Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 23:39:47 Player: RX86 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (702) 702 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 1947 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 217/400 Matter 222/300 Energy 250/250 System Corruption 0% Temperature Cool (59) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Datajack > --- INVENTORY (10) --- VTOL Module VTOL Module Small Storage Unit Actuator Array Long-range Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Long-range Tractor Beam > --- WEAPON ----------- Improved EM Shotgun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine VTOL Module VTOL Module Actuator Array Hardened Light Armor Plating Light EM Pulse Cannon Particle Cannon Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 49 | 6 6 37 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 15 | 2 4 9 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight 9 | . 4 5 Utility 7 | 1 1 5 Device 2 | . . 2 Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 21 | 2 . 19 Energy Gun 6 | 2 . 4 Energy Cannon 9 | . . 9 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 5 | . . 5 Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 78 97 Engine 11 | . 14 11 Leg 15 | . 10 17 Flight 16 | . 17 15 Device 4 | . . 5 Storage 11 | . 14 11 Processor 10 | . 8 11 Protection 3 | . . 4 Energy Gun 5 | . 12 3 Energy Cannon 6 | . . 9 Launcher 2 | . . 3 Special Melee Weapon 3 | . . 4 Naked Turns . | . . . Heaviest Build 28 | 13 13 28 Greatest Support 45 | 20 20 45 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 8 Most Carried 9 | 3 8 9 Average Carried 6 | . 6 7 Final Capacity 10 | 8 8 10 Final Carried 9 | 3 8 9 Class Distribution -------------------- 67% | Mutant 32% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 807 | 207 62 538 Remotely 502 | . . 502 Salvage Created 647 | . 81 566 Parts 61 | . 8 53 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 3 21 Guns 4 | . 3 1 Cannons 5 | . . 5 AOE 15 | . . 15 Classes Destroyed 6 | . 2 4 Builder 1 | . . 1 Recycler 1 | . . 1 Watcher 5 | . 1 4 Swarmer 13 | . 3 10 Grunt 7 | . . 7 Sentry 4 | . . 4 Best Kill Streak 13 | . 4 13 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1067 | . 90 977 Core 223 | . 40 183 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 51 | . 6 45 Largest 2 | . 2 2 Hottest 136 | . 90 136 Shots Fired 74 | . 12 62 Gun 32 | . 12 20 Cannon 21 | . . 21 Launcher 21 | . . 21 Special . | . . . Kinetic . | . . . Thermal 47 | . 12 35 Explosive 21 | . . 21 Electromagnetic 6 | . . 6 Robot Hit Streak 4 | . 2 4 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | . 4 29 Core Hits 38 | . 4 34 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . . 5 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1666 | . 50 1616 Guns 143 | . 50 93 Cannons 285 | . . 285 Explosions 1238 | . . 1238 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 348 | . 50 298 Explosive 1238 | . . 1238 Electromagnetic 80 | . . 80 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 64 | . . 64 Projectiles . | . . . Explosions 64 | . . 64 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 448 | . 150 448 Average Temperature 119 | . 86 124 Received Heat Transfer 342 | . 6 336 Effects 2 | . . 2 Shutdowns 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 777 | . 148 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 970 | . 139 970 Initial 58 | . . 58 Average 467 | . 89 677 Maximum Alert Level 3 | . . 3 Low Security (%) 39 | 100 100 8 Level 1 3 | . . 5 Level 2 16 | . . 25 Level 3 40 | . . 61 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 7 32 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 2 6 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 8 15 Successful 14 | . 5 9 Failed 9 | . 3 6 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 13 | . 3 10 Terminals 20 | . 8 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 11 | . 5 6 Record 3 | . 2 1 Alert Level 2 | . . 2 Unreport Threat 3 | . . 3 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 2 | . . 2 Combat . | . . . Robot Hacks Applied 4 | . . 4 parse_system 1 | . . 1 no_distress 2 | . . 2 check_alert 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 727 | 74 175 478 Spaces Moved 871 | 44 279 548 Core 6 | 6 . . Treads . | . . . Legs 211 | 38 36 137 Wheels . | . . . Hover . | . . . Flight 654 | . 243 411 Fastest Speed 29 | 50 32 29 Average Speed 55 | 142 47 51 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 43 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 129 | . . 129 Melee . | . . . Projectile . | . . . AOE 129 | . . 129 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1035 | 52 314 669 Wait . | . . . Move 865 | 43 278 544 Hop 2 | . . 2 Pick Up 38 | 3 13 22 Fast Attach 6 | 6 . . Attach 12 | . 1 11 Detach 2 | . 2 . Swap 31 | . 5 26 Drop 23 | . 9 14 Fire 51 | . 6 45 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 298 | -9/Materials | Discovered new exit (range 17) 382 | -9/Materials | Destroyed 7 combat bots 450 | -9/Materials | Discovered new exit (range 10) 469 | -9/Materials | Lost 3 parts (1p2n) 550 | -9/Materials | Discovered new exit (range 9) 728 | -9/Materials | Self-destructed Last Messages --------------- 00584_ Hvy. Ion Engine broken. 00584_ Malfunction: Power surge. 00585_ Dropped Faulty Imp. EM Shotgun. 00627_ Dropped Broken Hvy. Ion Engine. 00634_ Acquired Med. Storage Unit. 00653_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: 2-D 00671_ Acquired Particle Cannon. 00683_ Heat Sink melted. 00683_ G-34 Mercenary destroyed. 00687_ Acquired Ion Engine. 00690_ Dropped Ion Engine. 00691_ Acquired 36 matter. 00692_ Critical hit (Burn: +37). 00693_ Y-45 Defender destroyed. 00715_ Acquired Lgt. EM Pulse Cannon. 00726_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##+#####??????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????? ??????? | | ????????????????????????????? ??????? | | ##+###???? ??????????????????????????? ??????? | | |" #?????????? ?????#######?????????????? ??????? | | |""#???????????? ##### #?????????????? ??????? | | ####????????????? ??????????????? ??????? | | ??????????????????? Y ??????????????? ??????? | | ???????????????????? ??????????????? ??????? | | ?????????????????????# ??????????????# #?????? | | ??????????????????????# #??############# #?????? | | ??????????????????????# #### # #?????? | | ??????????????????????# @ + # #?????? | | ??????????????????????# #### """ # #?????? | | ?????????????????????+ #??# """ # ##????? | | ?????????????????????###+##??# !! """ # #????? | | ?????????????????????????????# !! # #????? | | ?????????????????????????????# + #????? | | ?????????????????????????????############# #????? | | ??????????????????###??????????# # #????? | | ????????????????? #??????????# # #????? | | ????????????????? #??????????# """"" # #????? | | ???????????##### #??????????# """"" =*+ #????? | | ???????????# # #??????????# """"" # #????? | | ???????????# + #??????????# # #????? | | ???????????# # #??????????# # #????? | | ???????????# # #??????????# = #=!#????? | | ???????????# #? #??????????###########%!#????? | | ???????????# #? #????????????????????#[ #????? | | #####?????## ##?###########???????????## ##???? | | ###+### [ #????# #???????????# #???? | | = ###### #???????????# #???? | | T # #???????????# T #???? | | #### # #???????????# #???? | | ####### #??# # #???????????## ##???? | | ##############??# # #??########### #????? | | # #??????# ##+######## + #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed SubatomicSurgeAmplifier Manual? 0 Play Time 00:43:32 Cumulative 4.9 hours Start 2022.05.11 @ 22:53:38 End 2022.05.11 @ 23:39:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18cae731-8ddd-40ab-a6d5-0b26c4e4773d