Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 11:37:02 Player: Zish Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1977) 1977 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4652 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 310/310 System Corruption 22% Temperature Cool (0) Movement Flying (455) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (5) ------ Layered Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Assault Cannon > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Rocket Launcher Mace > --- INVENTORY -------- Improved VTOL Module Launcher Guidance Computer Improved Light Cannon Rocket Launcher Hammer [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Launcher Guidance Computer Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 59 | 6 3 10 13 27 Power 14 | 1 1 4 2 6 Engine 9 | 1 1 4 . 3 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 14 | 2 . 2 6 4 Treads 4 | 2 . 2 . . Leg 5 | . . . 5 . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 1 4 Utility 15 | 1 . 1 2 11 Device 4 | . . 1 . 3 Storage 3 | 1 . . . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . . . 2 5 Artifact . | . . . . . Weapon 16 | 2 2 3 3 6 Energy Gun 4 | 1 1 2 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 1 2 Launcher 4 | . 1 . . 3 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . 2 8 6 16 Power 9 | . 1 3 2 3 Propulsion 7 | . . 2 2 3 Utility 5 | . . . 1 4 Weapon 11 | . 1 3 1 6 Highest Loss Streak 9 | . 1 6 3 9 To Critical Strikes 1 | . . 1 . . Average Backups 6 | 1 3 4 6 8 Power . | . 1 . . . Propulsion 2 | . . . 3 2 Utility . | . . . . 1 Weapon 2 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 13 | 1 . . 8 4 Power . | . . . . . Propulsion 6 | 1 . . 5 . Utility 3 | . . . . 3 Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 84 77 75 87 Engine 9 | . 13 16 3 8 Core 3 | . . . 8 4 Treads 9 | . 28 19 3 . Leg 9 | . . . 21 9 Flight 6 | . . . . 16 Device 4 | . . 8 1 7 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 3 Protection 7 | . . . 9 14 Energy Gun 8 | . 23 19 . . Energy Cannon 1 | . . . 2 1 Ballistic Cannon 1 | . . . 5 . Launcher 1 | . 2 . . 2 Impact Weapon 5 | . . 2 9 8 Peak Build Rating 43 | 6 6 10 32 43 Average Rating 21 | 4 5 7 23 36 On Entrance 10 | . 6 6 9 32 Avg Prop Armor Cover (%) 17 | . 24 . 11 . Naked Turns . | . . . . . Heaviest Build 122 | 14 15 20 42 122 Greatest Support 40 | 40 40 40 40 36 Greatest Overweight (x) 6 | 3 3 5 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 5 4 6 8 10 Average Carried 6 | 2 3 4 7 8 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 2 4 4 7 1 Class Distribution -------------------- 71% | Mutant 17% | Scavenger-Mutant 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 818 | 255 70 90 135 268 Remotely . | . . . . . Salvage Created 2306 | . 516 588 904 298 Parts 73 | . 25 21 17 10 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 11 14 15 8 Melee 13 | . . 1 9 3 Guns 21 | . 8 13 . . AOE 6 | . 3 . . 3 Classes Destroyed 12 | . 5 3 2 2 Worker 2 | . 1 . 1 . Builder 4 | . 2 1 1 . Hauler 1 | . . . . 1 Recycler 4 | . 1 . 3 . Mechanic 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 7 | . . 3 4 . Grunt 27 | . 11 6 6 4 Brawler 1 | . . 1 . . Sentry 8 | . . 4 3 1 Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 11 | . 5 11 4 3 Combat Bots Only 10 | . 2 10 4 3 Max Kills in Single Turn 3 | . 3 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 524 | . 48 120 125 231 Missed 155 | . 12 31 31 81 Hits 369 | . 36 89 94 150 Projectile 369 | . 36 89 94 150 Critical Strikes 17 | . . 4 6 7 Damage Taken 5376 | . 438 966 1301 2671 Core 1200 | . 91 208 196 705 Absorbed by Shields . | . . . . . Ignored by Resistances 52 | . . . 52 . Core Remaining (%) 68 | 100 63 48 64 . Volleys Fired 102 | . 37 52 3 10 Largest 2 | . 2 2 1 1 Hottest 106 | . 100 106 60 60 Shots Fired 154 | . 63 78 3 10 Gun 137 | . 59 78 . . Cannon 5 | . . . 3 2 Launcher 12 | . 4 . . 8 Special . | . . . . . Kinetic 1 | . . . 1 . Thermal 141 | . 59 78 2 2 Explosive 12 | . 4 . . 8 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 11 9 7 Robot Miss Streak 4 | . 3 4 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 209 | . 42 59 57 51 Core Hits 86 | . 32 25 9 20 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 15 | . . 1 12 2 Critical Strikes 23 | . 4 3 13 3 Burn 5 | . 4 1 . . Smash 18 | . . 2 13 3 Melee Attacks 172 | . . 6 75 91 Impact 168 | . . 6 75 87 Slashing . | . . . . . Piercing 4 | . . . . 4 Sneak Attacks 9 | . . . 7 2 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 5101 | . 773 837 1719 1772 Guns 1216 | . 477 739 . . Cannons 72 | . . . 50 22 Explosions 851 | . 296 . . 555 Melee 2955 | . . 98 1669 1188 Ramming 7 | . . . . 7 Kinetic 26 | . . . 26 . Thermal 1262 | . 477 739 24 22 Explosive 851 | . 296 . . 555 Electromagnetic . | . . . . . Impact 2955 | . . 98 1669 1188 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . . . 22 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 753 | . . 24 573 156 Projectiles 51 | . . . 51 . Explosions 14 | . . . . 14 Melee 688 | . . 24 522 142 Knockbacks 15 | . . . 7 8 Impact 13 | . . . 6 7 Kinetic . | . . . . . Secondary 2 | . . . 1 1 Self-Inflicted Damage 129 | . . . . 129 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 432 | . 192 162 88 432 Average Temperature 154 | . 60 40 26 224 Received Heat Transfer 1431 | . 243 294 612 282 Effects 18 | . . . . 18 Shutdowns 8 | . . . . 8 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 13 | . . . 10 3 Combat Hostiles 8 | . . . 6 2 Parts Fried 22 | . . . 21 1 Impact Corruptions 34 | . . 1 26 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 5 9 . . Heat Transferred 3959 | . 1702 2183 37 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | . 132 155 166 92 Initial 70 | . . 24 26 70 Average 45 | . 85 50 58 17 Influence Increases 1538 | . 325 415 512 286 Destroy 0b10 Robot/C 960 | . 220 280 300 160 Destroy 0b10 Robot/NC 75 | . 25 5 35 10 Destroy Leader 248 | . 52 60 82 54 Successful Hack 29 | . 4 9 2 14 Disable Machine 15 | . . . 15 . Destroy Structure 46 | . 24 1 3 18 Lose Combat Pursuer 165 | . . 60 75 30 Influence Decreases 1527 | . 268 408 422 429 Entered New Map 155 | . . 33 38 84 Time Decay 1178 | . 248 295 324 311 Lost Part 194 | . 20 80 60 34 Squads Dispatched 15 | . 4 2 3 6 Investigation 4 | . 1 1 1 1 Extermination 2 | . . . . 2 Reinforcement 9 | . 3 1 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 3 3 2 . Communications Jammed 47 | . . . . 47 Distress Signals 42 | . . . . 42 Times Spotted 83 | . 18 22 26 17 Peak Tracking Total 12 | . 3 12 5 4 Tactical Retreats 10 | . . 3 4 3 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 3 2 3 Terminals 8 | . 3 2 1 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 32 | . 11 8 8 5 Successful 15 | . 2 3 6 4 Failed 17 | . 9 5 2 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 11 6 3 2 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 2 5 . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 3 2 2 Record 2 | . . . 1 1 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Emergency Access Points 2 | . 1 1 . . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 1 1 Full Trace Events 5 | . 2 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 53 | . . . . 53 Total Part Build Rating 12 | . . . . 12 Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 661 | . . . . 661 Jamming 477 | . . . . 477 ECM 565 | . . . . 565 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3762 | 95 602 774 937 1354 Spaces Moved 1852 | 52 290 371 443 696 Core 37 | 23 4 10 . . Treads 728 | 29 286 361 52 . Legs 600 | . . . 391 209 Wheels . | . . . . . Hover . | . . . . . Flight 487 | . . . . 487 Fastest Speed 26 | 50 160 160 90 26 Average Speed 137 | 155 160 161 122 121 Slowest Speed 455 | 200 200 300 240 455 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 25 | . . . . 25 Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 30 | 4 65 35 29 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . . 1 27 Terrain Destroyed 69 | . 25 . 2 42 Melee 28 | . . . 1 27 Projectile 1 | . . . 1 . AOE 40 | . 25 . . 15 Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2658 | 67 365 457 712 1057 Wait 374 | . 29 9 147 189 Move 1847 | 51 289 370 442 695 Hop . | . . . . . Pick Up 58 | 9 5 10 18 16 Fast Attach 15 | . . . 5 10 Attach 49 | 6 3 10 9 21 Detach 13 | . 1 . 4 8 Swap 4 | . . . . 4 Drop 35 | 1 1 . 12 21 Fire 102 | . 37 52 3 10 Melee 159 | . . 6 72 81 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 987 | -9/Materials | Lost 6 parts (2p2n2w) 994 | -9/Materials | Destroyed 10 combat bots 1287 | -9/Materials | Build established: Scavenger-Mutant 1422 | -9/Materials | Core integrity fell below 50% 1437 | -9/Materials | Discovered new exit (range 15) 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -8/Materials | Lost 3 parts (1p1n1u) 1922 | -8/Materials | Build established: Mutant 2402 | -8/Materials | Discovered new exit (range 3) 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -7/Factory | Fabricated Rnf. Fission Core (x2) 3495 | -7/Factory | Build established: Infiltrator-Mutant 3590 | -7/Factory | Crushed by falling debris 3590 | -7/Factory | System corruption reached 10% 3621 | -7/Factory | Lost 4 parts (1p2u1w) 3662 | -7/Factory | Crushed by falling debris 3665 | -7/Factory | Crushed by falling debris 3699 | -7/Factory | Core integrity fell below 50% 3727 | -7/Factory | Core integrity fell below 20% 3752 | -7/Factory | Lost 9 parts (1p3n1u4w) 3763 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03721_ Imp. VTOL Module destroyed. 03721_ Destroyed Imp. VTOL Module. 03721_ U-05 Engineer lays Concrete. 03721_ Hvy. Rocket Launcher destroyed. 03721_ Knocked back. 03722_ U-05 Engineer builds a Wall. 03725_ Discarded Launcher Guidance Computer. 03725_ Dropped Rnf. Fission Core. 03726_ Acquired 6 matter. 03728_ U-05 Engineer builds a Wall. 03735_ System corrupted: Imp. VTOL Module rejected. You have activated your volley range indicator ('v' or the button under the VOLLEY window), useful for visualizing the range of your currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. 03751_ System corrupted: Energy discharge (-41). Map ----- +----------------------------------------------------+ | ???????????????????????# ################" ####### | | ???????????????????????# ???????????????#"T#?????# | | ???????????????????????# ???????????????####?????# | | ???????????????????????# ######################### | | ???????????????????????# | | ???????????????????????# = | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????? ??????????# ###+#"############### | | ???????????! ######### #??? ????????????# | | ??????????? #???"" """?????????## | | ?????????? #??""" """????????# # | | ?????????? #??""" 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Fission Core | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Mace | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Total Silence Challenges ------------ None Game ------ Seed ProjectileIntegrityBank Manual? 0 Play Time 00:42:57 Cumulative 17.0 hours Start 2025.11.04 @ 10:56:08 End 2025.11.04 @ 11:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0890b229-ee1f-4fdf-a7c4-41edaaa8e3c1