Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:53:38 Player: Phosphophyllite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2464) 2464 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 6506 Bonus ------- High Alert Combat Kills 167 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 42/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Small Storage Unit Structural Scanner Hardlight Generator Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Sensor Array Terrain Scan Processor Hardlight Generator Hacking Suite > --- WEAPON ----------- Thermic Laser High-powered Shotgun Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Small Storage Unit Signal Interpreter Improved Terrain Scanner Shield Generator Improved Light Cannon Battle Cannon Antimatter Cannon Rocket Launcher Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Riot Gun Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Slots Evolved 8 | . . . . . 6 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . 1 . . Parts Attached 79 | 7 5 8 14 6 19 14 6 Power 10 | 1 . 2 3 . 3 1 . Engine 8 | 1 . 1 3 . 3 . . Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 1 2 2 . 2 3 1 Treads 7 | . . 2 2 . 2 1 . Leg 6 | 2 1 . . . . 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 1 2 1 2 8 2 3 Device 10 | 1 1 1 1 1 2 1 2 Storage 5 | 1 . . . . 3 . 1 Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 4 | . . 1 . 1 2 . . Artifact . | . . . . . . . . Weapon 35 | 2 3 2 8 4 6 8 2 Energy Gun 8 | 2 1 1 . 1 . 2 1 Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 8 | . . . 5 . 1 2 . Ballistic Cannon 7 | . 1 . 1 . 2 2 1 Launcher 9 | . . . 2 2 3 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 39 | . 1 2 4 1 6 20 5 Power 6 | . . . 2 . 2 2 . Propulsion 9 | . . . 2 . 1 6 . Utility 10 | . . 1 . . 2 4 3 Weapon 14 | . 1 1 . 1 1 8 2 Highest Loss Streak 16 | . 1 1 3 1 3 16 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 99 97 97 89 74 22 Engine 8 | . 14 4 9 14 8 4 . Core 2 | . . 9 3 . . 1 . Treads 20 | . . 7 27 28 22 17 . Leg 4 | . 28 20 . . . 1 . Device 8 | . 14 10 8 5 6 5 12 Storage 12 | . 14 14 14 14 8 12 . Processor 1 | . . . . . 5 6 6 Protection 6 | . . 3 5 8 12 3 . Energy Gun 6 | . 19 14 1 9 7 7 . Energy Cannon 1 | . . 3 3 . . . . Ballistic Gun 6 | . . . 11 14 2 6 . Ballistic Cannon 5 | . 4 10 6 . 6 2 3 Launcher 2 | . . . 3 2 4 . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 71 | 15 15 20 23 23 71 55 7 Greatest Support 80 | 20 20 40 40 40 60 80 3 Greatest Overweight (x) 12 | . . . 4 . 1 12 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 15 8 Average Capacity 8 | 7 8 8 8 8 9 14 5 Most Carried 14 | 8 8 8 8 8 8 14 5 Average Carried 7 | 5 7 7 7 7 7 10 3 Final Capacity 15 | 8 8 8 8 8 15 5 5 Final Carried 8 | 7 8 8 7 8 8 5 5 Class Distribution -------------------- 66% | Mutant 11% | Scavenger-Tank 9% | Derelict-Mutant 7% | Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Matter Collected 1969 | 270 73 118 326 293 380 279 230 Remotely . | . . . . . . . . Salvage Created 3043 | 113 330 134 342 923 651 345 205 Parts 151 | 5 22 9 20 25 53 12 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Combat Hostiles Destroyed 55 | . 6 5 12 11 14 7 . Guns 26 | . 3 3 9 3 1 7 . Cannons 10 | . 3 2 1 1 3 . . AOE 19 | . . . 2 7 10 . . Classes Destroyed 17 | 2 3 1 2 7 1 1 . Worker 7 | . 1 . . 1 5 . . Builder 8 | . . . . 2 5 . 1 Tunneler 3 | 1 . . . . 1 1 . Hauler 1 | . . . . 1 . . . Recycler 12 | 1 . 1 . 5 3 . 2 Mechanic 1 | . . . . . . 1 . Turret 2 | . . . 2 . . . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . . 3 4 . 4 2 . Grunt 16 | . 6 2 2 . 2 4 . Brawler 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 9 | . . . . 6 2 1 . Demolisher 2 | . . . . 2 . . . Hunter 3 | . . . . 1 2 . . Programmer 4 | . . . . . 4 . . Subdweller 6 | . . . 6 . . . . Best Kill Streak 18 | 1 4 3 6 18 9 3 2 Combat Bots Only 9 | . 3 3 4 9 4 2 . Max Kills in Single Turn 6 | 1 2 1 2 5 6 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . 2 4 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Hostile Shots Fired 692 | . 46 35 96 25 133 304 53 Missed 245 | . 21 10 33 12 40 105 24 Damage Taken 5924 | 38 288 297 956 267 1090 2523 465 Core 1127 | . 23 . 118 34 92 546 314 Absorbed by Shields 112 | . . . . . 76 . 36 Core Remaining (%) 72 | 100 . . . 30 86 . . Volleys Fired 199 | 5 22 21 49 11 37 38 16 Largest 3 | 2 2 2 2 2 3 3 1 Hottest 160 | 80 80 75 85 110 128 160 39 Shots Fired 394 | 10 43 40 95 21 90 79 16 Gun 264 | 10 36 19 83 14 32 70 . Cannon 102 | . 7 21 8 2 41 7 16 Launcher 28 | . . . 4 5 17 2 . Special . | . . . . . . . . Kinetic 232 | . 7 21 92 16 51 29 16 Thermal 65 | . 8 19 3 2 . 33 . Explosive 19 | . . . . . 17 2 . Electromagnetic 78 | 10 28 . . 3 22 15 . Robot Hit Streak 35 | 6 8 8 35 17 4 8 10 Robot Miss Streak 7 | 2 3 2 4 1 7 5 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 243 | 7 26 27 51 16 47 55 14 Core Hits 172 | 1 15 9 21 37 49 33 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 10 | . . . 2 . 1 6 1 Burn 6 | . . . . . . 6 . Destroy 1 | . . . 1 . . . . Blast 3 | . . . 1 . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7387 | 106 390 393 996 1739 2256 1188 319 Guns 2639 | 78 293 164 701 233 304 866 . Cannons 1389 | . 84 218 128 28 425 200 306 Explosions 3291 | 28 . . 167 1472 1527 97 . Melee . | . . . . . . . . Ramming 68 | . 13 11 . 6 . 25 13 Kinetic 4227 | . 84 218 926 1665 522 506 306 Thermal 800 | 28 46 164 70 28 81 383 . Explosive 1543 | . . . . . 1446 97 . Electromagnetic 749 | 78 247 . . 40 207 177 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 2 9 11 Average Corruption 3 | . . . . 1 1 7 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . 2 8 1 14 Message Errors 7 | . . . . . 1 . 6 Matter Fused 7 | . . . . . 3 . 4 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . 1 . 1 . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . 1 . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 190 | 25 . . . 28 81 56 . Projectiles 56 | . . . . . . 56 . Explosions 134 | 25 . . . 28 81 . . Melee . | . . . . . . . . Knockbacks 18 | . 2 5 . . 3 4 4 Impact . | . . . . . . . . Kinetic 16 | . 1 5 . . 3 3 4 Secondary 2 | . 1 . . . . 1 . Self-Inflicted Damage 250 | 38 . . 102 6 . 98 6 Shots 7 | 1 . . 3 1 . 2 . Rammed 6 | . . 1 . 2 . 1 2 Targets Rammed 9 | . 1 3 . 2 . 1 2 Kicked 3 | . 1 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 417 | 48 120 213 20 105 417 303 1 Average Temperature 82 | 18 51 106 11 37 91 100 1 Received Heat Transfer 1500 | . 180 156 237 72 102 708 45 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | 1 . . . 1 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . Heat Transferred 2321 | 50 100 375 111 37 50 1598 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 . . . 1 2 . . Alert | -11 -10 -10 -10 -9 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Peak Influence 676 | 10 150 120 . 676 544 336 203 Initial 366 | . 6 . . 366 247 240 73 Average 234 | 3 75 38 . 526 325 222 124 Maximum Alert Level 2 | . . . . 2 2 1 1 Low Security (%) 49 | 100 100 100 . . 12 34 96 Level 1 30 | . . . . 29 56 65 3 Level 2 19 | . . . . 70 30 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 . . 3 2 . Investigation 3 | . 1 1 . . 1 . . Extermination 3 | . . . . . 2 1 . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 13 7 50 9 16 21 13 Peak Tracking Total 7 | . 4 3 6 6 4 7 7 Tactical Retreats 11 | . 1 1 2 . . 3 4 Traps | -11 -10 -10 -10 -9 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Traps Triggered 8 | . 1 . 3 . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Most Traps Carried 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Machines Disabled 9 | . 1 . 3 1 4 . . Max in Single Turn 2 | . 1 . 2 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Machines Accessed 10 | . 2 1 1 3 1 1 1 Terminals 6 | . 2 . . 2 . 1 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 8 1 1 9 1 2 3 Successful 14 | . 4 1 1 6 1 1 . Failed 11 | . 4 . . 3 . 1 3 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 5 | . 2 . . 3 . . . Terminals 16 | . 8 . . 3 . 2 3 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 6 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 1 1 1 . 1 . Record 1 | . . . 1 . . . . Open Door 2 | . . 1 . . . 1 . Unreport Threat 3 | . 2 . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . 2 . 1 1 Full Trace Events 2 | . . . . 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Turns Passed 6917 | 113 424 829 2640 695 1158 652 406 Spaces Moved 4179 | 67 278 575 1533 403 593 334 396 Core 462 | 15 . . 6 . . 45 396 Treads 2910 | . . 132 1527 403 593 255 . Legs 807 | 52 278 443 . . . 34 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 50 Average Speed 144 | 104 120 129 160 160 162 153 74 Slowest Speed 650 | 120 120 160 250 160 246 650 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 48 90 61 47 19 12 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 2 10 . . . . Spaces Dug 26 | . . . 26 . . . . Terrain Destroyed 295 | . . . 42 84 139 30 . Melee . | . . . . . . . . Projectile 4 | . . . . 1 1 2 . AOE 291 | . . . 42 83 138 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Ext Total 4693 | 102 327 620 1620 430 702 400 492 Wait 100 | 8 8 4 1 1 40 2 36 Move 4172 | 66 277 574 1532 402 592 333 396 Hop . | . . . . . . . . Pick Up 67 | 15 7 4 13 5 9 10 4 Fast Attach 12 | . 1 3 1 . 6 . 1 Attach 41 | 7 2 1 4 3 8 11 5 Detach 2 | . . . . 1 . . 1 Swap 26 | . 2 4 9 3 5 3 . Drop 34 | 1 7 6 11 1 5 2 1 Fire 199 | 5 22 21 49 11 37 38 16 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 3 | . 1 2 . . . . . Crush 4 | . . 1 . 2 . 1 . Escape Stasis 30 | . . . . . . . 30 Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 538 | -10/Materials | Entered Mines 594 | -10/Mines | Discovered new exit (range 7) 598 | -10/Mines | Learned location of Mines (-9) 1108 | -10/Mines | Discovered new exit (range 15) 1146 | -10/Mines | Met a Derelict shopkeep closing up shop 1367 | -10/Mines | Entered Subcaves 1407 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1452 | -10/Subcaves | Learned location of Zion (-7) 1452 | -10/Subcaves | Met a Zionite searching for "candidates" 1467 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1756 | -10/Subcaves | Visited Clippyterm 1832 | -10/Subcaves | Learned Materials garrison access intel 2016 | -10/Subcaves | Disturbed a concealed Subdweller 2155 | -10/Subcaves | Learned Materials emergency access door positions 2293 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2325 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2737 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2793 | -10/Subcaves | Learned Materials stockpile data 2805 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3718 | -10/Subcaves | Discovered new exit (range 9) 3736 | -10/Subcaves | Core integrity fell below 50% 3776 | -10/Subcaves | Lost 3 parts (1p2n) 4007 | -10/Subcaves | Entered Recycling 4160 | -9/Recycling | Destroyed 9 combat bots 4402 | -9/Recycling | Build established: Derelict-Mutant 4654 | -9/Recycling | Discovered new exit (range 16) 4702 | -9/Recycling | Entered Factory 4702 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5304 | -7/Factory | Build established: Scavenger-Tank 5552 | -7/Factory | Lost 3 parts (2p1u) 5760 | -7/Factory | Discovered new exit (range 5) 5816 | -7/Factory | Build established: Tank 5860 | -7/Factory | Entered another Factory area 5860 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6315 | -6/Factory | Lost 3 parts (1n1u1w) 6490 | -6/Factory | Core integrity fell below 50% 6510 | -6/Factory | Discovered new exit (range 5) 6512 | -6/Factory | Entered Extension 6520 | -6/Extension | Lost 16 parts (2p4n3u7w) 6604 | -6/Extension | Spotted B-75 Beast 6695 | -6/Extension | System corruption reached 10% 6712 | -6/Extension | Disrupted transfer network 6716 | -6/Extension | Build established: Mutant 6904 | -6/Extension | Core integrity fell below 20% 6918 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06843_ Acquired 3 matter. 06846_ WUZPGYZYCD9DKL5,NOXCFW 06858_ K-01 Serf enters Transfer Station. 06866_ C-30 ARC bursts open, deploying its payload. 06866_ S-27 Virus unfolds itself. 06866_ Imp. Light Cannon destroyed. 06877_ Acquired 3 matter. 06883_ Acquired Powered Hammer. 06889_ Connecting with Door Terminal... 06889_ Current location identified: Extension 06891_ Connecting with Terminal... 06895_ Shield Generator destroyed. 06905_ Slammed into S-27 Virus. 06906_ Destabilizing: System interference. 06906_ Imp. Terrain Scanner temporarily disabled. 06908_ System corrupted: Matter fused (-8). 06915_ Acquired Hvy. Beamcaster. 06915_ Hvy. Beamcaster destroyed. 06916_ Terrain Scan Processor destroyed. 06916_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#??????????#??????????????###?????????????????? | | ?????#####?????#######????? ??????????????????? | | ?????#""#??????# ##### ????????????????????? | | ??####T"######## ??????????????????????? | | ??# ????????????????????????? | | ??# ###### ??????????????????????????? | | ### #????# #???????????????????????????? | | #?????# #????????????????????????????? | | #### #### #?????# #????????????????????????????? | | ???# T#?# #?????# #?########???????????????????? | | ???#"##?# #????## #?# @ #???????????????????? | | ????????# #?????# #?# = +???????????????????? | | ????????# #???### ### l g #???????????????????? | | ???#????# #???# s h #???????????????????? | | ????????# #???# ####### l=g #???????????????????? | | ######### ##### #?????# = #???????????????????? | | #?????########???????????????????? | | #????????????????????????????????? | | ????????????????????????????? | | ######################???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????#?????????????????????????????????????????? | | ?????????????????#?????????????????????????#?????? | | ???#??????????#????????????????????????????#?????? | | ???????#?????#?????????????????#????#????????????? | | ???#?#???##??????????????????????????????????????? | | ##???????????????#????????????????????#??????????? | | ?????????##????????#???????????????????#?????????? | | ???????????????????????????????????????????????#?? | | ????????????#??#?##???#??#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserHeartFirepult Manual? 0 Play Time 01:06:51 Cumulative 12.2 hours Start 2024.04.07 @ 17:40:48 End 2024.04.07 @ 18:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ee38633-4333-4646-9c91-8d7019fb05f7