Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 21:19:28 Player: H3-MLN Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (825) 4125 Value Destroyed (42154) 42154 Prototype IDs (403) 8060 Alien Tech Used (9) 1800 Bonus (75694) 75694 TOTAL SCORE: 144133 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17757 Follower Combat Kills 4960 Destroyed Unchained 1000 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1658 Scanned by Researcher 500 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -781 Cogmind --------- Core Integrity 761/1600 Matter 280/300 Energy 477/480 System Corruption 5% Temperature Cool (9) Movement Hovering (104) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core (fused) > --- PROPULSION (8) --- Experimental Antigrav System (fused) Gravjet Array Gravjet Array Gravjet Array Concept Combat Aerolev Unit > --- UTILITY (12) ----- Experimental Power Amplifier Concept Thermoelectric Network Concept Antigrav Storage Unit Concept Weapon Articulator (fused) Experimental Core Analyzer Concept Core Analysis Suite Experimental Kinecellerator Experimental Weapon Cycler Advanced Phase Shifter Centrium Heavy Armor Plating > --- WEAPON (3) ------- Omega Cannon > --- INVENTORY (25) --- Zero-point Reactor Combat Antigrav System Antigrav Array Concept Chromion Battery (800) Concept Chromion Battery (800) YI-UF0's Bottomless Matter Pit (43) Improved Particle Accelerator Advanced Particle Accelerator Experimental Reaction Control System Improved Core Shielding SHELL Armor High-powered Transdimensional Reconstructor Concept Lightning Penetrator Cooled Directed Potential Cannon Enhanced Gamma Bomb Array Concept Smart ZDS Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Gravjet Array Gravjet Array Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Thermoelectric Network Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Experimental Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Concept Impact Drone Bay > --- WEAPON ----------- Zionite Phaser-H Omega Cannon > --- INVENTORY -------- Zero-point Reactor Combat Antigrav System Antigrav Array Concept Chromion Battery Concept Chromion Battery YI-UF0's Bottomless Matter Pit Improved Particle Accelerator Advanced Particle Accelerator Improved Core Shielding SHELL Armor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Concept Lightning Penetrator Cooled Directed Potential Cannon Enhanced Gamma Bomb Array Concept Smart ZDS Sigix Corpse [Rating: 310] Favorites ----------- Power Concept Zero-point Core Engine Light Ion Engine Power Core Concept Zero-point Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Concept Biometal Exoskeleton Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Centrium Heavy Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Concept Plasma Driver Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon CL-ANK's Mallet Slashing Weapon Vibroblade Piercing Weapon Experimental Jetlance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 9 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 506 | 7 8 9 2 8 39 5 12 8 . 10 17 1 8 7 3 4 4 45 1 34 9 5 2 1 34 7 2 . 3 18 14 39 10 70 12 6 17 16 9 Power 57 | 1 1 1 . . 5 . 3 1 . 2 1 . 5 . . 1 1 5 . 1 2 1 1 . 3 1 2 . . 1 1 3 1 9 1 . . 2 1 Engine 21 | 1 1 1 . . 5 . 3 1 . 1 1 . 4 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . Core 15 | . . . . . . . . . . 1 . . 1 . . . . 5 . 1 1 1 . . 1 . 1 . . . 1 . . 1 1 . . . . Reactor 21 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 1 1 . . 1 . 2 1 8 . . . 2 1 Propulsion 109 | 3 . 3 . 2 10 1 2 1 . 4 2 . . 2 . . 2 10 . 6 2 1 . 1 9 5 . . . 5 7 9 3 16 1 1 . . 1 Treads 19 | 1 . 3 . . 5 . . . . . . . . 1 . . 2 . . . 2 . . . 1 2 . . . . . . . 2 . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 6 . 1 . . . Wheel 12 | 2 . . . 2 4 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hover 56 | . . . . . 1 . . 1 . . . . . . . . . 9 . 6 . 1 . 1 7 2 . . . 3 7 6 3 7 1 . . . 1 Flight 11 | . . . . . . . 1 . . 4 2 . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . Utility 198 | 1 3 3 . 1 13 . 5 3 . 3 13 . 3 3 1 3 . 16 . 14 4 2 1 . 14 1 . . 1 4 . 17 6 29 5 1 9 13 6 Device 99 | . . . . . 3 . 1 2 . . 7 . . 3 1 2 . 10 . 7 3 2 . . 9 . . . . 1 . 10 2 18 2 . 4 9 3 Storage 21 | 1 2 2 . 1 2 . . . . . . . . . . . . 2 . 2 . . . . . . . . 1 1 . 1 . 4 . . 2 . . Processor 26 | . 1 . . . 1 . 1 . . 2 3 . . . . 1 . 2 . 3 . . . . . . . . . 1 . 3 . 4 2 . 1 1 . Hackware 15 | . . . . . 3 . . . . 1 2 . 3 . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 1 . Protection 36 | . . 1 . . 4 . 3 1 . . 1 . . . . . . . . 2 1 . 1 . 4 1 . . . 1 . 3 3 3 1 1 . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 142 | 2 4 2 2 5 11 4 2 3 . 1 1 1 . 2 2 . 1 14 1 13 1 1 . . 8 . . . 2 8 6 10 . 16 5 4 8 1 1 Energy Gun 40 | 2 . . . 5 2 . 1 1 . 1 . . . 1 . . . 3 . 5 1 . . . 2 . . . . 1 1 1 . 5 2 2 4 . . Energy Cannon 15 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 3 . 1 . 3 1 1 1 1 . Ballistic Gun 22 | . 4 1 1 . 7 2 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . 1 . . 1 . . Ballistic Cannon 16 | . . 1 1 . 1 . . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 1 . 1 . 2 . 1 . . 1 Launcher 24 | . . . . . 1 2 . . . . . . . . 2 . . 2 . 3 . . . . . . . . . . 5 3 . 3 2 . 1 . . Special Weapon 6 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . 1 . . Impact Weapon 5 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 2 . 1 . 1 . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 91 | . . . . . 8 . 3 . . . 2 1 . . . 2 . 8 1 11 . 1 3 . 6 1 . . . 8 2 11 2 5 4 4 6 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Lost 95 | . 2 2 . 2 4 3 3 5 . . . . 6 1 2 . 2 5 . 4 5 . . . 9 1 1 . . . 4 11 . 16 . . . 2 5 Power 21 | . 1 . . . . . 1 1 . . . . 4 . 1 . 1 . . 1 1 . . . 3 . . . . . . 1 . 5 . . . 1 . Propulsion 24 | . 1 2 . . 1 . 1 . . . . . 1 1 1 . . 1 . 2 1 . . . 3 1 . . . . 1 5 . 1 . . . . 1 Utility 20 | . . . . . 2 . 1 1 . . . . 1 . . . . 1 . . 3 . . . 2 . . . . . 1 2 . 3 . . . 1 2 Weapon 30 | . . . . 2 1 3 . 3 . . . . . . . . 1 3 . 1 . . . . 1 . 1 . . . 2 3 . 7 . . . . 2 Highest Loss Streak 5 | . 1 2 . 2 2 2 1 2 . . . . 2 1 2 . 2 2 . 1 4 . . . 4 1 1 . . . 3 5 . 2 . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 8 14 14 16 23 23 22 23 24 15 14 14 13 14 14 14 15 14 13 13 13 13 14 14 13 13 13 14 15 18 17 18 19 19 21 21 21 21 17 Power . | . . . . . . 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | 1 1 3 2 2 3 1 2 7 6 2 1 1 . . . . . 1 1 . . . . . . . 1 1 . 1 1 1 . . 1 1 1 1 1 Utility 9 | . . 2 4 6 13 12 13 10 11 7 8 8 8 8 9 12 13 9 9 8 7 7 7 7 5 5 6 6 6 8 7 9 11 11 11 13 11 9 7 Weapon 5 | . 5 8 7 7 5 6 4 4 5 5 4 3 2 3 2 1 1 1 3 4 6 5 6 5 5 6 5 5 6 7 6 5 5 5 6 5 6 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 1 . 2 . 16 2 4 . 1 3 8 . 3 . . . . 6 . 4 . . . . . . . 1 . 1 3 5 . 7 . 1 . 2 5 Power 5 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 17 | . . . 1 . 6 . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . 1 2 Utility 36 | . . . . . 5 2 3 . 1 3 3 . 2 . . . . 3 . 3 . . . . . . . 1 . 1 . 3 . 5 . . . 1 . Weapon 15 | . . . 1 . 4 . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . 2 . 1 . 1 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 87 | . 92 99 98 100 98 92 88 86 90 70 90 86 84 75 78 81 96 93 100 93 90 97 88 93 92 85 88 90 88 84 84 87 89 77 78 75 74 69 78 Engine 3 | . 13 14 14 14 9 9 8 9 9 2 12 13 12 10 8 8 9 1 . . . . . . . 1 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 7 11 11 6 . 4 5 5 . . . . 1 7 8 7 3 7 Reactor 3 | . . . . . . . . . . . . . . . . . 2 4 5 4 4 2 . . . 3 4 5 5 5 5 6 9 7 4 4 3 2 2 Treads 3 | . 14 26 28 26 9 9 8 9 9 . . . . . . . 7 . . . 3 2 . . . . . . . . . . . 1 . . . . . Wheel 2 | . 13 . . 1 17 11 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . 26 35 34 29 30 33 33 28 28 25 25 25 25 25 28 27 8 20 19 19 18 18 Flight 4 | . . . . . . . . . . 34 40 40 40 34 35 33 30 4 . . . . . . . . . . . . . . . . . . . . . Device 9 | . . . . . 4 9 2 5 9 . 5 6 5 8 13 9 5 10 11 6 6 8 5 4 12 11 15 15 15 10 10 8 9 10 19 8 10 18 24 Storage 6 | . 14 14 14 14 10 9 9 9 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 9 8 5 5 5 8 5 4 4 8 4 4 5 3 3 Processor 13 | . 7 10 . . 3 9 15 9 9 12 8 13 7 6 6 7 13 16 17 17 17 16 16 16 15 15 15 15 15 16 20 18 18 16 12 16 15 8 7 Protection 3 | . . 2 14 14 7 9 8 8 9 . . . . . . . . . . 2 3 2 5 5 4 5 3 5 3 4 4 4 7 3 . 3 2 3 5 Energy Gun 2 | . 11 . . 21 6 7 . 7 18 2 . . . . . . . 2 . . 3 3 1 4 3 . 4 . . . 4 3 3 2 . 1 . . 1 Ballistic Gun 4 | . 16 19 13 5 18 18 26 18 9 1 . . . 1 . 1 6 2 . . . . . . . . . . . . . 2 1 . . . . . . Ballistic Cannon 2 | . . 8 13 1 1 . . . . . . . . . . . . 1 5 4 2 5 . 4 9 9 5 6 3 4 1 . . 1 4 3 1 2 2 Slashing Weapon 1 | . . . . . . . . . . . . 5 5 3 6 6 6 3 . . . . . . . 1 5 5 5 3 5 3 3 1 . . . . . Peak Build Rating 310 | 6 9 16 16 19 42 47 50 50 49 56 56 58 59 61 63 67 77 105 102 120 120 123 131 130 142 146 146 146 147 169 172 179 183 280 289 291 306 305 310 Average Rating 130 | 3 7 12 13 14 37 44 45 48 48 37 52 54 55 50 55 58 71 97 99 106 104 114 128 122 130 130 140 145 141 159 158 170 177 214 284 282 281 293 295 On Entrance 109 | . 6 9 14 16 17 41 46 50 49 49 38 49 55 59 59 54 67 77 100 100 114 107 123 130 122 129 144 146 146 131 165 155 176 183 271 284 282 305 299 Avg Prop Armor Cover (%) 5 | 14 14 14 . . 7 8 7 7 9 4 . . . 10 . . 5 2 2 2 5 7 . . 5 4 . . . . . 1 1 14 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 28 37 35 95 121 110 120 120 106 25 33 31 33 36 36 41 51 60 58 69 88 82 81 81 105 89 90 90 84 151 133 130 102 137 120 132 138 162 164 Greatest Support 216 | 26 20 42 42 42 32 28 28 28 28 25 31 31 31 33 33 25 48 75 60 76 82 82 82 82 87 88 88 88 88 88 106 140 117 216 124 124 124 124 124 Greatest Overweight (x) 6 | . 2 2 . 3 6 4 4 4 3 . 1 . 1 1 1 1 1 2 . 1 1 . . 1 4 2 1 1 . 1 2 2 . 2 1 2 1 1 1 Average Overweight (x) . | . . . . 1 3 3 3 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 19 | 7 11 15 15 21 24 25 25 25 25 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 21 25 25 25 25 25 Most Carried 25 | 3 11 15 15 20 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 Average Carried 18 | 2 8 14 14 16 23 24 23 23 24 15 14 14 13 14 14 14 14 14 15 14 14 14 14 14 14 14 14 14 16 19 19 19 19 20 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 11 15 15 20 25 22 25 24 25 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 23 Class Distribution -------------------- 12% | Trapper-Mutant 10% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Scavenger-Scout 8% | Gunner 7% | Mutant 6% | Trapper-Scout 5% | Trapper-Gunner 4% | Trapper-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scout | -6/Waste Sprinter | -6/Factory Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Trapper-Scout | -5/Factory Trapper-Mutant | -5/Waste Trapper-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Trapper-Scout | -4/Proximity Caves Trapper-Skirmisher | -4/Factory Trapper-Skirmisher | -4/Waste Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Upper Caves Trapper-Ninja | -4/Upper Caves Trapper-Assassin | -4/Warlord Trapper-Assassin | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Ninja | -3/Quarantine Trapper-Gunner | -3/Protoforge Trapper-Sprinter | -2/Research Trapper-Gunner | -2/Testing Trapper-Scout | -1/Access Gunner | -1/Command Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 41594 | 232 199 201 . 146 3108 725 1367 1063 130 31 449 20 185 281 145 95 279 1239 . 2296 1834 235 117 652 2426 1465 777 728 244 1733 903 1566 1159 7240 1251 1824 1434 1877 1938 Remotely 3450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1354 442 291 816 547 . Salvage Created 44195 | . 610 303 . 293 2925 1102 1790 999 466 26 773 . 457 174 173 . 385 1782 . 1896 871 93 431 273 2179 1486 439 123 . 918 1502 2879 972 8952 1061 1749 2164 3172 777 Parts 1904 | . 45 19 . 15 202 50 106 53 24 6 27 . 31 6 5 . 16 63 . 57 17 8 1 6 117 4 18 11 . 47 58 115 46 400 38 86 85 93 29 Haulers Intercepted 42 | . . . . . 6 . 5 . 3 . 4 . 2 . . . . 5 . 6 . . . . . . 1 . . . . 4 1 . 1 2 2 . . Recyclers Shooed 23 | . 2 . . . 2 . . . . . . . . . . . . 2 . 4 . . . . 4 . . . . . . 4 1 . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . . . . 5 5 . 18 . . . 11 1 . 3 . . . 6 4 . 27 . . . . . . . . Prevented 35 | . . . . . . . . . . . . . . . . . 8 . . . 1 . . . . . . . . . 26 . . . . . . . . Parts Restored 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 575 | . 12 5 . 1 50 21 24 20 8 . . . 1 1 4 . 6 15 . 22 22 4 . 5 36 6 5 8 . 15 12 20 8 143 18 20 19 26 18 Melee 67 | . . . . . . . . 2 . . . . 1 . 1 . 1 2 . 10 8 . . . . . . . . . 7 5 5 25 . . . . . Guns 160 | . 12 5 . . 46 17 24 18 8 . . . . 1 . . 5 1 . . . . . . 1 . 1 . . . . 9 1 5 1 1 2 . 2 Cannons 143 | . . . . . 4 . . . . . . . . . . . . . . 7 . . . . 23 2 4 1 . 10 1 1 . 23 12 12 11 21 11 AOE 148 | . . . . 1 . 4 . . . . . . . . 3 . . 12 . 4 14 4 . 5 9 4 . 7 . 5 . 4 2 48 5 7 5 2 3 Classes Destroyed 32 | . 5 3 . 1 6 . . 2 . . . . . 1 . . . . . 3 1 1 . . 1 1 . . . 2 . . 1 3 . . 1 . . Worker 42 | . . 1 . . 5 . 5 . . 1 1 . 4 . . . . 6 . 1 . . . . 3 . 2 . . . . 2 . 3 2 1 1 4 . Builder 32 | . . . . 2 1 . 2 . . . 1 . 3 . . . . 3 . 2 . . . . 5 . 1 . . . . 3 2 4 . 3 . . . Tunneler 8 | . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Hauler 42 | . . . . . 6 . 5 . 3 . 4 . 2 . . . . 5 . 6 . . . . . . 1 . . . . 4 1 . 1 2 2 . . Recycler 46 | . 2 1 . 2 4 . 1 . . . 2 . . . . . . 3 . 5 . . . . 2 . . . . . . 9 2 . 2 2 5 4 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Minesweeper 5 | . . . . . . . . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 10 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . 5 . . . . . Operator 11 | . 1 . . . 1 . 2 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . Drone 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 6 . . . . 1 Turret 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Watcher 38 | . 1 . . . 3 . 3 . 1 . 1 . 1 . . . . 6 . 2 . . . . 7 . . . . . . 3 1 3 1 2 2 1 . Swarmer 96 | . 3 3 . . 14 5 3 . 3 . . . 1 . 4 . . 1 . 5 . 4 . . 9 . 1 5 . 2 3 5 . 11 5 . 6 3 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Grunt 185 | . 9 . . . 19 13 12 9 3 . . . . 1 . . 1 9 . 5 10 . . . 6 . 4 . . 6 3 2 1 42 4 11 5 10 . Brawler 16 | . . . . . 3 . . 2 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 6 . . 2 . . Duelist 16 | . . . . . . . . 4 . . . . . . . . . 1 . . 4 . . . . . . . . . . . . 5 . 1 . 1 . Protector 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 4 . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . Sentry 55 | . . 2 . . 8 2 8 2 2 . . . . . . . . 1 . . 2 . . 1 5 . . 1 . . 1 2 . 13 4 . 1 . . Demolisher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . 1 . . Specialist 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 3 . . . . . Hunter 22 | . . . . . 1 1 1 . . . . . . . . . . 1 . 2 . . . 2 7 . . 2 . . . 2 . 2 1 . . . . Programmer 66 | . . . . . . . . 3 . . . . . . . . 4 2 . 5 2 . . . 6 . . . . 1 . 6 5 16 3 7 2 4 . Heavy 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 CL-0N3 Special 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Decapitator 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 21 | . 5 3 . 4 10 4 5 7 5 2 2 . 3 1 4 . 2 8 . 6 8 4 . 2 12 5 3 7 . 12 4 9 3 10 8 21 11 7 3 Combat Bots Only 11 | . 4 3 . 1 6 4 5 7 4 . . . 1 1 4 . 2 5 . 4 8 4 . 2 9 5 3 7 . 5 4 5 2 8 7 11 9 6 3 Max Kills in Single Turn 9 | . 1 2 . 3 2 2 2 2 2 1 1 . 1 1 1 . 1 4 . 2 2 3 . 1 5 2 2 2 . 2 1 2 2 3 4 9 5 4 2 Gunslinging 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . 2 . . . . . . . . 1 . . 3 . 2 2 3 . 1 5 2 . 2 . 2 . 2 1 3 3 5 5 2 2 Melee 1 | . . . . . . . . 1 . . . . 1 . 1 . 1 1 . 1 1 . . . . . . . . . 1 1 1 1 . . . . . Uniques/NPCs Destroyed 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 YI-UF0 (-9/Mines) GL-D0S (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 2501 | . 51 27 . 12 162 94 89 76 17 . 7 . 45 7 19 . 39 38 . 107 37 . . . 282 . 24 13 . 11 93 176 32 641 45 40 12 105 200 Missed 922 | . 12 5 . 4 52 22 36 23 6 . 6 . 20 4 4 . 13 15 . 36 10 . . . 118 . 9 7 . 3 23 65 12 236 15 11 5 32 118 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hits 1579 | . 39 22 . 8 110 72 53 53 11 . 1 . 25 3 15 . 26 23 . 71 27 . . . 164 . 15 6 . 8 70 111 20 405 30 29 7 73 82 Melee 84 | . . . . . 1 . . 6 . . . . 1 . . . . . . . 1 . . . . . . . . . . 3 . 69 . . . . 3 Projectile 1495 | . 39 22 . 8 109 72 53 47 11 . 1 . 24 3 15 . 26 23 . 71 26 . . . 164 . 15 6 . 8 70 108 20 336 30 29 7 73 79 AOE 23 | . . . . 10 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 2 . . 3 . . 2 . . Critical Strikes 128 | . 3 . . . 7 7 1 4 . . . . 1 . . . 3 . . 2 3 . . . 8 . 1 . . 1 6 5 3 57 3 2 . 5 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 14 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . 2 . 4 1 . . 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 35166 | . 462 318 . 282 1902 989 733 1350 146 . 6 . 497 145 242 . 531 547 . 1466 767 . . . 3048 121 257 117 . 119 1171 3023 363 10291 405 558 242 2192 2876 Core 3748 | . 135 57 . 36 240 92 67 80 16 . . . 163 36 18 . 166 54 . 159 113 . . . 482 . 16 . . . 76 315 18 883 79 50 25 121 251 Absorbed by Shields 3016 | . . . . . . 85 . . . . . . 10 . . . . . . . . . . . . . . . . 93 304 23 109 1926 328 138 . . . Reduced by Siege Mode 602 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602 . . . . . Redirected to Shielding 686 | . . . . . . . . . . . . . . . . . . . . 130 36 . . . 288 . . . . . . . . . . . . . 232 Ignored by Resistances 734 | . . . . . . . . . . . . . . . . . . . . . . . . . 173 . . . . . . 140 . . 44 40 15 266 56 Regen/Repaired (Parts) 6198 | . . . . . 442 . 423 . . . 26 . 97 . . . . 14 . 58 . . . . 37 712 750 . . 39 . . 161 283 . 172 153 1206 1625 Core Remaining (%) 53 | 100 . . . 8 . . . . 10 100 . . . . . . 54 . . . . . . 67 . . . . . . 50 . . 6 . 91 . . 47 Volleys Fired 1934 | . 68 25 . 6 117 75 94 61 19 2 4 . . 7 6 . 43 51 . 82 31 9 11 33 169 26 36 15 . 43 48 99 67 319 32 34 55 92 155 Largest 3 | . 2 2 . 2 3 3 3 3 3 1 1 . . 1 1 . 1 3 . 2 1 1 1 1 3 3 2 2 . 2 2 3 2 2 2 3 2 2 2 Hottest 360 | . 90 57 . 80 117 114 75 105 160 80 80 . . 33 39 . 33 140 . 124 240 80 60 80 172 153 116 107 . 112 112 160 113 285 230 240 240 360 360 Shots Fired 3068 | . 135 52 1 13 353 184 277 177 55 2 4 . . 7 5 . 45 57 . 120 35 9 11 34 278 40 53 16 . 65 54 126 72 346 41 51 56 99 195 Gun 1942 | . 135 45 1 12 335 174 277 177 55 2 4 . . 7 . . 45 26 . 6 9 7 11 20 99 . 23 . . 1 3 101 65 133 5 20 6 26 112 Cannon 754 | . . 7 . 1 18 . . . . . . . . . . . . 8 . 103 2 . . . 160 24 28 4 . 44 12 6 . 96 33 29 47 72 60 Launcher 338 | . . . . . . 10 . . . . . . . . 5 . . 17 . 11 24 2 . 14 19 16 2 12 . 7 39 19 7 117 3 2 3 1 8 Special 34 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 13 . . . . . . . . 15 Kinetic 1637 | . 78 52 1 2 270 127 277 140 18 . . . . 7 . . 45 22 . 102 2 . . . 160 24 28 4 . 44 12 36 4 64 19 17 12 20 50 Thermal 525 | . 57 . . 1 83 47 . 37 37 2 4 . . . . . . 11 . 6 7 3 . 20 2 . . . . . 3 . . 81 14 12 36 52 10 Explosive 207 | . . . . . . . . . . . . . . . 5 . . 17 . 11 24 2 . 14 13 16 2 12 . 7 . 14 7 46 3 2 3 1 8 Electromagnetic 268 | . . . . 10 . 10 . . . . . . . . . . . 1 . 1 . . . . 6 . . . . . 39 5 . 150 5 20 5 7 9 Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Phasic 391 | . . . . . . . . . . . . . . . . . . . . . 2 4 11 . 97 . 23 . . 1 . 65 61 5 . . . 19 103 Robot Hit Streak 28 | . 6 13 . 5 26 12 14 21 12 2 4 . . 4 . . 10 13 . 17 3 2 13 15 13 16 17 6 . 6 7 15 11 19 10 28 13 22 24 Robot Miss Streak 8 | . 4 5 . 2 7 4 4 5 4 2 1 . . 4 . . 3 2 . 4 . 2 . 4 5 2 8 . . 2 3 6 2 5 2 4 3 4 2 Penetration Max 3 | . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . 1 . 3 . 1 . 1 2 2 . Secondary Targets 31 | . 1 1 . . 10 9 3 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Capacitor 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Shots Hit Robots 1963 | . 85 33 . 8 244 99 164 85 35 2 26 . 17 11 4 1 34 60 . 88 19 2 16 3 145 30 17 4 . 39 39 94 33 218 27 31 30 74 146 Core Hits 1697 | . 36 22 . 8 132 50 70 37 23 2 11 . 9 3 7 . 14 56 . 47 39 5 6 12 82 12 21 8 . 42 41 91 24 412 29 95 49 131 71 Critical Kills 142 | . . . . . 4 1 . . . . . . . 1 . . 5 . . 10 9 . . . 26 2 5 1 . 12 1 11 4 6 . 7 19 17 1 Critical Parts Destroyed 146 | . 1 . . . . . 3 . . . . . . . . . 6 2 . 15 5 . 1 . 38 1 8 1 . 6 3 12 6 4 . 6 11 15 2 Critical Strikes 418 | . 5 . . . 12 5 3 2 . . 1 . 1 1 . . 11 3 . 32 16 . 2 . 79 11 13 3 . 19 6 26 12 44 4 16 32 42 17 Burn 18 | . 4 . . . 8 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 1 Destroy 248 | . 1 . . . 4 1 3 . . . . . . 1 . . 11 2 . . . . . . 76 11 13 3 . 17 2 20 1 . . 13 30 39 . Blast 32 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 14 4 2 . . 6 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 Smash 74 | . . . . . . . . . . . . . . . . . . . . 25 16 . 2 . . . . . . 1 2 5 9 12 . . . . 2 Sever 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 1 2 . . . . . . Impale 17 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Intensify 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 7 Melee Attacks 476 | . . . . . . . . 7 . . 30 . 31 9 8 2 3 80 . 47 23 . 5 . 2 . 1 1 5 6 48 41 23 104 . . . . . Kinetic 97 | . . . . . . . . . . . . . . . . . . . . 27 23 . 5 . . . . . . 4 5 5 9 19 . . . . . Impact 28 | . . . . . . . . 7 . . . . . . . . . 1 . 20 . . . . . . . . . . . . . . . . . . . Slashing 241 | . . . . . . . . . . . . . 31 9 8 1 3 67 . . . . . . 1 . 1 1 4 2 43 30 14 26 . . . . . Piercing 104 | . . . . . . . . . . . 26 . . . . . . 12 . . . . . . . . . . 1 . . 6 . 59 . . . . . Sneak Attacks 91 | . . . . . . . . . . . 11 . 12 4 1 1 . 15 . 11 3 . . . 2 . 1 . . 1 5 12 4 8 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 122628 | . 889 332 . 229 4458 1876 2954 1692 694 22 1205 . 1744 615 694 . 339 5384 . 6442 4221 464 1132 726 5593 3129 981 1164 . 2103 3796 6602 3156 27805 4566 4686 3189 6682 13064 Guns 23389 | . 889 218 . 112 4241 1557 2921 1525 694 22 84 . . 28 . . 238 170 . 38 33 66 366 80 1023 . 198 . . . 25 1196 512 2088 158 438 165 863 3441 Cannons 30850 | . . 114 . 16 217 . . . . . . . . . . . . 38 . 2091 . . . . 2173 283 304 63 . 533 129 339 . 7256 2512 1594 1782 5012 6394 Explosions 44602 | . . . . 101 . 319 . . . . . . . . 347 . . 2521 . 1121 2533 398 . 646 2309 2846 355 1101 . 1413 1440 2584 1028 14563 1896 2654 1242 807 2378 Melee 22886 | . . . . . . . . 167 . . 1121 . 1744 587 347 . 101 2638 . 3192 1655 . 766 . 88 . 124 . . 157 2202 2483 1616 3898 . . . . . Ramming 50 | . . . . . . . 33 . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Kinetic 37492 | . 418 332 . 47 3281 927 2921 1127 139 . . . . 28 . . 238 107 . 4141 1655 . 766 . 2173 283 304 63 . 646 270 898 978 7160 2197 1052 204 461 4676 Thermal 17313 | . 471 . . 115 1177 684 . 398 555 22 84 . . . . . . 407 . 38 . . . 80 415 . . . . . 25 34 . 3156 493 542 1654 4934 2029 Explosive 31731 | . . . . . . . . . . . . . . . 347 . . 2183 . 1121 2533 398 . 646 1619 2846 355 1101 . 1413 . 1947 1028 6089 1718 2654 1242 424 2067 Electromagnetic 12821 | . . . . 67 . 265 . . . . . . . . . . . 32 . 58 . . . . 275 . . . . . 1440 603 . 8876 158 438 89 335 185 Impact 2150 | . . . . . . . . 167 . . . . . . . . . 48 . 1084 . . . . . . . . . . . . . . . . . . 851 Slashing 10564 | . . . . . . . . . . . . . 1744 587 347 . 101 2245 . . . . . . 88 . 124 . . 44 2061 1611 656 956 . . . . . Piercing 3328 | . . . . . . . . . . . 1121 . . . . . . 345 . . . . . . . . . . . . . 332 . 1530 . . . . . Entropic 339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 . . . . . . . Phasic 6840 | . . . . . . . . . . . . . . . . . . . . . 33 66 366 . 1023 . 198 . . . . 838 494 38 . . . 528 3256 Highest Corruption 47 | . 5 5 5 5 4 4 4 6 6 . 1 14 14 14 14 14 8 3 8 8 7 7 7 7 3 3 3 3 3 3 1 13 15 47 3 3 1 2 5 Average Corruption 9 | . 4 5 5 5 2 4 4 5 6 . 1 6 14 14 14 14 6 1 5 6 6 7 7 7 2 3 3 3 3 3 1 10 13 31 2 3 1 1 4 Corruption Purged 14 | . . . . . . . . . . . 1 . . . . . . 3 . 5 2 . . . . . . . . . . . . . . . . 3 . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Effects 910 | . 1 27 21 4 20 23 30 20 14 . 3 5 27 18 10 3 15 10 2 39 143 16 6 19 28 5 7 7 4 1 6 29 60 234 4 16 1 6 26 Message Errors 208 | . . 9 4 1 6 4 7 4 . . 1 2 5 5 1 1 3 3 2 9 38 7 . 8 7 . . 4 1 . . 11 12 43 1 2 1 2 4 Matter Fused 209 | . . 4 4 1 1 9 7 4 2 . . . 9 4 6 1 4 3 . 7 32 1 2 3 7 2 3 1 . . 3 5 19 56 . 3 . 1 5 Heat Flow Errors 110 | . . 4 3 . 3 1 5 3 1 . . . 3 1 . . . . . 4 19 1 2 3 4 . 1 1 1 . 1 6 8 24 1 4 . 1 5 Energy Discharges 102 | . 1 4 3 . 1 . 1 2 7 . . 1 3 4 1 . 3 2 . 6 17 3 . . 2 1 1 . 2 . 1 3 5 19 1 4 . . 4 Parts Rejected 10 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 . . . . . Parts Fused 12 | . . . . . . . . . . . . . 2 . . . 2 . . 1 2 . . . . . . . . . . . 1 2 . . . . 2 Data Loss (minor) 106 | . . 3 6 1 2 2 3 2 . . 2 . 2 . . . . 1 . 6 26 2 2 4 6 1 . . . 1 1 . 7 25 . 1 . . . Data Loss (major) 40 | . . 1 . . 3 1 1 1 2 . . . . 3 . 1 . . . 4 3 2 . . 2 1 . . . . . 1 2 9 . 1 . . 2 Misfires 40 | . . 2 1 1 3 1 2 1 . . . . . . . . 2 1 . 1 4 . . 1 . . . . . . . 1 4 9 1 1 . 1 3 Alerts 15 | . . . . . . 1 . 2 . . . . . 1 1 . 1 . . . 2 . . . . . . . . . . . 2 3 . . . 1 1 Misdirections 17 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . 12 . . . . . Weapon Failures 41 | . . . . . . 4 3 1 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . 27 . . . . . Overload Shots 14 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . 5 . . . 1 3 Overflow Damage 10299 | . . . . . . 9 . . . . 168 . 426 308 120 . 8 759 . 2187 661 49 27 10 124 11 90 145 . 10 219 442 565 1939 477 112 369 107 957 Projectiles 2235 | . . . . . . . . . . . . . . . . . . . . 104 . . . . 53 . . . . 10 . . . 636 271 92 290 107 672 Explosions 1371 | . . . . . . 9 . . . . . . . . 16 . . 56 . 79 42 49 . 10 71 11 6 145 . . . 45 . 242 206 20 79 . 285 Melee 6693 | . . . . . . . . . . . 168 . 426 308 104 . 8 703 . 2004 619 . 27 . . . 84 . . . 219 397 565 1061 . . . . . Knockbacks 110 | . . 5 . . 3 . . . . . . . . . . . . . . 27 . . . . 13 . . . . . 4 . . 16 2 6 . 10 24 Impact 9 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 4 Kinetic 94 | . . 5 . . 3 . . . . . . . . . . . . . . 19 . . . . 13 . . . . . 3 . . 14 2 6 . 9 20 Secondary 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 2 . . . 1 . Self-Inflicted Damage 2697 | . . . . . . 45 16 . . . . . . . 30 . . 62 . 101 . . . . 68 124 . . . . 21 385 . 1693 49 103 . . . Shots 140 | . . . . . . 3 . . . . . . . . 2 . . 2 . 1 . . . . 2 4 . . . . 1 19 . 102 1 3 . . . Rammed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 857 | . 162 258 275 118 331 139 288 362 144 20 112 69 254 171 173 . 16 148 . 308 369 214 208 228 857 . 189 150 131 43 222 228 180 208 372 257 233 242 183 Average Temperature 63 | . 51 62 102 58 68 23 102 109 54 7 21 20 27 64 58 . 11 28 . 68 62 44 68 58 184 . 36 31 67 30 64 46 74 78 92 71 72 104 56 Received Heat Transfer 4983 | . 249 96 . . 531 555 261 351 54 . . . 72 27 . . 9 75 . 102 63 . . . 946 . 72 9 . 16 224 157 9 737 20 75 18 198 57 Thermoelectric Energy+ 1020 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 791 229 Effects 32 | . . . . . 5 . 3 1 . . . . . . . . . . . . 6 . . 1 10 . . . . . . . . . . 6 . . . Energy Bleed 11 | . . . . . 3 . . 1 . . . . . . . . . . . . 3 . . 1 3 . . . . . . . . . . . . . . Interference 18 | . . . . . 1 . 3 . . . . . . . . . . . . . 3 . . . 5 . . . . . . . . . . 6 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Corrupted 65 | . . . . . . . . . . . . . . . . . . 1 . 7 . . . . 2 . . . . . 9 1 . 43 . . . 1 1 Combat Hostiles 51 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 1 . 41 . . . 1 1 Parts Fried 122 | . . . . . . 2 . . . . . . . . . . . 1 . 6 . . . . 2 . . . . . 12 2 1 90 . 2 1 1 2 Impact Corruptions 29 | . . . . . . . . . . . . . . . . . . 1 . 18 . . . . . . . . . . . . . 1 . . . . 9 Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 2 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 2 1 Parts Melted 34 | . 4 . . . 2 4 . . 5 . 1 . . . . . 2 1 . . . . . . . . . . . . . . . 6 . . 3 4 2 Heat Transferred 16045 | . 1665 . . 187 3182 1715 . 888 1194 50 200 . . . . . . 337 . 37 . . . 111 400 . . . . . 37 50 . 2390 359 300 895 1623 425 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . 3 4 3 4 2 1 . . 1 . . . . 3 1 3 . . . . 4 2 3 . . . . 2 2 5 5 5 5 5 . Low Security (%) 27 | 100 100 100 . 100 43 . . . . 89 100 100 97 . . . . 56 . 15 . . . . 29 . . . . . . 44 . 3 . . . . . Level 1 11 | . . . . . 21 . . . . 10 . . 2 . . . . 3 100 47 . . . . 7 7 14 . . . . 33 67 1 . . . . . Level 2 15 | . . . . . 29 17 35 32 100 . . . . . . . . 2 . 18 . . . . 6 92 6 . . . . 22 32 15 . . . . . Level 3 15 | . . . . . 6 73 64 35 . . . . . . . . . 37 . 17 . . . . 15 . 79 . . . . . . 15 . . . . . Level 4 7 | . . . . . . 9 . 31 . . . . . . . . . . . . . . . . 40 . . . . . . . . 16 . 4 47 . . Level 5 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 97 95 24 93 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 28 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3382 | . 158 81 . 63 809 1196 837 1169 640 205 90 5 214 . . . . 1019 353 956 . . . . 1288 522 1062 . . . . 573 634 3382 2599 2257 2601 2506 . Initial 1902 | . . 44 . . . 524 583 528 564 205 85 5 . . . . . . 348 247 . . . . . 442 266 . . . . 78 321 148 1902 1461 1338 1664 . Average 732 | . 61 16 . 6 301 881 702 857 547 172 51 . 68 . . . . 388 344 392 . . . . 715 456 765 . . . . 235 361 1719 2215 1940 1730 1966 . Influence Increases 26082 | . 340 197 . 109 1518 702 774 681 260 60 292 . 506 35 115 . 419 1585 15 1543 465 90 15 85 2015 138 1316 180 . 340 540 1218 746 4288 877 1270 1671 1166 511 Destroy 0b10 Robot/C 12440 | . 240 140 . 60 1000 420 480 400 160 . . . 20 20 80 . 240 420 . 560 400 80 . 60 780 . 440 160 . 260 240 500 220 2700 360 640 640 720 . Destroy 0b10 Robot/NC 1390 | . 20 20 . 20 115 10 90 . 20 10 50 . 65 15 10 . . 135 . 90 5 . 15 15 95 . 35 . . 20 45 125 30 140 30 55 65 45 . Destroy Leader 2088 | . 52 20 . 10 258 30 156 40 48 . 10 . 6 . 10 . 30 92 . 136 30 10 . 10 204 . 76 20 . . . 106 44 326 94 58 120 92 . Allied During Kill 1333 | . . 17 . 18 . . . . . . . . . . . . 59 17 . 74 . . . . 62 . 472 . . . . 52 14 . . 124 362 62 . Trap Triggered on 0b10 70 | . . . . . . . . . . . 10 . . . . . . . . 50 . . . . . . . . . . . 10 . . . . . . . Successful Hack 487 | . 13 . . . 60 . 10 26 17 5 83 . 58 . . . . 39 . 57 . . . . 79 . 12 . . . . 2 24 2 . . . . . Disable Machine 1545 | . . . . . 45 15 15 . . . 15 . . . . . . 165 . 150 . . . . 300 . 30 . . . . 45 60 225 30 120 45 90 195 Anti-Garrison Action 800 | . . . . . . 200 . 150 . . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . 150 . . Destroy Structure 3889 | . . . . 1 10 27 8 35 . . 4 . 12 . . . . 492 . 276 . . . . 300 138 176 . . . . 318 174 610 318 273 289 112 316 Partial Spotted 465 | . . . . . 15 . . 30 . 45 60 . 75 . . . . 30 15 15 . . . . 90 . 15 . . . . . 30 . 30 . . 15 . Lose Combat Pursuer 1575 | . 15 . . . 15 . 15 . 15 . 60 . 270 . 15 . 90 195 . 135 30 . . . 105 . 60 . . 60 255 60 . 135 15 . . 30 . Influence Decreases 25801 | . 225 312 . 109 711 313 1157 335 967 337 452 15 424 117 115 . 419 590 657 956 1188 296 26 85 751 1022 634 544 273 617 572 761 1054 1171 1660 1638 1301 1207 2790 Entered New Map 12830 | . . 71 . . . 283 613 285 595 247 90 10 . 31 . . . . 647 106 348 42 11 . . 822 114 394 133 425 148 38 252 117 1480 1138 893 937 2560 Time Decay 9768 | . 205 221 . 26 671 . 514 . 222 90 362 5 284 76 95 . 381 448 10 550 770 254 15 85 541 190 190 150 140 192 384 543 502 744 170 350 198 190 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 902 | . 20 20 . 20 40 30 30 50 . . . . 40 10 20 . . 42 . 40 50 . . . 90 10 10 . . . 40 110 . 160 . . . 20 50 Lost Ally 1451 | . . . . 63 . . . . . . . . . . . . 38 100 . 260 20 . . . 120 . 320 . . . . 70 . . 10 . 210 60 180 Purge Threat 750 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . 300 150 . 150 . . . Squads Dispatched 149 | . 2 . . . 11 . 3 . 1 . 3 . 8 . . . . 11 . 12 . . . . 19 . 7 . . . . 7 8 27 3 9 12 6 . Investigation 21 | . . . . . 2 . 1 . . . 1 . 4 . . . . 4 . 1 . . . . 2 . 1 . . . . . 1 2 . 2 . . . Extermination 37 | . . . . . . . . . . . 2 . 2 . . . . 5 . 4 . . . . 6 . . . . . . 3 3 6 2 3 1 . . Reinforcement 43 | . 2 . . . 5 . 1 . 1 . . . 2 . . . . 1 . 6 . . . . 7 . 5 . . . . 4 1 3 1 1 2 1 . Assault 40 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . . 2 14 . 3 8 5 . Garrison 8 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . Construction Impeded 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . 1 . 1 . . 1 . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 1 . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 72 | . 1 1 . . 4 . 6 . 2 1 . . 2 . . . . 3 . 3 . . . 1 3 . 2 . . . 13 3 1 2 . 1 4 19 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 932 | . 23 7 . 2 71 23 35 21 12 1 9 4 28 1 5 . 14 36 5 47 19 . . 1 52 6 35 5 . 56 43 39 14 158 18 27 34 35 46 Peak Tracking Total 12 | . 4 2 . 2 6 3 5 6 3 2 3 3 7 1 5 . 7 6 6 5 7 1 . 2 9 5 12 4 . 9 3 7 3 8 6 10 10 6 5 Tactical Retreats 71 | . 1 . . . 1 . 1 . 1 . 4 . 9 . 1 . 3 7 . 6 2 . . . 3 . 4 . . 2 12 2 . 7 1 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 73 | . 4 1 . . . 10 . 9 . . 1 . 6 1 . . . 5 . 1 . . . . 2 . . . . . . 1 2 20 1 1 . 8 . Indirectly 22 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Trap Hack Attempts 103 | . . . . . . . 15 . . . 19 . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Installed 21 | . . . . . . . . . . . . . . . . . . . . 9 9 . . . . . . . . . . 3 . . . . . . . Triggered 7 | . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . Most Traps Carried 11 | . . . . . . . . . . . . . . 7 11 11 11 11 11 11 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 133 | . . . . . 3 5 1 3 . . 1 . . . . . . 11 . 10 1 . . . 20 . 2 . 1 2 4 3 5 25 2 9 4 6 15 Max in Single Turn 6 | . . . . . 1 1 1 1 . . 1 . . . . . . 6 . 2 1 . . . 3 . 1 . 1 1 2 1 1 2 1 2 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . 1 1 . . 1 . . Garrison Relay 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 134 | . 4 1 2 . 15 . 6 3 5 2 15 . 19 1 . 1 . 15 . 9 . 1 4 . 9 . 2 1 1 3 1 3 4 3 . 2 1 . 1 Terminals 43 | . 4 . . . 9 . 3 3 4 1 7 . 9 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Fabricators 16 | . . . . . . . . . . . 3 . 4 . . . . 3 . 2 . . . . 3 . . . . . . . . . . 1 . . . Repair Stations 16 | . . . . . 2 . 2 . . . 2 . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . . 1 1 . . . . . Recycling Units 13 | . . . . . 1 . . . . . 1 . 2 . . . . 5 . 2 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 2 . . . 1 1 2 . 1 . . . . 3 . 1 . . . . 3 . 1 . . . . 3 2 1 . . . . . Garrison Access 10 | . . . . . 1 . 1 . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . 1 1 . . 1 . . Total Hacks 408 | . 12 1 14 . 73 . 13 9 14 13 36 . 48 1 . 3 . 40 . 19 . 1 16 . 33 . 5 1 1 4 5 9 5 10 . 4 1 . 17 Successful 256 | . 4 1 14 . 53 . 9 3 8 8 21 . 21 1 . 3 . 19 . 10 . 1 16 . 17 . 3 1 1 4 5 5 2 7 . 2 . . 17 Failed 148 | . 7 . . . 19 . 4 6 6 5 14 . 27 . . . . 21 . 9 . . . . 16 . 1 . . . . 4 3 3 . 2 1 . . Catastrophic 30 | . 2 . . . 1 . 1 1 1 . 3 . 6 . . . . 4 . 2 . . . . 3 . . . . . . 1 2 1 . 1 1 . . Database Lockouts 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 277 | . 9 . 1 . 21 . 7 3 4 6 10 . 20 . . 1 . 26 . 25 . . . . 39 . . . . . . 12 27 23 12 16 10 3 2 Terminals 117 | . 12 . . . 30 . 6 9 10 6 14 . 23 . . . . . . . . . . . . . . . 1 . 5 . . . . 1 . . . Fabricators 40 | . . . . . . . . . . . 4 . 12 . . . . 9 . 6 . . . . 6 . . . . . . . . . . 3 . . . Repair Stations 36 | . . . . . 6 . 5 . . . 4 . 5 . . . . 4 . 4 . . . . 3 . 2 . . . . . 1 2 . . . . . Recycling Units 37 | . . . . . 4 . . . . . 7 . 3 . . . . 13 . 2 . . . . 8 . . . . . . . . . . . . . . Scanalyzers 97 | . . . . . 28 . . . 4 7 7 . 2 . . . . 10 . 2 . . . . 16 . 3 . . . . 9 3 6 . . . . . Garrison Access 23 | . . . . . 5 . 2 . . . . . 3 . . . . 4 . 5 . . . . . . . . . . . . 1 2 . . 1 . . Terminal Hacks 96 | . 4 1 14 . 10 . 1 2 4 1 4 . 6 1 . 3 . . . . . 1 16 . . . . 1 1 4 5 . . . . . . . 17 Record 45 | . . . 13 . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 4 5 . . . . . . . 17 Part Schematic 7 | . 1 . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 2 . 3 . . . . 5 . 2 . . . . . . . . . . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 4 . 4 . . . 2 . 5 . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Scan Component 11 | . . . . . 2 . 2 . . . 1 . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Repair 9 | . . . . . 2 . 2 . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 68 | . . . . . 22 . . . 3 6 5 . 1 . . . . 5 . 2 . . . . 12 . 1 . . . . 5 . 6 . . . . . Insert Component 29 | . . . . . 9 . . . 1 2 3 . 1 . . . . 1 . 1 . . . . 6 . . . . . . 3 . 2 . . . . . Analyze 22 | . . . . . 11 . . . 1 2 1 . . . . . . 2 . . . . . . 4 . . . . . . 1 . . . . . . . Retrieve Study 17 | . . . . . 2 . . . 1 2 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . 4 . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . . . . . 15 . 3 1 1 1 6 . 5 . . . . 6 . 1 . . . . 4 . . . . . . . 2 1 . 1 . . . Terminals 18 | . . . . . 9 . 2 1 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . . . 2 . 2 . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . . Patch 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . . Recycling Units 15 | . . . . . 3 . . . . . 4 . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . Monitor 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recyclers 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Mask 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 4 . . . 13 . 6 3 5 2 15 . 16 . . . . 13 . 9 . . . . 9 . 2 . . . . 3 3 1 . 2 1 . . Full Trace Events 10 | . . . . . 1 . . . 1 . 1 . 2 . . . . 3 . . . . . . . . 1 . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 106 | . 1 . . . 9 . . . 1 1 1 . . . . 18 . 1 . 10 . . 3 . 13 . . . . . . 1 12 12 . 23 . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 217 | . . . . . . . . . . . 117 . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 14 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . . . 1 . . . . 2 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . 4 . . . . . Parts Repaired 9 | . . . . . 2 . 2 . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Time 523 | . . . . . 51 . 98 . . . 50 . 185 . . . . . . 31 . . . . . . 108 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 10 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . . . 9 . . . 1 1 1 . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . . Part Schematics Acquired 17 | . . . . . 9 . . . 1 1 1 . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . . Parts Damaged 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . 4 . . . . 1 . 3 . . . . . . 1 . . . . 10 . . . . . . . . . Non-combat 8 | . . . . . . . . . . . 4 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 9 . . . . . . . . . Robot Hacks Applied 20 | . . . . . . . . . . . 4 . . . . 1 . 3 . . . . . . 1 . . . . 11 . . . . . . . . . parse_system 14 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 11 . . . . . . . . . find_chute 5 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . 16 . 12 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 5 . . 2 . . Machine Destruction 35 | . . . . . . 16 . 12 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 1 . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 62 | . . 3 3 . 1 . . . . . . . . . . 4 . 7 . 7 . . . . 6 19 . . . . . 6 . . 1 3 2 . . Largest Group 19 | . . 3 5 5 1 . . . . . . . . . . 4 4 4 . 4 . . . . 3 19 19 . . . . 3 1 . 1 3 5 1 . Highest-Rated Group 684 | . . 40 56 56 40 . . . . . . . . . . 154 154 127 . 298 . . . . 288 684 684 . . . . 206 103 . 27 270 514 90 . Highest-Rated Ally 127 | . . 16 16 16 40 . . . . . . . . . . 39 39 127 . 96 . . . . 96 50 50 . . . . 103 103 . 27 90 122 90 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 2 . . . . . . 3 . . 1 . 1 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Initial Warlord ECA Mod 9 | . . . . . . . 6 6 9 8 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 120 | . . 2 . 2 . . . . . . . . . . . . . 2 . 30 5 . . . 3 . . . . . . 8 6 3 4 3 6 7 39 STAY 5 | . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 8 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 DROP 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . EXPLORE 39 | . . . . . . . . . . . . . . . . . . . . 27 2 . . . . . . . . . . 2 . . 1 . 5 . 2 RETURN 63 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . 3 6 3 2 3 1 7 33 Ally Attacks 976 | . . 4 . 23 . . . . . . . . . . . . 37 17 . 49 . . . . 44 . 157 . . . . 28 6 . . 36 155 125 295 Total Damage 36093 | . . 55 . 238 . . . . . . . . . . . . 839 756 . 1812 . . . . 1561 . 3610 . . . . 1291 266 . . 1116 6001 5451 13097 Kills 136 | . . 2 . 3 . . . . . . . . . . . . 6 7 . 11 . . . . 3 . 22 . . . . 7 3 . . 9 35 12 16 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . 1 2 . 6 . . . . . . . . . . . 2 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 35100 | . 338 743 . . 1 . 949 . . . 786 141 719 548 322 1090 1278 2415 37 1591 4989 553 168 558 2445 389 383 306 281 1264 1071 1778 1355 3862 352 781 569 3016 22 Optics 25293 | . 338 743 . . . . . . . . . . . . . . . . . 92 4989 553 168 558 2445 389 383 306 281 1264 1071 1778 1355 3862 352 781 569 3016 . Sensors 23296 | . . . . . 1 . . . . . 652 141 719 548 322 1090 1220 2409 37 1211 2133 546 66 552 2049 188 371 306 281 1092 741 1433 1194 2121 352 668 532 321 . IFF 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terrain 1615 | . . . . . . . . . . . . . . . . . . 1595 . . . . . . . . . . . . . . . . . . . . 20 Structural 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 98 | . . . . . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decoding 5507 | . . . . . . . . . . . . . . . . 279 1278 2415 37 1498 . . . . . . . . . . . . . . . . . . . T.N.C. 1923 | . . . . . . . 949 . . . 240 141 176 . . . . . . . . . . . . . . . . . . 417 . . . . . . . Cloaking 768 | . . . . . . . . . . . . . . . . . . 19 . 81 280 . . . . . . . . . . 2 . 386 . . . . . Jamming 1629 | . . . . . . . . . . . . . . 1 . . . 94 . 211 . . . . 144 . 28 6 . . 134 . 886 125 . . . . . ECM 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . . . . . 1 1 2 2 . . . 2 1 . 1 . . . 1 2 . . . . . . . . . . Drone Launches 174 | . . . . . . . . . . . . . . . . . . . . 48 5 . . . 3 . . . . . . 5 6 3 2 3 23 12 64 Drone Recoveries 125 | . . . . . . . . . . . . . . . . . . . . 30 3 . . . 3 . . . . . . 3 6 3 2 3 8 10 54 Decoded 0b10 Intel 116 | . . . . . . . . . . . . . . . . . . 67 2 47 . . . . . . . . . . . . . . . . . . . Traps 20 | . . . . . . . . . . . . . . . . . . 14 . 6 . . . . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Items 75 | . . . . . . . . . . . . . . . . . . 41 2 32 . . . . . . . . . . . . . . . . . . . Machines 9 | . . . . . . . . . . . . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . Patrols 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Guards 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . 1 7 5 2 4 2 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 43760 | 58 606 951 685 158 2925 898 1401 897 478 195 831 141 753 559 322 1090 1278 2415 37 1591 5001 553 168 558 2445 389 383 306 281 1264 1071 1778 1355 3862 352 781 569 3088 1287 Spaces Moved 34632 | 49 284 551 420 57 1538 418 577 355 175 222 1905 283 1568 367 442 1018 550 2834 81 1867 2253 660 161 735 1624 262 473 551 329 1041 642 1587 1174 2548 524 562 440 2149 1356 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1459 | . 7 547 420 48 . . . . . . . . . 10 . . 395 32 . . . . . . . . . . . . . . . . . . . . . Legs 1382 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1381 . . . . . Wheels 3491 | 45 277 4 . 9 1538 418 577 355 175 . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . . Hover 22096 | . . . . . . . . . . . . . . . . . . 2552 81 1867 2253 660 161 735 1531 262 473 551 329 1041 642 1586 1174 1167 524 562 440 2149 1356 Flight 6200 | . . . . . . . . . . 222 1905 283 1568 357 442 1018 155 250 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 100 110 152 135 115 145 145 145 145 23 20 20 20 20 23 93 93 20 41 41 53 54 54 54 39 38 38 38 38 31 65 35 40 32 32 32 32 32 32 Average Speed 74 | 92 109 154 152 205 145 146 146 148 145 24 20 20 20 38 58 93 194 49 41 50 89 67 54 54 76 85 40 43 38 74 98 59 49 75 35 89 56 93 68 Slowest Speed 312 | 100 240 240 152 312 190 150 160 160 145 26 90 20 89 240 96 93 245 245 41 113 147 81 54 120 217 217 104 104 38 96 155 310 58 200 108 177 104 108 104 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . . . 15 4 . . . 23 . . . . . . 11 15 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 1 14 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 2 . 1 1 Exploration Rate (%) 58 | 4 54 97 89 21 89 55 45 46 18 8 47 96 39 52 60 89 51 57 70 56 98 81 61 81 43 95 10 78 49 93 55 40 78 45 26 71 27 74 79 Regions Visited 39 Branch Regions 20 Pre-discovered Areas 13 | . . . 1 1 2 . . . . . . . . 1 1 1 1 . . . 2 . 3 . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . . . . 1 . 1 . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 1 . . . . . . . . . 3 2 2 1 . . . 2 3 . 2 . . . 2 2 . . . . . . . . . . Spaces Dug 372 | . . . . . . 7 . . . . 4 . 12 . 88 . 1 31 . 29 9 2 . 5 37 . 8 1 3 1 2 22 24 43 7 5 15 15 1 Terrain Destroyed 2389 | . . . . 1 3 13 . . . . 4 . 12 . 88 . 2 288 . 132 181 22 . 107 134 139 26 84 3 24 2 193 98 379 122 116 83 38 95 Melee 82 | . . . . . . . . . . . 4 . 12 . 3 . 1 27 . 8 5 . . . . . . 1 3 1 2 2 . 13 . . . . . Projectile 445 | . . . . . 3 5 . . . . . . . . . . . 8 . 41 5 4 . 10 62 1 13 . . 1 . 34 38 64 38 21 45 30 22 AOE 1833 | . . . . 1 . 7 . . . . . . . . 85 . . 253 . 83 171 18 . 97 72 138 13 83 . 22 . 157 60 302 84 84 30 . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total 49377 | 58 461 611 470 83 2015 585 1032 631 361 365 2288 367 1942 763 488 1158 711 3690 84 2312 5163 759 220 858 2574 383 604 593 479 1466 947 2216 1825 3926 644 775 687 3171 1612 Wait 9469 | . 87 12 2 4 198 9 298 155 163 108 254 79 282 345 24 126 106 485 . 152 2736 65 24 76 615 65 82 16 136 280 138 293 472 573 39 97 122 731 20 Move 34536 | 48 283 550 419 56 1537 416 576 354 174 219 1878 282 1539 366 441 1017 549 2834 80 1866 2252 659 160 734 1624 261 472 550 328 1040 641 1586 1173 2546 523 561 439 2148 1355 Hop 27 | . . . . . . . . . . 1 13 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 429 | 3 9 7 4 7 53 1 15 5 2 2 16 2 14 4 1 2 1 19 . 22 26 3 3 3 17 3 2 4 3 12 13 28 12 58 5 5 4 26 13 Fast Attach 464 | 6 3 4 1 . 14 1 8 8 . 3 22 1 10 3 2 4 5 43 2 34 11 8 6 3 37 10 5 . 2 27 11 50 11 60 9 11 17 8 4 Attach 255 | . 2 2 1 2 13 3 4 5 . 9 6 . 2 10 1 2 1 16 . 13 21 2 1 2 10 2 1 . . 6 10 17 9 32 3 1 7 19 20 Detach 105 | . . . 1 . 2 . 1 . . 4 3 1 . 7 1 1 . 10 . 5 5 1 . . 5 1 . . 2 4 2 7 . 15 . 1 5 11 10 Swap 500 | 1 4 3 1 7 26 9 7 5 1 2 7 . . 7 1 2 . 18 . 29 17 3 2 1 33 3 2 3 1 10 17 33 34 113 20 20 15 21 22 Drop 746 | . 5 8 6 1 55 4 13 7 2 15 36 2 8 5 3 2 3 60 2 51 32 9 8 6 50 12 3 4 3 38 20 62 25 95 13 17 19 30 12 Fire 1934 | . 68 25 . 6 117 75 94 61 19 2 4 . . 7 6 . 43 51 . 82 31 9 11 33 169 26 36 15 . 43 48 99 67 319 32 34 55 92 155 Melee 463 | . . . . . . . . 7 . . 30 . 31 9 8 2 3 79 . 41 23 . 5 . 2 . 1 1 4 6 47 38 22 104 . . . . . Ram 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 227 | . . . . . . 67 . 24 . . . . 43 . . . . . . . . . . . 12 . . . . . . . . 3 . . . 78 . Rewire 82 | . . . 35 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 8 . 28 . 6 . Trap 124 | . . . . . . . 15 . . . 19 . . . . . . 69 . 9 9 . . . . . . . . . . 3 . . . . . . . Miscellaneous 14 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 4 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / Low) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 518 | -10/Materials | Discovered new exit (range 14) 546 | -10/Materials | Core integrity fell below 50% 613 | -10/Materials | Central database locked down 665 | -10/Materials | Entered Mines 780 | -10/Mines | Discovered new exit (range 13) 827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 985 | -10/Mines | Build established: Scavenger-Mutant 1010 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1175 | -10/Mines | Discovered new exit (range 12) 1330 | -10/Mines | Build established: Mutant 1443 | -10/Mines | Learned 2 Materials zone layouts 1477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1477 | -10/Mines | Discovered new exit (range 5) 1616 | -10/Mines | Entered Exiles 1616 | -10/Exiles | Found Exiles lab destroyed 1616 | -10/Exiles | Accompanied by 2 allies 1684 | -10/Exiles | Discovered new exit (range 15) 1818 | -10/Exiles | Opened EX-Vault 1825 | -10/Exiles | Found Cloak of Protection 1909 | -10/Exiles | Learned location of Zion (-6) 2261 | -10/Exiles | Build established: Commander-Mutant 2284 | -10/Exiles | Discovered new exit (range 14) 2301 | -10/Exiles | Entered Mines 2301 | -9/Mines | Accompanied by 5 allies 2306 | -9/Mines | Learned location of Storage (-7) 2383 | -9/Mines | Core integrity fell below 20% 2385 | -9/Mines | Destroyed YI-UF0 2415 | -9/Mines | Lost 5 allies 2433 | -9/Mines | Found Prototype Storage 2451 | -9/Mines | Discovered new exit (range 8) 2458 | -9/Mines | Assembled infested the area 2459 | -9/Mines | Entered Materials 2459 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2460 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 2933 | -8/Materials | Garrison activated, responded to threat 3012 | -8/Materials | Discovered new exit (range 3) 3223 | -8/Materials | Identified exit to Garrison 3302 | -8/Materials | Learned Factory security intel 3317 | -8/Materials | Build established: Scavenger-Tank 3352 | -8/Materials | Learned location of Lower Caves (-7) 3391 | -8/Materials | Learned location of 1 exit from Storage 3435 | -8/Materials | Learned location of 3 exits from Factory 3458 | -8/Materials | Learned Storage stockpile data 3482 | -8/Materials | Discovered new exit (range 15) 3484 | -8/Materials | Learned Factory repair station intel 3518 | -8/Materials | Identified exit to Factory 4061 | -8/Materials | Central database locked down 4432 | -8/Materials | Repaired Huge Storage Unit 4492 | -8/Materials | Build established: Scavenger-Gunner 4542 | -8/Materials | Repaired Arm. Treads 4859 | -8/Materials | First assault squad dispatched 5384 | -8/Materials | Entered Garrison 5450 | -8/Garrison | Triggered checkpoint 5469 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Triggered checkpoint 5619 | -8/Garrison | Garrison Relay disabled 5878 | -8/Garrison | Triggered checkpoint 5882 | -8/Garrison | Core integrity fell below 50% 5949 | -8/Garrison | Discovered new exit (range 8) 5969 | -8/Garrison | Triggered checkpoint 6019 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6064 | -8/Garrison | Triggered checkpoint 6178 | -8/Garrison | Triggered checkpoint 6224 | -8/Garrison | Garrison Relay disabled 6257 | -8/Garrison | Discovered new exit (range 3) 6282 | -8/Garrison | Entered Materials 6494 | -8/Materials | Build established: Gunner 6637 | -8/Materials | Identified exit to Garrison 6658 | -8/Materials | Garrison activated, responded to threat 6820 | -8/Materials | Repaired Enh. Autogun 7031 | -8/Materials | Repaired Arm. Treads 7337 | -8/Materials | Build established: Scavenger-Gunner 7683 | -8/Materials | Entered Garrison 7821 | -8/Garrison | Garrison Relay disabled 7903 | -8/Garrison | Triggered checkpoint 8109 | -8/Garrison | Triggered checkpoint 8128 | -8/Garrison | Core integrity fell below 20% 8182 | -8/Garrison | Destroyed 7 combat bots 8237 | -8/Garrison | Triggered checkpoint 8258 | -8/Garrison | Garrison Relay disabled 8293 | -8/Garrison | Garrison Relay disabled 8312 | -8/Garrison | Discovered new exit (range 5) 8580 | -8/Garrison | Entered Materials 8874 | -8/Materials | Discovered exit to Factory (range 16) 9058 | -8/Materials | Entered Factory 9058 | -7/Factory | Evolved 2 slots: Propulsion x2 9059 | -7/Factory | Identified exit to Factory 9059 | -7/Factory | Identified exit to Lower Caves 9061 | -7/Factory | Loaded intel: 6 repair station locations 9244 | -7/Factory | Discovered exit to Factory (range 16) 9253 | -7/Factory | Entered another Factory area 9253 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9478 | -6/Factory | Discovered new exit (range 3) 9479 | -6/Factory | Identified exit to Lower Caves 9566 | -6/Factory | Build established: Scavenger-Sprinter 9713 | -6/Factory | Discovered exit to Lower Caves (range 13) 9802 | -6/Factory | Central database locked down 9806 | -6/Factory | Fabricated Antimatter Reactor? 9828 | -6/Factory | Repaired Hvy. Pick+? 10056 | -6/Factory | Cargo convoy interrupted 10084 | -6/Factory | Manually triggered Chute Trap 10084 | -6/Factory | Sucked down chute 10084 | -6/Factory | Entered Waste 10099 | -6/Waste | EMP discharged 10100 | -6/Waste | Spotted C-40 Crusher 10104 | -6/Waste | Found Prototype Processor 10118 | -6/Waste | Spotted C-40 Crusher 10196 | -6/Waste | Spotted C-40 Crusher 10196 | -6/Waste | Spotted C-40 Crusher 10199 | -6/Waste | EMP discharged 10199 | -6/Waste | System corruption reached 10% 10199 | -6/Waste | Spotted C-40 Crusher 10215 | -6/Waste | Discovered new exit (range 16) 10225 | -6/Waste | Identified exit to Factory 10225 | -6/Waste | Entered Factory 10338 | -6/Factory | Repaired Broken Hyb. Antimatter Reactor 10359 | -6/Factory | Discovered new exit (range 6) 10360 | -6/Factory | Identified exit to Extension 10389 | -6/Factory | Build established: Scout 10392 | -6/Factory | Spotted B-75 Beast 10415 | -6/Factory | Identified Spectral Analyzer 10482 | -6/Factory | Discovered new exit (range 16) 10485 | -6/Factory | Identified exit to Factory 10626 | -6/Factory | Repaired Molecular Scythe 10704 | -6/Factory | Build established: Sprinter 10925 | -6/Factory | Search patrols dispatched 10978 | -6/Factory | Entered Lower Caves 10990 | -6/Lower Caves | Met a Warlord Commander 10991 | -6/Lower Caves | Learned location of Warlord (-4) 10992 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10995 | -6/Lower Caves | Found Encrypted Comm Array 11271 | -6/Lower Caves | Build established: Mutant 11477 | -6/Lower Caves | Learned 12 Factory zone layouts 11515 | -6/Lower Caves | Encountered a Warlord checkpoint 11536 | -6/Lower Caves | Discovered new exit (range 4) 11537 | -6/Lower Caves | Identified exit to Lower Caves 11537 | -6/Lower Caves | Entered another Lower Caves area 11539 | -6/Lower Caves | Discovered exit to Factory (range 7) 11600 | -6/Lower Caves | Found DCF Scrap (11 items) 11716 | -6/Lower Caves | Encountered a Warlord checkpoint 11839 | -6/Lower Caves | Discovered new exit (range 13) 11848 | -6/Lower Caves | Identified exit to Zion 11859 | -6/Lower Caves | Entered Zion 11874 | -6/Zion | Given A8's code to call for help 11890 | -6/Zion | Build established: Trapper-Mutant 11896 | -6/Zion | System corruption cleaned by Quarantine Array 11927 | -6/Zion | Found Prototype Device 11927 | -6/Zion | Identified Phasing AFG 11947 | -6/Zion | Given the Hacking Drone Bay 11948 | -6/Zion | Found Prototype Device 11949 | -6/Zion | Identified Hacking Drone Bay 11960 | -6/Zion | Discovered new exit (range 13) 12115 | -6/Zion | Received a hallucinogenic algorithm 12115 | -6/Zion | Ran a hallucination algorithm 12174 | -6/Zion | Learned location of 1 exit from Lower Caves 12268 | -6/Zion | Learned location of Armory (-4) 12291 | -6/Zion | Learned Factory security intel 12313 | -6/Zion | Met Imprinter 12330 | -6/Zion | Imprinted 12332 | -6/Zion | Declared Zion's savior 12828 | -6/Zion | Identified exit to Proximity Caves 12949 | -6/Zion | Entered Proximity Caves 12949 | -5/Proximity Caves | Accompanied by 4 allies 13634 | -5/Proximity Caves | Lost 3 allies 14014 | -5/Proximity Caves | Learned Factory security intel 14183 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14227 | -5/Proximity Caves | Entered Factory 14227 | -5/Factory | Evolved 2 slots: Utility x2 14314 | -5/Factory | Fabricated Biomechanical Wings? 14377 | -5/Factory | Fabricated Biomechanical Wings (x1) 14428 | -5/Factory | P-70 Sage assimilated allied Carver 6a 14437 | -5/Factory | Discovered new exit (range 17) 14467 | -5/Factory | Identified exit to Factory 14624 | -5/Factory | Build established: Trapper-Scout 14708 | -5/Factory | Zion hero teleported in (CL-ANK) 15099 | -5/Factory | Found Corrupted CL-ANK's Mallet 15102 | -5/Factory | Discovered new exit (range 20) 15143 | -5/Factory | Identified exit to Upper Caves 15157 | -5/Factory | Zion Fire squad teleported in 15321 | -5/Factory | Discovered exit to Factory (range 4) 15428 | -5/Factory | Terminal network hard line cut 16069 | -5/Factory | Discovered exit to Factory (range 15) 16302 | -5/Factory | Build established: Trapper-Mutant 16352 | -5/Factory | Found Prototype Launcher 16352 | -5/Factory | Identified Tesla Bomb Launcher 16627 | -5/Factory | First assault squad dispatched 16642 | -5/Factory | Manually triggered Chute Trap 16642 | -5/Factory | Sucked down chute 16642 | -5/Factory | Entered Waste 16646 | -5/Waste | Spotted C-40 Crusher 16647 | -5/Waste | Spotted C-40 Crusher 16650 | -5/Waste | Spotted C-40 Crusher 16652 | -5/Waste | Spotted C-40 Crusher 16657 | -5/Waste | EMP discharged 16670 | -5/Waste | Spotted C-40 Crusher 16673 | -5/Waste | Discovered new exit (range 16) 16674 | -5/Waste | Spotted C-40 Crusher 16679 | -5/Waste | Identified exit to Factory 16679 | -5/Waste | Entered Factory 16775 | -5/Factory | Repaired Hyb. Antimatter Reactor 17093 | -5/Factory | Unchained authorized (CL-0N3) 17228 | -5/Factory | Discovered exit to Factory (range 80) 17237 | -5/Factory | Discovered exit to Upper Caves (range 88) 17243 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17244 | -5/Factory | Zion Trap Resupply teleported in 17345 | -5/Factory | Lost 6 allies 17407 | -5/Factory | Retrieved Zion intel report: Emergency Access 17408 | -5/Factory | Zion Explosive Resupply teleported in 17412 | -5/Factory | Found Prototype Launcher 17427 | -5/Factory | Identified Mni. Smartbomb Launcher 17469 | -5/Factory | K-01 Serf reconstituted as Thunder 17469 | -5/Factory | Spotted Thunder 17487 | -5/Factory | Spotted B-75 Beast 17505 | -5/Factory | Destroyed Thunder 17505 | -5/Factory | Thunder reconstituted as CL-0N3 17723 | -5/Factory | Cargo convoy interrupted 17736 | -5/Factory | Found Prototype Protection 17736 | -5/Factory | Identified Centrium Heavy Armor Plating 17742 | -5/Factory | Found Prototype Device 17742 | -5/Factory | Identified Exp. EM Shield 17769 | -5/Factory | Found Spectral Analyzer 17786 | -5/Factory | K-01 Serf reconstituted as Quarantine Guard 17786 | -5/Factory | Spotted Quarantine Guard 17792 | -5/Factory | Destroyed Quarantine Guard 17792 | -5/Factory | Quarantine Guard reconstituted as CL-0N3 17908 | -5/Factory | Zion Heavy squad teleported in 17997 | -5/Factory | Build established: Scavenger-Mutant 18029 | -5/Factory | Zion Thermal Resupply teleported in 18031 | -5/Factory | Enhanced Grunt warped into view, answering call for help 18032 | -5/Factory | Enhanced Grunt warped into view, answering call for help 18126 | -5/Factory | K-01 Serf reconstituted as Thunder 18126 | -5/Factory | Spotted Thunder 18142 | -5/Factory | Destroyed Thunder 18142 | -5/Factory | Thunder reconstituted as CL-0N3 18146 | -5/Factory | Terminal network hard line cut 18179 | -5/Factory | First assault squad dispatched 18270 | -5/Factory | Entered Upper Caves 18378 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18435 | -5/Upper Caves | Unchained authorized (CL-0N3) 18460 | -5/Upper Caves | Build established: Scavenger-Scout 18793 | -5/Upper Caves | Spotted Striker 18812 | -5/Upper Caves | Destroyed Striker 18812 | -5/Upper Caves | Striker reconstituted as CL-0N3 18841 | -5/Upper Caves | Lost 4 parts (1p1n2u) 18976 | -5/Upper Caves | Discovered new exit (range 8) 19086 | -5/Upper Caves | Build established: Scavenger-Ninja 19140 | -5/Upper Caves | M-22 Extractor reconstituted as Executioner 19140 | -5/Upper Caves | Spotted Executioner 19149 | -5/Upper Caves | Executioner reconstituted as CL-0N3 19205 | -5/Upper Caves | Spotted B-75 Beast 20040 | -5/Upper Caves | Build established: Scavenger-Mutant 20466 | -5/Upper Caves | QW-522(r) reconstituted as Cetus Guard 20466 | -5/Upper Caves | Spotted Cetus Guard 20477 | -5/Upper Caves | Destroyed Cetus Guard 20477 | -5/Upper Caves | Cetus Guard reconstituted as CL-0N3 20633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20636 | -5/Upper Caves | Destroyed 8 combat bots 20682 | -5/Upper Caves | Identified exit to Upper Caves 23065 | -5/Upper Caves | Build established: Scavenger-Scout 23271 | -5/Upper Caves | Entered another Upper Caves area 23518 | -5/Upper Caves | Learned Factory terminal intel 23528 | -5/Upper Caves | Found Alien Artifact 23528 | -5/Upper Caves | Identified Core Expander 23528 | -5/Upper Caves | Installed Core Expander, added new Utility slot 23708 | -5/Upper Caves | Discovered new exit (range 11) 23714 | -5/Upper Caves | Identified exit to Zhirov 23824 | -5/Upper Caves | Entered Zhirov 23828 | -5/Zhirov | Discovered new exit (range 3) 23830 | -5/Zhirov | Identified exit to Proximity Caves 23838 | -5/Zhirov | Met Zhirov 23848 | -5/Zhirov | Learned location of Testing (-2) 23848 | -5/Zhirov | Learned location of Quarantine (-3) 23848 | -5/Zhirov | Learned location of Command (-1) 23853 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23861 | -5/Zhirov | Found Alien Artifact 23861 | -5/Zhirov | Identified Integrated Dissipator 23861 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23971 | -5/Zhirov | Found Alien Artifact 23992 | -5/Zhirov | Entered Proximity Caves 24198 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24309 | -4/Proximity Caves | Build established: Trapper-Scout 24324 | -4/Proximity Caves | Learned 4 Research zone layouts 24507 | -4/Proximity Caves | Discovered exit to Factory (range 22) 24550 | -4/Proximity Caves | Entered Factory 24550 | -4/Factory | Evolved 2 slots: Utility x2 24551 | -4/Factory | Loaded intel: 26 terminal locations 24593 | -4/Factory | Discovered new exit (range 22) 24823 | -4/Factory | Identified exit to Research 24913 | -4/Factory | Retrieved Zion intel report: Active Garrisons 24996 | -4/Factory | Retrieved Zion intel report: Emergency Access 25053 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 25054 | -4/Factory | Zion Fire squad teleported in 25181 | -4/Factory | Lost 3 allies 25271 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 25272 | -4/Factory | Zion Light squad teleported in 25293 | -4/Factory | Spotted B-86 Titan 25304 | -4/Factory | Allies destroyed B-86 Titan 25328 | -4/Factory | Found Prototype Protection 25328 | -4/Factory | Identified Zio. Weapon Casing 25488 | -4/Factory | Destroyed 9 combat bots 25489 | -4/Factory | Found Zio. Weapon Casing 25500 | -4/Factory | Found Zio. Weapon Casing 25633 | -4/Factory | Spotted B-86 Titan 25683 | -4/Factory | Identified Transdimensional Reconstructor 25880 | -4/Factory | Cargo convoy interrupted 25964 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 25993 | -4/Factory | Terminal network hard line cut 26066 | -4/Factory | Lost 4 parts (1p2n1u) 26067 | -4/Factory | Destroyed 8 combat bots 26347 | -4/Factory | Lost 3 parts (2p1w) 26362 | -4/Factory | Destroyed B-86 Titan 26800 | -4/Factory | First assault squad dispatched 26906 | -4/Factory | Build established: Trapper-Assassin 26995 | -4/Factory | Sucked down chute 26995 | -4/Factory | Entered Waste 27008 | -4/Waste | Spotted C-40 Crusher 27027 | -4/Waste | Destroyed C-40 Crusher 27057 | -4/Waste | Spotted C-40 Crusher 27062 | -4/Waste | Spotted C-40 Crusher 27068 | -4/Waste | Destroyed C-40 Crusher 27071 | -4/Waste | Spotted C-40 Crusher 27073 | -4/Waste | Spotted C-40 Crusher 27084 | -4/Waste | Destroyed C-40 Crusher 27084 | -4/Waste | Destroyed C-40 Crusher 27090 | -4/Waste | Spotted C-40 Crusher 27097 | -4/Waste | Destroyed C-40 Crusher 27107 | -4/Waste | Destroyed C-40 Crusher 27221 | -4/Waste | Discovered new exit (range 12) 27230 | -4/Waste | Warlord forces began an assault 27338 | -4/Waste | Identified exit to Factory 27384 | -4/Waste | Entered Factory 27384 | -4/Factory | Accompanied by 19 allies 27401 | -4/Factory | Central database locked down 27514 | -4/Factory | Discovered new exit (range 4) 27515 | -4/Factory | Identified exit to Upper Caves 27594 | -4/Factory | Repaired Centrium Heavy Armor Plating 27634 | -4/Factory | First assault squad dispatched 27767 | -4/Factory | Entered Upper Caves 27769 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27770 | -4/Upper Caves | Lost 15 allies 27850 | -4/Upper Caves | Learned 4 Research zone layouts 27856 | -4/Upper Caves | Spotted B-86 Titan 28007 | -4/Upper Caves | Destroyed 7 combat bots 28045 | -4/Upper Caves | Discovered new exit (range 24) 28073 | -4/Upper Caves | Identified exit to Upper Caves 28073 | -4/Upper Caves | Entered another Upper Caves area 28074 | -4/Upper Caves | Encountered a Warlord checkpoint 28095 | -4/Upper Caves | Discovered exit to Research (range 5) 28108 | -4/Upper Caves | Found Alien Artifact 28119 | -4/Upper Caves | Learned Research stockpile data 28128 | -4/Upper Caves | Build established: Trapper-Ninja 28140 | -4/Upper Caves | Encountered an infested base 28337 | -4/Upper Caves | Learned 4 Research zone layouts 28347 | -4/Upper Caves | Discovered new exit (range 8) 28350 | -4/Upper Caves | Identified exit to Warlord 28354 | -4/Upper Caves | Entered Warlord 28372 | -4/Warlord | Discovered new exit (range 14) 28389 | -4/Warlord | System corruption cleaned by Quarantine Array 28569 | -4/Warlord | Found Prototype Reactor 28569 | -4/Warlord | Identified Vortex Chain Reactor 28577 | -4/Warlord | Found Prototype Processor 28696 | -4/Warlord | Learned Research emergency access door positions 28697 | -4/Warlord | Learned 4 Command zone layouts 28698 | -4/Warlord | Learned Research security intel 28744 | -4/Warlord | Warlord's base attacked by MAIN.C 28775 | -4/Warlord | Rebuked by Warlord 28779 | -4/Warlord | Identified Exp. Targeting Computer 28836 | -4/Warlord | Build established: Trapper-Assassin 28882 | -4/Warlord | Found Prototype Energy Cannon 28882 | -4/Warlord | Identified Vortex Cannon 28885 | -4/Warlord | Found Vortex Cannon 29094 | -4/Warlord | Warlord forces counterattacked 29106 | -4/Warlord | P-80 Master assimilated allied WH-XPS(g) 29143 | -4/Warlord | Build established: Trapper-Skirmisher 29146 | -4/Warlord | Spotted Striker 29217 | -4/Warlord | Spotted Executioner 29225 | -4/Warlord | Spotted Striker 29276 | -4/Warlord | Lost 24 allies 29298 | -4/Warlord | Spotted B-90 Cyclops 29298 | -4/Warlord | Spotted Striker 29304 | -4/Warlord | Spotted B-86 Titan 29419 | -4/Warlord | Warlord base infiltrated, sounded retreat 29471 | -4/Warlord | Found Chain Missile Launcher 29565 | -4/Warlord | P-70 Sage assimilated allied DE-PWV(g) 29566 | -4/Warlord | Spotted Striker 29617 | -4/Warlord | Identified exit to Proximity Caves 29618 | -4/Warlord | Entered Proximity Caves 29624 | -3/Proximity Caves | Lost 6 allies 29715 | -3/Proximity Caves | Build established: Trapper-Assassin 29725 | -3/Proximity Caves | Attracted the attention of an 0b10 base 29785 | -3/Proximity Caves | Lost 3 parts (1u2w) 30504 | -3/Proximity Caves | Found Prototype Launcher 30504 | -3/Proximity Caves | Identified Rocket Array 30689 | -3/Proximity Caves | Entered Research 30689 | -3/Research | Evolved 2 slots: Propulsion x2 30879 | -3/Research | Build established: Scavenger-Scout 30979 | -3/Research | Retrieved Zion intel report: Component Stockpiles 30980 | -3/Research | Zion Fire squad teleported in 31076 | -3/Research | Found Prototype Device 31076 | -3/Research | Identified Exp. Focal Shield 31078 | -3/Research | Found Prototype Device 31078 | -3/Research | Identified Exp. Shield Generator 31085 | -3/Research | Found Exp. Shield Generator 31100 | -3/Research | Found Prototype Device 31100 | -3/Research | Identified Exp. EM Disruption Field 31159 | -3/Research | Discovered new exit (range 48) 31341 | -3/Research | Zion Trap Resupply teleported in 31434 | -3/Research | Cargo convoy interrupted 31443 | -3/Research | Found Gamma Bomb Array 31455 | -3/Research | Spotted Striker 31464 | -3/Research | Destroyed Striker 31466 | -3/Research | Spotted Striker 31520 | -3/Research | Lost 5 parts (1p1n2u1w) 31571 | -3/Research | Found Prototype Launcher 31571 | -3/Research | Identified Enh. Gamma Bomb Array 31601 | -3/Research | System corruption reached 10% 31619 | -3/Research | Found Enh. Gamma Bomb Array 31621 | -3/Research | Found Enh. Gamma Bomb Array 31629 | -3/Research | Lost 5 parts (4n1w) 31632 | -3/Research | Found Enh. Gamma Bomb Array 31652 | -3/Research | Found Exp. Thermal Shield 31791 | -3/Research | Unchained authorized (GL-D0S) 31989 | -3/Research | Zion Heavy squad teleported in 32259 | -3/Research | Found Unknown Launcher 32259 | -3/Research | Identified Fusion Bomb Launcher 32271 | -3/Research | Terminal network hard line cut 32367 | -3/Research | Found Prototype Device 32367 | -3/Research | Identified Imp. Particle Accelerator 32455 | -3/Research | Discovered new exit (range 8) 32460 | -3/Research | Identified exit to Quarantine 32467 | -3/Research | Entered Quarantine 32467 | -3/Quarantine | Accompanied by 1 ally 32522 | -3/Quarantine | Identified exit to Research 32585 | -3/Quarantine | Found Alien Artifact 32585 | -3/Quarantine | Identified Phase Redirector 32597 | -3/Quarantine | Garrison activated, responded to threat 32798 | -3/Quarantine | Found Prototype Protection 32798 | -3/Quarantine | Identified Zio. Heavy Carapace 32814 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 32985 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 33012 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 33017 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 33090 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 33105 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 33299 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 33556 | -3/Quarantine | Build established: Scavenger-Ninja 33732 | -3/Quarantine | Found Alien Artifact 33788 | -3/Quarantine | Spotted Fortress 33820 | -3/Quarantine | Discovered new exit (range 5) 33820 | -3/Quarantine | Discovered new exit (range 6) 33821 | -3/Quarantine | Identified exit to Protoforge 33822 | -3/Quarantine | Entered Protoforge 33870 | -3/Protoforge | Identified Subatomic Replicator 33870 | -3/Protoforge | Identified Dimensional Node Initializer 33891 | -3/Protoforge | Retrieved Zion intel report: Active Terminals 33938 | -3/Protoforge | Superfortress began startup sequence 34024 | -3/Protoforge | Destroyed Hotshot 34026 | -3/Protoforge | Destroyed Hotshot 34029 | -3/Protoforge | Destroyed Hotshot 34029 | -3/Protoforge | Spotted Hotshot 34029 | -3/Protoforge | Spotted Hotshot 34056 | -3/Protoforge | Destroyed Hotshot 34063 | -3/Protoforge | Destroyed Hotshot 34088 | -3/Protoforge | Discovered exit to Research (range 4) 34090 | -3/Protoforge | Initialized slip node 34165 | -3/Protoforge | Retrieved Zion intel report: Trap Installations 34250 | -3/Protoforge | Build established: Scientist-Scout 34322 | -3/Protoforge | First assault squad dispatched 34336 | -3/Protoforge | Retrieved Zion intel report: Unaware Schematics 34422 | -3/Protoforge | Found Prototype Energy Gun 34422 | -3/Protoforge | Identified Cep. Variable Chargecaster 34445 | -3/Protoforge | Spotted Hotshot 34445 | -3/Protoforge | Spotted Hotshot 34473 | -3/Protoforge | Retrieved Zion intel report: Prototype Schematics 34475 | -3/Protoforge | Retrieved Zion intel report: Active Garrisons 34502 | -3/Protoforge | Spotted Immortal 34509 | -3/Protoforge | Spotted Immortal 34510 | -3/Protoforge | Spotted Immortal 34594 | -3/Protoforge | Destroyed Immortal 34603 | -3/Protoforge | Destroyed Immortal 34643 | -3/Protoforge | Found Prototype Device 34643 | -3/Protoforge | Identified Exp. Cloaking Device 34684 | -3/Protoforge | Found Prototype Protection 34684 | -3/Protoforge | Identified Cep. Core Shell 34698 | -3/Protoforge | Destroyed Immortal 34707 | -3/Protoforge | Found Prototype Device 34707 | -3/Protoforge | Identified Cep. Antimissile System 34865 | -3/Protoforge | Additional patrols dispatched to research labs 34880 | -3/Protoforge | Forge Plexus network access discovered 34916 | -3/Protoforge | Found Cep. Biometal Exoskeleton 34951 | -3/Protoforge | Spotted Immortal 34951 | -3/Protoforge | Spotted Immortal 34957 | -3/Protoforge | Scanned by Researcher 35012 | -3/Protoforge | Destroyed Immortal 35035 | -3/Protoforge | Spotted Decapitator 35036 | -3/Protoforge | Spotted Decapitator 35036 | -3/Protoforge | Spotted Decapitator 35036 | -3/Protoforge | Spotted Decapitator 35036 | -3/Protoforge | Destroyed Immortal 35036 | -3/Protoforge | Spotted Decapitator 35042 | -3/Protoforge | Destroyed Decapitator 35045 | -3/Protoforge | Destroyed Decapitator 35052 | -3/Protoforge | Destroyed Decapitator 35055 | -3/Protoforge | Destroyed Decapitator 35058 | -3/Protoforge | Destroyed Decapitator 35072 | -3/Protoforge | Found Exp. Jetlance 35082 | -3/Protoforge | Core integrity fell below 50% 35157 | -3/Protoforge | Terminal network hard line cut 35192 | -3/Protoforge | Spotted Decapitator 35192 | -3/Protoforge | Spotted Decapitator 35192 | -3/Protoforge | Spotted Decapitator 35192 | -3/Protoforge | Spotted Decapitator 35199 | -3/Protoforge | Destroyed Decapitator 35201 | -3/Protoforge | Destroyed Decapitator 35201 | -3/Protoforge | Destroyed Decapitator 35216 | -3/Protoforge | Build established: Trapper-Mutant 35216 | -3/Protoforge | Destroyed Decapitator 35285 | -3/Protoforge | Found Cep. Hardlight Director 35289 | -3/Protoforge | Found Exp. Remote Shield 35315 | -3/Protoforge | Found Cep. Core Shell 35337 | -3/Protoforge | Found Cep. Projectile Intercept Suite 35342 | -3/Protoforge | Found Faulty Cep. RG22 Armor 35352 | -3/Protoforge | Found Corrupted Cep. RG22 Armor 35422 | -3/Protoforge | System corruption reached 30% 35451 | -3/Protoforge | Destroyed 7 combat bots 35527 | -3/Protoforge | Found Crosscalibrator 35536 | -3/Protoforge | Found Cep. Weapon Articulator 35546 | -3/Protoforge | Spotted Decapitator 35549 | -3/Protoforge | Spotted Decapitator 35559 | -3/Protoforge | Spotted Decapitator 35560 | -3/Protoforge | Spotted Decapitator 35582 | -3/Protoforge | Spotted Decapitator 35625 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 35734 | -3/Protoforge | Found Cep. Antimissile System 35773 | -3/Protoforge | Spotted Decapitator 35778 | -3/Protoforge | Spotted Decapitator 35780 | -3/Protoforge | Spotted Decapitator 35793 | -3/Protoforge | Spotted Decapitator 35794 | -3/Protoforge | Spotted Decapitator 35794 | -3/Protoforge | Spotted Decapitator 35794 | -3/Protoforge | Spotted Decapitator 35795 | -3/Protoforge | Garrison activated, responded to threat 35799 | -3/Protoforge | Destroyed Decapitator 35799 | -3/Protoforge | Destroyed Decapitator 35799 | -3/Protoforge | Destroyed Decapitator 35802 | -3/Protoforge | Destroyed Decapitator 35802 | -3/Protoforge | Destroyed Decapitator 35802 | -3/Protoforge | Destroyed Decapitator 35804 | -3/Protoforge | Destroyed Decapitator 35804 | -3/Protoforge | Destroyed Decapitator 35825 | -3/Protoforge | Destroyed 8 combat bots 35850 | -3/Protoforge | Destroyed Decapitator 35850 | -3/Protoforge | Destroyed Decapitator 35854 | -3/Protoforge | Destroyed Decapitator 35917 | -3/Protoforge | Core integrity fell below 20% 35968 | -3/Protoforge | Spotted V039-a 35968 | -3/Protoforge | Spotted V061-f 35968 | -3/Protoforge | Spotted V283-i 35981 | -3/Protoforge | Spotted V176-k 35983 | -3/Protoforge | Found Cep. Network Penetrator 36055 | -3/Protoforge | Destroyed 7 combat bots 36065 | -3/Protoforge | Spotted Decapitator 36065 | -3/Protoforge | Spotted Decapitator 36065 | -3/Protoforge | Spotted V974-t 36065 | -3/Protoforge | Spotted V382-x 36065 | -3/Protoforge | Spotted Decapitator 36071 | -3/Protoforge | Destroyed Decapitator 36071 | -3/Protoforge | Destroyed Decapitator 36081 | -3/Protoforge | Destroyed Decapitator 36107 | -3/Protoforge | Found Cep. Tiamat Rocket Array 36113 | -3/Protoforge | Found Cep. Tiamat Rocket Array 36118 | -3/Protoforge | Found Cep. Smart ZDS 36201 | -3/Protoforge | Destroyed 8 combat bots 36293 | -3/Protoforge | Found Cep. Heavy Railcannon 36299 | -3/Protoforge | Found Cep. Lightning Penetrator 36318 | -3/Protoforge | Spotted V350-c 36319 | -3/Protoforge | Found Cep. Helical Railcannon 36349 | -3/Protoforge | Found Cep. Plasma Driver 36390 | -3/Protoforge | Found Faulty Cep. Zero-point Core 36396 | -3/Protoforge | Found Faulty Cep. Zero-point Core 36403 | -3/Protoforge | Found Cep. XC Strikerail 36423 | -3/Protoforge | Found Cep. Plasma Driver 36490 | -3/Protoforge | Spotted Decapitator 36490 | -3/Protoforge | Spotted Decapitator 36490 | -3/Protoforge | Spotted Decapitator 36497 | -3/Protoforge | Destroyed 7 combat bots 36563 | -3/Protoforge | Found Exp. Kinecellerator 36587 | -3/Protoforge | Build established: Trapper-Gunner 36642 | -3/Protoforge | Found Cep. Chromion Battery 36650 | -3/Protoforge | Found Cep. Antigrav Storage Unit 36654 | -3/Protoforge | Found Cep. Chromion Battery 36656 | -3/Protoforge | Found Cep. NT7 Matterbank 36660 | -3/Protoforge | Found Cep. Matter Streamer 36665 | -3/Protoforge | Found Cep. Chromion Battery 36719 | -3/Protoforge | Found Cep. Antigrav Storage Unit 36722 | -3/Protoforge | Found Cep. Matter Streamer 36724 | -3/Protoforge | Found Cep. Chromion Battery 36776 | -3/Protoforge | Spotted AP7-3 36776 | -3/Protoforge | Spotted AP7-3 36812 | -3/Protoforge | Destroyed AP7-3 36830 | -3/Protoforge | Destroyed AP7-3 36890 | -3/Protoforge | Found Cep. Blasthammer 36894 | -3/Protoforge | Found Cep. Core Analysis Suite 36903 | -3/Protoforge | Found Cld. Directed Potential Cannon 36915 | -3/Protoforge | Found Cep. Impact Drone Bay 36928 | -3/Protoforge | Found Cep. Impact Drone Bay 36933 | -3/Protoforge | Found Cep. Thermoelectric Network 36946 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 36952 | -3/Protoforge | Found Faulty Cep. Core Analysis Suite 37253 | -3/Protoforge | Found Cep. Nanofilaments [Tensile] 37253 | -3/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 37269 | -3/Protoforge | Found Transdimensional Reconstructor 37293 | -3/Protoforge | Found Cep. Navigation Harness 37621 | -3/Protoforge | Found Cep. Combat Aerolev Unit 37683 | -3/Protoforge | Spotted B-86 Titan 37684 | -3/Protoforge | Entered Research 37684 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37756 | -2/Research | Zion Zionite Resupply teleported in 37808 | -2/Research | Discovered new exit (range 19) 37818 | -2/Research | Found Spectral Analyzer 37827 | -2/Research | Destroyed 7 combat bots 37870 | -2/Research | Retrieved Zion intel report: Component Stockpiles 37895 | -2/Research | Retrieved Zion intel report: Emergency Access 37916 | -2/Research | Build established: Trapper-Sprinter 37989 | -2/Research | Discovered new exit (range 20) 38027 | -2/Research | High security lockdown imminent 38036 | -2/Research | Identified exit to Testing 38036 | -2/Research | Entered Testing 38090 | -2/Testing | Discovered new exit (range 23) 38119 | -2/Testing | Found Prototype Protection 38119 | -2/Testing | Identified SHELL Armor 38124 | -2/Testing | Destroyed 11 combat bots 38152 | -2/Testing | Found Prototype Ballistic Cannon 38152 | -2/Testing | Identified Perforator 38161 | -2/Testing | Identified exit to Access 38215 | -2/Testing | Found Enh. Gamma Bomb Array 38217 | -2/Testing | Found Enh. Gamma Bomb Array 38227 | -2/Testing | Found Prototype Leg 38227 | -2/Testing | Identified Myomer Exoskeleton 38301 | -2/Testing | Retrieved Zion intel report: Emergency Access 38304 | -2/Testing | Build established: Trapper-Gunner 38309 | -2/Testing | Retrieved Zion intel report: Component Schematics 38350 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 38355 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 38406 | -2/Testing | Spotted Alpha 7 38431 | -2/Testing | Destroyed Alpha 7 38515 | -2/Testing | Rewired ZG-MN4(L) 38532 | -2/Testing | Rewired KU-V0T(L) 38536 | -2/Testing | First assault squad dispatched 38537 | -2/Testing | Rewired 4G-98W(L) 38817 | -2/Testing | Entered Access 38817 | -1/Access | Accompanied by 3 allies 38817 | -1/Access | Evolved 2 slots: Utility x2 38977 | -1/Access | Unchained authorized (GL-D0S) 39016 | -1/Access | Retrieved Zion intel report: Branch Access 39016 | -1/Access | Identified exit to Command 39045 | -1/Access | Retrieved Zion intel report: Active Garrisons 39046 | -1/Access | Zion Heavy squad teleported in 39067 | -1/Access | First assault squad dispatched 39110 | -1/Access | Destroyed 9 combat bots 39111 | -1/Access | Destroyed GL-D0S 39131 | -1/Access | Found Prototype Processor 39131 | -1/Access | Identified Exp. Signal Interpreter 39158 | -1/Access | Found Prototype Energy Gun 39158 | -1/Access | Identified Piercelight Module 39196 | -1/Access | Garrison activated, responded to threat 39198 | -1/Access | Found Prototype Special Weapon 39198 | -1/Access | Identified Hammerchucker 39226 | -1/Access | High security lockdown imminent 39285 | -1/Access | Lost 4 allies 39306 | -1/Access | High security lockdown engaged 39386 | -1/Access | Entered Command 39386 | -1/Command | Accompanied by 1 ally 39543 | -1/Command | Build established: Gunner 39636 | -1/Command | First assault squad dispatched 39777 | -1/Command | High security lockdown imminent 39844 | -1/Command | Found Quantum Capacitor 39857 | -1/Command | High security lockdown engaged 39880 | -1/Command | Spotted M Guard 39880 | -1/Command | Spotted M Guard 39881 | -1/Command | Spotted Combat Programmer 39881 | -1/Command | Spotted Combat Programmer 39886 | -1/Command | Destroyed Combat Programmer 39888 | -1/Command | Destroyed Combat Programmer 39892 | -1/Command | Destroyed M Guard 39907 | -1/Command | Destroyed M Guard 39907 | -1/Command | All MAIN.C guards destroyed 39966 | -1/Command | Met MAIN.C 39976 | -1/Command | Destroyed MAIN.C Shell 39976 | -1/Command | 0b10 Conduit disabled 39977 | -1/Command | MAIN.C activated Command garrisons 39995 | -1/Command | Found Prototype Reactor 39995 | -1/Command | Identified Singularity Reactor 40016 | -1/Command | Allies destroyed MAIN.C 40020 | -1/Command | Discovered new exit (range 31) 40020 | -1/Command | Discovered new exit (range 111) 40020 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40107 | -1/Command | Spotted B-99 Colossus 40139 | -1/Command | Destroyed B-99 Colossus 40292 | -1/Command | Found Exp. System Purifier 41323 | -1/Command | Found Exp. Core Analyzer 41883 | -1/Command | Found Centrium Heavy Armor Plating 42194 | -1/Command | Build established: Mutant 42393 | -1/Command | Found Zero-point Reactor 42396 | -1/Command | Found Adv. Particle Accelerator 42401 | -1/Command | Found Exp. Weapon Cycler 42407 | -1/Command | Found Omega Cannon 42467 | -1/Command | Warped through subspace to slip node 42467 | -1/Command | Discovered new exit (range 5) 42474 | -1/Command | Entered Access_0 42475 | -1/Access_0 | Met Architect 42484 | -1/Access_0 | Architect warped through subspace 42498 | -1/Access_0 | Destroyed A8 42525 | -1/Access_0 | Architect warped through subspace 42564 | -1/Access_0 | Architect warped through subspace 42569 | -1/Access_0 | Subspace Access Node disabled 42581 | -1/Access_0 | Architect warped through subspace 42589 | -1/Access_0 | A6 warped into view 42598 | -1/Access_0 | Allies destroyed A6 42603 | -1/Access_0 | Subspace Access Node disabled 42612 | -1/Access_0 | Architect warped through subspace 42618 | -1/Access_0 | Subspace Access Node disabled 42630 | -1/Access_0 | Found Sigix Corpse 42651 | -1/Access_0 | Architect warped through subspace 42684 | -1/Access_0 | Architect warped through subspace 42728 | -1/Access_0 | Architect warped through subspace 42735 | -1/Access_0 | A5 warped into view 42756 | -1/Access_0 | Destroyed A5 42761 | -1/Access_0 | Allies destroyed A2 42764 | -1/Access_0 | Architect warped through subspace 42771 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 42774 | -1/Access_0 | Singularity Gate disabled 42804 | -1/Access_0 | Architect warped through subspace 42828 | -1/Access_0 | Architect warped through subspace 42853 | -1/Access_0 | Architect warped through subspace 42858 | -1/Access_0 | Subspace Access Node disabled 42895 | -1/Access_0 | Allies destroyed Architect 42897 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 42898 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 42950 | -1/Access_0 | A4 warped into view 42965 | -1/Access_0 | Destroyed A4 43130 | -1/Access_0 | Found Zero-point Reactor 43134 | -1/Access_0 | Found Centrium Heavy Armor Plating 43204 | -1/Access_0 | Found Integrity Redistributor 43236 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43334 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-277) 43435 | -1/Access_0 | Build established: Gunner 43508 | -1/Access_0 | Found Prototype Device 43509 | -1/Access_0 | Identified Exp. ECM Suite 43679 | -1/Access_0 | A3 warped into view 43699 | -1/Access_0 | Destroyed A3 43750 | -1/Access_0 | Ran a hallucination algorithm 43750 | -1/Access_0 | Warped through subspace to slip node 43750 | -1/Access_0 | Discovered new exit (range 8) 43751 | -1/Access_0 | Core integrity fell below 50% 43751 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 43761 | *** | Establishing 0b11! Last Messages --------------- >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 43750_ System feedback flow inverted... 43750_ Warped through subspace, drawn to slip node. 43750_ EXIT=FOUND 43751_ Dropped Sigix Corpse. 43751_ Replicated Sigix Corpse. 43752_ Acquired Sigix Corpse. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 122 Energy Capacity 2920 Matter Stores 1033 Matter Capacity 1800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 5 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 200 Corruption Block 5 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 75 Resistance: I 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 30 Melee Accuracy 5 Core Analysis 16 Recoil Reduction 4 Energy Filtering 50 Particle Charging 70 Kinecelleration 66 Offensive Hacking 21 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Railgun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Flamer | -6/Zion | Free Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Linear Gravjet | -5/Factory | Scanalyzed Imp. Lightning Gun | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tesla Bomb Launcher | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Centrium Heavy Armor Plating | -4/Factory | Scanalyzed Imp. Linear Gravjet | -4/Factory | Scanalyzed Hyp. Mass Driver | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -3/Research | Scanalyzed Prc. Matter Filter | -3/Quarantine | Z-intel Hvy. Neutron Cannon | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Exp. Terrain Scanner | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Hds. Centrium Wheel | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Quarantine | Z-intel Exp. Myomer Leg | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Mni. Smartbomb Launcher | -3/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -3/Protoforge | Z-intel Exp. Melee Analysis Suite | -3/Protoforge | Z-intel Exp. System Shield | -3/Protoforge | Z-intel Vibroblade | -3/Protoforge | Z-intel Com. Particle Reactor | -3/Protoforge | Z-intel Enh. Armored Medium Treads | -3/Protoforge | Z-intel Helical Railgun | -3/Protoforge | Z-intel Plasma Sword | -3/Protoforge | Z-intel Stealth Drone Bay | -3/Protoforge | Z-intel Hellfire Missile Launcher | -3/Protoforge | Archive Thunder Hammer | -3/Protoforge | Archive Imp. Energy Well | -3/Protoforge | Archive Impact Mace | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Adv. Remote Datajack | -2/Testing | Z-intel Quantum Rifle | -2/Testing | Z-intel Antigrav Array | -2/Testing | Z-intel Imp. System Shield | -2/Testing | Z-intel Biometal Leg | -2/Testing | Z-intel Matter Neutralizer | -2/Testing | Z-intel Phase Shifter | -2/Testing | Z-intel Imp. Melee Analysis Suite | -2/Testing | Z-intel Gyrokinetic Inverter | -2/Testing | Z-intel Machine Analyzer | -2/Testing | Z-intel Adv. Launcher Guidance Computer | -2/Testing | Z-intel Adv. Terrain Scan Processor | -2/Testing | Z-intel Hcp. Storage Unit | -2/Testing | Z-intel Adv. Trap Scanner | -2/Testing | Z-intel Point Defense System | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Adv. EM Shield | -2/Testing | Archive Adv. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive A-15 Conveyor | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel A-27 Freighter | -3/Protoforge | Z-intel S-43 Plague | -3/Protoforge | Z-intel B-74 Champion | -3/Protoforge | Z-intel M-30 Cleanser | -3/Protoforge | Z-intel Fabricated ------------ Antimatter Reactor | x2 | -6/Factory | Preloaded Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Repaired ---------- Huge Storage Unit | 42% | -8/Materials Arm. Treads | 68% | -8/Materials Enh. Autogun | 13% | -8/Materials Arm. Treads | 30% | -8/Materials Hvy. Pick | 42% | -6/Factory Hyb. Antimatter Reactor | 10% | -6/Factory | Broken Molecular Scythe | 51% | -6/Factory Hyb. Antimatter Reactor | 17% | -5/Factory Centrium Heavy Armor Plating | 50% | -4/Factory Studied --------- Airjet | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Antigrav Array | -3/Protoforge | Hacked Antimatter Reactor | -3/Protoforge | Hacked Mic. Antimatter Reactor | -3/Protoforge | Hacked Cmb. Antigrav System | -3/Protoforge | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Dimensional Node Initializer Concept Nanofilaments [Tensile] Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- I'm Outta Here, Maybe Luggage Code Not Immortal After All Pirate Protector Challenges ------------ None Game ------ Seed PlatingUtilityCasing Manual? 0 Play Time 18:17:30 Cumulative 1007.5 hours Start 2025.10.25 @ 12:29:54 End 2025.10.27 @ 21:19:28 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 358 Adventurer 4 Explorer 1 Win Type 1 Total 20 Types 13/2/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddda40b1-54ac-43fc-9e2b-3ab63aed64e4