Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 23:32:36 Player: SilverStar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (35) 175 Value Destroyed (1140) 1140 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (5523) 5523 TOTAL SCORE: 17298 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 150 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1388/1600 Matter 11/300 Energy 188/190 System Corruption 4% Temperature Cool (5) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Q-thruster Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY (11) ----- Experimental Power Amplifier Medium Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Q-thruster Experimental Terrain Scan Processor Medium Regenerative Plating Advanced Force Field Enhanced Hardcell Cannon Omega Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Recoil Stabilizer Medium Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Q-thruster Experimental Terrain Scan Processor Advanced Force Field Enhanced Hardcell Cannon Tactical Quantum Warhead [Rating: 185] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Slug Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Slug Cannon Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . . . 2 . . . 1 . . . . 1 . . 1 . . . . 1 . 1 1 Utility 9 | . . . . . 2 2 . . 1 . . . . 1 . . 1 . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 100 | 8 . 1 . 3 10 5 2 . 9 1 . . . 11 . . 6 4 1 7 . 7 9 11 5 Power 12 | 2 . . . 1 . . 1 . 2 . . . . . . . . . 1 1 . 1 1 1 1 Engine 4 | 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Core 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Propulsion 24 | 2 . . . . 1 . . . 1 . . . . 5 . . 1 1 . 3 . 3 2 2 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 1 . . . 1 . . . . 5 . . 1 1 . 3 . 3 2 2 3 Utility 49 | 2 . . . 1 7 3 . . 6 1 . . . 3 . . 4 3 . 3 . 2 5 8 1 Device 26 | 1 . . . 1 3 . . . 4 . . . . 2 . . 3 2 . 1 . 1 2 6 . Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . . 2 . . . . . . . 1 . . 1 . 1 . . 1 Hackware 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 2 . Protection 9 | . . . . . 2 2 . . . 1 . . . . . . . 1 . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . 1 . 1 2 2 1 . . . . . . 3 . . 1 . . . . 1 1 . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Ballistic Cannon 5 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 1 . 1 . . . . . . 1 . . . . . 6 . . 7 . 2 Parts Lost 15 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 11 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Utility 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 3 6 7 5 8 9 9 9 9 9 9 10 10 9 10 9 8 10 10 10 9 9 8 8 8 Power . | . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 1 1 2 1 1 2 2 1 2 3 3 3 1 1 1 . . . . 1 . 2 1 . Utility 4 | . . . 1 1 3 4 5 5 5 5 5 6 6 5 5 5 5 7 8 7 6 6 3 3 3 Weapon 1 | . 1 3 3 1 2 2 1 2 1 . . . . 1 2 2 1 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 . 2 . 1 . 1 . . . . 2 1 . . . . 1 . . 1 3 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 8 | . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . 1 3 Weapon 7 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 1 2 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 88 85 85 63 73 71 69 72 73 80 80 80 88 94 94 98 99 100 95 94 86 88 89 82 Engine 5 | . 14 14 14 2 . . . . 2 6 6 6 6 5 5 5 5 5 . . . 3 3 . . Core 2 | . . . . 11 9 7 7 7 3 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 4 5 4 4 7 7 Treads 7 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 8 7 7 7 13 13 13 13 13 29 35 35 35 36 36 36 36 33 33 33 31 Device 13 | . 14 14 14 14 12 10 9 15 13 12 13 13 13 12 11 11 14 14 15 14 15 10 16 19 14 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 7 | . . . . . 4 7 7 7 12 13 13 13 13 11 11 11 10 10 10 10 10 9 5 4 7 Hackware 5 | . . . . . . 4 7 7 6 6 6 6 6 9 11 11 10 10 10 10 10 9 9 10 11 Protection 4 | . . . . . 7 12 12 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Ballistic Gun 1 | . . . . . . . . . . . 6 6 6 3 5 5 5 5 5 2 . . . . . Ballistic Cannon 5 | . . 11 14 14 9 7 2 . 3 6 6 6 6 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 3 3 3 2 Peak Build Rating 185 | 7 7 10 12 21 58 60 74 74 82 73 74 72 72 86 69 69 88 87 87 95 95 116 153 148 185 Average Rating 65 | 5 7 8 10 16 50 58 67 74 72 68 71 72 72 72 68 68 79 86 86 89 95 104 125 142 159 On Entrance 65 | . 7 7 9 12 21 52 60 74 74 68 71 72 72 72 68 69 69 88 85 87 95 95 105 133 148 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 15 18 18 27 41 47 43 41 47 50 50 43 43 45 35 35 43 43 48 48 40 56 53 60 70 Greatest Support 84 | 40 40 40 40 40 50 50 50 50 56 56 56 56 56 62 38 38 48 49 49 55 55 63 67 75 84 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 4 7 8 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 8 | 2 3 6 7 7 8 9 9 9 9 9 9 10 10 9 10 9 8 9 10 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 4 7 8 8 10 10 9 9 10 9 10 10 10 10 10 10 10 10 10 9 9 10 9 10 8 Class Distribution -------------------- 52% | Mutant 14% | Hacker-Sprinter 11% | Hacker-Scout 10% | Scout 8% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Scientist-Sprinter | -4/Upper Caves Scientist-Sprinter | -4/Upper Caves Scientist-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Scientist-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 2458 | 280 . . 10 106 227 83 207 41 113 197 148 . 38 117 . . . 339 . . 6 281 116 128 21 Remotely 178 | . . . . . 178 . . . . . . . . . . . . . . . . . . . . Salvage Created 989 | 90 50 64 . 56 214 65 154 . 37 61 . . 38 . . . . . . . 10 76 31 30 13 Parts 56 | 9 6 7 . 8 9 2 3 . 2 8 . . . . . . . . . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 8 . . 10 1 . . . . . . 3 1 . . . . . . Prevented 4 | . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 26 | . 3 2 . 1 4 2 6 . 2 2 . . 1 . . . . . . . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 5 | . 3 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Cannons 15 | . . . . 1 4 2 5 . 1 1 . . . . . . . . . . . 1 . . . AOE 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 11 | 2 1 1 . 2 2 . 1 . . . . . . . . . . . . . 1 . 1 . . Builder 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 10 | . 3 . . . . . 5 . 1 1 . . . . . . . . . . . . . . . Grunt 4 | . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 3 1 1 . 1 . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 4 | 2 3 2 . 2 4 2 3 . 1 1 . . 1 . . . . . . . 2 1 1 2 1 Combat Bots Only 3 | . 3 2 . 1 3 2 3 . 1 1 . . 1 . . . . . . . 2 1 . . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 1 . 1 1 . . 1 . . . . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 746 | . 14 . . 6 19 19 102 28 60 22 10 . 10 1 . . 39 . . . 10 21 77 152 156 Missed 393 | . 3 . . 3 9 7 40 20 32 12 5 . 4 . . . 14 . . . 7 10 60 102 65 Hits 353 | . 11 . . 3 10 12 62 8 28 10 5 . 6 1 . . 25 . . . 3 11 17 50 91 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Projectile 351 | . 11 . . 3 10 12 62 8 28 10 5 . 6 1 . . 25 . . . 3 10 17 49 91 AOE 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Critical Strikes 8 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 3 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 5091 | . 94 . . 32 163 169 705 43 165 79 36 . 77 21 . . 259 . . . 58 269 363 1090 1468 Core 641 | . 14 . . 22 . 17 36 . 11 22 . . . . . . 67 . . . . 29 58 153 212 Absorbed by Shields 581 | . . . . . . 60 230 20 115 68 37 . 40 . . . . . . . . 11 . . . Regen/Repaired (Parts) 438 | . . . . . 91 . . . . . . . . . . 44 12 . . . . . 10 97 184 Core Remaining (%) 92 | 100 . . . 85 100 . . 92 . . . . 96 . . 100 . . . . 87 . 93 89 86 Volleys Fired 157 | 3 3 1 . 11 26 11 38 . 22 7 1 . 7 11 . . . . . . . 9 2 . 5 Largest 2 | 2 2 2 . 1 1 1 1 . 1 2 2 . 2 1 . . . . . . . 1 1 . 1 Hottest 100 | 80 80 80 . 40 40 40 37 . 37 62 62 . 62 47 . . . . . . . 55 100 . 100 Shots Fired 178 | 6 6 2 . 11 26 11 38 . 22 12 2 . 14 11 . 1 . . . . . 9 2 . 5 Gun 33 | 6 6 2 . . . . . . . 5 1 . 7 5 . 1 . . . . . . . . . Cannon 141 | . . . . 11 26 11 34 . 22 7 1 . 7 6 . . . . . . . 9 2 . 5 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Kinetic 160 | . . . . 11 26 11 34 . 22 12 2 . 14 11 . 1 . . . . . 9 2 . 5 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 14 | 6 6 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 5 7 2 . 3 3 3 5 . 6 3 . . 3 . . . . . . . . 3 . . . Robot Miss Streak 9 | . 1 1 . 3 5 3 3 . 7 6 . . 9 4 . . . . . . . 5 . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 85 | 5 4 1 . 5 9 6 21 . 10 3 . . 7 . . . . . . . 2 6 1 4 1 Core Hits 35 | 3 3 2 . 2 5 3 5 . 2 3 . . 4 . . . . . . . . 3 . . . Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 1 1 . . . . . . . . . . . . . . 1 . 1 . 1 Critical Strikes 13 | . . . . 1 2 2 2 . 2 . . . . . . . . . . . 1 1 1 . 1 Destroy 5 | . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . 2 . 2 . . . . . . . . . . . . 1 . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Melee Attacks 64 | . . . . . . . . . . . . . . . . . 9 . . 1 8 3 11 25 7 Impact 64 | . . . . . . . . . . . . . . . . . 9 . . 1 8 3 11 25 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2916 | 67 45 125 . 248 354 261 457 . 236 80 . . 169 . . . . . . . 101 283 81 287 122 Guns 242 | 67 45 12 . . . . . . . 25 . . 93 . . . . . . . . . . . . Cannons 1915 | . . . . 248 354 206 457 . 236 55 . . 76 . . . . . . . . 283 . . . Explosions 168 | . . 113 . . . 55 . . . . . . . . . . . . . . . . . . . Melee 586 | . . . . . . . . . . . . . . . . . . . . . 101 . 81 287 117 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 2033 | . . . . 248 354 206 457 . 236 80 . . 169 . . . . . . . . 283 . . . Thermal 113 | . . 113 . . . . . . . . . . . . . . . . . . . . . . . Explosive 55 | . . . . . . 55 . . . . . . . . . . . . . . . . . . . Electromagnetic 124 | 67 45 12 . . . . . . . . . . . . . . . . . . . . . . . Impact 586 | . . . . . . . . . . . . . . . . . . . . . 101 . 81 287 117 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 1 2 2 2 . 9 9 . . . . . . . 1 4 Average Corruption 1 | . . . . . . . 1 1 1 1 1 2 2 . 9 9 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 2 . 2 1 2 . 2 . . 5 . . . . . . . . . Message Errors 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . Matter Fused 4 | . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . Heat Flow Errors 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 372 | . . . . 2 . . 2 . . . . . . . . . . . . . 77 . 81 93 117 Projectiles 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 368 | . . . . . . . . . . . . . . . . . . . . . 77 . 81 93 117 Knockbacks 11 | . . . . 1 . . 3 . 1 . . . . . . . . . . . . . 1 4 1 Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Kinetic 4 | . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . 97 . . . . . . . . . . . . . . . . . . 2 Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | 54 54 18 . 18 85 106 352 . 325 38 12 . 114 186 186 70 271 . . . 138 350 284 479 251 Average Temperature 83 | 29 29 12 . 7 42 50 168 . 119 15 8 . 58 64 90 29 47 . . . 74 139 112 114 93 Received Heat Transfer 745 | . . . . 18 27 45 32 16 . 4 . . 34 . . . . . . . . 60 . 509 . Effects 6 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . 2 . Shutdowns 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Impact Corruptions 13 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 Low Security (%) 80 | 100 100 100 . 100 100 100 . . 100 . . . . 100 100 100 100 . . . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . 86 42 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 2046 | 10 70 69 . 101 87 125 . . 56 . . . . 30 10 5 69 . . . . 150 2046 1687 1248 Initial 1150 | . . 15 . . . 21 . . 9 . . . . 21 10 . . . . . . 150 62 1150 1012 Average 292 | 1 27 22 . 25 31 73 . . 6 . . . . 2 7 . 8 . . . . 124 1714 1342 1105 Influence Increases 3230 | 10 70 54 . 103 137 138 205 . 129 239 . . 65 40 . 5 135 . . . 10 271 456 747 416 Destroy 0b10 Robot/C 580 | . 60 40 . 80 80 40 120 . 60 60 . . 20 . . . . . . . . 20 . . . Destroy 0b10 Robot/NC 50 | 10 . . . 5 5 . . . . . . . . . . . . . . . 10 . 5 10 5 Destroy Leader 152 | . 10 10 . 10 40 20 10 . 30 10 . . . . . . . . . . . 10 2 . . Allied During Kill 11 | . . . . 5 . . . . 2 4 . . . . . . . . . . . . . . . Successful Hack 204 | . . . . . 2 42 . . 21 . . . . . . 5 14 . . . . 21 . 42 57 Select Force Hacks 80 | . . . . . . . . . . . . . . . . . . . . . . . . 80 . Disable Machine 120 | . . . . . . 15 . . . . . . . . . . . . . . . . 75 . 30 Destroy Structure 143 | . . 4 . 3 10 21 . . 1 . . . . 10 . . 16 . . . . 10 14 45 9 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 195 | . . . . . . . . . . . . . . 30 . . . . . . . 15 45 45 60 Lose Combat Pursuer 1545 | . . . . . . . 75 . 15 165 . . 45 . . . 105 . . . . 45 315 525 255 Influence Decreases 3580 | 10 30 94 . 103 88 158 202 17 96 158 129 . 30 45 30 5 66 69 . . 10 160 59 1106 915 Entered New Map 1801 | . . 25 . . . 28 11 7 6 19 25 . . 14 20 . . 26 . . . . 49 896 675 Time Decay 1593 | 10 30 69 . 103 82 130 191 10 70 139 104 . 30 31 10 5 66 43 . . 10 150 . 190 120 Lost Part 150 | . . . . . . . . . . . . . . . . . . . . . . 10 10 20 110 Lost Ally 36 | . . . . . 6 . . . 20 . . . . . . . . . . . . . . . 10 Squads Dispatched 40 | . . . . 1 3 5 . . 2 . . . . 1 . . 2 . . . . 3 13 8 2 Investigation 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . Extermination 9 | . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . 2 . 2 1 Reinforcement 9 | . . . . . 2 . . . 1 . . . . . . . 1 . . . . 1 1 2 1 Assault 14 | . . . . 1 . . . . . . . . . . . . . . . . . . 12 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 3 . . 4 7 2 13 4 7 12 4 . 6 2 6 . 7 . . . 5 5 62 51 26 Peak Tracking Total 31 | . 3 . . 4 4 2 4 4 4 6 3 . 4 2 6 . 6 . . . 3 3 31 20 10 Tactical Retreats 39 | . . . . . . . 5 . 1 6 . . 1 . . . 4 . . . . 2 4 11 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 8 | . . . . . . 1 . . 2 . . . . 1 . . 1 . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . 5 . 2 Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 58 | . 1 . . 1 6 4 . . 5 1 1 . . 3 . 1 6 1 . 9 . 3 . 8 8 Terminals 20 | . 1 . . . 4 3 . . 2 . . . . 1 . . 2 . . . . . . 3 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . . . 1 . . . 1 . . . . . . 1 2 . . . . . . 1 2 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 8 | . . . . . 1 . . . 1 . . . . 1 . . 2 . . . . 2 . 1 . Garrison Access 6 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 1 Total Hacks 152 | . 1 . . 1 15 10 . . 11 1 1 . . 8 . 3 14 1 . 48 . 5 . 14 19 Successful 101 | . . . . 1 6 4 . . 2 1 1 . . 5 . 3 9 1 . 48 . 4 . 6 10 Failed 50 | . 1 . . . 9 6 . . 9 . . . . 2 . . 5 . . . . 1 . 8 9 Catastrophic 15 | . . . . . 4 . . . 1 . . . . 2 . . 3 . . . . 1 . 4 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 32 | . 1 . 1 . 7 5 1 . 3 . . . . 1 . . 4 . . . . 2 . 3 4 Terminals 45 | . 1 . . . 9 9 . . 5 . . . . 1 . . 5 . . . . . . 7 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 17 | . . . . . 3 . . . 2 . . . . . . 3 4 . . . . . . 2 3 Recycling Units 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Scanalyzers 20 | . . . . . 3 . . . 2 . . . . 5 . . 5 . . . . 4 . 1 . Garrison Access 10 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . 1 . 2 2 Terminal Hacks 60 | . . . . 1 1 3 . . . 1 1 . . . . . 1 1 . 48 . . . 2 1 Record 37 | . . . . . . . . . . . . . . . . . . 1 . 36 . . . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 2 . . . 1 . . . . . . 3 2 . . . . . . 1 2 Scan Component 7 | . . . . . 1 . . . 1 . . . . . . 2 1 . . . . . . 1 1 Repair 4 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzer 16 | . . . . . 3 . . . . . . . . 4 . . 5 . . . . 3 . 1 . Insert Component 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 11 | . . . . . 1 . . . . . . . . 1 . . 5 . . . . 3 . 1 . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 2 3 Terminals 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 5 4 . . 4 . . . . 1 . 1 5 . . . . 1 . 6 8 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 1 . . . . . . . 1 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . 1 . . . . . . . . 1 . . 5 . . . . 3 . 1 . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 Time 221 | . . . . . 32 . . . . . . . . . . 103 50 . . . . . . . 36 Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycled Matter 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 Retrieved Matter 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 7 | . . . . 1 . . 1 . 1 1 2 . . . . . . . . . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . 31 31 . . . . 12 12 . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . 31 31 . . . . 12 12 . . . . . . . . . . . . . 45 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 56 | . . . . 12 8 . 9 . 14 5 8 . . . . . . . . . . . . . . Total Damage 493 | . . . . 190 91 . 40 . 91 49 32 . . . . . . . . . . . . . . Kills 5 | . . . . 3 . . . . 1 1 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 5654 | 28 136 238 1128 224 201 106 . . 677 290 441 37 90 432 26 121 253 331 127 88 223 300 33 124 . Optics 33 | . . . . . . . . . . . . . . . . . . . . . . 1 32 . . Sensors 496 | . . . . . . . . . . . . . . . . . . 331 127 38 . . . . . Terrain 2560 | . . . . . . . . . 677 290 441 37 90 432 26 121 253 . . 4 . 64 1 124 . Traps 307 | . . . . . 201 106 . . . . . . . . . . . . . . . . . . . Seismic 1754 | 28 136 238 1128 224 . . . . . . . . . . . . . . . . . . . . . Decoding 604 | . . . . . . . . . . . . . . . . . . . . 50 223 300 31 . . Cloaking 379 | . . . . . . . . . . . . . . . . . . 2 2 2 99 274 . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Derelict Logs Recovered 6 | . . . . 1 . . 2 . . 1 . . . . . . . 2 . . . . . . . Drone Launches 34 | . . . . . 2 . 8 . 13 3 8 . . . . . . . . . . . . . . Drone Recoveries 30 | . . . . . 2 . 7 . 11 3 7 . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exits 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 7500 | 120 136 238 1128 387 300 266 419 27 728 309 452 37 90 432 26 121 372 332 127 88 223 300 212 390 240 Spaces Moved 11175 | 65 77 145 703 223 370 424 628 54 769 545 539 87 164 689 99 77 696 578 330 197 544 495 736 1147 794 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1202 | 54 77 145 703 223 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9962 | . . . . . 370 424 628 54 769 545 539 87 164 689 99 77 696 578 330 197 544 495 736 1147 794 Fastest Speed 7 | 50 160 160 160 160 50 50 50 50 42 42 42 42 42 24 24 24 21 21 22 7 7 7 7 7 7 Average Speed 42 | 149 160 160 160 160 50 50 50 50 42 42 42 42 42 26 24 24 21 21 22 20 18 16 17 17 16 Slowest Speed 160 | 160 160 160 160 160 50 50 50 50 42 42 42 42 42 104 24 24 24 22 22 22 23 23 19 25 92 Overloaded Moves 572 | . . . . . . . . . . . . . . . . . . . . 1 46 90 106 201 128 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . 1 1 2 . 3 . . . . 4 . . 3 . . . . 2 14 19 11 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 4 17 44 93 51 37 15 82 7 14 68 62 70 33 13 85 2 17 63 58 62 70 15 76 36 18 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 6 | . . . . 1 . . 1 . . . . . . . . . . . . 3 . . . 1 . Known Exits Taken 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 . . 1 . Scrap Searched 12 | . . . . 2 . . 1 1 . 1 1 . 1 . . . . 2 2 . 1 . . . . Spaces Dug 50 | . . . . . . . . . . . . . . 6 . . 8 . . 1 1 3 6 19 6 Terrain Destroyed 99 | . . 4 . 3 10 24 2 . 2 1 . . . 6 . . 8 . . 1 1 5 7 19 6 Melee 44 | . . . . . . . . . . . . . . . . . 8 . . 1 1 3 6 19 6 Projectile 28 | . . . . 3 10 1 2 . 2 1 . . . 6 . . . . . . . 2 1 . . AOE 27 | . . 4 . . . 23 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 13519 | 78 84 150 708 244 461 467 690 53 1153 613 763 86 170 924 100 178 898 787 384 246 648 703 787 1275 869 Wait 1788 | . 3 1 . 3 29 16 12 . 322 54 217 . . 195 . 101 175 198 53 13 97 156 15 72 56 Move 11039 | 64 76 144 702 222 367 421 623 53 762 544 538 86 163 681 98 76 689 577 329 196 543 490 713 1111 771 Hop 51 | . . . . . 1 1 2 . 3 . . . . 4 . . 3 . . . . 2 8 16 11 Pick Up 68 | 3 1 1 2 2 8 4 2 . 8 1 3 . . 8 1 1 3 3 . 3 . 5 1 8 . Fast Attach 68 | 7 . 1 . 2 6 3 2 . 1 . . . . 6 . . 1 1 . 9 . 5 10 9 5 Attach 65 | . . . . 1 7 2 2 . 6 3 2 . . 4 . . 4 2 . 5 . 7 8 7 5 Detach 54 | . . 2 . . 8 2 2 . 2 2 . . . 3 . . . . . 4 . 8 11 4 6 Swap 22 | 1 . . . . 1 1 1 . 4 1 . . . 1 . . 2 1 1 2 . 2 . 4 . Drop 107 | . 1 . 4 3 8 6 6 . 9 1 2 . . 11 1 . 1 5 1 13 . 10 8 15 2 Fire 157 | 3 3 1 . 11 26 11 38 . 22 7 1 . 7 11 . . . . . . . 9 2 . 5 Melee 64 | . . . . . . . . . . . . . . . . . 9 . . 1 8 3 11 25 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 14 . . . . . . . 11 . . . . 6 . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Entered Mines 290 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 316 | -10/Mines | Build established: Mutant 489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 489 | -10/Mines | Discovered new exit (range 5) 495 | -10/Mines | Entered Exiles 519 | -10/Exiles | Discovered new exit (range 14) 537 | -10/Exiles | Met 8R-AWN 566 | -10/Exiles | Met EX-HEX 660 | -10/Exiles | Met EX-DEC 699 | -10/Exiles | Visited The Gauntlet 1135 | -10/Exiles | Discovered new exit (range 10) 1269 | -10/Exiles | Met EX-BIN 1416 | -10/Exiles | Aligned with FarCom system 1418 | -10/Exiles | Given EX-Vault access code 1458 | -10/Exiles | Opened EX-Vault 1465 | -10/Exiles | Found Prototype Flight Unit 1498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1526 | -10/Exiles | Exiles lab attacked by MAIN.C 1623 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1623 | -10/Exiles | Entered Mines 1624 | -9/Mines | Met a Derelict testing a Signal Generator 1840 | -9/Mines | Found the Drone Emporium 1848 | -9/Mines | Found Prototype Device 1848 | -9/Mines | Identified Splice Drone Bay 1866 | -9/Mines | Assembled infested the area 1871 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1991 | -9/Mines | Discovered new exit (range 3) 2010 | -9/Mines | Entered Materials 2010 | -8/Materials | Accompanied by 1 ally 2010 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2012 | -8/Materials | Identified Flying Fortress v7 2127 | -8/Materials | Identified exit to Storage 2243 | -8/Materials | Repaired Med. Armor Plating 2303 | -8/Materials | Discovered new exit (range 15) 2310 | -8/Materials | Entered Factory 2310 | -7/Factory | Evolved 2 slots: Utility x2 2348 | -7/Factory | Garrison activated, responded to threat 2554 | -7/Factory | Discovered new exit (range 11) 2576 | -7/Factory | Entered Lower Caves 2623 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2704 | -7/Lower Caves | Spotted B-75 Beast 2738 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2744 | -7/Lower Caves | Found Prototype Special Weapon 2744 | -7/Lower Caves | Identified Molecular Deconstructor 2841 | -7/Lower Caves | Learned location of Zion (-7) 2855 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2883 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2904 | -7/Lower Caves | Encountered a Warlord checkpoint 2914 | -7/Lower Caves | Discovered new exit (range 7) 2940 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2995 | -7/Lower Caves | Entered another Lower Caves area 2997 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2997 | -7/Lower Caves | Discovered new exit (range 6) 3022 | -7/Lower Caves | Entered Factory 3022 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3324 | -6/Factory | Build established: Scout 3732 | -6/Factory | Discovered new exit (range 16) 3750 | -6/Factory | Entered Lower Caves 3860 | -6/Lower Caves | Encountered a Warlord checkpoint 3880 | -6/Lower Caves | Identified exit to Lower Caves 4059 | -6/Lower Caves | Entered another Lower Caves area 4061 | -6/Lower Caves | Build established: Mutant 4424 | -6/Lower Caves | Discovered new exit (range 7) 4511 | -6/Lower Caves | Entered Data Miner 4511 | -6/Data Miner | Discovered new exit (range 6) 4519 | -6/Data Miner | Met Data Miner 4538 | -6/Data Miner | Received God Mode back door access code from Data Miner 4548 | -6/Data Miner | Entered Proximity Caves 4549 | -5/Proximity Caves | Identified exit to Factory 4638 | -5/Proximity Caves | Entered Factory 4638 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4846 | -5/Factory | Central database locked down 5014 | -5/Factory | Build established: Hacker-Scout 5070 | -5/Factory | Sucked down chute 5070 | -5/Factory | Entered Waste 5080 | -5/Waste | Spotted C-40 Crusher 5085 | -5/Waste | EMP discharged 5085 | -5/Waste | Spotted C-40 Crusher 5086 | -5/Waste | Spotted C-40 Crusher 5086 | -5/Waste | Spotted C-40 Crusher 5089 | -5/Waste | Spotted C-40 Crusher 5089 | -5/Waste | Spotted C-40 Crusher 5090 | -5/Waste | Discovered new exit (range 13) 5096 | -5/Waste | Entered Factory 5104 | -5/Factory | Discovered new exit (range 4) 5208 | -5/Factory | Repaired Broken Adv. Phase Shifter 5217 | -5/Factory | Entered another Factory area 5217 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5394 | -4/Factory | Repaired Adv. Terrain Scanner 5570 | -4/Factory | Discovered new exit (range 15) 5589 | -4/Factory | Entered Upper Caves 5762 | -4/Upper Caves | Encountered a Warlord checkpoint 5771 | -4/Upper Caves | Learned Research emergency access door positions 5859 | -4/Upper Caves | Build established: Scientist-Sprinter 5865 | -4/Upper Caves | Entered a destroyed Warlord outpost 5895 | -4/Upper Caves | Discovered new exit (range 5) 5896 | -4/Upper Caves | Learned Research stockpile data 5921 | -4/Upper Caves | Entered another Upper Caves area 5923 | -4/Upper Caves | Discovered new exit (range 8) 6047 | -4/Upper Caves | Discovered new exit (range 5) 6048 | -4/Upper Caves | Entered Zhirov 6048 | -4/Zhirov | Discovered new exit (range 3) 6059 | -4/Zhirov | Met Zhirov 6063 | -4/Zhirov | Learned location of Quarantine (-2) 6063 | -4/Zhirov | Learned location of Testing (-3) 6063 | -4/Zhirov | Learned location of Command (-1) 6067 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6072 | -4/Zhirov | Found Alien Artifact 6117 | -4/Zhirov | Identified Integrated Dissipator 6117 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6121 | -4/Zhirov | Found Alien Artifact 6121 | -4/Zhirov | Identified Transdimensional Reconstructor 6121 | -4/Zhirov | Warped through subspace 6136 | -4/Zhirov | Entered Proximity Caves 6139 | -3/Proximity Caves | Spotter reported a threat 6337 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6357 | -3/Proximity Caves | Discovered new exit (range 6) 6359 | -3/Proximity Caves | Build established: Hacker-Sprinter 6359 | -3/Proximity Caves | Entered Research 6359 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6546 | -3/Research | Identified exit to Research 6606 | -3/Research | Identified exit to Testing 6659 | -3/Research | Entered Testing 6660 | -3/Testing | Maximum security lockdown engaged 6695 | -3/Testing | Found Prototype Device 6695 | -3/Testing | Identified Exp. EM Disruption Field 6697 | -3/Testing | Spotted Striker 6716 | -3/Testing | Found Prototype Energy Gun 6728 | -3/Testing | Found Prototype Ballistic Cannon 6728 | -3/Testing | Identified Omega Cannon 6796 | -3/Testing | Discovered exit to Research (range 9) 6843 | -3/Testing | Found Prototype Protection 6843 | -3/Testing | Identified Med. Regenerative Plating 6867 | -3/Testing | Spotted Executioner 6868 | -3/Testing | Spotted Investigator 6871 | -3/Testing | Entered Research 6871 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7066 | -2/Research | Unchained authorized (CL-0N3) 7077 | -2/Research | Found Prototype Launcher 7079 | -2/Research | Found Prototype Processor 7082 | -2/Research | Discovered new exit (range 13) 7082 | -2/Research | Spotted B-90 Cyclops 7083 | -2/Research | Identified exit to Quarantine 7121 | -2/Research | First assault squad dispatched 7164 | -2/Research | Spotted B-90 Cyclops 7183 | -2/Research | Spotted B-90 Cyclops 7257 | -2/Research | Discovered new exit (range 16) 7261 | -2/Research | Entered Access 7261 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7304 | -1/Access | Found Prototype Processor 7304 | -1/Access | Identified Exp. Core Analyzer 7357 | -1/Access | Repaired Cld. Impulse Thruster 7377 | -1/Access | Spotted B-99 Colossus 7386 | -1/Access | Spotted B-99 Colossus 7426 | -1/Access | Identified exit to Surface 7501 | *** | Escaped! Last Messages --------------- 07470_ Slug penetrates Sealed Heavy Doors. 07470_ Penetrated by Slug. 07472_ U-05 Engineer destroyed. 07472_ Knocked back. 07472_ Slug penetrates Sealed Heavy Doors. 07474_ P-80 Master resets B-99 Colossus, system corruption cleaned. 07475_ Cld. Field Propulsion Drive destroyed. 07475_ U-05 Engineer destroyed. 07476_ B-99 Colossus activates siege mode. 07476_ U-05 Engineer builds a Wall. 07476_ Adv. Recoil Stabilizer destroyed. 07489_ Slug penetrates Sealed Heavy Doors. 07489_ Acquired 8 matter. 07495_ Lgt. Quantum Reactor destroyed. 07496_ Slammed into P-80 Master. 07496_ Adv. Cooling System destroyed. 07497_ Main Access Shell breached. 07499_ Impulse Thruster Array destroyed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????h????????????????????????? | | ????????????????????h????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""""?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# p #?????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????#pp" " #?????????????????? | | ????????????????????# @" " #?????????????????? | | ????????????????????# " "" " #?????????????????? | | ????????????????????# p" " #?????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""" """"#?????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????" "?????????? ??????????? | | ????????????????????#""""" """"#?????# ?????????? | | ????????????????????# #?????# ########## | | ######??????????????# #?????# # | | #??????????????# BB #?????# # | | #?????########?# BB BB #?????# # | | #??#??? #?# BB #?????# # | | #??# ?? #?# #?????# # | | #??# " *#?# #?????# # | | #??# """ #?#### ! ####?????# # | | "" #??# """ #???## *%!#????????# #?? ?? | | """ #??? " #????# =!########## #####+#### | | #????? #????# %= | | #??????? ?????# * | | ##########+#######" % | | + % | | +#+### #####+#########+##### ##/### | | #?# #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 61 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 40 Armor Coverage 450 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 24% | -8/Materials Adv. Phase Shifter | 12% | -5/Factory | Broken Adv. Terrain Scanner | 50% | -4/Factory Cld. Impulse Thruster | 7% | -1/Access Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Great Maul | -4/Factory | Hacked Linear Accelerator | -3/Research | Hacked Q-thruster | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Deductive Reasoning Epsilon Run Explorer Factory Defaults For Science! Hornet's Nest Into The Breach Part-time Excavator Ride The Lightning Rockin' Loadout Speed Demon The Better Part Of Valor The Science Guy Challenges ------------ None Game ------ Seed SurgeSuperdenseDisintegrator Manual? 0 Play Time 03:48:11 Cumulative 56.2 hours Start 2026.07.09 @ 23:00:00 End 2026.07.12 @ 23:32:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8a98d4f-ab9c-48d6-8728-81b2dd1ccadb