Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 14:05:01 Player: Boris Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (312) 1560 Value Destroyed (12145) 12145 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (3323) 3323 TOTAL SCORE: 25288 Bonus ------- High Alert Combat Kills 767 Follower Combat Kills 367 Aligned with FarCom 300 Met Data Miner 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1200 Friendly Fire -1111 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Large Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter Experimental Core Analyzer Assembled Alloy Armor Light Regenerative Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Zionite Biocell Matter Compressor Experimental Cloaking Device Thermal Barrier Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Long-range Proton Cannon Latent Energy Streamer Mini Smartbomb Launcher Molecular Deconstructor [Rating: 148] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Advanced Treads Treads Advanced Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 2 . . . . 2 . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 280 | 3 11 11 . 11 33 3 27 26 3 29 47 7 7 11 30 6 3 3 1 8 . Power 12 | . 2 2 . 1 1 . . . . 1 4 . . . 1 . . . . . . Engine 11 | . 2 2 . 1 1 . . . . 1 3 . . . 1 . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 1 . 1 6 . 1 1 . 4 5 . . . 2 . . . . . . Treads 23 | 2 1 1 . 1 6 . 1 1 . 3 5 . . . 2 . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 83 | . 2 2 . 3 6 3 4 4 . 6 12 3 1 6 16 3 3 1 1 7 . Device 38 | . 1 . . 1 3 . 3 1 . 3 2 2 1 5 6 2 1 1 1 5 . Storage 8 | . 1 1 . 2 1 . . . . . 1 . . . 1 . 1 . . . . Processor 6 | . . 1 . . . 3 . . . . 1 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 31 | . . . . . 2 . 1 3 . 3 8 1 . 1 9 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 1 6 6 . 6 20 . 22 21 3 18 26 4 6 5 11 3 . 2 . 1 . Energy Gun 10 | . 3 3 . 2 1 . . . . . . . . . . . . . . 1 . Energy Cannon 8 | . . . . . . . 3 1 . . 2 1 . . 1 . . . . . . Ballistic Gun 68 | 1 1 . . 2 11 . 6 10 3 9 14 2 3 2 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 67 | . 2 1 . 2 8 . 11 10 . 9 9 1 3 2 4 3 . 2 . . . Special Weapon 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 3 . 3 1 . 2 1 . . 2 4 . . . . 5 . Parts Lost 22 | . . . . 2 . . 1 . . 3 3 . . 1 1 3 1 . . 7 . Power 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . Propulsion 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . Utility 11 | . . . . . . . 1 . . 2 1 . . 1 . 1 1 . . 4 . Weapon 5 | . . . . 2 . . . . . . . . . . 1 . . . . 2 . Highest Loss Streak 4 | . . . . 2 . . 1 . . 2 1 . . 1 1 1 1 . . 4 . Average Slot Usage (%) 94 | . 94 97 100 99 89 86 91 99 80 99 99 100 100 99 95 90 86 87 87 86 . Engine 6 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 6 3 . . . . . Treads 12 | . 28 28 28 28 17 15 15 14 14 13 12 12 12 12 12 10 . . . . . Leg 2 | . . . . . . . . . . . . . . . . 1 11 11 11 10 . Device 14 | . 8 . . 1 9 7 14 14 14 14 13 20 18 16 16 25 22 22 22 19 . Storage 16 | . 14 14 14 26 18 15 15 14 14 14 17 18 18 18 18 18 15 16 16 15 . Processor 5 | . . 12 14 . . 9 7 7 7 7 6 6 6 6 6 6 5 5 5 7 . Protection 12 | . . . . . 8 7 6 14 21 20 23 16 18 18 16 5 10 11 11 10 . Energy Gun 2 | . 14 26 28 16 2 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 7 15 15 15 15 15 . Ballistic Gun 11 | . 12 . . 10 22 23 12 19 2 19 17 17 17 16 8 . . . . . . Launcher 1 | . . . . . 1 . 9 3 . 1 . . . . 1 2 . . . . . Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . 18 25 Heaviest Build 162 | 11 18 41 41 55 106 97 108 107 97 113 143 127 140 135 150 127 162 146 146 149 . Greatest Support 70 | 40 40 42 42 42 44 44 50 50 45 45 50 50 50 50 58 58 70 70 70 70 3 Greatest Overweight (x) 34 | . . . . 1 2 2 2 2 2 34 3 2 2 2 3 3 3 2 2 2 . Average Overweight (x) 1 | . . . . . 1 2 1 1 1 2 2 2 2 2 2 2 2 1 1 1 . Largest Inventory Capacity 26 | 6 8 12 12 16 20 20 20 20 20 20 26 26 26 26 26 20 20 18 18 18 4 Average Capacity 20 | 6 7 11 12 15 17 20 20 20 20 20 25 26 26 26 24 20 18 18 18 17 4 Most Carried 26 | 6 8 11 12 16 20 20 20 20 19 20 26 26 26 26 26 20 20 18 18 18 4 Average Carried 19 | 4 5 10 11 14 16 19 19 19 19 19 24 26 25 25 24 18 18 16 17 17 4 Final Capacity 26 | 6 8 12 12 16 20 20 20 20 20 20 26 26 26 26 20 20 18 18 18 4 4 Final Carried 26 | 2 8 11 12 16 20 19 20 19 19 19 26 26 26 26 20 18 18 17 17 4 4 Class Distribution -------------------- 38% | Hauler-Tank 15% | Golem 13% | Hauler-Skirmisher 9% | Hauler-Golem 9% | Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Tank | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Matter Collected 7691 | 224 356 150 . 144 1056 75 629 616 . 736 1775 136 120 152 674 406 88 223 86 45 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13115 | . 448 286 . 151 2532 96 1062 419 . 1212 2067 101 115 622 703 1200 795 483 279 544 . Parts 672 | . 39 23 . 17 135 6 52 24 . 37 103 4 12 40 20 65 40 18 18 19 . Haulers Intercepted 9 | . 2 . . . 4 . 1 . . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 270 | . . . . . . . 22 13 . 24 . 3 11 . . 58 . 16 18 105 . Prevented 70 | . . . . . . . 17 6 . 21 . . 5 . . . . . . 21 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 261 | . 15 10 . 8 45 1 19 12 . 16 36 5 4 6 13 34 9 13 7 8 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guns 89 | . 9 7 . 4 27 1 5 5 . 1 22 1 . 2 5 . . . . . . Cannons 49 | . . . . . . . . . . . 1 . . . . 19 9 5 7 8 . AOE 99 | . 6 3 . 4 16 . 12 7 . 8 10 4 3 . 3 15 . 8 . . . Classes Destroyed 25 | . 5 1 . 1 6 . 4 1 . . 1 . . 1 3 . . . . 2 . Worker 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Builder 6 | . . . . . 3 . . . . . 2 . . . . . 1 . . . . Tunneler 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . Hauler 9 | . 2 . . . 4 . 1 . . . 1 . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . Watcher 8 | . 1 . . . 2 1 . . . . . . . . . . 4 . . . . Swarmer 74 | . 9 6 . 6 8 . 4 9 . . 3 4 3 . . 15 . 3 4 . . Grunt 98 | . 6 4 . . 26 . 7 . . 11 19 1 . . . 15 . 6 . 3 . Brawler 8 | . . . . . 2 . . . . 3 1 . . . . 1 . . . 1 . Duelist 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . Sentry 23 | . . . . 2 8 1 . 1 . . 6 . . . . 1 3 1 . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 2 1 . . 2 . 1 . . . . 1 1 2 . Programmer 17 | . . . . . . . 1 . . . 4 . . . . 2 6 2 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite 10 | . . . . . . . . . . . . . . 10 . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mutant 6 | . . . . . . . . 1 . . . . . 5 . . . . . . . Best Kill Streak 8 | . 7 4 . 4 8 1 5 4 . 6 7 4 3 7 6 5 2 5 4 3 . Combat Bots Only 6 | . 6 3 . 4 5 1 5 4 . 6 5 4 3 5 6 5 2 5 4 3 . Max Kills in Single Turn 6 | . 4 2 . 2 6 1 4 4 . 3 5 4 3 2 3 3 2 4 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . Exploded 4 | . 3 1 . 2 4 . 4 4 . 2 4 4 3 . 3 3 . 4 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Damage Taken 11162 | . 269 322 . 215 990 12 520 500 . 489 1982 91 52 328 593 934 639 382 470 1955 419 Core 1655 | . 37 81 . 8 28 . . 31 . 84 273 . . . 70 30 76 62 13 443 419 Absorbed by Shields 12 | . . . . . . . . . . . 12 . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 49 94 . . . . 83 . . . . . 56 . . . . . Volleys Fired 527 | . 28 24 . 17 75 5 50 30 . 21 103 8 4 27 27 39 28 12 11 18 . Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 2 3 3 3 3 3 3 3 . Hottest 205 | . 70 100 . 105 144 75 108 108 . 108 205 90 72 75 130 75 75 80 75 75 . Shots Fired 1302 | . 53 42 . 23 217 15 99 90 . 59 296 16 6 74 53 80 81 21 34 43 . Gun 857 | . 51 36 . 20 197 15 51 69 . 34 279 12 . 69 24 . . . . . . Cannon 288 | . . . . . . . 22 1 . . 4 3 . . 20 65 81 15 34 43 . Launcher 155 | . 2 4 . 3 20 . 26 20 . 25 13 1 6 5 9 15 . 6 . . . Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 772 | . 27 . . 3 189 15 51 69 . 34 279 12 . 69 24 . . . . . . Thermal 320 | . 24 2 . 10 8 . 21 1 . . 4 3 . . 9 65 81 15 34 43 . Explosive 36 | . 2 4 . 3 3 . . . . . . 1 2 . . 15 . 6 . . . Electromagnetic 174 | . . 36 . 7 17 . 27 20 . 25 13 . 4 5 20 . . . . . . Robot Hit Streak 29 | . 22 13 . 6 29 4 7 18 . 8 26 9 . 27 6 18 18 10 7 8 . Robot Miss Streak 5 | . 1 2 . 2 2 3 3 5 . 4 5 1 . 3 5 1 3 . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . 6 . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . Shots Hit Robots 782 | . 41 22 . 16 144 9 46 42 . 37 197 12 . 47 26 45 47 10 18 23 . Core Hits 499 | . 27 17 . 12 91 5 32 19 . 32 92 7 4 22 24 47 22 20 8 16 2 Critical Hits 6 | . . . . . 1 . . . . 2 2 . . 1 . . . . . . . Critical Kills 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . Melee Attacks 49 | . . . . . . . 1 . . . 1 . . 40 7 . . . . . . Impact 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . 40 1 . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30830 | . 857 671 . 392 4524 133 1863 1006 . 2438 5489 494 326 1204 1889 3476 2376 1745 751 1188 8 Guns 9674 | . 565 288 . 164 2462 133 625 522 . 476 3280 199 . 731 229 . . . . . . Cannons 6773 | . . . . . . . 26 . . . 97 . . . 82 1833 2349 461 737 1188 . Explosions 13538 | . 284 348 . 211 2043 . 1212 484 . 1956 2077 295 326 473 880 1643 22 1284 . . . Melee 698 | . . . . . . . . . . . . . . . 698 . . . . . . Ramming 147 | . 8 35 . 17 19 . . . . 6 35 . . . . . 5 . 14 . 8 Kinetic 8882 | . 272 . . 14 2401 133 625 522 . 476 3280 199 . 731 229 . . . . . . Thermal 8389 | . 293 77 . 97 238 . 191 194 . 81 363 . . . 287 1833 2349 461 737 1188 . Explosive 5487 | . 284 271 . 211 380 . . . . . 893 295 204 . . 1643 22 1284 . . . Electromagnetic 7227 | . . 288 . 53 1486 . 1047 290 . 1875 918 . 122 473 675 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . . 56 . . . . . . Piercing 642 | . . . . . . . . . . . . . . . 642 . . . . . . Highest Corruption 10 | . . . . . 3 2 8 8 8 10 1 1 . . . . 5 6 8 8 . Average Corruption 4 | . . . . . 2 1 5 8 8 8 1 1 . . . . 3 5 6 8 . Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Effects 285 | . . . . . 13 1 43 60 4 54 10 2 . . . . 36 33 28 1 . Message Errors 75 | . . . . . 4 . 5 13 1 11 5 1 . . . . 13 11 10 1 . Matter Fused 69 | . . . . . 2 . 13 14 1 15 . . . . . . 8 10 6 . . Heat Flow Errors 21 | . . . . . 1 . 8 6 1 3 . . . . . . 1 1 . . . Energy Discharges 28 | . . . . . 1 1 5 5 . 4 2 . . . . . 3 3 4 . . Data Loss (minor) 26 | . . . . . . . 6 7 . 6 . 1 . . . . 2 4 . . . Data Loss (major) 10 | . . . . . . . . 3 1 1 . . . . . . 3 1 1 . . Misfires 11 | . . . . . . . . 5 . 2 . . . . . . 1 1 2 . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . Targeting Errors 36 | . . . . . 4 . 4 6 . 9 3 . . . . . 4 1 5 . . Weapon Failures 8 | . . . . . 1 . 2 1 . 2 . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 816 | . . 65 . . 105 . . 6 . 75 30 . . 11 139 68 73 139 64 41 . Projectiles 224 | . . . . . . . . . . . . . . . . 33 73 13 64 41 . Explosions 453 | . . 65 . . 105 . . 6 . 75 30 . . 11 . 35 . 126 . . . Melee 139 | . . . . . . . . . . . . . . . 139 . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 539 | . . 88 . . 92 . 14 13 . 159 43 . . . 37 71 2 15 2 . 3 Shots 28 | . . 4 . . 4 . 1 1 . 10 2 . . . 2 3 . 1 . . . Rammed 24 | . 3 9 . 2 1 . . . . 1 4 . . . . . 1 . 1 . 2 Targets Rammed 25 | . 3 9 . 2 1 . . . . 1 4 . . . . . 1 . 2 . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 75 186 . 143 148 8 348 272 70 230 268 51 . 176 60 . 134 69 . 17 . Average Temperature 50 | . 24 66 . 57 36 3 87 98 37 44 48 22 . 56 20 . 77 24 . 11 . Received Heat Transfer 2016 | . 72 93 . 45 423 . 36 60 . 183 456 36 . . 135 183 81 81 . 123 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . 2 . 2 . . 7 3 . 1 4 4 . . . . . . Combat Hostiles 23 | . . . . . 2 . 2 . . 7 3 . 1 4 4 . . . . . . Parts Fried 58 | . . 2 . . 11 . 5 1 . 8 9 . 2 6 14 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . 1 1 . 1 2 . Heat Transferred 5921 | . 814 100 . 222 448 . 250 150 . 50 437 . . . 150 900 1200 225 350 625 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . 1 . . 4 . 6 4 . 1 3 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Peak Influence 899 | . 281 176 . 115 858 396 . . . . 899 . . . . . 238 . . . . Initial 389 | . . 51 . . . 389 . . . . 176 . . . . . 168 . . . . Average 271 | . 82 67 . 29 392 316 . . . . 459 . . . . . 101 . . . . Maximum Alert Level 3 | . 1 . . . 3 1 . . . . 3 . . . . . 1 . . . . Low Security (%) 49 | 100 96 100 . 100 38 7 . . . . 1 . . . . . 94 . . . . Level 1 24 | . 3 . . . 18 92 . . . . 42 . . . . . 5 . . . . Level 2 18 | . . . . . 24 . . . . . 44 . . . . . . . . . . Level 3 7 | . . . . . 18 . . . . . 12 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 8 1 . . . . 9 . . . . . 4 . . . . Investigation 7 | . 1 . . . 4 . . . . . 2 . . . . . . . . . . Extermination 7 | . . . . . . 1 . . . . 3 . . . . . 3 . . . . Reinforcement 9 | . 2 . . . 3 . . . . . 3 . . . . . 1 . . . . Assault 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Distress Signals 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Communications Jammed 6 | . . . . . . . . . . . 6 . . . . . . . . . . Distress Signals 6 | . . . . . . . . . . . 6 . . . . . . . . . . Times Spotted 328 | . 23 10 . 9 56 2 15 8 . 25 43 5 4 18 11 36 14 9 7 29 4 Peak Tracking Total 19 | . 5 3 . 5 7 1 5 3 . 7 6 4 3 5 6 5 2 5 4 19 5 Tactical Retreats 22 | . 1 . . 2 6 . 1 . . 1 4 . . 2 1 2 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Traps Triggered 13 | . . . . . 3 3 2 . . . 2 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . 1 . . . . . . . 1 . . . . . 1 . . . 21 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Disabled 44 | . 2 . . 2 6 . 1 1 . . 29 . . . 1 . 2 . . . . Max in Single Turn 15 | . 2 . . 2 2 . 1 1 . . 15 . . . 1 . 1 . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Accessed 60 | . 5 2 2 1 11 1 . . 4 . 14 2 . . . . 9 . . 9 . Terminals 28 | . 4 1 . . 6 1 . . . . 10 1 . . . . 5 . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . Total Hacks 156 | . 18 3 2 1 30 4 . . 26 . 27 5 . . . . 20 . . 20 . Successful 107 | . 12 1 2 1 18 2 . . 26 . 11 3 . . . . 11 . . 20 . Failed 46 | . 5 2 . . 11 2 . . . . 16 1 . . . . 9 . . . . Catastrophic 16 | . 1 . . . 4 . . . . . 9 . . . . . 2 . . . . Database Lockouts 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . Manual 65 | . 13 . 1 . 16 3 1 . . . 15 5 . 4 . . 6 . . 1 . Terminals 77 | . 17 2 . . 20 4 . . . . 19 4 . . . . 11 . . . . Fabricators 5 | . . . . . . . . . . . 3 . . . . . 2 . . . . Repair Stations 9 | . . . . . 5 . . . . . 2 . . . . . 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . 3 . . . . Garrison Access 7 | . . . . . 2 . . . . . 3 . . . . . 2 . . . . Terminal Hacks 74 | . 6 1 2 1 8 1 . . 26 . 3 2 . . . . 4 . . 20 . Record 26 | . . . 1 . . . . . 11 . . . . . . . . . . 14 . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 1 . . . . 1 1 . . . . 1 . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . Open Door 5 | . . 1 . 1 . . . . . . . 1 . . . . . . . 2 . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 4 . . . . . 2 . . . . . 1 . . . . Scan Component 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . Repair 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Unauthorized Hacks 14 | . 6 . . . 3 1 . . . . 2 1 . . . . 1 . . . . Terminals 12 | . 5 . . . 2 1 . . . . 2 1 . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . 2 1 . . . . 2 . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . Used 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 35 | . 4 1 . . 9 1 . . . . 12 . . . . . 8 . . . . Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 7 . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Matter 603 | . . . . . . . . . . . 285 . . . . . 318 . . . . Time 219 | . . . . . . . . . . . 50 . . . . . 169 . . . . Total Part Build Rating 11 | . . . . . . . . . . . 5 . . . . . 6 . . . . Parts Repaired 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Time 87 | . . . . . 57 . . . . . 30 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total Allies 8 | . . . . 3 . . . 4 . 1 . . . . . . . . . . . Largest Group 5 | . . . . 3 3 . . 4 4 5 . . . . . . . . . . . Highest-Rated Group 212 | . . . . 40 40 . . 118 118 212 . . . . . . . . . . . Highest-Rated Ally 94 | . . . . 16 16 . . 31 31 94 . . . . . . . . . . . Total Orders 8 | . . . . 2 . . . . . . . . 3 3 . . . . . . . ROAM 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . . . . . RETURN 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . . Ally Attacks 100 | . . . . . 12 . . . . 88 . . . . . . . . . . . Total Damage 2336 | . . . . . 89 . . . . 2247 . . . . . . . . . . . Kills 10 | . . . . . 1 . . . . 9 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Robot Analysis Total 8 | . 2 . . . 2 1 . . . . 1 1 . . . . 1 . . . . Derelict Logs Recovered 19 | . . . . 3 . . 3 1 . 2 . 2 2 2 . 1 . 2 1 . . Drone Launches 23 | . . . . 1 . . . . . . . . 3 19 . . . . . . . Drone Recoveries 22 | . . . . 1 . . . . . . . . 2 19 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Turns Passed 29023 | 6 832 1034 637 1065 1949 780 1886 1773 149 1453 3658 1020 1305 2125 2659 1468 1916 1017 955 1311 25 Spaces Moved 13262 | 1 441 602 419 558 836 412 901 808 83 660 1395 483 622 947 1188 477 737 508 458 680 46 Core 85 | . . . . . . . . . . 2 . . . . . . . . . 37 46 Treads 10822 | 1 441 602 419 558 836 412 901 808 83 658 1395 483 622 947 1188 468 . . . . . Legs 2355 | . . . . . . . . . . . . . . . . 9 737 508 458 643 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 152 152 152 165 185 165 172 172 192 205 205 205 205 205 205 170 170 170 50 50 Average Speed 190 | 160 160 153 152 171 177 185 178 180 173 202 220 205 205 205 206 206 190 189 189 180 50 Slowest Speed 1750 | 160 160 160 152 172 185 185 192 192 192 1750 225 205 205 205 225 220 210 190 190 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 64 80 77 90 82 12 78 89 69 75 35 71 87 89 79 55 26 72 66 96 10 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 10 | . 1 . 1 2 . . 1 . 1 . . 1 . 2 . 1 . . . . . Known Exits Taken 17 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 2 . . 6 3 . 3 . 2 2 4 . 1 . . 2 . . Spaces Dug 72 | . . 10 . . . . 7 1 . . 1 3 14 . 9 22 1 . . 4 . Terrain Destroyed 736 | . 11 49 . 28 34 . 16 9 . 2 83 22 33 . 16 257 52 90 20 14 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Projectile 115 | . . . . . . . 8 1 . . 1 3 . . 9 26 27 6 20 14 . AOE 620 | . 11 49 . 28 34 . 8 8 . 2 81 19 33 . 7 231 25 84 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total 16218 | 7 514 662 419 643 1213 426 1105 1075 88 737 1861 505 643 1040 1351 888 1196 540 520 737 48 Wait 1679 | . 10 7 . 40 219 . 109 141 . 14 264 2 9 5 48 360 393 16 42 . . Move 13241 | . 440 601 418 557 835 411 900 807 82 659 1394 482 621 946 1187 476 736 507 457 679 46 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 11 5 1 8 22 2 7 3 . 3 20 2 1 5 12 2 11 . 1 3 . Fast Attach 62 | . 3 1 . 3 8 2 5 4 3 7 11 . . 1 6 . 2 . . 6 . Attach 27 | 2 1 1 . 2 3 1 3 2 . 1 4 . . 3 2 . 1 . . 1 . Detach 42 | . . . . 1 1 1 2 . . 1 3 . . 1 5 2 8 2 4 11 . Swap 192 | 1 7 9 . 6 22 . 19 21 . 21 32 7 7 7 22 6 . 3 1 1 . Drop 182 | 4 11 5 . 7 27 2 9 5 3 9 23 2 1 5 35 3 11 . 2 18 . Fire 527 | . 28 24 . 17 75 5 50 30 . 21 103 8 4 27 27 39 28 12 11 18 . Melee 49 | . . . . . . . 1 . . . 1 . . 40 7 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Crush 20 | . 3 9 . 2 1 . . . . 1 4 . . . . . . . . . . Escape Stasis 9 | . . . . . . 2 . . . . 2 . . . . . 5 . . . . Rewire 64 | . . . . . . . . 62 . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Central database locked down 117 | -10/Materials | Discovered new exit (range 15) 154 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Discovered new exit (range 9) 839 | -10/Materials | Entered Mines 967 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1429 | -10/Mines | Excavation squad dispatched 1429 | -10/Mines | A large section of the Mines collapsed 1679 | -10/Mines | Excavation squad dispatched 1790 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -10/Mines | Discovered new exit (range 5) 1872 | -10/Mines | Identified exit to Exiles 1873 | -10/Mines | Entered Exiles 1910 | -10/Exiles | Met 8R-AWN 1936 | -10/Exiles | Met EX-HEX 1997 | -10/Exiles | Met EX-DEC 2004 | -10/Exiles | Learned location of Zion (-6) 2064 | -10/Exiles | Visited The Gauntlet 2228 | -10/Exiles | Discovered new exit (range 14) 2302 | -10/Exiles | Met EX-BIN 2323 | -10/Exiles | Aligned with FarCom system 2325 | -10/Exiles | Given EX-Vault access code 2361 | -10/Exiles | Opened EX-Vault 2369 | -10/Exiles | Found Latent Energy Streamer 2399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2508 | -10/Exiles | Identified exit to Mines 2510 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2510 | -10/Exiles | Entered Mines 2516 | -9/Mines | Found the Drone Emporium 2523 | -9/Mines | Found Prototype Device 2523 | -9/Mines | Identified Sensor Drone Bay 2576 | -9/Mines | Discovered new exit (range 6) 2741 | -9/Mines | Core integrity fell below 50% 2813 | -9/Mines | Learned 2 Materials zone layouts 2867 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3070 | -9/Mines | Learned location of Storage (-7) 3076 | -9/Mines | Build established: Scavenger-Mutant 3349 | -9/Mines | Discovered new exit (range 8) 3478 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3575 | -9/Mines | Entered Materials 3575 | -8/Materials | Accompanied by 3 allies 3575 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3576 | -8/Materials | Identified exit to Factory 3729 | -8/Materials | Central database locked down 3802 | -8/Materials | Repaired Adv. Treads 4125 | -8/Materials | Build established: Skirmisher 4480 | -8/Materials | Repaired Hvy. Armor Plating 4775 | -8/Materials | First assault squad dispatched 4842 | -8/Materials | Build established: Hauler-Skirmisher 5267 | -8/Materials | Discovered exit to Factory (range 14) 5524 | -8/Materials | Entered Factory 5524 | -7/Factory | Evolved 2 slots: Utility x2 5978 | -7/Factory | Discovered new exit (range 5) 6065 | -7/Factory | Identified exit to Lower Caves 6304 | -7/Factory | Entered Lower Caves 6483 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6498 | -7/Lower Caves | Found Prototype Special Weapon 6633 | -7/Lower Caves | Identified Molecular Deconstructor 6650 | -7/Lower Caves | Learned location of 1 exit from Factory 7093 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7196 | -7/Lower Caves | Spotted B-75 Beast 8034 | -7/Lower Caves | Learned Factory terminal intel 8082 | -7/Lower Caves | Discovered new exit (range 10) 8188 | -7/Lower Caves | Identified exit to Lower Caves 8190 | -7/Lower Caves | Entered another Lower Caves area 8311 | -7/Lower Caves | Learned Factory stockpile data 8352 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8371 | -7/Lower Caves | Discovered new exit (range 7) 8383 | -7/Lower Caves | Identified exit to Factory 8419 | -7/Lower Caves | Encountered a Warlord checkpoint 8668 | -7/Lower Caves | Build established: Hauler-Tank 8942 | -7/Lower Caves | Spotted B-75 Beast 9363 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9877 | -7/Lower Caves | Discovered new exit (range 7) 9887 | -7/Lower Caves | Identified exit to Data Miner 9927 | -7/Lower Caves | Found Alien Artifact 9927 | -7/Lower Caves | Identified Core Expander 9927 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9963 | -7/Lower Caves | Entered Data Miner 9963 | -7/Data Miner | Accompanied by 4 allies 9963 | -7/Data Miner | Discovered new exit (range 6) 9971 | -7/Data Miner | Identified exit to Proximity Caves 10000 | -7/Data Miner | Met Data Miner 10035 | -7/Data Miner | Learned location of Section 7 (-2) 10035 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10062 | -7/Data Miner | Received God Mode back door access code from Data Miner 10112 | -7/Data Miner | Entered Proximity Caves 10112 | -6/Proximity Caves | Accompanied by 4 allies 10143 | -6/Proximity Caves | Learned Factory emergency access door positions 10145 | -6/Proximity Caves | Escorted by Enhanced Grunt 10500 | -6/Proximity Caves | Learned Factory garrison access intel 11182 | -6/Proximity Caves | System corruption reached 10% 11258 | -6/Proximity Caves | Found Prototype Device 11258 | -6/Proximity Caves | Identified Exp. Thermal Shield 11534 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11565 | -6/Proximity Caves | Entered Factory 11565 | -6/Factory | Evolved 2 slots: Utility x2 11566 | -6/Factory | Identified exit to Factory 11569 | -6/Factory | Loaded intel: 20 terminal locations 11570 | -6/Factory | Loaded intel: 4 garrison access locations 11989 | -6/Factory | Discovered exit to Factory (range 14) 12265 | -6/Factory | First assault squad dispatched 13874 | -6/Factory | Identified exit to Lower Caves 13981 | -6/Factory | Repaired Enh. Autogun 14409 | -6/Factory | Discovered exit to Factory (range 8) 14615 | -6/Factory | Found Prototype Processor 14615 | -6/Factory | Identified Exp. Terrain Scan Processor 14881 | -6/Factory | Spotted B-75 Beast 15150 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 15223 | -6/Factory | Entered Lower Caves 15528 | -6/Lower Caves | Central database locked down 15580 | -6/Lower Caves | Build established: Hauler-Skirmisher 15902 | -6/Lower Caves | Build established: Hauler-Tank 16098 | -6/Lower Caves | Learned Factory stockpile data 16129 | -6/Lower Caves | Discovered new exit (range 14) 16157 | -6/Lower Caves | Identified exit to Lower Caves 16243 | -6/Lower Caves | Entered another Lower Caves area 16312 | -6/Lower Caves | Encountered a Warlord checkpoint 16319 | -6/Lower Caves | Discovered exit to Factory (range 7) 16643 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17023 | -6/Lower Caves | Build established: Hauler-Mutant 17194 | -6/Lower Caves | Learned Factory garrison access intel 17453 | -6/Lower Caves | Discovered new exit (range 15) 17546 | -6/Lower Caves | Identified exit to Zion 17548 | -6/Lower Caves | Entered Zion 17586 | -6/Zion | Discovered new exit (range 29) 17771 | -6/Zion | Build established: Hauler-Tank 17895 | -6/Zion | Identified exit to Deep Caves 17897 | -6/Zion | Learned 4 Factory zone layouts 18153 | -6/Zion | Found Prototype Device 18502 | -6/Zion | Given the Hacking Drone Bay 18503 | -6/Zion | Found Prototype Device 18504 | -6/Zion | Identified Hacking Drone Bay 18506 | -6/Zion | Identified Phasing AFG 19022 | -6/Zion | Given A8's code to call for help 19348 | -6/Zion | Build established: Hauler-Mutant 19422 | -6/Zion | Attacked by Zionites 19433 | -6/Zion | Destroyed Imprinter 19459 | -6/Zion | Extracted access codes from Imprinter's data core 19637 | -6/Zion | Opened final containment barrier to the Deep Caves 19667 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19673 | -6/Zion | Entered Deep Caves 19734 | -6/Deep Caves | Build established: Hauler-Tank 20041 | -6/Deep Caves | Z-Facility disabled 20085 | -6/Deep Caves | Found Prototype Protection 20085 | -6/Deep Caves | Identified Zio. Weapon Casing 20895 | -6/Deep Caves | Found Prototype Protection 20895 | -6/Deep Caves | Identified Zio. Heavy Carapace 20944 | -6/Deep Caves | Found Zio. Weapon Casing 20947 | -6/Deep Caves | Found Zio. Weapon Casing 21118 | -6/Deep Caves | Discovered new exit (range 9) 21133 | -6/Deep Caves | Identified exit to Proximity Caves 21329 | -6/Deep Caves | Spotted as-56389 21366 | -6/Deep Caves | Destroyed as-56389 21429 | -6/Deep Caves | Exposed GOLEM chamber 21433 | -6/Deep Caves | Found GOLEM Unit 21438 | -6/Deep Caves | Found GOLEM Unit 21444 | -6/Deep Caves | Found GOLEM Unit 21449 | -6/Deep Caves | Found GOLEM Unit 21460 | -6/Deep Caves | Found GOLEM Unit 21711 | -6/Deep Caves | Build established: Hauler-Golem 22332 | -6/Deep Caves | Entered Proximity Caves 22486 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23684 | -5/Proximity Caves | Learned location of Armory (-3) 23800 | -5/Proximity Caves | Entered Factory 23800 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23803 | -5/Factory | Loaded intel: 4 garrison access locations 24660 | -5/Factory | Build established: Golem 24883 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 25050 | -5/Factory | Discovered new exit (range 13) 25081 | -5/Factory | Identified exit to Factory 25638 | -5/Factory | Identified exit to Upper Caves 25638 | -5/Factory | Identified exit to Extension 25716 | -5/Factory | Entered Upper Caves 25760 | -5/Upper Caves | Learned 12 Factory zone layouts 26249 | -5/Upper Caves | Learned Factory stockpile data 26482 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26552 | -5/Upper Caves | Discovered new exit (range 16) 26579 | -5/Upper Caves | Identified exit to Upper Caves 26733 | -5/Upper Caves | Entered another Upper Caves area 26770 | -5/Upper Caves | Discovered exit to Factory (range 4) 27363 | -5/Upper Caves | Learned Factory terminal intel 27516 | -5/Upper Caves | Discovered new exit (range 13) 27537 | -5/Upper Caves | Identified exit to Warlord 27688 | -5/Upper Caves | Entered Warlord 27746 | -5/Warlord | System corruption cleaned by Quarantine Array 28000 | -5/Warlord | Visited the Vortex Lab 28011 | -5/Warlord | Warlord's base attacked by MAIN.C 28020 | -5/Warlord | Found Prototype Energy Gun 28020 | -5/Warlord | Identified Vortex Rail 28113 | -5/Warlord | Learned Testing emergency access door positions 28115 | -5/Warlord | Learned 4 Armory zone layouts 28115 | -5/Warlord | Learned 4 Command zone layouts 28117 | -5/Warlord | Learned Factory fabricator intel 28345 | -5/Warlord | Met Warlord 28361 | -5/Warlord | Warlord forces counterattacked 28368 | -5/Warlord | Opened Warlord's prototype stash 28375 | -5/Warlord | Found Prototype Reactor 28384 | -5/Warlord | Found Prototype Device 28384 | -5/Warlord | Identified Exp. Cloaking Device 28394 | -5/Warlord | Found Prototype Processor 28394 | -5/Warlord | Identified Exp. Core Analyzer 28399 | -5/Warlord | Found Prototype Device 28399 | -5/Warlord | Identified Thermal Barrier 28755 | -5/Warlord | Spotted Striker 28771 | -5/Warlord | Destroyed Striker 28791 | -5/Warlord | Spotted Executioner 28828 | -5/Warlord | Destroyed Executioner 28874 | -5/Warlord | Lost 4 parts (3u1w) 28934 | -5/Warlord | Opened side exit 28955 | -5/Warlord | Spotted Executioner 28972 | -5/Warlord | Spotted Striker 28981 | -5/Warlord | Released all parts (14) 28986 | -5/Warlord | Core integrity fell below 50% 28993 | -5/Warlord | Discovered new exit (range 14) 28999 | -5/Warlord | Entered Proximity Caves 29008 | -4/Proximity Caves | Core integrity fell below 20% 29009 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 29024 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29024 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 28988_ Slug penetrates as-47796. 28989_ as-47796 destroyed. 28993_ EXIT=FOUND [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE 29000_ Slug penetrates H-77 Assassin. 29003_ Penetrated by Slug. 29003_ Slug penetrates Wall. 29003_ Penetrated by Slug. 29003_ Slug penetrates Wall. 29007_ Penetrated by Slug. 29007_ Slug penetrates Wall. 29010_ Penetrated by Slug. 29010_ Slug penetrates Wall. 29010_ Penetrated by Slug. 29010_ Slug penetrates Wall. 29011_ Slammed into H-77 Assassin. 29022_ Slug penetrates Wall. 29024_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | ##?????????????????????????????????? | | ##??????????????????????????????????? | | # ##???????????????????????????????????? | | #### %####??????????????????????????????????? | | ???# % #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ??# ## #??????????????????????????????????? | | # ### #??????????????????????????????????? | | ####### #??????????????????????????????????? | | ## ## ##?????????????????????????????????? | | ###???????????????????????????????? | | # ##??????????????????????????????? | | ## # ###????????????????????????????? | | ?# # #????????????????????????????? | | ?# ###?## ##????????????????????????????? | | ??????## ##?????????????????????????????? | | ????????## #??????????????????????????????? | | ? ???????????# ##?????????????????????????????? | | ?????????????# ##????????????????????????????? | | ?????????????## #????????????????????????????? | | ??????????????## ##???????????????????????????? | | ???????????????## #?###???????????????????????? | | ????????????????# ### #???????????????????????? | | ????????????????# ### #?????????????????? | | ????????? @ #?????????????????? | | ????????# #?????????????????? | | ????????# s Y ##### ??????????????? | | ????????# #????? ### #????????????? | | ????????# $ ##??????###????????????????? | | ????????# #######??????????????????????????? | | ????????########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 10 Armor Coverage 1350 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Thermal Conversion 60 Evasion (%) 50 Core Analysis 15 Recoil Reduction 2 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Lrn. Proton Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed SiegeMissileCleaver Manual? 0 Play Time 03:17:58 Cumulative 81.4 hours Start 2020.10.15 @ 10:16:25 End 2020.10.15 @ 14:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 13 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef86ea01-7b4c-4754-82d1-0e3679fcab00