Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 12:17:12 Player: aliser Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (60) 300 Value Destroyed (1609) 1609 Prototype IDs (86) 1720 Alien Tech Used (6) 1200 Bonus (5300) 5300 TOTAL SCORE: 17129 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 18/300 Energy 22/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Tachyon Dispersion Ray Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Deep Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Cloaking Device Layered Light Armor Plating Graphene Brace Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Light Antimatter Cannon Spear > --- INVENTORY -------- Impulse Thruster High-capacity Matter Pod Stasis Canceller Tachyon Dispersion Ray Rocket Launcher Fusion Bomb Launcher Improved Plasma Cutter [Rating: 129] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Centrium Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility A0-MCA's Component Scanner Device Improved Sensor Array Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 2 . . . 4 2 2 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . 1 1 . . . . . . Utility 11 | . . . 1 1 . . . 3 . 2 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 8 11 1 17 7 4 2 2 6 3 4 2 6 6 8 9 Power 12 | 1 2 . 3 . . . . 1 1 1 . . . 2 1 Engine 7 | 1 2 . 3 . . . . 1 . . . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 25 | 2 2 . 4 1 3 1 . 1 1 . . 2 2 2 4 Treads 7 | 2 2 . 1 . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . 1 . . Wheel 1 | . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 15 | . . . 3 1 3 1 . 1 1 . . 2 1 1 1 Utility 35 | 2 3 1 4 3 1 . 2 3 . 3 2 4 2 3 2 Device 20 | 1 2 1 2 1 1 . 1 1 . 3 2 1 1 2 1 Storage 6 | 1 . . 2 1 . . . . . . . 1 . 1 . Processor 6 | . 1 . . 1 . . 1 1 . . . 1 1 . . Hackware 2 | . . . . . . . . 1 . . . . . . 1 Protection 1 | . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 3 4 . 6 3 . 1 . 1 1 . . . 2 1 2 Energy Gun 9 | . 4 . 4 . . . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 3 | . . . . . . 1 . . . . . . . 1 1 Special Weapon 3 | 1 . . . 1 . . . . . . . . 1 . . Impact Weapon 2 | . . . . 1 . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . . . . . . . . 2 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . Parts Lost 40 | . 1 . 4 1 . . . . . . . 4 10 8 12 Power 3 | . . . . . . . . . . . . 1 2 . . Propulsion 16 | . . . 1 . . . . . . . . 3 2 4 6 Utility 13 | . . . . . . . . . . . . . 6 2 5 Weapon 8 | . 1 . 3 1 . . . . . . . . . 2 1 Highest Loss Streak 11 | . 1 . 2 1 . . . . . . . 4 10 7 11 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Backups 7 | 2 7 7 8 7 7 7 8 8 9 9 10 9 7 8 4 Power . | 1 . . . . . . . . . 1 1 1 . . . Propulsion . | . . 2 . . . . 1 . . 1 1 . . . . Utility 3 | . 1 3 5 3 4 4 4 5 5 4 4 3 2 2 1 Weapon 2 | 1 3 2 1 2 2 1 2 2 2 2 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 14 | . 2 . 2 1 . . . 4 . . 1 3 . 1 . Power 2 | . . . . . . . . 2 . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . 2 . . 1 1 . . . Weapon 4 | . 1 . . . . . . . . . . 2 . 1 . Tool/Special 1 | . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 95 84 91 90 93 95 89 93 85 89 75 56 38 Engine 6 | . 14 14 11 9 9 9 9 6 5 1 . 3 . . . Core 1 | . . . . . . . . . 1 9 9 4 4 . . Treads 8 | . 28 28 29 . . . . . . . . . . . 3 Flight 16 | . . . 1 34 35 36 36 32 29 26 23 22 16 11 . Device 16 | . 4 14 21 17 18 18 14 13 11 19 22 30 20 9 4 Storage 7 | . 14 14 11 8 9 9 9 6 5 5 4 4 7 6 . Processor 9 | . 9 . . 6 9 9 12 18 17 15 14 9 11 13 13 Hackware 2 | . . . . . . . . 5 5 5 4 4 4 4 7 Energy Gun 5 | . 22 27 13 . . . . . . . . . . . . Impact Weapon 2 | . . . . 7 9 9 9 6 5 5 . . . . . Piercing Weapon 1 | . . . . . . . . 3 5 5 4 4 4 2 . Peak Build Rating 129 | 7 9 9 18 27 27 28 37 56 72 83 93 107 129 109 92 Average Rating 51 | 4 7 8 13 22 26 26 29 52 60 81 87 97 104 86 68 On Entrance 42 | . 7 9 7 16 24 27 26 36 56 72 83 93 101 78 46 Avg Prop Armor Cover (%) 30 | . . . . . . . . . . . . . 8 17 41 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 42 | 12 15 15 26 18 18 18 17 25 36 37 39 41 42 31 5 Greatest Support 60 | 40 40 40 60 18 20 20 20 30 37 37 39 41 43 36 10 Greatest Overweight (x) 3 | . . . 3 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 8 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 9 7 8 8 8 9 10 10 10 10 10 9 5 Most Carried 10 | 5 8 7 10 8 8 8 8 10 10 10 10 10 10 10 5 Average Carried 8 | 3 7 7 8 7 7 7 7 8 9 9 9 9 7 8 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 3 7 7 8 7 7 8 8 10 10 10 10 8 9 5 3 Class Distribution -------------------- 33% | Mutant 20% | Scout 16% | Infiltrator-Ninja 11% | Scientist-Ninja 7% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -8/Storage Scout | -8/Recycling Scout | -8/Scraptown Scout | -6/Factory Scout | -5/Factory Ninja | -4/Factory Infiltrator-Ninja | -3/Research Scientist-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Matter Collected 1775 | 230 201 69 311 190 30 61 . 180 . 92 17 149 62 158 25 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2215 | 86 330 46 725 180 172 240 . 80 . . 17 149 118 6 66 Parts 120 | 6 23 4 50 2 3 9 . 2 . . 4 4 8 2 3 Haulers Intercepted 6 | . 1 . 2 3 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 28 | . 5 3 14 . . 1 . . . . . . 3 . 2 Guns 14 | . 4 2 8 . . . . . . . . . . . . Cannons 5 | . . . 4 . . . . . . . . . 1 . . AOE 8 | . 1 1 1 . . 1 . . . . . . 2 . 2 Classes Destroyed 11 | 2 5 1 2 . . . . . . . . . 1 . . Worker 6 | . 1 . 1 . 1 . . 1 . . 1 . . 1 . Builder 2 | . . . 1 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 3 . . . . . . . . . . . Recycler 4 | 1 . . . . 2 1 . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . Watcher 10 | . 1 . 2 . . . . 2 . . . 3 1 . 1 Swarmer 9 | . . 3 4 . . . . . . . . . . . 2 Grunt 11 | . 5 . 6 . . . . . . . . . . . . Sentry 5 | . . . 4 . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 3 . . Best Kill Streak 8 | 2 7 3 8 2 2 1 . 2 . . 1 1 2 1 2 Combat Bots Only 4 | . 3 3 4 . . 1 . . . . . . 2 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 1 . . 1 . . . . . . 1 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 631 | . 39 16 84 . 4 . . . . . . 82 73 117 216 Missed 239 | . 9 2 19 . 2 . . . . . . 46 33 63 65 Hits 392 | . 30 14 65 . 2 . . . . . . 36 40 54 151 Projectile 392 | . 30 14 65 . 2 . . . . . . 36 40 54 151 AOE 3 | . . . . . . . . . . . . . 3 . . Critical Strikes 11 | . 1 . 1 . . . . . . . . 1 3 . 5 Actively Blocked 7 | . . . . . . . . . . . . 1 3 . 3 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 7104 | . 375 152 631 30 56 . . . . . . 590 907 1241 3122 Core 1811 | . 59 7 91 . 44 . . . . . . 109 148 234 1119 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 71 | . . . . 59 . . . . . . . . . 12 . Core Remaining (%) 91 | 100 . 73 77 . . . 92 100 100 100 . 91 . . . Volleys Fired 137 | 7 35 12 53 . . 1 . . . . . . 18 5 6 Largest 2 | 2 2 1 2 . . 1 . . . . . . 1 1 1 Hottest 105 | 100 100 100 105 . . 33 . . . . . . 51 52 80 Shots Fired 213 | 11 64 12 96 . . 1 . . . . . . 18 5 6 Gun 147 | 8 60 11 63 . . . . . . . . . . . 5 Cannon 39 | . . . 28 . . . . . . . . . 11 . . Launcher 14 | . . . . . . 1 . . . . . . 7 5 1 Special 13 | 3 4 1 5 . . . . . . . . . . . . Kinetic 23 | 8 4 . . . . . . . . . . . 11 . . Thermal 41 | 3 4 1 33 . . . . . . . . . . . . Explosive 14 | . . . . . . 1 . . . . . . 7 5 1 Electromagnetic 135 | . 56 11 63 . . . . . . . . . . . 5 Robot Hit Streak 22 | 5 7 2 22 . . 1 . . . . . . 6 1 2 Robot Miss Streak 5 | 1 3 2 5 . . . . . . . . . 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 146 | 7 35 6 57 7 5 4 . 5 . . 1 7 8 1 3 Core Hits 91 | 3 17 4 25 . 1 2 . 2 . . 1 4 9 14 9 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . . . . . . . . . Critical Strikes 9 | . 1 . 3 2 1 1 . . . . 1 . . . . Corrupt 4 | . 1 . 3 . . . . . . . . . . . . Smash 4 | . . . . 2 1 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 149 | . . . . 13 17 5 . 20 11 2 10 33 28 10 . Impact 44 | . . . . 11 17 5 . 9 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 103 | . . . . . . . . 11 9 2 10 33 28 10 . Sneak Attacks 14 | . . . . 6 3 1 . 3 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . Damage Inflicted 5251 | 119 670 115 1022 378 446 264 . 343 . . 59 360 571 340 564 Guns 1232 | 47 533 66 506 . . . . . . . . . . . 80 Cannons 645 | . . . 458 . . . . . . . . . 187 . . Explosions 1423 | . 137 49 58 . . 24 . . . . . . 341 340 474 Melee 1869 | . . . . 378 446 240 . 343 . . 59 360 43 . . Ramming 10 | . . . . . . . . . . . . . . . 10 Kinetic 274 | 47 40 . . . . . . . . . . . 187 . . Thermal 509 | 72 137 49 181 . . . . . . . . . . . 70 Explosive 1109 | . . . . . . 24 . . . . . . 341 340 404 Electromagnetic 1480 | . 493 66 841 . . . . . . . . . . . 80 Impact 1144 | . . . . 378 446 240 . 80 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 725 | . . . . . . . . 263 . . 59 360 43 . . Highest Corruption 13 | . . . 1 . . . . . . . . . 7 13 13 Average Corruption 6 | . . . 1 . . . . . . . . . 4 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . 2 . . . . . . . . . 3 12 5 Message Errors 5 | . . . 1 . . . . . . . . . . 2 2 Matter Fused 4 | . . . . . . . . . . . . . 1 2 1 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 4 . Energy Discharges 2 | . . . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . 1 . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 958 | . . . 6 318 237 158 . 102 . . . 24 9 17 87 Projectiles 6 | . . . 6 . . . . . . . . . . . . Explosions 113 | . . . . . . . . . . . . . 9 17 87 Melee 839 | . . . . 318 237 158 . 102 . . . 24 . . . Knockbacks 2 | . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . 33 . . . . . . . . . . 26 121 119 Shots 7 | . . 1 . . . . . . . . . . 3 2 1 Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 284 | 20 246 . 284 . . . . . 19 3 . 4 152 215 6 Average Temperature 74 | 10 106 . 106 . . . . . 8 2 . 2 51 96 2 Received Heat Transfer 630 | . 231 . 138 . 18 . . . . . . 27 63 36 117 Effects 3 | . . . 3 . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 3 1 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 10 | . 1 . 2 2 3 1 . 1 . . . . . . . Impact Corruptions 24 | . . . . 8 12 3 . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 909 | 150 200 50 409 . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 2 . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 98 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . 1 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 202 | 5 86 77 202 65 92 64 . 30 36 17 28 135 175 178 174 Initial 89 | . 3 22 6 65 8 34 . . . 17 7 . 74 89 74 Average 41 | . 14 16 88 20 61 44 . 5 12 12 3 8 53 120 111 Influence Increases 2617 | 15 143 78 426 64 172 66 . 87 70 18 56 338 423 264 397 Destroy 0b10 Robot/C 560 | . 100 60 280 . . 20 . . . . . . 60 . 40 Destroy 0b10 Robot/NC 180 | 15 20 . 30 20 25 15 . 15 . . 5 20 5 5 5 Destroy Leader 152 | . 14 10 88 6 . . . 4 . . . 6 22 . 2 Successful Hack 243 | . 5 . 10 3 7 25 . 14 . 14 33 81 12 22 17 Disable Machine 285 | . . . . . 45 . . 45 45 . . 30 45 30 45 Destroy Structure 567 | . 4 8 18 5 5 6 . 9 10 4 18 36 159 177 108 Partial Spotted 225 | . . . . 30 45 . . . 15 . . 45 15 . 75 Lose Combat Pursuer 405 | . . . . . 45 . . . . . . 120 105 30 105 Influence Decreases 2490 | 10 89 120 287 200 102 116 40 86 35 39 69 208 396 290 403 Entered New Map 466 | . 2 37 11 91 12 56 40 . 1 19 8 2 58 70 59 Time Decay 1643 | 10 77 83 236 109 90 60 . 86 34 20 61 185 238 140 214 Lost Part 371 | . 10 . 40 . . . . . . . . 21 100 80 120 Lost Ally 10 | . . . . . . . . . . . . . . . 10 Squads Dispatched 23 | . 1 . 3 . 2 . . . 1 . 2 4 3 3 4 Investigation 8 | . . . 2 . . . . . 1 . 1 1 1 1 1 Extermination 7 | . . . . . . . . . . . 1 2 2 1 1 Reinforcement 6 | . 1 . 1 . 1 . . . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Distress Signals 3 | . . . 1 . . . . . . . . . . 1 1 Communications Jammed 8 | . . . . . . . . . . . . . 5 3 . Distress Signals 8 | . . . . . . . . . . . . . 5 3 . Times Spotted 147 | . 16 3 23 . 5 . . 1 1 . . 33 13 19 33 Peak Tracking Total 20 | . 5 3 6 . 4 . . 1 2 . . 20 7 8 18 Tactical Retreats 12 | . . . . . 2 . . . . . . 2 4 2 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 7 | . . . 1 1 1 . . . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 19 | . . . . . 3 . . 3 3 . . 2 3 2 3 Max in Single Turn 1 | . . . . . 1 . . 1 1 . . 1 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . 1 . . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 51 | . 2 . 4 2 1 5 3 4 4 1 4 6 4 3 8 Terminals 29 | . 1 . 2 1 1 3 . 1 2 1 2 4 2 1 8 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations 3 | . . . . 1 . . . . . . . . . 2 . Recycling Units 6 | . 1 . 2 . . 2 . . 1 . . . . . . Scanalyzers 7 | . . . . . . . . 1 1 . 2 1 2 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 130 | . 5 . 10 11 1 11 23 9 9 2 8 16 7 7 11 Successful 73 | . 2 . 6 5 1 6 23 3 2 1 4 9 3 3 5 Failed 55 | . 3 . 4 6 . 5 . 6 7 1 3 7 3 4 6 Catastrophic 15 | . . . 2 . . 3 . 2 1 . 1 2 1 . 3 Database Lockouts 2 | . . . . . . . . . . . 1 . 1 . . Manual 29 | . . . 4 1 . 2 . 2 4 2 . 3 5 4 2 Terminals 65 | . 3 . 4 3 1 9 . 2 6 2 4 12 4 4 11 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations 11 | . . . . 8 . . . . . . . . . 3 . Recycling Units 12 | . 2 . 6 . . 2 . . 2 . . . . . . Scanalyzers 14 | . . . . . . . . 3 1 . 4 3 3 . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . Terminal Hacks 47 | . 1 . 1 . 1 4 23 1 . 1 2 6 1 2 4 Record 22 | . . . . . . . 17 . . 1 1 1 . 2 . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 6 | . . . . . . 1 5 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 4 | . . . . . 1 . . . . . . . . . 3 Branch Access Points 3 | . . . 1 . . . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 4 . . 2 . . 2 . . . . . . Report Inventory 6 | . 1 . 2 . . 2 . . 1 . . . . . . Retrieve Components 3 | . . . 2 . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . . . 1 . . 2 2 1 . . Retrieve Study 6 | . . . . . . . . 1 . . 2 2 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . . . 1 1 . . . . . . . 1 1 1 1 Terminals 2 | . . . . 1 . . . . . . . . . . 1 Assimilate 2 | . . . . 1 . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 36 | . 2 . 3 1 . 3 . 4 3 1 3 6 4 2 4 Full Trace Events 6 | . . . 2 . . . . . 1 . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . 1 . . 2 2 1 . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . Time 52 | . . . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . 13 . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Active Infowar (turns) 4768 | 1 100 73 625 305 193 133 438 276 137 46 505 726 506 299 405 Optics 1079 | . . . . . . . . . . . . . 375 299 405 Sensors 3179 | . . . . 283 189 133 428 276 137 46 505 726 456 . . IFF 3 | . . . . . . . . 3 . . . . . . . Terrain 271 | . . 73 109 . . . . 39 . . . . . 50 . Structural 3440 | . . . 516 279 193 133 281 276 137 46 505 726 348 . . Seismic 101 | 1 100 . . . . . . . . . . . . . . Cloaking 1720 | . . . . . . . . . . 46 505 726 443 . . Jamming 538 | . . . . . . . . . . . 2 306 117 113 . Robot Analysis Total 6 | . . . . . . 1 5 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Turns Passed 5753 | 158 544 384 662 305 193 133 438 276 137 46 505 726 506 299 441 Spaces Moved 7911 | 77 141 155 277 552 213 424 1603 610 301 139 362 1277 730 439 611 Core 665 | 5 . . . . . . . . . . . . . 75 585 Treads 601 | 72 141 155 233 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . 25 Flight 6620 | . . . 44 552 213 424 1603 610 301 139 362 1277 730 364 1 Fastest Speed 23 | 50 160 160 34 29 27 26 26 23 23 24 24 23 27 37 50 Average Speed 39 | 152 160 160 141 30 29 26 26 23 23 24 24 24 27 42 55 Slowest Speed 250 | 160 160 160 250 104 106 27 26 23 24 24 24 27 39 55 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 1 . . 2 1 . . . 12 5 2 . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . 3 1 Exploration Rate (%) 35 | 5 29 28 23 33 50 61 94 14 8 4 13 73 27 46 54 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . 4 . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 101 | . 1 1 5 5 6 1 . 9 5 2 9 18 30 9 . Terrain Destroyed 247 | . 5 8 18 5 6 7 . 9 5 2 9 18 54 64 37 Melee 87 | . . . . 5 6 1 . 9 5 2 9 18 23 9 . Projectile 15 | . 2 1 5 . . . . . . . . . 7 . . AOE 145 | . 3 7 13 . . 6 . . . . . . 24 55 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Sec Total 10020 | 98 388 276 440 670 298 438 1620 719 353 146 764 1634 955 529 692 Wait 1481 | . 179 107 47 83 52 . 13 67 35 . 382 311 144 49 12 Move 7854 | 76 140 154 276 549 212 423 1599 607 300 138 361 1253 721 434 611 Hop 19 | . . . . 1 . . 1 1 . . . 11 3 2 . Pick Up 59 | 7 9 . 8 5 . 2 2 8 2 2 3 4 2 4 1 Fast Attach 63 | 3 2 . 13 7 4 1 . 5 2 . 2 2 4 7 11 Attach 62 | 4 2 . 7 4 1 1 1 3 1 2 1 5 9 9 12 Detach 48 | . 3 . 7 3 . 2 . 3 1 . 1 5 8 3 12 Swap 38 | 1 10 3 12 . 1 . 3 1 . 2 . 4 . 1 . Drop 61 | . 8 . 17 4 2 3 1 7 3 . 4 5 . 5 2 Fire 137 | 7 35 12 53 . . 1 . . . . . . 18 5 6 Melee 144 | . . . . 13 17 5 . 17 9 2 10 33 28 10 . Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 1 . . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 45 | . . . . 1 9 . . . . . . . 18 . 17 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 6) 703 | -10/Materials | Entered Mines 738 | -10/Mines | Assembled infested the area 743 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1067 | -10/Mines | Discovered new exit (range 14) 1082 | -10/Mines | Learned location of Storage (-8) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -9/Materials | Identified exit to Mines 1746 | -9/Materials | Discovered new exit (range 9) 1749 | -9/Materials | Entered another Materials area 1749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -8/Materials | Repaired Structural Scanner 1890 | -8/Materials | Repaired Sml. Storage Unit 2041 | -8/Materials | Discovered new exit (range 11) 2047 | -8/Materials | Identified exit to Storage 2054 | -8/Materials | Entered Storage 2080 | -8/Storage | Garrison activated, responded to threat 2175 | -8/Storage | Build established: Scout 2244 | -8/Storage | Discovered new exit (range 3) 2247 | -8/Storage | Identified exit to Recycling 2247 | -8/Storage | Entered Recycling 2319 | -8/Recycling | Discovered new exit (range 4) 2319 | -8/Recycling | Identified exit to Factory 2372 | -8/Recycling | Scanned before Scraplab entrance 2374 | -8/Recycling | Discovered new exit (range 11) 2375 | -8/Recycling | Entered Scraplab 2379 | -8/Recycling | Identified exit to Scraptown 2380 | -8/Recycling | Entered Scraptown 2443 | -8/Scraptown | Discovered exit to Factory (range 11) 2471 | -8/Scraptown | Visited Junk Repository 2477 | -8/Scraptown | Visited Shadow of the Wyrm 2485 | -8/Scraptown | Visited Comm Corps 2495 | -8/Scraptown | Visited Symbiants 2504 | -8/Scraptown | Visited SPCMW 2522 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2557 | -8/Scraptown | Visited Assassins FH 2570 | -8/Scraptown | Visited Awakened 2585 | -8/Scraptown | Visited UFD Registry 2585 | -8/Scraptown | Registered with UFD as "Armorcell" 2591 | -8/Scraptown | Visited Analyses Database 2598 | -8/Scraptown | Visited Science Guys 2609 | -8/Scraptown | Visited Supply Room 2645 | -8/Scraptown | Visited A0-MCA Data Center 2646 | -8/Scraptown | Given a B- rating by A0-MCA 2650 | -8/Scraptown | Found A0-MCA's Component Scanner 2657 | -8/Scraptown | Visited Research Penetration Think Tank 2664 | -8/Scraptown | Visited Curators Association 2671 | -8/Scraptown | Visited Scrap Suit Storage 2683 | -8/Scraptown | Discovered exit to Factory (range 3) 2706 | -8/Scraptown | Visited Botcube Research 2714 | -8/Scraptown | Visited Abandonware Association 2724 | -8/Scraptown | Visited Cartography Club 2746 | -8/Scraptown | Learned location of Upper Caves (-4) 2746 | -8/Scraptown | Learned location of Zion (-7) 2746 | -8/Scraptown | Learned location of Quarantine (-2) 2746 | -8/Scraptown | Learned 16 Research zone layouts 2746 | -8/Scraptown | Learned 16 Lower Caves zone layouts 2746 | -8/Scraptown | Learned 20 Lower Caves zone layouts 2746 | -8/Scraptown | Learned 16 Upper Caves zone layouts 2746 | -8/Scraptown | Learned 20 Upper Caves zone layouts 2746 | -8/Scraptown | Learned 4 Armory zone layouts 2746 | -8/Scraptown | Learned location of 1 exit from Factory 2746 | -8/Scraptown | Learned location of 3 exits from Factory 2746 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 2750 | -8/Scraptown | Found Deep Structural Scanner 2780 | -8/Scraptown | Met Optimus 2780 | -8/Scraptown | Accepted into 0bPrime 2811 | -8/Scraptown | Civil war broke out across Scraptown 2818 | -8/Scraptown | Entered Factory 2818 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2819 | -6/Factory | Identified exit to Factory 2820 | -6/Factory | Identified exit to Lower Caves 3094 | -6/Factory | Entered another Factory area 3094 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3095 | -5/Factory | Identified exit to Upper Caves 3181 | -5/Factory | Discovered new exit (range 12) 3183 | -5/Factory | Identified exit to Factory 3231 | -5/Factory | Entered another Factory area 3231 | -4/Factory | Evolved 2 slots: Utility x2 3248 | -4/Factory | Discovered new exit (range 7) 3253 | -4/Factory | Identified exit to Research 3277 | -4/Factory | Entered Research 3277 | -3/Research | Evolved 2 slots: Utility x2 3278 | -3/Research | Identified exit to Research 3278 | -3/Research | Identified exit to Testing 3578 | -3/Research | Build established: Infiltrator-Ninja 3769 | -3/Research | Central database locked down 3782 | -3/Research | Entered Testing 4068 | -3/Testing | Found Tachyon Dispersion Ray 4192 | -3/Testing | Spotted Striker 4268 | -3/Testing | Build established: Scientist-Ninja 4463 | -3/Testing | Scanned by Researcher 4505 | -3/Testing | Discovered exit to Research (range 14) 4508 | -3/Testing | Entered Research 4508 | -2/Research | Evolved 2 slots: Utility x2 4509 | -2/Research | Identified exit to Quarantine 4525 | -2/Research | Lost 4 parts (1p3n) 4725 | -2/Research | Central database locked down 4863 | -2/Research | Spotted B-90 Cyclops 4866 | -2/Research | Found Fusion Bomb Launcher 4918 | -2/Research | Spotted B-90 Cyclops 5014 | -2/Research | Entered Quarantine 5034 | -2/Quarantine | Found Alien Artifact 5034 | -2/Quarantine | Identified Transdimensional Reconstructor 5034 | -2/Quarantine | Warped through subspace 5044 | -2/Quarantine | Lost 10 parts (2p2n6u) 5125 | -2/Quarantine | Found Alien Artifact 5126 | -2/Quarantine | Found Transdimensional Reconstructor 5126 | -2/Quarantine | Warped through subspace 5135 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 5135 | -2/Quarantine | Warped through subspace 5250 | -2/Quarantine | Build established: Mutant 5256 | -2/Quarantine | System corruption reached 10% 5269 | -2/Quarantine | Spotted Fortress 5307 | -2/Quarantine | Lost 7 parts (3n2u2w) 5310 | -2/Quarantine | Discovered new exit (range 6) 5310 | -2/Quarantine | Discovered new exit (range 6) 5312 | -2/Quarantine | Identified exit to Section 7 5313 | -2/Quarantine | Entered Section 7 5399 | -2/Section 7 | Found Alien Artifact 5399 | -2/Section 7 | Identified Core Reset Matrix 5399 | -2/Section 7 | Used Core Reset Matrix 5403 | -2/Section 7 | Detected hypermatrix surge 5403 | -2/Section 7 | Sensed 20 artifacts in vicinity 5441 | -2/Section 7 | Spotted S7 Guard 5458 | -2/Section 7 | Spotted Executioner 5469 | -2/Section 7 | Spotted Executioner 5489 | -2/Section 7 | Found Terrabomb 5489 | -2/Section 7 | Used Terrabomb 5494 | -2/Section 7 | Core integrity fell below 50% 5496 | -2/Section 7 | Found Matter Drive 5499 | -2/Section 7 | Found Transdimensional Reconstructor 5499 | -2/Section 7 | Warped through subspace 5504 | -2/Section 7 | Spotted B-99 Colossus 5599 | -2/Section 7 | Build established: Hacker-Mutant 5604 | -2/Section 7 | Spotted Alpha 7 5604 | -2/Section 7 | Spotted Alpha 7 5613 | -2/Section 7 | Spotted S7 Guard 5627 | -2/Section 7 | Found Core Regenerator 5627 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 5642 | -2/Section 7 | Spotted B-90 Cyclops 5728 | -2/Section 7 | Scanned by Researcher 5735 | -2/Section 7 | Intercept squad dispatched 5742 | -2/Section 7 | Spotted Tracker 5742 | -2/Section 7 | Spotted Tracker 5751 | -2/Section 7 | Core integrity fell below 20% 5754 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05743_ Component scanned: Immobilizer [Tracker]. 05744_ Hacking Suite destroyed. 05745_ S-43 Plague destroyed. 05745_ Held in stasis. 05745_ C-65 Expert is analyzing... 05745_ Imp. System Shield destroyed. 05745_ Imp. Heavy Siege Treads destroyed. 05746_ Tracker Integrated Tracker Drive temporarily disabled. 05747_ S-43 Plague destroyed. 05747_ Micro-nuke Launcher destroyed. 05747_ S-43 Plague held in stasis. 05749_ Held in stasis. 05749_ C-65 Expert is analyzing... 05750_ Stasis Canceller destroyed. 05751_ Held in stasis. 05751_ C-65 Expert is analyzing... 05753_ Penetrated by Slug. 05753_ Held in stasis. 05754_ A0-MCA's Component Scanner destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????#+###+########### | | ?????????????????????????????????# | | ?????????????????????????????????# ^^ | | ?????????????????????????????????#### """ | | ????????????????????????????????????#^! " " | | # ?????????????????????????????????#% ^ | | # ################################ | | # | | # | | # | | ##### ######+#####"""T"""#### | | ???########## #???# #??#[ ##########??? | | ????????????# #???# #??# #???????????? | | ????????????# #???#u #??# #???????????? | | ????????????# #???# #??# #???????????? | | ????????????# #???#p Ru#??# #???????????? | | ????????????# #???# #??# !#???????????? | | ????????????# #???# p #??########???????????? | | ?????????####+###+#???# u#?????????????????????? | | ?????????+ #???#s #?????????????????????? | | ?????????# #???# #?????????????????????? | | ?????????# #???#s #?????????????????????? | | ?????????# #???# R #????????#????????????? | | ?????????# #???# #?????? #????????????? | | ?????????# ""!"" #???# #???? "" #????????????? | | ?????????# """"" #???# @ #?? " ??????######## | | ?????????# #???# # """ " ??????#""""""" | | ?????????# #???# + "!"""???????#"" """ | | ?????????##########???# # """""???????#"" " | | ??????????????#""#???? s #?? ??????# " " | | ??? #########T"#### c[ #???? #?????# | | ??? s ?????? #?????# | | ?? %c ????????#?????#####+## | | ?? * ???????????????# | | ?? 7 ?????????????## | | ?????####+######/######m #????????????#" | | ???????????????# ##????????????# | | ???????????????# #?############ ## | | ??????!????????# #??# #" #? | | ???????????????# """ """ [#??# ## #? | | ???????????????# """S""" #??# "" ## ## | | ???????????????# #??# """## ## | | ?????????###########+#"" ""##???# T"## % ## | | ?????????# ???# #?"T""#????# ! """## ## | | ?????????#" ??# #???? ????## "" ## ## | | ?????????#"" ??# #???####### ##= ## | | ?????????#"" ?# #???# """ #########+###%! ## | | ?????????#"" ?# #???#""T""# #?# ! % ## | | ?????????#"" # #####"" ""# ### ## | | ?????????#"T # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 50 Energy Generation 31 Energy Capacity 960 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 150 Resistance: TH 20 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 5% | -8/Materials Sml. Storage Unit | 73% | -8/Materials Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Terrabomb Matter Drive Core Regenerator Achievements -------------- Alien Roots Coming In Hot Deadly Force Infodabbler Junior Dev Link The Feds Physics Hates This One Trick Signature Confirmed Tailor-made Tester Uncivil War Watch This! Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed EfficiencyAmuletTether Manual? 0 Play Time 03:24:51 Cumulative 92.5 hours Start 2025.10.24 @ 08:26:57 End 2025.10.24 @ 12:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae3ed67b-5f9c-470f-8648-dd32ee142a8f