Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 15:56:03 Player: Jiber Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2307) 2307 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 7210 Bonus ------- Follower Combat Kills 188 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 254/310 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Arc Projector Plasma Cannon Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Light Treads Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System High-capacity Battery Weapon Cycler Hardened Light Armor Plating Hardened Medium Armor Plating Graphene Brace Improved Shield Generator Hacking Suite System Shield Heavy EM Shotgun [Rating: 64] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . 1 . 2 . . . . 2 Weapon 2 | . . 1 1 . . . . . . Parts Attached 85 | 6 3 9 25 5 1 3 . 1 32 Power 8 | 1 . . 2 1 . . . . 4 Engine 3 | 1 . . 2 . . . . . . Core 5 | . . . . 1 . . . . 4 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 2 8 . 1 . . 1 8 Treads 10 | 2 . 2 5 . . . . 1 . Leg 3 | . . . 2 . . . . . 1 Wheel 3 | . . . 1 . 1 . . . 1 Hover 4 | . . . . . . . . . 4 Flight 2 | . . . . . . . . . 2 Utility 24 | 1 1 3 6 2 . . . . 11 Device 13 | . 1 1 3 1 . . . . 7 Storage 4 | 1 . 1 . 1 . . . . 1 Processor 3 | . . . . . . . . . 3 Hackware . | . . . . . . . . . . Protection 4 | . . 1 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 2 4 9 2 . 3 . . 9 Energy Gun 11 | . . 1 6 . . 1 . . 3 Energy Cannon 4 | . . 1 . 1 . . . . 2 Ballistic Gun 10 | 2 . 2 3 . . . . . 3 Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 2 | . 1 . . . . 1 . . . Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 2 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 37 | . 1 . 10 1 1 . . 7 17 Power 4 | . . . . . . . . 1 3 Propulsion 15 | . . . 5 1 . . . 2 7 Utility 9 | . 1 . 3 . . . . 2 3 Weapon 9 | . . . 2 . 1 . . 2 4 Highest Loss Streak 7 | . 1 . 3 1 1 . . 7 6 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 5 12 17 14 14 13 14 14 4 Power 1 | . . . 1 2 2 2 2 2 1 Propulsion 1 | . 2 3 3 2 1 1 1 1 . Utility 6 | . 1 3 7 7 8 9 10 9 1 Weapon 2 | 1 1 3 5 2 3 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . . 5 2 1 . . 8 . Power 2 | . . . 2 . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 9 | . . . . 2 . . . 7 . Weapon 3 | . . . 2 . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 97 96 94 74 76 81 84 82 48 Engine 3 | . 14 11 9 5 . . . . . Core 4 | . . . . 1 7 7 7 6 3 Treads 16 | . 28 22 21 15 15 15 15 21 . Wheel 3 | . . . 2 5 7 7 7 . . Hover 1 | . . . . . . . . . 8 Device 12 | . 11 9 8 14 15 15 15 14 10 Storage 7 | . 14 11 9 7 7 7 7 6 2 Processor 2 | . . . . . . . . . 14 Protection 1 | . . 9 7 . . . . . . Energy Gun 7 | . . 5 18 8 7 7 7 6 4 Energy Cannon 4 | . . 3 4 5 7 7 7 6 1 Ballistic Gun 4 | . 21 12 9 . . . . . . Ballistic Cannon 3 | . . . . 6 7 7 7 6 . Launcher 3 | . 3 11 2 . . 4 7 6 . Peak Build Rating 64 | 6 9 19 40 61 62 63 63 64 61 Average Rating 43 | 4 8 14 30 59 61 61 63 62 30 On Entrance 31 | . 6 6 19 40 60 56 63 63 1 Avg Prop Armor Cover (%) 14 | . . . 4 2 16 17 17 17 6 Naked Turns 4 | . . . . . . . . 4 . Heaviest Build 74 | 13 15 59 74 58 56 58 58 58 55 Greatest Support 66 | 40 40 44 66 40 16 16 16 60 28 Greatest Overweight (x) 10 | . . 1 6 1 3 3 3 10 6 Average Overweight (x) 1 | . . . . 1 2 3 3 . . Largest Inventory Capacity 20 | 8 8 20 20 20 15 15 15 15 15 Average Capacity 14 | 7 8 17 20 15 15 15 15 14 8 Most Carried 20 | 5 7 20 20 20 15 14 14 15 6 Average Carried 12 | 2 5 12 18 14 14 13 14 14 4 Final Capacity 20 | 8 8 20 20 15 15 15 15 5 5 Final Carried 20 | 4 7 20 20 15 15 14 14 5 . Class Distribution -------------------- 55% | Scavenger-Skirmisher 20% | Mutant 9% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1797 | 175 260 152 554 60 151 60 . 150 235 Remotely . | . . . . . . . . . . Salvage Created 2701 | 18 276 254 907 84 292 165 . 245 460 Parts 181 | 4 13 27 64 5 15 7 . 16 30 Haulers Intercepted 3 | . . 1 2 . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 14 5 . 13 . Prevented 7 | . . . . . 1 . . 6 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 50 | . 5 7 14 1 10 1 . 5 7 Guns 25 | . 3 3 13 . 3 . . . 3 Cannons 14 | . . . 1 1 7 1 . 3 1 AOE 11 | . 2 4 . . . . . 2 3 Classes Destroyed 17 | 1 3 4 3 . 1 2 . . 3 Worker 1 | . . . . . . . . . 1 Builder 2 | . . 2 . . . . . . . Tunneler 3 | 1 . 1 1 . . . . . . Hauler 3 | . . 1 2 . . . . . . Recycler 3 | . 1 . . 1 . . . . 1 Operator 2 | . . . 1 . . . . . 1 Watcher 3 | . 1 1 1 . . . . . . Swarmer 14 | . . 4 2 . 6 . . 2 . Cutter 2 | . . . . . . . . . 2 Grunt 15 | . 5 1 3 . 3 . . 1 2 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 Sentry 8 | . . 2 4 1 . . . 1 . Specialist 4 | . . . 4 . . . . . . Programmer 4 | . . . . . . 1 . 1 2 Heavy 1 | . . . 1 . . . . . . Packrat 1 | . . . . . . 1 . . . Samaritan 2 | . . . . . . 1 . 1 . Best Kill Streak 4 | 1 2 4 3 1 4 1 . 3 3 Combat Bots Only 4 | . 2 4 3 1 4 1 . 3 3 Max Kills in Single Turn 3 | 1 1 3 1 1 1 1 . 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 3 . . . . . 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 553 | . 18 27 128 36 47 2 . 97 198 Missed 196 | . 6 11 37 13 17 . . 41 71 Hits 357 | . 12 16 91 23 30 2 . 56 127 Melee 26 | . . . . . . . . 6 20 Projectile 331 | . 12 16 91 23 30 2 . 50 107 AOE 4 | . . . . . . . . . 4 Critical Strikes 19 | . . . 8 . . . . 1 10 Damage Taken 6562 | . 135 240 2139 169 428 30 . 1108 2313 Core 1868 | . 34 36 429 31 28 15 . 441 854 Absorbed by Shields 97 | . . . . . . . . . 97 Ignored by Resistances 66 | . . . 66 . . . . . . Core Remaining (%) 65 | 100 86 91 22 . . . . 26 . Volleys Fired 160 | 7 22 17 42 5 17 5 . 10 35 Largest 4 | 2 2 3 4 3 3 3 . 4 3 Hottest 215 | 40 50 121 206 180 180 170 . 214 215 Shots Fired 412 | 14 41 45 145 11 43 15 . 25 73 Gun 285 | 14 33 29 124 3 15 5 . 6 56 Cannon 101 | . . 5 21 8 28 10 . 12 17 Launcher 24 | . 6 11 . . . . . 7 . Special 2 | . 2 . . . . . . . . Kinetic 156 | 14 33 23 42 4 15 5 . 6 14 Thermal 151 | . 2 11 63 4 13 5 . 6 47 Explosive 24 | . 6 11 . . . . . 7 . Electromagnetic 81 | . . . 40 3 15 5 . 6 12 Robot Hit Streak 12 | 7 8 8 12 9 12 5 . 5 5 Robot Miss Streak 5 | 2 4 4 5 2 4 2 . 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 245 | 10 19 27 94 7 24 13 . 8 43 Core Hits 126 | 1 14 19 40 4 15 5 . 13 15 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 1 . . 2 . . . 1 Burn 1 | . . 1 . . . . . . . Destroy 1 | . . . . . . . . . 1 Blast 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6311 | 105 354 660 1712 288 776 298 . 562 1556 Guns 2948 | 105 161 194 1479 42 173 76 . 14 704 Cannons 1652 | . . 81 186 183 501 222 . 146 333 Explosions 1689 | . 193 385 47 59 102 . . 391 512 Melee . | . . . . . . . . . . Ramming 22 | . . . . 4 . . . 11 7 Kinetic 1631 | 105 161 151 408 107 351 93 . 60 195 Thermal 2645 | . . 124 707 135 252 129 . 86 1212 Explosive 969 | . 193 385 . . . . . 391 . Electromagnetic 1044 | . . . 597 42 173 76 . 14 142 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 6 Average Corruption 2 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . . 5 12 Message Errors 3 | . . . . . . . . 1 2 Matter Fused 5 | . . . . . . . . 3 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 255 | . . . . . 52 24 . . 179 Projectiles 93 | . . . . . 52 24 . . 17 Explosions 162 | . . . . . . . . . 162 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 88 | . . 32 . . . . . 53 3 Shots 3 | . . 2 . . . . . 1 . Rammed 5 | . . . . . . . . 1 4 Targets Rammed 6 | . . . . 1 . . . 1 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 701 | . 26 39 701 130 140 96 . 210 144 Average Temperature 124 | . 9 16 196 66 55 46 . 59 30 Received Heat Transfer 1053 | . 72 48 351 48 54 . . 276 204 Effects 36 | . . . 36 . . . . . . Shutdowns 4 | . . . 4 . . . . . . Energy Bleed 3 | . . . 3 . . . . . . Interference 8 | . . . 8 . . . . . . Matter Decay 2 | . . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 4 | . . . 4 . . . . . . Damage (major) 12 | . . . 12 . . . . . . Damage (core) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . 4 . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 4073 | . . 333 1402 200 450 250 . 150 1288 Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 69 | 100 100 100 59 100 . . . . 34 Level 1 30 | . . . 40 . . . . . 65 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 357 | 5 64 127 296 138 . . . . 357 Initial 102 | . . 18 39 102 . . . . . Average 120 | . 20 62 134 84 . . . . 210 Influence Increases 2377 | 5 167 263 639 117 220 30 . 120 816 Destroy 0b10 Robot/C 1100 | . 100 140 280 20 200 20 . 100 240 Destroy 0b10 Robot/NC 105 | 5 10 25 25 5 . . . . 35 Destroy Leader 266 | . 22 34 86 10 20 10 . 20 64 Allied During Kill 47 | . . . . . . . . . 47 Successful Hack 15 | . . . 5 . . . . . 10 Disable Machine 270 | . . . 30 60 . . . . 180 Destroy Structure 184 | . 35 64 3 22 . . . . 60 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 375 | . . . 210 . . . . . 165 Influence Decreases 2078 | 5 123 212 508 294 269 30 . 120 517 Entered New Map 225 | . . 26 56 124 19 . . . . Time Decay 1507 | 5 113 186 352 160 244 30 . 90 327 Lost Part 326 | . 10 . 100 10 6 . . 30 170 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 15 | . 2 1 3 . . . . 1 8 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 10 | . 1 1 3 . . . . . 5 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 8 13 31 1 11 1 . 19 28 Peak Tracking Total 14 | . 2 3 7 1 5 1 . 14 6 Tactical Retreats 15 | . . . 7 . . . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . 2 4 . . . . 12 Max in Single Turn 4 | . . . 1 4 . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 13 | . 1 . 1 2 1 . 4 . 4 Terminals 6 | . 1 . 1 1 . . . . 3 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 2 . 3 4 1 . 29 . 10 Successful 42 | . 2 . 2 1 1 . 29 . 7 Failed 7 | . . . 1 3 . . . . 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 17 | . 2 . 3 3 . . . . 9 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 40 | . 2 . 2 . 1 . 29 . 6 Record 12 | . . . . . . . 11 . 1 Part Schematic 10 | . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 Alert Level 3 | . 1 . 1 . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . 1 Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . 1 . . . . 1 Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 5 | . 1 . . 1 . . . . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . . 134 Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 25 Total Damage 1393 | . . . . . . . . . 1393 Kills 9 | . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3714 | . 319 . . 338 981 562 147 698 669 Sensors 373 | . . . . . . . . . 373 A.S.S. 2726 | . . . . 338 981 562 147 698 . Terrain 319 | . 319 . . . . . . . . Machine Analysis 669 | . . . . . . . . . 669 ECM 2 | . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 5205 | 93 378 387 803 339 981 562 147 702 813 Spaces Moved 3008 | 48 194 147 310 123 633 373 102 407 671 Core 266 | 16 . . . . . . . 8 242 Treads 1139 | 32 194 147 279 123 . . . 364 . Legs 28 | . . . 25 . . . . . 3 Wheels 1195 | . . . 6 . 633 373 102 35 46 Hover 373 | . . . . . . . . . 373 Flight 7 | . . . . . . . . . 7 Fastest Speed 32 | 50 160 160 145 250 130 145 145 50 32 Average Speed 146 | 123 160 208 189 250 144 145 145 163 83 Slowest Speed 550 | 160 160 240 385 250 145 145 145 550 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 25 16 27 4 73 43 75 61 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 8 | . . . . . 6 2 . . . Spaces Dug 62 | . . . . . . . . 62 . Terrain Destroyed 320 | . 46 66 3 28 14 2 . 121 40 Melee . | . . . . . . . . . . Projectile 19 | . . . . . 10 2 . 4 3 AOE 301 | . 46 66 3 28 4 . . 117 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 3499 | 68 223 195 442 146 655 383 101 425 861 Wait 93 | . . . 22 . . . . 1 70 Move 3000 | 47 193 146 309 122 632 372 101 407 671 Hop . | . . . . . . . . . . Pick Up 86 | 8 4 18 25 4 3 2 . 2 20 Fast Attach 15 | 2 . 2 1 2 . . . . 8 Attach 53 | 4 1 1 14 2 1 2 . 1 27 Detach 4 | . . . . . . . . . 4 Swap 25 | . 3 6 11 1 . 1 . 2 1 Drop 45 | . . 5 18 9 2 1 . 2 8 Fire 160 | 7 22 17 42 5 17 5 . 10 35 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -9/Materials | Discovered new exit (range 15) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1319 | -8/Materials | Core integrity fell below 50% 1355 | -8/Materials | Build established: Tank 1406 | -8/Materials | Lost 3 parts (2n1u) 1511 | -8/Materials | Found Prototype Device 1601 | -8/Materials | Discovered new exit (range 10) 1662 | -8/Materials | Entered Factory 1662 | -7/Factory | Evolved 2 slots: Utility x2 1663 | -7/Factory | Identified Active Sensor Suite 1925 | -7/Factory | Discovered new exit (range 3) 1941 | -7/Factory | Identified exit to Lower Caves 1944 | -7/Factory | Discovered new exit (range 9) 1972 | -7/Factory | Build established: Scavenger-Skirmisher 2001 | -7/Factory | Entered Lower Caves 2079 | -7/Lower Caves | Learned Factory emergency access door positions 2976 | -7/Lower Caves | Discovered new exit (range 5) 2981 | -7/Lower Caves | Identified exit to Lower Caves 2982 | -7/Lower Caves | Entered another Lower Caves area 3318 | -7/Lower Caves | Encountered a Warlord checkpoint 3455 | -7/Lower Caves | Discovered new exit (range 9) 3543 | -7/Lower Caves | Identified exit to Data Miner 3544 | -7/Lower Caves | Entered Data Miner 3544 | -7/Data Miner | Discovered new exit (range 6) 3572 | -7/Data Miner | Met Data Miner 3626 | -7/Data Miner | Learned location of Section 7 (-2) 3626 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3653 | -7/Data Miner | Received God Mode back door access code from Data Miner 3689 | -7/Data Miner | Identified exit to Proximity Caves 3691 | -7/Data Miner | Entered Proximity Caves 3723 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4357 | -6/Proximity Caves | Discovered new exit (range 13) 4368 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4390 | -6/Proximity Caves | Core integrity fell below 50% 4393 | -6/Proximity Caves | Entered Factory 4393 | -6/Factory | Accompanied by 1 ally 4393 | -6/Factory | Evolved 2 slots: Utility x2 4394 | -6/Factory | Escorted by Enhanced Grunt 4420 | -6/Factory | Lost 7 parts (1p2n2u2w) 4947 | -6/Factory | Lost 6 parts (1p2n2u1w) 4965 | -6/Factory | Core integrity fell below 50% 5037 | -6/Factory | Lost 6 parts (2p4n) 5155 | -6/Factory | Build established: Mutant 5155 | -6/Factory | Core integrity fell below 20% 5206 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 05189_ Slug penetrates P-60 Hacker. 05189_ Slug penetrates Wall. 05191_ Slug penetrates Nuclear Reactor. 05192_ Slug penetrates P-60 Hacker. 05194_ Slug penetrates Nuclear Reactor. 05195_ Slug penetrates Wall. 05195_ P-60 Hacker destroyed. 05197_ Slug penetrates Nuclear Reactor. 05198_ K-01 Serf collects debris. 05199_ Slug penetrates Nuclear Reactor. 05200_ K-01 Serf cleans the Nuclear Reactor. 05201_ Slug penetrates Nuclear Reactor. 05201_ K-01 Serf collects debris. 05202_ Dropped Gauss Rifle. 05202_ Dropped Plasma Rifle. 05203_ Dropped Coil Gun. 05205_ Penetrated by Slug. 05206_ Nuclear Reactor explodes. 05206_ H-66 Slayer destroyed. 05206_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?"""???"""""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"""???"""?????????????????????????????????????? | | ?"""""?"""""?????????????????????????????????????? | | ?"""""?"""""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"""?????"""?????????????????????????????????????? | | """???"""""?????????????????????????????????????? | | """???"""""?????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | #??????????????? ???????????????????????????????? | | #??????????????? ???????????????????????????????? | | #??????????????? ???????????????????????????????? | | #????+???"""???? ???????????????????????????????? | | #????????"""???? ???????????????????????????????? | | +????????"""???? ???????????????????????????????? | | #??????????????# #??????????????????????????????? | | #?????########## #??????????????????????????????? | | #?????# u R#?????????+????????????????????? | | ####### #???# #??????????????????????????????? | | #???# #??????????????????????????????? | | ########/##+###?# #######????????????????????????? | | ## #?# ## ###+##??????????????????? | | ## ###k## !%[*@[ #??????????????+?+?" | | ## " " " " " # %%! [""" #??????????????????" | | # " " " " " # "" =! """ #??????????????????? | | # " " " " " + T ! """ #??????????????????? | | # " " " " "m # # #??????????????????? | | # " " " " " # # " "" #??????????????????? | | # " " " " " ### ### "R"" #??????????????????? | | !# " " " " " #?# #?# """ #??????????????????? | | #?"?" " " " p#?#k#?#########????????????????????? | | #?"?"?" " " #?# ??????????????????????????????? | | #????? #?# ??????????????????????????????? | | ####+##########?# ?????????????????????????????? | | #???????# ?????????????????????????????? | | #???????# ?????"""?"""?????????????????? | | #??""""?# ? ????"""?"""?????????????????? | | #??""""????? ????"""?"""?????????????????? | | #??""""???????????""??""?????????????????? | | ### #??""""???????????""??""?????????????????? | | ??# #????????????????????????????????????????? | | ??# #??""""??????????????????????????????????? | | ??# +??""""??????????????????????????????????? | | ??# #??""""??????????????????????????????????? | | ??# #??""""??????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #??""""?????????????????????????????"""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusPointyPod Manual? 0 Play Time 00:46:40 Cumulative 61.9 hours Start 2026.04.01 @ 15:09:02 End 2026.04.01 @ 15:56:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b982ca-6d64-4bd1-af7c-914889b96426