Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 20:06:42 Player: Rockstar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (138) 138 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2483 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Light Treads Small Storage Unit Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Autogun Autogun Flak Cannon > --- INVENTORY -------- Light Treads Light Treads Autogun Autogun Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 20 | 6 8 2 4 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 2 1 . Treads 4 | 2 1 . 1 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 5 . 2 . Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 4 . . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 2 10 . Power 3 | . . 1 2 . Propulsion 3 | . . . 3 . Utility 1 | . . 1 . . Weapon 5 | . . . 5 . Highest Loss Streak 10 | . . 2 10 . To Critical Strikes . | . . . . . Average Backups 6 | 2 6 8 6 . Power 1 | . 1 2 . . Propulsion 2 | . 2 3 2 . Utility . | . . . . . Weapon 2 | . 2 3 3 . Tool/Special . | . . . . . Unused Backups 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 88 94 62 . Engine 12 | . 13 11 12 . Treads 24 | . 28 22 18 . Leg 1 | . . 5 2 . Device 4 | . 4 11 . . Storage 12 | . 14 14 7 . Energy Gun 2 | . 3 . 1 . Ballistic Gun 20 | . 23 28 9 . Ballistic Cannon 1 | . . . 6 . Launcher 1 | . . . 4 . Peak Build Rating 13 | 6 10 10 13 . Average Rating 8 | 4 8 9 10 . On Entrance 5 | . 6 10 8 5 Naked Turns . | . . . . . Heaviest Build 23 | 12 17 17 23 . Greatest Support 60 | 40 40 40 60 . Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 . Average Capacity 7 | 6 8 8 7 . Most Carried 8 | 4 8 8 8 . Average Carried 6 | 2 6 8 6 . Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 4 8 8 4 4 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 359 | 206 129 . 24 . Remotely . | . . . . . Salvage Created 174 | . 170 . 4 . Parts 20 | . 19 . 1 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 9 | . 8 . 1 . Guns 8 | . 8 . . . Cannons 1 | . . . 1 . Classes Destroyed 2 | . 2 . . . Swarmer 7 | . 6 . 1 . Grunt 2 | . 2 . . . Best Kill Streak 6 | . 6 . 1 . Combat Bots Only 6 | . 6 . 1 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 222 | . 43 28 151 . Missed 69 | . 8 13 48 . Hits 153 | . 35 15 103 . Projectile 153 | . 35 15 103 . AOE 3 | . . 2 1 . Critical Strikes 3 | . 1 . 2 . Damage Taken 2131 | . 293 405 1433 . Core 666 | . 49 141 476 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 29 | . 29 . . . Core Remaining (%) 45 | 100 . 24 13 . Volleys Fired 27 | . 23 . 4 . Largest 2 | . 2 . 2 . Hottest 60 | . 46 . 60 . Shots Fired 47 | . 41 . 6 . Gun 40 | . 36 . 4 . Cannon 2 | . . . 2 . Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 40 | . 36 . 4 . Thermal . | . . . . . Explosive 5 | . 5 . . . Electromagnetic 2 | . . . 2 . Robot Hit Streak 6 | . 5 . 6 . Robot Miss Streak 5 | . 5 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 20 | . 15 . 5 . Core Hits 15 | . 9 . 6 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 338 | . 240 . 98 . Guns 260 | . 217 . 43 . Cannons 50 | . . . 50 . Explosions 23 | . 23 . . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 296 | . 217 . 79 . Thermal . | . . . . . Explosive 23 | . 23 . . . Electromagnetic 14 | . . . 14 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 16 . 105 . Average Temperature 22 | . 6 . 49 . Received Heat Transfer 561 | . 42 84 435 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 162 | . 162 . 20 . Initial . | . . . . . Average 25 | . 39 . . . Influence Increases 253 | . 233 . 20 . Destroy 0b10 Robot/C 180 | . 160 . 20 . Destroy Leader 30 | . 30 . . . Destroy Structure 13 | . 13 . . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 253 | . 230 3 20 . Entered New Map 3 | . . 3 . . Time Decay 80 | . 80 . . . Lost Part 20 | . . . 20 . Purge Threat 150 | . 150 . . . Squads Dispatched 6 | . 1 . 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 20 6 19 . Peak Tracking Total 14 | . 8 5 14 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 3 | . 3 . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 939 | 77 472 181 209 . Spaces Moved 523 | 43 223 120 137 . Core 46 | 3 . . 43 . Treads 434 | 40 223 88 83 . Legs 43 | . . 32 11 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 50 . Average Speed 148 | 152 160 149 127 . Slowest Speed 250 | 160 160 160 250 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 47 18 22 . Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . 11 . . . Terrain Destroyed 30 | . 30 . . . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 30 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 640 | 52 303 121 164 . Wait 41 | . 40 . 1 . Move 519 | 42 222 119 136 . Hop . | . . . . . Pick Up 11 | 4 4 . 3 . Fast Attach 12 | 6 4 . 2 . Attach 9 | . . . 9 . Detach 5 | . 2 . 3 . Swap 9 | . 5 2 2 . Drop 5 | . 3 . 2 . Fire 27 | . 23 . 4 . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Repaired Lgt. Ion Engine 530 | -10/Materials | Discovered new exit (range 10) 550 | -10/Materials | Entered Subcaves 697 | -10/Subcaves | Core integrity fell below 50% 718 | -10/Subcaves | Discovered new exit (range 9) 731 | -10/Subcaves | Entered Materials 731 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 877 | -8/Materials | Garrison activated, responded to threat 908 | -8/Materials | Core integrity fell below 50% 914 | -8/Materials | Core integrity fell below 20% 918 | -8/Materials | Discovered new exit (range 16) 928 | -8/Materials | Lost 10 parts (2p3n5w) 940 | -8/Materials | Entered Factory 940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 940 | -7/Factory | Self-destructed Last Messages --------------- 00909_ Penetrated by Slug. 00909_ K-01 Serf collects debris. 00911_ U-05 Engineer lays Concrete. 00913_ K-01 Serf cleans the Terminal. 00913_ U-05 Engineer lays Concrete. 00914_ Slug penetrates Wall. 00914_ U-05 Engineer lays Concrete. 00917_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00918_ EXIT=FOUND 00920_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00928_ Dropped Aluminum Leg. 00928_ Acquired Lgt. Deuterium Engine. 00929_ Dropped Lgt. Treads. 00932_ Acquired Aluminum Leg. 00935_ Acquired Lgt. Treads. 00940_ M-13 Machinist repairs Y-45 Defender Lgt. Treads. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????? ???????????????? | | ???????????????????? ########???????? | | ????????????????????? #???????? | | ????????????????????? #???????? | | ????????????????????? #???????? | | ?????????????????????? +???????? | | ?????????????????????? #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????+ #???????? | | ??????????????????????# @ #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #####???????? | | ??????????????????????# ????????????? | | ??????????????????????#?????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 246 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 27% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityCommMinigun Manual? 0 Play Time 00:12:53 Cumulative 115.1 hours Start 2025.07.26 @ 19:21:36 End 2025.07.26 @ 20:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 107 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 155ef796-e7b3-4a4a-9b86-f7c839673742