Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 03:26:35 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1325) 1325 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3270 Bonus ------- None Cogmind --------- Core Integrity 263/550 Matter 295/300 Energy 160/160 System Corruption 3% Temperature Hot (294) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Target Analyzer Layered Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun (fused) Heavy Particle Gun > --- INVENTORY (15) --- Nuclear Core Nuclear Core Improved Heat Sink Advanced Weight Redist. System Energy Filter Particle Charger Kinecellerator Kinecellerator Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Kinecellerator Makeshift Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Airjet Airjet Improved Flight Unit Advanced Weight Redist. System Energy Filter Energy Filter Particle Charger Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Rifle Pulse Rifle Heavy Particle Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Barrage Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 42 | 7 1 7 27 Power 6 | 1 . 1 4 Engine 3 | 1 . 1 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 . 10 Device 5 | 1 . . 4 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 4 | . . . 4 Artifact . | . . . . Weapon 13 | 2 . 3 8 Energy Gun 9 | 1 . 2 6 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 13 | . . 4 9 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 5 | . . 2 3 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 9 | 3 4 7 13 Power 1 | . 1 1 . Propulsion 1 | 1 2 2 1 Utility 2 | . . . 7 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 28 | . . . 28 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 15 | . . . 15 Weapon 7 | . . . 7 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 99 92 Engine 9 | . 14 14 1 Core 2 | . . . 7 Treads 23 | . 28 24 20 Wheel 1 | . . 2 2 Device 13 | . 14 14 12 Storage 12 | . 14 14 9 Processor 2 | . . . 7 Hackware 3 | . . . 8 Protection 1 | . . . 4 Energy Gun 14 | . 14 12 17 Ballistic Gun 10 | . 14 15 . Peak Build Rating 37 | 7 7 12 37 Average Rating 16 | 5 7 9 32 On Entrance 6 | . 7 7 11 Naked Turns . | . . . . Heaviest Build 39 | 14 29 31 39 Greatest Support 63 | 40 40 40 63 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 11 15 15 Most Carried 15 | 6 5 12 15 Average Carried 9 | 3 4 7 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 4 10 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1128 | 297 . 372 459 Remotely . | . . . . Salvage Created 1935 | 108 219 214 1394 Parts 109 | 6 10 22 71 Haulers Intercepted 4 | . . . 4 Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 33 | . 4 8 21 Guns 29 | . 4 8 17 AOE 2 | . . . 2 Classes Destroyed 12 | 2 2 3 5 Worker 4 | . . . 4 Tunneler 2 | 2 . . . Hauler 4 | . . . 4 Recycler 3 | 1 . . 2 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 9 | . . 6 3 Grunt 14 | . 4 . 10 Sentry 4 | . . 1 3 Specialist 2 | . . . 2 Hunter 3 | . . . 3 Subdweller 1 | . . 1 . Best Kill Streak 5 | 2 3 3 5 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 278 | . 28 65 185 Missed 89 | . 11 22 56 Hits 189 | . 17 43 129 Projectile 189 | . 17 43 129 Critical Strikes 2 | . . . 2 Damage Taken 2580 | . 231 633 1716 Core 499 | . 78 134 287 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 174 | 9 24 62 79 Largest 2 | 2 2 2 2 Hottest 123 | 60 60 90 123 Shots Fired 308 | 18 48 89 153 Gun 304 | 18 48 89 149 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 109 | 9 24 72 4 Thermal 193 | 9 24 15 145 Explosive . | . . . . Electromagnetic 6 | . . 2 4 Robot Hit Streak 14 | 13 14 12 9 Robot Miss Streak 6 | 1 3 6 3 Penetration Max . | . . . . Secondary Targets 10 | . 1 2 7 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 174 | 14 30 31 99 Core Hits 81 | 4 10 14 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . . 9 Burn 9 | . . . 9 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3189 | 161 363 441 2224 Guns 2837 | 161 363 441 1872 Cannons . | . . . . Explosions 352 | . . . 352 Melee . | . . . . Ramming . | . . . . Kinetic 918 | 77 201 288 352 Thermal 2205 | 84 162 111 1848 Explosive . | . . . . Electromagnetic 66 | . . 42 24 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . . 16 Message Errors 6 | . . . 6 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Misfires 3 | . . . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | . 93 . 294 Average Temperature 52 | . 41 . 54 Received Heat Transfer 582 | . 123 72 387 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 12 | . 1 . 11 Heat Transferred 5068 | 200 375 250 4243 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 193 | 5 85 . 193 Initial . | . . . . Average 40 | 1 30 . 47 Influence Increases 962 | 15 122 175 650 Destroy 0b10 Robot/C 640 | . 80 140 420 Destroy 0b10 Robot/NC 80 | 15 5 . 60 Destroy Leader 152 | . 22 20 110 Successful Hack 10 | . . . 10 Disable Machine 15 | . . . 15 Destroy Structure 35 | . . . 35 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 769 | 15 107 190 457 Entered New Map 8 | . . 8 . Time Decay 691 | 15 107 172 397 Lost Part 70 | . . 10 60 Squads Dispatched 8 | . 1 . 7 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 6 10 27 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . . 3 5 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . . 8 12 Successful 14 | . . 8 6 Failed 6 | . . . 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 11 | . . . 11 Terminals 11 | . . . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 9 | . . 8 1 Record 6 | . . 6 . Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 4 | . . . 4 Botnet 1 | . . . 1 Skim 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2865 | 58 355 2228 224 Optics 88 | . . . 88 Seismic 2819 | 58 355 2228 178 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4126 | 172 355 2228 1371 Spaces Moved 2142 | 83 102 1324 633 Core 11 | 11 . . . Treads 1890 | 72 102 1154 562 Legs . | . . . . Wheels 241 | . . 170 71 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 105 96 Average Speed 155 | 145 160 155 156 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 26 65 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 13 | . . . 13 Terrain Destroyed 71 | . . . 71 Melee . | . . . . Projectile . | . . . . AOE 71 | . . . 71 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2644 | 116 246 1403 879 Wait 175 | 7 118 . 50 Move 2139 | 82 101 1323 633 Hop . | . . . . Pick Up 67 | 11 1 10 45 Fast Attach 3 | . . . 3 Attach 26 | 7 . 4 15 Detach . | . . . . Swap 21 | . 1 4 16 Drop 39 | . 1 . 38 Fire 174 | 9 24 62 79 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 173 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Entered Subcaves 763 | -10/Subcaves | Learned Materials stockpile data 1204 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1217 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1495 | -10/Subcaves | Visited Clippyterm 1500 | -10/Subcaves | Learned Research machine intel 1500 | -10/Subcaves | Learned 40 Factory zone layouts 1810 | -10/Subcaves | Discovered new exit (range 10) 2453 | -10/Subcaves | Core integrity fell below 50% 2605 | -10/Subcaves | Core integrity fell below 20% 2756 | -10/Subcaves | Entered Materials 2756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3291 | -8/Materials | Discovered new exit (range 7) 4035 | -8/Materials | Garrison activated, responded to threat 4118 | -8/Materials | Core integrity fell below 50% 4127 | -8/Materials | Self-destructed Last Messages --------------- 04111_ Atomic Centrifuge disabled. 04111_ K-01 Serf collects debris. 04112_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04113_ K-01 Serf collects debris. 04115_ Overheating: Energy bleed (-22). 04115_ K-01 Serf collects debris. 04115_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 04117_ X-57 Shotgunner overheating. 04117_ K-01 Serf collects debris. 04118_ X-57 Shotgunner overheating. 04118_ K-01 Serf collects debris. 04119_ |,SQ/S7HATJX>MNYT/UADA6AFENJ6SB5% 04119_ X-57 Shotgunner overheating. 04120_ Arm. Treads destroyed. 04121_ X-57 Shotgunner heat damages core (-7). 04121_ Nuclear Core melted. 04121_ X-57 Shotgunner suffers critical hit (Burn). 04121_ X-57 Shotgunner destroyed. 04122_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "" #????????????????????????????????????????? | | """=#????????????????????????????????????????? | | % """ #?????????##+#???????????????????????????? | | [!! """=#?????????# ??????????????????????????? | | !! """ #?????????# #??????????????????????????? | | !! #?????????# #??????????????????????????? | | #########?????????+ #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ???????????######## #??????????????????????????? | | ?????????# # #??#####??#####????????????? | | ?????????#] """ # [[####"T"####"T"###??????????? | | ?????????# """ #*%% #??????????? | | ?????????# """ # %%= ##?????????? | | ?????????# a = T#?????????? | | ?????????# """ # k ###????????? | | ?????????# """ # ""#????????? | | ##???????# """ # [ =* k T"#????????? | | !##??????# # =%=""!%""" """ ""#????????? | | !#????????######## ["""![ "" """ ###????????? | | !#???????????????# "" "" """ #??????????? | | !#?????????????### @ g #??????????? | | !#?????????????#"" w %g #??????????? | | !##?????????????#"T ######+##??????????? | | ##??????????????#"" #????? ??????????? | | ??????#######???### ! #?????? ??????????? | | ??????# ####### !#??????????????????? | | ####### !! #??????????????????? | | " ! !! #??????????????????? | | ###### ! #??????????????????? | | #????# ############### #?=????????????????? | | #??#####+#####??????????=? a#??????????????????? | | #??# #???????????? #??????????????????? | | #### #???????????? #????!?????????????? | | + #???????????? #??????????????????? | | ##### "" #???????????? ???????????????????? | | ????# """ """ #??????????????????????????????????? | | ##??# """ R" #??????????????????????????????????? | | #??# """ """ #??????????????????????????????????? | | #??# #??????????????????????????????????? | | #??###########??????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?????????????????????????????????????????]?????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniTerrorLaser Manual? 0 Play Time 00:18:48 Cumulative 353.2 hours Start 2025.10.04 @ 13:58:14 End 2025.10.05 @ 03:26:35 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63caee61-d2a5-4525-9e0e-255c5e0cede9