Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 21:24:59 Player: Fazzonamite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (607) 607 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 5576 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Follower Combat Kills 80 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 500/500 System Corruption 0% Temperature Cool (18) Movement Flying (200) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Targeting Computer Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Machine Analyzer Improved Targeting Computer ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Improved Targeting Computer Advanced ECM Suite Heavy Rocket Launcher Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device ECM Suite Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 4 | . . 2 . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 62 | 5 . 3 7 7 18 3 5 . 4 10 Power 9 | 1 . . 1 . 3 1 1 . 1 1 Engine 5 | 1 . . 1 . 1 . . . 1 1 Core 4 | . . . . . 2 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 2 3 1 . 2 . 2 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight 11 | . . . 2 3 1 . 1 . 2 2 Utility 23 | . . 3 1 3 8 1 . . 1 6 Device 12 | . . . 1 1 4 . . . . 6 Storage 1 | . . 1 . . . . . . . . Processor 6 | . . 2 . 1 2 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . . . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . . 3 1 6 1 2 . . 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 6 | 1 . . 2 . 3 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 4 | . . . . . 1 1 1 . . 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Parts Lost 26 | . . . 1 1 3 1 8 . . 12 Power 4 | . . . . . 1 . 2 . . 1 Propulsion 10 | . . . 1 . . . 5 . . 4 Utility 10 | . . . . 1 2 . 1 . . 6 Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 9 | . . . 1 1 3 1 8 . . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 71 75 66 85 93 88 70 30 50 35 Engine 5 | . 14 11 11 9 7 . . . 5 3 Core 3 | . . . . . 4 14 10 . . . Wheel 2 | . 28 22 1 . . . . . . . Flight 20 | . . . 13 26 30 30 21 7 17 11 Device 7 | . . . 2 15 12 7 6 . . 5 Processor 16 | . . 20 22 18 16 21 22 15 15 8 Hackware 2 | . . . . . . 7 7 7 7 3 Protection 2 | . . . . 8 4 . . . 4 1 Energy Gun 1 | . 14 11 1 . . . . . . . Ballistic Gun 3 | . 14 11 9 . 6 . . . . . Ballistic Cannon 1 | . . . . . 4 4 . . . . Special Weapon 1 | . . . . 8 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 23 | 7 7 9 7 10 21 23 14 . 12 16 Greatest Support 21 | 10 10 10 8 15 21 20 20 4 12 12 Greatest Overweight (x) 3 | . . . 2 . 1 1 2 . 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 3 1 4 4 4 3 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 4 4 5 4 Class Distribution -------------------- 39% | Sprinter 36% | Mutant 11% | Infiltrator-Sprinter 7% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Infiltrator-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 987 | 228 . 48 84 31 355 112 67 . 62 . Remotely . | . . . . . . . . . . . Salvage Created 359 | . . 55 35 . 112 48 30 . . 79 Parts 27 | . . 2 7 . 11 1 4 . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 1 8 . 13 . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 18 | . . 1 3 . 5 4 3 . . 2 Guns 6 | . . 1 3 . 2 . . . . . Cannons 3 | . . . . . 3 . . . . . AOE 9 | . . . . . . 4 3 . . 2 Classes Destroyed 6 | . . 1 1 . 3 . . . . 1 Operator 2 | . . . . . 2 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 14 | . . . 3 . 4 4 3 . . . Grunt 2 | . . . . . . . . . . 2 Sentry 1 | . . 1 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 5 | . . 1 3 . 5 4 3 . . 2 Combat Bots Only 5 | . . 1 3 . 5 4 3 . . 2 Max Kills in Single Turn 3 | . . 1 2 . 1 3 2 . . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 377 | . 2 4 33 10 77 16 71 . 17 147 Missed 156 | . 1 2 17 5 33 6 25 . 8 59 Damage Taken 3358 | . 16 33 191 164 592 143 625 . 145 1449 Core 1588 | . 16 . 46 62 167 44 311 . 84 858 Absorbed by Shields 61 | . . . . . 61 . . . . . Ignored by Resistances 91 | . . . . . . . . . . 91 Core Remaining (%) 76 | 100 93 . 88 88 . . . . 13 . Volleys Fired 44 | . . 2 3 7 24 3 2 . . 3 Largest 2 | . . 2 2 1 2 1 1 . . 1 Hottest 128 | . . 70 70 100 128 39 39 . . 39 Shots Fired 68 | . . 4 6 7 43 3 2 . . 3 Gun 29 | . . 4 6 . 19 . . . . . Cannon 19 | . . . . . 19 . . . . . Launcher 10 | . . . . . 2 3 2 . . 3 Special 10 | . . . . 7 3 . . . . . Kinetic 43 | . . 2 3 . 38 . . . . . Thermal 15 | . . 2 3 7 3 . . . . . Explosive 10 | . . . . . 2 3 2 . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . . 3 8 . 10 3 . . . 1 Robot Miss Streak 5 | . . . . . 5 . 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 35 | . . 3 5 . 24 2 . . . 1 Core Hits 35 | . . 2 3 . 13 5 3 . . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . Burn 1 | . . 1 . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1802 | . . 37 58 . 668 373 213 . . 453 Guns 310 | . . 37 58 . 215 . . . . . Cannons 307 | . . . . . 307 . . . . . Explosions 1185 | . . . . . 146 373 213 . . 453 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 556 | . . 12 22 . 522 . . . . . Thermal 61 | . . 25 36 . . . . . . . Explosive 1185 | . . . . . 146 373 213 . . 453 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . 5 2 3 . . . Message Errors 2 | . . . . . 1 . 1 . . . Matter Fused 1 | . . . . . . 1 . . . . Heat Flow Errors 3 | . . . . . 2 . 1 . . . Energy Discharges 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 106 | . . . . . 43 53 4 . . 6 Projectiles 15 | . . . . . 15 . . . . . Explosions 91 | . . . . . 28 53 4 . . 6 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . . 47 . . 68 Shots 3 | . . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 216 | . . . . 26 184 18 216 . . 32 Average Temperature 42 | . . . . 13 55 7 46 . . 13 Received Heat Transfer 635 | . 9 9 . 9 18 . 60 . . 530 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 259 | . . 148 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 673 | . 15 50 214 195 293 . . . . 673 Initial 469 | . . 5 19 83 84 . . . . 469 Average 209 | . 1 15 125 154 152 . . . . 563 Maximum Alert Level 2 | . . . 1 . 1 . . . . 2 Low Security (%) 73 | 100 100 100 98 100 84 . . . . . Level 1 5 | . . . 1 . 15 . . . . . Level 2 20 | . . . . . . . . . . 100 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . 2 3 . 1 . . 3 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 6 | . . . . 2 2 . . . . 2 Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . . . . . . 1 Communications Jammed 2 | . . . . . 2 . . . . . Distress Signals 2 | . . . . . 2 . . . . . Times Spotted 114 | . 3 1 18 8 24 8 20 . 11 21 Peak Tracking Total 13 | . 3 1 13 6 5 4 10 . 4 11 Tactical Retreats 20 | . . . 3 1 4 1 5 . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 14 | . 1 1 . . 5 . 1 4 . 2 Terminals 9 | . 1 1 . . 5 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 2 1 . . 7 . 1 30 . 2 Successful 36 | . 1 . . . 4 . 1 30 . . Failed 7 | . 1 1 . . 3 . . . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 12 | . 2 1 . . 7 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . 1 . . . 4 . 1 30 . . Record 13 | . . . . . 2 . . 11 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used 2 | . . . . . 2 . . . . . Hacking Detections 4 | . 1 . . . 2 . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat 1 | . . . . . 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . check_alert 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 22 . Total Damage 607 | . . . . . . . . . 607 . Kills 9 | . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . 2 2 . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 2236 | 31 133 111 151 209 579 209 273 30 189 321 Spaces Moved 4947 | 42 161 116 310 327 1334 754 832 85 530 456 Core 194 | 41 . . 1 . 16 . 51 . . 85 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 278 | 1 161 116 . . . . . . . . Hover . | . . . . . . . . . . . Flight 4475 | . . . 309 327 1318 754 781 85 530 371 Fastest Speed 26 | 50 80 80 37 29 26 26 26 35 29 29 Average Speed 36 | 50 80 80 39 30 28 26 31 35 32 65 Slowest Speed 275 | 80 80 80 150 40 100 96 150 35 195 275 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . 5 . 8 . 1 . 4 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 22 20 85 37 39 78 94 74 69 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 2 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 3 . . 3 3 . 2 . Spaces Dug 7 | . . . . 7 . . . . . . Terrain Destroyed 96 | . . . . 7 9 26 35 . . 19 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 7 4 . . . . . AOE 85 | . . . . . 5 26 35 . . 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 5273 | 51 164 129 329 413 1481 764 841 84 541 476 Wait 155 | . . 4 . 64 80 . . . 7 . Move 4902 | 41 160 115 301 326 1318 753 829 84 522 453 Hop 15 | . . . 3 . 7 . 1 . 3 1 Pick Up 50 | 5 4 3 4 5 15 1 1 . 5 7 Fast Attach 18 | 1 . 2 5 4 1 1 3 . . 1 Attach 41 | 4 . 1 2 3 14 2 2 . 4 9 Detach 5 | . . . . . 2 2 . . . 1 Swap 3 | . . . . . 3 . . . . . Drop 33 | . . 2 11 4 10 2 3 . . 1 Fire 44 | . . 2 3 7 24 3 2 . . 3 Melee 1 | . . . . . 1 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Utility x2 258 | -9/Materials | Discovered new exit (range 12) 276 | -9/Materials | Entered Mines 326 | -9/Mines | Build established: Mutant 338 | -9/Mines | Assembled infested the area 414 | -9/Mines | Learned Materials stockpile data 422 | -9/Mines | Discovered new exit (range 15) 427 | -9/Mines | Entered Materials 427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -8/Materials | Discovered new exit (range 6) 636 | -8/Materials | Entered Factory 636 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1005 | -7/Factory | Lost 3 parts (1p2u) 1212 | -7/Factory | Discovered new exit (range 13) 1215 | -7/Factory | Entered Lower Caves 1265 | -7/Lower Caves | Build established: Sprinter 1358 | -7/Lower Caves | Learned Factory interactive machine intel 1423 | -7/Lower Caves | Discovered new exit (range 9) 1424 | -7/Lower Caves | Entered another Lower Caves area 1474 | -7/Lower Caves | Encountered a Warlord checkpoint 1480 | -7/Lower Caves | Learned location of Zion (-6) 1566 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1578 | -7/Lower Caves | Spotted B-75 Beast 1607 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1633 | -7/Lower Caves | Core integrity fell below 50% 1691 | -7/Lower Caves | Lost 8 parts (2p5n1u) 1691 | -7/Lower Caves | Discovered new exit (range 17) 1697 | -7/Lower Caves | Entered Data Miner 1697 | -7/Data Miner | Discovered new exit (range 6) 1703 | -7/Data Miner | Met Data Miner 1713 | -7/Data Miner | Learned location of Section 7 (-2) 1713 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1719 | -7/Data Miner | Received God Mode back door access code from Data Miner 1727 | -7/Data Miner | Entered Proximity Caves 1729 | -6/Proximity Caves | Learned Factory terminal intel 1733 | -6/Proximity Caves | Escorted by Enhanced Grunt 1735 | -6/Proximity Caves | Spotter reported a threat 1736 | -6/Proximity Caves | Spotter reported a threat 1758 | -6/Proximity Caves | Core integrity fell below 20% 1839 | -6/Proximity Caves | Learned 4 Factory zone layouts 1892 | -6/Proximity Caves | Learned Factory terminal intel 1907 | -6/Proximity Caves | Discovered new exit (range 7) 1916 | -6/Proximity Caves | Entered Factory 1916 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1917 | -6/Factory | Identified exit to Lower Caves 1918 | -6/Factory | Loaded intel: 52 interactive machine locations 1919 | -6/Factory | Loaded intel: 26 terminal locations 2029 | -6/Factory | Core integrity fell below 50% 2054 | -6/Factory | Core integrity fell below 20% 2071 | -6/Factory | Lost 9 parts (1p3n4u1w) 2237 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Stasis Canceller. Acquired Nuclear Pulse Thruster. Acquired Hvy. Flak Cannon. Acquired Imp. Heat Sink. Connecting with Terminal... Current location identified: Factory Acquired Prototype Engine. Identified F-cell Engine. ALERT: Rogue bot located, Programmers report to Factory Zone 7I. Acquired Reaction Control System. Dropped Stasis Canceller. Connecting with Terminal... O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. O-24 Administrator locks terminal. Nuclear Pulse Thruster destroyed. K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ??"T??? ???????# ! #???????? ???????????? | | ??"""?? ???????# #???????# #??????????? | | ????""??????????# !#???????# #??????????? | | ????????????????##+######+###???????# #??????????? | | ?????????????????? ?????# #?????????# #??????????? | | ?????????????????? ?????# #?????????# #??????????? | | ?????????????????# ?????# #?????????# #??????????? | | ????????????????## ###### ########+## #??????????? | | ?######+####### ## == #??????????? | | ? ## = #??????????? | | ?? ## """ #??????????? | | ??? ## "Y" #??????????? | | ????# """"""""" ## " " #??????????? | | ????# ## #??????????? | | #???# """"""""" ## """""" #??????????? | | ##### ## """""" #??????????? | | / """"""""" ## """""" #??????????? | | #### bg g g ## k"""""" #??????????? | | #??# """"""""" ## #??????????? | | #??# g ! ## """""" #??????????? | | #??# """"""""" ## """""" #??????????? | | #### ## """""" #??????????? | | # """"""""" """""" ####???????? | | ^ #???????? | | """"""""" """""" #?????#?? | | @ """""" ##### ### | | ####### """"""""" """""" | | #?????# """""" ###### | | ##????# """"""""" #????? | | +????# #????? | | #????# """"""""" ########### #????? | | #????# #?????????# #????? | | +????# """"""""" #?????????# +????? | | ##????# #?????????# ####????? | | ??????# "" "" #?????????# #???????? | | ??????# ""R"" #?????????# #???????? | | ??????# """" #?????????# #???????? | | ??????# #####+##### #???????? | | ??????# #???????? | | ??????# ######### #####???????? | | ??????# #??# # """ """ """ #???????????? | | ####### #??# # """ """ """ #???????????? | | #??# # """ """ """ #???????????? | | #########+###### + #???????????? | | ???# # # #???????????? | | ???# # # #???????????? | | ???# """ """ # # #???????????? | | ???# """ """ # + #???????????? | | ???# """ """ # ###### #???????????? | | ???# ######????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free System Guard | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Librarian Slippery One The Oracle Challenges ------------ None Game ------ Seed OmegaTeslaArachnoskeleton Manual? 0 Play Time 01:48:40 Cumulative 12.8 hours Start 2024.04.16 @ 19:27:03 End 2024.04.16 @ 21:24:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50f051c5-220c-473e-a133-23785f4f7c4e