Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.15 @ 22:13:15 Player: Robotech Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (5931) 5931 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 14371 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 30 Entered DSFs 500 Friendly Fire -299 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (14) ----- Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Impulse Thruster Enhanced Quantum Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Launcher Guidance Computer Experimental Core Analyzer Advanced Transmission Jammer Improved Weapon Shielding Graphene Brace Improved Focal Shield Advanced Thermal Shield Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Nova Cannon [Rating: 130] Favorites ----------- Power Fission Core Engine F-cell Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Biometal Heavy Treads Leg Armored Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Matter Pod Processor Launcher Guidance Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Long-range Missile Launcher Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Slots Evolved 17 | . 1 2 2 2 . . 2 2 2 . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . 2 . Utility 12 | . 1 . 2 2 . . 1 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 216 | 7 18 16 22 18 17 2 61 9 12 1 1 3 12 17 Power 28 | 1 3 3 4 3 . . 9 1 1 . . . 2 1 Engine 13 | 1 3 3 2 . . . 4 . . . . . . . Core 12 | . . . 2 3 . . 5 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . 2 1 Propulsion 39 | 2 4 4 4 1 3 . 7 2 3 . . 2 4 3 Treads 1 | . . . . . . . . . . . . . . 1 Leg 14 | . . . . . 1 . 7 2 3 . . 1 . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 22 | . 4 4 4 1 2 . . . . . . 1 4 2 Utility 71 | 2 7 2 6 6 4 1 25 2 4 . 1 . 4 7 Device 36 | 1 4 2 3 5 2 . 10 1 2 . . . 2 4 Storage 5 | . . . . . 1 . 1 . 2 . 1 . . . Processor 14 | 1 2 . 2 1 . 1 3 1 . . . . 1 2 Hackware 3 | . . . . . . . 2 . . . . . 1 . Protection 13 | . 1 . 1 . 1 . 9 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 4 7 8 8 10 1 20 4 4 1 . 1 2 6 Energy Gun 11 | 2 4 . . 2 1 . 1 . . . . . . 1 Energy Cannon 22 | . . 6 2 . . . 7 2 1 . . 1 . 3 Ballistic Gun 1 | . . . . . . . . . 1 . . . . . Ballistic Cannon 13 | . . . 4 2 . 1 2 2 1 . . . 1 . Launcher 17 | . . . . 1 5 . 8 . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 2 . . . . . . . Slashing Weapon 9 | . . . 2 2 4 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 16 | . . 2 1 3 . . 8 . . . . . 1 1 Parts Lost 40 | . . 2 3 1 3 . 2 . . . . 12 . 17 Power 7 | . . 1 1 . . . 1 . . . . 2 . 2 Propulsion 10 | . . 1 2 . 2 . . . . . . 1 . 4 Utility 19 | . . . . 1 . . 1 . . . . 7 . 10 Weapon 4 | . . . . . 1 . . . . . . 2 . 1 Highest Loss Streak 15 | . . 1 3 1 3 . 1 . . . . 11 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 93 79 92 91 78 93 85 87 95 95 87 33 49 Engine 3 | . 12 10 4 . . . 6 . . . . . . . Core 5 | . . . 3 6 7 7 5 10 9 10 10 9 . . Leg 15 | . . . . . 2 7 24 22 20 20 20 18 . . Flight 6 | . 16 34 28 28 19 . . . . . . . 11 9 Device 15 | . 12 10 13 23 20 21 12 13 16 20 20 17 5 14 Storage 1 | . . . . . 6 . . . 7 10 10 9 . . Processor 17 | . 18 20 17 19 14 20 18 16 15 15 15 14 7 9 Hackware 1 | . . . . . . . 3 . . . . . 1 3 Protection 6 | . 2 . . . 5 7 7 11 10 10 10 9 . 2 Energy Gun 3 | . 25 3 . 2 9 7 1 . . . . . . . Energy Cannon 2 | . . 15 2 . . . 4 1 1 . . 1 . 1 Ballistic Cannon 2 | . . . 6 4 . 6 2 2 2 . . . 1 . Launcher 3 | . . . . . 1 . 4 5 4 9 10 7 . . Peak Build Rating 130 | 7 11 18 36 49 50 41 88 89 109 109 110 112 105 130 Average Rating 64 | 4 8 13 24 44 46 40 74 86 96 108 109 103 55 96 On Entrance 54 | . 7 9 18 36 43 40 40 86 88 109 109 110 29 99 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 139 | 7 13 16 16 19 26 21 73 57 135 137 137 139 39 41 Greatest Support 82 | 20 20 16 20 21 21 20 69 67 82 82 82 82 40 75 Greatest Overweight (x) 2 | . 2 1 . . 1 1 1 . 1 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 5 25 25 25 25 5 5 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 17 25 25 24 5 5 Most Carried 17 | 1 5 5 5 5 5 5 5 5 6 7 9 17 3 5 Average Carried 4 | . 4 4 4 4 4 4 4 4 4 6 8 10 1 4 Final Capacity 25 | 5 5 5 5 5 5 5 5 5 25 25 25 5 5 5 Final Carried 9 | 1 5 2 5 5 3 5 4 5 5 7 9 2 3 4 Class Distribution -------------------- 65% | Hacker-Skirmisher 13% | Hacker-Mutant 9% | Hacker-Ninja 6% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Scout | -9/Materials Hacker-Scout | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Matter Collected 5942 | 270 446 139 272 287 398 171 2179 534 35 790 101 131 88 101 Remotely 10 | . 10 . . . . . . . . . . . . . Salvage Created 5840 | 70 382 426 162 266 363 . 1927 805 277 851 . 198 . 113 Parts 229 | 1 27 24 5 22 4 . 93 29 16 . . 2 . 6 Haulers Intercepted 7 | . 2 . 1 2 . . 2 . . . . . . . Recyclers Shooed 9 | . . . . . . . 3 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Combat Hostiles Destroyed 111 | 1 8 9 3 3 10 . 48 12 7 4 . 2 . 4 Guns 15 | 1 7 2 . . 2 . 2 . . . . . . 1 Cannons 22 | . . 3 3 1 . . 11 . 1 . . 1 . 2 AOE 71 | . . 3 . 2 8 . 35 11 6 4 . 1 . 1 Classes Destroyed 19 | 2 4 3 . 2 1 . 5 . 1 1 . . . . Worker 11 | 1 . . . 1 . . 6 3 . . . . . . Builder 16 | . 1 1 . . . . 7 5 2 . . . . . Tunneler 4 | . . . . 1 . . 3 . . . . . . . Hauler 7 | . 2 . 1 2 . . 2 . . . . . . . Recycler 9 | . . . . 1 . . 2 6 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 2 | . . 1 . . . . 1 . . . . . . . Watcher 6 | . 1 2 . . . . 3 . . . . . . . Swarmer 21 | . 4 3 . 3 2 . 3 3 . . . . . 3 Grunt 41 | 1 4 1 2 . 4 . 23 2 4 . . . . . Brawler 3 | . . . . . 2 . . 1 . . . . . . Duelist 4 | . . 1 . . 1 . 2 . . . . . . . Sentry 17 | . . 4 1 . 1 . 8 1 1 . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 7 | . . . . . . . 2 3 2 . . . . . Programmer 8 | . . . . . . . 5 2 . . . . . 1 Heavy 3 | . . . . . . . 2 . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . Thug 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 2 4 4 2 3 5 . 10 10 5 1 . 1 . 2 Combat Bots Only 9 | 1 2 4 2 3 5 . 9 4 5 1 . 1 . 2 Max Kills in Single Turn 4 | 1 1 3 1 2 2 . 4 4 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 2 . 3 2 2 1 . 1 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Hostile Shots Fired 1110 | 2 38 49 90 31 28 . 268 49 40 . . 149 1 365 Missed 418 | 1 13 21 59 18 10 . 98 11 16 . . 36 . 135 Damage Taken 7976 | 6 175 236 267 106 268 . 1503 425 258 32 . 1749 6 2945 Core 2108 | . 58 55 50 7 54 . 166 13 29 . . 226 . 1450 Absorbed by Shields 6 | . . . . . . . . . . . . . 2 4 Redirected to Shielding 130 | . . . . . 9 . 17 . . . . . . 104 Ignored by Resistances 5122 | 4 114 149 161 58 158 . 934 259 154 18 . 1024 13 2076 Regen/Repaired (Parts) 465 | . 21 . . 31 . . 260 . 153 . . . . . Core Remaining (%) 88 | 100 76 86 90 . . 91 80 98 . . . 77 100 . Volleys Fired 376 | 3 25 29 8 17 24 . 159 42 22 18 . 10 . 19 Largest 2 | 2 2 2 2 1 2 . 2 2 2 2 . 2 . 2 Hottest 226 | 80 105 136 96 48 75 . 133 90 146 82 . 98 . 226 Shots Fired 515 | 6 50 49 16 17 31 . 208 43 27 27 . 19 . 22 Gun 108 | 6 50 18 . 8 15 . 9 . . . . . . 2 Cannon 218 | . . 31 16 8 . . 114 24 8 . . 1 . 16 Launcher 189 | . . . . 1 16 . 85 19 19 27 . 18 . 4 Special . | . . . . . . . . . . . . . . . Kinetic 89 | . . . 16 8 . . 46 15 4 . . . . . Thermal 207 | 3 44 28 . 8 15 . 77 9 4 . . 1 . 18 Explosive 189 | . . . . 1 16 . 85 19 19 27 . 18 . 4 Electromagnetic 30 | 3 6 21 . . . . . . . . . . . . Robot Hit Streak 46 | 3 35 22 25 8 25 . 46 9 14 17 . 15 . 24 Robot Miss Streak 3 | 1 1 2 2 2 . . 2 3 2 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 396 | 4 42 44 16 17 28 . 152 28 22 19 . 15 . 9 Core Hits 345 | 3 17 16 6 7 35 . 130 61 28 15 . 21 . 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 1 1 2 1 . 5 . 1 . . . . . Burn 6 | . 1 1 . . 1 . 3 . . . . . . . Blast 4 | . . . 1 . . . 2 . 1 . . . . . Sever 2 | . . . . 2 . . . . . . . . . . Melee Attacks 52 | . . . 4 29 8 . 4 . . . . . . 7 Impact 4 | . . . . . . . 4 . . . . . . . Slashing 48 | . . . 4 29 8 . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 5 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24761 | 51 549 925 482 925 2067 . 9919 3171 1556 3557 . 1028 . 531 Guns 1243 | 51 549 212 . . 222 . 179 . . . . . . 30 Cannons 4258 | . . 587 343 53 . . 2403 474 172 . . 35 . 191 Explosions 18097 | . . 126 . 210 1563 . 7302 2656 1384 3557 . 993 . 306 Melee 1061 | . . . 139 640 282 . . . . . . . . . Ramming 102 | . . . . 22 . . 35 41 . . . . . 4 Kinetic 1520 | . . . 343 53 . . 833 252 39 . . . . . Thermal 3802 | 23 464 542 . . 222 . 1940 222 133 . . 35 . 221 Explosive 17780 | . . . . 210 1563 . 7111 2656 1384 3557 . 993 . 306 Electromagnetic 496 | 28 85 383 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1061 | . . . 139 640 282 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 3 . 11 11 12 . 1 Average Corruption 2 | . . . . . . . 1 2 . 7 11 11 . 1 Corruption Purged 2 | . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 53 | . . . . . . . 22 1 . 8 7 14 . 1 Message Errors 15 | . . . . . . . 9 . . 3 1 2 . . Matter Fused 12 | . . . . . . . 5 . . 1 1 5 . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . 1 Energy Discharges 11 | . . . . . . . 3 1 . 1 3 3 . . Data Loss (minor) 6 | . . . . . . . 2 . . 1 1 2 . . Data Loss (major) 5 | . . . . . . . 3 . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . 1 . . . . . . . . . Overflow Damage 581 | . . 24 . 27 26 . 312 127 13 34 . . . 18 Projectiles 93 | . . 24 . . . . 69 . . . . . . . Explosions 443 | . . . . . 8 . 243 127 13 34 . . . 18 Melee 45 | . . . . 27 18 . . . . . . . . . Knockbacks 7 | . . . 3 1 . . . 3 . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . Kinetic 5 | . . . 3 1 . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 11 . 22 28 . 6 22 13 32 . . . 63 Shots 13 | . . 1 . . 2 . 2 2 2 1 . . . 3 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . . . . . 3 6 . . . . . 1 Kicked 9 | . . . . . . . 3 6 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 471 | 62 198 224 170 24 18 . 379 302 282 264 . 12 224 471 Average Temperature 102 | 27 63 104 90 8 6 . 104 80 129 64 . 9 113 230 Received Heat Transfer 1569 | 6 144 111 171 6 99 . 375 9 60 . . 357 . 231 Effects 13 | . . . . . . . 7 . . . . . . 6 Shutdowns 4 | . . . . . . . 1 . . . . . . 3 Energy Bleed 3 | . . . . . . . 2 . . . . . . 1 Interference 5 | . . . . . . . 3 . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . . Parts Melted 15 | . 4 3 . . . . 5 3 . . . . . . Heat Transferred 6781 | 50 1190 1273 . . 518 . 2928 350 200 . . 50 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Peak Influence 556 | 25 193 302 340 329 . . 556 444 524 209 112 279 85 480 Initial 157 | . 12 25 47 100 . . . 113 157 53 112 60 70 35 Average 161 | 4 103 148 145 166 . . 140 207 354 151 112 162 72 221 Maximum Alert Level 2 | . . 1 1 1 . . 2 2 2 1 . 1 . 2 Low Security (%) 69 | 100 100 75 71 71 . . 73 51 18 64 100 57 100 47 Level 1 24 | . . 25 28 28 . . 23 32 30 35 . 42 . 42 Level 2 6 | . . . . . . . 2 16 51 . . . . 9 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 1 7 5 . . 19 2 2 . . 1 . 1 Investigation 13 | . 1 1 4 3 . . 1 1 1 . . . . 1 Extermination 6 | . . . . 1 . . 5 . . . . . . . Reinforcement 16 | . . . 3 1 . . 9 1 1 . . 1 . . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 1 . . . . . . Haulers Reinforced 3 | . . . . 1 . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Distress Signals 15 | . 1 1 5 1 . . 4 2 1 . . . . . Communications Jammed 4 | . . . . . . . . . . . . 4 . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 243 | 1 12 18 32 19 10 . 54 23 12 5 . 10 4 43 Peak Tracking Total 23 | 1 5 6 15 6 5 . 4 7 6 2 . 7 4 23 Tactical Retreats 28 | . 1 2 5 6 . . 6 1 . . . 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Traps Triggered 6 | . 1 . . 1 . . . . 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . 11 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Machines Disabled 24 | . . . . . 1 . 18 3 . . . 1 . 1 Max in Single Turn 3 | . . . . . 1 . 3 1 . . . 1 . 1 Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Machines Accessed 53 | . 10 4 6 12 . . 10 4 4 . 1 . . 2 Terminals 34 | . 7 4 5 6 . . 5 2 2 . 1 . . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . . 2 . . 2 1 2 . . . . . Recycling Units 6 | . 2 . 1 2 . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . Total Hacks 171 | . 40 12 25 38 . . 28 9 13 . 1 . . 5 Successful 130 | . 35 11 16 25 . . 22 5 11 . 1 . . 4 Failed 41 | . 5 1 9 13 . . 6 4 2 . . . . 1 Catastrophic 6 | . . . 2 2 . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 56 | . 12 7 17 10 . . 3 2 3 . . . . 2 Terminals 116 | . 27 12 24 23 . . 14 4 6 . 1 . . 5 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 30 | . 8 . . 5 . . 6 4 7 . . . . . Recycling Units 14 | . 5 . 1 6 . . 2 . . . . . . . Scanalyzers 8 | . . . . 3 . . 5 . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . Terminal Hacks 77 | . 21 9 11 14 . . 10 2 5 . 1 . . 4 Record 37 | . 13 2 3 5 . . 4 2 5 . . . . 3 Part Schematic 3 | . . . 1 1 . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . . . . Open DSF 4 | . . . . 1 . . 1 . . . 1 . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . . . . Unreport Threat 7 | . 1 2 2 1 . . 1 . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . . . . Hauler Manifests 4 | . 2 . 1 . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . . 2 . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 26 | . 8 . . 4 . . 6 2 6 . . . . . Scan Component 14 | . 4 . . 2 . . 3 2 3 . . . . . Repair 12 | . 4 . . 2 . . 3 . 3 . . . . . Recycling Unit Hacks 9 | . 4 . 1 3 . . 1 . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . 1 . . . . . . . . . . Retrieve Components 6 | . 2 . 1 2 . . 1 . . . . . . . Scanalyzer 7 | . . . . 2 . . 5 . . . . . . . Insert Component 4 | . . . . 1 . . 3 . . . . . . . Analyze 3 | . . . . 1 . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . . Unauthorized Hacks 9 | . 2 2 4 1 . . . . . . . . . . Terminals 9 | . 2 2 4 1 . . . . . . . . . . Assimilate 3 | . . . 2 1 . . . . . . . . . . Botnet 6 | . 2 2 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 8 3 5 9 . . 9 3 3 . . . . 1 Full Trace Events 18 | . 5 2 4 3 . . 1 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 2 . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 12 | . 4 . . 2 . . 3 . 3 . . . . . Time 451 | . 104 . . 72 . . 133 . 142 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 27 | . 11 . 1 5 . . 10 . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . 2 . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 4 . . 7 . . . . . . . Machine Destruction 7 | . . . . 4 . . 3 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Total Allies 3 | . . . . 1 1 . . . . 1 . . . . Largest Group 2 | . . . . 1 2 2 2 . . 1 . . . . Highest-Rated Group 58 | . . . . 26 58 58 58 . . 46 . . . . Highest-Rated Ally 46 | . . . . 26 32 32 32 . . 46 . . . . Total Orders 3 | . . . . . 3 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . Ally Attacks 15 | . . . . . . . 1 . . 14 . . . . Total Damage 498 | . . . . . . . 134 . . 364 . . . . Kills 2 | . . . . . . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Turns Passed 9459 | 65 597 308 274 735 665 612 3972 574 550 262 179 298 81 287 Spaces Moved 8901 | 61 782 391 582 1444 1332 304 2431 406 237 116 93 137 155 430 Core 144 | 16 . . . . . . . . . . . 2 57 69 Treads 2 | . . . . . . . . . . . . . . 2 Legs 3805 | . . . . . 90 304 2431 406 237 116 93 128 . . Wheels 205 | 45 160 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4745 | . 622 391 582 1444 1242 . . . . . . 7 98 359 Fastest Speed 26 | 50 37 31 26 26 26 130 112 112 112 190 190 40 32 32 Average Speed 78 | 72 47 34 31 26 40 199 123 112 151 190 190 186 39 38 Slowest Speed 260 | 80 205 114 37 27 200 200 200 112 190 190 190 260 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 52 | . 11 4 23 7 . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 94 38 51 33 98 27 40 12 9 90 2 83 4 13 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 4 2 . . . . . . . . Spaces Dug 81 | . . . 1 12 51 . 4 3 . . . . . 10 Terrain Destroyed 1222 | . . 9 4 28 177 . 510 71 78 186 . 93 . 66 Melee 23 | . . . 1 12 3 . . . . . . . . 7 Projectile 32 | . . . 3 8 1 . 8 2 . . . . . 10 AOE 1167 | . . 9 . 8 173 . 502 69 78 186 . 93 . 49 Terrain Rammed 1 | . . . . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Total 10796 | 72 946 508 624 1723 1402 309 3227 498 418 135 95 159 170 510 Wait 1117 | 1 109 61 12 199 12 2 516 30 139 . . . . 36 Move 8794 | 60 761 382 540 1430 1331 303 2430 405 237 115 92 136 154 418 Hop 42 | . 9 4 18 6 . . . . . . . . . 5 Pick Up 60 | 1 11 4 5 4 1 2 18 2 2 1 2 6 1 . Fast Attach 87 | 7 6 5 9 6 3 . 18 2 5 . . 1 11 14 Attach 18 | . 1 1 2 . 3 . 3 1 3 . . 2 1 1 Detach 24 | . 1 . 4 . 3 . 4 1 3 . . 2 2 4 Swap 112 | . 11 11 11 12 11 2 40 6 4 1 1 . . 2 Drop 90 | . 12 11 11 8 4 . 32 3 3 . . 2 1 3 Fire 376 | 3 25 29 8 17 24 . 159 42 22 18 . 10 . 19 Melee 52 | . . . 4 29 8 . 4 . . . . . . 7 Ram 2 | . . . . 1 . . . . . . . . . 1 Kick 9 | . . . . . . . 3 6 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . Trap 11 | . . . . 11 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Identified exit to Materials 50 | -11/Scrapyard | Discovered exit to Materials (range 8) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Utility x1 237 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Discovered exit to Materials (range 12) 372 | -10/Materials | Identified exit to Mines 372 | -10/Materials | Discovered exit to Mines (range 5) 393 | -10/Materials | Discovered exit to Materials (range 15) 429 | -10/Materials | Repaired Lgt. Ion Engine 456 | -10/Materials | Repaired Flight Unit 483 | -10/Materials | Repaired Flight Unit 511 | -10/Materials | Repaired Sensor Array 538 | -10/Materials | Discovered exit to Materials (range 18) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x2 798 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Discovered exit to Mines (range 12) 804 | -9/Materials | Discovered exit to Mines (range 12) 912 | -9/Materials | Identified exit to Materials 912 | -9/Materials | Discovered exit to Materials (range 17) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Utility x2 1163 | -8/Materials | Lost 3 parts (1p2n) 1241 | -8/Materials | Identified exit to Factory 1241 | -8/Materials | Discovered exit to Factory (range 6) 1245 | -8/Materials | Entered Factory 1245 | -7/Factory | Evolved 2 slots: Utility x2 1303 | -7/Factory | Build established: Hacker-Scout 1620 | -7/Factory | Build established: Hacker-Ninja 1647 | -7/Factory | Repaired Reaction Control System? 1792 | -7/Factory | Identified exit to Lower Caves 1957 | -7/Factory | Repaired Broken Imp. Sensor Array 1980 | -7/Factory | Entered Lower Caves 1980 | -7/Lower Caves | Accompanied by 1 ally 2010 | -7/Lower Caves | Learned Factory emergency access door positions 2069 | -7/Lower Caves | Encountered a Warlord checkpoint 2072 | -7/Lower Caves | Learned Factory interactive machine intel 2201 | -7/Lower Caves | Identified exit to Lower Caves 2201 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 2430 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2479 | -7/Lower Caves | Lost 3 parts (2n1w) 2645 | -7/Lower Caves | Entered another Lower Caves area 2645 | -7/Lower Caves | Accompanied by 2 allies 2657 | -7/Lower Caves | Identified exit to Factory 2657 | -7/Lower Caves | Discovered exit to Factory (range 6) 2692 | -7/Lower Caves | Build established: Hacker-Skirmisher 2785 | -7/Lower Caves | Learned Factory trap positions 3257 | -7/Lower Caves | Entered Factory 3257 | -6/Factory | Accompanied by 2 allies 3257 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3258 | -6/Factory | Loaded intel: 97 trap records 3260 | -6/Factory | Loaded intel: 49 interactive machine locations 3555 | -6/Factory | Destroyed 9 combat bots 3762 | -6/Factory | Repaired Assault Cannon 3834 | -6/Factory | Repaired Enh. Nuclear Core 3960 | -6/Factory | Identified exit to Factory 3960 | -6/Factory | Discovered exit to Factory (range 7) 4198 | -6/Factory | Cargo convoy interrupted 5020 | -6/Factory | Found Prototype Launcher 5020 | -6/Factory | Identified Rocket Array 5083 | -6/Factory | Found Launcher Loader 5500 | -6/Factory | Identified exit to Lower Caves 5500 | -6/Factory | Discovered exit to Lower Caves (range 21) 5782 | -6/Factory | Repaired Flexi-carbon Leg 5878 | -6/Factory | Spotted B-75 Beast 5935 | -6/Factory | Destroyed B-75 Beast 6799 | -6/Factory | Build established: Hacker-Mutant 7229 | -6/Factory | Entered another Factory area 7229 | -5/Factory | Evolved 2 slots: Utility x2 7239 | -5/Factory | Build established: Hacker-Skirmisher 7712 | -5/Factory | Identified exit to Factory 7712 | -5/Factory | Discovered exit to Factory (range 22) 7803 | -5/Factory | Entered another Factory area 7803 | -4/Factory | Evolved 2 slots: Utility x2 7869 | -4/Factory | Identified exit to Research 7869 | -4/Factory | Discovered exit to Research (range 17) 7971 | -4/Factory | Repaired Hvy. Rocket Launcher 8145 | -4/Factory | Repaired Broken Lrn. Missile Launcher 8196 | -4/Factory | Repaired Fission Core 8353 | -4/Factory | Sucked down chute 8353 | -4/Factory | Entered Waste 8354 | -4/Waste | Met a frightened Derelict 8368 | -4/Waste | EMP discharged 8377 | -4/Waste | Spotted C-40 Crusher 8386 | -4/Waste | Destroyed C-40 Crusher 8410 | -4/Waste | Spotted C-40 Crusher 8423 | -4/Waste | Allies destroyed C-40 Crusher 8438 | -4/Waste | Spotted C-40 Crusher 8444 | -4/Waste | Destroyed C-40 Crusher 8468 | -4/Waste | EMP discharged 8474 | -4/Waste | Spotted C-40 Crusher 8478 | -4/Waste | Spotted C-40 Crusher 8493 | -4/Waste | Destroyed C-40 Crusher 8521 | -4/Waste | Destroyed C-40 Crusher 8568 | -4/Waste | EMP discharged 8568 | -4/Waste | System corruption reached 10% 8575 | -4/Waste | Identified exit to Factory 8575 | -4/Waste | Discovered exit to Factory (range 22) 8615 | -4/Waste | Entered Factory 8792 | -4/Factory | Identified exit to DSF 8794 | -4/Factory | Entered DSF 8898 | -4/DSF | Additional patrols routed to DSF 9062 | -4/DSF | Discovered exit to Research (range 18) 9092 | -4/DSF | Entered Research 9092 | -3/Research | Evolved 2 slots: Propulsion x2 9119 | -3/Research | Lost 11 parts (2p1n7u1w) 9163 | -3/Research | Identified exit to Research 9163 | -3/Research | Discovered exit to Research (range 4) 9173 | -3/Research | Entered another Research area 9173 | -2/Research | Evolved 2 slots: Utility x2 9294 | -2/Research | Found Prototype Processor 9294 | -2/Research | Identified Exp. Core Analyzer 9354 | -2/Research | Build established: Hacker-Mutant 9372 | -2/Research | Found Fusion Bomb Launcher 9412 | -2/Research | Core integrity fell below 50% 9439 | -2/Research | Core integrity fell below 20% 9460 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Query(2210) In 2210 the [ISCS Cetus] received several [ISC] messages sent from the [Solar System] in 2198, warning that the [Solar System] was under attack by an alien race known as the [Sigix]. The [ISC] advised that all outbound ships continue beyond their intended destination to avoid pursuit and preserve the [Human] species. After a brief stop at [Tau Ceti IV] to deploy Project [Seraph], the Cetus left for an unknown destination. 09441_ ALERT: Suspicious activity at Terminal R010. Dispatching Investigation squad. 09443_ Slammed into S-43 Plague. 09445_ Graphene Brace destroyed. 09446_ Slug penetrates Wall. 09451_ Acquired Biometal Heavy Treads. The Biometal Heavy Treads can enter siege mode by activating it again. See Siege stat context help for more info. 09452_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##########????????????????????????????? | | ???????????# #????????????????????????????? | | ############ #????????????????????????????? | | #! # #########????????????????????? | | # # ## #????????????????????? | | # * #""" ## #????????????????????? | | # #"T ## #????????????????????? | | # ! #""" ## #????????????????????? | | #? ?# ##= !#????????????????????? | | ##/#####"### ## #????????????????????? | | #?# ##+######## #????????????????????? | | ## #?# # ! @ #????????????????????? | | ?# #?# ssss #????????????????????? | | ?# #?# h ss# #????????????????????? | | ?# #?# g h g # #????????????????????? | | ?# #?# h # #????????????????????? | | ?# #?# """ ***# #????????????????????? | | ?# #?# """ ** ########????????????????????? | | ?# ### """ ** ????????????????????????? | | ?# ???????????????????????? | | ?####### ???????????????????????? | | ???????# ???????????????????????? | | ???????#### #### #########???????????????????????? | | ########### #??# #???????????????????????????????? | | # #??# #???????????????????????????????? | | #+####+#######?????????????????????????? | | # #?????????????????????????? | | # = #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | [%* + """ """ #?????????????????????????? | | ! # """ """ #?????????????????????????? | | # """ """????????????????????????????? | | # """ """????????????????????????????? | | # """ """????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 710 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 600 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 6 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Backstab Crack Shot Cya! Dangerous Findings Everything Is Under Control First Step to Greatness GoHome() Hehehe Hey, That's Mine! Hunted I Spy It's Just You Knowing Is Half The Battle Librarian Loot Pinata Made in Tau Ceti IV No Signal Novice Programmer One Hack Too Far Oops Part-time Excavator Part-time Mechanic Party Time Power Corrupts Prolific Hacker Remodeling Respectable Loadout Risk Taker Serviceable Loadout Shopping List System Compromised True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed ReactiveGyrokineticChainsaw Manual? 0 Play Time 03:36:47 Cumulative 3.5 hours Start 2024.08.14 @ 11:19:56 End 2024.08.15 @ 22:13:15 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46644450-d084-4f03-a469-c9d90ef1cf66