Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 02:34:53 Player: BOTHUNTER Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (38) 190 Value Destroyed (1571) 1571 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1679) 1679 TOTAL SCORE: 7680 Bonus ------- Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Flying (32) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- VTOL Module VTOL Module Precision Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators System Shield > --- WEAPON ----------- Plasma Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Coolant Injector Advanced Weight Redist. System Remote Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | 2 2 1 4 3 9 1 18 11 16 6 6 2 1 Power 10 | . . . . 1 1 . 1 2 3 . 2 . . Engine 4 | . . . . 1 1 . . . 1 . 1 . . Core 6 | . . . . . . . 1 2 2 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 7 | . . . . 2 . . 1 . 2 2 . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . 2 . . 1 . 2 2 . . . Utility 20 | . . . 1 . 5 . 4 2 4 1 2 1 . Device 8 | . . . . . 1 . 2 2 1 1 . 1 . Storage 3 | . . . 1 . 2 . . . . . . . . Processor 8 | . . . . . 2 . 2 . 2 . 2 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 2 1 3 . 3 1 12 7 7 3 2 1 1 Energy Gun 5 | 1 1 1 . . . . 1 1 . . . . . Energy Cannon 25 | . . . 2 . 3 1 11 5 1 1 1 . . Ballistic Gun 5 | 1 . . . . . . . 1 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . . . . . 1 2 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . 4 . . 1 . Parts Lost 19 | . . . . . 4 1 1 6 1 . 3 . 3 Power 5 | . . . . . 1 1 . 1 . . 1 . 1 Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . . . . 1 1 . 1 . 2 Weapon 7 | . . . . . 1 . 1 4 . . 1 . . Highest Loss Streak 3 | . . . . . 3 1 1 3 1 . 2 . 2 Average Slot Usage (%) 60 | . 28 28 28 82 43 43 47 74 81 91 84 85 77 Engine 2 | . . . . 12 8 7 . . . . . . . Core 3 | . . . . . . . 3 6 6 7 5 7 2 Flight 7 | . . . . 26 11 . 3 . 10 13 15 15 15 Device 6 | . . . . . 2 9 9 18 13 7 3 . . Storage 6 | . . . 2 14 6 9 7 7 7 7 7 7 6 Processor 18 | . . . . . 3 18 18 30 31 38 38 38 37 Hackware 1 | . . . . . . . . . 1 7 7 7 7 Energy Gun 1 | . 12 11 . . . . . 2 2 . . . . Energy Cannon 5 | . . . 11 14 6 . 3 7 1 7 3 . . Ballistic Gun 1 | . 14 14 . . . . . . 3 . . . . Launcher 2 | . 2 2 13 14 4 . . . . . . . . Naked Turns 21 | . . . 1 . 20 . . . . . . . . Heaviest Build 25 | 3 5 5 16 19 19 7 18 25 23 24 21 12 12 Greatest Support 21 | 3 3 3 3 8 9 9 15 15 18 21 21 12 12 Greatest Overweight (x) 7 | . 1 1 5 5 2 . 3 2 1 7 1 . . Average Overweight (x) . | . . . 1 2 . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 6 6 6 6 6 6 6 5 Most Carried 6 | 4 4 4 4 4 4 2 6 6 6 6 6 6 6 Average Carried 3 | 1 3 4 3 4 2 1 4 3 4 4 4 5 5 Final Capacity 6 | 4 4 4 4 4 6 6 6 6 6 6 6 6 4 Final Carried 6 | 3 4 4 4 4 2 2 5 3 6 4 6 6 4 Class Distribution -------------------- 63% | Mutant 25% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 1223 | 220 43 42 . 54 37 . 172 232 61 216 116 30 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1282 | . 157 68 . 18 53 . 229 486 95 27 69 . 80 Parts 69 | . 10 4 . 5 8 . 12 17 5 1 2 . 5 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 4 13 . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 29 | . 5 2 . 3 . . 4 9 1 1 1 . 3 Melee 3 | . . . . . . . . . . . . . 3 Guns 6 | . 3 1 . . . . . 2 . . . . . Cannons 14 | . . . . . . . 4 7 1 1 1 . . AOE 6 | . 2 1 . 3 . . . . . . . . . Classes Destroyed 12 | . 3 1 . . 2 . 1 3 1 . 1 . . Worker 1 | . . . . . . . 1 . . . . . . Builder 2 | . . . . . 2 . . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . Swarmer 10 | . 3 . . 3 . . 1 . . . . . 3 Grunt 13 | . 2 2 . . . . 3 6 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 1 . 1 . . Programmer 2 | . . . . . . . . 1 . 1 . . . Best Kill Streak 4 | . 3 2 . 3 3 . 2 4 1 1 1 . 3 Combat Bots Only 4 | . 3 2 . 3 . . 2 4 1 1 1 . 3 Max Kills in Single Turn 3 | . 2 1 . 3 3 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 1 . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Damage Taken 2687 | . 189 61 . 23 345 197 263 618 268 181 200 . 342 Core 1153 | . 70 . . 23 174 159 136 126 87 73 89 . 216 Absorbed by Shields 119 | . . . . . . . . 119 . . . . . Core Remaining (%) 67 | 100 . . . 62 . 39 . . . . . . . Volleys Fired 116 | . 14 7 . 1 11 1 23 35 4 13 7 . . Largest 2 | . 2 2 . 1 1 1 2 2 2 2 1 . . Hottest 134 | . 60 60 . 30 63 63 130 134 108 116 80 . . Shots Fired 167 | . 28 14 . 1 11 1 26 56 8 15 7 . . Gun 53 | . 26 12 . . . . . 9 6 . . . . Cannon 100 | . . . . . 7 1 26 47 2 10 7 . . Launcher 14 | . 2 2 . 1 4 . . . . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 27 | . 14 7 . . . . . 2 4 . . . . Thermal 109 | . 12 5 . . . . 19 54 2 10 7 . . Explosive 14 | . 2 2 . 1 4 . . . . 5 . . . Electromagnetic 17 | . . . . . 7 1 7 . 2 . . . . Robot Hit Streak 14 | . 10 10 . . 4 . 5 7 8 14 6 . . Robot Miss Streak 3 | . 2 2 . . 3 . 2 2 1 1 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 117 | . 19 11 . . 5 . 17 40 6 7 7 . 5 Core Hits 64 | . 8 7 . 3 7 . 8 19 4 2 3 . 3 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . 1 . 13 Impact . | . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . 1 . 12 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3449 | . 392 195 . 134 261 . 571 1041 140 204 295 . 216 Guns 563 | . 233 106 . . . . . 142 82 . . . . Cannons 1897 | . . . . . 96 . 537 899 58 149 158 . . Explosions 628 | . 159 89 . 134 160 . 31 . . 55 . . . Melee 350 | . . . . . . . . . . . 134 . 216 Ramming 11 | . . . . . 5 . 3 . . . 3 . . Kinetic 330 | . 146 73 . . . . . 53 58 . . . . Thermal 1822 | . 87 33 . . . . 383 988 24 149 158 . . Explosive 597 | . 159 89 . 134 160 . . . . 55 . . . Electromagnetic 339 | . . . . . 96 . 185 . 58 . . . . Impact . | . . . . . . . . . . . . . . Slashing 350 | . . . . . . . . . . . 134 . 216 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 3 4 4 4 . Average Corruption 3 | . . . . . . . . . 3 3 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 4 11 8 . . Message Errors 8 | . . . . . . . . . 1 4 3 . . Matter Fused 6 | . . . . . . . . . 1 3 2 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . Targeting Errors 4 | . . . . . . . . . . 3 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 51 | . 30 . . . 4 . 8 2 . 7 . . . Projectiles 17 | . . . . . . . 8 2 . 7 . . . Explosions 34 | . 30 . . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 23 6 . 17 . . 33 1 . . Shots 4 | . . . . 1 1 . 1 . . 1 . . . Rammed 4 | . . . . . 2 . 1 . . . 1 . . Targets Rammed 4 | . . . . . 2 . 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 243 | . 15 . . . 20 10 171 243 130 85 154 . . Average Temperature 63 | . 3 . . . 12 7 45 96 34 29 65 . . Received Heat Transfer 700 | . 60 33 . . 108 27 90 289 18 9 36 . 30 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . 1 . . . Heat Transferred 2813 | . 200 75 . . . . 531 1407 50 250 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Peak Influence 316 | . 160 112 . 70 239 240 195 314 316 . . . . Initial 164 | . . 62 . . 27 155 126 109 164 . . . . Average 137 | . 58 104 . 70 82 198 132 216 216 . . . . Maximum Alert Level 1 | . . . . . 1 1 . 1 1 . . . . Low Security (%) 79 | 100 100 100 . 100 96 22 100 47 53 . . . . Level 1 20 | . . . . . 3 77 . 52 46 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 . 2 . 5 . . . . Investigation 4 | . 1 . . . . . . . 3 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 4 | . . . . . 1 . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 4 | . . . . . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 81 | . 7 2 . . 17 8 11 9 3 6 13 . 5 Peak Tracking Total 8 | . 4 2 . . 7 8 4 4 2 4 5 . 4 Tactical Retreats 15 | . . . . . 4 1 5 . 1 . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 Triggered 1 | . . . . . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 4 | . . . . . . 1 2 1 . . . . . Max in Single Turn 2 | . . . . . . 1 2 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 15 | . 3 . . . 2 . 6 . 3 . 1 . . Terminals 7 | . 3 . . . 1 . 2 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . Total Hacks 29 | . 12 . . . 3 . 8 . 5 . 1 . . Successful 16 | . 7 . . . 2 . 4 . 2 . 1 . . Failed 13 | . 5 . . . 1 . 4 . 3 . . . . Catastrophic 5 | . . . . . . . 3 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 5 . 1 . . . 1 . 3 . . . . Terminals 18 | . 12 . . . 2 . 2 . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . Terminal Hacks 6 | . 4 . . . 1 . . . . . 1 . . Record 1 | . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 3 . . . . . . . 2 . . . . Terminals 3 | . 3 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 . 4 . 1 . . . . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 5 . 5 . . . . . Machine Destruction 10 | . . . . . . 5 . 5 . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 3 | . 1 . . . . . 2 . . . . . . Largest Group 2 | . 1 1 . . . . 2 . . . . . . Highest-Rated Group 44 | . 10 10 . . . . 44 . . . . . . Highest-Rated Ally 32 | . 10 10 . . . . 32 . . . . . . Total Orders 1 | . 1 . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . . Total Damage 129 | . . . . . . . 129 . . . . . . Kills 1 | . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 4069 | 40 218 94 383 252 566 131 619 600 267 262 338 82 217 Spaces Moved 4441 | 68 213 124 273 115 370 135 666 386 390 520 704 157 320 Core 1714 | 68 213 124 273 2 164 135 297 386 51 1 . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2727 | . . . . 113 206 . 369 . 339 519 704 157 320 Fastest Speed 32 | 50 50 50 50 117 37 50 40 50 32 32 32 32 32 Average Speed 57 | 50 56 52 137 197 83 50 56 65 44 32 33 32 32 Slowest Speed 400 | 50 100 100 300 300 197 50 200 150 105 400 102 32 32 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 1 . 9 . 11 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 37 | 3 30 22 61 28 29 43 19 55 18 64 80 14 54 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 12 | . . 1 . 1 . . . . . 3 4 . 3 Spaces Dug 20 | . . . . . . . . . . 16 . . 4 Terrain Destroyed 133 | . 6 14 . 8 32 . 4 . . 65 . . 4 Melee 4 | . . . . . . . . . . . . . 4 Projectile 2 | . . . . . . . 2 . . . . . . AOE 127 | . 6 14 . 8 32 . 2 . . 65 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Total 5745 | 73 282 137 284 138 615 197 874 677 466 597 798 189 418 Wait 952 | . 52 6 . 20 216 45 140 201 49 54 72 26 71 Move 4386 | 67 212 123 272 114 368 134 649 385 368 519 699 156 320 Hop 21 | . . . . . 1 . 8 . 10 . 2 . . Pick Up 24 | 4 1 . 3 . . . 3 . 3 . 4 1 5 Fast Attach 42 | 1 . . 3 3 4 . 10 4 11 . 4 2 . Attach 34 | 1 . . 1 . 5 1 8 6 4 6 2 . . Detach 32 | . . . . . 5 1 10 3 6 4 2 1 . Swap 6 | . 2 1 . . . . . 1 1 . . . 1 Drop 36 | . 1 . 5 . 3 . 3 1 10 1 4 3 5 Fire 116 | . 14 7 . 1 11 1 23 35 4 13 7 . . Melee 14 | . . . . . . . . . . . 1 . 13 Ram 4 | . . . . . 2 . 1 . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . 15 . 41 . . . . . Rewire 19 | . . . . . . . 19 . . . . . . Trap 3 | . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 259 | -10/Materials | Entered Mines 259 | -10/Mines | Accompanied by 1 ally 312 | -10/Mines | Build established: Mutant 351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 351 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Entered Exiles 369 | -10/Exiles | Met 8R-AWN 403 | -10/Exiles | Met EX-HEX 417 | -10/Exiles | Met EX-BIN 424 | -10/Exiles | Aligned with FarCom system 424 | -10/Exiles | Given EX-Vault access code 436 | -10/Exiles | Opened EX-Vault 439 | -10/Exiles | Found Prototype Energy Cannon 439 | -10/Exiles | Identified Latent Energy Streamer 442 | -10/Exiles | Found Prototype Device 442 | -10/Exiles | Identified Chronowheel 442 | -10/Exiles | Activated Chronowheel 442 | -10/Exiles | Spacetime reconverged on an earlier point 493 | -10/Exiles | Warned to stay clear of 0b10 Research branches 566 | -10/Exiles | Met EX-DEC 700 | -10/Exiles | Discovered new exit (range 14) 736 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 736 | -10/Exiles | Entered Mines 970 | -9/Mines | Discovered new exit (range 9) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 4 slots: Utility x4 1393 | -8/Materials | Lost 3 parts (1p2n) 1545 | -8/Materials | Garrison activated, responded to threat 1554 | -8/Materials | Identified exit to Garrison 1554 | -8/Materials | Entered Garrison 1572 | -8/Garrison | Garrison Relay disabled 1660 | -8/Garrison | Triggered checkpoint 1672 | -8/Garrison | Core integrity fell below 50% 1677 | -8/Garrison | Discovered new exit (range 8) 1680 | -8/Garrison | Identified exit to Factory 1683 | -8/Garrison | Installed Relay Interface Framework 1685 | -8/Garrison | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 2284 | -7/Factory | Discovered new exit (range 16) 2304 | -7/Factory | Identified exit to Garrison 2304 | -7/Factory | Entered Garrison 2320 | -7/Garrison | Triggered checkpoint 2327 | -7/Garrison | Garrison Relay disabled 2376 | -7/Garrison | Triggered checkpoint 2702 | -7/Garrison | Discovered new exit (range 12) 2734 | -7/Garrison | Triggered checkpoint 2746 | -7/Garrison | Triggered checkpoint 2840 | -7/Garrison | Lost 3 parts (3w) 2875 | -7/Garrison | Discovered new exit (range 16) 2893 | -7/Garrison | Identified exit to Factory 2900 | -7/Garrison | Expanded RIF knowledge: Program Shield 2904 | -7/Garrison | Entered Factory 3014 | -7/Factory | Discovered new exit (range 12) 3027 | -7/Factory | Identified exit to Storage 3162 | -7/Factory | Discovered new exit (range 12) 3171 | -7/Factory | Entered Lower Caves 3177 | -7/Lower Caves | Core integrity fell below 50% 3283 | -7/Lower Caves | Encountered a Warlord checkpoint 3284 | -7/Lower Caves | Learned location of Extension (-5) 3407 | -7/Lower Caves | Build established: Sprinter 3428 | -7/Lower Caves | Discovered new exit (range 17) 3433 | -7/Lower Caves | Entered another Lower Caves area 3496 | -7/Lower Caves | Encountered a Warlord checkpoint 3506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3584 | -7/Lower Caves | Ambushed by wild Derelicts 3745 | -7/Lower Caves | Learned 8 Factory zone layouts 3753 | -7/Lower Caves | Discovered new exit (range 15) 3771 | -7/Lower Caves | Entered Zion 3779 | -7/Zion | Found CR-A16's Pointy Stick 3805 | -7/Zion | System corruption cleaned by Quarantine Array 3824 | -7/Zion | Found Prototype Device 3824 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3839 | -7/Zion | Discovered new exit (range 15) 3845 | -7/Zion | Given A8's code to call for help 3853 | -7/Zion | Entered Proximity Caves 3921 | -6/Proximity Caves | Core integrity fell below 20% 3956 | -6/Proximity Caves | Discovered new exit (range 15) 4014 | -6/Proximity Caves | Spotted B-75 Beast 4070 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03926_ Acquired Dirty Bomb Trap. 03926_ Critical hit. 03926_ Lgt. Nuclear Core destroyed. 03927_ Dropped Dirty Bomb Trap. 03928_ Acquired VTOL Module. 03936_ Autogun fries itself beyond repair. 03939_ S-27 Virus destroyed. 03943_ Dropped VTOL Module. 03943_ Acquired VTOL Module. 03943_ Dropped Dirty Bomb Trap. 03944_ Acquired VTOL Module. 03946_ Dropped Dirty Bomb Trap. 03946_ Acquired VTOL Module. 03947_ Installed Dirty Bomb Trap. 03956_ EXIT=FOUND 03962_ Searching scrap... 03962_ Found System Guard. 03962_ Found 16 Matter. 04052_ Sml. Storage Unit destroyed. 04052_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###???????? | | ???????????????????????????????????????# ##?####? | | ??????????????????????????????##???????# ### #? | | ????????????????????????###??## ???????# ## ## | | ????????????????????##### ### ??????# ## | | ????????????????????# ?????## ## | | ???????????????????? ????## ## | | ??????????????????? ????# | | ????????????????????# ????# | | ??????????????????????? ##???# | | ??????????????????????? ##??## ## | | ???????????????????????? #?# #??## ### | | ???????????????????????? #### #### #?# | | ???????????????????????? ##### #?# | | ???????????????????????? #### ##?# | | ????????????????????????#BB ## ##?## | | ???????????? ????????##BB #### ###### | | ??????????? ??????#;@ #??# ###### | | ??????????? ??????#; ##### ##### | | ??????????? ?????# #?## #?# | | ???????????# ?????# #??# < #### | | ????###????# ??????## | ## #??# | | ????? "##?## ???????##= ### #?## | | ?????"" ### ???????## ### ### """ " | | ????##" "# ????#### ##?# """"""" | | ???##" ????## #### """"""" | | ??## ####### ^ ### """ " | | ### # % #### % | | # #?# ^ % ### ### ! | | ### ##### ### ## ####### | | ### #???##% ^### #### | | ### ##????####"## #??# | | ## ###?????????#### ?# | | # ##??????????????#### ## | | ###### ##??????????????????# ## ## | | ?????### ##???????????????????## #?### #? | | ???????#####?????????????????????## ????# ###? | | ????????????????????????????????##?????# ## #??? | | #????????????????????????????????????######??? | | ##????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 12 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 23 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseWeaponDeconstructor Manual? 0 Play Time 00:52:59 Cumulative 149.8 hours Start 2021.06.16 @ 01:35:53 End 2021.06.16 @ 02:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 193 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 565c1c9f-0a33-4462-856c-ac58dff26fd1