Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 23:24:09 Player: Trekki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2207) 2207 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7287 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 71/300 Energy 89/100 System Corruption 22% Temperature Cool (1) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Advanced Cooling System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Corruption Screen > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Flexi-carbon Leg Wheel Improved Heat Sink IFF Parser Advanced Targeting Computer Advanced Recoil Stabilizer Precision Matter Filter Improved Medium Armor Plating EM Disruption Field Drone Bay Gatling Laser Mini Grenade Launcher Heavy Flail [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . 4 2 2 . 2 Power 2 | . . . . 1 . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 1 2 2 . . Weapon 1 | . . . . . . . . 1 Parts Attached 80 | 7 4 3 . 22 15 4 2 23 Power 17 | 1 1 1 . 7 3 . . 4 Engine 10 | 1 1 1 . 4 1 . . 2 Core 7 | . . . . 3 2 . . 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 1 2 . 7 4 2 1 6 Treads . | . . . . . . . . . Leg 20 | 2 1 2 . 7 4 2 1 1 Wheel 1 | . . . . . . . . 1 Hover 1 | . . . . . . . . 1 Flight 3 | . . . . . . . . 3 Utility 21 | 2 1 . . 3 5 2 1 7 Device 11 | 1 . . . 3 1 . . 6 Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . . . . 2 1 . . Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . 1 1 1 . Artifact . | . . . . . . . . . Weapon 17 | 2 1 . . 5 3 . . 6 Energy Gun 9 | 2 1 . . 2 3 . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | . . . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 3 | . . . . 1 . . . 2 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . 3 Parts Lost 50 | . 2 . . 9 11 . 6 22 Power 10 | . 1 . . 3 2 . 1 3 Propulsion 17 | . . . . 3 4 . 3 7 Utility 11 | . . . . 1 2 . 1 7 Weapon 12 | . 1 . . 2 3 . 1 5 Highest Loss Streak 12 | . 1 . . 3 6 . 6 12 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 12 | 5 11 14 15 14 13 13 13 10 Power 1 | . . 1 2 . 1 2 2 1 Propulsion 3 | 3 5 6 6 4 2 3 2 1 Utility 5 | . 4 5 5 6 5 6 6 6 Weapon 2 | 1 1 1 2 2 3 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 2 1 . 15 3 . 1 7 Power 2 | . . . . . 1 . . 1 Propulsion 9 | . 2 . . 6 . . . 1 Utility 15 | . . 1 . 6 2 . 1 5 Weapon 3 | . . . . 3 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 98 98 96 98 66 Engine 7 | . 14 14 14 9 6 6 6 3 Core 4 | . . . . 7 6 6 6 . Leg 27 | . 28 28 28 35 29 26 25 14 Device 12 | . 14 14 14 17 9 6 6 6 Storage 7 | . 14 14 14 9 7 6 6 3 Processor 6 | . . . . . 12 18 20 11 Hackware 2 | . . . . . 4 6 6 3 Protection 1 | . . . . . 2 4 6 2 Energy Gun 12 | . 27 28 28 12 13 13 12 3 Ballistic Gun 2 | . . . . 5 1 . . 2 Peak Build Rating 58 | 9 10 11 11 36 45 51 48 58 Average Rating 32 | 6 9 10 11 26 43 47 46 43 On Entrance 23 | . 9 10 11 11 36 44 48 41 Avg Prop Armor Cover (%) 8 | . . . . . . . . 8 Naked Turns 128 | . . . . . . . . 128 Heaviest Build 54 | 13 30 31 31 42 46 51 51 54 Greatest Support 65 | 20 20 20 20 62 65 63 55 55 Greatest Overweight (x) 6 | . 1 1 1 . . . 1 6 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 15 12 Most Carried 15 | 8 15 15 15 15 15 15 14 15 Average Carried 12 | 5 11 14 15 14 13 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 7 14 15 15 15 15 13 10 2 Class Distribution -------------------- 60% | Mutant 29% | Scavenger-Mutant 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Matter Collected 1359 | 341 50 35 . 429 221 . 62 221 Remotely . | . . . . . . . . . Salvage Created 2750 | 166 428 55 . 1058 767 . 62 214 Parts 145 | 8 20 4 . 57 45 . 2 9 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Combat Hostiles Destroyed 50 | . 9 1 . 21 15 . 1 3 Guns 50 | . 9 1 . 21 15 . 1 3 Classes Destroyed 13 | 3 2 1 . 5 1 . 1 . Worker 8 | 2 . . . 3 1 . . 2 Builder 5 | . . . . 1 4 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 5 | 1 2 . . . 2 . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 14 | . 3 . . 4 7 . . . Grunt 17 | . 6 . . 9 2 . . . Sentry 12 | . . 1 . 7 4 . . . Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . 1 . . . . Programmer 5 | . . . . . 2 . . 3 Best Kill Streak 9 | 2 5 1 . 8 9 . 1 1 Combat Bots Only 7 | . 3 1 . 7 4 . 1 1 Max Kills in Single Turn 6 | 1 1 1 . 2 6 . 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Hostile Shots Fired 689 | . 43 4 . 127 207 . 85 223 Missed 241 | . 7 2 . 38 90 . 30 74 Hits 448 | . 36 2 . 89 117 . 55 149 Melee 4 | . . . . . . . . 4 Projectile 444 | . 36 2 . 89 117 . 55 145 AOE 2 | . . . . . . . . 2 Critical Strikes 19 | . 1 . . 7 1 . . 10 Damage Taken 6980 | . 427 33 . 1264 1410 . 1021 2825 Core 1699 | . 100 17 . 133 270 . 175 1004 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 30 | . . . . . 22 . 8 . Regen/Repaired (Parts) 8 | . . . . 8 . . . . Core Remaining (%) 73 | 100 . . 53 75 61 . 79 . Volleys Fired 205 | 4 35 2 . 82 39 . 2 41 Largest 3 | 2 2 2 . 2 2 . 2 3 Hottest 194 | 100 100 90 . 113 160 . 160 194 Shots Fired 390 | 8 70 4 . 158 77 . 4 69 Gun 358 | 8 70 4 . 157 77 . 4 38 Cannon 16 | . . . . . . . . 16 Launcher 1 | . . . . . . . . 1 Special 15 | . . . . 1 . . . 14 Kinetic 75 | . . . . 47 9 . . 19 Thermal 276 | 8 70 4 . 111 68 . 4 11 Explosive 1 | . . . . . . . . 1 Electromagnetic 24 | . . . . . . . . 24 Robot Hit Streak 15 | 5 11 6 . 9 15 . 10 15 Robot Miss Streak 4 | . 2 . . 4 3 . 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 . . 1 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 269 | 5 47 4 . 99 59 . 4 51 Core Hits 139 | 5 22 2 . 48 40 . 3 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 20 | 3 4 . . 4 6 . . 3 Burn 17 | 3 4 . . 4 6 . . . Destroy 2 | . . . . . . . . 2 Smash 1 | . . . . . . . . 1 Melee Attacks 4 | . . . . . 2 . . 2 Impact 4 | . . . . . 2 . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5922 | 62 620 46 . 1874 2159 . 89 1072 Guns 4724 | 62 620 46 . 1874 1343 . 89 690 Cannons 93 | . . . . . . . . 93 Explosions 941 | . . . . . 816 . . 125 Melee 157 | . . . . . . . . 157 Ramming 7 | . . . . . . . . 7 Kinetic 1211 | . . . . 660 166 . . 385 Thermal 3476 | 62 620 46 . 1214 1177 . 89 268 Explosive 941 | . . . . . 816 . . 125 Electromagnetic 130 | . . . . . . . . 130 Impact 157 | . . . . . . . . 157 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . 2 2 2 . . . . 22 Average Corruption 12 | . 2 2 2 . . . . 21 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 Effects 23 | . 2 1 1 . . . . 19 Message Errors 4 | . . . . . . . . 4 Matter Fused 3 | . . 1 . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 2 | . 1 . . . . . . 1 Alerts 1 | . . . 1 . . . . . Misdirections 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 144 | . . . . . 101 . . 43 Projectiles 7 | . . . . . . . . 7 Explosions 116 | . . . . . 101 . . 15 Melee 21 | . . . . . . . . 21 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . . . . . 85 . . 28 Shots 2 | . . . . . 1 . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 344 | 78 344 60 . 240 241 . 10 215 Average Temperature 80 | 30 130 30 . 64 48 . 9 59 Received Heat Transfer 1380 | . 207 . . 576 258 . 48 291 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 25 | 2 5 . . 7 10 . . 1 Heat Transferred 8986 | 407 2146 124 . 2923 2636 . 200 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 97 | 100 100 100 . 94 96 100 100 100 Level 1 2 | . . . . 5 3 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 246 | 10 87 42 . 228 246 117 102 196 Initial 117 | . . 22 . . 103 117 67 27 Average 56 | 1 28 21 . 88 40 107 72 47 Influence Increases 1910 | 20 237 20 . 643 528 . 45 417 Destroy 0b10 Robot/C 1000 | . 180 20 . 420 300 . 20 60 Destroy 0b10 Robot/NC 110 | 20 10 . . 35 35 . . 10 Destroy Leader 244 | . 20 . . 124 70 . 10 20 Successful Hack 69 | . 27 . . . 42 . . . Disable Machine 105 | . . . . 15 45 . . 45 Destroy Structure 37 | . . . . 4 21 . . 12 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 315 | . . . . 45 15 . 15 240 Influence Decreases 1800 | 20 180 75 2 415 516 143 90 359 Entered New Map 340 | . . 35 2 . 125 123 30 25 Time Decay 1089 | 20 160 40 . 336 311 20 . 202 Lost Part 351 | . 20 . . 79 80 . 60 112 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 16 | . . . . 4 4 . 1 7 Investigation 1 | . . . . 1 . . . . Extermination 4 | . . . . . 2 . . 2 Reinforcement 8 | . . . . 3 2 . 1 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Distress Signals 6 | . 2 . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 15 1 1 33 23 . 6 36 Peak Tracking Total 10 | . 6 1 1 7 5 . 5 10 Tactical Retreats 10 | . . . . 2 1 . 1 6 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Traps Triggered 6 | . 2 . . . 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Disabled 7 | . . . . 1 3 . . 3 Max in Single Turn 3 | . . . . 1 3 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Accessed 22 | . 2 . . 9 7 1 . 3 Terminals 15 | . 2 . . 5 4 1 . 3 Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers 2 | . . . . 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 5 . . 24 19 3 . 6 Successful 27 | . 5 . . 12 9 1 . . Failed 30 | . . . . 12 10 2 . 6 Catastrophic 5 | . . . . . 3 . . 2 Database Lockouts . | . . . . . . . . . Manual 24 | . 4 . . 8 8 . . 4 Terminals 38 | . 5 . . 13 11 3 . 6 Fabricators 2 | . . . . . 2 . . . Repair Stations 6 | . . . . 6 . . . . Recycling Units 5 | . . . . 2 3 . . . Scanalyzers 6 | . . . . 3 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 2 . . 2 3 1 . . Part Schematic 2 | . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 2 | . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 2 | . . . . 2 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . . Report Inventory 2 | . . . . 1 1 . . . Retrieve Components 2 | . . . . 1 1 . . . Scanalyzer 4 | . . . . 3 1 . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 2 | . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 3 . . 2 2 . . . Terminals 7 | . 3 . . 2 2 . . . Assimilate 2 | . 1 . . . 1 . . . Botnet 5 | . 2 . . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 . . 8 7 1 . 3 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 1 1 . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . 2 3 . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . . . . . . 6 Non-combat 2 | . . . . . . . . 2 Combat 4 | . . . . . . . . 4 Robot Hacks Applied 7 | . . . . . . . . 7 parse_system 6 | . . . . . . . . 6 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Active Infowar (turns) 3628 | 79 397 88 88 1256 906 55 84 675 Optics 1720 | . . . . . 906 55 84 675 Terrain 2179 | 79 397 88 88 1256 271 . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Turns Passed 3983 | 152 397 88 88 1256 906 55 84 957 Spaces Moved 2392 | 74 145 39 47 600 586 39 55 807 Core 265 | 11 . . . . . . . 254 Treads . | . . . . . . . . . Legs 1944 | 63 145 39 47 600 586 39 55 370 Wheels 3 | . . . . . . . . 3 Hover 79 | . . . . . . . . 79 Flight 101 | . . . . . . . . 101 Fastest Speed 37 | 50 120 190 190 120 120 120 120 37 Average Speed 115 | 109 180 190 190 120 120 120 121 89 Slowest Speed 350 | 120 190 190 190 123 122 120 190 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 5 31 7 5 56 18 2 64 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . 1 2 . . . Terrain Destroyed 26 | . . . . 1 19 . . 6 Melee 2 | . . . . . 2 . . . Projectile 1 | . . . . 1 . . . . AOE 23 | . . . . . 17 . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total 3215 | 135 211 49 46 978 700 45 68 983 Wait 366 | 41 12 . . 213 28 . 3 69 Move 2383 | 73 144 38 46 599 585 39 54 805 Hop 1 | . . . . . . . . 1 Pick Up 82 | 10 12 3 . 29 15 . 2 11 Fast Attach 23 | 4 . . . 5 3 . . 11 Attach 50 | 3 3 . . 10 12 2 4 16 Detach 5 | . . . . . . . . 5 Swap 41 | . 2 3 . 13 10 4 . 9 Drop 50 | . 3 3 . 27 6 . 1 10 Fire 205 | 4 35 2 . 82 39 . 2 41 Melee 4 | . . . . . 2 . . 2 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 153 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 550 | -10/Materials | Entered Mines 556 | -10/Mines | Met a Derelict bent on vengeance 558 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 615 | -10/Mines | Discovered new exit (range 15) 638 | -10/Mines | Entered Subcaves 639 | -10/Subcaves | Approached by a straggling Scientist 709 | -10/Subcaves | Discovered new exit (range 5) 719 | -10/Subcaves | Shifting Twisted Machinery released Ripper 726 | -10/Subcaves | Entered Materials 726 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 918 | -8/Materials | Build established: Scavenger-Mutant 1352 | -8/Materials | Destroyed 7 combat bots 1432 | -8/Materials | Discovered new exit (range 4) 1478 | -8/Materials | Lost 3 parts (1p1n1u) 1793 | -8/Materials | Repaired Adv. Targeting Computer 1797 | -8/Materials | Discovered new exit (range 3) 1898 | -8/Materials | Build established: Mutant 1982 | -8/Materials | Entered Factory 1982 | -7/Factory | Evolved 2 slots: Utility x2 2072 | -7/Factory | Identified exit to DSF 2292 | -7/Factory | Lost 6 parts (2p2n2u) 2809 | -7/Factory | Discovered new exit (range 12) 2880 | -7/Factory | Lost 3 parts (1n2w) 2888 | -7/Factory | Entered another Factory area 2888 | -6/Factory | Evolved 2 slots: Utility x2 2943 | -6/Factory | Identified exit to DSF 2943 | -6/Factory | Entered DSF 2976 | -6/DSF | Additional patrols routed to DSF 2992 | -6/DSF | Discovered new exit (range 20) 3027 | -6/DSF | Entered Factory 3027 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3051 | -5/Factory | Lost 6 parts (1p3n1u1w) 3593 | -5/Factory | Lost 4 parts (3n1u) 3690 | -5/Factory | Garrison activated, responded to threat 3691 | -5/Factory | System corruption reached 10% 3697 | -5/Factory | Spotted B-75 Beast 3704 | -5/Factory | Released all parts (4) 3709 | -5/Factory | Core integrity fell below 50% 3733 | -5/Factory | Lost 12 parts (2p3n4u3w) 3971 | -5/Factory | Core integrity fell below 20% 3984 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03972_ Penetrated by Slug. 03973_ S-27 Virus destroyed. 03974_ Drone destroyed. 03974_ Jacked S-27 Virus... >>parse_system Reading system data... 03975_ Dropped Nuclear Pulse Array. 03976_ Penetrated by Slug. 03976_ Imp. Heat Sink destroyed. 03976_ Slammed into S-27 Virus. 03977_ Nuclear Pulse Array destroyed. 03977_ Acquired 27 matter. 03978_ Imp. Remote Datajack destroyed. 03980_ Angular Momentum Engine destroyed. 03981_ Slug penetrates Wall. 03982_ Slug penetrates S-27 Virus. 03982_ S-27 Virus destroyed. 03982_ Slug penetrates S-27 Virus. 03983_ Acquired 27 matter. 03983_ Slammed into S-27 Virus. 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""## ??????????????? | | ???#Y## #? ??????????????? | | ???# ## =#????????????????? | | ???# ## #????????????????? | | ???# ##+##+## #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# +??????????? | | ???# ### #??????????? | | ####+### #??????????? | | # # ????????? | | # """ # #########????????? | | # """ # #????????????????? | | # """ # #????????????????? | | # # #????????????????? | | # """ # #????????????????? | | # """ / ##???????????????? | | # """ # T#???????????????? | | # # #???????????????? | | # """ # ####### ?????? | | # """ # ?????? | | # """ + ! ?????? | | # # ?????? | | ##########+####### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Resistance: TH 15 Evasion (%) 62 Targeting Accuracy 8 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Med. Armor Plating | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Targeting Computer | 60% | -8/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Slippery One Challenges ------------ None Game ------ Seed CarbideRainbowInterrupter Manual? 0 Play Time 01:19:29 Cumulative 44.6 hours Start 2026.07.26 @ 21:55:59 End 2026.07.26 @ 23:24:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d800a4a3-80c2-4698-9f5b-5b2646598dcd