Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:35:34 Player: NikedNOGsing_in_can't Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (212) 1060 Value Destroyed (6321) 6321 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1459) 1459 TOTAL SCORE: 12280 Bonus ------- High Alert Combat Kills 1376 Follower Combat Kills 258 Friendly Fire -175 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (10) --- Drone Bay (2/2) Heavy Laser Cooled Pulse Rifle Plasma Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Medium Treads Carbon-fiber Leg Advanced Heat Sink Heavy Laser Heavy Ion Cannon Guided EMP Blaster Mace [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 1 . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 211 | 7 7 18 34 46 44 55 Power 36 | 1 3 2 5 3 8 14 Engine 23 | 1 2 2 1 1 3 13 Core 13 | . 1 . 4 2 5 1 Reactor . | . . . . . . . Propulsion 59 | 2 2 6 6 14 19 10 Treads 10 | . . . . 1 8 1 Leg 46 | 2 2 6 6 12 9 9 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 31 | 2 . 3 6 3 8 9 Device 14 | 1 . . 1 3 5 4 Storage 4 | 1 . . 1 . . 2 Processor 12 | . . 3 4 . 3 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 85 | 2 2 7 17 26 9 22 Energy Gun 36 | 1 2 . 10 15 1 7 Energy Cannon 14 | . . 3 4 . 3 4 Ballistic Gun 13 | 1 . 2 . 2 1 7 Ballistic Cannon 5 | . . 2 1 . 2 . Launcher 9 | . . . 1 6 . 2 Special Weapon . | . . . . . . . Impact Weapon 8 | . . . 1 3 2 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 2 3 6 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 12 | . . . . . . 12 Parts Lost 43 | . . 1 4 3 6 29 Power 11 | . . . . 1 1 9 Propulsion 11 | . . . 1 2 3 5 Utility 9 | . . 1 2 . 1 5 Weapon 12 | . . . 1 . 1 10 Highest Loss Streak 9 | . . 1 2 3 4 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 86 94 94 98 84 Engine 5 | . 11 11 . . 3 9 Core 6 | . 2 . 8 9 10 1 Treads 2 | . . . . . 5 . Leg 20 | . 28 33 26 24 14 17 Device 8 | . 14 6 5 7 9 7 Storage 8 | . 14 11 9 9 7 5 Processor 17 | . . 3 17 18 20 21 Energy Gun 10 | . 14 2 10 22 11 3 Energy Cannon 3 | . . 8 10 . 2 3 Ballistic Gun 3 | . 14 . 2 1 3 3 Ballistic Cannon 3 | . . 10 . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 57 | 12 15 21 32 31 47 57 Greatest Support 68 | 20 20 30 35 40 68 63 Greatest Overweight (x) 7 | . . . 2 1 7 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 9 Most Carried 10 | 4 7 8 10 10 10 10 Average Carried 8 | 1 4 7 8 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 2 5 8 10 10 10 10 Class Distribution -------------------- 69% | Scavenger-Gunner 12% | Mutant 12% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 4375 | 333 205 288 508 660 1117 1264 Remotely . | . . . . . . . Salvage Created 9124 | 193 758 597 825 1581 1820 3350 Parts 447 | 15 45 29 38 82 92 146 Haulers Intercepted 13 | . 1 1 2 5 2 2 Recyclers Shooed 13 | . 2 . 2 1 . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 124 | . 11 11 8 24 22 48 Melee 2 | . . . 1 . . 1 Guns 59 | . 11 . 3 21 10 14 Cannons 55 | . . 11 4 . 12 28 AOE 6 | . . . . 3 . 3 Classes Destroyed 17 | 3 5 2 2 1 2 2 Worker 18 | 2 3 . 3 2 4 4 Builder 14 | . . . 1 3 7 3 Tunneler 4 | 4 . . . . . . Hauler 13 | . 1 1 2 5 2 2 Recycler 23 | 1 3 1 4 3 7 4 Mechanic 3 | . . . . . 2 1 Operator 3 | . 2 1 . . . . Watcher 12 | . 1 2 1 2 3 3 Swarmer 16 | . 3 . . 3 3 7 Saboteur 1 | . . . . . . 1 Grunt 68 | . 8 7 4 16 7 26 Brawler 4 | . . 1 2 . . 1 Duelist 5 | . . . . 1 1 3 Sentry 18 | . . 3 1 5 3 6 Specialist 2 | . . . . . . 2 Hunter 6 | . . . 1 . 5 . Programmer 5 | . . . . . 3 2 Best Kill Streak 13 | 3 8 3 3 6 10 13 Combat Bots Only 8 | . 4 3 2 5 4 8 Max Kills in Single Turn 3 | 1 1 1 2 3 2 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . 3 . 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 889 | . 38 29 53 64 150 555 Missed 295 | . 14 3 14 19 52 193 Damage Taken 9443 | . 257 326 596 1027 1555 5682 Core 1595 | . 61 45 149 233 253 854 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 188 | . . 39 55 94 . . Core Remaining (%) 71 | 100 75 88 . 30 63 . Volleys Fired 462 | 21 55 33 40 72 103 138 Largest 3 | 2 2 2 3 3 3 3 Hottest 225 | 60 60 107 225 205 201 199 Shots Fired 1104 | 42 110 66 90 150 302 344 Gun 689 | 42 110 . 33 143 201 160 Cannon 403 | . . 66 57 . 101 179 Launcher 12 | . . . . 7 . 5 Special . | . . . . . . . Kinetic 415 | 21 55 33 18 17 110 161 Thermal 677 | 21 55 33 72 126 192 178 Explosive 3 | . . . . 3 . . Electromagnetic 9 | . . . . 4 . 5 Robot Hit Streak 24 | 6 12 7 16 24 13 17 Robot Miss Streak 8 | 3 5 3 4 8 8 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 2 . . 3 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 698 | 23 73 39 64 105 162 232 Core Hits 419 | 8 37 16 27 122 94 115 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 26 | . . 2 . 2 9 13 Burn 13 | . . . . 1 8 4 Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . . . 2 Blast 7 | . . 2 . . 1 4 Smash 3 | . . . . 1 . 2 Melee Attacks 26 | . . . 3 8 7 8 Impact 26 | . . . 3 8 7 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 1 . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16173 | 267 807 827 1423 2846 3720 6283 Guns 8390 | 267 807 . 454 2262 2349 2251 Cannons 6191 | . . 827 907 . 1371 3086 Explosions 1120 | . . . . 516 . 604 Melee 472 | . . . 62 68 . 342 Ramming . | . . . . . . . Kinetic 4971 | 139 356 418 243 107 1316 2392 Thermal 9657 | 128 451 409 1118 2155 2404 2992 Explosive 666 | . . . . 390 . 276 Electromagnetic 407 | . . . . 126 . 281 Impact 472 | . . . 62 68 . 342 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . 7 14 2 19 Average Corruption 5 | . . . 6 9 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 131 | . . . 25 53 15 38 Message Errors 28 | . . . 5 11 4 8 Matter Fused 35 | . . . 6 13 5 11 Heat Flow Errors 21 | . . . 4 5 4 8 Energy Discharges 12 | . . . 3 8 . 1 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 14 | . . . 3 8 1 2 Data Loss (major) 5 | . . . 1 3 . 1 Misfires 1 | . . . 1 . . . Alerts 3 | . . . . 2 . 1 Misdirections 4 | . . . . 1 . 3 Weapon Failures 7 | . . . 1 2 1 3 Overload Shots . | . . . . . . . Overflow Damage 343 | . . . 17 68 33 225 Projectiles 93 | . . . 17 . 33 43 Explosions 57 | . . . . . . 57 Melee 193 | . . . . 68 . 125 Knockbacks 28 | . . 3 . 1 8 16 Impact 4 | . . . . 1 . 3 Kinetic 23 | . . 3 . . 8 12 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 353 | . . . . 23 85 245 Shots 8 | . . . . 1 1 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 678 | . 78 231 573 385 678 283 Average Temperature 115 | . 28 72 152 121 145 87 Received Heat Transfer 2184 | . 105 135 297 315 210 1122 Effects 45 | . . . 15 4 25 1 Shutdowns 15 | . . . 3 1 11 . Energy Bleed 4 | . . . 1 . 2 1 Interference 7 | . . . 2 2 3 . Matter Decay 3 | . . . 1 . 2 . Short Circuit 4 | . . . 3 . 1 . Damage (minor) 6 | . . . 1 1 4 . Damage (major) 6 | . . . 4 . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 9 | . . . . 3 . 6 Impact Corruptions 6 | . . . . 2 . 4 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 22 | . 1 . 2 5 6 8 Heat Transferred 15959 | 300 1025 740 1789 2819 4204 5082 Parts Sabotaged 6 | . . . . . . 6 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 1280 | 35 314 244 295 555 856 1280 Initial 406 | . 22 75 102 36 202 406 Average 381 | 17 194 151 173 290 261 916 Maximum Alert Level 4 | . 1 1 1 2 3 4 Low Security (%) 37 | 100 52 69 59 31 42 . Level 1 24 | . 47 30 40 28 30 . Level 2 20 | . . . . 40 25 25 Level 3 8 | . . . . . 2 36 Level 4 8 | . . . . . . 38 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 32 | . 2 2 1 7 6 14 Investigation 10 | . . 1 1 2 2 4 Extermination 5 | . . . . . 3 2 Reinforcement 6 | . 2 1 . 1 1 1 Assault 3 | . . . . . . 3 Garrison 8 | . . . . 4 . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 7 | . 1 1 1 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 179 | . 16 14 10 35 35 69 Peak Tracking Total 7 | . 3 3 4 5 4 7 Tactical Retreats 8 | . . 1 1 . 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 27 | . . . 2 2 15 8 Max in Single Turn 7 | . . . 1 1 7 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 29 | . 2 4 2 7 9 5 Terminals 11 | . 1 2 1 4 2 1 Fabricators 4 | . . . . . 2 2 Repair Stations 4 | . . 1 1 1 1 . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers 4 | . . 1 . . 2 1 Garrison Access 3 | . . . . 1 1 1 Total Hacks 89 | . 13 9 9 21 24 13 Successful 53 | . 5 8 7 11 14 8 Failed 36 | . 8 1 2 10 10 5 Catastrophic 4 | . . . . 1 2 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 34 | . 11 2 5 9 6 1 Fabricators 9 | . . . . . 2 7 Repair Stations 15 | . . 3 4 6 2 . Recycling Units 8 | . 2 . . 4 2 . Scanalyzers 18 | . . 4 . . 10 4 Garrison Access 5 | . . . . 2 2 1 Terminal Hacks 18 | . 4 2 3 6 2 1 Record 5 | . 1 1 3 . . . Part Schematic 1 | . . . . . 1 . Open Door 3 | . . . . 3 . . Open DSF 2 | . . . . . 1 1 Level Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . Fabricator Hacks 4 | . . . . . 1 3 Network Status 1 | . . . . . 1 . Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . . 2 4 3 1 . Scan Component 6 | . . 1 2 2 1 . Repair 4 | . . 1 2 1 . . Recycling Unit Hacks 4 | . 1 . . 2 1 . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 3 | . 1 . . 1 1 . Scanalyzer 16 | . . 4 . . 9 3 Insert Component 8 | . . 2 . . 4 2 Analyze 8 | . . 2 . . 5 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 1 4 2 5 8 4 Full Trace Events 8 | . . 1 1 2 1 3 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 2 . . 5 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 4 | . . 1 2 1 . . Time 231 | . . 38 140 53 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 24 | . 9 . . 5 10 . Parts Scanalyzed 8 | . . 2 . . 4 2 Part Schematics Acquired 7 | . . 2 . . 4 1 Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 7 | . . . . 7 . . Largest Group 7 | . . . . 7 . . Highest-Rated Group 125 | . . . . 125 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders 10 | . . . . 2 8 . FOLLOW 4 | . . . . 1 3 . AID 1 | . . . . 1 . . EXPLORE 4 | . . . . . 4 . RETURN 1 | . . . . . 1 . Ally Attacks 55 | . . . . 55 . . Total Damage 585 | . . . . 585 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . 3 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 8731 | 191 539 691 877 1322 3212 1899 Spaces Moved 4137 | 101 288 393 458 659 1317 921 Core 20 | 12 . . . . 4 4 Treads 424 | . . . . . 419 5 Legs 3620 | 89 288 393 458 659 821 912 Wheels 73 | . . . . . 73 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 100 Average Speed 140 | 111 120 120 120 122 176 131 Slowest Speed 400 | 120 120 120 260 190 400 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 34 | 5 49 27 25 88 33 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . 1 1 . Terrain Destroyed 196 | . . 1 8 38 88 61 Melee 2 | . . . . 1 1 . Projectile 46 | . . 1 8 . 14 23 AOE 148 | . . . . 37 73 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 6105 | 137 370 548 695 1043 1981 1331 Wait 1028 | . 10 69 132 203 454 160 Move 4131 | 100 287 392 457 658 1316 921 Hop . | . . . . . . . Pick Up 135 | 9 7 18 14 24 28 35 Fast Attach 32 | . . 5 9 7 5 6 Attach 79 | 7 . 2 4 19 14 33 Detach 10 | . . . . 6 1 3 Swap 100 | . 7 11 21 20 25 16 Drop 102 | . 4 18 15 26 28 11 Fire 462 | 21 55 33 40 72 103 138 Melee 26 | . . . 3 8 7 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 192 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 483 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Repaired Lgt. Nuclear Core 1422 | -9/Materials | Entered another Materials area 1422 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1668 | -8/Materials | Discovered new exit (range 17) 1835 | -8/Materials | Repaired Broken Adv. Beam Cannon 1913 | -8/Materials | Repaired Broken Adv. Beam Rifle 2130 | -8/Materials | Build established: Scavenger-Gunner 2299 | -8/Materials | Entered Storage 2433 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2594 | -8/Storage | Lost 3 allies 2803 | -8/Storage | Garrison activated, responded to threat 2880 | -8/Storage | Lost 3 allies 2913 | -8/Storage | Garrison activated, responded to threat 3098 | -8/Storage | Crushed by falling debris 3098 | -8/Storage | System corruption reached 10% 3124 | -8/Storage | Core integrity fell below 50% 3152 | -8/Storage | Lost 3 parts (1p2n) 3241 | -8/Storage | Repaired Broken Carbon-fiber Leg 3553 | -8/Storage | Discovered new exit (range 16) 3621 | -8/Storage | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5339 | -7/Factory | Lost 4 parts (2n1u1w) 6587 | -7/Factory | Discovered new exit (range 11) 6833 | -7/Factory | Entered another Factory area 6833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7221 | -6/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 7495 | -6/Factory | Garrison activated, responded to threat 7533 | -6/Factory | First assault squad dispatched 7557 | -6/Factory | Destroyed 8 combat bots 7598 | -6/Factory | Lost 8 parts (3p1u4w) 7688 | -6/Factory | Garrison activated, responded to threat 8113 | -6/Factory | Core integrity fell below 50% 8113 | -6/Factory | System corruption reached 10% 8162 | -6/Factory | Lost 8 parts (2p2n1u3w) 8716 | -6/Factory | Core integrity fell below 20% 8732 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08716_ U-05 Engineer builds a Wall. 08717_ System corrupted: Component data lost. 08717_ U-05 Engineer builds a Wall. 08718_ Penetrated by Slug. 08720_ U-05 Engineer builds a Wall. 08721_ Penetrated by Slug. 08722_ The unstable cave ceiling collapses. 08722_ U-05 Engineer lays Concrete. 08724_ Penetrated by Slug. 08724_ Phase Cannon destroyed. 08725_ U-05 Engineer lays Concrete. 08725_ Penetrated by Slug. 08726_ U-05 Engineer lays Concrete. 08727_ Slug penetrates Wall. 08729_ Penetrated by Slug. 08729_ Enh. Autogun destroyed. 08730_ U-05 Engineer lays Concrete. 08730_ U-05 Engineer builds a Wall. 08731_ U-05 Engineer lays Concrete. 08732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ""????????? | | ????????????????????????????#######??? ?????????? | | ??????????????????????????####### ### """"??????? | | ??????????????????????????# ! " ?????? | | ?????????????????????????## ! # """"""""??? | | ?????????????????######### # # ?? | | ?????????????? # ;h# # """"""""" | | ???????????? # ![@h/ R %u # # | | ???????????# # ==###! = # | | ???????????# # /%## ##/## ## | | +#####??#??# # # +%! / | | ?# # # # | | ## # # # | | "" """ ## # # # """ """ """ """ ? | | "" """ ## # # # """ """ """ ????? | | "" """ ## # ###### """ """ """?????? | | "" "" ## # #????# ??????? | | "" "" ## # #???? [[/ """?????? | | ## # #??? ! [// ""??????? | | ! ## # #?? [// ""??????? | | ## + #? ??????? | | ## # #?? ??????? | | ## # #? #####+#####???????? | | #+########## ######### ??????????????????? | | ^ ??????????????????? | | ^^ ??????????????????? | | ??????????????????? | | % ???????????????????? | | ???????????????????? | | ## #####+#############+######????????????????????? | | ?# # #???????????????????????????????????? | | ?# # """ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Please Form A Line Challenges ------------ None Game ------ Seed GodCommPlatform Manual? 0 Play Time 02:21:51 Cumulative 13.7 hours Start 2024.04.04 @ 19:39:55 End 2024.04.05 @ 14:35:34 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed8a144c-17fa-44a9-b403-7104b663ea02