Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 15:29:48 Player: OccultOnion Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (226) 226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 726 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (6) ---- Light Nuclear Core Light Treads Light Treads Wheel Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 7 . 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 93 | . 100 91 Engine 12 | . 14 12 Leg 24 | . 28 23 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 7 | . 14 5 Ballistic Gun 18 | . 14 19 Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 4 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 405 | 294 11 100 Remotely . | . . . Salvage Created 431 | 141 49 241 Parts 29 | 15 6 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 3 12 Guns 10 | . 3 7 AOE 5 | . . 5 Classes Destroyed 5 | 2 1 2 Tunneler 4 | 4 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 4 | . . 4 Assembled 8 | . . 8 Best Kill Streak 8 | 3 3 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 915 | . 90 825 Core 254 | . . 254 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 8 8 47 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 100 | 16 16 68 Gun 96 | 16 16 64 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 69 | 8 8 53 Thermal 27 | 8 8 11 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 8 | 2 4 8 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | 8 10 42 Core Hits 44 | 6 3 35 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1145 | 141 112 892 Guns 650 | 141 112 397 Cannons . | . . . Explosions 495 | . . 495 Melee . | . . . Ramming . | . . . Kinetic 450 | 65 51 334 Thermal 200 | 76 61 63 Explosive 495 | . . 495 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | . . 107 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 147 | 36 36 147 Average Temperature 37 | 14 19 55 Received Heat Transfer 211 | . . 211 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | 222 185 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 86 | 25 86 80 Average Influence 39 | 9 27 55 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 3 25 Peak Tracking Total 19 | . 3 19 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 570 | 138 96 336 Spaces Moved 320 | 82 58 180 Core 5 | 5 . . Treads . | . . . Legs 315 | 77 58 180 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 19 | 6 18 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 37 | . . 37 Melee . | . . . Projectile . | . . . AOE 37 | . . 37 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 416 | 109 69 238 Wait 6 | . 2 4 Move 318 | 81 57 180 Hop . | . . . Pick Up 17 | 13 1 3 Fast Attach . | . . . Attach 10 | 7 . 3 Detach . | . . . Swap . | . . . Drop 2 | . 1 1 Fire 63 | 8 8 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 9) 221 | -10/Materials | Central database locked down 235 | -10/Materials | Entered Mines 243 | -10/Mines | Learned 2 Materials zone layouts 310 | -10/Mines | Build established: Mutant 432 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 505 | -10/Mines | Assembled infested the area 510 | -10/Mines | Assisted by a Guerilla fighting off Assembled 560 | -10/Mines | Core integrity fell below 50% 570 | -10/Mines | Core integrity fell below 20% 572 | -10/Mines | Crushed by falling debris 572 | -10/Mines | Smashed by cave-in Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00528_ Aluminum Leg severed. 00533_ Assault Rifle destroyed. 00533_ as-65429 destroyed. 00537_ Ion Engine destroyed. 00548_ as-20687 destroyed. 00562_ as-58427 destroyed. 00563_ Lgt. Assault Rifle destroyed. 00565_ Aluminum Leg destroyed. 00565_ Destroyed Aluminum Leg. 00567_ as-01135 destroyed. 00567_ as-48492 destroyed. 00567_ as-61149 destroyed. 00568_ Knocked back. 00569_ Destroyed Asb. Hover Unit. 00569_ as-06160 destroyed. 00571_ as-39847 destroyed. 00572_ The unstable cave ceiling collapses. 00572_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????#???#? ????????????????????? | | ????????????#??##????????##??????????????????????? | | ???????????????# ??? ??????????????#?????????????? | | ?????????????#?# ???????#????????????????????????? | | ???????????###?# ##??????????????????????????????? | | ??????????## ## ##?????????????????????????????? | | ?????????## ##???????????#??#?????#???????? | | ???###??## #?#???????? ?????????????????? | | ???## ## g #######??????????????????????? | | ???# ####????????????????????? | | ?? #???##????#??????????? | | ?? #### @ #??????????#?????????? | | ????# #??# #?##????????#????????? | | ????######## #??# aa #??????????? ????????? | | ???????????## ##?# a a###??????????????????? | | ????????????# ### a #???????#??????????? | | ???????????## ## a#??????????????#???? | | ????????#### #### #???????? ##??????? | | ???????## ##? a####### = ###????? | | ##???### #?### *%= #????? | | ##?## #???# ! ?? | | ### ## ##??########## #???? | | #### ## ##???????#????????? ????? | | #??####### ###???#?#?#??????????????? | | #??#????### ####?????????????????????? | | #??#???????# ##?????????#??????????????? | | ### ##???????#???#####????????????????????????? | | ##?####?????#??????????#?????????????#??????????? | | ##???#?##########???????????????????????????????? | | #?#???# """ #???#???????????????????????????? | | # #???#?# """ #???????????????????????????????? | | # #?#??## """ #???????????????????????????????? | | # ####### #???????????????????????????????? | | == %* #???????????????????????????????? | | ######## #???????#???????????????????????? | | #??????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonLobotomySink Manual? 0 Play Time 00:06:15 Cumulative 39.3 hours Start 2020.02.23 @ 15:25:35 End 2020.02.23 @ 15:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9c0db0a-7fa0-4fd1-baae-893e155a0fbf