Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:24:17 Player: MasterLemons Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (210) 210 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1610 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 121/125 System Corruption 1% Temperature Cool (66) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Improved Ion Engine Large Storage Unit Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Medium Laser Improved Medium Laser Improved Medium Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 18 | 5 . 1 6 6 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | 1 . . . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 . 1 5 3 Energy Gun 9 | . . 1 5 3 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . . 7 . Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 7 | . . . 7 . To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 71 79 76 60 Engine 11 | . 14 14 9 11 Leg 26 | . 28 28 26 11 Storage 12 | . 14 14 11 11 Energy Gun 16 | . . 8 25 27 Ballistic Gun 8 | . 14 14 3 . Naked Turns . | . . . . . Heaviest Build 17 | 10 10 12 17 17 Greatest Support 30 | 20 20 20 30 10 Greatest Overweight (x) 4 | . . . 4 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 2 4 8 7 Average Carried 3 | 2 2 2 5 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 2 4 8 3 Class Distribution -------------------- 56% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 350 | 238 . 58 54 . Remotely . | . . . . . Salvage Created 259 | . . 121 138 . Parts 14 | . . 5 9 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 8 | . . 3 5 . Guns 8 | . . 3 5 . Classes Destroyed 3 | . . 2 1 . Swarmer 4 | . . 1 3 . Grunt 3 | . . 2 1 . Sentry 1 | . . . 1 . Best Kill Streak 4 | . . 1 4 . Combat Bots Only 4 | . . 1 4 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 88 | . . 23 61 4 Missed 20 | . . 6 14 . Damage Taken 1029 | . . 176 821 32 Core 422 | . . 15 393 14 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 94 . . Volleys Fired 25 | . . 12 12 1 Largest 3 | . . 2 3 3 Hottest 168 | . . 70 168 168 Shots Fired 60 | . . 24 33 3 Gun 60 | . . 24 33 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 12 | . . 12 . . Thermal 48 | . . 12 33 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . . 7 5 4 Robot Miss Streak 4 | . . 2 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 31 | . . 14 16 1 Core Hits 12 | . . 6 6 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 533 | . . 174 342 17 Guns 533 | . . 174 342 17 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 62 | . . 62 . . Thermal 471 | . . 112 342 17 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 849 | . . 81 849 66 Average Temperature 242 | . . 34 361 49 Received Heat Transfer 348 | . . 75 273 . Effects 20 | . . . 20 . Shutdowns 1 | . . . 1 . Energy Bleed 4 | . . . 4 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 8 | . . . 8 . Damage (core) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 4 . Heat Transferred 1258 | . . 333 888 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 145 | . . 130 145 46 Initial 50 | . . . 50 46 Average 36 | . . 37 44 46 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . . 7 9 3 Peak Tracking Total 7 | . . 3 7 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 . 7 . Successful 4 | . . . 4 . Failed 5 | . 2 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 587 | 38 42 213 253 41 Spaces Moved 358 | 30 36 128 147 17 Core 37 | 12 . . 25 . Treads . | . . . . . Legs 321 | 18 36 128 122 17 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 190 Average Speed 122 | 92 120 120 122 190 Slowest Speed 250 | 120 120 120 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 16 32 18 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 459 | 40 35 163 197 24 Wait 33 | . . 20 13 . Move 354 | 29 35 127 146 17 Hop . | . . . . . Pick Up 21 | 6 . 3 12 . Fast Attach 1 | 1 . . . . Attach 14 | 4 . 1 4 5 Detach 2 | . . . 2 . Swap 3 | . . . 2 1 Drop 6 | . . . 6 . Fire 25 | . . 12 12 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 12) 81 | -10/Materials | Entered Mines 288 | -10/Mines | Discovered new exit (range 6) 294 | -10/Mines | Entered Materials 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 518 | -9/Materials | Core integrity fell below 50% 520 | -9/Materials | Core integrity fell below 20% 532 | -9/Materials | Discovered new exit (range 16) 547 | -9/Materials | Entered Mines 559 | -9/Mines | Lost 7 parts (1p3n3w) 582 | -9/Mines | Discovered new exit (range 7) 588 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00530_ K-01 Serf collects debris. 00532_ EXIT=FOUND 00533_ K-01 Serf collects debris. 00534_ Overheating: Energy bleed (-10). 00534_ K-01 Serf collects debris. 00535_ T-07 Excavator is excavating. 00536_ K-01 Serf collects debris. 00536_ U-05 Engineer lays Concrete. 00538_ K-01 Serf collects debris. 00539_ T-07 Excavator is excavating. 00540_ K-01 Serf collects debris. 00540_ U-05 Engineer lays Concrete. 00541_ K-01 Serf collects debris. 00544_ T-07 Excavator is excavating. 00545_ K-01 Serf collects debris. 00547_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00582_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????# ######### #???????? | | ???????????????????# ss #????????? | | ???????????? ###@#### < #?????????? | | ????????????????????????#t#??????????????????? | | ????????????????????????# ###????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????### #????####????????? | | ??????????????????????????# ###### ####?????? | | ??????????????????????????# ##????? | | ??????????????????????????####### ##???? | | ????????????????????????????????# ##??? | | ????????????????????????????????## #??? | | ?????????????????????????????????## #?? | | ??????????????????????????????????## #?? | | ???????????????????????????????????## #?? | | ????????????????????????????????????? #?? | | ????????????????????????????????????? #?? | | ????????????????????????????????????? ##?? | | ??????????????????????????????????????#####??? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseGravityMeganuke Manual? 0 Play Time 00:08:25 Cumulative 18.5 hours Start 2024.04.03 @ 22:16:04 End 2024.04.03 @ 22:24:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24d49b96-3953-4da4-9f31-68ff3383010f