Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 17:30:49 Player: HeartGrenade Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (264) 1320 Value Destroyed (13663) 13663 Prototype IDs (72) 1440 Alien Tech Used (5) 1000 Bonus (12282) 12282 TOTAL SCORE: 40205 Bonus ------- High Alert Combat Kills 1145 Follower Combat Kills 529 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 488 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Friendly Fire -480 Cogmind --------- Core Integrity 0/1600 Matter 203/300 Energy 65/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Deep Network Scanner > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Energy Well (500) Hacking Drone Bay (1/1) Null Cannon Vortex Lance (40) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Layered Heavy Armor Plating Improved Remote Shield AEGIS Remote Shield Hacking Suite > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Compact Mass Driver CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Vortex Chain Reactor Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Energy Well Spectral Analyzer Improved Remote Shield Deep Network Scanner Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Compact HERF Cannon Warp Cannon Null Cannon Improved Potential Cannon Compact Mass Driver Compact Mass Driver Micro-nuke Launcher Vortex Lance Vortex Lance [Rating: 214] Favorites ----------- Power Reinforced Quantum Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Leg Treads Advanced Heavy Treads Leg Armored Leg Wheel Armored Wheel Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Compact Mass Driver Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 10 | . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 406 | 4 9 11 3 10 20 8 8 2 24 29 15 8 2 1 14 3 3 19 10 7 9 5 4 26 19 19 10 27 21 56 Power 28 | . . 1 . 1 2 . 1 . 2 3 . . . . . 1 1 1 . 1 1 . 1 1 2 4 . 1 . 4 Engine 10 | . . 1 . 1 2 . 1 . . 2 . . . . . 1 . 1 . . 1 . . . . . . . . . Core 4 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . Reactor 14 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 2 4 . 1 . 4 Propulsion 57 | 2 4 2 . 2 3 . 1 . 3 6 . 1 . . 2 . . 2 . 1 1 1 . 4 3 5 1 5 2 6 Treads 30 | 2 4 2 . 2 3 . . . . . . . . . . . . . . . . . . . . 4 1 5 2 5 Leg 22 | . . . . . . . . . . 6 . 1 . . 2 . . 2 . 1 1 1 . 4 3 1 . . . . Wheel 5 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 182 | . 1 3 . 4 8 4 2 1 4 11 7 4 1 . 9 . . 8 7 3 5 2 3 12 10 6 3 18 15 31 Device 131 | . . 1 . 1 3 2 1 1 4 9 5 3 1 . 6 . . 5 6 2 3 2 1 10 7 5 2 13 14 24 Storage 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Processor 14 | . . 1 . 1 . 1 . . . . . 1 . . 1 . . 2 1 . . . . . 1 . . 4 . 1 Hackware 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Protection 26 | . . . . 2 4 1 1 . . 1 2 . . . 1 . . 1 . . 2 . 1 2 2 . 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 4 5 3 3 7 4 4 1 15 9 8 3 1 1 3 2 2 8 3 2 2 2 . 9 4 4 6 3 4 15 Energy Gun 16 | 1 2 1 1 1 2 . 2 1 2 1 . . . . . . . . . . . . . 1 . . 1 . . . Energy Cannon 64 | . . 2 1 1 2 1 1 . 6 7 5 2 . 1 3 1 1 4 2 2 1 1 . 4 2 4 4 . 1 5 Ballistic Gun 6 | 1 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 4 Launcher 27 | . . . 1 1 . 2 . . 6 1 3 1 1 . . 1 1 1 1 . . 1 . 3 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 1 . 1 . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . . . . . 1 . . . . 1 . . 7 . 1 . . 3 . . 1 5 3 5 2 Parts Lost 79 | . . 2 . 1 5 1 5 . 7 1 1 2 . . 1 1 . . . . 2 . . 7 5 6 2 . 3 27 Power 12 | . . . . . . . 1 . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 4 Propulsion 22 | . . 1 . 1 4 . 3 . . . . 1 . . . . . . . . . . . 2 1 2 . . . 7 Utility 29 | . . . . . 1 . 1 . 3 . 1 . . . . . . . . . 1 . . 3 3 1 2 . 2 11 Weapon 16 | . . 1 . . . 1 . . 2 . . 1 . . 1 . . . . . . . . 2 1 2 . . . 5 Highest Loss Streak 12 | . . 1 . 1 2 1 5 . 3 1 1 2 . . 1 1 . . . . 1 . . 4 2 2 2 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 63 77 100 99 97 91 78 61 70 91 93 99 100 100 93 94 95 99 100 99 97 100 97 98 95 82 72 82 81 73 Engine 4 | . . 3 11 9 7 7 6 7 3 3 6 6 6 6 5 5 5 7 11 9 2 5 2 . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . . . . . 5 5 7 8 3 6 9 11 11 9 Treads 9 | . 27 29 33 35 27 23 5 . . . . . . . . . . . . . . . . . . 5 13 11 12 10 Leg 15 | . . . . . . . . . . 31 33 33 33 33 29 29 29 29 29 31 31 31 31 29 26 14 . . . . Device 11 | . . 2 11 9 12 9 7 7 8 8 6 11 13 13 11 17 17 13 10 10 9 10 7 13 17 9 5 15 15 15 Storage 5 | . 7 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 13 | . . 9 11 9 7 12 15 15 15 13 13 14 13 13 11 11 11 13 17 15 15 15 15 15 15 19 18 16 16 14 Hackware 4 | . . . . . 6 7 7 7 5 5 6 6 6 6 10 5 5 5 5 9 7 5 5 5 4 4 4 4 4 2 Protection 5 | . . . . 9 9 7 7 7 4 4 6 6 6 6 5 5 5 6 5 5 8 10 10 6 3 4 4 4 4 2 Energy Gun 1 | . 14 9 10 9 2 . 2 . 4 1 . . . . . . . . . . . . . 2 2 . . . . . Energy Cannon 7 | . . 1 9 9 9 11 11 . 6 11 12 12 7 13 10 10 11 6 10 10 9 10 10 6 5 8 10 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 9 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 224 | 3 24 53 55 58 65 63 63 59 71 87 86 79 78 77 78 78 83 91 88 91 93 94 96 97 122 183 191 198 197 224 Greatest Support 600 | 3 43 69 69 89 94 76 76 12 12 84 84 84 84 84 84 84 84 84 84 109 109 113 113 113 130 210 210 600 210 220 Greatest Overweight (x) 5 | . 1 . . . . . 5 4 5 5 1 . . . . . . 1 1 . . . . 1 1 2 . 2 . 1 Average Overweight (x) . | . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 5 10 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 24 Most Carried 25 | . 6 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | . 5 13 17 18 19 19 18 19 18 19 19 17 19 20 19 19 19 19 20 18 19 20 19 18 18 20 23 24 24 22 Final Capacity 25 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | . 6 19 17 20 19 20 18 19 17 20 19 19 20 20 20 19 20 20 20 20 20 20 20 16 20 24 25 24 25 4 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 8% | Alien-Mutant 6% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Mutant | -3/Lab Scavenger-Gunner | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 7767 | 170 134 181 79 90 195 146 87 . 314 280 243 304 65 103 150 44 44 117 240 40 110 64 50 265 281 207 33 920 726 2085 Remotely 2315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 522 288 1505 Salvage Created 11881 | . 148 450 46 331 602 128 119 . 439 794 290 220 . 201 407 64 72 144 240 108 330 224 92 795 613 915 33 369 626 3081 Parts 536 | . 9 31 10 22 20 6 6 . 13 40 20 6 . 6 14 4 9 2 24 4 12 10 2 41 43 28 . 13 41 100 Haulers Intercepted 5 | . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . 10 5 . 15 . 16 6 . 16 . 4 7 . 21 . 10 10 2 31 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 225 | . 6 10 3 11 13 5 2 . 11 13 11 4 . 4 4 4 5 4 9 1 4 4 . 16 9 13 1 6 14 38 Guns 30 | . 6 5 1 4 4 . . . 1 2 . . . . . . . . . . . . . 3 4 . . . . . Cannons 122 | . . 5 1 5 9 2 2 . 1 8 2 3 . 1 3 . 1 2 4 1 2 3 . 7 2 8 . 6 14 30 AOE 53 | . . . 1 2 . 3 . . 9 1 9 1 . 2 . 4 4 2 4 . . 1 . 5 . 1 . . . 4 Classes Destroyed 20 | . 1 5 1 2 2 . 1 . . 3 . . . . 1 . . 1 1 . . . . 1 . . . 1 . . Worker 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Builder 9 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 2 3 Tunneler 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Hauler 5 | . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycler 9 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 5 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Swarmer 60 | . . 4 3 6 3 4 . . 2 5 7 . . . . 4 5 . 5 . . 1 . 8 3 . . . . . Grunt 54 | . 6 3 . 4 3 . . . 7 1 . 2 . 3 . . . 2 . . 3 2 . 5 . . . 3 2 8 Brawler 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Duelist 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Sentry 28 | . . 3 . 1 2 1 . . 1 2 . 1 . . 2 . . . 1 1 . 1 . 1 2 7 . . . 2 Specialist 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 3 . Hunter 23 | . . . . . 2 . . . . 1 3 . . . . . . . . . . . . . . 2 . 1 . 14 Programmer 31 | . . . . . 3 . 1 . . 2 1 . . . 2 . . . 1 . . . . . 3 2 . . 8 8 Behemoth 8 | . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . 1 1 . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 5 3 9 3 3 1 . 5 4 4 3 . 2 2 4 5 4 6 1 3 2 . 5 4 3 1 4 3 8 Combat Bots Only 6 | . 2 4 3 6 3 3 1 . 5 4 4 3 . 2 2 4 5 4 6 1 3 2 . 5 4 3 1 4 3 5 Max Kills in Single Turn 5 | . 1 1 1 5 1 1 1 . 3 2 2 1 . 2 1 4 4 2 4 1 1 1 . 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . 1 . . 3 1 2 1 . 2 . 4 4 2 4 . . 1 . 1 . 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Damage Taken 27161 | . 366 447 22 334 1334 398 454 . 787 1039 710 657 . 180 420 59 109 148 242 118 833 99 . 1859 917 1971 643 956 1771 10288 Core 3158 | . 110 48 14 33 162 13 102 . 148 74 67 88 . 38 123 . 28 37 20 . 44 . . 99 23 138 26 76 125 1522 Absorbed by Shields 1497 | . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . . 1446 Reduced by Siege Mode 680 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 130 544 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Regen/Repaired (Parts) 300 | . . . . . . . . . . . . . 111 . 98 . . 91 . . . . . . . . . . . . Core Remaining (%) 77 | 100 56 . 84 94 . . . . 39 . . . . 68 . . . . 79 . . . . 87 . . 77 . 86 . Volleys Fired 760 | . 20 36 4 31 44 7 12 . 25 77 27 26 . 15 24 3 4 17 17 10 21 10 4 60 35 35 7 28 36 125 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 1 2 2 2 2 2 2 1 2 3 2 3 3 3 3 Hottest 315 | . 130 88 133 133 148 136 148 . 148 170 170 180 . 170 170 90 170 170 170 180 175 175 85 175 250 210 315 210 198 198 Shots Fired 1255 | . 38 71 9 40 76 9 19 . 39 111 34 39 . 26 39 4 5 22 27 15 28 14 4 87 59 68 12 70 73 217 Gun 200 | . 38 58 5 20 13 . 4 . 10 10 . . . . . . . . . . . . . 12 30 . . . . . Cannon 1009 | . . 13 3 19 63 6 15 . 22 99 28 38 . 22 39 3 4 20 26 15 28 13 4 69 29 68 12 70 73 208 Launcher 46 | . . . 1 1 . 3 . . 7 2 6 1 . 4 . 1 1 2 1 . . 1 . 6 . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 378 | . 14 36 . . . . . . . . . . . . . . . . . . . . . . 14 . . 64 73 177 Thermal 831 | . 24 35 8 39 76 6 19 . 32 109 28 38 . 22 39 3 4 20 26 15 28 13 4 81 45 68 12 6 . 31 Explosive 46 | . . . 1 1 . 3 . . 7 2 6 1 . 4 . 1 1 2 1 . . 1 . 6 . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 8 24 7 6 15 15 24 . 13 15 7 16 . 5 18 19 20 11 18 8 10 15 3 7 19 14 9 16 20 21 Robot Miss Streak 8 | . 4 5 4 6 3 . 1 . 8 4 1 2 . 5 1 . 2 . 4 1 1 . 1 2 2 2 . 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 836 | . 34 55 5 35 63 5 13 . 28 58 11 22 . 15 30 1 3 9 12 8 13 7 3 45 42 48 11 40 58 162 Core Hits 528 | . 29 37 7 36 28 5 8 . 29 32 16 10 . 19 11 5 6 12 10 4 6 10 1 27 17 27 2 16 28 90 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 6 4 1 . . 3 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 41 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 10 4 1 2 4 16 Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 4 1 . . 3 Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . . Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 13 Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 49 | . . . . . 6 . 1 . 3 . . . . . . . . 10 . . 3 . . 1 1 . 10 . 5 9 Impact 10 | . . . . . 6 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . . . . 10 . . 3 . . 1 1 . . . 5 9 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33355 | . 424 753 86 731 1459 306 321 . 1463 1663 947 827 . 1157 941 243 283 722 602 256 385 347 109 2150 1231 1906 622 1363 2673 9385 Guns 2696 | . 424 485 38 222 309 . 105 . 238 188 . . . . . . . . . . . . . 243 444 . . . . . Cannons 22631 | . . 268 21 285 1022 103 216 . 398 1300 261 715 . 362 941 . 57 254 361 256 348 218 109 1160 711 1787 131 1363 2620 7364 Explosions 7046 | . . . 27 224 . 203 . . 827 175 686 112 . 795 . 243 226 468 241 . . 129 . 747 76 119 . . . 1748 Melee 794 | . . . . . 128 . . . . . . . . . . . . . . . 37 . . . . . 491 . 53 85 Ramming 188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Kinetic 10223 | . 86 168 . . . . . . . . . . . . . . . . . . . . . . 93 . . 1290 2620 5966 Thermal 15183 | . 338 585 59 507 1331 103 321 . 636 1488 261 715 . 362 941 . 57 254 361 256 348 218 109 1403 1062 1866 131 73 . 1398 Explosive 6912 | . . . 27 224 . 203 . . 827 120 686 112 . 795 . 243 226 468 241 . . 129 . 747 76 40 . . . 1748 Electromagnetic 55 | . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . Impact 128 | . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 175 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . 53 85 Entropic 491 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 491 . . . Highest Corruption 32 | . . 3 3 . 3 3 3 3 3 3 . . . . 1 1 1 1 1 . . . . . 2 4 10 32 32 12 Average Corruption 3 | . . 3 3 . 1 3 3 3 3 2 . . . . 1 1 1 1 1 . . . . . 1 2 9 32 6 7 Corruption Purged 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Effects 147 | . . 1 8 . 6 7 11 1 12 5 . . . . 1 3 1 . 8 . . . . . . 10 12 5 10 46 Message Errors 21 | . . . . . . 1 1 . 4 . . . . . . 1 . . . . . . . . . 1 2 2 1 8 Matter Fused 43 | . . . 5 . 1 5 3 1 2 2 . . . . . 1 . . 3 . . . . . . 2 4 . 4 10 Heat Flow Errors 21 | . . . . . 3 . 2 . 2 . . . . . 1 . . . 2 . . . . . . 1 1 . 1 8 Energy Discharges 10 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 4 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 3 2 . 1 5 Data Loss (major) 15 | . . . . . 2 . 2 . 2 1 . . . . . . 1 . . . . . . . . 1 . . 3 3 Misfires 10 | . . . 2 . . . . . . 2 . . . . . 1 . . 1 . . . . . . 1 2 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 894 | . . . . 51 128 13 . . . 2 . . . 15 1 . 13 . . . . 24 . 65 35 30 48 . 100 369 Projectiles 474 | . . . . . 22 . . . . 2 . . . . 1 . . . . . . . . 17 17 30 . . 100 285 Explosions 243 | . . . . 51 . 13 . . . . . . . 15 . . 13 . . . . 24 . 48 18 . . . . 61 Melee 177 | . . . . . 106 . . . . . . . . . . . . . . . . . . . . . 48 . . 23 Knockbacks 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 23 52 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 22 47 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 373 | . . . . . . 24 . . . 3 67 . . . . . . . . . . . . 102 67 110 . . . . Shots 11 | . . . . . . 1 . . . 1 4 . . . . . . . . . . . . 2 1 2 . . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 430 | . 227 94 72 116 291 132 242 . 185 214 348 108 . 120 375 . 6 210 247 174 155 150 198 287 217 430 242 262 194 199 Average Temperature 77 | . 101 29 27 26 109 55 55 . 46 68 104 56 . 42 82 . 4 79 67 52 56 52 91 118 75 97 74 92 87 51 Received Heat Transfer 3090 | . 204 210 . 63 207 24 36 . 220 99 . 132 . 93 45 . . . 9 18 153 27 . 225 36 363 . 99 81 746 Effects 11 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . 4 . 3 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 8 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . 4 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 11 Total Turns 344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 31 85 224 Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 25 52 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 17 | . . . . . . . . . . 2 . . . 1 1 . . . 1 . 1 . 1 . 2 4 1 . . 3 Combat Hostiles 16 | . . . . . . . . . . 2 . . . 1 1 . . . 1 . 1 . 1 . 2 4 1 . . 2 Parts Melted 89 | . . 1 . 4 12 1 1 . 5 14 1 . . 2 8 . . 2 3 4 2 . 1 6 3 10 1 . . 8 Heat Transferred 20473 | . 430 881 87 798 2414 185 558 . 1230 2710 400 550 . 600 1500 . 100 450 600 361 485 298 111 1936 1147 1308 113 74 . 1147 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Peak Influence 1039 | . 170 218 228 312 187 . . . . 637 . . . . 192 . . . . 416 . . . . 253 573 . 147 286 1039 Initial 462 | . . 71 40 10 80 . . . . 462 . . . . 41 . . . . 300 . . . . 67 132 . . 22 122 Average 204 | . 110 105 74 132 85 . . . . 405 . . . . 73 . . . . 336 . . . . 134 283 . 35 126 500 Maximum Alert Level 3 | . . 1 1 1 . . . . . 2 . . . . . . . . . 2 . . . . 1 2 . . 1 3 Low Security (%) 64 | 100 100 79 82 64 100 . . . . 17 . . . . 100 . . . . . . . . . 66 33 . 100 91 21 Level 1 18 | . . 20 17 35 . . . . . 27 . . . . . . . . . 83 . . . . 33 46 . . 8 10 Level 2 14 | . . . . . . . . . . 55 . . . . . . . . . 16 . . . . . 20 . . . 46 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . 2 15 . . . . 4 . . . . 1 . . . . 1 . . . . 1 1 . 3 3 14 Investigation 9 | . . . . 1 5 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Extermination 11 | . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 1 . . 2 2 Reinforcement 12 | . 1 . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 17 | . 1 3 . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 7 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . 28 9 Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 28 9 Times Spotted 382 | . 10 23 7 25 15 7 3 . 15 16 11 4 . 10 7 4 6 26 10 3 4 4 . 21 12 22 1 19 21 76 Peak Tracking Total 12 | . 4 5 4 7 4 3 1 . 4 4 4 3 . 5 4 4 5 12 5 2 3 5 . 5 4 7 1 4 4 10 Tactical Retreats 18 | . . 2 . 2 . . 1 . . . . . . . . . . . 1 . . 3 . 3 2 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 7 | . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 2 . . . . . . 7 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 31 | . . . . . . . . . . 13 . . . . . . . . . . . . 1 . 1 3 2 2 7 2 Max in Single Turn 4 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 83 | . 2 6 . 5 12 . . 3 . 7 . . . . 8 1 . 3 . 7 1 . 4 . 4 5 1 . 7 7 Terminals 48 | . 2 6 . 4 9 . . . . 6 . . . . 6 . . . . 3 . . . . 1 2 . . 3 6 Fabricators 6 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . . . . Repair Stations 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 Total Hacks 219 | . 6 15 . 23 25 . . 20 . 22 . . . . 20 1 . 9 . 16 1 . 17 . 7 8 1 . 14 14 Successful 118 | . . 8 . 15 7 . . 20 . 13 . . . . 10 1 . 9 . 6 1 . 17 . 1 3 1 . 5 1 Failed 101 | . 6 7 . 8 18 . . . . 9 . . . . 10 . . . . 10 . . . . 6 5 . . 9 13 Catastrophic 22 | . . 1 . 1 7 . . . . 1 . . . . 2 . . . . 2 . . . . . 4 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 6 13 . 14 9 . . . . 11 . . . . 11 . . 1 . 5 . . . . 1 3 1 . . 5 Terminals 122 | . 6 15 . 14 19 . . . . 20 . . . . 15 . . . . 8 . . . . 2 5 . . 5 13 Fabricators 12 | . . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 2 1 . . . . Repair Stations 8 | . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 15 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Garrison Access 11 | . . . . . 2 . . . . . . . . . . . . . . 4 . . . . 2 . . . 2 1 Terminal Hacks 83 | . . 5 . 2 5 . . 20 . 10 . . . . 5 1 . 9 . 2 1 . 17 . . 3 1 . 2 . Record 9 | . . . . . . . . 3 . . . . . . . . . . . . . . 5 . . . 1 . . . Part Schematic 19 | . . 2 . . 1 . . 10 . 1 . . . . 1 . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 19 | . . . . . 1 . . 3 . 2 . . . . . . . 7 . 1 . . 4 . . . . . 1 . Open Door 4 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 4 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Insert Component 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 16 | . . 3 . 5 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . Terminals 12 | . . 3 . 5 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Assimilate 5 | . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 6 . 5 11 . . . . 7 . . . . 8 . . . . 6 . . . . 3 5 . . 7 6 Full Trace Events 8 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . 2 . 4 1 . . 10 . 1 . . 15 . 1 . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 23 | . . 1 2 1 . . . . 1 1 . . 4 . 1 . . 5 . . . . . . . . . . . 7 Largest Group 7 | . . 1 2 1 1 . . . 1 1 . . 4 3 1 . . 5 . . . . . . . . . . . 7 Highest-Rated Group 299 | . . 10 42 31 10 . . . 96 26 . . 101 76 26 . . 299 . . . . . . . . . . . 97 Highest-Rated Ally 96 | . . 10 31 31 10 . . . 96 26 . . 31 31 26 . . 68 . . . . . . . . . . . 15 Total Orders 8 | . . . . 2 . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . STAY 4 | . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . FOLLOW 4 | . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 174 | . . . 8 22 . . . . 14 . . . . 54 . . . 33 . . . . . . . . . . . 43 Total Damage 3762 | . . . 146 209 . . . . 522 . . . . 775 . . . 1259 . . . . . . . . . . . 851 Kills 24 | . . . 4 4 . . . . 3 . . . . 9 . . . 2 . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Robot Analysis Total 6 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . . 2 . 2 . . . 2 2 . 1 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 20596 | 20 355 905 570 828 1446 530 529 124 543 1502 566 359 952 406 672 278 269 1153 577 475 464 357 242 1012 650 749 317 1291 985 1470 Spaces Moved 12052 | 29 204 472 343 441 769 306 279 81 258 820 324 230 776 301 462 224 213 722 279 363 306 269 179 553 450 369 172 769 489 600 Core 208 | 29 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Treads 4567 | . 120 472 343 441 769 306 55 . . . . . . . . . . . . . . . . . . 126 172 769 489 505 Legs 6694 | . . . . . . . . . . 800 324 230 776 301 462 224 213 722 279 363 306 269 179 553 450 243 . . . . Wheels 583 | . . . . . . . 224 81 258 20 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 160 150 150 120 120 120 120 120 120 120 120 120 120 115 115 115 118 114 106 106 145 145 145 50 Average Speed 139 | 50 129 160 160 160 160 160 165 150 161 149 143 120 120 120 120 120 120 123 181 115 115 116 118 118 110 159 145 145 151 154 Slowest Speed 400 | 50 240 160 160 160 160 160 240 150 165 400 190 120 120 120 120 120 120 190 190 115 115 118 118 194 180 250 145 305 156 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 45 | 4 31 43 71 38 27 57 46 68 48 28 41 39 82 56 16 48 43 87 59 8 42 53 60 67 14 30 96 27 57 20 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . Known Exits Taken 7 | . . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 23 | 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 20 | . . . 2 . . 3 1 . 1 . . 2 2 . . 1 1 . 2 . 2 2 . 1 . . . . . . Spaces Dug 228 | . . . . . 4 . 5 . 4 21 38 11 . . 6 2 . 16 6 5 14 16 . 49 6 3 . 12 6 4 Terrain Destroyed 776 | . . . 14 9 4 25 5 . 68 42 83 17 . 14 9 16 13 25 22 5 18 17 . 112 25 49 . 30 20 134 Melee 21 | . . . . . 4 . 1 . 2 . . . . . . . . 6 . . 1 . . . . . . . 3 4 Projectile 278 | . . . . . . . 4 . 2 26 16 14 . 4 9 2 . 10 8 5 17 5 . 33 9 16 . 30 17 51 AOE 477 | . . . 14 9 . 25 . . 64 16 67 3 . 10 . 14 13 9 14 . . 12 . 79 16 33 . . . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 14499 | 32 257 559 358 526 904 336 324 84 333 987 381 266 796 319 540 229 220 938 318 404 382 296 206 816 549 457 219 883 664 916 Wait 832 | . 13 14 6 33 32 12 22 . 16 23 15 . 16 3 24 . . 90 13 20 38 12 11 170 17 18 10 34 90 80 Move 12022 | 28 203 471 342 440 768 305 278 80 257 819 323 229 775 300 461 223 212 721 278 362 305 268 178 552 449 368 171 768 488 600 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | . 8 20 . 7 16 1 3 . 4 18 1 3 2 . 6 . 1 7 . 3 3 . 2 3 12 4 4 7 6 10 Fast Attach 104 | 4 6 3 . . 1 1 . . 2 7 . . . . 3 . 1 5 . 1 1 1 5 1 7 9 6 13 7 20 Attach 107 | . 1 5 1 3 6 2 5 1 10 4 2 2 . . 2 1 . . . 2 2 . . 6 6 4 5 6 8 23 Detach 54 | . . 2 1 . . 2 . 2 4 2 . . . . 1 . . . . . . . . . 4 3 3 7 8 15 Swap 202 | . 2 3 2 7 13 5 3 1 12 18 13 6 2 1 10 2 2 14 10 4 6 4 . 19 6 7 1 8 7 14 Drop 145 | . 4 5 2 5 17 1 . . . 19 . . 1 . 9 . . 12 . 2 3 1 6 4 12 9 2 12 9 10 Fire 760 | . 20 36 4 31 44 7 12 . 25 77 27 26 . 15 24 3 4 17 17 10 21 10 4 60 35 35 7 28 36 125 Melee 49 | . . . . . 6 . 1 . 3 . . . . . . . . 10 . . 3 . . 1 1 . 10 . 5 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . 1 . . . . . . . . . . . . 62 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: [*Res] / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 21 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 730 | -9/Materials | Discovered new exit (range 14) 1262 | -9/Materials | Discovered new exit (range 13) 1264 | -9/Materials | Discovered new exit (range 16) 1281 | -9/Materials | Entered Mines 1315 | -9/Mines | Learned 4 Materials zone layouts 1359 | -9/Mines | Met a Derelict bent on vengeance 1634 | -9/Mines | Discovered new exit (range 3) 1851 | -9/Mines | Entered Materials 1851 | -8/Materials | Accompanied by 1 ally 1851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -8/Materials | Identified exit to Factory 1856 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2139 | -8/Materials | Build established: Scavenger-Mutant 2635 | -8/Materials | Discovered exit to Factory (range 16) 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Accompanied by 1 ally 2679 | -7/Factory | Evolved 2 slots: Utility x2 3464 | -7/Factory | Build established: Mutant 3736 | -7/Factory | Garrison activated, responded to threat 3903 | -7/Factory | Discovered new exit (range 15) 3977 | -7/Factory | Identified exit to Lower Caves 3996 | -7/Factory | Garrison activated, responded to threat 4106 | -7/Factory | Discovered new exit (range 9) 4125 | -7/Factory | Entered Lower Caves 4140 | -7/Lower Caves | Encountered a Warlord checkpoint 4325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4628 | -7/Lower Caves | Discovered new exit (range 8) 4655 | -7/Lower Caves | Entered another Lower Caves area 4663 | -7/Lower Caves | Spotted B-75 Beast 4792 | -7/Lower Caves | Destroyed B-75 Beast 4822 | -7/Lower Caves | Lost 5 parts (1p3n1u) 5121 | -7/Lower Caves | Learned Factory emergency access door positions 5142 | -7/Lower Caves | Discovered new exit (range 16) 5159 | -7/Lower Caves | Learned 8 Factory zone layouts 5184 | -7/Lower Caves | Entered Data Miner 5185 | -7/Data Miner | Discovered new exit (range 6) 5214 | -7/Data Miner | Met Data Miner 5242 | -7/Data Miner | Learned location of Section 7 (-3) 5242 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5260 | -7/Data Miner | Received God Mode back door access code from Data Miner 5308 | -7/Data Miner | Entered Proximity Caves 5311 | -6/Proximity Caves | Spotter reported a threat 5311 | -6/Proximity Caves | Spotter reported a threat 5332 | -6/Proximity Caves | Escorted by Enhanced Grunt 5364 | -6/Proximity Caves | Spotter reported a threat 5430 | -6/Proximity Caves | Learned Factory stockpile data 5532 | -6/Proximity Caves | Spotted B-75 Beast 5535 | -6/Proximity Caves | Identified exit to Factory 5565 | -6/Proximity Caves | Core integrity fell below 50% 5573 | -6/Proximity Caves | Destroyed B-75 Beast 5696 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5758 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 5851 | -6/Proximity Caves | Entered Factory 5851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5955 | -6/Factory | Garrison activated, responded to threat 6201 | -6/Factory | Search patrols dispatched 6515 | -6/Factory | Identified exit to Lower Caves 7353 | -6/Factory | Entered Lower Caves 7570 | -6/Lower Caves | Spotted B-75 Beast 7847 | -6/Lower Caves | Ambushed by research squad 7912 | -6/Lower Caves | Discovered new exit (range 8) 7919 | -6/Lower Caves | Entered another Lower Caves area 7941 | -6/Lower Caves | Spotted B-75 Beast 7975 | -6/Lower Caves | Destroyed B-75 Beast 7997 | -6/Lower Caves | Discovered new exit (range 13) 8185 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8270 | -6/Lower Caves | Discovered new exit (range 7) 8275 | -6/Lower Caves | Build established: Scavenger-Mutant 8278 | -6/Lower Caves | Entered Zion 8365 | -6/Zion | Found CR-A16's Pointy Stick 8396 | -6/Zion | Discovered new exit (range 15) 8706 | -6/Zion | Given A8's code to call for help 8775 | -6/Zion | Build established: Mutant 8988 | -6/Zion | Given the Hacking Drone Bay 8989 | -6/Zion | Found Prototype Device 9047 | -6/Zion | Gained Derelict followers 9107 | -6/Zion | Learned Factory stockpile data 9230 | -6/Zion | Entered Proximity Caves 9230 | -5/Proximity Caves | Accompanied by 4 allies 9232 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9297 | -5/Proximity Caves | Learned Factory trap positions 9350 | -5/Proximity Caves | Learned Factory terminal intel 9619 | -5/Proximity Caves | Discovered new exit (range 15) 9636 | -5/Proximity Caves | Entered Factory 9636 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9637 | -5/Factory | Loaded intel: 107 trap records 9639 | -5/Factory | Loaded intel: 28 terminal locations 9802 | -5/Factory | Identified exit to Upper Caves 9802 | -5/Factory | Identified exit to Extension 9884 | -5/Factory | Repaired Hvy. Plasma Cannon 9993 | -5/Factory | Build established: Hacker-Mutant 10217 | -5/Factory | Discovered new exit (range 6) 10308 | -5/Factory | Entered Upper Caves 10470 | -5/Upper Caves | Learned Factory garrison access intel 10556 | -5/Upper Caves | Build established: Mutant 10578 | -5/Upper Caves | Discovered new exit (range 7) 10586 | -5/Upper Caves | Entered another Upper Caves area 10676 | -5/Upper Caves | Learned 4 Factory zone layouts 10837 | -5/Upper Caves | Encountered a Warlord checkpoint 10853 | -5/Upper Caves | Discovered new exit (range 3) 10855 | -5/Upper Caves | Entered Warlord 10887 | -5/Warlord | Discovered new exit (range 12) 10914 | -5/Warlord | System corruption cleaned by Quarantine Array 11478 | -5/Warlord | Met Warlord 11490 | -5/Warlord | Opened Warlord's prototype stash 11503 | -5/Warlord | Warlord's base attacked by MAIN.C 11520 | -5/Warlord | Found Prototype Reactor 11527 | -5/Warlord | Found Prototype Device 11527 | -5/Warlord | Identified Exp. Cloaking Device 11538 | -5/Warlord | Found Prototype Device 11538 | -5/Warlord | Identified System Purifier 11541 | -5/Warlord | Found Prototype Processor 11541 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11631 | -5/Warlord | Found Prototype Piercing Weapon 11633 | -5/Warlord | Found Prototype Piercing Weapon 11638 | -5/Warlord | Identified Vortex Lance (x2) 11678 | -5/Warlord | Build established: Commander-Mutant 11853 | -5/Warlord | Warlord forces counterattacked 11932 | -5/Warlord | Opened side exit 12004 | -5/Warlord | Spotted Executioner 12008 | -5/Warlord | Entered Proximity Caves 12030 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12117 | -4/Proximity Caves | Spotter reported a threat 12225 | -4/Proximity Caves | Spotter reported a threat 12279 | -4/Proximity Caves | Learned Research trap positions 12308 | -4/Proximity Caves | Build established: Mutant 12564 | -4/Proximity Caves | Discovered new exit (range 11) 12585 | -4/Proximity Caves | Entered Factory 12585 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12587 | -4/Factory | Loaded intel: 4 garrison access locations 12928 | -4/Factory | Identified exit to Upper Caves 12961 | -4/Factory | Build established: Hacker-Mutant 12964 | -4/Factory | Fabricated Dispersion Rifle (x2) 13060 | -4/Factory | Entered Upper Caves 13217 | -4/Upper Caves | Spotted B-86 Titan 13288 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 13293 | -4/Upper Caves | Destroyed B-86 Titan 13501 | -4/Upper Caves | Discovered new exit (range 11) 13524 | -4/Upper Caves | Entered another Upper Caves area 13552 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13597 | -4/Upper Caves | Build established: Mutant 13868 | -4/Upper Caves | Discovered new exit (range 12) 13881 | -4/Upper Caves | Entered Zhirov 13881 | -4/Zhirov | Discovered new exit (range 3) 13926 | -4/Zhirov | Learned location of Quarantine (-3) 13926 | -4/Zhirov | Learned location of Testing (-2) 13926 | -4/Zhirov | Learned location of Command (-1) 13956 | -4/Zhirov | Found Alien Artifact 13956 | -4/Zhirov | Identified Integrated Reactor 13956 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14044 | -4/Zhirov | Found Alien Artifact 14123 | -4/Zhirov | Entered Proximity Caves 14639 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14696 | -3/Proximity Caves | Spotted B-86 Titan 14756 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14781 | -3/Proximity Caves | Destroyed B-86 Titan 14929 | -3/Proximity Caves | Lost 4 parts (2n2u) 15063 | -3/Proximity Caves | Build established: Scavenger-Mutant 15094 | -3/Proximity Caves | Discovered new exit (range 5) 15135 | -3/Proximity Caves | Entered Research 15135 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15136 | -3/Research | Loaded intel: 65 trap records 15256 | -3/Research | Spotted B-86 Titan 15265 | -3/Research | Destroyed B-86 Titan 15286 | -3/Research | Discovered new exit (range 15) 15588 | -3/Research | Identified Vortex Chain Reactor 15601 | -3/Research | Identified Hacking Drone Bay 15785 | -3/Research | Entered Armory 16455 | -3/Armory | Discovered new exit (range 9) 16531 | -3/Armory | Identified Transdimensional Reconstructor 16531 | -3/Armory | Warped through subspace to slip node 16531 | -3/Armory | Discovered new exit (range 1) 16534 | -3/Armory | Entered Lab 16534 | -3/Lab | Discovered new exit (range 9) 16553 | -3/Lab | Unable to decrypt terminal 16553 | -3/Lab | Opened the door to a hidden lab 16554 | -3/Lab | Gained access to the hidden lab's interior 16555 | -3/Lab | Detected by scanners 16561 | -3/Lab | Confronted by A5 16580 | -3/Lab | System corruption reached 10% 16601 | -3/Lab | Destroyed A5 16637 | -3/Lab | Found Alien Artifact 16637 | -3/Lab | Identified Core Expander 16637 | -3/Lab | Installed Core Expander, added new Utility slot 16648 | -3/Lab | Found Alien Artifact 16648 | -3/Lab | Identified Integrated Dissipator 16648 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16659 | -3/Lab | Found Transdimensional Reconstructor 16669 | -3/Lab | Found Alien Artifact 16706 | -3/Lab | Found Prototype Hackware 16710 | -3/Lab | Found Prototype Device 16710 | -3/Lab | Identified AEGIS Remote Shield 16715 | -3/Lab | Found Prototype Energy Gun 16715 | -3/Lab | Identified Hyp. EM Gauss Rifle 16719 | -3/Lab | Found Prototype Energy Cannon 16719 | -3/Lab | Identified Warp Cannon 16779 | -3/Lab | Unable to decrypt terminal 16818 | -3/Lab | Build established: Mutant 16851 | -3/Lab | Entered Research 16851 | -2/Research | Warlord forces began assault on 0b10 16851 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16888 | -2/Research | Found Prototype Processor 16888 | -2/Research | Identified Spectral Analyzer 16893 | -2/Research | Found Faulty Spectral Analyzer 16916 | -2/Research | Met up with Warlord 16961 | -2/Research | Research machine network offline 17254 | -2/Research | Discovered new exit (range 10) 17254 | -2/Research | Spotted Executioner 17257 | -2/Research | Spotted Executioner 17272 | -2/Research | Identified exit to Access 17294 | -2/Research | Build established: Scavenger-Gunner 17326 | -2/Research | Borebot progress halted 17432 | -2/Research | Found Prototype Processor 17462 | -2/Research | Borebot progress halted 17547 | -2/Research | Borebot progress halted 17782 | -2/Research | Found Megatreads 17969 | -2/Research | Spotted Executioner 17982 | -2/Research | Warlord destroyed during the assault 17985 | -2/Research | Spotted Striker 17990 | -2/Research | Found Prototype Processor 17990 | -2/Research | Identified Exp. Core Analyzer 18002 | -2/Research | Destroyed Striker 18016 | -2/Research | Build established: Scavenger-Mutant 18038 | -2/Research | Spotted Executioner 18044 | -2/Research | Spotted Striker 18055 | -2/Research | System corruption reached 10% 18055 | -2/Research | System corruption reached 30% 18060 | -2/Research | Spotted Striker 18120 | -2/Research | Discovered new exit (range 10) 18142 | -2/Research | Entered Testing 18144 | -2/Testing | Identified Core Reset Matrix 18144 | -2/Testing | Used Core Reset Matrix 18306 | -2/Testing | Spotted PD-W97Z2YZSJX 18329 | -2/Testing | Identified Exp. Melee Analysis Suite 18329 | -2/Testing | Identified Deep Network Scanner 18397 | -2/Testing | Found Prototype Energy Cannon 18592 | -2/Testing | Identified Disintegrator 18597 | -2/Testing | Found Prototype Device 18597 | -2/Testing | Identified Adv. Kinecellerator 18623 | -2/Testing | Build established: Alien-Mutant 18635 | -2/Testing | Spotted PL-VBKP1IX8CE 18659 | -2/Testing | Destroyed PL-VBKP1IX8CE 18702 | -2/Testing | Found Prototype Processor 18771 | -2/Testing | Found Prototype Energy Cannon 18771 | -2/Testing | Identified Null Cannon 18954 | -2/Testing | Found Prototype Energy Cannon 19001 | -2/Testing | Discovered exit to Access (range 6) 19127 | -2/Testing | Entered Access 19127 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19261 | -1/Access | Incoming investigation squad redirected 19743 | -1/Access | Intercept squad dispatched 19774 | -1/Access | Spotted Tracker 19774 | -1/Access | Spotted Tracker 19788 | -1/Access | Spotted Combat Programmer 19788 | -1/Access | Destroyed Tracker 19797 | -1/Access | Destroyed Tracker 19811 | -1/Access | Destroyed Combat Programmer 19840 | -1/Access | Lost 3 parts (1n2u) 19842 | -1/Access | Spotted Combat Programmer 19854 | -1/Access | Destroyed Combat Programmer 20013 | -1/Access | Spotted B-99 Colossus 20044 | -1/Access | Destroyed B-99 Colossus 20064 | -1/Access | Warped through subspace 20087 | -1/Access | Lost 3 parts (1n2u) 20192 | -1/Access | System corruption reached 10% 20340 | -1/Access | Lost 3 parts (1n1u1w) 20352 | -1/Access | Identified Spectral Analyzer 20497 | -1/Access | Garrison activated, responded to threat 20501 | -1/Access | Core integrity fell below 50% 20526 | -1/Access | Released all parts (10) 20533 | -1/Access | Emitted hypermatrix ping 20538 | -1/Access | Assembled emerged from beneath the floor 20540 | -1/Access | Core integrity fell below 20% 20570 | -1/Access | Lost 12 parts (2p4n3u3w) 20590 | -1/Access | Spotted B-99 Colossus 20594 | -1/Access | Spotted B-99 Colossus 20596 | -1/Access | Intercept squad dispatched 20596 | -1/Access | Destroyed B-99 Colossus 20597 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 20540_ as-58107 suffers critical hit (Burn). 20541_ G-73 Enforcer destroyed. 20541_ U-05 Engineer lays Concrete. 20542_ Slug penetrates B-74 Champion. 20542_ K-01 Serf collects debris. 20542_ U-05 Engineer builds a Wall. 20544_ Acquired 4 matter. 20546_ U-05 Engineer builds a Wall. 20552_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 20563_ System corrupted: Matter fused (-6). 20579_ System corrupted: Heat flow error (+220). 20593_ Slug penetrates Wall. 20594_ D=EXE9MTO 1XHK0N8DETP 20594_ Slug penetrates Wall. 20596_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 20596_ B-99 Colossus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##???#??????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ? ????????? ????????????????????????????????? | | ? ?????????? ????????????????????????????????? | | *? ??????????? ??#""""""""""#??????????????????? | | ???????????? #?# #??????????????????? | | ???????????# #?# BB !=! #??????????????????? | | ????????????# #?# BB =%! #??????????????????? | | ?????????????# #?# ![* #??????????????????? | | #?????????????# #?# @ #??????????????????? | | #?????????????# #?# #??????????????????? | | #?????????????# #?# % #??????????????????? | | ############### #####; ####??????????????????? | | #?????????????????????? | | #?????????????????????? | | +?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ###+#############+;#####;###?????????????????????? | | ??????????????? ?? ???????????????????????? | | ?????????????? ? ???????????????????????? | | ????????????? ???????????????????????? | | ??????????? """"""" #??????????????????????? | | ?????????? """"""" #??????????????????????? | | ????????? #??????????????????????? | | ????????# ? #??????????????????????? | | ?????????#???##############??????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 200 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 1200 Resistance: TH 15 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MatterLinkedTearclaws Manual? 0 Play Time 04:15:57 Cumulative 321.5 hours Start 2023.05.06 @ 17:18:32 End 2023.05.14 @ 17:30:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 13 Types 5/2/2/1/1/0/1/1/0 Lore% 86 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 322bcff9-e306-49b2-92cf-272981538e04