Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 20:08:27 Player: BVrutally Odd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2233) 2233 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4651 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 438/550 Matter 230/300 Energy 89/100 System Corruption 5% Temperature Cool (30) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Heavy Laser Improved Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Huge Storage Unit Hacking Suite Improved EM Shotgun Improved EM Shotgun Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 73 | 6 11 5 37 14 Power 5 | 1 . . 4 . Engine 5 | 1 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 5 2 10 3 Treads 22 | 2 5 2 10 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 2 8 6 Device 7 | . 2 2 1 2 Storage 4 | 1 . . 1 2 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 7 | . . . 6 1 Artifact . | . . . . . Weapon 27 | 2 4 1 15 5 Energy Gun 12 | 1 3 1 5 2 Energy Cannon . | . . . . . Ballistic Gun 12 | 1 . . 9 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 16 | . 2 2 1 11 Power 2 | . . 1 . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . 1 4 Weapon 5 | . 2 1 . 2 Highest Loss Streak 11 | . 2 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 87 93 98 93 Engine 10 | . 14 8 10 7 Treads 22 | . 27 28 21 17 Device 10 | . 5 14 11 15 Storage 11 | . 14 14 11 9 Protection 8 | . . . 10 8 Energy Gun 13 | . 17 28 11 10 Ballistic Gun 17 | . 5 . 21 14 Peak Build Rating 32 | 6 9 9 26 32 Average Rating 16 | 5 6 8 18 29 On Entrance 9 | . 6 8 9 26 Naked Turns . | . . . . . Heaviest Build 44 | 14 16 14 42 44 Greatest Support 45 | 40 40 40 45 44 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 15 25 Average Capacity 11 | 7 8 8 11 15 Most Carried 15 | 5 8 8 15 15 Average Carried 10 | 3 6 7 11 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 5 8 7 15 9 Class Distribution -------------------- 61% | Scavenger-Tank 26% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1878 | 262 223 75 1056 262 Remotely . | . . . . . Salvage Created 3225 | 60 441 197 2141 386 Parts 203 | 2 25 8 146 22 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 8 4 33 9 Guns 48 | . 6 3 33 6 AOE 5 | . 2 . . 3 Classes Destroyed 12 | 1 5 1 4 1 Worker 3 | . 1 . 1 1 Builder 4 | . 1 . 3 . Tunneler 1 | . . 1 . . Hauler 8 | . 2 . 6 . Recycler 6 | 1 . . 5 . Operator 4 | . . . 4 . Watcher 7 | . 2 . 5 . Swarmer 9 | . . . 9 . Grunt 32 | . 8 4 13 7 Brawler 1 | . . . 1 . Sentry 11 | . . . 10 1 Heavy 1 | . . . . 1 Best Kill Streak 6 | 1 5 3 6 5 Combat Bots Only 5 | . 3 2 5 5 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 306 | . 91 23 115 77 Missed 85 | . 32 4 35 14 Damage Taken 3596 | . 763 264 1023 1546 Core 456 | . 141 33 170 112 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . 30 57 . Volleys Fired 220 | 2 65 18 107 28 Largest 3 | 2 2 2 3 3 Hottest 148 | 70 100 105 105 148 Shots Fired 522 | 4 101 36 320 61 Gun 509 | 4 95 36 320 54 Cannon . | . . . . . Launcher 13 | . 6 . . 7 Special . | . . . . . Kinetic 278 | 2 28 . 214 34 Thermal 231 | 2 67 36 106 20 Explosive 13 | . 6 . . 7 Electromagnetic . | . . . . . Robot Hit Streak 32 | 4 6 22 32 22 Robot Miss Streak 4 | . 4 1 4 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 340 | 4 65 29 195 47 Core Hits 147 | 2 28 10 82 25 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 20 | . 3 2 10 5 Burn 16 | . 3 2 8 3 Destroy 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5521 | 49 978 395 2988 1111 Guns 4921 | 49 749 395 2982 746 Cannons . | . . . . . Explosions 594 | . 229 . . 365 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 2441 | 25 217 . 1719 480 Thermal 2480 | 24 532 395 1263 266 Explosive 594 | . 229 . . 365 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 3 5 Average Corruption 3 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 8 3 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . 17 . . . Shots 1 | . 1 . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 487 | 18 367 487 257 174 Average Temperature 88 | 10 132 250 17 48 Received Heat Transfer 1350 | . 432 150 300 468 Effects 6 | . 3 3 . . Energy Bleed 2 | . 1 1 . . Interference 1 | . 1 . . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 13 | . 6 2 5 . Heat Transferred 7222 | 74 1765 1091 3515 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 652 | 5 303 124 652 329 Initial 194 | . 3 39 48 194 Average 247 | . 140 74 302 243 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 48 | 100 66 100 37 34 Level 1 31 | . 33 . 34 65 Level 2 20 | . . . 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 5 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 11 4 47 12 Peak Tracking Total 6 | . 3 3 6 6 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 8 | . 1 . 7 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 3 . 7 2 Terminals 10 | . 2 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 6 . 26 8 Successful 14 | . 2 . 10 2 Failed 26 | . 4 . 16 6 Catastrophic 5 | . . . 2 3 Database Lockouts . | . . . . . Manual 20 | . 2 . 10 8 Terminals 37 | . 4 . 25 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 . 9 2 Robot Analysis 1 | . . . 1 . Branch Access Points 2 | . . . 1 1 Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Locate Traps 2 | . 1 . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 6 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 9 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3600 | 156 457 269 2495 223 Spaces Moved 1473 | 86 152 118 1032 85 Core 8 | 7 . 1 . . Treads 1465 | 79 152 117 1032 85 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 153 | 151 160 160 152 145 Slowest Speed 225 | 160 160 200 225 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 30 36 89 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 32 . . 34 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . 32 . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2396 | 105 265 161 1734 131 Wait 559 | 7 25 19 506 2 Move 1469 | 85 151 117 1031 85 Hop . | . . . . . Pick Up 26 | 5 6 . 15 . Fast Attach 35 | 6 5 1 21 2 Attach 13 | . 2 2 1 8 Detach 4 | . 1 . 3 . Swap 25 | . 4 2 15 4 Drop 43 | . 6 2 33 2 Fire 220 | 2 65 18 107 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 409 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Entered Mines 631 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Learned Materials garrison access intel 736 | -10/Mines | Learned location of Zion (-6) 857 | -10/Mines | Discovered new exit (range 14) 883 | -10/Mines | Entered Materials 883 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1310 | -9/Materials | Build established: Scavenger-Tank 1319 | -9/Materials | Discovered new exit (range 14) 2217 | -9/Materials | Discovered new exit (range 15) 2365 | -9/Materials | Discovered new exit (range 9) 2425 | -9/Materials | Identified exit to Mines 2625 | -9/Materials | Discovered new exit (range 10) 3232 | -9/Materials | Discovered new exit (range 12) 3378 | -9/Materials | Entered another Materials area 3378 | -8/Materials | Evolved 2 slots: Utility x2 3379 | -8/Materials | Loaded intel: 1 garrison access location 3419 | -8/Materials | Build established: Tank 3586 | -8/Materials | Garrison activated, responded to threat 3601 | -8/Materials | Self-destructed Last Messages --------------- 03582_ Acquired 2 matter. 03582_ G-47 Trooper destroyed. 03583_ K-01 Serf collects debris. 03584_ System corrupted: Imp. Grenade Launcher failed to launch. 03586_ Imp. Heat Sink destroyed. 03586_ Hrd. Light Armor Plating destroyed. 03586_ H-61 Shepherd calls for garrison reinforcements. 03586_ ALERT: Activating Garrison Access M001. 03586_ G-47 Trooper destroyed. 03587_ K-01 Serf collects debris. 03590_ The unstable cave ceiling collapses. 03590_ K-01 Serf collects debris. 03591_ Penetrated by Slug. 03592_ K-01 Serf destroyed. 03593_ Acquired 14 matter. 03594_ Adv. Treads destroyed. 03596_ H-61 Shepherd destroyed. 03597_ The unstable cave ceiling collapses. 03598_ G-47 Trooper destroyed. 03598_ Processing Tank disabled. 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""" " ????????????????????? | | ?????????????????????????"? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????"G"?????????????????????? | | ?????????????????????????"?"?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableTacticalField Manual? 0 Play Time 00:27:17 Cumulative 147.8 hours Start 2024.08.09 @ 06:54:14 End 2024.08.27 @ 20:08:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 30 Adventurer 16 Explorer 27 Win Type - Total 23 Types 16/5/0/1/0/0/0/1/0 Lore% 49 Gallery% 78 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ede573e-ccb2-41be-beb9-7a4116ca7354