Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 12:09:17 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1444) 1444 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4214 Bonus ------- None Cogmind --------- Core Integrity 497/700 Matter 120/300 Energy 15/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (8) ------ Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- Advanced Beam Rifle Improved Plasma Cutter > --- INVENTORY (15) --- Titanium Leg Improved Carbon-fiber Leg Large Storage Unit Large Storage Unit EM Pulse Cannon Beam Cannon Autogun Shotgun Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Power Maul > --- INVENTORY -------- Light Ion Engine Large Storage Unit Advanced Targeting Computer Advanced Beam Rifle Beam Cannon Autogun Shotgun Power Maul Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 53 | 7 7 4 1 24 10 Power 8 | 1 2 1 . 4 . Engine 8 | 1 2 1 . 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 1 1 6 2 Treads 6 | 2 . . . 2 2 Leg 7 | . 2 1 1 3 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . . 4 3 Device . | . . . . . . Storage 3 | 1 1 . . 1 . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 22 | 3 2 2 . 10 5 Energy Gun 8 | 2 2 1 . 2 1 Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 5 | 1 . . . 3 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . . 2 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 3 2 . 10 4 Power 5 | . 1 . . 3 1 Propulsion 7 | . 2 1 . 3 1 Utility 4 | . . . . 2 2 Weapon 3 | . . 1 . 2 . Highest Loss Streak 4 | . 3 2 . 4 2 To Critical Strikes 1 | . . . . 1 . Average Backups 7 | 2 4 4 5 9 10 Power . | . 1 1 1 . . Propulsion . | 1 1 1 1 . 1 Utility 1 | . . 1 1 2 2 Weapon 4 | . . . 2 6 5 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 62 | . 82 84 66 57 55 Engine 8 | . 12 14 11 8 4 Treads 5 | . 14 . . . 14 Leg 10 | . 13 28 22 10 . Storage 9 | . 14 14 11 9 7 Processor 7 | . . . . 9 11 Protection 1 | . . . . 2 3 Energy Gun 8 | . 22 16 11 5 . Energy Cannon 3 | . . 11 11 3 . Ballistic Gun 3 | . 5 . . 1 5 Impact Weapon 2 | . . . . 3 4 Peak Build Rating 24 | 6 6 8 9 24 22 Average Rating 13 | 4 5 7 8 16 18 On Entrance 7 | . 6 6 8 8 15 Naked Turns . | . . . . . . Heaviest Build 42 | 10 27 32 32 42 34 Greatest Support 43 | 40 40 20 20 40 43 Greatest Overweight (x) 13 | . 2 1 1 13 1 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 13 | 4 7 7 7 13 12 Average Carried 7 | 2 4 4 5 9 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 11 | 4 7 4 6 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 849 | 164 169 43 17 408 48 Remotely . | . . . . . . Salvage Created 1773 | . 376 103 195 854 245 Parts 72 | . 13 3 20 27 9 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 8 2 6 15 6 Melee 5 | . . . . 4 1 Guns 18 | . 8 1 3 3 3 Cannons 9 | . . 1 3 4 1 Classes Destroyed 9 | . 2 . 3 3 1 Worker 4 | . . . . 4 . Builder 5 | . . . 1 3 1 Hauler 2 | . 1 . . 1 . Recycler 2 | . . . . 2 . Swarmer 7 | . . . 4 3 . Grunt 21 | . 8 2 . 7 4 Sentry 6 | . . . 2 3 1 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 2 2 3 6 3 Combat Bots Only 4 | . 2 2 3 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 452 | . 83 17 32 193 127 Missed 100 | . 9 3 9 49 30 Hits 352 | . 74 14 23 144 97 Projectile 352 | . 74 14 23 144 97 AOE 2 | . . . . . 2 Critical Strikes 6 | . . . . 4 2 Part Disruptions 1 | . . . . . 1 Damage Taken 4454 | . 825 183 257 1912 1277 Core 856 | . 123 38 51 441 203 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 35 87 19 . Volleys Fired 137 | . 50 7 16 44 20 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 80 96 121 125 86 Shots Fired 255 | . 99 13 32 82 29 Gun 201 | . 99 11 16 54 21 Cannon 47 | . . 2 16 28 1 Launcher . | . . . . . . Special 7 | . . . . . 7 Kinetic 81 | . 18 . . 46 17 Thermal 148 | . 81 11 16 29 11 Explosive . | . . . . . . Electromagnetic 26 | . . 2 16 7 1 Robot Hit Streak 13 | . 10 3 7 13 6 Robot Miss Streak 5 | . 4 1 5 5 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 223 | . 70 9 19 89 36 Core Hits 80 | . 20 4 9 36 11 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . 5 . Critical Strikes 10 | . . . 1 6 3 Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Corrupt 1 | . . . 1 . . Smash 5 | . . . . 4 1 Sever 2 | . . . . . 2 Melee Attacks 56 | . . . . 38 18 Impact 55 | . . . . 37 18 Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks 9 | . . . . 9 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4822 | . 712 108 335 2759 908 Guns 1838 | . 712 86 135 633 272 Cannons 643 | . . 22 200 394 27 Explosions . | . . . . . . Melee 2227 | . . . . 1732 495 Ramming . | . . . . . . Kinetic 937 | . 104 . . 621 212 Thermal 1294 | . 608 86 135 291 174 Explosive . | . . . . . . Electromagnetic 364 | . . 22 200 115 27 Impact 2171 | . . . . 1676 495 Slashing 56 | . . . . 56 . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 786 | . . . . 656 130 Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee 783 | . . . . 653 130 Knockbacks 17 | . . . . 13 4 Impact 9 | . . . . 5 4 Kinetic 8 | . . . . 8 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 471 | . 471 229 282 126 110 Average Temperature 122 | . 184 116 139 40 31 Received Heat Transfer 1566 | . 444 105 54 702 261 Effects 7 | . 5 . 2 . . Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 3 | . 1 . 2 . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . . . 8 1 Combat Hostiles 5 | . . . . 4 1 Parts Fried 14 | . . . . 14 . Impact Corruptions 29 | . . . . 22 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 1 2 2 . Heat Transferred 3006 | . 1400 200 333 740 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 85 50 110 104 84 Initial 42 | . . 12 . 42 37 Average 26 | . 41 17 36 28 12 Influence Increases 1066 | . 221 50 170 460 165 Destroy 0b10 Robot/C 740 | . 160 40 120 300 120 Destroy 0b10 Robot/NC 65 | . 5 . 5 50 5 Destroy Leader 174 | . 22 10 30 72 40 Successful Hack 26 | . 4 . . 22 . Disable Machine 15 | . . . . 15 . Destroy Structure 1 | . . . . 1 . Lose Combat Pursuer 45 | . 30 . 15 . . Influence Decreases 990 | . 190 81 70 476 173 Entered New Map 124 | . . 19 . 58 47 Time Decay 732 | . 160 50 70 326 126 Lost Part 134 | . 30 12 . 92 . Squads Dispatched 9 | . 4 . . 2 3 Investigation 4 | . 2 . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 17 2 9 30 10 Peak Tracking Total 6 | . 4 2 4 6 5 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 1 . . 1 2 Terminals 3 | . 1 . . 1 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 . . 3 2 Successful 6 | . 2 . . 2 2 Failed 2 | . 1 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 . . 3 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . . 2 1 Record 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 12 | . . . . . 12 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 143 | . . . . 143 . Optics 143 | . . . . 143 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2936 | 98 427 125 286 1395 605 Spaces Moved 1012 | 57 138 47 103 435 232 Core 38 | 9 3 . . 26 . Treads 344 | 48 39 . . 25 232 Legs 588 | . 96 47 103 342 . Wheels 42 | . . . . 42 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 110 160 Average Speed 189 | 142 144 190 190 223 165 Slowest Speed 700 | 160 190 190 190 700 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 24 14 15 37 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1659 | 73 271 70 162 701 382 Wait 315 | . 60 10 39 116 90 Move 1007 | 56 137 46 102 434 232 Hop . | . . . . . . Pick Up 59 | 10 11 1 3 28 6 Fast Attach . | . . . . . . Attach 29 | 6 3 2 . 13 5 Detach 1 | . . . . 1 . Swap 31 | 1 5 2 1 15 7 Drop 24 | . 5 2 1 12 4 Fire 137 | . 50 7 16 44 20 Melee 56 | . . . . 38 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 342 | -10/Materials | Lost 3 parts (1p2n) 492 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Entered Mines 529 | -10/Mines | Core integrity fell below 50% 600 | -10/Mines | Learned Materials stockpile data 630 | -10/Mines | Discovered new exit (range 11) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Utility x2 879 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Utility x2 1616 | -8/Materials | Lost 4 parts (1p1n1u1w) 2070 | -8/Materials | Core integrity fell below 50% 2225 | -8/Materials | Core integrity fell below 20% 2309 | -8/Materials | Discovered new exit (range 13) 2332 | -8/Materials | Entered Factory 2332 | -7/Factory | Evolved 2 slots: Utility x2 2908 | -7/Factory | Fabricated Imp. Plasma Cutter (x2) 2937 | -7/Factory | Self-destructed Last Messages --------------- 02893_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02895_ G-47 Trooper destroyed. 02895_ Switching to secondary target: G-47 Trooper. 02899_ System corrupted: Matter fused (-6). 02901_ G-47 Trooper destroyed. 02901_ Switching to secondary target: G-47 Trooper. 02907_ R-06 Scavenger collects Aluminum Leg. 02908_ Fabricator completes Imp. Plasma Cutter. 02910_ R-06 Scavenger collects Lgt. Nuclear Core. 02912_ Acquired Imp. Plasma Cutter. 02916_ G-47 Trooper Aluminum Leg severed. 02921_ Slug penetrates Wall. 02922_ System corrupted: Heat flow error (+138). 02922_ G-47 Trooper destroyed. 02924_ Slug penetrates Wall. 02931_ P-60 Hacker Shock Rifle severed. 02933_ Slug penetrates Wall. 02933_ R-06 Scavenger collects Particle Gun. 02934_ Wall collapses. 02936_ Slug penetrates Wall. 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Plasma Cutter | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresAuthchipArmor Manual? 0 Play Time 00:20:42 Cumulative 39.1 hours Start 2025.07.22 @ 11:48:30 End 2025.07.22 @ 12:09:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92e0577a-d497-4289-87a7-0e3f5dd61683