Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 18:56:40 Player: Glyb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (723) 723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Visual Processing Unit Seismic Detector High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Mace > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Small Storage Unit Visual Processing Unit Seismic Detector High-powered Tractor Beam Small Laser Particle Cannon Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 34 | 6 2 12 14 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 2 | . . 2 . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware 1 | . . 1 . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 5 | 1 . 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 2 19 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 7 | . . . 7 Weapon 7 | . . 1 6 Highest Loss Streak 19 | . . 1 19 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 92 99 64 Engine 9 | . 14 10 2 Treads 5 | . . 7 8 Leg 15 | . 28 14 2 Device 6 | . . 10 3 Storage 11 | . 14 11 9 Processor 9 | . 7 11 9 Hackware 6 | . . 11 5 Protection 1 | . . . 6 Energy Gun 9 | . 14 9 5 Ballistic Gun 6 | . 14 6 1 Impact Weapon 4 | . . 6 5 Naked Turns . | . . . . Heaviest Build 26 | 12 17 23 26 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 7 | 3 . 1 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 4 8 10 10 Average Carried 6 | 2 6 7 7 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 6 10 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 531 | 266 47 184 34 Remotely . | . . . . Salvage Created 859 | . 68 618 173 Parts 51 | . 4 38 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 1 11 5 Melee 4 | . . 3 1 Guns 7 | . 1 5 1 Cannons 2 | . . . 2 Classes Destroyed 6 | . 2 3 1 Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 2 | . . . 2 Grunt 13 | . 1 9 3 Sentry 2 | . . 2 . Best Kill Streak 4 | . 1 4 4 Combat Bots Only 4 | . 1 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 194 | . 6 68 120 Missed 59 | . . 27 32 Damage Taken 2809 | . 134 589 2086 Core 726 | . 42 133 551 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . . 10 Ignored by Resistances 4 | . . . 4 Core Remaining (%) 83 | 100 83 66 . Volleys Fired 64 | 2 10 36 16 Largest 2 | 2 2 2 2 Hottest 104 | 60 60 70 104 Shots Fired 105 | 4 20 59 22 Gun 89 | 4 20 59 6 Cannon 9 | . . . 9 Launcher 7 | . . . 7 Special . | . . . . Kinetic 45 | 2 10 28 5 Thermal 31 | . . 21 10 Explosive 7 | . . . 7 Electromagnetic 22 | 2 10 10 . Robot Hit Streak 7 | 2 3 6 7 Robot Miss Streak 5 | 1 3 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 73 | 3 8 42 20 Core Hits 31 | 1 4 19 7 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 6 | . . 4 2 Smash 6 | . . 4 2 Melee Attacks 24 | . . 14 10 Impact 24 | . . 14 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 1515 | 34 125 822 534 Guns 614 | 34 121 404 55 Cannons 102 | . . . 102 Explosions 137 | . . . 137 Melee 658 | . . 418 240 Ramming 4 | . 4 . . Kinetic 315 | 10 49 201 55 Thermal 262 | . . 160 102 Explosive 137 | . . . 137 Electromagnetic 139 | 24 72 43 . Impact 658 | . . 418 240 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 141 | . . 115 26 Projectiles . | . . . . Explosions . | . . . . Melee 141 | . . 115 26 Knockbacks 6 | . . 2 4 Impact 5 | . . 2 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 86 | . 18 86 36 Average Temperature 16 | . 10 18 14 Received Heat Transfer 765 | . 36 279 450 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 10 | . . 7 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 629 | . . 444 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 387 | . 112 387 155 Initial 131 | . . 46 131 Average 127 | . 52 189 125 Maximum Alert Level 1 | . . 1 . Low Security (%) 81 | 100 100 59 100 Level 1 18 | . . 40 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 2 19 11 Peak Tracking Total 7 | . 2 6 7 Tactical Retreats 7 | . . 7 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 7 2 12 Successful 13 | . 4 2 7 Failed 8 | . 3 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 17 | . 5 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 . 7 Record 3 | . . . 3 Prototype ID Bank 2 | . 1 . 1 Alert Level 1 | . . . 1 Dispatch Records 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 2 | . 1 1 . Retrieve Matter 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | 1 . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | 1 . . . Largest Group 1 | 1 1 . . Highest-Rated Group 8 | 8 8 . . Highest-Rated Ally 8 | 8 8 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1180 | 112 267 553 248 Spaces Moved 607 | 64 188 272 83 Core 35 | 8 . . 27 Treads 149 | . . 96 53 Legs 423 | 56 188 176 3 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 138 | 116 120 140 191 Slowest Speed 400 | 200 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 35 24 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 789 | 94 209 356 130 Wait 21 | 6 3 11 1 Move 604 | 63 187 271 83 Hop . | . . . . Pick Up 18 | 4 3 8 3 Fast Attach 13 | 6 2 1 4 Attach 11 | . . 3 8 Detach 2 | . 1 . 1 Swap 10 | . . 8 2 Drop 7 | . 2 4 1 Fire 64 | 2 10 36 16 Melee 24 | . . 14 10 Ram 1 | . . . 1 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire 13 | 13 . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Accompanied by 1 ally 281 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 891 | -9/Materials | Discovered new exit (range 15) 912 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -8/Materials | Core integrity fell below 50% 1178 | -8/Materials | Core integrity fell below 20% 1181 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01158_ Knocked back. 01159_ U-05 Engineer lays Concrete. 01161_ U-05 Engineer builds a Wall. 01164_ Knocked back. 01165_ U-05 Engineer builds a Door. 01170_ Penetrated by Slug. 01170_ Great Maul destroyed. 01170_ Knocked back. 01171_ U-05 Engineer builds a Wall. 01172_ R-06 Scavenger collects Lgt. Nuclear Core. 01174_ R-06 Scavenger collects Imp. Heat Sink. 01175_ Slammed into H-61 Shepherd. 01175_ U-05 Engineer lays Concrete. 01175_ Knocked back. 01176_ U-05 Engineer lays Concrete. 01177_ U-05 Engineer builds a Wall. 01178_ R-06 Scavenger collects Ion Engine. 01179_ R-06 Scavenger collects Aluminum Leg. 01181_ M-13 Machinist repairs H-61 Shepherd. 01181_ Knocked back. 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""" ???? | | ???????? ## "" """ ???? | | ???###### ## ????? | | ???# u* ?????? | | ???# % @ # "" """?????? | | ???# " % % "" """?????? | | ???# " % H g """ #??? | | ???# % m = r r ? | | ???# r g g ? | | ??## #% ! ? | | ??#; # """ #####+##???? | | ??##%## "Y" ## %""" ] #??????????? | | ???#####"""### #??????????? | | ???????#####?# #??????????? | | ??????######## """ #??????????? | | ??????# # """ #??????????? | | ??????# # """ #??????????? | | ??????#""" + #??????????? | | ??????#""" # #??????????? | | ??????#""" # #??????????? | | ??????# # ###????????? | | ??????######## #????????? | | ?????????????# "T" ?? | | ?????????????# """ #######??? | | ????########## ########????????? | | ????# T # #???????????????? | | ????# # #???????????????? | | ????# # #???????????????? | | ????# % # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed CoordinationSpreadMaul Manual? 0 Play Time 00:31:32 Cumulative 2.5 hours Start 2024.04.14 @ 09:42:32 End 2024.04.14 @ 18:56:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 335a4894-0c4c-4a8c-b567-85949a9d75d2