Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 05:00:37 Player: Cereal Killer Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (2453) 2453 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (14950) 14950 TOTAL SCORE: 24088 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 828 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5950 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/980 Matter 251/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Biomechanical Wings > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- Companion Sword > --- INVENTORY (5) ---- Advanced Sensor Array Heart of Steel Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Antigrav System Antigrav System Gyrokinetic Inverter Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Makeshift Transmission Jammer Advanced ECM Suite Improved Remote Shield Improved Remote Shield A0-MCA's Component Scanner Tech Extrapolator X0-1V1's Piety Tracker > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Light Ion Engine Biomechanical Wings Improved Heat Sink Improved Cooling System Improved Energy Well Improved Target Analyzer Heart of Steel Enhanced Gauss Cannon Rocket Array Botcube [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Tech Extrapolator Hackware Improved System Shield Protection Light Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Companion Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 8 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . 1 1 Utility 7 | . . . . . 5 . . . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 98 | 6 6 4 . 1 38 2 3 4 . 19 15 Power 10 | 1 . . . . 3 . 1 1 . 2 2 Engine 4 | 1 . . . . 1 . . 1 . 1 . Core 5 | . . . . . 2 . 1 . . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 39 | 2 2 1 . . 13 1 . 1 . 10 9 Treads 1 | . . . . . . . . 1 . . . Leg 4 | . . . . . 4 . . . . . . Wheel 24 | 2 2 1 . . 9 1 . . . 5 4 Hover 6 | . . . . . . . . . . 5 1 Flight 4 | . . . . . . . . . . . 4 Utility 26 | 1 4 1 . . 10 1 1 . . 4 4 Device 15 | . 2 . . . 6 1 1 . . 2 3 Storage 3 | 1 1 1 . . . . . . . . . Processor 4 | . . . . . 2 . . . . 1 1 Hackware 3 | . . . . . 2 . . . . 1 . Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . 2 . 1 12 . 1 2 . 3 . Energy Gun 6 | 1 . 1 . . 3 . 1 . . . . Energy Cannon 4 | . . 1 . . 2 . . . . 1 . Ballistic Gun 4 | 1 . . . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . Special Weapon 4 | . . . . . 3 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 . . . . . . Parts Lost 52 | . . 1 1 . 9 1 3 . . 16 21 Power 6 | . . . . . . . 1 . . 3 2 Propulsion 25 | . . . . . 6 . 1 . . 8 10 Utility 14 | . . . . . 2 . . . . 4 8 Weapon 7 | . . 1 1 . 1 1 1 . . 1 1 Highest Loss Streak 17 | . . 1 1 . 5 1 2 . . 10 17 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 10 | 5 9 7 . 8 13 11 10 10 10 10 8 Power 1 | . 1 . . . 2 1 1 . . . . Propulsion 1 | 3 4 3 . . . 2 2 2 2 3 1 Utility 3 | . 3 1 . 4 3 5 5 5 5 4 3 Weapon 2 | . 1 . . 1 4 2 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 51 | . 5 5 . 11 14 2 3 2 . 1 8 Power 10 | . 1 1 . 1 3 1 2 . . . 1 Propulsion 10 | . 3 3 . 2 2 . . . . . . Utility 18 | . 1 1 . 6 3 . 1 1 . 1 4 Weapon 11 | . . . . 2 6 . . 1 . . 2 Tool/Special 2 | . . . . . . 1 . . . . 1 Average Slot Usage (%) 83 | . 99 100 88 93 80 80 72 72 81 76 62 Engine 5 | . 14 13 12 12 1 . . . 6 4 . Core 2 | . . . . . 4 6 5 5 . 2 1 Wheel 18 | . 28 26 25 25 16 18 12 12 12 14 4 Device 11 | . 3 13 12 12 12 12 12 12 12 11 15 Storage 8 | . 14 13 12 12 6 6 6 6 6 4 3 Processor 6 | . . . . . 8 12 12 12 12 14 10 Hackware 4 | . . . . . 9 6 6 6 6 5 . Energy Gun 7 | . 14 21 13 11 5 6 6 . . . . Energy Cannon 3 | . . 6 12 11 2 . 1 . . . . Ballistic Gun 2 | . 14 4 . . 2 5 . . . . . Slashing Weapon 5 | . . . . 6 6 6 6 6 6 6 6 Piercing Weapon 1 | . . . . . . . . 4 6 4 . Peak Build Rating 119 | 6 20 38 38 30 90 90 96 102 102 113 119 Average Rating 60 | 5 9 22 36 25 69 88 91 92 102 99 87 On Entrance 53 | . 6 20 38 19 30 88 84 92 102 102 62 Avg Prop Armor Cover (%) 10 | . . . . . 9 . . 10 10 8 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 14 22 33 33 35 58 54 47 53 53 53 78 Greatest Support 72 | 26 26 26 26 26 50 50 50 40 40 72 46 Greatest Overweight (x) 5 | . . 1 1 1 5 1 1 1 1 4 4 Average Overweight (x) . | . . . 1 1 1 . . . 1 . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 11 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 10 15 15 15 15 15 15 15 14 15 15 Average Carried 12 | 5 9 9 14 9 14 14 14 14 14 13 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 9 15 1 14 15 15 15 14 14 13 5 Scrap Suit Usage (%) 9 | . . . . . 8 100 100 1 . . . Parts Cannibalized 2 | . . . . . 1 1 . . . . . Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Scrapper 10% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Infiltrator-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Matter Collected 3193 | 299 137 84 . 39 1578 60 107 71 6 415 397 Remotely . | . . . . . . . . . . . . Salvage Created 3828 | 184 450 161 55 . 1452 . 210 . 12 846 458 Parts 200 | 14 26 11 3 . 68 . 10 . . 43 25 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . Recyclers Shooed 4 | . 1 . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . 12 . . . . 3 . . . . Prevented 4 | . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 44 | . 7 5 1 . 11 . 7 . 2 8 3 Melee 4 | . . . . . . . . . 1 2 1 Guns 19 | . 7 5 . . 6 . 1 . . . . Cannons 2 | . . . . . 2 . . . . . . AOE 16 | . . . . . 1 . 6 . 1 6 2 Classes Destroyed 18 | 2 5 2 1 . 5 . . . 1 1 1 Worker 22 | . 1 . . . 12 . . . . 6 3 Builder 3 | . . . . . 2 . . . . 1 . Tunneler 7 | 4 . . . . 2 . . . . 1 . Hauler 4 | . 2 . . . 2 . . . . . . Recycler 10 | 1 1 . . . 2 . . . . 4 2 Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . . . . . . . . . . 2 . Drone 2 | . . . . . . . . . 2 . . Turret 2 | . . 2 . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 Swarmer 14 | . 3 4 . . . . 7 . . . . Cutter 2 | . . . . . . . . . . . 2 Grunt 12 | . 4 . . . 4 . . . . 4 . Duelist 1 | . . . . . 1 . . . . . . Sentry 4 | . . . 1 . 2 . . . . 1 . Hunter 3 | . . . . . 1 . . . . 1 1 Programmer 5 | . . . . . 3 . . . . 2 . Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | 4 4 7 1 . 4 . 4 . 2 7 2 Combat Bots Only 5 | . 4 4 1 . 2 . 4 . 2 5 2 Max Kills in Single Turn 3 | 1 1 1 1 . 2 . 3 . 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . 1 2 1 Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 600 | . 19 44 6 . 195 10 40 . 3 160 123 Missed 221 | . 5 19 3 . 79 1 14 . 2 58 40 Hits 379 | . 14 25 3 . 116 9 26 . 1 102 83 Melee 7 | . . . . . 3 . . . . . 4 Projectile 372 | . 14 25 3 . 113 9 26 . 1 102 79 AOE 11 | . . . . . . . . . . 2 9 Critical Strikes 29 | . . . . . 10 . 1 . . 12 6 Damage Taken 7402 | . 164 199 46 . 2126 179 315 . . 2195 2178 Core 2111 | . 28 54 . . 432 43 51 . . 487 1016 Absorbed by Shields 145 | . . . . . . . . . . . 145 Ignored by Resistances 99 | . . . . . . . . . . . 99 Regen/Repaired (Parts) 12 | . . . . . 2 10 . . . . . Core Remaining (%) 74 | 100 . . . 84 . . . . 72 41 . Volleys Fired 188 | 14 28 21 4 . 95 5 8 . 2 10 1 Largest 3 | 2 2 2 3 . 2 2 1 . 1 1 1 Hottest 150 | 70 70 90 150 . 117 52 85 . . 45 45 Shots Fired 325 | 28 56 39 10 . 158 12 9 . 2 10 1 Gun 253 | 28 56 36 6 . 114 12 1 . . . . Cannon 40 | . . 3 4 . 31 . 2 . . . . Launcher 22 | . . . . . 7 . 6 . . 8 1 Special 10 | . . . . . 6 . . . 2 2 . Kinetic 101 | 14 28 8 . . 45 6 . . . . . Thermal 180 | 14 28 21 8 . 100 6 3 . . . . Explosive 13 | . . . . . . . . . 2 10 1 Electromagnetic 25 | . . 10 2 . 7 . 6 . . . . Robot Hit Streak 20 | 9 5 14 2 . 20 5 6 . . 8 . Robot Miss Streak 5 | 2 4 5 1 . 4 . . . 1 2 . Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 260 | 21 31 22 5 . 126 5 1 . 1 34 14 Core Hits 175 | 6 21 11 1 . 47 2 9 . 2 65 11 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . Critical Strikes 16 | 2 . 1 1 . 8 1 . . . 3 . Burn 9 | 2 . 1 . . 5 1 . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 98 | . . . . . 34 . . . 3 37 24 Impact . | . . . . . . . . . . . . Slashing 95 | . . . . . 34 . . . 3 34 24 Piercing 3 | . . . . . . . . . . 3 . Sneak Attacks 34 | . . . . . 19 . . . 1 8 6 Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . . . . 4 . Damage Inflicted 10324 | 264 401 279 74 . 4620 113 287 . 187 3145 954 Guns 2928 | 264 401 279 22 . 1827 113 22 . . . . Cannons 573 | . . . 52 . 521 . . . . . . Explosions 2725 | . . . . . 575 . 265 . 117 1698 70 Melee 4055 | . . . . . 1697 . . . 70 1404 884 Ramming . | . . . . . . . . . . . . Kinetic 1177 | 139 227 84 . . 670 57 . . . . . Thermal 2400 | 125 174 141 52 . 1830 56 22 . . . . Explosive 1885 | . . . . . . . . . 117 1698 70 Electromagnetic 764 | . . 54 22 . 423 . 265 . . . . Impact . | . . . . . . . . . . . . Slashing 4028 | . . . . . 1697 . . . 70 1377 884 Piercing 70 | . . . . . . . . . . 70 . Highest Corruption 16 | . . . . . 15 15 16 16 . 5 10 Average Corruption 8 | . . . . . 6 15 15 16 . 2 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . . . . 17 9 14 2 . 11 15 Message Errors 15 | . . . . . 2 4 5 . . 2 2 Matter Fused 17 | . . . . . 3 . 3 1 . 5 5 Heat Flow Errors 10 | . . . . . 3 1 1 1 . 1 3 Energy Discharges 8 | . . . . . 3 2 1 . . 1 1 Parts Rejected 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 5 | . . . . . 2 . 1 . . . 2 Data Loss (major) 6 | . . . . . 1 . 2 . . 2 1 Misfires 5 | . . . . . 2 2 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1008 | . . . . . 562 . 4 . . 330 112 Projectiles 28 | . . . . . 28 . . . . . . Explosions 186 | . . . . . 49 . 4 . . 133 . Melee 794 | . . . . . 485 . . . . 197 112 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . 12 . 38 . . . 55 Shots 6 | . . . . . 1 . 3 . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 297 | 56 137 8 276 . 201 74 71 241 . 297 248 Average Temperature 62 | 19 37 4 152 . 68 27 28 121 . 91 98 Received Heat Transfer 1499 | . 72 90 . . 534 75 36 . . 403 289 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 4 | . . . . . 2 . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . Parts Melted 11 | . . . 2 . 8 . . . . . 1 Heat Transferred 5158 | 518 518 481 111 . 3308 185 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . 1 . 3 . . . . 2 1 Low Security (%) 51 | 100 100 . 68 . 27 . . . . 38 83 Level 1 26 | . . . 31 . 32 . . . . 45 16 Level 2 4 | . . . . . 3 . . . . 16 . Level 3 17 | . . . . . 36 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1012 | 10 117 . 230 . 1012 . . . . 607 225 Initial 225 | . . . 98 . . . . . . . 225 Average 275 | 3 40 . 168 . 423 . . . . 254 119 Influence Increases 3732 | 25 248 345 165 . 1643 . 160 . 25 909 212 Destroy 0b10 Robot/C 1360 | . 140 120 20 . 660 . 140 . . 160 120 Destroy 0b10 Robot/NC 280 | 25 25 . . . 120 . . . 10 70 30 Destroy Leader 212 | . 36 . . . 114 . 20 . . 30 12 Allied During Kill 143 | . . . . . 141 . . . . . 2 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 127 | . 17 . 17 . 38 . . . . 55 . Disable Machine 345 | . . . . . 195 . . . . 135 15 Anti-Garrison Action 200 | . . . . . 200 . . . . . . Destroy Structure 305 | . . . . . 135 . . . . 152 18 Partial Spotted 30 | . . . . . 15 . . . . . 15 Lose Combat Pursuer 360 | . 30 225 . . 15 . . . 15 75 . Miscellaneous 360 | . . . 128 . . . . . . 232 . Influence Decreases 3630 | 25 234 154 247 123 647 469 271 416 25 449 570 Entered New Map 1358 | . . 7 107 123 . 369 101 416 . . 235 Time Decay 1703 | 25 234 137 130 . 437 90 140 . 25 279 206 Lost Part 409 | . . 10 10 . 80 10 30 . . 160 109 Lost Ally 160 | . . . . . 130 . . . . 10 20 Squads Dispatched 39 | . . . . . 25 . . . . 7 7 Investigation 16 | . . . . . 13 . . . . 1 2 Extermination 8 | . . . . . 5 . . . . 2 1 Reinforcement 10 | . . . . . 2 . . . . 4 4 Assault 4 | . . . . . 4 . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . . . . . . . . . . 4 . Communications Jammed 4 | . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . 4 Times Spotted 172 | . 12 14 1 . 65 3 11 . 2 40 24 Peak Tracking Total 10 | . 3 3 1 . 6 3 4 . 1 10 10 Tactical Retreats 22 | . 1 3 . . 10 . . . 1 7 . ECM-based Alert Blocks 39 | . . . . . 25 . . . . 14 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Traps Triggered 6 | . . . . . 4 . . . . 1 1 Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Machines Disabled 25 | . . 2 . . 13 . . . . 9 1 Max in Single Turn 4 | . . 1 . . 4 . . . . 3 1 Garrison Access 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Machines Accessed 51 | . 5 2 5 6 21 1 . . . 9 2 Terminals 24 | . 5 . 5 . 8 . . . . 5 1 Fabricators 4 | . . . . . 2 . . . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . 7 . . . . 1 . Scanalyzers 4 | . . . . . 2 . . . . 2 . Garrison Access 2 | . . . . . 2 . . . . . . Total Hacks 169 | . 14 2 18 41 68 1 . . . 21 4 Successful 92 | . 8 2 8 41 26 1 . . . 6 . Failed 77 | . 6 . 10 . 42 . . . . 15 4 Catastrophic 17 | . . . 3 . 7 . . . . 6 1 Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 10 . 7 . 31 . . . . 11 2 Terminals 79 | . 14 . 18 . 33 . . . . 12 2 Fabricators 9 | . . . . . 6 . . . . 1 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 15 | . . . . . 12 . . . . 3 . Scanalyzers 13 | . . . . . 8 . . . . 5 . Garrison Access 9 | . . . . . 9 . . . . . . Terminal Hacks 67 | . 5 2 7 41 10 1 . . . 1 . Record 34 | . . . . 34 . . . . . . . Part Schematic 6 | . . . 4 . 2 . . . . . . Robot Analysis 8 | . 1 . . 6 1 . . . . . . Prototype ID Bank 8 | . 3 . 2 . 3 . . . . . . Open Door 3 | . . 1 . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . 1 . . . . 1 . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . 3 . Insert Component 2 | . . . . . . . . . . 2 . Analyze 1 | . . . . . . . . . . 1 . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 3 . 1 . 10 . . . . 2 . Terminals 8 | . 3 . 1 . 2 . . . . 2 . Assimilate 2 | . 1 . . . . . . . . 1 . Botnet 3 | . 1 . 1 . . . . . . 1 . Disrupt 1 | . . . . . 1 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . Fedlink 7 | . . . . . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Jam 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 4 . 5 . 13 . . . . 9 2 Full Trace Events 11 | . 1 . 5 . 3 . . . . 1 1 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 58 | . . . 4 . 23 3 1 21 1 2 3 Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Total Allies 12 | . 1 . . 1 5 . 1 . . 1 3 Largest Group 5 | . 1 1 1 2 5 . . 1 . 1 1 Highest-Rated Group 238 | . 10 10 10 55 238 . . 79 . 10 38 Highest-Rated Ally 79 | . 10 10 10 45 50 . . 79 . 10 38 Initial UFD Resources 54 | . . . . . 23 47 47 47 51 51 54 Total Orders . | . . . . . . . . . . . . Ally Attacks 112 | . . . . . 106 . . . . . 6 Total Damage 3376 | . . . . . 3090 . . . . . 286 Kills 28 | . . . . . 25 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 X0-1V1 Amusement Gains 198 | . 6 . . . 90 . . . . 10 92 Average Entertainment 18 | . 5 3 1 . 31 36 16 . 4 2 17 Good Acts 38 | . . 1 2 . 15 3 4 . 4 1 8 Bad Acts 35 | . . . 1 . 9 . 2 . 2 15 6 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 2478 | . 101 . . . 1339 188 4 . . 433 413 Sensors 46 | . . . . . . . . . . 46 . Terrain 101 | . 101 . . . . . . . . . . Structural 1477 | . . . . . 1021 47 4 . . 405 . Jamming 413 | . . . . . . . . . . . 413 ECM 748 | . . . . . 362 141 . . . 245 . Robot Analysis Total 8 | . 1 . . 6 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 1 . . Drone Launches 1 | . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Turns Passed 7263 | 131 610 316 264 1378 2001 188 284 687 272 643 489 Spaces Moved 6505 | 84 551 251 235 1252 1589 210 313 889 178 589 364 Core 13 | 13 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 46 | . . . . . 46 . . . . . . Wheels 6268 | 71 551 251 235 1252 1543 210 313 889 178 537 238 Hover 98 | . . . . . . . . . . 52 46 Flight 80 | . . . . . . . . . . . 80 Fastest Speed 32 | 50 90 90 105 105 70 70 70 70 80 50 32 Average Speed 91 | 83 90 93 105 105 95 79 79 75 80 78 108 Slowest Speed 160 | 90 90 105 105 105 155 81 80 80 80 130 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 71 15 55 78 50 44 53 83 43 23 14 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . . . . 4 1 . . 3 . . . Known Exits Taken 5 | . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . 1 . Scrap Searched 12 | . . . . 4 . 3 3 2 . . . Spaces Dug 27 | . . . . . 15 4 2 . 3 2 1 Terrain Destroyed 236 | . . . . . 71 7 2 . 35 106 15 Melee 10 | . . . . . 5 . . . 2 2 1 Projectile 53 | . . . . . 42 7 2 . 2 . . AOE 173 | . . . . . 24 . . . 31 104 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac Total 7372 | 115 614 297 244 1322 1884 223 339 905 300 705 424 Wait 252 | . 12 5 4 27 60 4 2 3 118 17 . Move 6494 | 83 550 250 234 1251 1588 209 312 888 177 588 364 Hop . | . . . . . . . . . . . . Pick Up 122 | 12 8 5 1 26 33 1 6 3 . 14 13 Fast Attach 29 | 1 2 . . . 10 . . 3 . 10 3 Attach 63 | 5 1 2 . 3 20 1 4 . . 14 13 Detach 6 | . 1 . . 2 1 . 1 . . 1 . Swap 29 | . 3 3 . . 15 1 3 1 . . 3 Drop 82 | . 9 11 1 13 27 2 3 7 . 5 4 Fire 188 | 14 28 21 4 . 95 5 8 . 2 10 1 Melee 92 | . . . . . 34 . . . 3 32 23 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . 14 . Trap 1 | . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 3) 594 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Prayed at D.C.S.S. Altar Unit 742 | -10/Materials | Entered Subcaves 742 | -10/Subcaves | Accompanied by 1 ally 841 | -10/Subcaves | Discovered new exit (range 11) 921 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 1011 | -10/Subcaves | Found SUBCON Basin 1058 | -10/Subcaves | Entered Recycling 1058 | -9/Recycling | Accompanied by 1 ally 1094 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 1133 | -9/Recycling | Core integrity restored by X0-1V1 (+42) 1289 | -9/Recycling | Scanned before Scraplab entrance 1304 | -9/Recycling | Entered Scraplab 1320 | -9/Recycling | Discovered new exit (range 3) 1322 | -9/Recycling | Entered Scraptown 1322 | -9/Scraptown | Accompanied by 1 ally 1530 | -9/Scraptown | Visited Fellowship of the Rings 1546 | -9/Scraptown | Visited Red Mages 1597 | -9/Scraptown | Visited Shadow of the Wyrm 1607 | -9/Scraptown | Visited Cyclists 1625 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1626 | -9/Scraptown | Visited Cave Peace 1644 | -9/Scraptown | Visited UFD Registry 1644 | -9/Scraptown | Registered with UFD as "Scrapguard" 1658 | -9/Scraptown | Visited Science Testing Area 1725 | -9/Scraptown | Entered Cyclist Reading Room 1894 | -9/Scraptown | Visited Botcube Research 1898 | -9/Scraptown | Found Botcube 1918 | -9/Scraptown | Visited Analyses Database 1943 | -9/Scraptown | Visited Sword Containment 1953 | -9/Scraptown | Found Prototype Slashing Weapon 1954 | -9/Scraptown | Identified Companion Sword 2037 | -9/Scraptown | Visited Research Penetration Think Tank 2059 | -9/Scraptown | Visited Scrapoid Pod Storage 2064 | -9/Scraptown | Found Scrapoid Pod 2083 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2092 | -9/Scraptown | Found DCF Scrap (28 items) 2164 | -9/Scraptown | Visited A0-MCA Data Center 2181 | -9/Scraptown | Visited Curators Association 2223 | -9/Scraptown | Visited Cartography Club 2276 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 2276 | -9/Scraptown | Learned location of Proximity Caves (-6) 2276 | -9/Scraptown | Learned location of Archives (-5) 2276 | -9/Scraptown | Learned location of Armory (-4) 2276 | -9/Scraptown | Learned 24 Factory zone layouts 2276 | -9/Scraptown | Learned 8 Research zone layouts 2276 | -9/Scraptown | Learned 8 Access zone layouts 2276 | -9/Scraptown | Learned 12 Research zone layouts 2276 | -9/Scraptown | Learned 16 Lower Caves zone layouts 2276 | -9/Scraptown | Learned 4 Storage zone layouts 2276 | -9/Scraptown | Learned 24 Upper Caves zone layouts 2276 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 2276 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 2276 | -9/Scraptown | Learned Materials emergency access door positions 2276 | -9/Scraptown | Learned location of 3 exits from Factory 2276 | -9/Scraptown | Learned location of 2 exits from Lower Caves 2276 | -9/Scraptown | Learned location of 2 exits from Upper Caves 2276 | -9/Scraptown | Identified exit to Factory 2422 | -9/Scraptown | Visited LU-1G1's Boring Crew 2522 | -9/Scraptown | Botcube activated 2546 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon 2567 | -9/Scraptown | Given a C rating by A0-MCA 2571 | -9/Scraptown | Found A0-MCA's Component Scanner 2620 | -9/Scraptown | Met Optimus 2620 | -9/Scraptown | Accepted into 0bPrime 2700 | -9/Scraptown | Entered Factory 2700 | -6/Factory | Accompanied by 2 allies 2700 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 2701 | -6/Factory | Identified exit to Lower Caves 2701 | -6/Factory | Identified exit to Factory 2719 | -6/Factory | X0-1V1 enhanced Transport squad support 2818 | -6/Factory | X0-1V1 put everyone to sleep 2900 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 3040 | -6/Factory | Spotted B-75 Beast 3064 | -6/Factory | Allies destroyed B-75 Beast 3066 | -6/Factory | Attached CPS modules to Mutated Botcube 3072 | -6/Factory | Attached CPS modules to Y-54 Guardian 3078 | -6/Factory | X0-1V1 upgraded hostiles (x2) 3228 | -6/Factory | Loaded intel: 8 recycling unit locations 3314 | -6/Factory | Build established: Hacker-Mutant 3319 | -6/Factory | Learned location of Protoforge (-2) 3376 | -6/Factory | X0-1V1 woke everyone up 3434 | -6/Factory | X0-1V1 downgraded hostiles (x3) 3546 | -6/Factory | Discovered exit to Factory (range 4) 3561 | -6/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3585 | -6/Factory | X0-1V1 sent hostile Y-54 Guardian (x2) 3697 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 3742 | -6/Factory | Lost 5 parts (4n1u) 3773 | -6/Factory | Core integrity restored by X0-1V1 (+172) 3882 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 3883 | -6/Factory | Attached CPS modules to 06F02-D 3885 | -6/Factory | Attached CPS modules to 06F03-D 3888 | -6/Factory | Attached CPS modules to 06F04-D 3890 | -6/Factory | Attached CPS modules to 06F05-D 3897 | -6/Factory | Garrison activated, responded to threat 4017 | -6/Factory | Found Scrap Suit 4100 | -6/Factory | First assault squad dispatched 4265 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 4327 | -6/Factory | Fabricated Deep Structural Scanner (x1) 4503 | -6/Factory | Build established: Scavenger-Scrapper 4575 | -6/Factory | System corruption reached 10% 4638 | -6/Factory | Found Botcube 4701 | -6/Factory | Entered Lower Caves 4702 | -6/Lower Caves | Identified exit to Lower Caves 4830 | -6/Lower Caves | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4845 | -6/Lower Caves | Found Heart of Steel 4889 | -6/Lower Caves | Entered another Lower Caves area 4889 | -6/Lower Caves | Discovered exit to Factory (range 3) 4890 | -6/Lower Caves | Identified exit to Zion 4892 | -6/Lower Caves | X0-1V1 sent you into danger 4927 | -6/Lower Caves | Learned Factory garrison access intel 4963 | -6/Lower Caves | X0-1V1 activates XOMVISION 5097 | -6/Lower Caves | Spotted B-75 Beast 5145 | -6/Lower Caves | Found Alien Artifact 5172 | -6/Lower Caves | X0-1V1 sent allied Knight (x1) 5173 | -6/Lower Caves | Entered Zion 5173 | -6/Zion | Accompanied by 1 ally 5192 | -6/Zion | Found Rocket Array 5223 | -6/Zion | System corruption cleaned by Quarantine Array 5284 | -6/Zion | Learned location of Warlord (-5) 5311 | -6/Zion | Found CR-A16's Pointy Stick 5337 | -6/Zion | Received a hallucinogenic algorithm 5403 | -6/Zion | Turned away by Imprinter 5466 | -6/Zion | Found RU-N14's Throwing Claymores 5558 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5586 | -6/Zion | Learned Factory terminal intel 5594 | -6/Zion | Given A8's code to call for help 5847 | -6/Zion | Discovered new exit (range 16) 5860 | -6/Zion | Entered Proximity Caves 5882 | -5/Proximity Caves | Spotted B-75 Beast 5914 | -5/Proximity Caves | Learned Factory terminal intel 6046 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6117 | -5/Proximity Caves | X0-1V1 activates XOMVISION 6132 | -5/Proximity Caves | Entered Factory 6132 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -5/Factory | Loaded intel: 28 terminal locations 6134 | -5/Factory | Loaded intel: 4 garrison access locations 6155 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 6298 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 6317 | -5/Factory | X0-1V1 announced a LAN party 6363 | -5/Factory | X0-1V1 upgraded hostiles (x2) 6393 | -5/Factory | Identified Core Expander 6393 | -5/Factory | Installed Core Expander, added new Power slot 6451 | -5/Factory | X0-1V1 upgraded hostiles (x1) 6504 | -5/Factory | X0-1V1 sent someone to keep an eye on you 6614 | -5/Factory | X0-1V1 tapped a No Entrance sign 6674 | -5/Factory | Build established: Scavenger-Gladiator 6693 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 6745 | -5/Factory | Core integrity fell below 50% 6765 | -5/Factory | Discovered new exit (range 13) 6768 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 6772 | -5/Factory | Lost 10 parts (2p5n2u1w) 6775 | -5/Factory | Entered another Factory area 6775 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6776 | -4/Factory | Identified exit to Armory 6777 | -4/Factory | Loaded intel: 25 terminal locations 6816 | -4/Factory | X0-1V1 released a cloud of subatomizers 6818 | -4/Factory | System corruption reached 10% 6992 | -4/Factory | X0-1V1 announced a LAN party 7002 | -4/Factory | X0-1V1 enhanced Transport squad support 7069 | -4/Factory | Identified exit to Research 7069 | -4/Factory | X0-1V1 revealed exit location to -3/Research 7119 | -4/Factory | Spotted B-86 Titan 7194 | -4/Factory | Core integrity fell below 50% 7205 | -4/Factory | X0-1V1 turns hostiles against one another 7209 | -4/Factory | Botcube activated 7239 | -4/Factory | Lost 17 parts (2p7n8u) 7257 | -4/Factory | Core integrity fell below 20% 7264 | -4/Factory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 07246_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07251_ System corrupted: Heat flow error (+288). 07252_ C-35 Carver destroyed. 07253_ Overheating: System interference. 07253_ Companion Sword temporarily disabled. 07255_ Acquired Rocket Array. 07256_ Subatomizers dissect the Arm. Medium Treads, destroying it. 07256_ Acquired 1 matter. 07256_ X0-1V1 twists the quantum threads just so. 07256_ D-63 Destroyer sundered. 07256_ D-63 Destroyer destroyed. 07256_ Field Propulsion Drive destroyed. 07256_ Sight range returns to normal. 07257_ Acquired Imp. Surge Thruster. 07260_ Imp. Surge Thruster destroyed. 07261_ Dropped Adv. ECM Suite. 07264_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????T???????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????###?# ???????????????????? | | ????###########??## ### ??????????????????? | | ???## ##?# ??????????????????? | | ???# # ### #?????????????????? | | ???# d ! ??????????????????? | | ???# % ??????????????????? | | ???# %=] #????????????????????? | | ???# =*! #??????????????????????? | | ???# !! ##??????????????????????? | | ???# ! #??????????????????????? | | ???# ##?????#????????????????? | | ???# ### #????????????????? | | ???## ???????######## | | ????# ##?????????????? | | ????## @#???????????????? | | ?????# #?????????????# | | ?????# # #???????????? # | | ?????# #????????????#" | | ###### ;"??????????##" | | ;" ????????# " | | ;" ??????# " | | """ # ;" / ????# " | | """ ;" #???# " | | """ ;" #####"" | | ## # # ;;;;; / # " | | "" ### ; ! # "" " | | """ ## ###;;;;;##### ### % | | """ #? #?# | | # h "" #??#?# | | F" #????# ! | | ##### """ " #????# ! ! | | ######???#] """ # """" "" #????# ######### | | #???? """ # """" #????# #???????# | | = #????= ??# """" #????# #???????# | | #???? ??# """" #????# #???????# | | " #???? " "??# """" #????# #???????# | | " #??????R"??# """" ###### #???????# | | " #??????????# # # #???????# | | #??????????# # !# #???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 47 Energy Capacity 1415 Matter Stores 897 Matter Capacity 900 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Armor Coverage 150 Resistance: KI 30 Evasion (%) 63 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Arm. Huge Wheel | -9/Recycling | Hacked Flak Cannon | -9/Recycling | Hacked Pulse Rifle | -9/Recycling | Hacked Hacking Suite | -9/Recycling | Hacked Deep Structural Scanner | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Ripper | -6/Factory | Extrapolated Barrage Gun | -6/Factory | Extrapolated Hvy. Battle Rifle | -6/Factory | Extrapolated Adv. Shield Generator | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Energy Deflector | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Laser | -6/Lower Caves | Extrapolated Slug Cannon | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Mak. Terrain Scanner | -6/Lower Caves | Extrapolated Imp. Trap Scanner | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Spk. Treads | -6/Zion | Extrapolated Spk. Medium Treads | -6/Zion | Extrapolated Mak. Heavy Armor Plating | -6/Zion | Extrapolated Plasma Flamer | -6/Zion | Extrapolated Arc Thrower | -6/Zion | Extrapolated Mak. Targeting Computer | -6/Zion | Extrapolated Mak. Hammer | -5/Proximity Caves | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Biomechanical Wings | -5/Factory | Scanalyzed Mak. Flight Unit | -4/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Spk. Heavy Treads | -4/Factory | Extrapolated Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Wheel | -6/Factory | Hacked Neutrino Core | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedAluminumMembrane Manual? 0 Play Time 01:50:31 Cumulative 365.7 hours Start 2026.09.08 @ 01:58:32 End 2026.09.08 @ 05:00:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 265 Adventurer 9 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 88 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0491474-ea83-47fd-a553-97895959a2ea