Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 15:06:14 Player: lite Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (173) 173 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 690 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 29/265 System Corruption 0% Temperature Cool (30) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Large Battery (200) Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Large Battery > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Medium Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 8 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 1 | . . 1 Leg 2 | 2 . . Wheel . | . . . Hover 4 | . 4 . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 6 | . 6 . To Critical Strikes . | . . . Average Backups 6 | 3 7 5 Power 2 | 1 2 2 Propulsion 1 | 1 2 . Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 2 | . . 2 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 78 | . 85 59 Engine 8 | . 10 . Leg 1 | . 1 . Hover 20 | . 23 14 Storage 16 | . 17 14 Processor 9 | . 8 14 Energy Gun 16 | . 22 . Special Weapon 4 | . . 14 Peak Build Rating 10 | 6 10 8 Average Rating 7 | 5 8 5 On Entrance 3 | . 6 5 Naked Turns . | . . . Heaviest Build 14 | 11 14 6 Greatest Support 20 | 20 20 7 Greatest Overweight (x) 2 | 1 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 6 Average Carried 6 | 3 7 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 5 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 340 | 260 80 . Remotely . | . . . Salvage Created 281 | 89 192 . Parts 17 | 4 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 4 | 1 3 . Builder 1 | . 1 . Recycler 1 | 1 . . Swarmer 5 | . 5 . Grunt 3 | . 3 . Best Kill Streak 4 | 1 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 105 | . 86 19 Missed 34 | . 31 3 Hits 71 | . 55 16 Projectile 71 | . 55 16 Damage Taken 725 | . 604 121 Core 251 | . 194 57 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 1 29 6 Largest 2 | 2 2 1 Hottest 100 | 80 90 100 Shots Fired 58 | 2 50 6 Gun 52 | 2 50 . Cannon . | . . . Launcher . | . . . Special 6 | . . 6 Kinetic . | . . . Thermal 46 | 1 39 6 Explosive . | . . . Electromagnetic 12 | 1 11 . Robot Hit Streak 6 | 2 6 3 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 34 | 2 28 4 Core Hits 15 | 2 13 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 604 | 24 484 96 Guns 378 | 24 354 . Cannons . | . . . Explosions 130 | . 130 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 510 | 12 402 96 Explosive . | . . . Electromagnetic 94 | 12 82 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 2 20 Projectiles 20 | . . 20 Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 465 | 18 465 30 Average Temperature 154 | 12 176 10 Received Heat Transfer 249 | . 249 . Effects 2 | . 2 . Shutdowns 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1304 | 25 1079 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 111 | 5 111 29 Initial 29 | . . 29 Average 32 | . 49 8 Influence Increases 328 | 5 296 27 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 15 | 5 5 5 Destroy Leader 30 | . 30 . Allied During Kill 1 | . . 1 Successful Hack 8 | . 8 . Disable Machine 15 | . 15 . Destroy Structure 4 | . 3 1 Lose Combat Pursuer 75 | . 75 . Influence Decreases 328 | 5 220 103 Entered New Map 47 | . . 47 Time Decay 191 | 5 150 36 Lost Part 70 | . 70 . Lost Ally 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 21 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 43 | . . 43 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 13 | . . 13 Total Damage 214 | . . 214 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 629 | 90 395 144 Spaces Moved 624 | 63 410 151 Core 12 | 7 5 . Treads . | . . . Legs 68 | 56 12 . Wheels . | . . . Hover 544 | . 393 151 Flight . | . . . Fastest Speed 50 | 50 56 60 Average Speed 65 | 116 59 60 Slowest Speed 190 | 190 150 60 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 53 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 2 1 Melee . | . . . Projectile 1 | . . 1 AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 772 | 74 509 189 Wait 78 | . 48 30 Move 622 | 62 409 151 Hop . | . . . Pick Up 11 | 5 6 . Fast Attach 9 | 6 3 . Attach 7 | . 5 2 Detach 3 | . 3 . Swap 3 | . 3 . Drop 3 | . 3 . Fire 36 | 1 29 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Lost 6 parts (1p2n3w) 486 | -10/Materials | Entered Mines 598 | -10/Mines | Core integrity fell below 20% 630 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00436_ Acquired 10 matter. 00463_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 00466_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00467_ Recycling unit begins recycling process. 00469_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00472_ R-06 Scavenger inserts Heat Sink into recycling unit. 00473_ Recycling unit begins recycling process. 00483_ Acquired Mining Laser. LOCATION=MINES GOAL=ESCAPE 00491_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00524_ T-07 Excavator is excavating. 00532_ U-05 Engineer lays Concrete. 00575_ K-01 Serf cleans the Laser Drill. 00577_ K-01 Serf collects debris. 00580_ K-01 Serf cleans the Laser Drill. 00600_ K-01 Serf destroyed. 00601_ Destroyed Flight Unit. 00629_ Destroyed Lgt. Ion Engine. 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""?????# ##??????????????????????????? | | ??# ???????## ##?????????????????????????? | | ??# ?????????# ##????????##??????????????? | | ?????????????# ######## ##?????????????? | | ?????????##### #?????????????? | | ?????????# #?????????????? | | ????###### ####### ??????? | | ???## ### #?????## # ????? | | ???# ## #???????# #??## ?????? | | ???# ####### #???????? #???????"" ?????? | | ???## #?????# #????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySiegeHammer Manual? 0 Play Time 00:17:42 Cumulative 28.9 hours Start 2025.09.09 @ 14:48:35 End 2025.09.09 @ 15:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0acce554-66ea-4065-95e7-6dd4ec1a146d