov | Learned location of Command (-1) 16965 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16969 | -5/Zhirov | Found Alien Artifact 16969 | -5/Zhirov | Identified Integrated Dissipator 16969 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16986 | -5/Zhirov | Found Alien Artifact 16999 | -5/Zhirov | Identified exit to Proximity Caves 17000 | -5/Zhirov | Entered Proximity Caves 17003 | -4/Proximity Caves | Spotter reported a threat 17059 | -4/Proximity Caves | Attacked by a faux Warlord 17122 | -4/Proximity Caves | Discovered exit to Factory (range 19) 17153 | -4/Proximity Caves | Entered Factory 17153 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17154 | -4/Factory | Identified exit to Research 17155 | -4/Factory | Loaded intel: 80 trap records 17157 | -4/Factory | Watched by a mysterious "MATRIX" hacker 17243 | -4/Factory | Spotted B-86 Titan 17339 | -4/Factory | Spotted B-86 Titan 17577 | -4/Factory | Discovered exit to Research (range 6) 17622 | -4/Factory | Identified Transdimensional Reconstructor 17622 | -4/Factory | Warped through subspace 17653 | -4/Factory | Search patrols dispatched 17801 | -4/Factory | Manually triggered Chute Trap 17801 | -4/Factory | Sucked down chute 17801 | -4/Factory | Entered Waste 17803 | -4/Waste | Spotted C-40 Crusher 17807 | -4/Waste | Spotted C-40 Crusher 17810 | -4/Waste | Spotted C-40 Crusher 17810 | -4/Waste | Spotted C-40 Crusher 17813 | -4/Waste | Spotted C-40 Crusher 17814 | -4/Waste | Discovered new exit (range 10) 17816 | -4/Waste | EMP discharged 17816 | -4/Waste | Identified exit to Factory 17817 | -4/Waste | Entered Factory 18191 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 18215 | -4/Factory | Fabricated Cld. Airjet (x1) 18415 | -4/Factory | Discovered exit to Research (range 7) 18543 | -4/Factory | Entered Research 18543 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18544 | -3/Research | Identified exit to Armory 18544 | -3/Research | Identified exit to Testing 18545 | -3/Research | Identified exit to Research 18646 | -3/Research | Fabricated Assault Drone Bay (x1) 18711 | -3/Research | Fabricated Assault Drone Bay (x1) 18857 | -3/Research | Entered Testing 18858 | -3/Testing | Loaded intel: 20 trap records 18960 | -3/Testing | Found Prototype Launcher 18968 | -3/Testing | Identified Mni. Smartbomb Launcher 19136 | -3/Testing | Spotted Striker 19211 | -3/Testing | Destroyed 8 combat bots 19357 | -3/Testing | First assault squad dispatched 19426 | -3/Testing | Rewired PX-LL6YCNWHW5 19430 | -3/Testing | Discovered exit to Research (range 15) 19503 | -3/Testing | System corruption reached 10% 19506 | -3/Testing | Entered Research 19506 | -2/Research | Evolved 2 slots: Utility x2 19532 | -2/Research | Identified exit to Quarantine 19681 | -2/Research | Garrison activated, responded to threat 19756 | -2/Research | First assault squad dispatched 19848 | -2/Research | Spotted B-90 Cyclops 19851 | -2/Research | Build established: Wizard-Scout 19881 | -2/Research | Entered Quarantine 19882 | -2/Quarantine | Identified exit to Section 7 19972 | -2/Quarantine | Discovered new exit (range 19) 19981 | -2/Quarantine | Identified exit to Access 19998 | -2/Quarantine | Found Alien Slashing Weapon 20002 | -2/Quarantine | Identified Sigix Broadsword 20144 | -2/Quarantine | Found Alien Artifact 20148 | -2/Quarantine | Found Alien Artifact 20161 | -2/Quarantine | Found Alien Artifact 20198 | -2/Quarantine | Spotted Fortress 20222 | -2/Quarantine | Discovered new exit (range 6) 20225 | -2/Quarantine | Identified exit to Protoforge 20367 | -2/Quarantine | Entered Section 7 20475 | -2/Section 7 | Found Alien Artifact 20564 | -2/Section 7 | Spotted S7 Guard 20595 | -2/Section 7 | Identified Dimensional Node Initializer 20595 | -2/Section 7 | Initialized slip node 20598 | -2/Section 7 | Identified Core Reset Matrix 20598 | -2/Section 7 | Identified Spacefold Activator 20634 | -2/Section 7 | Found Alien Artifact 20640 | -2/Section 7 | Spotted S7 Guard 20644 | -2/Section 7 | Found Alien Artifact 20651 | -2/Section 7 | Spotted B-90 Cyclops 20662 | -2/Section 7 | Spotted Alpha 7 20668 | -2/Section 7 | Found Alien Artifact 20688 | -2/Section 7 | Spotted Alpha 7 20724 | -2/Section 7 | Found Integrated Dissipator 20724 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20747 | -2/Section 7 | Found Integrated Dissipator 20747 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20773 | -2/Section 7 | Identified Integrity Redistributor 20773 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-51) 20775 | -2/Section 7 | Found Alien Artifact 20775 | -2/Section 7 | Identified Integrated Mediator 20775 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20786 | -2/Section 7 | Spotted Executioner 20797 | -2/Section 7 | Build established: Hacker-Scout 20847 | -2/Section 7 | Spotted B-99 Colossus 20877 | -2/Section 7 | Found Alien Artifact 20877 | -2/Section 7 | Identified Core Expander 20877 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 20898 | -2/Section 7 | Found Alien Artifact 20898 | -2/Section 7 | Identified LRC Inertial Stabilizer 20898 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 20901 | -2/Section 7 | Found Alien Artifact 20901 | -2/Section 7 | Identified LRC Insulator 20901 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 20940 | -2/Section 7 | Found Alien Artifact 20942 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 20942 | -2/Section 7 | Warped through subspace to slip node 20944 | -2/Section 7 | Found Transdimensional Reconstructor 20969 | -2/Section 7 | Entered Access 20969 | -1/Access | Accompanied by 1 ally 20969 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21028 | -1/Access | Spotted B-99 Colossus 21241 | -1/Access | Fabricated Assault Drone Bay (x1) 21250 | -1/Access | Fabricated Assault Drone Bay (x1) 21267 | -1/Access | Spotted B-99 Colossus 21273 | -1/Access | Fabricated Assault Drone Bay? 21296 | -1/Access | Fabricated Assault Drone Bay (x1) 21387 | -1/Access | Discovered new exit (range 7) 21389 | -1/Access | Identified exit to Command 21409 | -1/Access | Entered Command 21463 | -1/Command | Spotted B-99 Colossus 21484 | -1/Command | Targeted by mysterious "MATRIX" hacker 21684 | -1/Command | Spotted M Guard 21684 | -1/Command | Spotted M Guard 21684 | -1/Command | Spotted Combat Programmer 21684 | -1/Command | Spotted Combat Programmer 21719 | -1/Command | Destroyed Combat Programmer 21731 | -1/Command | Destroyed Combat Programmer 21890 | -1/Command | Met MAIN.C 21895 | -1/Command | 0b10 Conduit disabled 21926 | -1/Command | Destroyed MAIN.C Shell 21927 | -1/Command | MAIN.C activated Command garrisons 21950 | -1/Command | Allies destroyed MAIN.C 21954 | -1/Command | Discovered new exit (range 32) 21954 | -1/Command | Discovered new exit (range 96) 21954 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21954 | -1/Command | Found Zero-point Reactor 21956 | -1/Command | Found Zero-point Reactor 21958 | -1/Command | Found Exp. Powered Armor 21959 | -1/Command | Found Omega Cannon 21962 | -1/Command | Found Centrium Heavy Armor Plating 21966 | -1/Command | Lost 6 allies 21984 | -1/Command | Spotted B-99 Colossus 22076 | -1/Command | Found Exp. System Purifier 22268 | -1/Command | Build established: Scavenger-Sprinter 22443 | -1/Command | Found Exp. Weapon Cycler 22447 | -1/Command | Found SHELL Armor 22451 | -1/Command | Found Zero-point Reactor 22454 | -1/Command | Found Vortex Chain Reactor 22460 | -1/Command | Found Exp. Weapon Cycler 22527 | -1/Command | All MAIN.C guards destroyed 22913 | -1/Command | Found Exp. Core Analyzer 23272 | -1/Command | Build established: Scavenger-Gladiator 23479 | -1/Command | Phase Generator disabled 23964 | -1/Command | Found Adv. Force Booster 24282 | -1/Command | Warped through subspace to slip node 24282 | -1/Command | Discovered new exit (range 5) 24283 | -1/Command | Core integrity fell below 50% 24287 | -1/Command | Entered Access_0 24288 | -1/Access_0 | Met Architect 24318 | -1/Access_0 | Subspace Access Node disabled 24359 | -1/Access_0 | Architect warped through subspace 24373 | -1/Access_0 | Destroyed A8 24401 | -1/Access_0 | A6 warped into view 24412 | -1/Access_0 | Subspace Access Node disabled 24423 | -1/Access_0 | Destroyed A6 24482 | -1/Access_0 | A5 warped into view 24627 | -1/Access_0 | Architect warped through subspace 24655 | -1/Access_0 | Destroyed A5 24719 | -1/Access_0 | Architect warped through subspace 24789 | -1/Access_0 | A4 warped into view 24847 | -1/Access_0 | Subspace Access Node disabled 24862 | -1/Access_0 | Architect warped through subspace 24885 | -1/Access_0 | Found Corrupted Med. Regenerative Plating 24924 | -1/Access_0 | Lost 5 parts (1p2n1u1w) 24965 | -1/Access_0 | Core integrity fell below 20% 24983 | -1/Access_0 | Lost 4 parts (1n3u) 25004 | -1/Access_0 | Found Core Regenerator 25004 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 25055 | -1/Access_0 | Found Med. Regenerative Plating 25138 | -1/Access_0 | Build established: Scavenger-Mutant 25150 | -1/Access_0 | Lost 4 parts (1n3u) 25172 | -1/Access_0 | A3 warped into view 25176 | -1/Access_0 | Subspace Access Node disabled 25208 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25208 | -1/Access_0 | Warped through subspace to slip node 25208 | -1/Access_0 | Discovered new exit (range 8) 25221 | *** | Establishing 0b11! Last Messages --------------- 25193_ Cmb. Antigrav System severed. 25194_ Acquired Cmb. Antigrav System. 25194_ Lyr. Medium Armor Plating destroyed. 25194_ HV Slug penetrates Earth. 25195_ Adv. Reaction Control System destroyed. 25201_ Penetrated by HV Slug. 25201_ Med. Regenerative Plating destroyed. 25201_ HV Slug penetrates Wall. 25205_ Penetrated by HV Slug. 25207_ Spacefolded through Workstation. 25208_ Acquired Hpw. Transdimensional Reconstructor. 25208_ Warped through subspace, drawn to slip node. 25208_ EXIT=FOUND 25210_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 25218_ Assault Drone released from Assault Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????#n n#?????????????????????? | | ???????????????????????# @n#?????????????????????? | | ??????????????????????##n #?????????????????????? | | ??????????????????????# nn #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 61 Energy Capacity 1080 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1000 Resistance: EM 25 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 5 Force Boost 40 Offensive Hacking 53 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 7 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Signal Interpreter | -5/Factory | Extracted Hvy. Flail | -5/Factory | Extracted Adv. Cooling System | -5/Factory | Extracted Phase Shifter | -5/Factory | Extracted Energy Well | -5/Factory | Extracted Com. Matter Pod | -5/Factory | Extracted Gyrokinetic Inverter | -5/Factory | Extracted Mic. Fission Core | -5/Factory | Extracted Matter Compressor | -5/Factory | Extracted Imp. Transmission Jammer | -5/Factory | Extracted Mni. Drone Bay | -5/Factory | Extracted Exp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Airjet | -4/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory | Preloaded Cld. Airjet | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Imp. Antigrav System | -2/Quarantine | Hacked Cmb. Gravmag System | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Dimensional Node Initializer Spacefold Activator Integrity Redistributor Integrated Mediator Core Expander LRC Inertial Stabilizer LRC Insulator High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed PulsarAlphaFlamer Manual? 0 Play Time 05:41:06 Cumulative 1356.5 hours Start 2026.09.04 @ 14:19:58 End 2026.09.05 @ 15:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 573 Adventurer 1 Explorer 0 Win Type 1 Total 219 Types 65/22/34/5/2/1/79/4/4/3 Lore% 99 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203db894-0f78-497e-a6ac-11c53f3ca896