Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 21:09:48 Player: Krysmphoenix Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2260) 2260 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 5477 Bonus ------- Follower Combat Kills 122 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 25/100 System Corruption 14% Temperature Cool (-100) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Improved Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Field Laser High-powered Field Laser Improved EM Pulse Cannon > --- INVENTORY -------- Particle Gun [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Cryofiber Web Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . . 1 Parts Attached 85 | 5 16 . 17 . 12 35 Power 15 | 1 3 . 3 . 3 5 Engine 6 | 1 2 . 1 . 1 1 Core 9 | . 1 . 2 . 2 4 Reactor . | . . . . . . . Propulsion 25 | 2 5 . 6 . 1 11 Treads . | . . . . . . . Leg 6 | . . . . . . 6 Wheel 9 | 2 2 . 2 . . 3 Hover 6 | . 3 . 1 . . 2 Flight 4 | . . . 3 . 1 . Utility 22 | . 5 . 4 . 3 10 Device 13 | . 2 . 2 . 2 7 Storage . | . . . . . . . Processor 7 | . 3 . 2 . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 23 | 2 3 . 4 . 5 9 Energy Gun 14 | 2 2 . 1 . 4 5 Energy Cannon 6 | . 1 . 1 . . 4 Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . . 1 . . 3 Parts Lost 46 | . 4 . 11 . 6 25 Power 10 | . 1 . 2 . 2 5 Propulsion 14 | . 1 . 3 . 2 8 Utility 7 | . . . 2 . 1 4 Weapon 15 | . 2 . 4 . 1 8 Highest Loss Streak 11 | . 2 . 5 . 2 11 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 3 4 4 5 3 2 Power . | . 1 . . . . . Propulsion . | . 1 1 . 1 . . Utility 1 | . 1 3 3 4 1 1 Weapon . | 1 . . . . . . Tool/Special . | . . . . . . . Unused Backups 13 | . 8 . . . 2 3 Power 2 | . 1 . . . . 1 Propulsion 3 | . 3 . . . . . Utility 6 | . 2 . . . 2 2 Weapon 1 | . 1 . . . . . Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 86 | . 78 100 83 88 89 89 Engine 2 | . 2 14 . 11 8 1 Core 8 | . 11 . 9 . 3 9 Leg 8 | . . . . . . 18 Wheel 3 | . 16 . 1 . . 1 Hover 8 | . 7 28 18 . . 4 Flight 2 | . . . . 33 24 . Device 10 | . 6 . 8 . 5 15 Processor 15 | . 13 28 23 33 30 7 Protection 2 | . . . . . . 6 Energy Gun 11 | . 16 14 6 . 16 12 Energy Cannon 8 | . 4 14 12 . . 8 Peak Build Rating 49 | 5 13 11 21 11 24 49 Average Rating 25 | 2 8 10 14 11 18 40 On Entrance 10 | . 5 10 11 11 11 22 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 37 | 6 11 8 15 6 14 37 Greatest Support 72 | 20 20 14 21 12 15 72 Greatest Overweight (x) 6 | . 1 . 3 . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 3 | 2 3 4 4 5 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 3 3 Class Distribution -------------------- 43% | Mutant 18% | Gunner 10% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Scientist-Mutant 6% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1567 | 180 255 4 247 . 158 723 Remotely 230 | . . . . . . 230 Salvage Created 2727 | . 423 . 700 . 527 1077 Parts 140 | . 27 . 40 . 15 58 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 10 . 21 . 10 17 Melee 1 | . 1 . . . . . Guns 31 | . 6 . 9 . 9 7 Cannons 19 | . 2 . 11 . . 6 AOE 3 | . . . . . 1 2 Classes Destroyed 10 | . 3 . 2 . . 5 Worker 1 | . . . 1 . . . Recycler 2 | . . . . . . 2 Watcher 2 | . 2 . . . . . Swarmer 15 | . 3 . 11 . . 1 Grunt 25 | . 7 . 3 . 9 6 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 10 | . . . 7 . 1 2 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 4 | . 3 . 4 . 2 2 Combat Bots Only 3 | . 2 . 3 . 2 2 Max Kills in Single Turn 1 | . 1 . 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 465 | . 53 . 134 . 33 245 Missed 154 | . 16 . 32 . 14 92 Hits 311 | . 37 . 102 . 19 153 Melee 6 | . . . . . . 6 Projectile 305 | . 37 . 102 . 19 147 Critical Strikes 13 | . . . 8 . . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4785 | . 435 . 1212 . 386 2752 Core 1218 | . 68 . 354 . 94 702 Absorbed by Shields 58 | . . . . . . 58 Core Remaining (%) 66 | 100 . 72 . 11 82 . Volleys Fired 229 | . 46 . 70 . 31 82 Largest 3 | . 2 . 2 . 2 3 Hottest 214 | . 110 . 128 . 134 214 Shots Fired 434 | . 85 . 110 . 59 180 Gun 288 | . 72 . 47 . 59 110 Cannon 146 | . 13 . 63 . . 70 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 25 | . . . 25 . . . Thermal 330 | . 85 . 85 . 51 109 Explosive . | . . . . . . . Electromagnetic 79 | . . . . . 8 71 Robot Hit Streak 15 | . 6 . 10 . 15 9 Robot Miss Streak 6 | . 6 . 5 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 262 | . 46 . 71 . 51 94 Core Hits 109 | . 19 . 29 . 22 39 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 3 . 1 . 2 2 Burn 5 | . 3 . . . 2 . Meltdown 1 | . . . 1 . . . Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4974 | . 615 . 1319 . 913 2127 Guns 2770 | . 469 . 505 . 843 953 Cannons 1930 | . 122 . 814 . . 994 Explosions 250 | . . . . . 70 180 Melee . | . . . . . . . Ramming 24 | . 24 . . . . . Kinetic 322 | . . . 322 . . . Thermal 3645 | . 591 . 997 . 801 1256 Explosive 75 | . . . . . . 75 Electromagnetic 908 | . . . . . 112 796 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . 3 3 1 1 . 14 Average Corruption 4 | . 2 3 1 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . 9 2 4 . . 51 Message Errors 15 | . 3 . 3 . . 9 Matter Fused 13 | . 4 . 1 . . 8 Heat Flow Errors 9 | . . 2 . . . 7 Energy Discharges 5 | . 1 . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Alerts 2 | . 1 . . . . 1 Weapon Failures 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 7 . 21 20 Projectiles 24 | . . . 7 . . 17 Explosions 24 | . . . . . 21 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 11 . . . 71 28 Shots 2 | . . . . . 1 1 Rammed 9 | . 9 . . . . . Targets Rammed 9 | . 9 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1064 | . 345 234 242 . 519 1064 Average Temperature 190 | . 106 111 62 . 185 321 Received Heat Transfer 1323 | . 174 . 399 . 153 597 Effects 70 | . 2 . 3 . 5 60 Shutdowns 3 | . . . . . 2 1 Energy Bleed 13 | . . . . . . 13 Interference 15 | . 1 . 3 . . 11 Matter Decay 9 | . . . . . 1 8 Short Circuit 7 | . 1 . . . . 6 Damage (minor) 4 | . . . . . 1 3 Damage (major) 17 | . . . . . 1 16 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 1 | . 1 . . . . . Robots Melted 4 | . 1 . 1 . . 2 Combat Hostiles 4 | . 1 . 1 . . 2 Parts Melted 23 | . 5 . 6 . 3 9 Heat Transferred 8016 | . 1864 . 2135 . 1826 2191 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 96 100 100 100 Level 1 . | . . . 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 228 | . 57 16 228 84 152 110 Initial 84 | . . 16 . 84 32 . Average 51 | . 17 3 113 84 86 29 Influence Increases 2020 | . 324 . 756 . 344 596 Destroy 0b10 Robot/C 1280 | . 200 . 540 . 200 340 Destroy 0b10 Robot/NC 30 | . 10 . 10 . . 10 Destroy Leader 356 | . 54 . 142 . 30 130 Allied During Kill 23 | . . . 23 . . . Successful Hack 106 | . 28 . 25 . 32 21 Disable Machine 45 | . . . . . 15 30 Destroy Structure 30 | . 2 . 1 . 7 20 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 135 | . 30 . . . 60 45 Influence Decreases 2020 | . 281 43 540 132 428 596 Entered New Map 211 | . . 27 . 132 52 . Time Decay 1163 | . 245 16 372 . 135 395 Lost Part 407 | . 36 . 110 . 60 201 Lost Ally 68 | . . . 58 . 10 . Purge Threat 171 | . . . . . 171 . Squads Dispatched 18 | . 1 . 3 . 1 13 Investigation 3 | . 1 . 1 . . 1 Extermination 4 | . . . . . . 4 Reinforcement 5 | . . . 2 . 1 2 Assault . | . . . . . . . Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 6 | . 1 . 2 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 17 . 34 . 17 39 Peak Tracking Total 7 | . 5 . 7 . 6 6 Tactical Retreats 5 | . 1 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 2 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . . . 1 2 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 26 | . 8 . 6 . 6 6 Terminals 18 | . 7 . 4 . 4 3 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . 1 . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 . 1 . Garrison Access . | . . . . . . . Total Hacks 66 | . 16 . 15 . 24 11 Successful 35 | . 9 . 9 . 12 5 Failed 30 | . 7 . 6 . 11 6 Catastrophic 7 | . 1 . 3 . 3 . Database Lockouts 1 | . . . . . 1 . Manual 44 | . 12 . 10 . 16 6 Terminals 52 | . 15 . 10 . 20 7 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . 1 . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 7 | . . . 5 . 2 . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . 1 . 4 1 Record 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . Terminal Index 1 | . 1 . . . . . Unreport Threat 3 | . . . . . 3 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . 1 . . . 1 . Refit 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 4 . 1 . Retrieve Study 5 | . . . 4 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 6 . 4 . 6 2 Terminals 18 | . 6 . 4 . 6 2 Assimilate 2 | . . . . . 2 . Botnet 16 | . 6 . 4 . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 7 . 6 . 5 2 Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired 5 | . . . 4 . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 3 . . 1 . Largest Group 3 | . . 3 3 . 1 . Highest-Rated Group 40 | . . 40 40 . 10 . Highest-Rated Ally 16 | . . 16 16 . 10 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . 26 . . . Total Damage 219 | . . . 219 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 389 | . 388 . 1 . . . Optics 257 | . 257 . . . . . Sensors 1 | . . . 1 . . . Terrain 131 | . 131 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4234 | 37 799 127 1069 6 323 1873 Spaces Moved 2962 | 36 704 180 883 17 219 923 Core 56 | 9 . . 41 . . 6 Treads . | . . . . . . . Legs 686 | . . . . . . 686 Wheels 627 | 27 478 . 49 . . 73 Hover 1286 | . 226 180 758 . . 122 Flight 307 | . . . 35 17 219 36 Fastest Speed 34 | 50 56 56 34 34 34 86 Average Speed 88 | 72 72 56 77 34 60 126 Slowest Speed 350 | 80 95 56 200 34 117 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 2 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 93 48 66 10 30 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . . . . 5 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . . . . . 5 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4163 | 46 910 205 1153 15 350 1484 Wait 707 | . 86 25 161 . 73 362 Move 2951 | 35 703 179 879 14 218 923 Hop 2 | . . . 1 1 . . Pick Up 107 | 6 28 1 18 . 10 44 Fast Attach . | . . . . . . . Attach 58 | 5 6 . 13 . 9 25 Detach . | . . . . . . . Swap 45 | . 11 . 5 . 4 25 Drop 54 | . 21 . 6 . 5 22 Fire 229 | . 46 . 70 . 31 82 Melee . | . . . . . . . Ram 9 | . 9 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Identified exit to Materials 668 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered exit to Materials (range 9) 832 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Entered Mines 838 | -10/Mines | Learned location of Storage (-7) 843 | -10/Mines | Learned Materials trap positions 848 | -10/Mines | Discovered exit to Materials (range 13) 865 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 866 | -10/Mines | Found Prototype Device 912 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 940 | -10/Mines | Discovered exit to Materials (range 8) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Accompanied by 3 allies 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Loaded intel: 10 trap records 965 | -9/Materials | Identified Exp. Sensor Array 1246 | -9/Materials | Identified exit to Mines 1288 | -9/Materials | Discovered new exit (range 15) 1296 | -9/Materials | Identified exit to Materials 1634 | -9/Materials | Discovered exit to Materials (range 9) 1871 | -9/Materials | Core integrity fell below 50% 1901 | -9/Materials | Lost 5 parts (1p1n1u2w) 1929 | -9/Materials | Core integrity fell below 20% 1953 | -9/Materials | Lost 3 parts (1p1u1w) 2033 | -9/Materials | Entered Mines 2036 | -9/Mines | Learned Materials machine intel 2037 | -9/Mines | Discovered exit to Materials (range 4) 2039 | -9/Mines | Entered Materials 2039 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2040 | -8/Materials | Loaded intel: 47 machine locations 2062 | -8/Materials | Central database locked down 2307 | -8/Materials | Build established: Scavenger-Mutant 2321 | -8/Materials | Discovered new exit (range 13) 2361 | -8/Materials | Identified exit to Factory 2362 | -8/Materials | Entered Factory 2362 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2499 | -7/Factory | Allied Derelicts emerged from ambush trap array 3190 | -7/Factory | Core integrity fell below 50% 3317 | -7/Factory | Build established: Gunner 3363 | -7/Factory | Garrison activated, responded to threat 3492 | -7/Factory | Lost 4 parts (2n1u1w) 3815 | -7/Factory | Build established: Scavenger-Tank 3907 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 3937 | -7/Factory | Cargo convoy interrupted 3963 | -7/Factory | Garrison activated, responded to threat 3970 | -7/Factory | System corruption reached 10% 4088 | -7/Factory | Lost 3 parts (1p1n1w) 4133 | -7/Factory | Lost 3 parts (1n1u1w) 4227 | -7/Factory | Core integrity fell below 20% 4235 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04179_ System corrupted: Matter fused (-8). 04180_ System corrupted: Shock Rifle failed to cycle. 04185_ Shock Rifle destroyed. 04188_ VTOL Module melted. 04188_ S-27 Virus destroyed. 04196_ Particle Gun destroyed. 04196_ Imp. Heat Sink destroyed. 04199_ Mic. Nuclear Core destroyed. 04202_ System corrupted: Matter fused (-8). 04205_ Field Laser destroyed. 04215_ Wheel destroyed. 04215_ Acquired Imp. EM Pulse Cannon. 04222_ Wheel destroyed. 04226_ DGLEFSUDDDRAEMCC%A5CE U1<|JH> 04226_ Mic. Nuclear Core destroyed. 04228_ Imp. Shield Generator destroyed. 04230_ M-13 Machinist repairs G-47 Trooper. 04232_ Imp. EM Pulse Cannon destroyed. 04232_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????#@ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #??? ? | | ????????????????????????# g #??"""""""" | | ????????????????????????# #??? | | ????????????????????????# g #???""""""" | | ????????????????????????# m #???? | | ????????????????????????# sss /#????"""""" ? | | ????????????????????????# #????? ?? | | ????????????????????????# #????? % ??? | | ????????????????????????###########/########+##### | | ???????????????????? | | ???????????????????? | | ???????????????????? | | ????????????????????? | | ????????????????????? | | ?????????????????????? # | | ?????????????????????? # | | ??????????????????????####+#########+##### # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 20 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Nuclear Core | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DIY Cooler Jackpot Challenges ------------ None Game ------ Seed CombatMetaDatajack Manual? 0 Play Time 00:54:50 Cumulative 19.1 hours Start 2026.03.09 @ 20:16:19 End 2026.03.09 @ 21:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c96b3ae-1c67-428f-83a0-87e2958a4907