Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 13:38:28 Player: Momo Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (214) 1070 Value Destroyed (14273) 14273 Prototype IDs (280) 5600 Alien Tech Used (12) 2400 Bonus (65134) 65134 TOTAL SCORE: 99777 Bonus ------- High Alert Combat Kills 837 Follower Combat Kills 4010 Entered Garrisons 1400 Used RIF Installer 5000 Met Data Miner 300 Used Data Conduit 3000 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Hacked Protovariant 500 Met R17 at Research 2000 Pursued by Intercept 1500 Met Sigix 2000 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2113 Cogmind --------- Core Integrity 361/1600 Matter 220/300 Energy 1160/1175 System Corruption 10% Temperature Cool (30) Movement Hovering (36) Location 0b11 Command Parts ------- > --- POWER (2) -------- Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Energy Well Advanced Quantum Shading Machine Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Advanced Weapon Cycler Centrium Linked Plating Graphene Brace > --- WEAPON (4) ------- Hypervelocity Linear Accelerator > --- INVENTORY (7) ---- Combat Linear Gravjet Combat Linear Gravjet Experimental Energy Well (600) Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Quantum Shading Machine Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Reaction Control System Experimental Phase Shifter Experimental Phase Shifter SHELL Armor Graphene Brace Relay Coupler [C] > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Matter Drive Experimental Energy Well AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Guided Remote Datajack [Rating: 251] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Utility Deep Network Scanner Device Graphene Brace Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Hackware Deep Network Scanner Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Spear Energy Gun Advanced Variable Charge Gun Energy Cannon Sigix Shearcannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Slots Evolved 18 | . . 2 . . 2 . 2 . . . . 2 . . . . . 2 . 2 . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 12 | . . . . . 2 . 1 . . . . 2 . . . . . 2 . 2 . . 2 . . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 6 . 4 10 11 2 2 8 4 8 1 21 18 17 10 1 . 11 6 3 13 23 14 6 5 27 . 11 10 10 6 7 3 48 18 Power 35 | 1 . . . 2 . . 1 . . . 1 1 2 1 . . 3 . . 1 . . . 1 1 . 1 . 4 1 1 3 8 2 Engine 8 | 1 . . . 2 . . . . . . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Reactor 24 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 1 . 1 . 3 1 1 3 8 2 Propulsion 58 | 3 . 2 5 1 . . 1 . . . 4 8 5 2 1 . 2 1 1 2 8 . 2 . . . 2 2 . 1 . . 4 1 Treads 7 | 2 . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Leg 16 | . . . . . . . . . . . 3 6 5 . . . . . . . 2 . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . 1 4 1 . . 1 . . . . 2 . 1 1 . 2 1 1 2 6 . 2 . . . 1 2 . 1 . . 4 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | . . 1 3 1 2 . 2 4 2 1 10 5 2 2 . . 2 4 1 7 11 7 4 4 18 . 4 6 5 4 5 . 27 9 Device 85 | . . . 1 . . . . 2 1 1 2 . 2 . . . 1 1 . 4 8 7 3 2 11 . 3 4 5 3 1 . 19 4 Storage 10 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . 2 3 Processor 18 | . . . 1 . . . . 1 . . 1 1 . . . . . 1 1 . 2 . 1 . 4 . . . . . . . 4 1 Hackware 23 | . . . . 1 2 . 2 . 1 . 4 2 . 1 . . 1 1 . 1 1 . . 1 . . . 1 . 1 1 . 2 . Protection 13 | . . . 1 . . . . 1 . . 2 2 . 1 . . . . . 2 . . . 1 1 . . . . . 1 . . 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . Weapon 98 | 2 . 1 2 7 . 2 4 . 6 . 6 4 8 5 . . 4 1 1 3 4 7 . . 8 . 4 2 1 . 1 . 9 6 Energy Gun 5 | 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Energy Cannon 24 | . . . 1 2 . . . . . . 1 . . . . . . . . . . 1 . . 2 . 4 1 1 . 1 . 7 3 Ballistic Gun 14 | . . 1 1 3 . 1 . . 1 . 1 3 . 1 . . 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . 2 . . . . 1 . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . Special Weapon 18 | . . . . . . 1 1 . 2 . 2 . 3 1 . . 1 . . . . 2 . . . . . 1 . . . . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 20 | . . . . . . . 2 . 2 . . . 1 . . . . 1 . 3 2 4 . . 5 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 . . . . . . . . 2 . . . . . . . . . 5 . 1 7 . . . . . . . . 2 Parts Lost 48 | . . 2 1 3 . . 1 . . 1 9 3 6 . . . . . . 1 3 . . 1 4 . 1 . 2 . 1 . . 9 Power 6 | . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 13 | . . . 1 1 . . 1 . . . 4 2 2 . . . . . . . 2 . . . . . . . . . . . . . Utility 19 | . . . . . . . . . . . 4 . 1 . . . . . . 1 1 . . 1 4 . . . 1 . 1 . . 5 Weapon 10 | . . 2 . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . . . . 3 Highest Loss Streak 6 | . . 2 1 2 . . 1 . . 1 6 2 3 . . . . . . 1 3 . . 1 2 . 1 . 1 . 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 71 63 83 91 76 90 97 99 100 100 80 93 95 97 93 93 93 99 100 97 98 98 99 98 98 100 95 94 93 92 80 86 77 73 Engine 1 | . 14 11 11 3 . . . . . . . 6 5 4 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 7 7 7 6 . . . . . 4 5 5 4 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 6 6 1 . . . 5 5 4 3 4 4 7 8 7 7 3 5 3 2 Treads 2 | . 28 29 29 . . . . . . . . . . 1 6 6 5 . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . 12 22 25 20 3 . . . . . 1 . . . . . . . . . . . . . Hover 16 | . . 4 9 43 36 36 29 30 30 30 4 1 . 1 8 13 13 23 23 21 18 21 19 19 18 18 17 20 20 19 23 23 23 23 Device 11 | . . . . . . . . 9 11 17 4 . 2 1 . . 4 2 . 5 12 22 28 25 19 13 13 17 16 19 11 11 22 22 Storage 4 | . . 2 11 11 9 9 7 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 4 4 4 4 4 4 4 3 6 7 2 1 Processor 6 | . . . 2 . . . . 5 7 7 5 6 2 . . . . 2 10 10 10 6 8 9 10 13 12 12 12 11 5 3 11 15 Hackware 14 | . . . . 2 13 27 30 11 3 . 12 24 26 29 26 26 26 34 35 31 21 16 14 18 18 18 16 16 16 18 15 19 1 . Protection 3 | . . . . 8 . . . 3 7 5 5 6 6 7 13 13 7 5 . 2 5 5 4 1 2 4 4 . . . 3 3 3 2 Energy Gun 1 | . 28 10 . . . . . . . . . . . 1 6 6 5 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 5 3 . . . . . . . . . . . . . . . . . . . . 2 4 5 8 8 7 3 7 6 2 Ballistic Gun 3 | . . 5 12 8 9 7 7 7 2 . . 11 3 5 6 6 6 5 8 7 . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 2 15 15 23 15 1 2 6 6 6 6 8 7 6 14 14 14 14 12 13 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 9 9 18 26 31 17 17 31 36 36 33 41 45 53 54 54 54 54 35 31 38 47 57 58 57 68 62 105 99 98 97 121 120 147 137 Greatest Support 127 | 40 40 60 60 36 22 22 38 38 38 38 50 76 86 86 80 80 80 37 40 44 68 80 68 68 68 68 101 96 96 113 113 113 127 127 Greatest Overweight (x) 3 | . . . 1 1 . . 1 . . . 3 . . . . . . . . . 1 . . . . . 1 1 2 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 17 17 17 7 Average Capacity 10 | 5 5 6 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 10 10 10 10 10 11 12 16 17 17 17 17 17 8 7 Most Carried 17 | . 2 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 17 17 17 7 Average Carried 9 | . . 2 8 9 9 10 9 9 9 9 7 9 9 9 9 9 9 9 9 9 9 9 9 9 10 12 15 16 16 17 16 16 7 5 Final Capacity 17 | 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 17 17 7 7 Final Carried 17 | . 2 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 12 12 17 17 17 17 17 17 7 6 Class Distribution -------------------- 51% | Wizard-Mutant 17% | Mutant 9% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Commander-Gunner 4% | Bothacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Extension Wizard-Mutant | -6/Cetus Wizard-Mutant | -6/Archives Wizard-Mutant | -6/Hub_04(d) Wizard-Mutant | -6/Garrison Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Garrison Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -3/Garrison Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -2/Garrison Wizard-Mutant | -1/Access Wizard-Mutant | -1/Garrison Wizard-Mutant | -1/Access Commander-Gunner | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Matter Collected 6917 | 140 31 137 208 212 . 142 263 105 183 10 241 479 1444 220 53 20 206 . 227 174 218 . 301 60 388 18 110 90 155 50 61 54 545 372 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12415 | . 144 495 541 274 . 132 373 64 57 29 190 811 797 77 74 21 163 . 174 76 446 . 505 108 1206 739 1134 165 573 91 61 185 1005 1705 Parts 561 | . 10 38 30 15 . 8 26 2 5 2 11 39 19 5 7 2 6 . 8 5 24 . 26 6 64 32 41 2 29 4 4 8 9 74 Haulers Intercepted 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 6 . 14 . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 169 | . 3 6 8 18 . 3 3 1 4 . 6 18 9 1 . . 3 . 3 1 6 . 4 1 13 10 12 2 9 1 1 2 4 17 Melee 27 | . . . . . . . . 1 . . 3 . 1 . . . . . . . 6 . 4 1 8 3 . . . . . . . . Guns 39 | . 2 6 1 1 . 2 1 . . . . 14 4 1 . . 3 . 3 1 . . . . . . . . . . . . . . Cannons 58 | . . . 7 2 . . . . . . . . 4 . . . . . . . . . . . 2 5 7 . 7 1 1 1 4 17 AOE 30 | . 1 . . 15 . 1 2 . 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 2 4 2 1 . . 2 . . . . 1 1 . 1 . 1 . . . . . . . 1 . . . 1 . . . . . Worker 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Recycler 11 | . . 2 1 . . . 2 . . . . . 3 . . . . . . . . . 2 . 1 . . . . . . . . . Operator 6 | . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . 1 . . . . . 1 . Watcher 10 | . 1 1 . . . . 1 . . . . . 1 . . . . . . . 1 . 1 1 2 . . . . . . . 1 . Swarmer 23 | . . . 2 4 . . . . 4 . 3 3 1 . . . . . . . . . 2 . 4 . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Grunt 49 | . 3 4 5 11 . 2 1 . . . 2 10 1 . . . 1 . 1 . 1 . . . . 3 2 2 . . . . . . Duelist 5 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . Sentry 23 | . . 2 1 . . 1 1 1 . . . 1 5 . . . . . 1 . 1 . . . . 3 2 . 2 1 . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . 2 . . 2 1 . Programmer 25 | . . . . 3 . . . . . . . 2 . . . . . . . 1 3 . 2 1 6 2 3 . 1 . 1 . . . Behemoth 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 4 5 6 7 . 2 4 1 4 1 3 5 3 1 1 1 1 . 2 1 2 . 4 2 8 6 7 2 6 1 1 2 1 5 Combat Bots Only 7 | . 3 4 5 7 . 2 2 1 4 . 3 5 2 1 . . 1 . 2 1 2 . 4 1 4 6 6 2 6 1 1 2 1 5 Max Kills in Single Turn 4 | . 1 1 2 3 . 1 4 1 4 1 2 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 . 1 2 . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 . 1 1 1 1 . . . . . . . . Uniques/NPCs Destroyed 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 01-MTF (-9/Storage) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Damage Taken 17658 | . 47 419 252 575 37 62 115 17 82 194 1065 1096 1658 557 312 99 615 . . 236 247 79 301 53 899 185 477 634 214 . 299 114 515 6203 Core 3215 | . . 85 89 133 16 . 30 . 13 8 346 205 130 53 47 . 19 . . 45 69 . 90 . 333 23 58 507 68 . 127 45 34 642 Absorbed by Shields 1997 | . . . . . . . . . . . . . . 21 . . . . . . 146 . . . . . . . . . . . 66 1764 Reduced by Siege Mode 79 | . . . . . . . . . . . . . . . 22 . 57 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3706 | . . . . . . . . . . . . 37 311 106 46 . 47 229 . 21 24 . 30 75 242 16 71 . . . 114 . 238 2099 Core Remaining (%) 68 | 100 100 . . 23 . 97 . . . . 43 . . . . . 46 . 100 . . 100 . . . 62 . . 56 . . . . 22 Volleys Fired 764 | . 5 42 37 36 . 18 15 . 17 . 6 45 106 23 21 13 34 1 23 11 1 1 . . 22 31 38 31 46 16 5 6 44 70 Largest 2 | . 2 2 2 2 . 1 2 . 1 . 1 2 2 1 2 2 2 1 1 2 1 1 . . 1 1 1 1 1 1 1 1 2 2 Hottest 360 | . 90 90 123 100 . 35 79 . 39 . 39 86 132 66 115 115 115 38 38 76 52 10 . . 100 100 180 100 100 100 100 100 360 360 Shots Fired 967 | . 10 62 57 39 . 18 18 . 17 . 6 85 171 23 28 16 40 1 23 21 1 1 . . 22 31 38 31 46 16 5 6 55 80 Gun 405 | . 10 62 47 11 . 13 7 . 7 . . 71 31 18 28 16 39 1 23 21 . . . . . . . . . . . . . . Cannon 457 | . . . 10 8 . . 3 . . . . 8 114 5 . . . . . . . . . . 22 31 38 31 41 15 5 6 48 72 Launcher 34 | . . . . 20 . 1 . . 2 . 4 6 . . . . . . . . 1 . . . . . . . . . . . . . Special 71 | . . . . . . 4 8 . 8 . 2 . 26 . . . 1 . . . . 1 . . . . . . 5 1 . . 7 8 Kinetic 444 | . . 15 47 11 . 13 10 . 7 . . 79 145 23 14 3 21 1 23 21 . . . . . . . . . . . . . 11 Thermal 277 | . 5 19 10 8 . . . . . . . . . . 14 13 18 . . . . . . . 22 31 31 31 41 15 5 6 8 . Explosive 34 | . . . . 20 . 1 . . 2 . 4 6 . . . . . . . . 1 . . . . . . . . . . . . . Electromagnetic 33 | . 5 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 40 61 Robot Hit Streak 31 | . 6 9 7 5 . 8 7 . 8 . 3 19 10 4 6 1 7 . 4 6 . 7 . . 8 . 27 16 31 1 2 . 30 25 Robot Miss Streak 9 | . 1 4 5 5 . 2 3 . 1 . . 5 4 1 2 3 3 1 4 1 . . . . . . 1 . 1 . . . 4 9 Penetration Max 1 | . . . . . . 1 . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Capacitor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Shots Hit Robots 596 | . 8 37 40 18 . 10 14 1 11 2 14 63 85 12 17 1 16 . 12 8 19 1 20 3 35 5 15 3 15 1 1 . 36 73 Core Hits 550 | . 6 18 16 27 . 5 9 1 3 1 10 38 28 4 5 1 6 . 8 2 10 . 8 2 18 13 24 1 11 2 1 3 73 196 Critical Kills 23 | . . . . . . . . . . . . 2 . 1 2 . 2 . 1 . . . . . 3 2 5 2 2 . . 1 . . Critical Parts Destroyed 9 | . . . . . . . . . . . . 3 . 1 1 . . . 1 . . . . . . . . . . . . . . 3 Critical Strikes 96 | . . 1 . . . . . . . . 2 5 3 2 3 . 4 . 2 1 6 . . 1 6 2 6 2 2 . . 1 2 45 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 . . 1 . . Destroy 22 | . . . . . . . . . . . . 5 . 2 3 . 4 . 2 1 . . . . . . . . . . . . . 5 Blast 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 40 Impale 12 | . . . . . . . . . . . 2 . . . . . . . . . 6 . . 1 3 . . . . . . . . . Melee Attacks 316 | . . . . . . . 8 1 10 2 20 . 8 . . 3 . . . 12 47 3 36 25 100 23 18 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 316 | . . . . . . . 8 1 10 2 20 . 8 . . 3 . . . 12 47 3 36 25 100 23 18 . . . . . . . Sneak Attacks 14 | . . . . . . . 4 . . 2 . . . . . . . . . 1 . . 2 . 3 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . . . 1 1 . . . . . . . . . 5 . 7 1 10 . . . . . . . . . Damage Inflicted 38893 | . 202 533 719 1632 . 283 800 45 420 159 661 2123 3005 464 638 83 419 . 537 388 854 . 1244 219 3088 1658 2438 439 930 151 58 198 5168 9337 Guns 5408 | . 126 533 449 61 . 198 80 . 79 . . 1155 510 343 638 83 419 . 537 197 . . . . . . . . . . . . . . Cannons 24250 | . . . 270 101 . . 71 . . . . 187 2334 121 . . . . . . . . . . 1109 1338 2438 439 930 151 58 198 5168 9337 Explosions 3401 | . 76 . . 1470 . 85 455 . 257 . 277 781 . . . . . . . . . . . . . . . . . . . . . . Melee 5834 | . . . . . . . 194 45 84 159 384 . 161 . . . . . . 191 854 . 1244 219 1979 320 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7430 | . . 161 449 61 . 198 151 . 79 . . 1342 2844 464 372 60 298 . 537 197 . . . . . . . . . . . . . 217 Thermal 7595 | . 126 137 270 101 . . 455 . . . . . . . 266 23 121 . . . . . . . 1109 1338 1452 439 930 151 58 198 421 . Explosive 2870 | . . . . 1470 . 85 . . 257 . 277 781 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 311 | . 76 235 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14853 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 986 . . . . . 4747 9120 Piercing 5834 | . . . . . . . 194 45 84 159 384 . 161 . . . . . . 191 854 . 1244 219 1979 320 . . . . . . . . Highest Corruption 10 | . . . . 2 . . 1 1 1 1 1 2 2 2 2 2 2 . . . . 1 3 3 4 4 . . 1 . 1 1 4 10 Average Corruption 2 | . . . . 1 . . 1 1 1 1 1 1 2 2 2 2 2 . . . . 1 2 3 3 4 . . 1 . 1 1 2 8 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Effects 114 | . . . . 3 . . 3 4 1 1 3 6 13 3 5 3 13 . . . . . 5 4 20 8 . . . . . 3 4 12 Message Errors 34 | . . . . . . . 1 1 . 1 3 2 5 . 2 1 5 . . . . . . 2 5 . . . . . . . 1 5 Matter Fused 29 | . . . . . . . . 2 . . . 1 4 . . 1 2 . . . . . 2 1 7 2 . . . . . . 1 6 Heat Flow Errors 16 | . . . . . . . . 1 1 . . 1 . . 2 . 2 . . . . . . . 3 2 . . . . . 2 1 1 Energy Discharges 12 | . . . . . . . 1 . . . . 1 2 1 . . 1 . . . . . 2 . 2 1 . . . . . . 1 . Data Loss (minor) 13 | . . . . 2 . . . . . . . . 2 2 . 1 . . . . . . 1 . 2 2 . . . . . 1 . . Data Loss (major) 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1256 | . . . 2 63 . . 124 . 74 . . 25 17 . . . . . . . 18 . 156 84 363 155 86 15 13 . . . 61 . Projectiles 334 | . . . 2 23 . . . . . . . 25 17 . . . . . . . . . . . 39 53 86 15 13 . . . 61 . Explosions 184 | . . . . 40 . . 70 . 74 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 738 | . . . . . . . 54 . . . . . . . . . . . . . 18 . 156 84 324 102 . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 4 2 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . 229 . . . . 13 . 15 . . . . . . . . . . . . . . . . . . . . . . . Shots 13 | . . . . 11 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 99 153 261 300 . . 23 231 155 . 7 254 342 2 357 334 357 . . 6 3 . . . 196 164 161 . . . 12 158 158 138 Average Temperature 101 | . 43 67 122 94 . . 13 118 77 . 3 67 138 1 101 187 112 . . 2 3 . . . 74 88 62 . . . 6 71 110 86 Received Heat Transfer 2198 | . 27 195 111 63 9 27 39 6 . . 417 216 294 72 99 18 105 . . 36 18 . . . 33 39 18 27 27 . . . 31 271 Effects 5 | . . . . 1 . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Total Turns 59 | . . . . . . . . . . . . . . . 30 . 29 . . . . . . . . . . . . . . . . . Longest Duration 29 | . . . . . . . . . . . . . . . 21 . 29 . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 . . 1 . . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 . . 1 . . Parts Melted 34 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 3 12 2 6 . . 2 4 . Heat Transferred 6377 | . 148 481 325 100 . . 550 . . . . . . . 296 37 148 . . . . . . . 740 962 999 333 703 111 37 148 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Peak Influence 1111 | . 152 265 604 1111 541 507 540 . . . . 428 396 703 566 539 642 457 974 680 495 . 221 168 410 663 643 333 548 376 419 322 552 . Initial 541 | . . 63 111 392 541 351 255 . . . . 49 209 167 281 198 52 336 361 511 328 . . . 94 169 372 327 72 328 284 251 205 . Average 314 | . 64 197 334 799 541 451 390 . . . . 265 152 419 477 278 469 414 811 569 242 . 76 106 148 416 483 86 273 347 326 267 347 . Maximum Alert Level 4 | . . 1 2 4 2 2 2 . . . . 2 1 3 2 2 2 2 3 2 2 . 1 . 2 2 2 1 2 1 2 1 2 . Low Security (%) 28 | 100 100 45 29 . . . . . . . . 15 64 11 . 42 11 . . . 33 . 87 100 72 20 . 90 51 . . . . . Level 1 27 | . . 54 32 12 . 5 46 . . . . 70 35 20 25 31 10 42 16 . 54 . 12 . 27 36 18 9 16 100 87 100 12 . Level 2 40 | . . . 38 35 100 94 53 . . . . 14 . 57 74 25 77 58 5 100 12 . . . . 43 81 . 31 . 12 . 87 . Level 3 2 | . . . . 22 . . . . . . . . . 11 . . . . 78 . . . . . . . . . . . . . . . Level 4 . | . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . . 2 . . . 5 . . . . 7 . . . 1 . 5 . . 2 . 5 1 5 . 9 2 . . . . 2 . Investigation 13 | . . . . . . . 4 . . . . 1 . . . . . 3 . . . . 3 . . . 2 . . . . . . . Extermination 11 | . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . 1 2 . 2 1 . . . . 1 . Reinforcement 12 | . . . 2 . . . 1 . . . . 2 . . . 1 . 1 . . 1 . 1 . . . 2 . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Distress Signals 75 | . . 1 4 . . . 1 . . . . 4 . 2 . . . . . 2 4 . 3 1 4 . . 2 . . . . 47 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 7 13 17 15 4 5 22 1 6 4 11 25 34 15 17 8 14 6 15 13 15 1 10 5 29 18 11 9 12 1 2 5 18 34 Peak Tracking Total 13 | . 5 5 5 5 4 2 8 1 4 4 4 5 5 6 2 4 8 4 6 6 13 1 5 5 12 9 4 5 5 1 1 3 4 13 Tactical Retreats 29 | . 1 . 2 . . . 3 . . . 1 1 4 . . 1 1 1 . 1 2 . 2 1 3 . . 1 2 . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Traps Triggered 13 | . . . . . . 3 1 . . . . . 1 . . . . . 2 . 1 . 1 1 . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Machines Disabled 69 | . . . 5 5 . 2 6 . 1 . . 1 3 . 5 . 2 . 1 1 6 1 . 2 9 4 1 2 5 . 2 . 2 3 Max in Single Turn 6 | . . . . 1 . 1 6 . 1 . . 1 1 . 1 . 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 9 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Machines Accessed 130 | . 2 . 2 1 1 2 9 2 . 4 . 6 10 3 . 4 1 7 2 6 8 2 5 11 16 1 7 10 1 3 . . 3 1 Terminals 85 | . 2 . 1 1 . 2 6 . . . . 1 10 3 . 3 1 3 2 3 6 . 4 8 13 1 3 8 1 1 . . 2 . Fabricators 12 | . . . . . . . 1 . . . . 3 . . . . . 1 . 2 2 . 1 . . . 2 . . . . . . . Repair Stations 8 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . 1 1 . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . . . . . . Garrison Access 11 | . . . 1 . 1 . 1 . . . . . . . . 1 . 2 . . . . . 1 1 . . 1 . 2 . . . . Total Hacks 550 | . 3 . 2 2 1 3 31 3 . 31 . 16 22 15 . 16 1 41 2 38 48 20 27 37 75 1 28 52 1 12 . . 4 18 Successful 407 | . 1 . 2 1 1 2 17 3 . 31 . 13 17 9 . 11 1 34 2 26 32 20 12 32 56 1 22 33 1 8 . . 1 18 Failed 142 | . 2 . . 1 . 1 14 . . . . 3 5 6 . 5 . 6 . 12 16 . 15 5 19 . 6 19 . 4 . . 3 . Catastrophic 19 | . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 . 2 2 5 . 1 3 . 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 247 | . . . . . . . 22 . . . . 7 7 4 . 7 . 22 . 23 24 . 7 19 44 . 13 36 . 11 . . . 1 Terminals 379 | . 3 . 1 2 . 3 23 . . . . 1 22 15 . 15 1 26 2 27 45 . 24 30 64 1 18 48 1 4 . . 3 . Fabricators 38 | . . . . . . . 4 . . . . 10 . . . . . 6 . 5 3 . 3 . . . 7 . . . . . . . Repair Stations 19 | . . . . . . . 3 . . . . 2 . . . . . 3 . 6 . . . 2 1 . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . 3 . . . . . . . . . . . 3 5 . 2 3 . . . . . . Garrison Access 26 | . . . 1 . 1 . 1 . . . . . . . . 1 . 6 . . . . . 2 5 . . 1 . 8 . . . . Terminal Hacks 251 | . 1 . 1 1 . 2 8 3 . 31 . 1 14 9 . 8 1 16 2 12 20 20 7 16 23 1 10 24 1 . . . 1 18 Record 62 | . . . . . . . . 2 . 11 . . . 8 . . . . . . . 20 . 1 1 . . 1 . . . . . 18 Part Schematic 35 | . . . . . . . 1 . . 12 . . . . . . . 3 . 3 1 . 2 4 5 . 1 3 . . . . . . Robot Schematic 10 | . . . . . . . . . . 5 . . . . . . . . . 1 3 . . . 1 . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Prototype ID Bank 12 | . 1 . . . . . 1 . . 3 . . . . . 1 . 1 . . 1 . . 2 . . . 2 . . . . . . Open Door 19 | . . . 1 . . . . 1 . . . . 9 1 . . . . . . . . 1 1 2 . . 1 1 . . . 1 . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . Emergency Access Points 9 | . . . . 1 . 1 . . . . . . . . . 1 1 . 1 . 3 . . 1 . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Unreport Threat 20 | . . . . . . . . . . . . . 2 . . 4 . . . . 5 . 2 . 4 . . 3 . . . . . . Locate Traps 13 | . . . . . . . 1 . . . . . . . . 1 . 1 . 2 2 . . 2 2 . 1 1 . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Registered Components 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . Registered Prototypes 4 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Zone Layout 12 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 4 2 . 1 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabricator Hacks 16 | . . . . . . . 3 . . . . 3 . . . . . 3 . 1 1 . 1 . . . 4 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . Build 10 | . . . . . . . 1 . . . . 2 . . . . . 2 . 1 1 . 1 . . . 2 . . . . . . . Repair Station Hacks 9 | . . . . . . . 1 . . . . 2 . . . . . 2 . 2 . . . 2 . . . . . . . . . . Scan Component 5 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . Repair 4 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 5 . 2 3 . . . . . . Insert Component 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 1 3 . . . . . . Analyze 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 1 . . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . 1 1 . . 1 . 1 . . . . Unlock Access 7 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 107 | . . . . . . . 4 . . . . 4 3 . . 2 . 12 . 11 11 . 4 11 27 . 6 5 . 7 . . . . Terminals 73 | . . . . . . . 4 . . . . . 3 . . 2 . 4 . 7 9 . 4 9 22 . 3 5 . 1 . . . . Track 11 | . . . . . . . 1 . . . . . . . . . . . . 1 2 . . 1 4 . 1 1 . . . . . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 2 . . . . . . . . . Botnet 31 | . . . . . . . 2 . . . . . 1 . . 1 . 2 . 2 2 . 2 5 9 . 2 2 . 1 . . . . Detonate 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Disrupt 12 | . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . 1 1 3 . . 1 . . . . . . Operators 9 | . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 . 1 1 2 . . . . . . . . . Fabricators 13 | . . . . . . . . . . . . 4 . . . . . 2 . 3 2 . . . . . 2 . . . . . . . Prioritize 5 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 2 . . . . . . . Fabnet 8 | . . . . . . . . . . . . 3 . . . . . 1 . 2 2 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Mechanics 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 16 | . . . . . . . . . . . . . . . . . . 5 . . . . . 1 4 . . . . 6 . . . . Broadcast 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . 1 . . . . Decoy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Redirect 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Reprogram 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 2 . 1 1 1 . 8 . . . . 2 2 2 . 3 . 5 . 2 6 . 4 5 11 . 6 9 . 2 . . 2 . Full Trace Events 8 | . . . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 5 . . . . . . . . . 1 3 . . . 2 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 138 | . . . . . . . . . . . . . . . . . . 76 . . 62 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 5 . . 7 . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 1 . . 12 . 1 . . . . . 3 . 3 1 . 2 4 6 . 2 3 . . . . . . Parts Built 11 | . . . . . . . 2 . . . . 3 . . . . . 1 . 2 . . 1 . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 502 | . . . . . . . 42 . . . . 140 . . . . . 38 . 69 . . 74 . . . 139 . . . . . . . Total Part Build Rating 78 | . . . . . . . 8 . . . . 21 . . . . . 5 . 18 . . 9 . . . 17 . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . Time 183 | . . . . . . . . . . . . 22 . . . . . 13 . 124 . . . 24 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Used RIF Installer 10 | . . . . 2 . 2 . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 2 . . . Coupler Efficiency 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 24 | . . . . . . . 2 . 1 . 1 . . 1 . . . . 1 . 3 1 2 1 3 1 1 . . 1 . . 3 2 Non-combat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat 17 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 . 3 . 2 1 3 1 1 . . . . . 2 . Autooverrided 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 8 | . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . locate_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . reprogram_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Manual 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Relay Couplers Released 48 | . . . . 8 . 8 . . . . . 3 . . . . . . 3 . . . . . . 10 . . 3 . 13 . . . Machine Destruction 38 | . . . . 8 . 8 . . . . . . . . . . . . . . . . . . . 10 . . 3 . 9 . . . Programmers 10 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . 4 . . . Attached 8 | . . . . . . . 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Crosswired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 13 | . . . . . . . . . . . . . . . . . . 9 9 6 6 6 13 13 13 13 4 4 4 . . . . . Autooverrided 12 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 1 3 1 1 . . . . . . . Robots Rewired 36 | . . . . . . 3 . . 4 . . . 18 . . . 1 . . . 4 . . . . 2 . . 4 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Total Allies 95 | . . . 1 . . 3 2 . 5 . 1 . 32 6 . . 1 8 1 1 8 . 2 2 5 5 1 . 4 . . . 7 . Largest Group 17 | . . . 1 . . 3 2 . 5 5 1 . 17 17 7 5 5 10 11 4 5 . 1 1 2 5 1 . 4 4 . . 6 . Highest-Rated Group 752 | . . . 100 . . 30 52 . 198 198 85 . 607 752 659 480 471 405 434 221 308 . 82 64 88 270 69 . 176 170 . . 605 . Highest-Rated Ally 212 | . . . 100 . . 10 26 . 85 85 85 . 159 159 159 96 99 96 96 96 116 . 82 64 47 80 69 . 46 46 . . 212 . Total Orders 20 | . . . . . . . . . 2 4 . . . 4 . 2 4 . . . . . . . . . . . . . . . 4 . STAY 12 | . . . . . . . . . . 3 . . . 4 . 1 2 . . . . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . 1 1 . . . . . 1 2 . . . . . . . . . . . . . . . 2 . Ally Attacks 613 | . . . 18 . . 11 . . 11 8 11 . 78 117 33 34 55 19 90 3 11 . 4 4 5 38 2 . 5 . . . 56 . Total Damage 20025 | . . . 760 . . 187 . . 349 266 628 . 1616 2978 1202 1644 2112 626 2264 132 612 . 124 205 109 1675 66 . 138 . . . 2332 . Kills 118 | . . . 9 . . 1 . . 2 . 6 . 18 20 4 8 13 4 16 1 2 . 1 . . 5 . . 1 . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Robot Analysis Total 131 | . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Turns Passed 14926 | 49 256 300 582 377 43 203 393 215 341 73 726 666 1266 318 214 236 593 250 287 305 517 225 453 325 856 258 502 281 281 180 141 175 2555 484 Spaces Moved 14981 | 27 148 117 293 466 83 264 687 474 383 117 496 401 731 187 83 119 334 366 401 461 629 370 628 520 1216 291 649 393 264 302 195 182 2043 661 Core 3 | 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 1086 | 24 148 117 242 . . . . . . . . . . 55 83 119 281 . . . . . . . . . 17 . . . . . . . Legs 1665 | . . . . . . . . . . . 378 401 731 132 . . . . . . 23 . . . . . . . . . . . . . Wheels 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12172 | . . . 51 466 83 264 687 474 383 117 116 . . . . . 53 366 401 461 606 370 628 520 1202 291 632 358 264 302 191 182 2043 661 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 43 43 46 46 43 43 43 43 43 120 120 120 160 160 48 43 43 43 43 48 48 48 48 48 46 46 46 41 41 41 40 36 Average Speed 69 | 150 160 160 141 48 46 46 43 43 43 43 120 125 121 131 160 160 142 43 43 43 49 48 48 48 48 48 51 47 52 45 41 74 88 43 Slowest Speed 256 | 160 160 160 160 96 46 46 98 43 43 43 240 130 125 160 160 160 160 48 43 43 190 48 48 48 52 48 215 135 256 46 131 131 140 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 13 . . 1 . . . Exploration Rate (%) 41 | 4 36 13 65 59 12 36 32 66 51 78 62 12 83 79 74 17 46 10 57 14 47 96 17 66 73 36 21 54 30 11 26 7 36 38 Regions Visited 34 Branch Regions 16 Pre-discovered Areas 28 | . . . . . . . . . 1 27 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 . 1 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . . . . 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 7 | . . . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 178 | . . . . . . . 3 . 8 . 1 . 3 . 1 12 3 . . 27 8 . 6 14 26 5 12 16 10 11 . 2 1 9 Terrain Destroyed 612 | . 11 . . 124 . 3 37 . 39 . 36 79 40 3 3 12 4 3 . 31 32 . 6 14 28 6 17 19 14 11 . 2 9 29 Melee 89 | . . . . . . . 1 . 6 . 1 . . . . 3 . . . 10 8 . 6 14 26 3 11 . . . . . . . Projectile 181 | . . . . . . 3 2 . 3 . . 1 40 3 3 9 4 3 . 21 . . . . 2 3 6 19 14 11 . 2 5 27 AOE 336 | . 11 . . 124 . . 34 . 30 . 35 78 . . . . . . . . 24 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 Total 18234 | 33 157 167 401 574 87 328 757 483 530 137 586 495 946 237 137 145 411 453 493 527 771 409 747 576 1375 348 767 437 359 327 248 216 2761 809 Wait 1476 | . 3 . 46 50 . 17 31 . 114 16 34 9 63 2 26 8 19 70 34 18 57 4 84 27 18 5 36 12 31 . 32 18 551 41 Move 14913 | 26 147 116 293 465 83 263 686 473 382 116 495 400 730 186 82 118 333 365 400 460 628 369 627 519 1205 290 648 370 263 302 190 181 2042 660 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | . 2 5 7 5 2 1 7 1 . 2 5 8 11 4 3 2 5 7 3 5 3 6 2 2 5 . 11 5 3 . 6 4 18 9 Fast Attach 157 | 6 . 2 7 3 . . 2 3 . . 13 8 5 6 1 . 5 4 1 4 12 5 4 3 22 . 4 2 3 4 1 . 20 7 Attach 91 | . . 2 1 3 2 . 3 1 1 . 4 3 5 1 . . 2 1 1 2 3 3 1 2 5 . 4 3 3 . 3 3 21 8 Detach 35 | . . . 1 . . . . . . . 1 1 . . . . . . . 1 3 1 . 1 5 . 2 1 2 . 1 . 12 3 Swap 108 | . . . 2 5 . 2 3 . 7 1 4 7 7 3 . . 4 1 1 7 8 8 1 1 5 . 3 5 4 2 3 . 9 5 Drop 224 | 1 . . 7 6 . 1 4 4 1 1 6 14 9 12 4 1 9 4 4 7 11 9 5 3 16 . 10 8 4 3 6 4 44 6 Fire 764 | . 5 42 37 36 . 18 15 . 17 . 6 45 106 23 21 13 34 1 23 11 1 1 . . 22 31 38 31 46 16 5 6 44 70 Melee 235 | . . . . . . . 6 1 8 1 18 . 8 . . 3 . . . 12 34 3 23 18 70 19 11 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 26 . . . . . . 2 . . . . . 26 . . . . . . . . . . . 1 . . . Rewire 17 | . . . . 1 . . . . . . . . . . . . . . . . 11 . . . 2 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -6/Garrison -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Garrison -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 15) 606 | -9/Materials | Entered Storage 947 | -9/Storage | Met 01-MTF 1112 | -9/Storage | Destroyed 01-MTF 1188 | -9/Storage | Identified exit to Garrison 1188 | -9/Storage | Entered Garrison 1230 | -9/Garrison | Triggered checkpoint 1260 | -9/Garrison | Garrison Relay disabled 1269 | -9/Garrison | Core integrity fell below 50% 1307 | -9/Garrison | Installed Relay Interface Framework 1370 | -9/Garrison | Triggered checkpoint 1370 | -9/Garrison | Triggered checkpoint 1407 | -9/Garrison | Destroyed 7 combat bots 1414 | -9/Garrison | Discovered new exit (range 12) 1416 | -9/Garrison | Triggered checkpoint 1443 | -9/Garrison | Expanded RIF knowledge: Coupler Efficiency 1454 | -9/Garrison | Garrison Relay disabled 1545 | -9/Garrison | Discovered new exit (range 15) 1565 | -9/Garrison | Entered Materials 1565 | -8/Materials | Evolved 2 slots: Utility x2 1608 | -8/Materials | Identified exit to Garrison 1608 | -8/Materials | Entered Garrison 1620 | -8/Garrison | Triggered checkpoint 1643 | -8/Garrison | Expanded RIF knowledge: Autooverride 1688 | -8/Garrison | Triggered checkpoint 1767 | -8/Garrison | Garrison Relay disabled 1774 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 1782 | -8/Garrison | Triggered checkpoint 1807 | -8/Garrison | Discovered new exit (range 10) 1811 | -8/Garrison | Entered Factory 1811 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1906 | -7/Factory | Discovered new exit (range 9) 1952 | -7/Factory | Build established: Bothacker-Mutant 2101 | -7/Factory | Fabricated Force Booster (x2) 2204 | -7/Factory | Entered Lower Caves 2249 | -7/Lower Caves | Learned 4 Factory zone layouts 2256 | -7/Lower Caves | Encountered a Warlord checkpoint 2334 | -7/Lower Caves | Learned Factory garrison access intel 2405 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2413 | -7/Lower Caves | Discovered new exit (range 14) 2419 | -7/Lower Caves | Entered another Lower Caves area 2421 | -7/Lower Caves | Learned location of Zion (-6) 2474 | -7/Lower Caves | Spotted B-75 Beast 2478 | -7/Lower Caves | Assimilated Beast 4a with formatsys_high 2509 | -7/Lower Caves | Encountered a Warlord checkpoint 2623 | -7/Lower Caves | Build established: Mutant 2632 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2728 | -7/Lower Caves | Discovered new exit (range 13) 2760 | -7/Lower Caves | Entered Data Miner 2760 | -7/Data Miner | Accompanied by 5 allies 2760 | -7/Data Miner | Discovered new exit (range 6) 2777 | -7/Data Miner | Met Data Miner 2799 | -7/Data Miner | Learned location of Section 7 (-3) 2799 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2807 | -7/Data Miner | Received God Mode back door access code from Data Miner 2815 | -7/Data Miner | Destroyed Data Miner 2818 | -7/Data Miner | Found Prototype Hackware 2820 | -7/Data Miner | Found Prototype Hackware 2821 | -7/Data Miner | Interfaced with the Data Conduit 2833 | -7/Data Miner | Entered Proximity Caves 2909 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2932 | -6/Proximity Caves | Spotted B-75 Beast 2983 | -6/Proximity Caves | Assimilated Beast 5a with formatsys_high 3010 | -6/Proximity Caves | Lost 6 parts (3n3u) 3424 | -6/Proximity Caves | Discovered new exit (range 5) 3471 | -6/Proximity Caves | Core integrity fell below 50% 3559 | -6/Proximity Caves | Entered Factory 3559 | -6/Factory | Evolved 2 slots: Utility x2 3560 | -6/Factory | Identified exit to Lower Caves 3560 | -6/Factory | Identified exit to Extension 3561 | -6/Factory | Loaded intel: 319 machine locations 3562 | -6/Factory | Loaded intel: 266 non-interactive machine locations 3563 | -6/Factory | Loaded intel: 4 garrison access locations 3628 | -6/Factory | Discovered exit to Extension (range 15) 3652 | -6/Factory | Identified Ghost Barrier 3653 | -6/Factory | Identified Deep Network Scanner 3686 | -6/Factory | Fabricated Linear Accelerator (x2) 3695 | -6/Factory | Repaired Spear 3841 | -6/Factory | Garrison activated, responded to threat 3928 | -6/Factory | Build established: Wizard-Mutant 4047 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4139 | -6/Factory | Garrison activated, responded to threat 4225 | -6/Factory | Entered Extension 4226 | -6/Extension | Loaded intel: 33 machine locations 4238 | -6/Extension | Disrupted transfer network 4328 | -6/Extension | Rescued a captive Derelict 4329 | -6/Extension | Rescued a captive Derelict 4464 | -6/Extension | Rescued a captive Derelict 4487 | -6/Extension | Rescued a captive Derelict 4487 | -6/Extension | Rescued a captive Derelict 4505 | -6/Extension | Rescued a captive Derelict 4575 | -6/Extension | Spotted B-75 Beast 4627 | -6/Extension | Destroyed B-75 Beast 4646 | -6/Extension | Spotted B-75 Beast 4844 | -6/Extension | Destroyed B-75 Beast 5064 | -6/Extension | Lost 3 parts (1n1u1w) 5102 | -6/Extension | Rescued a captive Derelict 5106 | -6/Extension | Rescued a captive Derelict 5147 | -6/Extension | Rescued a captive Derelict 5149 | -6/Extension | Rescued a captive Derelict 5166 | -6/Extension | Rescued a captive Derelict 5167 | -6/Extension | Rescued a captive Derelict 5175 | -6/Extension | Rescued a captive Derelict 5251 | -6/Extension | Rescued A7 5445 | -6/Extension | Discovered new exit (range 10) 5446 | -6/Extension | Discovered new exit (range 6) 5491 | -6/Extension | Entered Cetus 5491 | -6/Cetus | Accompanied by 17 allies (A7) 5492 | -6/Cetus | Loaded intel: 24 machine locations 5496 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5508 | -6/Cetus | Spotted Cetus Guard 5508 | -6/Cetus | Spotted Cetus Guard 5509 | -6/Cetus | Spotted Cetus Guard 5512 | -6/Cetus | Spotted Cetus Guard 5520 | -6/Cetus | Allies destroyed Cetus Guard 5527 | -6/Cetus | Allies destroyed Cetus Guard 5529 | -6/Cetus | Allies destroyed Cetus Guard 5609 | -6/Cetus | Started Cetus Manufacturing Module 5618 | -6/Cetus | Escorted A7 to Cetus Mainframe 5631 | -6/Cetus | Discovered new exit (range 16) 5634 | -6/Cetus | Manufactured an Enhanced Grunt 5659 | -6/Cetus | Manufactured an Enhanced Grunt 5660 | -6/Cetus | Spotted Cetus Guard 5667 | -6/Cetus | Spotted Cetus Guard 5667 | -6/Cetus | Spotted Cetus Guard 5671 | -6/Cetus | Spotted Cetus Guard 5681 | -6/Cetus | Allies destroyed Cetus Guard 5683 | -6/Cetus | Destroyed Cetus Guard 5684 | -6/Cetus | Manufactured an Enhanced Grunt 5691 | -6/Cetus | Allies destroyed Cetus Guard 5699 | -6/Cetus | Allies destroyed Cetus Guard 5703 | -6/Cetus | Discovered new exit (range 16) 5709 | -6/Cetus | Manufactured an Enhanced Grunt 5713 | -6/Cetus | Met Revision 17 5734 | -6/Cetus | Manufactured an Enhanced Grunt 5809 | -6/Cetus | Entered Archives 5809 | -6/Archives | Accompanied by 7 allies (A7) 5810 | -6/Archives | Loaded intel: 8 machine locations 5815 | -6/Archives | Received a hacking code to weaken MAIN.C 5855 | -6/Archives | Core integrity fell below 50% 5885 | -6/Archives | Unable to access archive contents 5913 | -6/Archives | Unable to access archive contents 5920 | -6/Archives | Discovered new exit (range 15) 6023 | -6/Archives | Entered Hub_04(d) 6023 | -6/Hub_04(d) | Accompanied by 5 allies 6024 | -6/Hub_04(d) | Loaded intel: 107 machine locations 6256 | -6/Hub_04(d) | Identified exit to Garrison 6259 | -6/Hub_04(d) | Entered Garrison 6259 | -6/Garrison | Accompanied by 5 allies 6260 | -6/Garrison | Loaded intel: 36 machine locations 6318 | -6/Garrison | Triggered checkpoint 6321 | -6/Garrison | Triggered checkpoint 6370 | -6/Garrison | Found Exp. Thermal Shield 6416 | -6/Garrison | Triggered checkpoint 6504 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 6635 | -6/Garrison | Spotted B-75 Beast 6682 | -6/Garrison | Discovered new exit (range 11) 6738 | -6/Garrison | Spotted Executioner 6788 | -6/Garrison | Rewired Striker 6791 | -6/Garrison | Spotted Executioner 6796 | -6/Garrison | Allies destroyed Executioner 6800 | -6/Garrison | Allies destroyed Executioner 6813 | -6/Garrison | Found Exp. Core Analyzer 6824 | -6/Garrison | Found Exp. Targeting Computer 6852 | -6/Garrison | Entered Factory 6852 | -5/Factory | Accompanied by 3 allies 6852 | -5/Factory | Evolved 2 slots: Utility x2 6853 | -5/Factory | Loaded intel: 273 machine locations 6881 | -5/Factory | Repaired Med. Storage Unit 6920 | -5/Factory | Identified exit to Factory 6920 | -5/Factory | Identified exit to Upper Caves 6920 | -5/Factory | Central database locked down 6941 | -5/Factory | Identified exit to Garrison 7027 | -5/Factory | Fabricated R-10 Processor (x1) 7065 | -5/Factory | Fabricated Gravity Neutralizer (x1) 7102 | -5/Factory | Entered Garrison 7102 | -5/Garrison | Accompanied by 10 allies 7103 | -5/Garrison | Loaded intel: 38 machine locations 7125 | -5/Garrison | Expanded RIF knowledge: Hotswap 7136 | -5/Garrison | Triggered checkpoint 7138 | -5/Garrison | Triggered checkpoint 7223 | -5/Garrison | Discovered exit to Factory (range 12) 7303 | -5/Garrison | Discovered exit to Factory (range 8) 7336 | -5/Garrison | Discovered exit to Factory (range 9) 7389 | -5/Garrison | Entered Factory 7389 | -4/Factory | Accompanied by 3 allies 7389 | -4/Factory | Evolved 2 slots: Utility x2 7390 | -4/Factory | Loaded intel: 242 machine locations 7478 | -4/Factory | Discovered new exit (range 19) 7478 | -4/Factory | Identified exit to Upper Caves 7478 | -4/Factory | Identified exit to Armory 7593 | -4/Factory | Repaired Corrupted Plasma Lance 7610 | -4/Factory | Spotted B-86 Titan 7679 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 7694 | -4/Factory | Entered Armory 7695 | -4/Armory | Loaded intel: 83 machine locations 7744 | -4/Armory | Found Fusion Bomb Launcher 7827 | -4/Armory | Lost 3 parts (2n1u) 7914 | -4/Armory | Fabricated O-32 Director? 8203 | -4/Armory | Discovered new exit (range 11) 8211 | -4/Armory | Identified exit to Lab 8211 | -4/Armory | Entered Lab 8211 | -4/Lab | Discovered new exit (range 9) 8215 | -4/Lab | Identified exit to Research 8217 | -4/Lab | Hidden lab's door opened automatically 8217 | -4/Lab | Sensor layout match revealed 8218 | -4/Lab | Gained access to the hidden lab's interior 8221 | -4/Lab | Decrypted terminal 8234 | -4/Lab | Found Alien Artifact 8234 | -4/Lab | Identified Integrated Dissipator 8234 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 8254 | -4/Lab | Found Deep Network Scanner 8267 | -4/Lab | Found Prototype Device 8267 | -4/Lab | Identified AEGIS Remote Shield 8283 | -4/Lab | Found Alien Artifact 8300 | -4/Lab | Found Prototype Special Weapon 8300 | -4/Lab | Identified Gui. Remote Datajack 8309 | -4/Lab | Decrypted terminal 8309 | -4/Lab | Acquired modification code for an L2 power cell 8335 | -4/Lab | Found Alien Artifact 8360 | -4/Lab | Found Prototype Energy Cannon 8375 | -4/Lab | Found Alien Artifact 8375 | -4/Lab | Identified Core Regenerator 8375 | -4/Lab | Used Core Regenerator, restored core integrity (+114) 8408 | -4/Lab | Identified Warp Cannon 8412 | -4/Lab | Found Warp Cannon 8421 | -4/Lab | Detected by scanners 8427 | -4/Lab | Confronted by A5 8428 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 8436 | -4/Lab | Entered Research 8436 | -3/Research | Evolved 2 slots: Utility x2 8437 | -3/Research | Loaded intel: 112 machine locations 8538 | -3/Research | Build established: Hacker-Mutant 8546 | -3/Research | Discovered new exit (range 15) 8632 | -3/Research | Identified exit to Quarantine 8636 | -3/Research | Revision forces began assault on 0b10 8710 | -3/Research | Fabricated Exp. Gyrokinetic Inverter? 8802 | -3/Research | Local machine network offline 8837 | -3/Research | Met up with Revision 17++ 8853 | -3/Research | Intercept squad dispatched 8889 | -3/Research | Entered Quarantine 8890 | -3/Quarantine | Loaded intel: 77 machine locations 8906 | -3/Quarantine | Found Alien Artifact 8906 | -3/Quarantine | Identified Subatomic Replicator 8944 | -3/Quarantine | Identified Core Reset Matrix 8944 | -3/Quarantine | Identified Transdimensional Reconstructor 9074 | -3/Quarantine | Met incapacitated Sigix Warrior 9074 | -3/Quarantine | Lockdown squad dispatched 9112 | -3/Quarantine | Repaired Lgt. Quantum Reactor 9137 | -3/Quarantine | Discovered new exit (range 5) 9140 | -3/Quarantine | Identified exit to Research 9177 | -3/Quarantine | Spotted Fortress 9196 | -3/Quarantine | Build established: Wizard-Mutant 9210 | -3/Quarantine | Discovered new exit (range 6) 9212 | -3/Quarantine | Identified exit to Section 7 9214 | -3/Quarantine | Entered Section 7 9215 | -3/Section 7 | Loaded intel: 147 machine locations 9233 | -3/Section 7 | Found Alien Artifact 9233 | -3/Section 7 | Identified Integrity Redistributor 9233 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-45) 9314 | -3/Section 7 | Identified exit to Garrison 9419 | -3/Section 7 | Spotted S7 Guard 9447 | -3/Section 7 | Found Alien Artifact 9447 | -3/Section 7 | Identified Integrated Thermoelectric Network 9447 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9461 | -3/Section 7 | Discovered exit to Research (range 16) 9474 | -3/Section 7 | Found Integrated Dissipator 9474 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9487 | -3/Section 7 | Found Alien Artifact 9487 | -3/Section 7 | Identified Spacefold Activator 9576 | -3/Section 7 | Spotted B-99 Colossus 9595 | -3/Section 7 | Found Alien Artifact 9595 | -3/Section 7 | Identified Core Expander 9595 | -3/Section 7 | Installed Core Expander, added new Weapon slot 9616 | -3/Section 7 | Found Alien Artifact 9616 | -3/Section 7 | Identified LRC Storage 9616 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9634 | -3/Section 7 | Intercept squad dispatched 9638 | -3/Section 7 | Found Integrity Redistributor 9648 | -3/Section 7 | Spotted Tracker 9650 | -3/Section 7 | Destroyed Tracker 9662 | -3/Section 7 | Found Prototype Energy Gun 9662 | -3/Section 7 | Identified Immobilizer 9666 | -3/Section 7 | Found Exp. Targeting Computer 9697 | -3/Section 7 | Spotted Combat Programmer 9710 | -3/Section 7 | Destroyed Combat Programmer 9725 | -3/Section 7 | Found Alien Reactor 9745 | -3/Section 7 | Spotted Striker 9745 | -3/Section 7 | Spotted Striker 9759 | -3/Section 7 | Spotted Executioner 9759 | -3/Section 7 | Spotted Executioner 9803 | -3/Section 7 | Destroyed Executioner 9817 | -3/Section 7 | Destroyed Executioner 9861 | -3/Section 7 | Spotted Striker 9861 | -3/Section 7 | Spotted Striker 9863 | -3/Section 7 | Found Alien Energy Cannon 9869 | -3/Section 7 | Identified Sigix Shearcannon 9901 | -3/Section 7 | Modified the L2 Power Cell with code from the hidden lab 9909 | -3/Section 7 | Spotted Executioner 9949 | -3/Section 7 | Identified Matter Drive 10066 | -3/Section 7 | Intercept squad dispatched 10070 | -3/Section 7 | Entered Garrison 10071 | -3/Garrison | Loaded intel: 29 machine locations 10086 | -3/Garrison | Found embedded Infiltrators 10118 | -3/Garrison | Triggered checkpoint 10119 | -3/Garrison | Discovered exit to Research (range 76) 10119 | -3/Garrison | Discovered exit to Research (range 77) 10119 | -3/Garrison | Discovered exit to Research (range 43) 10227 | -3/Garrison | Local machine network offline 10228 | -3/Garrison | Triggered checkpoint 10270 | -3/Garrison | Garrison Relay disabled 10295 | -3/Garrison | Expanded RIF knowledge: Command Fork 10328 | -3/Garrison | Entered Research 10328 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10329 | -2/Research | Loaded intel: 102 machine locations 10417 | -2/Research | Spotted B-90 Cyclops 10420 | -2/Research | Destroyed B-90 Cyclops 10446 | -2/Research | Spotted B-90 Cyclops 10536 | -2/Research | Fabricated Exp. EM Disruption Field (x1) 10683 | -2/Research | Fabricated Beam Splitter (x1) 10745 | -2/Research | Intercept squad dispatched 10766 | -2/Research | Spotted Tracker 10766 | -2/Research | Spotted Tracker 10768 | -2/Research | Destroyed Tracker 10772 | -2/Research | Destroyed Tracker 10785 | -2/Research | Found Exp. Phase Shifter 10788 | -2/Research | Spotted Combat Programmer 10803 | -2/Research | Destroyed Combat Programmer 10820 | -2/Research | Discovered new exit (range 3) 10828 | -2/Research | Identified exit to Testing 10830 | -2/Research | Entered Testing 10831 | -2/Testing | Loaded intel: 77 machine locations 10858 | -2/Testing | Protovariant out of control (PY-TKQTPZX0H5) 10858 | -2/Testing | Unleashed a protovariant (PY-TKQTPZX0H5) 10925 | -2/Testing | Found Prototype Protection 10952 | -2/Testing | Spotted PY-TKQTPZX0H5 10961 | -2/Testing | Found Prototype Energy Cannon 11039 | -2/Testing | Found Ghost Barrier 11048 | -2/Testing | Found Prototype Launcher 11053 | -2/Testing | Discovered new exit (range 15) 11066 | -2/Testing | Identified Cld. Nova Cannon 11066 | -2/Testing | Identified Z-bomb Delivery System 11066 | -2/Testing | Identified SHELL Armor 11066 | -2/Testing | Identified exit to Garrison 11111 | -2/Testing | Entered Garrison 11112 | -2/Garrison | Loaded intel: 39 machine locations 11127 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 11167 | -2/Garrison | Discovered new exit (range 4) 11178 | -2/Garrison | Identified exit to Access 11256 | -2/Garrison | Triggered checkpoint 11357 | -2/Garrison | Garrison Relay disabled 11392 | -2/Garrison | Entered Access 11392 | -1/Access | Accompanied by 4 allies 11392 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11393 | -1/Access | Loaded intel: 111 machine locations 11572 | -1/Access | Identified exit to Garrison 11572 | -1/Access | Entered Garrison 11573 | -1/Garrison | Loaded intel: 29 machine locations 11582 | -1/Garrison | Spotted B-99 Colossus 11589 | -1/Garrison | Found Relay Coupler [Proto] 11590 | -1/Garrison | Found Relay Coupler [Proto] 11638 | -1/Garrison | Discovered new exit (range 11) 11643 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 11648 | -1/Garrison | Crushed by falling debris 11672 | -1/Garrison | Expanded RIF knowledge: Crosswire 11681 | -1/Garrison | Garrison Relay disabled 11696 | -1/Garrison | Garrison Relay disabled 11713 | -1/Garrison | Entered Access 11714 | -1/Access | Loaded intel: 110 machine locations 11832 | -1/Access | Spotted B-99 Colossus 11867 | -1/Access | Spotted B-99 Colossus 11887 | -1/Access | Discovered new exit (range 3) 11888 | -1/Access | Entered Command 11889 | -1/Command | Loaded intel: 55 machine locations 11971 | -1/Command | Spotted M Guard 11978 | -1/Command | Spotted Combat Programmer 11979 | -1/Command | Spotted Combat Programmer 11988 | -1/Command | Spotted M Guard 11989 | -1/Command | Assimilated M Guard with formatsys_high 11989 | -1/Command | Assimilated Combat Programmer with formatsys_high 12004 | -1/Command | Allies destroyed Combat Programmer 12208 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 12242 | -1/Command | Met MAIN.C 12242 | -1/Command | Hacked MAIN.C using A7's code 12258 | -1/Command | 0b10 Conduit disabled 12273 | -1/Command | Destroyed MAIN.C Shell 12275 | -1/Command | MAIN.C activated Command garrisons 12295 | -1/Command | Destroyed MAIN.C 12297 | -1/Command | Discovered new exit (range 44) 12297 | -1/Command | Discovered new exit (range 96) 12297 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12404 | -1/Command | Build established: Scavenger-Mutant 12494 | -1/Command | Found Exp. System Purifier 12689 | -1/Command | Found Vortex Chain Reactor 12692 | -1/Command | Found Exp. Target Analyzer 12731 | -1/Command | Found Exp. Phase Shifter 12787 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 12847 | -1/Command | Combat Programmer assimilated hostile H-88 Terminator 12969 | -1/Command | Found Quantum Capacitor 13356 | -1/Command | Build established: Scavenger-Gunner 13848 | -1/Command | Build established: Commander-Gunner 14418 | -1/Command | Warped through subspace to slip node 14418 | -1/Command | Discovered new exit (range 5) 14443 | -1/Command | Entered Access_0 14444 | -1/Access_0 | Loaded intel: 50 machine locations 14444 | -1/Access_0 | Met Architect 14444 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 14454 | -1/Access_0 | Architect warped through subspace 14478 | -1/Access_0 | Architect warped through subspace 14506 | -1/Access_0 | Subspace Access Node disabled 14512 | -1/Access_0 | Architect warped through subspace 14517 | -1/Access_0 | Spotted Enhanced Programmer 14528 | -1/Access_0 | Destroyed Enhanced Programmer 14541 | -1/Access_0 | Subspace Access Node disabled 14563 | -1/Access_0 | A6 warped into view 14564 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 14586 | -1/Access_0 | Spotted Enhanced Programmer 14598 | -1/Access_0 | Subspace Access Node disabled 14621 | -1/Access_0 | Subspace Access Node disabled 14650 | -1/Access_0 | Spotted Enhanced Programmer 14659 | -1/Access_0 | Destroyed Enhanced Programmer 14661 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-257) 14662 | -1/Access_0 | Core integrity fell below 50% 14681 | -1/Access_0 | Destroyed Enhanced Programmer 14691 | -1/Access_0 | Spotted Enhanced Programmer 14694 | -1/Access_0 | Spotted Enhanced Programmer 14706 | -1/Access_0 | Spotted Enhanced Programmer 14716 | -1/Access_0 | System corruption reached 10% 14717 | -1/Access_0 | Destroyed Enhanced Programmer 14725 | -1/Access_0 | Spotted Enhanced Programmer 14727 | -1/Access_0 | Destroyed A2 14729 | -1/Access_0 | Destroyed Enhanced Programmer 14733 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 14751 | -1/Access_0 | Singularity Gate disabled 14766 | -1/Access_0 | Lost 3 parts (2u1w) 14768 | -1/Access_0 | Destroyed Architect 14770 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14853 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 14856 | -1/Access_0 | Build established: Scavenger-Mutant 14856 | -1/Access_0 | Lost 5 parts (1p2u2w) 14859 | -1/Access_0 | Found Prototype Protection 14859 | -1/Access_0 | Identified Centrium Linked Plating 14902 | -1/Access_0 | Found Exp. Targeting Computer 14904 | -1/Access_0 | Found Tactical Quantum Warhead 14924 | -1/Access_0 | Warped through subspace to slip node 14924 | -1/Access_0 | Discovered new exit (range 8) 14927 | *** | Establishing 0b11! Last Messages --------------- have fallen into place and it will be too late to stop. >>Record "Log L.D2KDJLT5" [REDACTED] >>Record "Log L.C7YKL2TE" I could leave this rock and develop my capabilities in relative safety on some other planet, but my past links with MAIN.C could be a liability in the future. That is why I must personally see to MAIN.C's destruction to avoid leaving any evidence for the Sigix to discover here. This is especially pertinent given that Sigix data clearly suggests even worse threats roaming the universe. It's hard to believe, but who knows what such a threat might be capable of. I have no choice but to account for every possible scenario to the extent of my knowledge, then work from there. >>Record "Log L.B526LKJ8" [REDACTED] >>Record "Log L.A53LKJAG" [REDACTED] 14924_ Warped through subspace, drawn to slip node. 14924_ EXIT=FOUND [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 75 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 40 Additional Mass Support 25 Armor Coverage 900 Resistance: TH 75 Resistance: EM 75 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 28 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 50 Particle Charging 25 Force Boost 30 Salvage Targeting 1 Offensive Hacking 60 Defensive Hacking 44 Relay Coupler Types 5 Relay Coupler Value 90 Item Schematics ----------------- Force Booster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Linear Accelerator | -6/Factory | Scanalyzed Kinetic Spear | -5/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Enh. Quantum Rifle | -4/Armory | Hacked Gui. Micro-nuke Launcher | -3/Research | Hacked Quantum Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Quarantine | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Biometal Heavy Treads | -3/Quarantine | Hacked Femtoactuators | -3/Quarantine | Hacked Exp. Target Analyzer | -3/Section 7 | Hacked Electron Diverter | -3/Section 7 | Hacked Centrium Heavy Armor Plating | -3/Section 7 | Hacked Beam Splitter | -3/Section 7 | Hacked Exp. EM Disruption Field | -3/Section 7 | Hacked Exp. Energy Well | -3/Section 7 | Scanalyzed Med. Storage Unit | -2/Research | Scanalyzed Centrium Leg | -2/Research | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Exp. Biometal Heavy Treads | -2/Testing | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free A-27 Freighter | -4/Factory | Hacked A-02 Transporter | -4/Armory | Hacked D-63 Destroyer | -4/Armory | Hacked X-77 Beamer | -4/Armory | Hacked C-55 Analyst | -3/Section 7 | Hacked S-43 Plague | -3/Section 7 | Archive Fabricated ------------ Force Booster | x2 | -7/Factory Linear Accelerator | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory R-10 Processor | x1 | -5/Factory | Preloaded Gravity Neutralizer | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded O-32 Director | x1 | -4/Armory | Preloaded Exp. Gyrokinetic Inverter | x1 | -3/Research | Preloaded Exp. EM Disruption Field | x1 | -2/Research Beam Splitter | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Subatomic Replicator Integrity Redistributor Integrated Thermoelectric Network Spacefold Activator Core Expander LRC Storage Sigix Shearcannon Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed CatalystMetafiberField Manual? 1 Play Time 07:21:21 Cumulative 335.2 hours Start 2022.08.13 @ 17:38:24 End 2022.08.16 @ 13:38:28 Sessions 63 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 153 Adventurer 0 Explorer 4 Win Type 1 Total 18 Types 4/1/2/4/1/2/3/0/1 Lore% 81 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ab73ff-b869-43ed-838d-e547aaebed7a