Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 09:04:24 Player: Dadrick Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (231) 1155 Value Destroyed (8371) 8371 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3789) 3789 TOTAL SCORE: 19455 Bonus ------- High Alert Combat Kills 596 Follower Combat Kills 795 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -202 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 800/1100 System Corruption 1% Temperature Cool (0) Movement Walking (202) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Light Armored Exoskeleton Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ High-capacity Storage Unit Assembled Biocell Array Hacking Drone Bay (1/1) GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Advanced EMP Blaster Impact Mace > --- INVENTORY (20) --- Neutrino Core Armored Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Advanced Energy Well (500) Large Matter Pod (0) Transmission Jammer Experimental Thermal Shield High-powered Tractor Beam GOLEM Unit GOLEM Unit Proton Cannon Cooled Plasma Cannon Magnetic Acceleration Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Light Armored Exoskeleton Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Advanced EMP Blaster Impact Mace > --- INVENTORY -------- Neutrino Core Armored Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Advanced Energy Well Large Matter Pod Transmission Jammer Experimental Thermal Shield High-powered Tractor Beam Hacking Drone Bay GOLEM Unit GOLEM Unit Proton Cannon Cooled Plasma Cannon Magnetic Acceleration Cannon CR-A16's Pointy Stick [Rating: 117] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Laser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . Utility 3 | . . . . 2 . . . . . . 1 . . . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . Parts Attached 154 | 6 9 16 . 12 15 12 1 7 . 11 10 4 20 1 13 17 . Power 15 | 1 2 1 . 1 1 1 . 1 . 1 2 . 2 . . 2 . Engine 10 | 1 2 1 . 1 1 1 . 1 . 1 . . 1 . . . . Core 3 | . . . . . . . . . . . 2 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion 30 | 2 1 6 . 4 1 4 . 1 . 4 2 . 4 1 . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 30 | 2 1 6 . 4 1 4 . 1 . 4 2 . 4 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 55 | 2 1 1 . 5 5 3 1 1 . 4 4 3 7 . 6 12 . Device 19 | 1 . . . . 2 1 . . . 1 2 . 4 . 3 5 . Storage 4 | 1 1 . . . . . . . . 1 . . . . . 1 . Processor 5 | . . . . . . . . 1 . . . 2 . . 2 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 27 | . . 1 . 5 3 2 1 . . 2 2 1 3 . 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 1 5 8 . 2 8 4 . 4 . 2 2 1 7 . 7 3 . Energy Gun 13 | . 2 4 . . . . . . . . . . 2 . 2 3 . Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 . . Ballistic Gun 24 | 1 2 4 . . 6 3 . 3 . . . 1 2 . 2 . . Ballistic Cannon 4 | . . . . . . . . . . 1 . . 2 . 1 . . Launcher 5 | . . . . 1 1 1 . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . 1 . . 2 2 . . . . 1 2 . . 1 9 . Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . . . . System Corruption 5 | . . . . . . . . . . 2 3 . . . . . . Parts Lost 54 | . 2 2 . . . . . 5 . 9 11 . 11 1 . 13 . Power 8 | . 1 . . . . . . 1 . 1 1 . 2 . . 2 . Propulsion 10 | . . 1 . . . . . 1 . 4 4 . . . . . . Utility 17 | . 1 . . . . . . . . 1 3 . 5 1 . 6 . Weapon 19 | . . 1 . . . . . 3 . 3 3 . 4 . . 5 . Highest Loss Streak 9 | . 1 1 . . . . . 3 . 3 4 . 8 1 . 9 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 17 | 2 5 18 20 19 19 19 20 18 17 16 15 16 18 15 18 19 17 Power 1 | . . 4 4 4 1 1 1 . . . 1 2 1 1 1 1 1 Propulsion 1 | . 1 2 2 2 2 2 2 1 1 . . . 1 2 2 2 3 Utility 7 | . . 3 6 5 8 8 8 8 9 8 8 8 8 7 7 7 8 Weapon 6 | 1 3 7 8 8 6 7 8 7 6 5 4 4 5 4 6 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 4 . 3 4 4 . . . . 1 2 4 . . 1 9 Power 6 | . . 1 . 1 1 . . . . . 1 . 1 . . . 1 Propulsion 8 | . . 1 . 1 1 . . . . . . . 2 . . . 3 Utility 10 | . . . . 1 . 3 . . . . . 1 . . . 1 4 Weapon 8 | . . 2 . . 2 1 . . . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 98 100 96 99 99 100 99 76 89 75 50 87 58 77 88 72 Engine 4 | . 13 11 11 9 9 7 7 6 7 5 3 . 2 . . . . Core 2 | . . . . . . . . . . . 4 5 7 6 6 5 . Leg 24 | . 28 32 33 27 26 29 30 29 30 28 17 12 24 20 20 20 18 Device 8 | . 3 . . . 6 15 7 8 15 4 8 . 8 11 15 10 10 Storage 8 | . 14 11 11 9 9 7 7 7 7 8 10 6 6 6 6 6 13 Processor 2 | . . . . . . . . 4 7 7 6 . . . . 6 1 Protection 8 | . . 10 11 23 20 7 14 8 . 5 5 5 8 . 2 6 . Energy Gun 2 | . 5 6 . . . . . . . . . . 3 . 4 8 . Ballistic Gun 17 | . 19 25 33 24 24 27 30 28 6 21 4 5 14 . 9 12 . Launcher 1 | . . . . . . . . . . . 1 . . . 1 3 6 Impact Weapon 1 | . . . . 2 1 . . . . . . . 1 6 3 . 6 Slashing Weapon 1 | . . . . . . 2 . 1 . 3 6 5 2 . . . . Peak Build Rating 117 | 6 7 21 21 35 37 47 47 50 50 51 59 59 79 44 67 92 117 Average Rating 49 | 4 6 17 21 30 35 43 46 47 32 44 46 51 68 43 59 78 103 On Entrance 39 | . 6 7 21 21 35 36 45 47 48 50 43 54 59 38 43 62 89 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 8 . . . . . . Naked Turns 35 | . . . . . . . . . . . . 35 . . . . . Heaviest Build 122 | 13 49 62 62 68 73 72 76 76 75 91 86 108 120 63 80 97 122 Greatest Support 90 | 20 20 30 30 42 45 60 57 57 54 73 62 32 68 62 62 62 90 Greatest Overweight (x) 13 | . 2 3 2 2 1 1 1 1 1 2 3 13 3 1 1 1 3 Average Overweight (x) . | . . 1 2 1 1 1 1 1 . . 1 1 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 Most Carried 20 | 4 14 20 20 20 20 20 20 20 17 18 20 20 20 18 20 20 20 Average Carried 18 | 2 5 18 20 19 19 19 20 18 17 16 17 17 19 16 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 20 20 20 20 20 20 17 17 18 20 20 19 17 20 19 19 Class Distribution -------------------- 39% | Tank 23% | Mutant 12% | Gunner 9% | Scavenger-Tank 8% | Derelict-Gunner 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Mutant | -6/Lower Caves Derelict-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Matter Collected 8145 | 293 362 536 . 548 1096 876 52 643 . 832 454 179 1093 133 124 697 227 Remotely 792 | . . . . . . 278 . 235 . 132 . . 147 . . . . Salvage Created 10759 | 121 642 1161 . 885 1674 1052 . 171 . 778 1224 . 2052 . . 829 170 Parts 520 | 8 47 63 . 46 100 55 . 11 . 40 54 . 75 . . 12 9 Haulers Intercepted 19 | . 1 5 . 4 5 2 . . . . 1 . 1 . . . . Recyclers Shooed 18 | . 1 2 . . 1 . . . . . 8 . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 3 7 . 33 . . . . . . 7 Prevented 3 | . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Combat Hostiles Destroyed 197 | . 11 18 . 12 27 14 . 9 . 17 17 . 19 . . 48 5 Melee 7 | . . . . . . . . . . 2 1 . 3 . . 1 . Guns 89 | . 11 17 . 10 18 10 . 1 . 7 2 . 7 . . 6 . Cannons 11 | . . . . . . . . . . . 6 . . . . . 5 AOE 82 | . . 1 . 2 9 4 . 8 . 7 4 . 9 . . 38 . Classes Destroyed 22 | 2 6 2 . 2 1 2 . 1 . 2 . . . . . 4 . Worker 12 | . 1 1 . 1 1 1 . . . . 4 . 3 . . . . Builder 7 | . 1 . . 1 2 2 . . . . 1 . . . . . . Tunneler 7 | 2 1 . . 1 . . . . . . 2 . 1 . . . . Hauler 19 | . 1 5 . 4 5 2 . . . . 1 . 1 . . . . Recycler 18 | 1 1 1 . 2 2 3 . . . . 2 . 6 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . Watcher 9 | . 2 3 . 1 2 . . . . . 1 . . . . . . Swarmer 25 | . 3 3 . 3 3 . . 4 . 2 3 . . . . . 4 Grunt 74 | . 8 7 . 3 12 7 . 4 . 11 6 . 15 . . . 1 Brawler 3 | . . 1 . . . . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . Sentry 29 | . . 7 . 3 11 3 . . . 1 2 . 2 . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . 1 1 . . . . . 3 . 1 . . . . Programmer 6 | . . . . . . 3 . . . . 3 . . . . . . Behemoth 2 | . . . . . . . . 1 . 1 . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . 3 . Assembler 1 | . . . . . . . . . . . . . . . . 1 . Assembled 40 | . . . . . . . . . . . . . . . . 40 . Golem 5 | . . . . . . . . . . . . . . . . 5 . Best Kill Streak 40 | 3 3 4 . 3 12 7 . 4 . 5 8 . 5 . . 40 4 Combat Bots Only 39 | . 3 3 . 3 10 6 . 4 . 5 5 . 5 . . 39 4 Max Kills in Single Turn 11 | 1 1 2 . 2 3 3 . 2 . 1 6 . 2 . . 11 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . 1 . Exploded 11 | . . 1 . 2 3 2 . 2 . 1 3 . 2 . . 11 . Melee 1 | . . . . . . . . . . 1 1 . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Hostile Shots Fired 1222 | . 61 65 . 62 100 104 5 49 . 108 166 . 306 11 . 157 28 Missed 342 | . 20 18 . 15 22 31 2 12 . 29 52 . 90 5 . 37 9 Hits 880 | . 41 47 . 47 78 73 3 37 . 79 114 . 216 6 . 120 19 Melee 4 | . . . . . . 2 . . . 2 . . . . . . . Projectile 876 | . 41 47 . 47 78 71 3 37 . 77 114 . 216 6 . 120 19 Critical Strikes 27 | . 1 1 . 3 7 . . . . 3 4 . 5 . . 3 . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 13205 | . 466 623 . 608 1143 823 58 689 . 1579 1458 71 2989 53 . 2334 311 Core 1570 | . 50 73 . 122 91 65 . 105 . 200 224 71 235 . . 312 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 130 | . . . . . . . . . . . . . . . . 130 . Ignored by Resistances 568 | . . . . . . . . 87 . 41 31 . 22 . . 387 . Regen/Repaired (Parts) 1482 | . . . . . 255 . . . . . . . 85 . 1142 . . Core Remaining (%) 73 | 100 80 . 81 . 61 . . . . 47 . . . . . . . Volleys Fired 553 | 11 51 60 . 35 72 41 . 25 . 52 56 . 86 . . 55 9 Largest 4 | 1 2 3 . 3 3 4 . 4 . 4 2 . 4 . . 4 2 Hottest 226 | 20 80 135 . 75 75 100 . 103 . 109 56 . 226 . . 199 50 Shots Fired 1253 | 11 102 178 . 103 204 153 . 62 . 108 62 1 150 . . 101 18 Gun 1074 | 11 102 178 . 102 198 151 . 51 . 88 11 . 110 . . 72 . Cannon 77 | . . . . . . . . . . 2 30 1 26 . . . 18 Launcher 102 | . . . . 1 6 2 . 11 . 18 21 . 14 . . 29 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 983 | 11 74 123 . 102 198 151 . 51 . 90 41 1 93 . . 48 . Thermal 104 | . . 22 . . . . . . . . . . 43 . . 21 18 Explosive 56 | . . . . 1 6 2 . 11 . 14 . . 7 . . 15 . Electromagnetic 110 | . 28 33 . . . . . . . 4 21 . 7 . . 17 . Robot Hit Streak 33 | 4 11 9 . 11 11 10 . 10 . 15 8 9 33 . . 8 5 Robot Miss Streak 14 | 1 5 6 . 4 3 5 . 2 . 4 5 . 5 . . 14 4 Penetration Max 3 | . . . . . . . . . . . . . 3 . . . . Secondary Targets 12 | . 1 1 . 1 4 1 . . . 1 . . 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . 1 . . 1 . . 1 . Shots Hit Robots 774 | 7 58 103 . 73 125 87 . 43 . 79 44 1 102 . . 44 8 Core Hits 547 | 4 29 50 . 29 72 43 . 20 . 54 41 . 81 . . 119 5 Critical Kills 11 | . . . . . . . . . . . . . 10 . . 1 . Critical Parts Destroyed 23 | . . 1 . 1 1 1 . 1 . . . . 17 . . 1 . Critical Strikes 42 | . . 1 . 1 1 1 . 1 . 3 2 . 29 . . 3 . Destroy 31 | . . 1 . . 1 1 . 1 . . . . 26 . . 1 . Blast 2 | . . . . . . . . . . . 2 . . . . . . Smash 4 | . . . . 1 . . . . . . . . 1 . . 2 . Sever 5 | . . . . . . . . . . 3 . . 2 . . . . Melee Attacks 116 | . 6 . . 8 10 17 . 23 . 16 7 . 22 . . 7 . Impact 29 | . 6 . . 8 3 . . . . . . . 5 . . 7 . Slashing 87 | . . . . . 7 17 . 23 . 16 7 . 17 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . 1 . . 4 2 1 . . . 7 1 . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25141 | 100 819 1602 . 1577 2968 2066 . 1703 . 3049 2865 34 3409 . . 4565 384 Guns 11132 | 100 763 1469 . 1112 2065 1607 . 657 . 1292 190 . 1137 . . 740 . Cannons 1127 | . . . . . . . . . . . 643 34 66 . . . 384 Explosions 10753 | . . 133 . 142 655 405 . 1046 . 1390 1870 . 1445 . . 3667 . Melee 2106 | . 56 . . 322 248 54 . . . 367 162 . 739 . . 158 . Ramming 23 | . . . . 1 . . . . . . . . 22 . . . . Kinetic 10539 | 100 552 949 . 1112 2065 1607 . 657 . 1292 833 34 810 . . 528 . Thermal 1448 | . . 260 . . . 97 . . . . 133 . 393 . . 181 384 Explosive 7886 | . . . . 142 655 308 . 1046 . 1234 547 . 931 . . 3023 . Electromagnetic 3139 | . 211 393 . . . . . . . 156 1190 . 514 . . 675 . Impact 646 | . 56 . . 322 . . . . . . . . 110 . . 158 . Slashing 1460 | . . . . . 248 54 . . . 367 162 . 629 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 . . . . 4 4 4 4 6 5 5 8 8 8 1 1 Average Corruption 4 | . 2 . . . . 2 4 4 4 4 3 5 6 8 8 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 239 | . 9 . . . . 17 13 30 3 35 17 22 62 9 10 4 8 Message Errors 70 | . 2 . . . . 1 5 7 2 15 5 7 13 4 2 2 5 Matter Fused 53 | . 1 . . . . 5 5 7 . 5 4 5 13 3 3 . 2 Heat Flow Errors 24 | . 2 . . . . 1 . 4 . 1 3 1 9 . 3 . . Energy Discharges 22 | . 1 . . . . 2 . 1 . 5 1 3 7 . . 1 1 Parts Rejected 4 | . . . . . . 1 . . . 1 . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 32 | . . . . . . 5 2 4 . 5 3 1 8 2 1 1 . Data Loss (major) 10 | . . . . . . 1 . 3 . . . 4 1 . 1 . . Misfires 14 | . 2 . . . . 1 . 2 . 2 1 1 5 . . . . Alerts 5 | . 1 . . . . . 1 1 1 . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 1 . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 877 | . 16 16 . 240 51 . . 2 . 38 129 . 162 . . 215 8 Projectiles 52 | . . . . . . . . . . . 44 . . . . . 8 Explosions 196 | . . 16 . . . . . 2 . 4 42 . 5 . . 127 . Melee 629 | . 16 . . 240 51 . . . . 34 43 . 157 . . 88 . Knockbacks 6 | . 1 . . 1 . . . . . . 2 . 1 . . 1 . Impact 4 | . 1 . . 1 . . . . . . . . 1 . . 1 . Kinetic 2 | . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . 62 . . 62 . . . . . 9 . 80 . . 113 . Shots 16 | . . 2 . . 4 . . . . . 1 . 3 . . 6 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . . . . . . . 2 . . . . Kicked 3 | . . . . 1 . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 236 469 . 172 321 119 . 262 . 212 163 149 414 . 187 302 . Average Temperature 92 | . 67 106 . 54 72 43 . 95 . 57 53 66 125 . 95 95 . Received Heat Transfer 3739 | . 225 150 . 99 522 207 27 168 . 450 180 . 1189 . . 510 12 Effects 16 | . . 2 . . . . . 2 . . . . 12 . . . . Shutdowns 3 | . . 1 . . . . . . . . . . 2 . . . . Energy Bleed 6 | . . 1 . . . . . . . . . . 5 . . . . Interference 5 | . . . . . . . . 2 . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . 1 . . 4 . . . . . 1 4 . . . . 4 . Combat Hostiles 9 | . . . . . . . . . . 1 4 . . . . 4 . Parts Fried 17 | . . 1 . 5 . . . . . . 9 . . . . 2 . Impact Corruptions 15 | . 2 . . 8 . . . . . . . . 1 . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . Heat Transferred 2055 | . . 433 . . . 100 . . . . 250 . 850 . . 222 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 . . . . . . . . 4 . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Maximum Alert Level 4 | . . . . . 2 1 . . . . 2 . 4 . . . . Low Security (%) 65 | 100 100 100 100 100 30 87 . . . . 31 100 22 . . . . Level 1 13 | . . . . . 36 12 . . . . 53 . . . . . . Level 2 8 | . . . . . 32 . . . . . 15 . 8 . . . . Level 3 9 | . . . . . . . . . . . . . 50 . . . . Level 4 3 | . . . . . . . . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1135 | 10 121 116 17 174 491 310 . . . . 443 121 1135 . . . . Initial 202 | . . 40 17 . 33 202 . . . . 86 121 . . . . . Average 237 | 1 38 45 2 120 291 86 . . . . 259 18 716 . . . . Influence Increases 6402 | 15 379 601 . 457 970 595 . 210 . 425 767 40 1818 . . . 125 Destroy 0b10 Robot/C 3280 | . 220 360 . 240 540 300 . 180 . 340 340 . 660 . . . 100 Destroy 0b10 Robot/NC 400 | 15 35 50 . 50 65 40 . . . 10 60 . 75 . . . . Destroy Leader 838 | . 56 126 . 80 174 94 . 30 . 30 94 . 144 . . . 10 Allied During Kill 190 | . . . . . . 10 . . . . . . 180 . . . . Successful Hack 190 | . 3 20 . 29 23 84 . . . . . . 31 . . . . Disable Machine 825 | . 30 30 . 15 105 30 . . . . 225 . 390 . . . . Destroy Structure 334 | . 5 15 . 13 48 37 . . . . 48 40 128 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 330 | . 30 . . 30 . . . . . 45 . . 210 . . . 15 Influence Decreases 6333 | 15 283 652 45 376 606 740 300 206 4 288 557 387 745 568 505 . 56 Entered New Map 1670 | . . 56 28 . 48 243 111 . 4 . 51 226 . 398 505 . . Time Decay 4094 | 15 273 499 17 376 558 457 189 196 . 246 396 141 515 160 . . 56 Lost Part 302 | . 10 10 . . . . . 10 . 42 110 . 110 10 . . . Lost Ally 180 | . . . . . . 40 . . . . . 20 120 . . . . Purge Threat 87 | . . 87 . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 2 . 2 3 6 . . . 1 8 . 13 . . . . Investigation 4 | . . . . . 2 1 . . . . . . 1 . . . . Extermination 9 | . . . . . . 4 . . . . 2 . 3 . . . . Reinforcement 15 | . 2 2 . 1 1 1 . . . . 3 . 5 . . . . Assault 3 | . . . . . . . . . . 1 . . 2 . . . . Garrison 6 | . . . . 1 . . . . . . 3 . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . . . 1 . . . . 1 . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Distress Signals 16 | . 1 1 . 3 4 . . . . . 2 . 5 . . . . Communications Jammed 21 | . . . . . . . . . . . 20 . 1 . . . . Distress Signals 20 | . . . . . . . . . . . 19 . 1 . . . . Times Spotted 314 | . 21 32 . 16 34 20 3 8 . 21 20 5 55 1 . 69 9 Peak Tracking Total 37 | . 5 4 . 3 9 7 3 4 . 7 4 4 7 1 . 37 5 Tactical Retreats 18 | . 2 . . 2 . . . . . 3 . . 8 . . 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Traps Triggered 10 | . 2 . . . 1 5 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 1 . . . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . 7 7 6 6 5 5 5 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Machines Disabled 59 | . 2 2 . 1 7 2 . . . 2 15 . 26 . . 2 . Max in Single Turn 10 | . 1 1 . 1 1 1 . . . 1 10 . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Machines Accessed 64 | . 9 11 . 6 12 6 2 1 4 . 2 . 10 . 1 . . Terminals 41 | . 7 9 . 5 10 3 1 1 . . . . 5 . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . 1 . . . . Recycling Units 6 | . 2 . . 1 . 1 . . . . . . 2 . . . . Scanalyzers 4 | . . 2 . . . 1 . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Total Hacks 188 | . 26 26 . 19 38 14 2 1 32 . 2 . 21 . 7 . . Successful 123 | . 12 16 . 12 20 8 2 1 32 . 1 . 12 . 7 . . Failed 64 | . 14 10 . 7 18 5 . . . . 1 . 9 . . . . Catastrophic 6 | . 1 2 . . . . . . . . . . 3 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 82 | . 16 14 . 14 18 4 . . . . . . 10 . 6 . . Terminals 116 | . 24 22 . 18 30 6 1 1 . . . . 14 . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . Repair Stations 9 | . . . . . 8 . . . . . . . 1 . . . . Recycling Units 8 | . 2 . . 1 . 3 . . . . . . 2 . . . . Scanalyzers 8 | . . 4 . . . 3 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . . . . Terminal Hacks 67 | . 3 5 . 6 5 2 2 1 32 . . . 4 . 7 . . Record 13 | . . . . . . . 1 1 11 . . . . . . . . Part Schematic 18 | . . 1 . . . . . . 10 . . . . . 7 . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . . . 1 . . . . Open Door 4 | . . . . . 3 . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 6 | . . 1 . 2 1 . . . . . . . 2 . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . Registered Components 4 | . 1 1 . 1 . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 . 2 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . 1 . . . . . . 2 . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 . . . . . . 2 . . . . Scanalyzer 6 | . . 3 . . . 2 . . . . 1 . . . . . . Retrieve Study 6 | . . 3 . . . 2 . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 36 | . 8 8 . 5 9 2 . . . . . . 4 . . . . Terminals 34 | . 8 8 . 5 9 1 . . . . . . 3 . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . Botnet 12 | . 1 2 . 2 3 1 . . . . . . 3 . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Skim 20 | . 7 6 . 1 6 . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 8 9 . 5 11 3 . . . . 1 . 7 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 . . . . . . 10 . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . . . 2 . . . . 1 . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . Time 114 | . . . . . 114 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 1 . . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Total Allies 23 | . . . . . . 2 . . . . . 19 . . 2 . . Largest Group 19 | . . . . . . 2 . . . . . 19 9 . 2 2 . Highest-Rated Group 702 | . . . . . . 80 . . . . . 702 414 . 192 192 . Highest-Rated Ally 96 | . . . . . . 40 . . . . . 50 50 . 96 96 . Total Orders 4 | . . . . . . . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . 2 Ally Attacks 226 | . . . . . . 8 . . . . . 94 61 . . 63 . Total Damage 10310 | . . . . . . 109 . . . . . 5504 3238 . . 1459 . Kills 44 | . . . . . . 1 . . . . . 14 21 . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Active Infowar (turns) 9338 | 16 271 . . . 7 1814 589 1309 108 714 936 99 1150 333 1992 . . Seismic 5844 | 16 271 . . . 7 1814 589 1309 108 714 . . 763 253 . . . Jamming 3992 | . . . . . . . . . . . 936 99 633 332 1992 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 3 . . . 1 2 . 1 . . . . 3 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Turns Passed 21421 | 95 1150 1428 167 909 1876 1814 589 1406 108 1473 1174 1046 2181 333 2105 2845 722 Spaces Moved 8869 | 52 669 491 66 333 733 730 317 682 94 515 468 365 849 180 1031 1230 64 Core 136 | 2 . . . . . . . . . . . 134 . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 8733 | 50 669 491 66 333 733 730 317 682 94 515 468 231 849 180 1031 1230 64 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 175 245 180 186 185 185 182 97 112 187 50 120 126 126 126 202 Average Speed 190 | 117 133 216 245 190 188 186 185 183 106 171 206 212 199 179 196 208 231 Slowest Speed 700 | 120 260 315 245 245 190 187 185 185 182 260 330 700 330 209 209 209 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 92 66 15 29 91 23 52 78 70 60 14 95 23 25 86 77 32 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 8 | . 1 2 1 . 1 . 1 . 1 . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 1 . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 . . . . 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . 2 3 . . . . . . 2 . . Spaces Dug 79 | . 3 . . 3 2 15 . 20 . 10 4 . 15 . . 5 2 Terrain Destroyed 378 | . 3 14 . 12 40 32 . 77 . 68 52 . 54 . . 16 10 Melee 63 | . 3 . . 3 2 15 . 20 . 8 3 . 4 . . 5 . Projectile 56 | . . 1 . . . . . . . 2 6 . 26 . . 11 10 AOE 257 | . . 13 . 9 38 17 . 57 . 58 43 . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Total 12379 | 72 813 740 72 538 1115 1120 319 772 102 989 605 635 1159 190 1100 1413 625 Wait 2267 | . 58 135 7 131 240 268 2 20 . 371 38 236 124 2 39 56 540 Move 8854 | 51 668 490 65 332 732 729 316 681 93 514 468 364 849 179 1030 1229 64 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 138 | 4 13 20 . 6 14 10 . 3 . 5 13 16 18 3 4 7 2 Fast Attach 92 | 6 4 4 . 4 6 7 . . 4 4 6 12 9 . 8 18 . Attach 49 | . 2 3 . 1 2 3 . 5 . 9 8 . 8 3 1 4 . Detach 22 | . . 1 . . 1 . . . . 5 2 2 2 . 2 4 3 Swap 133 | . 8 11 . 8 18 9 1 14 1 13 1 . 24 . 12 12 1 Drop 129 | . 3 16 . 12 20 16 . 1 4 . 5 5 16 3 4 18 6 Fire 553 | 11 51 60 . 35 72 41 . 25 . 52 56 . 86 . . 55 9 Melee 116 | . 6 . . 8 10 17 . 23 . 16 7 . 22 . . 7 . Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 1 . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 259 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Learned location of 2 exits from Mines 910 | -10/Materials | Identified exit to Materials 984 | -10/Materials | Learned 2 Materials zone layouts 1096 | -10/Materials | Derelicts attacked the area 1246 | -10/Materials | Entered another Materials area 1246 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1247 | -9/Materials | Identified exit to Materials 1247 | -9/Materials | Identified exit to Mines 1729 | -9/Materials | Discovered exit to Materials (range 16) 1746 | -9/Materials | Build established: Scavenger-Tank 2061 | -9/Materials | Build established: Tank 2206 | -9/Materials | Learned Storage security intel 2227 | -9/Materials | Learned Storage emergency access door positions 2257 | -9/Materials | Loaded intel: 19 trap records 2674 | -9/Materials | Entered Mines 2714 | -9/Mines | Learned Materials emergency access door positions 2750 | -9/Mines | Learned location of Storage (-8) 2782 | -9/Mines | Learned Materials emergency access door positions 2841 | -9/Mines | Entered Materials 2841 | -8/Materials | Evolved 2 slots: Utility x2 2842 | -8/Materials | Identified exit to Storage 2842 | -8/Materials | Discovered exit to Storage (range 15) 3553 | -8/Materials | Garrison activated, responded to threat 3750 | -8/Materials | Entered Storage 3841 | -8/Storage | Build established: Mutant 4016 | -8/Storage | Repaired Minigun+ 4055 | -8/Storage | Repaired Minigun+ 4173 | -8/Storage | Discovered new exit (range 15) 4279 | -8/Storage | Learned location of Armory (-4) 4360 | -8/Storage | Destroyed 10 combat bots 4363 | -8/Storage | Build established: Tank 4377 | -8/Storage | Discovered new exit (range 11) 4602 | -8/Storage | Repaired Carbon-fiber Leg 5454 | -8/Storage | Met 01-MTF 5626 | -8/Storage | Entered Factory 5626 | -7/Factory | Accompanied by 1 ally (01-MTF) 5626 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5629 | -7/Factory | 01-MTF left 6144 | -7/Factory | Central database locked down 6640 | -7/Factory | Discovered new exit (range 7) 6993 | -7/Factory | Fabricated X-62 Marksman? 7053 | -7/Factory | Identified exit to Lower Caves 7440 | -7/Factory | Entered Lower Caves 7701 | -7/Lower Caves | Entered a destroyed Warlord outpost 7761 | -7/Lower Caves | Learned location of Zion (-6) 8006 | -7/Lower Caves | Discovered new exit (range 9) 8029 | -7/Lower Caves | Entered another Lower Caves area 8029 | -7/Lower Caves | Discovered new exit (range 14) 8036 | -7/Lower Caves | Encountered a Warlord checkpoint 8531 | -7/Lower Caves | Spotted B-75 Beast 8565 | -7/Lower Caves | Destroyed B-75 Beast 8586 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8825 | -7/Lower Caves | Build established: Gunner 8939 | -7/Lower Caves | Learned location of 1 exit from Factory 9068 | -7/Lower Caves | Discovered new exit (range 14) 9435 | -7/Lower Caves | Entered Data Miner 9438 | -7/Data Miner | Discovered new exit (range 6) 9456 | -7/Data Miner | Met Data Miner 9478 | -7/Data Miner | Learned location of Section 7 (-3) 9478 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9492 | -7/Data Miner | Received God Mode back door access code from Data Miner 9543 | -7/Data Miner | Entered Proximity Caves 9629 | -6/Proximity Caves | Spotted B-75 Beast 9642 | -6/Proximity Caves | Destroyed B-75 Beast 10157 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 10369 | -6/Proximity Caves | Identified exit to Factory 10378 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10418 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10576 | -6/Proximity Caves | Core integrity fell below 50% 10602 | -6/Proximity Caves | Lost 3 parts (2n1w) 11016 | -6/Proximity Caves | Entered Factory 11016 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11017 | -6/Factory | Identified exit to Factory 11181 | -6/Factory | Build established: Trapper-Mutant 11380 | -6/Factory | Garrison activated, responded to threat 11491 | -6/Factory | Lost 4 parts (1n1u2w) 11703 | -6/Factory | Found Prototype Processor 11769 | -6/Factory | Build established: Mutant 12190 | -6/Factory | Sucked down chute 12190 | -6/Factory | Entered Waste 12206 | -6/Waste | Spotted C-40 Crusher 12232 | -6/Waste | Spotted C-40 Crusher 12238 | -6/Waste | Spotted C-40 Crusher 12240 | -6/Waste | Released all parts (12) 12245 | -6/Waste | Spotted C-40 Crusher 12249 | -6/Waste | Warlord forces began an assault 12260 | -6/Waste | Spotted C-40 Crusher 12262 | -6/Waste | Spotted C-40 Crusher 12275 | -6/Waste | Found Prototype Processor 12275 | -6/Waste | Identified Exp. Melee Analysis Suite 12306 | -6/Waste | Lost 4 allies 12333 | -6/Waste | Identified Exp. Targeting Computer 12458 | -6/Waste | Found Damper Plating 12951 | -6/Waste | Discovered new exit (range 14) 13236 | -6/Waste | Entered Factory 13236 | -6/Factory | Accompanied by 9 allies 13524 | -6/Factory | Lost 3 allies 13636 | -6/Factory | Build established: Tank 13738 | -6/Factory | Identified exit to Lower Caves 13759 | -6/Factory | Garrison activated, responded to threat 13782 | -6/Factory | Spotted B-75 Beast 13797 | -6/Factory | Lost 4 allies 14636 | -6/Factory | First assault squad dispatched 15013 | -6/Factory | Incoming assault squad redirected 15389 | -6/Factory | Core integrity fell below 50% 15409 | -6/Factory | Allied Derelicts emerged from ambush trap array 15417 | -6/Factory | Entered Lower Caves 15441 | -6/Lower Caves | Lost 8 parts (1p4u3w) 15501 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15669 | -6/Lower Caves | Spotted B-75 Beast 15674 | -6/Lower Caves | Build established: Mutant 15750 | -6/Lower Caves | Entered Zion 15827 | -6/Zion | Given the Hacking Drone Bay 15827 | -6/Zion | Found Prototype Device 15830 | -6/Zion | Discovered new exit (range 10) 15849 | -6/Zion | Found GAL Module 15956 | -6/Zion | Identified Hacking Drone Bay 16007 | -6/Zion | System corruption cleaned by Quarantine Array 16233 | -6/Zion | Build established: Derelict-Gunner 16304 | -6/Zion | Visited the Megawrench Repair Shop 16586 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16690 | -6/Zion | Learned 12 Factory zone layouts 16713 | -6/Zion | Given A8's code to call for help 16716 | -6/Zion | Learned location of 1 exit from Factory 16782 | -6/Zion | Learned Factory emergency access door positions 17012 | -6/Zion | Found CR-A16's Pointy Stick 17294 | -6/Zion | Met Imprinter 17461 | -6/Zion | Build established: Gunner 17637 | -6/Zion | Megawrench repaired 11 parts 17792 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17803 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17809 | -6/Zion | Opened final containment barrier to the Deep Caves 17838 | -6/Zion | Discovered new exit (range 5) 17843 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17855 | -6/Zion | Entered Deep Caves 17855 | -6/Deep Caves | Accompanied by 2 allies 18029 | -6/Deep Caves | Build established: Derelict-Gunner 18304 | -6/Deep Caves | Attacked by Z-Imprinter 18320 | -6/Deep Caves | Allies destroyed Z-Imprinter 18357 | -6/Deep Caves | Found Prototype Device 18357 | -6/Deep Caves | Identified Exp. Thermal Shield 18385 | -6/Deep Caves | Found Prototype Protection 18385 | -6/Deep Caves | Identified Zio. Weapon Casing 18645 | -6/Deep Caves | Build established: Scavenger-Tank 18668 | -6/Deep Caves | Z-Facility disabled 19340 | -6/Deep Caves | Discovered new exit (range 7) 19521 | -6/Deep Caves | Spotted AG-90721 19577 | -6/Deep Caves | Destroyed AG-90721 19693 | -6/Deep Caves | Spotted AG-00331 19759 | -6/Deep Caves | Core integrity fell below 20% 19788 | -6/Deep Caves | Destroyed AG-00331 20084 | -6/Deep Caves | Found Zio. Weapon Casing 20356 | -6/Deep Caves | Build established: Tank 20525 | -6/Deep Caves | Triggered Deep Caves wall 20525 | -6/Deep Caves | Spotted AS-70228 20525 | -6/Deep Caves | Spotted AS-09380 20547 | -6/Deep Caves | Exposed GOLEM chamber 20582 | -6/Deep Caves | Destroyed AS-70228 20598 | -6/Deep Caves | Found GOLEM Unit 20600 | -6/Deep Caves | Found GOLEM Unit 20606 | -6/Deep Caves | Lost 9 parts (2p3u4w) 20607 | -6/Deep Caves | Found GOLEM Unit 20610 | -6/Deep Caves | Destroyed 39 combat bots 20700 | -6/Deep Caves | Entered Proximity Caves 20896 | -5/Proximity Caves | Build established: Golem 21422 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 21156_ Acquired Lrg. Matter Pod. 21216_ System corrupted: Energy discharge (-429). 21226_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 21283_ B9S6UGXL%1FML,GA2RA/7CF4IY5:F00B9 21297_ S-27 Virus destroyed. 21304_ Lgt. Nuclear Core fries itself beyond repair. 21306_ S-27 Virus destroyed. 21310_ Lgt. Nuclear Core fries itself beyond repair. 21319_ Hacking Drone released from Hacking Drone Bay. 21320_ VTOL Module fries itself beyond repair. 21323_ Autogun fries itself beyond repair. 21324_ VTOL Module fries itself beyond repair. 21339_ System corrupted: Matter fused (-5). 21379_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 21383_ Acquired 29 matter. 21387_ Acquired 26 matter. 21389_ Acquired 22 matter. 21401_ AUQGG5JKE