Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.09 @ 15:41:40 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (823) 823 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 3712 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 519/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (19) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Core Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Treads Flight Unit Heat Sink Large Storage Unit Superbattery (1500) Improved Signal Interpreter Light Armor Plating Trap Reconfigurator Small Laser Field Laser Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Ion Engine Light Nuclear Core Heat Sink Large Storage Unit Large Storage Unit Superbattery Improved Signal Interpreter Core Shielding Trap Reconfigurator Small Laser Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack Hammer [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 12 | . 5 . 1 . 6 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 2 . . . 3 Treads 3 | . 2 . . . 1 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 . . . 3 Device . | . . . . . . Storage 2 | . 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 1 | . . . 1 . . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 100 85 88 Engine 13 | . 14 14 14 14 8 Treads 26 | . 27 28 28 28 17 Leg 2 | . . . . . 18 Storage 13 | . 15 14 14 14 9 Processor 1 | . . . . . 8 Protection 14 | . 12 14 14 14 17 Energy Gun 13 | . 14 14 14 14 9 Ballistic Gun 8 | . 14 14 14 . . Naked Turns . | . . . . . . Heaviest Build 59 | 11 49 49 54 54 59 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 Most Carried 20 | . 10 12 18 18 20 Average Carried 12 | . 6 11 13 16 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 10 12 16 18 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 358 | 200 80 22 . 10 46 Remotely . | . . . . . . Salvage Created 822 | . 176 81 . 85 480 Parts 55 | . 9 3 . 4 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 4 2 . 2 12 Guns 20 | . 4 2 . 2 12 Classes Destroyed 7 | . 1 . . 1 5 Worker 2 | . . . . 2 . Builder 2 | . . . . . 2 Watcher 1 | . . . . . 1 Swarmer 6 | . . . . . 6 Grunt 9 | . 4 2 . 2 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 11 | . 2 2 . 2 11 Combat Bots Only 7 | . 2 2 . 2 7 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 925 | . 190 64 . 72 599 Core 41 | . 10 . . . 31 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . . . . 4 Core Remaining (%) 98 | 100 . . . 96 . Volleys Fired 20 | . 16 4 . . . Largest 2 | . 2 2 . . . Hottest 60 | . 60 60 . . . Shots Fired 120 | . 32 8 . 13 67 Gun 120 | . 32 8 . 13 67 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . 16 4 . . . Thermal 100 | . 16 4 . 13 67 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 10 5 . 4 14 Robot Miss Streak 4 | . 2 1 . 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 80 | . . . . 13 67 Shots Hit Robots 91 | . 22 6 . 11 52 Core Hits 42 | . 12 4 . 5 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2179 | . 285 73 . 331 1490 Guns 2087 | . 276 73 . 324 1414 Cannons . | . . . . . . Explosions 56 | . . . . . 56 Melee . | . . . . . . Ramming 36 | . 9 . . 7 20 Kinetic 173 | . 147 26 . . . Thermal 1914 | . 129 47 . 324 1414 Explosive . | . . . . . . Electromagnetic 56 | . . . . . 56 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . . 46 Shots 2 | . . . . . 2 Rammed 10 | . 4 . . 2 4 Targets Rammed 12 | . 4 . . 4 4 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 144 | . 144 57 . . 10 Average Temperature 56 | . 63 34 . . 5 Received Heat Transfer 390 | . 105 39 . 39 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2632 | . 275 100 . 407 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 524 | . 137 50 . 66 524 Initial 25 | . . . . . 25 Average 80 | . 69 20 . 56 172 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 91 | . 100 100 . 100 61 Level 1 8 | . . . . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 7 2 . 2 20 Peak Tracking Total 4 | . 4 2 . 2 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 2 . 1 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 . 1 . 3 Successful 4 | . 2 . 1 . 1 Failed 3 | . 1 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . 1 . . . . Manual 10 | . 6 . 1 . 3 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1833 | . 449 194 522 382 286 Spaces Moved 712 | 1 214 76 216 118 87 Core . | . . . . . . Treads 701 | . 209 76 216 118 82 Legs 11 | 1 5 . . . 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 Average Speed 220 | 120 174 240 240 240 241 Slowest Speed 260 | 120 240 240 240 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 32 23 60 43 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . 2 16 Melee . | . . . . . . Projectile 15 | . . . . 2 13 AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 931 | . 258 81 222 212 158 Wait 146 | . 8 . . 89 49 Move 707 | . 213 75 215 117 87 Hop . | . . . . . . Pick Up 24 | . 7 2 3 2 10 Fast Attach 3 | . 2 . 1 . . Attach 8 | . 2 . . . 6 Detach 2 | . . . 2 . . Swap 1 | . 1 . . . . Drop 8 | . 5 . 1 . 2 Fire 20 | . 16 4 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 4 . . 4 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Central database locked down 195 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered Mines 457 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 613 | -10/Mines | Learned Materials emergency access door positions 632 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 635 | -10/Mines | Discovered new exit (range 5) 644 | -10/Mines | Entered Exiles 704 | -10/Exiles | Met 8R-AWN 745 | -10/Exiles | Met EX-HEX 810 | -10/Exiles | Met EX-BIN 836 | -10/Exiles | Aligned with FarCom system 839 | -10/Exiles | Given EX-Vault access code 896 | -10/Exiles | Opened EX-Vault 918 | -10/Exiles | Found Superbattery 921 | -10/Exiles | Found AWS/Thermal 927 | -10/Exiles | Found Trap Reconfigurator 979 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1053 | -10/Exiles | Met EX-DEC 1137 | -10/Exiles | Discovered new exit (range 14) 1166 | -10/Exiles | Stole three prototypes: Superbattery, Trap Reconfigurator, AWS/Thermal 1166 | -10/Exiles | Entered Mines 1248 | -9/Mines | Identified exit to Materials 1548 | -9/Mines | Entered Materials 1548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1729 | -8/Materials | Garrison activated, responded to threat 1777 | -8/Materials | Destroyed 7 combat bots 1831 | -8/Materials | Garrison activated, responded to threat 1834 | -8/Materials | Self-destructed Last Messages --------------- 01798_ Dropped Lrg. Storage Unit. 01799_ Acquired Lgt. Treads. 01801_ K-01 Serf collects debris. 01816_ Dropped Ion Engine. 01816_ Acquired Lgt. Armor Plating. 01828_ U-05 Engineer builds a Wall. 01829_ Lgt. Ion Engine destroyed. 01830_ Aluminum Leg destroyed. 01830_ Critical hit (Burn: +37). 01831_ Destroyed Imp. Heat Sink. 01831_ G-47 Trooper calls for garrison reinforcements. 01831_ ALERT: Activating Garrison Access M001. 01832_ S-10 Pest emerges from the garrison. 01832_ ALERT: Garrison Access compromised, dispatching assault squad. 01832_ Garrison Access disabled. 01832_ U-05 Engineer builds a Wall. 01833_ S-10 Pest destroyed. 01833_ Lgt. Treads destroyed. 01833_ Critical hit (Burn: +37). 01834_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????##?????????????????? | | #??????????????????????????" #?????????????????? | | ??????? ??????????##+####+#?"G"#?????????????????? | | ??????? #???####### ^ ## %"####??????????????? | | ??????# = m [=% #??????????????? | | #######+##??#######=### = ! #??????????????? | | # ##########+### @ [[! #??????????????? | | # "" """ # !=%*% #! [[! #??????????????? | | # "T """ # !%!!|%#== [[ ####???????????? | | # "" """ + !%%=%u[% g ??????????? | | %! # |*!*=#! g ???H?????? | | # == # !%%[# %*u uu g ### ??????????? | | # == ###############+####### #??????????????? | | # = #????###### [[ * ##?? #??????????????? | | # #?????????# #???#??????????????? | | ###/######?????????# ##??????????????????? | | #???????????# !! #???????????????????? | | #???????????# !! #???????????????????? | | #???????????# #???????????????????? | | #### #???????????# #???????????????????? | | #??? #???????????# #???????????????????? | | ???? #???????????###########???????????????????? | | ???? +?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? +?????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoAuthchipWheel Manual? 0 Play Time 00:08:30 Cumulative 277.5 hours Start 2022.08.09 @ 15:31:15 End 2022.08.09 @ 15:41:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d447642-27be-48b4-b29f-4247b9573280