Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 18:14:38 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (738) 738 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2603 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 7/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (890) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY (25) --- Light Deuterium Engine Large Battery (200) Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Beam Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Large Battery Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Beam Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 34 | 8 . 23 3 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 4 . 3 . Treads 2 | 2 . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 . 7 2 Device 2 | . . 2 . Storage 3 | 1 . 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 13 | 2 . 11 . Energy Gun 4 | 2 . 2 . Energy Cannon 5 | . . 5 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 6 | . . 6 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 5 | 1 1 5 8 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 3 Weapon 3 | 1 1 3 5 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 85 97 91 Engine 10 | . 14 10 9 Treads 9 | . 28 10 . Leg 9 | . . 10 11 Device 2 | . . 3 . Storage 8 | . 14 7 9 Processor 5 | . . 9 . Protection 8 | . . 1 25 Energy Gun 5 | . 28 5 . Energy Cannon 12 | . . 19 . Launcher 21 | . . 18 36 Peak Build Rating 21 | 6 6 15 21 Average Rating 13 | 4 6 12 18 On Entrance 6 | . 6 6 15 Naked Turns . | . . . . Heaviest Build 118 | 12 12 103 118 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 11 | . . 5 11 Average Overweight (x) 1 | . . 1 8 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 15 | 7 8 12 25 Most Carried 10 | 5 2 10 10 Average Carried 5 | 1 1 5 8 Final Capacity 25 | 8 8 25 25 Final Carried 10 | 1 2 10 9 Class Distribution -------------------- 45% | Gunner 20% | Tank 15% | Bomber 11% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 592 | 169 111 287 25 Remotely . | . . . . Salvage Created 1140 | . 129 975 36 Parts 60 | . 5 50 5 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 5 21 1 Guns 10 | . 5 5 . Cannons 13 | . . 13 . AOE 3 | . . 2 1 Classes Destroyed 8 | . 2 6 . Worker 4 | . . 4 . Builder 2 | . . 2 . Hauler 2 | . . 2 . Recycler 2 | . . 2 . Swarmer 13 | . 3 10 . Grunt 10 | . 2 8 . Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 7 | . 4 7 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 158 | . 26 101 31 Missed 42 | . 6 25 11 Hits 116 | . 20 76 20 Melee 1 | . . 1 . Projectile 115 | . 20 75 20 Critical Strikes 3 | . 1 2 . Damage Taken 1343 | . 183 847 313 Core 158 | . 48 110 . Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 80 72 . Volleys Fired 54 | . 10 43 1 Largest 4 | . 2 4 3 Hottest 240 | . 100 240 99 Shots Fired 187 | . 20 164 3 Gun 41 | . 20 21 . Cannon 132 | . . 132 . Launcher 14 | . . 11 3 Special . | . . . . Kinetic . | . . . . Thermal 173 | . 20 153 . Explosive 14 | . . 11 3 Electromagnetic . | . . . . Robot Hit Streak 19 | . 3 19 2 Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | . 13 76 2 Core Hits 48 | . 7 39 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1869 | . 157 1673 39 Guns 448 | . 157 291 . Cannons 1175 | . . 1175 . Explosions 245 | . . 206 39 Melee . | . . . . Ramming 1 | . . 1 . Kinetic . | . . . . Thermal 1623 | . 157 1466 . Explosive 245 | . . 206 39 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . 49 . Projectiles 49 | . . 49 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . . 63 . Shots 3 | . . 3 . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 603 | . 190 603 66 Average Temperature 175 | . 97 192 29 Received Heat Transfer 492 | . 30 291 171 Effects 29 | . . 29 . Shutdowns 5 | . . 5 . Energy Bleed 5 | . . 5 . Interference 6 | . . 6 . Matter Decay 3 | . . 3 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 2 . Damage (major) 6 | . . 6 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . 1 8 . Heat Transferred 3663 | . 555 3108 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 70 | 100 100 51 100 Level 1 29 | . . 48 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 333 | . 148 333 115 Initial 115 | . . 49 115 Average 110 | . 58 157 38 Influence Increases 918 | . 168 700 50 Destroy 0b10 Robot/C 540 | . 100 420 20 Destroy 0b10 Robot/NC 50 | . . 50 . Destroy Leader 134 | . 30 94 10 Successful Hack 20 | . 7 13 . Disable Machine 45 | . . 45 . Destroy Structure 84 | . 1 63 20 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 918 | . 50 543 325 Entered New Map 229 | . . 69 160 Time Decay 629 | . 50 414 165 Lost Part 60 | . . 60 . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 12 30 3 Peak Tracking Total 6 | . 4 6 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 10 . Successful 10 | . 3 7 . Failed 4 | . 1 3 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 6 . Record 3 | . 1 2 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2118 | 76 180 1267 595 Spaces Moved 653 | 50 87 434 82 Core 17 | 15 . 2 . Treads 383 | 29 87 267 . Legs 253 | 6 . 165 82 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 470 Average Speed 266 | 122 160 224 690 Slowest Speed 890 | 160 160 470 890 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 8 | . . 8 . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 16 35 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 111 | . . 79 32 Melee . | . . . . Projectile . | . . . . AOE 111 | . . 79 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 898 | 64 108 617 109 Wait 104 | . 11 77 16 Move 650 | 49 86 433 82 Hop . | . . . . Pick Up 27 | 5 1 20 1 Fast Attach 16 | 4 . 10 2 Attach 12 | 4 . 6 2 Detach . | . . . . Swap 13 | . . 12 1 Drop 19 | 2 . 13 4 Fire 54 | . 10 43 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Weapon x2 566 | -9/Materials | Build established: Gunner 912 | -9/Materials | Lost 4 parts (1p2n1w) 1401 | -9/Materials | Discovered new exit (range 3) 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Evolved 2 slots: Utility x2 1665 | -8/Materials | Build established: Tank 2094 | -8/Materials | Build established: Bomber 2119 | -8/Materials | Self-destructed Last Messages --------------- 01677_ U-05 Engineer lays Concrete. 01679_ U-05 Engineer builds a Wall. 01681_ The unstable cave ceiling collapses. 01682_ U-05 Engineer builds a Wall. 01690_ U-05 Engineer lays Concrete. 01693_ U-05 Engineer builds a Wall. 01704_ Acquired 25 matter. 01709_ R-06 Scavenger collects Lgt. Treads. 01713_ R-06 Scavenger collects Hvy. Assault Rifle. 01714_ Dropped Aluminum Leg. 01715_ Acquired Aluminum Leg. 01716_ R-06 Scavenger collects Aluminum Leg. 01716_ Dropped Aluminum Leg. 01719_ R-06 Scavenger collects Aluminum Leg. [Achievement: Oops] 01770_ R-06 Scavenger collects Heat Sink. 01774_ R-06 Scavenger collects Lgt. Armor Plating. 01996_ Acquired Lgt. Deuterium Engine. 01997_ Dropped Lgt. Ion Engine. 02022_ R-06 Scavenger collects Lgt. Ion Engine. 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