Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 12:03:18 Player: Dull Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (4979) 4979 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 12251 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 70 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 136/150 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Improved Arc Projector Improved Arc Projector Heavy Laser Heavy Plasma Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Kinecellerator Weapon Cycler Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Fission Core Compact Matter Pod Weapon Cycler Hardened Medium Armor Plating High-powered Shock Rifle Improved Arc Projector Variable Charge Gun YOLO Cannon Hypervelocity Gauss Rifle Heavy Flak Cannon Makeshift Spear [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Protection Weapon Shielding Weapon XL Autogun Subcomponent Energy Gun Improved Arc Projector Energy Cannon YOLO Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Slots Evolved 10 | . . 2 . . . 2 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . 1 . . . 1 . Utility 4 | . . . . . . 2 . 1 . . . 1 . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 106 | 4 16 4 5 2 . 18 7 12 4 . 5 2 27 Power 6 | . 2 . . . . 1 1 . . . . . 2 Engine 3 | . 1 . . . . . . . . . . . 2 Core 3 | . 1 . . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 3 6 2 . . . 7 2 5 . . 2 1 9 Treads . | . . . . . . . . . . . . . . Leg 34 | . 6 2 . . . 7 2 5 . . 2 1 9 Wheel 3 | 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 1 2 . 1 1 . 6 1 4 . . 3 1 6 Device 11 | . 1 . . . . 3 1 1 . . 2 1 2 Storage 7 | 1 1 . 1 1 . 2 . . . . . . 1 Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . . . . . 1 . 3 . . 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 37 | . 6 2 4 1 . 4 3 3 4 . . . 10 Energy Gun 7 | . 1 . 1 . . . . . . . . . 5 Energy Cannon 5 | . . . . . . 1 . 2 . . . . 2 Ballistic Gun 20 | . 3 2 2 1 . 3 3 1 4 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 2 | . 1 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . 2 3 . 1 . . . . Parts Lost 38 | . 3 . 1 . . 3 1 1 . . 2 . 27 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 13 | . . . . . . 2 . . . . 2 . 9 Utility 10 | . . . . . . 1 1 1 . . . . 7 Weapon 12 | . 2 . 1 . . . . . . . . . 9 Highest Loss Streak 19 | . 2 . 1 . . 2 1 1 . . 1 . 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 92 88 89 75 80 99 100 99 100 62 Core 7 | . 7 11 11 11 11 9 7 6 6 6 6 5 1 Leg 32 | . 22 44 44 44 44 35 30 33 33 33 32 35 19 Device 10 | . 13 11 1 . . 7 8 13 13 13 16 17 8 Storage 14 | . 14 11 20 22 22 19 15 13 13 13 13 11 5 Protection 4 | . . . . . . 9 5 6 6 6 3 5 4 Ballistic Gun 14 | . 17 15 12 14 11 9 7 5 25 26 26 23 9 Peak Build Rating 77 | 3 11 13 16 33 33 40 64 75 65 64 68 74 77 Average Rating 50 | 2 8 12 15 26 33 37 60 68 63 64 65 72 50 On Entrance 39 | . 3 11 13 14 33 33 39 64 75 64 64 66 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 5 32 32 32 36 36 42 48 62 46 46 46 49 57 Greatest Support 95 | 26 26 40 40 40 40 43 45 70 70 70 75 90 95 Greatest Overweight (x) 12 | . 1 . . . . 1 1 1 . . . . 12 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 7 10 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 7 10 13 14 15 14 14 14 14 15 14 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 10 14 13 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 51% | Scavenger-Gunner 28% | Mutant 12% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Matter Collected 4230 | 217 318 79 155 . 9 123 605 1263 160 . 663 . 638 Remotely . | . . . . . . . . . . . . . . Salvage Created 6043 | . 621 79 48 . 9 1184 839 1723 143 . 610 . 787 Parts 319 | . 40 3 . . . 69 41 90 11 . 29 . 36 Haulers Intercepted 3 | . . 1 . . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 11 . 29 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Combat Hostiles Destroyed 116 | . 12 1 6 . . 19 12 28 6 . 17 . 15 Guns 105 | . 10 1 3 . . 19 12 25 6 . 17 . 12 Cannons 2 | . . . . . . . . . . . . . 2 AOE 9 | . 2 . 3 . . . . 3 . . . . 1 Classes Destroyed 19 | . 4 1 1 . 1 5 2 2 . . 1 . 2 Worker 4 | . 1 . . . . 1 . 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 3 | . . 1 . . . 1 1 . . . . . . Recycler 6 | . 3 . . . . 1 1 1 . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . Drone 2 | . . . . . . . . . . . 2 . . Watcher 6 | . . . . . . 4 1 1 . . . . . Swarmer 28 | . 3 . . . . 3 . 4 6 . 9 . 3 Grunt 53 | . 9 1 . . . 11 8 14 . . 2 . 8 Brawler 5 | . . . . . . . . 3 . . 1 . 1 Duelist 2 | . . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 10 | . . . . . . 3 2 4 . . 1 . . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . 1 1 . . 2 . 1 Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 6 | . . . 6 . . . . . . . . . . Best Kill Streak 16 | . 10 1 6 . 1 16 5 8 3 . 5 . 4 Combat Bots Only 12 | . 10 1 6 . . 12 5 7 3 . 5 . 4 Max Kills in Single Turn 3 | . 2 1 2 . 1 3 1 2 2 . 2 . 2 Gunslinging 1 | . . . 1 . . . . . 1 . 1 . . Exploded 2 | . 1 . 2 . . . . 2 . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Hostile Shots Fired 541 | . 98 8 15 . . 50 40 82 22 . 43 . 183 Missed 165 | . 37 2 5 . . 17 14 25 8 . 12 . 45 Damage Taken 6292 | . 753 54 164 . . 442 309 839 204 . 657 . 2870 Core 1403 | . 83 6 14 . . 53 22 193 30 . 125 . 877 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 124 | . . . . . . 24 27 . . . . . 73 Core Remaining (%) 84 | 100 66 . . . 95 90 96 . . . 59 . . Volleys Fired 298 | . 43 11 10 . . . 33 73 12 . 41 . 75 Largest 4 | . 2 2 2 . . . 1 1 4 . 4 . 4 Hottest 159 | . 80 40 75 . . . 60 100 80 . 80 . 159 Shots Fired 690 | . 83 22 19 . . 72 33 81 41 . 163 . 176 Gun 659 | . 80 22 15 . . 72 33 78 41 . 163 . 155 Cannon 24 | . . . . . . . . 3 . . . . 21 Launcher 7 | . 3 . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 648 | . 79 22 6 . . 72 33 78 41 . 163 . 154 Thermal 25 | . 1 . . . . . . 3 . . . . 21 Explosive 7 | . 3 . 4 . . . . . . . . . . Electromagnetic 10 | . . . 9 . . . . . . . . . 1 Robot Hit Streak 17 | . 6 5 4 . . 17 10 13 6 . 5 . 11 Robot Miss Streak 17 | . 7 2 2 . . 2 4 5 15 . 17 . 12 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 19 | . 5 . 1 . . . . . 2 . 7 . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . 1 . 1 Autonomous 82 | . . . . . . 72 . 8 2 . . . . Shots Hit Robots 416 | . 55 14 11 . . 60 31 74 11 . 62 . 98 Core Hits 248 | . 25 3 14 . . 33 27 70 6 . 28 . 42 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . 1 . . . . 3 Critical Strikes 8 | . . . . . . 3 . 1 . . . . 4 Destroy 8 | . . . . . . 3 . 1 . . . . 4 Melee Attacks 2 | . 1 1 . . . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14112 | . 818 182 367 . 77 2089 1671 4791 277 . 1334 . 2506 Guns 12348 | . 518 182 136 . . 2086 1667 4209 277 . 1334 . 1939 Cannons 588 | . . . . . . . . 144 . . . . 444 Explosions 994 | . 202 . 231 . . . . 438 . . . . 123 Melee 98 | . 98 . . . . . . . . . . . . Ramming 84 | . . . . . 77 3 4 . . . . . . Kinetic 12324 | . 518 182 40 . . 2086 1667 4209 277 . 1334 . 2011 Thermal 1077 | . . . . . . . . 582 . . . . 495 Explosive 433 | . 202 . 231 . . . . . . . . . . Electromagnetic 96 | . . . 96 . . . . . . . . . . Impact 98 | . 98 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 3 . . . . . . . . . 4 . 8 Average Corruption 4 | . 2 . . . . . . . . . 3 . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . 3 . . . . . . . . . 20 . 11 Message Errors 9 | . 1 . . . . . . . . . 6 . 2 Matter Fused 5 | . . . . . . . . . . . 4 . 1 Heat Flow Errors 9 | . 2 . . . . . . . . . 3 . 4 Energy Discharges 3 | . . . . . . . . . . . 1 . 2 Data Loss (minor) 3 | . . . . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 156 | . 68 . 16 . 4 . . 68 . . . . . Projectiles 29 | . . . . . . . . 29 . . . . . Explosions 55 | . . . 16 . . . . 39 . . . . . Melee 72 | . 68 . . . 4 . . . . . . . . Knockbacks 10 | . . . . . . . 1 . . . . . 9 Impact 1 | . . . . . . . 1 . . . . . . Kinetic 7 | . . . . . . . . . . . . . 7 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 241 | . 78 . 61 . . . . . . . . . 102 Shots 7 | . 3 . 3 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . 5 2 1 . . . . . . Kicked 8 | . . . . . 5 2 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 938 | . 244 . 103 . . . 326 623 371 . 516 . 938 Average Temperature 181 | . 81 . 59 . . . 97 172 171 . 166 . 312 Received Heat Transfer 1399 | . 354 18 100 . . 162 105 198 . . 81 . 381 Effects 61 | . . . . . . . . 14 . . 13 . 34 Shutdowns 11 | . . . . . . . . 3 . . 3 . 5 Energy Bleed 5 | . . . . . . . . 2 . . . . 3 Interference 5 | . . . . . . . . 3 . . . . 2 Matter Decay 7 | . . . . . . . . 2 . . 2 . 3 Short Circuit 3 | . . . . . . . . 1 . . . . 2 Damage (minor) 4 | . . . . . . . . 2 . . . . 2 Damage (major) 21 | . . . . . . . . . . . 7 . 14 Damage (core) 5 | . . . . . . . . 1 . . 1 . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . 3 . . . . . . . . Impact Corruptions 2 | . 1 . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 1450 | . . . . . . . . 640 . . . . 810 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Peak Influence 682 | . 334 176 87 . 5 520 329 682 . . . 314 396 Initial 300 | . . 72 68 . . 1 179 161 . . . 300 219 Average 225 | . 132 98 74 . 3 228 125 435 . . . 308 318 Maximum Alert Level 3 | . 1 . . . . 2 1 3 . . . 1 1 Low Security (%) 55 | 100 72 100 100 . 100 48 95 16 . . . . . Level 1 30 | . 27 . . . . 35 4 25 . . . 100 100 Level 2 14 | . . . . . . 15 . 57 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 2 5 4 . . . . . Investigation 5 | . 2 . . . . . 2 1 . . . . . Extermination 2 | . . . . . . . 1 1 . . . . . Reinforcement 3 | . . . . . . 1 2 . . . . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Distress Signals 7 | . 2 1 . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 15 8 7 . . 28 17 37 5 . 22 . 18 Peak Tracking Total 9 | . 5 5 7 . . 9 3 7 3 . 6 . 7 Tactical Retreats 8 | . 2 1 . . . 1 1 . . . 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Traps Triggered 4 | . 2 . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Machines Disabled 6 | . . . . . . . . 6 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Machines Accessed 14 | . 1 . . 3 . . 2 2 . 4 . 2 . Terminals 2 | . 1 . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 55 | . 4 . . 13 . . 5 3 . 27 . 3 . Successful 45 | . . . . 13 . . 3 1 . 27 . 1 . Failed 10 | . 4 . . . . . 2 2 . . . 2 . Catastrophic 3 | . 2 . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . 2 . . . . . 2 . . . Terminals 5 | . 4 . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . 2 . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 41 | . . . . 13 . . . 1 . 27 . . . Record 20 | . . . . 13 . . . . . 7 . . . Part Schematic 12 | . . . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . 2 2 . . . 1 . Full Trace Events 4 | . 1 . . . . . 2 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . 12 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . 27 . . . . . . Total Damage 296 | . . . . . . . 296 . . . . . . Kills 2 | . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Turns Passed 6950 | 56 510 153 104 688 222 577 1185 951 421 144 1241 171 527 Spaces Moved 4427 | 48 297 84 53 566 181 279 591 530 333 121 967 140 237 Core 35 | 3 . . . . . . . . . . . . 32 Treads . | . . . . . . . . . . . . . . Legs 4248 | . 198 84 53 566 181 279 591 530 333 121 967 140 205 Wheels 144 | 45 99 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 120 120 120 120 120 120 120 90 Average Speed 135 | 87 121 120 120 120 120 139 189 155 120 120 120 120 136 Slowest Speed 650 | 90 190 120 120 120 120 190 190 190 120 120 120 120 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 46 11 11 91 36 44 20 9 44 73 90 3 30 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . . . . 1 . 5 . . Spaces Dug 6 | . . . 6 . . . . . . . . . . Terrain Destroyed 167 | . 24 . 28 . . 45 14 23 . . . . 33 Melee . | . . . . . . . . . . . . . . Projectile 72 | . . . . . . 45 14 10 . . . . 3 AOE 95 | . 24 . 28 . . . . 13 . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Gar Total 5234 | 62 377 113 76 577 185 478 659 666 353 120 1048 143 377 Wait 231 | . . 5 . . . 135 14 34 2 . 22 . 19 Move 4414 | 47 296 83 52 565 180 278 590 529 332 120 966 139 237 Hop . | . . . . . . . . . . . . . . Pick Up 99 | 10 12 7 4 3 . 22 7 10 1 . 8 2 13 Fast Attach 13 | . 2 . . . . 1 1 . . . 1 . 8 Attach 64 | 4 8 4 2 1 . 9 4 8 4 . 2 2 16 Detach 5 | 1 . 1 1 . . . . 1 1 . . . . Swap 29 | . 6 . 3 1 . 8 2 4 . . 2 . 3 Drop 69 | . 9 1 4 6 . 23 7 7 1 . 6 . 5 Fire 298 | . 43 11 10 . . . 33 73 12 . 41 . 75 Melee 2 | . 1 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 8 | . . . . . 5 2 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Destroyed 10 combat bots 412 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x2 674 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Entered Mines 721 | -9/Mines | Assembled infested the area 817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 818 | -9/Mines | Discovered new exit (range 5) 824 | -9/Mines | Entered Exiles 851 | -9/Exiles | Discovered new exit (range 14) 880 | -9/Exiles | Met 8R-AWN 899 | -9/Exiles | Met EX-HEX 954 | -9/Exiles | Met EX-BIN 975 | -9/Exiles | Aligned with FarCom system 977 | -9/Exiles | Given EX-Vault access code 1044 | -9/Exiles | Opened EX-Vault 1050 | -9/Exiles | Found Prototype Ballistic Gun 1058 | -9/Exiles | Identified AWS/Gauss 1062 | -9/Exiles | Found Prototype Ballistic Gun 1066 | -9/Exiles | Found Prototype Energy Cannon 1090 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1127 | -9/Exiles | Met EX-DEC 1186 | -9/Exiles | Learned location of Zion (-7) 1249 | -9/Exiles | Discovered new exit (range 14) 1337 | -9/Exiles | Visited The Gauntlet 1512 | -9/Exiles | Stole three prototypes: AWS/Gauss, YOLO Cannon, XL Autogun Array 1512 | -9/Exiles | Entered Mines 1726 | -8/Mines | Discovered new exit (range 7) 1734 | -8/Mines | Entered Materials 1734 | -8/Materials | Evolved 2 slots: Utility x2 1931 | -8/Materials | Identified YOLO Cannon 2077 | -8/Materials | Destroyed 12 combat bots 2261 | -8/Materials | Garrison activated, responded to threat 2277 | -8/Materials | Discovered new exit (range 16) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Weapon x2 2312 | -7/Factory | Identified XL Autogun Array 2313 | -7/Factory | FarCom data flow suspended 2542 | -7/Factory | Allied Derelicts emerged from ambush trap array 2605 | -7/Factory | Build established: Gunner 3043 | -7/Factory | Lost 3 allies 3106 | -7/Factory | Cargo convoy interrupted 3302 | -7/Factory | Build established: Scavenger-Gunner 3461 | -7/Factory | Discovered new exit (range 16) 3496 | -7/Factory | Entered another Factory area 3496 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3846 | -6/Factory | First assault squad dispatched 4072 | -6/Factory | Destroyed 7 combat bots 4258 | -6/Factory | Discovered new exit (range 13) 4447 | -6/Factory | Entered Lower Caves 4449 | -6/Lower Caves | AWS/Gauss suddenly broke down 4863 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4868 | -6/Lower Caves | Entered Data Miner 4868 | -6/Data Miner | Discovered new exit (range 6) 4891 | -6/Data Miner | Met Data Miner 4918 | -6/Data Miner | Learned location of Section 7 (-2) 4939 | -6/Data Miner | Received God Mode back door access code from Data Miner 5012 | -6/Data Miner | Entered Proximity Caves 5107 | -5/Proximity Caves | Spotter reported a threat 5166 | -5/Proximity Caves | Spotter reported a threat 5302 | -5/Proximity Caves | Learned Factory emergency access door positions 5457 | -5/Proximity Caves | Learned location of 1 exit from Factory 5460 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6244 | -5/Proximity Caves | Discovered new exit (range 9) 6253 | -5/Proximity Caves | Entered Factory 6253 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6254 | -5/Factory | Identified exit to Extension 6317 | -5/Factory | Identified exit to Garrison 6424 | -5/Factory | Entered Garrison 6452 | -5/Garrison | Triggered checkpoint 6557 | -5/Garrison | Spotted B-75 Beast 6562 | -5/Garrison | Triggered checkpoint 6589 | -5/Garrison | Destroyed B-75 Beast 6641 | -5/Garrison | Core integrity fell below 50% 6692 | -5/Garrison | Lost 19 parts (1p7n5u6w) 6748 | -5/Garrison | YOLO Cannon suddenly exploded 6749 | -5/Garrison | Core integrity fell below 20% 6805 | -5/Garrison | Lost 7 parts (1p1n2u3w) 6926 | -5/Garrison | Triggered checkpoint 6951 | -5/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06831_ System corrupted: Heat flow error (+287). 06831_ Acquired Lgt. Angular Momentum Engine. 06833_ Acquired 10 matter. 06835_ Acquired Carbon-fiber Leg. 06843_ Acquired Lyr. Medium Armor Plating. 06847_ Acquired Imp. Cooling System. 06852_ Acquired Adv. Heat Sink. 06853_ Dropped Variable Charge Gun. 06859_ Acquired Hvy. Plasma Cannon. 06861_ System corrupted: Energy discharge (-28). 06873_ Acquired Hvy. Laser. 06883_ JTUR JZ7PR#F:UMJKTWPAQFH 06883_ Acquired Imp. Deuterium Engine. 06900_ System corrupted: Heat flow error (+192). 06919_ ZAV=L5ZT&WBSEDVKK RUFYSSY A:%O