Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 06:27:11 Player: youngster Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (5922) 5922 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (870) 870 TOTAL SCORE: 15002 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 100 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced System Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Medium Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Battery Advanced Signal Interpreter Improved Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Mapping Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Heavy Proton Cannon HERF Cannon Smartbomb Launcher [Rating: 96] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . . . . . Utility 6 | . . . . . 1 1 1 . . 1 2 . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . Parts Attached 184 | 6 13 5 1 2 14 14 13 10 5 37 6 22 15 6 15 Power 8 | 1 1 . . . . 1 . 1 . 3 . . . 1 . Engine 3 | 1 . . . . . . . 1 . 1 . . . . . Core 4 | . 1 . . . . 1 . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 33 | 2 3 2 . . 4 4 1 1 2 7 1 6 . . . Treads 28 | 2 3 2 . . 4 4 1 1 2 5 1 3 . . . Leg 3 | . . . . . . . . . . 1 . 2 . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 60 | 1 3 . . . 3 4 6 5 1 10 3 6 7 5 6 Device 37 | . . . . . 1 2 4 3 . 6 2 4 7 3 5 Storage 7 | 1 3 . . . . . . . . 1 . 1 . . 1 Processor 3 | . . . . . . . 1 . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . . . . . 2 2 1 2 1 2 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | 2 6 3 1 2 7 5 6 3 2 17 2 10 8 . 9 Energy Gun 7 | 1 . . . 1 . . . . . 3 1 . . . 1 Energy Cannon 12 | . . . . . . . 1 . . 5 1 2 2 . 1 Ballistic Gun 32 | 1 4 1 1 1 6 3 5 2 1 5 . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 21 | . 2 1 . . 1 1 . 1 1 3 . 3 4 . 4 Special Weapon 6 | . . . . . . . . . . . . 2 2 . 2 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 2 . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 1 . . 3 . 1 . 6 . Parts Lost 41 | . . . . . . 4 2 4 9 3 . 3 2 . 14 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 16 | . . . . . . 2 . 3 3 . . 2 2 . 4 Utility 10 | . . . . . . 1 . 1 3 . . 1 . . 4 Weapon 14 | . . . . . . . 2 . 3 3 . . . . 6 Highest Loss Streak 9 | . . . . . . 2 2 3 9 2 . 2 2 . 9 Average Slot Usage (%) 88 | . 98 100 94 85 91 94 92 85 56 78 96 93 82 81 60 Engine 1 | . 11 . . . . . . . 5 . . . . . . Core 5 | . 2 14 14 14 9 4 6 5 . 2 5 5 5 3 . Treads 22 | . 27 28 28 28 36 29 33 18 10 12 23 22 15 15 7 Leg 2 | . . . . . . . . . . 3 5 6 5 5 1 Device 9 | . . . . . . 4 4 10 3 15 20 19 14 12 15 Storage 14 | . 27 28 28 28 18 15 13 13 11 4 5 6 10 10 8 Processor 3 | . . . . . . . . . . 4 5 9 10 10 8 Protection 4 | . . . . . 9 6 6 8 6 3 7 5 5 5 1 Energy Gun 1 | . 5 . . . . . . . . 3 . . . . 1 Energy Cannon 5 | . . . . . . . 3 . . 8 15 12 10 15 4 Ballistic Gun 12 | . 21 23 14 13 19 29 22 25 15 4 5 . . . 2 Naked Turns 60 | . . . . . . . . . 13 . . . . . 47 Heaviest Build 90 | 11 59 59 63 63 68 84 90 84 75 55 62 62 60 65 70 Greatest Support 119 | 40 40 40 40 40 80 80 100 100 63 96 119 119 119 73 73 Greatest Overweight (x) 3 | . 2 1 1 1 . 2 . 2 3 1 . 2 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 18 18 4 4 8 8 8 12 Average Capacity 12 | 5 15 18 18 18 18 18 18 18 15 4 4 5 8 8 8 Most Carried 18 | 4 16 18 18 18 18 18 18 18 18 4 4 8 8 8 8 Average Carried 11 | 2 13 17 18 17 17 16 17 17 15 3 3 4 6 7 5 Final Capacity 18 | 6 18 18 18 18 18 18 18 18 4 4 4 8 8 8 4 Final Carried 18 | 4 16 18 18 18 16 18 18 18 4 4 4 8 8 8 1 Class Distribution -------------------- 34% | Scavenger-Skirmisher 30% | Scavenger-Mutant 20% | Mutant 7% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 4142 | 204 470 173 . 28 183 380 355 431 114 508 81 401 488 . 326 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5598 | . 638 208 . . 965 428 373 415 225 1011 81 454 440 . 360 Parts 299 | . 60 16 . . 63 29 23 19 9 45 5 16 5 . 9 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 1 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 22 1 . . 22 1 . 6 Prevented 15 | . . . . . . . . . 4 . . 8 . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 116 | . 16 7 . . 20 10 6 9 3 13 1 10 12 . 9 Melee 2 | . . . . . . . 1 . . . . 1 . . . Guns 64 | . 11 6 . . 17 8 5 6 2 6 . . . . 3 Cannons 11 | . . . . . . . . . . 3 1 3 4 . . AOE 35 | . 5 1 . . 3 2 . 3 1 1 . 6 7 . 6 Classes Destroyed 15 | . 6 1 . . 4 1 . . 1 1 . . . . 1 Worker 4 | . . 1 . . 1 . . . . 2 . . . . . Builder 4 | . . . . . 2 . 1 . . 1 . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . . . . Swarmer 22 | . 6 3 . . 3 4 . 3 . . . 1 . . 2 Grunt 47 | . 10 4 . . 10 . 4 4 . 4 . 2 6 . 3 Brawler 6 | . . . . . 1 . . . 1 1 . 2 . . 1 Duelist 5 | . . . . . . . . . 1 . . 1 3 . . Sentry 18 | . . . . . 5 5 . . 1 3 1 1 1 . 1 Hunter 12 | . . . . . 1 . 1 2 . 3 . 3 2 . . Programmer 5 | . . . . . . 1 1 . . 2 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 3 . . 5 4 4 5 3 6 1 7 3 . 4 Combat Bots Only 7 | . 4 3 . . 4 4 4 5 3 3 1 7 3 . 4 Max Kills in Single Turn 4 | . 2 2 . . 2 2 2 2 2 2 1 4 2 . 2 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . . . Exploded 4 | . 2 1 . . 2 2 . 2 1 1 . 4 2 . 2 Melee 1 | . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Damage Taken 9421 | . 462 52 . . 289 1183 393 912 1484 931 58 818 640 . 2199 Core 1903 | . 77 . . . 46 49 17 55 455 64 . 23 67 . 1050 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 69 91 93 . . 38 93 . . . . . Volleys Fired 273 | . 36 8 . 2 7 23 14 22 5 45 2 27 46 . 36 Largest 4 | . 2 2 . 1 3 4 4 4 4 4 4 4 3 . 4 Hottest 369 | . 60 46 . 40 92 109 147 109 124 369 305 305 284 . 365 Shots Fired 694 | . 70 14 . 2 57 84 56 82 18 100 8 60 77 . 66 Gun 460 | . 67 12 . 2 56 83 52 80 13 63 2 9 . . 21 Cannon 156 | . . . . . . . 4 . . 34 6 38 47 . 27 Launcher 55 | . 3 2 . . 1 1 . 2 5 3 . 8 19 . 11 Special 23 | . . . . . . . . . . . . 5 11 . 7 Kinetic 405 | . 63 12 . . 56 83 52 80 13 26 2 9 . . 9 Thermal 152 | . 4 . . . . . . . . 42 4 28 40 . 34 Explosive 47 | . 3 2 . . 1 1 . 2 . . . 8 19 . 11 Electromagnetic 67 | . . . . 2 . . 4 . 5 32 2 10 7 . 5 Robot Hit Streak 35 | . 13 9 . . 35 23 9 12 11 18 3 7 10 . 27 Robot Miss Streak 3 | . 2 . . . 2 2 3 1 1 3 2 2 2 . 1 Penetration Max 1 | . . . . . . 1 1 . . 1 . . . . . Secondary Targets 8 | . . 2 . . . 2 1 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . 1 . . . . . Autonomous 49 | . . . . . 49 . . . . . . . . . . Shots Hit Robots 477 | . 43 9 31 . 49 67 38 60 15 62 3 31 29 . 40 Core Hits 256 | . 26 12 . . 33 21 18 24 8 33 3 29 27 . 22 Critical Hits 13 | . 1 . . . . 1 . 3 1 7 . . . . . Critical Kills 2 | . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 11 | . 1 . . . . 1 . 3 1 5 . . . . . Melee Attacks 45 | . . . 31 . . 6 . . . . . 8 . . . Impact 6 | . . . . . . 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . 8 . . . Sneak Attacks 31 | . . . 31 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17240 | . 745 272 . . 1728 1636 817 1211 636 2029 90 2235 3166 . 2675 Guns 7155 | . 587 148 . . 1486 1453 728 1000 220 1012 23 107 . . 391 Cannons 3423 | . . . . . . . 27 . . 747 67 857 951 . 774 Explosions 6476 | . 130 108 . . 236 183 . 211 416 239 . 1264 2215 . 1474 Melee . | . . . . . . . . . . . . . . . . Ramming 186 | . 28 16 . . 6 . 62 . . 31 . 7 . . 36 Kinetic 6265 | . 552 148 . . 1486 1453 728 1000 220 429 23 107 . . 119 Thermal 3319 | . 35 . . . 104 . . . 30 858 34 600 683 . 975 Explosive 5717 | . 130 108 . . 132 183 . 211 . . . 1264 2215 . 1474 Electromagnetic 1753 | . . . . . . . 27 . 386 711 33 257 268 . 71 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 12 . . . . 4 Average Corruption 7 | . . . . . . . . . 2 8 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . 1 33 . . . . . Message Errors 6 | . . . . . . . . . . 6 . . . . . Matter Fused 7 | . . . . . . . . . . 7 . . . . . Heat Flow Errors 3 | . . . . . . . . . . 3 . . . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 2 . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . . . 3 . . . . . Targeting Errors 6 | . . . . . . . . . . 6 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots 6 | . . . . . . . . . . 6 . . . . . Overflow Damage 345 | . . . . . 29 . 4 . . 30 . 50 164 . 68 Projectiles 81 | . . . . . . . . . . 30 . 11 40 . . Explosions 260 | . . . . . 29 . . . . . . 39 124 . 68 Melee 4 | . . . . . . . 4 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . 35 15 . . 134 39 . . . . 41 Shots 11 | . . . . . 1 1 . . 6 2 . . . . 1 Rammed 19 | . 5 1 . . 1 . 4 . . 8 . . . . . Targets Rammed 24 | . 6 2 . . 1 . 5 . . 9 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 . . . . 1 . . 1 . 1 . . . Highest Temperature 356 | . 55 38 . 8 18 180 345 199 356 192 188 210 216 . 276 Average Temperature 86 | . 14 16 . 5 7 62 134 54 197 84 113 109 93 . 142 Received Heat Transfer 1647 | . 204 18 . . 126 228 90 225 474 108 . 48 51 . 75 Effects 7 | . . . . . . . . . 4 . . 1 2 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . 2 . . 1 . . . Interference 2 | . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . 3 . . 1 . . Parts Fried 9 | . . . . . . . 3 . 1 5 . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . 3 . . . . 5 Heat Transferred 4724 | . 75 . . . 100 . . . 50 1092 50 900 1050 . 1407 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Peak Influence 813 | . 355 304 . . 492 813 367 . . 317 171 . . . . Initial 322 | . . 134 . . . 86 322 . . 22 130 . . . . Average 181 | . 127 130 . . 208 565 219 . . 116 145 . . . . Maximum Alert Level 3 | . 1 1 . . 2 3 1 . . 1 . . . . . Low Security (%) 63 | 100 69 89 . 100 49 16 48 . . 65 100 . . . . Level 1 25 | . 30 10 . . 25 . 51 . . 34 . . . . . Level 2 7 | . . . . . 24 49 . . . . . . . . . Level 3 3 | . . . . . . 34 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 6 . . . 5 6 3 . 1 3 . . . . . Investigation 9 | . 4 . . . 3 1 1 . . . . . . . . Extermination 4 | . . . . . . 2 1 . . 1 . . . . . Reinforcement 7 | . 2 . . . 2 . 1 . . 2 . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . 4 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 159 | . 24 7 . . 27 11 14 10 14 17 1 8 14 . 12 Peak Tracking Total 11 | . 5 3 . . 7 4 4 4 11 5 1 7 4 . 5 Tactical Retreats 10 | . . . . . 2 . . . 1 1 . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 3 . . . 1 . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . 12 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 15 | . 1 . . . 4 4 . . 1 2 . 3 . . . Max in Single Turn 4 | . 1 . . . 2 4 . . 1 1 . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 40 | . 7 1 2 1 8 2 5 . . 3 . 1 1 9 . Terminals 16 | . 5 . . . 4 . 5 . . 1 . . 1 . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Total Hacks 131 | . 12 1 24 1 21 5 11 . . 6 . 1 1 48 . Successful 101 | . 8 1 24 1 11 1 4 . . 1 . 1 1 48 . Failed 30 | . 4 . . . 10 4 7 . . 5 . . . . . Catastrophic 4 | . . . . . 1 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 2 . 1 . 3 . 3 . . 1 . 1 . . . Terminals 38 | . 10 . . . 14 . 11 . . 2 . . 1 . . Fabricators 6 | . . . . . . 3 . . . 3 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 6 | . 2 . . . 3 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . . . . . Terminal Hacks 92 | . 6 1 24 1 6 . 4 . . . . 1 1 48 . Record 62 | . . . 23 . . . 2 . . . . . 1 36 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . 4 . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 16 | . 3 . . . 4 2 5 . . 2 . . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Parts Built 4 | . . . . . . 2 . . . 2 . . . . . Matter 402 | . . . . . . 190 . . . 212 . . . . . Time 153 | . . . . . . 47 . . . 106 . . . . . Total Part Build Rating 22 | . . . . . . 10 . . . 12 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 31 | . . . 31 . . . . . . . . . . . . parse_system 31 | . . . 31 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . . . 1 . . . . . . . 2 . . . Largest Group 2 | . . . . 1 1 . . . . . . 2 1 . . Highest-Rated Group 94 | . . . . 31 31 . . . . . . 94 47 . . Highest-Rated Ally 47 | . . . . 31 31 . . . . . . 47 47 . . Total Orders 5 | . . . . . . 2 1 . . 1 1 . . . . EXPLORE 4 | . . . . . . 1 1 . . 1 1 . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 12 | . . . . . . . 2 . . . 1 5 4 . . Total Damage 263 | . . . . . . . 8 . . . . 151 104 . . Kills 2 | . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . . . 1 1 . . Drone Launches 4 | . . . . . . 1 1 . . 1 1 . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 11610 | 77 999 907 451 416 997 590 1059 618 68 1477 248 1547 1148 342 666 Spaces Moved 6039 | 44 477 466 215 227 536 271 570 296 41 689 138 830 624 201 414 Core 180 | 5 . . . . . . . . 24 18 . . . . 133 Treads 5703 | 39 477 466 215 227 536 271 570 296 17 516 138 829 624 201 281 Legs 1 | . . . . . . . . . . . . 1 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 155 | . . . . . . . . . . 155 . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 160 160 160 50 80 162 162 162 163 50 Average Speed 162 | 147 170 180 180 180 160 167 160 179 103 152 162 162 162 163 133 Slowest Speed 220 | 160 200 180 180 180 160 200 160 200 220 190 162 180 163 163 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 88 92 61 64 44 10 17 49 7 20 3 84 67 62 40 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 9 | . 2 . 1 . 2 . . . . . . 1 . 3 . Known Exits Taken 6 | . . . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 8 | . . 1 . 1 . . . 2 . . . 3 1 . . Spaces Dug 24 | . . . . . . 1 . . . 5 . 7 6 . 5 Terrain Destroyed 600 | . 24 3 . . 48 57 . 13 8 12 3 129 213 . 90 Melee 8 | . . . . . . 1 . . . . . 7 . . . Projectile 71 | . . . . . 24 . . . 1 8 3 8 17 . 10 AOE 521 | . 24 3 . . 24 56 . 13 7 4 . 114 196 . 80 Terrain Rammed 5 | . . . . . . . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Total 7328 | 53 604 522 249 234 676 348 684 337 52 1025 161 985 700 215 483 Wait 499 | . 45 18 . . 89 17 65 5 . 216 1 34 5 . 4 Move 6024 | 43 476 465 214 226 535 270 569 295 40 688 137 829 623 200 414 Hop . | . . . . . . . . . . . . . . . . Pick Up 84 | 4 17 3 . 1 14 9 9 2 1 6 5 7 2 1 3 Fast Attach 84 | 6 5 . 1 1 1 3 4 1 2 29 5 14 . 7 5 Attach 45 | . . . . 1 7 5 3 2 . 5 1 3 9 . 9 Detach 28 | . . . 1 1 1 3 1 . . 6 1 3 7 . 4 Swap 57 | . 8 5 . . 6 6 6 7 3 3 . 5 6 1 1 Drop 106 | . 11 3 2 2 15 6 8 3 1 18 9 18 1 6 3 Fire 273 | . 36 8 . 2 7 23 14 22 5 45 2 27 46 . 36 Melee 45 | . . . 31 . . 6 . . . . . 8 . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 24 | . 6 2 . . 1 . 5 . . 9 . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 39 | . . 2 . . . . . . . . . 36 1 . . Trap 16 | . . 16 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Identified exit to Materials 1056 | -10/Materials | Discovered new exit (range 10) 1077 | -10/Materials | Entered Mines 1084 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1128 | -10/Mines | Found a hidden stash of uninstalled traps 1252 | -10/Mines | Learned Materials garrison access intel 1277 | -10/Mines | Discovered exit to Materials (range 5) 1521 | -10/Mines | Discovered exit to Materials (range 15) 1532 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1716 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1984 | -10/Mines | Entered Exiles 2023 | -10/Exiles | Build established: Scavenger-Mutant 2028 | -10/Exiles | Met 8R-AWN 2060 | -10/Exiles | Met EX-HEX 2113 | -10/Exiles | Met EX-BIN 2142 | -10/Exiles | Aligned with FarCom system 2144 | -10/Exiles | Given EX-Vault access code 2246 | -10/Exiles | Opened EX-Vault 2257 | -10/Exiles | Found AWS/Gauss 2292 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2345 | -10/Exiles | Met EX-DEC 2355 | -10/Exiles | Learned location of Zion (-6) 2420 | -10/Exiles | Discovered new exit (range 10) 2435 | -10/Exiles | Left Exiles lab with AWS/Gauss 2435 | -10/Exiles | Entered Mines 2523 | -9/Mines | Found the Drone Emporium 2535 | -9/Mines | Found Prototype Device 2552 | -9/Mines | Build established: Mutant 2737 | -9/Mines | Received a Mining Laser from a helpful Derelict 2801 | -9/Mines | Discovered new exit (range 6) 2851 | -9/Mines | Entered Materials 2851 | -8/Materials | Accompanied by 1 ally 2851 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2852 | -8/Materials | Loaded intel: 1 garrison access location 2853 | -8/Materials | Identified Thief Drone Bay 3790 | -8/Materials | Repaired Lgt. Treads 3818 | -8/Materials | Discovered new exit (range 9) 3848 | -8/Materials | Entered Factory 3848 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3911 | -7/Factory | Fabricated Matter Compressor (x2) 3944 | -7/Factory | Local fabrication network quarantined 3965 | -7/Factory | Build established: Scavenger-Skirmisher 4404 | -7/Factory | Discovered new exit (range 3) 4438 | -7/Factory | Entered another Factory area 4438 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5062 | -6/Factory | Identified exit to Lower Caves 5497 | -6/Factory | Entered Lower Caves 5713 | -6/Lower Caves | Lost 3 parts (3n) 5786 | -6/Lower Caves | Learned 4 Factory zone layouts 6097 | -6/Lower Caves | Discovered new exit (range 10) 6115 | -6/Lower Caves | Entered another Lower Caves area 6123 | -6/Lower Caves | Build established: Scavenger-Tank 6134 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6170 | -6/Lower Caves | Released all parts (5) 6177 | -6/Lower Caves | Core integrity fell below 50% 6180 | -6/Lower Caves | Discovered new exit (range 7) 6183 | -6/Lower Caves | Entered Factory 6183 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6200 | -5/Factory | Lost 9 parts (3n3u3w) 7205 | -5/Factory | Build established: Scavenger-Skirmisher 7345 | -5/Factory | System corruption reached 10% 7475 | -5/Factory | Fabricated Adv. Plasma Cannon (x2) 7573 | -5/Factory | Discovered new exit (range 3) 7576 | -5/Factory | Identified exit to Factory 7660 | -5/Factory | Entered another Factory area 7660 | -4/Factory | Evolved 2 slots: Utility x2 7666 | -4/Factory | Discovered new exit (range 24) 7893 | -4/Factory | Identified exit to Upper Caves 7908 | -4/Factory | Entered Upper Caves 8017 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8066 | -4/Upper Caves | Destroyed 7 combat bots 8298 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8618 | -4/Upper Caves | Encountered a Warlord checkpoint 8672 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8684 | -4/Upper Caves | Found Prototype Special Weapon 8684 | -4/Upper Caves | Identified Molecular Deconstructor 8977 | -4/Upper Caves | Build established: Scavenger-Mutant 9166 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 9375 | -4/Upper Caves | Discovered new exit (range 11) 9390 | -4/Upper Caves | Identified exit to Upper Caves 9455 | -4/Upper Caves | Entered another Upper Caves area 9455 | -4/Upper Caves | Accompanied by 1 ally 9461 | -4/Upper Caves | Discovered new exit (range 6) 9513 | -4/Upper Caves | Identified exit to Research 9721 | -4/Upper Caves | Spotted B-86 Titan 10478 | -4/Upper Caves | Learned location of 1 exit from Research 10582 | -4/Upper Caves | Discovered new exit (range 15) 10601 | -4/Upper Caves | Identified exit to Zhirov 10603 | -4/Upper Caves | Entered Zhirov 10603 | -4/Zhirov | Discovered new exit (range 3) 10608 | -4/Zhirov | Identified exit to Proximity Caves 10634 | -4/Zhirov | Met Zhirov 10672 | -4/Zhirov | Learned location of Quarantine (-3) 10706 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10731 | -4/Zhirov | Found Alien Artifact 10731 | -4/Zhirov | Identified Transdimensional Reconstructor 10731 | -4/Zhirov | Warped through subspace 10804 | -4/Zhirov | Found Alien Artifact 10804 | -4/Zhirov | Identified Integrated Dissipator 10804 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10863 | -4/Zhirov | Build established: Scavenger-Skirmisher 10945 | -4/Zhirov | Entered Proximity Caves 11143 | -3/Proximity Caves | Spotted B-86 Titan 11179 | -3/Proximity Caves | Destroyed B-86 Titan 11209 | -3/Proximity Caves | Lost 9 parts (3n2u4w) 11299 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11526 | -3/Proximity Caves | Released all parts (10) 11547 | -3/Proximity Caves | Core integrity fell below 50% 11584 | -3/Proximity Caves | Core integrity fell below 20% 11611 | -3/Proximity Caves | Core destroyed Last Messages --------------- 11581_ S-43 Plague destroyed. 11582_ Entropy package melds with Wall. 11583_ Extracted 95 energy. 11585_ Wall disintegrates. 11585_ Wall destabilizing. 11585_ Entropy package melds with Wall. 11586_ Extracted 95 energy. 11587_ Wall disintegrates. 11587_ Xenon Bombardment Thruster fries itself beyond repair. 11587_ Molecular Deconstructor destroyed. 11588_ Concrete disintegrates. 11588_ Wall destabilizing. 11589_ Imp. Coolant Injector destroyed. 11590_ Xenon Bombardment Thruster fries itself beyond repair. 11607_ Slammed into Wall. 11609_ Destabilizing: Core damaged (-23). 11610_ Slammed into Wall. 11610_ Destabilizing: System corrupted (+1). 11611_ Slammed into Wall. 11611_ Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? "# ##???? | | ????????????????????????????????????? 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"##### # | | ?????????????? #???# # | | ??????????????#### ## ###???# # | | ?????????????????## ?# ## ##??#### | | ??????????????????# ??##?####??## ### | | ?????????????????# #????????#### #?## | | ????????????????# #????????## ###### | | ???????????????? #????###??# #??? | | ????????????????? #????##@#### ### #?? | | ???????????????????????# ## ##?### #?# | | ???????????????????????# ##????## ##?# | | ???????????????????????## #### ###??????? ##??# | | ????????????????????????######??###?????????##???# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 23 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Matter Compressor | x2 | -7/Factory | Preloaded Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Armchair Analyst Streaker Subspace Traveler The Science Guy What Is This Thing? Challenges ------------ None Game ------ Seed BiocellDecoderBay Manual? 0 Play Time 03:06:01 Cumulative 50.3 hours Start 2021.08.02 @ 12:45:33 End 2021.08.04 @ 06:27:11 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: abad5819-7f0b-43c6-80cb-55e36e34064e